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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/angle
Path: blob/main_old/src/compiler/preprocessor/DirectiveHandlerBase.h
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//
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// Copyright 2012 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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#ifndef COMPILER_PREPROCESSOR_DIRECTIVEHANDLERBASE_H_
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#define COMPILER_PREPROCESSOR_DIRECTIVEHANDLERBASE_H_
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#include <string>
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#include "GLSLANG/ShaderLang.h"
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namespace angle
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{
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namespace pp
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{
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struct SourceLocation;
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// Base class for handling directives.
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// Preprocessor uses this class to notify the clients about certain
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// preprocessor directives. Derived classes are responsible for
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// handling them in an appropriate manner.
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class DirectiveHandler
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{
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public:
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virtual ~DirectiveHandler();
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virtual void handleError(const SourceLocation &loc, const std::string &msg) = 0;
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// Handle pragma of form: #pragma name[(value)]
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virtual void handlePragma(const SourceLocation &loc,
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const std::string &name,
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const std::string &value,
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bool stdgl) = 0;
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virtual void handleExtension(const SourceLocation &loc,
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const std::string &name,
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const std::string &behavior) = 0;
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virtual void handleVersion(const SourceLocation &loc, int version, ShShaderSpec spec) = 0;
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};
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} // namespace pp
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} // namespace angle
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#endif // COMPILER_PREPROCESSOR_DIRECTIVEHANDLERBASE_H_
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