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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/angle
Path: blob/main_old/src/compiler/translator/HashNames.h
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//
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// Copyright 2002 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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#ifndef COMPILER_TRANSLATOR_HASHNAMES_H_
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#define COMPILER_TRANSLATOR_HASHNAMES_H_
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#include <map>
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#include "GLSLANG/ShaderLang.h"
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#include "compiler/translator/Common.h"
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namespace sh
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{
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typedef std::map<TPersistString, TPersistString> NameMap;
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class ImmutableString;
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class TSymbol;
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ImmutableString HashName(const ImmutableString &name,
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ShHashFunction64 hashFunction,
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NameMap *nameMap);
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// Hash user-defined name for GLSL output, with special handling for internal names.
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// The nameMap parameter is optional and is used to cache hashed names if set.
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ImmutableString HashName(const TSymbol *symbol, ShHashFunction64 hashFunction, NameMap *nameMap);
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} // namespace sh
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#endif // COMPILER_TRANSLATOR_HASHNAMES_H_
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