Path: blob/main_old/src/libGLESv2/proc_table_egl_autogen.cpp
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// GENERATED FILE - DO NOT EDIT.1// Generated by gen_proc_table.py using data from gl.xml, gl_angle_ext.xml, egl.xml,2// egl_angle_ext.xml.3//4// Copyright 2019 The ANGLE Project Authors. All rights reserved.5// Use of this source code is governed by a BSD-style license that can be6// found in the LICENSE file.7//8// getProcAddress loader table:9// Mapping from a string entry point name to function address.10//1112#include "libGLESv2/proc_table_egl.h"1314#include "libGLESv2/entry_points_egl_autogen.h"15#include "libGLESv2/entry_points_egl_ext_autogen.h"16#include "libGLESv2/entry_points_gles_1_0_autogen.h"17#include "libGLESv2/entry_points_gles_2_0_autogen.h"18#include "libGLESv2/entry_points_gles_3_0_autogen.h"19#include "libGLESv2/entry_points_gles_3_1_autogen.h"20#include "libGLESv2/entry_points_gles_3_2_autogen.h"21#include "libGLESv2/entry_points_gles_ext_autogen.h"22#include "platform/PlatformMethods.h"2324#define P(FUNC) reinterpret_cast<__eglMustCastToProperFunctionPointerType>(FUNC)2526namespace egl27{28const ProcEntry g_procTable[] = {29{"ANGLEGetDisplayPlatform", P(ANGLEGetDisplayPlatform)},30{"ANGLEResetDisplayPlatform", P(ANGLEResetDisplayPlatform)},31{"eglBindAPI", P(EGL_BindAPI)},32{"eglBindTexImage", P(EGL_BindTexImage)},33{"eglChooseConfig", P(EGL_ChooseConfig)},34{"eglClientWaitSync", P(EGL_ClientWaitSync)},35{"eglClientWaitSyncKHR", P(EGL_ClientWaitSyncKHR)},36{"eglCopyBuffers", P(EGL_CopyBuffers)},37{"eglCreateContext", P(EGL_CreateContext)},38{"eglCreateDeviceANGLE", P(EGL_CreateDeviceANGLE)},39{"eglCreateImage", P(EGL_CreateImage)},40{"eglCreateImageKHR", P(EGL_CreateImageKHR)},41{"eglCreateNativeClientBufferANDROID", P(EGL_CreateNativeClientBufferANDROID)},42{"eglCreatePbufferFromClientBuffer", P(EGL_CreatePbufferFromClientBuffer)},43{"eglCreatePbufferSurface", P(EGL_CreatePbufferSurface)},44{"eglCreatePixmapSurface", P(EGL_CreatePixmapSurface)},45{"eglCreatePlatformPixmapSurface", P(EGL_CreatePlatformPixmapSurface)},46{"eglCreatePlatformPixmapSurfaceEXT", P(EGL_CreatePlatformPixmapSurfaceEXT)},47{"eglCreatePlatformWindowSurface", P(EGL_CreatePlatformWindowSurface)},48{"eglCreatePlatformWindowSurfaceEXT", P(EGL_CreatePlatformWindowSurfaceEXT)},49{"eglCreateStreamKHR", P(EGL_CreateStreamKHR)},50{"eglCreateStreamProducerD3DTextureANGLE", P(EGL_CreateStreamProducerD3DTextureANGLE)},51{"eglCreateSync", P(EGL_CreateSync)},52{"eglCreateSyncKHR", P(EGL_CreateSyncKHR)},53{"eglCreateWindowSurface", P(EGL_CreateWindowSurface)},54{"eglDebugMessageControlKHR", P(EGL_DebugMessageControlKHR)},55{"eglDestroyContext", P(EGL_DestroyContext)},56{"eglDestroyImage", P(EGL_DestroyImage)},57{"eglDestroyImageKHR", P(EGL_DestroyImageKHR)},58{"eglDestroyStreamKHR", P(EGL_DestroyStreamKHR)},59{"eglDestroySurface", P(EGL_DestroySurface)},60{"eglDestroySync", P(EGL_DestroySync)},61{"eglDestroySyncKHR", P(EGL_DestroySyncKHR)},62{"eglDupNativeFenceFDANDROID", P(EGL_DupNativeFenceFDANDROID)},63{"eglGetCompositorTimingANDROID", P(EGL_GetCompositorTimingANDROID)},64{"eglGetCompositorTimingSupportedANDROID", P(EGL_GetCompositorTimingSupportedANDROID)},65{"eglGetConfigAttrib", P(EGL_GetConfigAttrib)},66{"eglGetConfigs", P(EGL_GetConfigs)},67{"eglGetCurrentContext", P(EGL_GetCurrentContext)},68{"eglGetCurrentDisplay", P(EGL_GetCurrentDisplay)},69{"eglGetCurrentSurface", P(EGL_GetCurrentSurface)},70{"eglGetDisplay", P(EGL_GetDisplay)},71{"eglGetError", P(EGL_GetError)},72{"eglGetFrameTimestampSupportedANDROID", P(EGL_GetFrameTimestampSupportedANDROID)},73{"eglGetFrameTimestampsANDROID", P(EGL_GetFrameTimestampsANDROID)},74{"eglGetMscRateANGLE", P(EGL_GetMscRateANGLE)},75{"eglGetNativeClientBufferANDROID", P(EGL_GetNativeClientBufferANDROID)},76{"eglGetNextFrameIdANDROID", P(EGL_GetNextFrameIdANDROID)},77{"eglGetPlatformDisplay", P(EGL_GetPlatformDisplay)},78{"eglGetPlatformDisplayEXT", P(EGL_GetPlatformDisplayEXT)},79{"eglGetProcAddress", P(EGL_GetProcAddress)},80{"eglGetSyncAttrib", P(EGL_GetSyncAttrib)},81{"eglGetSyncAttribKHR", P(EGL_GetSyncAttribKHR)},82{"eglGetSyncValuesCHROMIUM", P(EGL_GetSyncValuesCHROMIUM)},83{"eglHandleGPUSwitchANGLE", P(EGL_HandleGPUSwitchANGLE)},84{"eglInitialize", P(EGL_Initialize)},85{"eglLabelObjectKHR", P(EGL_LabelObjectKHR)},86{"eglMakeCurrent", P(EGL_MakeCurrent)},87{"eglPostSubBufferNV", P(EGL_PostSubBufferNV)},88{"eglPresentationTimeANDROID", P(EGL_PresentationTimeANDROID)},89{"eglProgramCacheGetAttribANGLE", P(EGL_ProgramCacheGetAttribANGLE)},90{"eglProgramCachePopulateANGLE", P(EGL_ProgramCachePopulateANGLE)},91{"eglProgramCacheQueryANGLE", P(EGL_ProgramCacheQueryANGLE)},92{"eglProgramCacheResizeANGLE", P(EGL_ProgramCacheResizeANGLE)},93{"eglQueryAPI", P(EGL_QueryAPI)},94{"eglQueryContext", P(EGL_QueryContext)},95{"eglQueryDebugKHR", P(EGL_QueryDebugKHR)},96{"eglQueryDeviceAttribEXT", P(EGL_QueryDeviceAttribEXT)},97{"eglQueryDeviceStringEXT", P(EGL_QueryDeviceStringEXT)},98{"eglQueryDisplayAttribANGLE", P(EGL_QueryDisplayAttribANGLE)},99{"eglQueryDisplayAttribEXT", P(EGL_QueryDisplayAttribEXT)},100{"eglQueryStreamKHR", P(EGL_QueryStreamKHR)},101{"eglQueryStreamu64KHR", P(EGL_QueryStreamu64KHR)},102{"eglQueryString", P(EGL_QueryString)},103{"eglQueryStringiANGLE", P(EGL_QueryStringiANGLE)},104{"eglQuerySurface", P(EGL_QuerySurface)},105{"eglQuerySurfacePointerANGLE", P(EGL_QuerySurfacePointerANGLE)},106{"eglReacquireHighPowerGPUANGLE", P(EGL_ReacquireHighPowerGPUANGLE)},107{"eglReleaseDeviceANGLE", P(EGL_ReleaseDeviceANGLE)},108{"eglReleaseHighPowerGPUANGLE", P(EGL_ReleaseHighPowerGPUANGLE)},109{"eglReleaseTexImage", P(EGL_ReleaseTexImage)},110{"eglReleaseThread", P(EGL_ReleaseThread)},111{"eglSetBlobCacheFuncsANDROID", P(EGL_SetBlobCacheFuncsANDROID)},112{"eglSignalSyncKHR", P(EGL_SignalSyncKHR)},113{"eglStreamAttribKHR", P(EGL_StreamAttribKHR)},114{"eglStreamConsumerAcquireKHR", P(EGL_StreamConsumerAcquireKHR)},115{"eglStreamConsumerGLTextureExternalAttribsNV",116P(EGL_StreamConsumerGLTextureExternalAttribsNV)},117{"eglStreamConsumerGLTextureExternalKHR", P(EGL_StreamConsumerGLTextureExternalKHR)},118{"eglStreamConsumerReleaseKHR", P(EGL_StreamConsumerReleaseKHR)},119{"eglStreamPostD3DTextureANGLE", P(EGL_StreamPostD3DTextureANGLE)},120{"eglSurfaceAttrib", P(EGL_SurfaceAttrib)},121{"eglSwapBuffers", P(EGL_SwapBuffers)},122{"eglSwapBuffersWithDamageKHR", P(EGL_SwapBuffersWithDamageKHR)},123{"eglSwapBuffersWithFrameTokenANGLE", P(EGL_SwapBuffersWithFrameTokenANGLE)},124{"eglSwapInterval", P(EGL_SwapInterval)},125{"eglTerminate", P(EGL_Terminate)},126{"eglWaitClient", P(EGL_WaitClient)},127{"eglWaitGL", P(EGL_WaitGL)},128{"eglWaitNative", P(EGL_WaitNative)},129{"eglWaitSync", P(EGL_WaitSync)},130{"eglWaitSyncKHR", P(EGL_WaitSyncKHR)},131{"glActiveShaderProgram", P(GL_ActiveShaderProgram)},132{"glActiveShaderProgramEXT", P(GL_ActiveShaderProgramEXT)},133{"glActiveTexture", P(GL_ActiveTexture)},134{"glAlphaFunc", P(GL_AlphaFunc)},135{"glAlphaFuncx", P(GL_AlphaFuncx)},136{"glAttachShader", P(GL_AttachShader)},137{"glBeginQuery", P(GL_BeginQuery)},138{"glBeginQueryEXT", P(GL_BeginQueryEXT)},139{"glBeginTransformFeedback", P(GL_BeginTransformFeedback)},140{"glBindAttribLocation", P(GL_BindAttribLocation)},141{"glBindBuffer", P(GL_BindBuffer)},142{"glBindBufferBase", P(GL_BindBufferBase)},143{"glBindBufferRange", P(GL_BindBufferRange)},144{"glBindFragDataLocationEXT", P(GL_BindFragDataLocationEXT)},145{"glBindFragDataLocationIndexedEXT", P(GL_BindFragDataLocationIndexedEXT)},146{"glBindFramebuffer", P(GL_BindFramebuffer)},147{"glBindFramebufferOES", P(GL_BindFramebufferOES)},148{"glBindImageTexture", P(GL_BindImageTexture)},149{"glBindProgramPipeline", P(GL_BindProgramPipeline)},150{"glBindProgramPipelineEXT", P(GL_BindProgramPipelineEXT)},151{"glBindRenderbuffer", P(GL_BindRenderbuffer)},152{"glBindRenderbufferOES", P(GL_BindRenderbufferOES)},153{"glBindSampler", P(GL_BindSampler)},154{"glBindTexture", P(GL_BindTexture)},155{"glBindTransformFeedback", P(GL_BindTransformFeedback)},156{"glBindUniformLocationCHROMIUM", P(GL_BindUniformLocationCHROMIUM)},157{"glBindVertexArray", P(GL_BindVertexArray)},158{"glBindVertexArrayOES", P(GL_BindVertexArrayOES)},159{"glBindVertexBuffer", P(GL_BindVertexBuffer)},160{"glBlendBarrier", P(GL_BlendBarrier)},161{"glBlendBarrierKHR", P(GL_BlendBarrierKHR)},162{"glBlendColor", P(GL_BlendColor)},163{"glBlendEquation", P(GL_BlendEquation)},164{"glBlendEquationSeparate", P(GL_BlendEquationSeparate)},165{"glBlendEquationSeparatei", P(GL_BlendEquationSeparatei)},166{"glBlendEquationSeparateiEXT", P(GL_BlendEquationSeparateiEXT)},167{"glBlendEquationSeparateiOES", P(GL_BlendEquationSeparateiOES)},168{"glBlendEquationi", P(GL_BlendEquationi)},169{"glBlendEquationiEXT", P(GL_BlendEquationiEXT)},170{"glBlendEquationiOES", P(GL_BlendEquationiOES)},171{"glBlendFunc", P(GL_BlendFunc)},172{"glBlendFuncSeparate", P(GL_BlendFuncSeparate)},173{"glBlendFuncSeparatei", P(GL_BlendFuncSeparatei)},174{"glBlendFuncSeparateiEXT", P(GL_BlendFuncSeparateiEXT)},175{"glBlendFuncSeparateiOES", P(GL_BlendFuncSeparateiOES)},176{"glBlendFunci", P(GL_BlendFunci)},177{"glBlendFunciEXT", P(GL_BlendFunciEXT)},178{"glBlendFunciOES", P(GL_BlendFunciOES)},179{"glBlitFramebuffer", P(GL_BlitFramebuffer)},180{"glBlitFramebufferANGLE", P(GL_BlitFramebufferANGLE)},181{"glBlitFramebufferNV", P(GL_BlitFramebufferNV)},182{"glBufferData", P(GL_BufferData)},183{"glBufferStorageEXT", P(GL_BufferStorageEXT)},184{"glBufferStorageExternalEXT", P(GL_BufferStorageExternalEXT)},185{"glBufferStorageMemEXT", P(GL_BufferStorageMemEXT)},186{"glBufferSubData", P(GL_BufferSubData)},187{"glCheckFramebufferStatus", P(GL_CheckFramebufferStatus)},188{"glCheckFramebufferStatusOES", P(GL_CheckFramebufferStatusOES)},189{"glClear", P(GL_Clear)},190{"glClearBufferfi", P(GL_ClearBufferfi)},191{"glClearBufferfv", P(GL_ClearBufferfv)},192{"glClearBufferiv", P(GL_ClearBufferiv)},193{"glClearBufferuiv", P(GL_ClearBufferuiv)},194{"glClearColor", P(GL_ClearColor)},195{"glClearColorx", P(GL_ClearColorx)},196{"glClearDepthf", P(GL_ClearDepthf)},197{"glClearDepthx", P(GL_ClearDepthx)},198{"glClearStencil", P(GL_ClearStencil)},199{"glClientActiveTexture", P(GL_ClientActiveTexture)},200{"glClientWaitSync", P(GL_ClientWaitSync)},201{"glClipControlEXT", P(GL_ClipControlEXT)},202{"glClipPlanef", P(GL_ClipPlanef)},203{"glClipPlanex", P(GL_ClipPlanex)},204{"glColor4f", P(GL_Color4f)},205{"glColor4ub", P(GL_Color4ub)},206{"glColor4x", P(GL_Color4x)},207{"glColorMask", P(GL_ColorMask)},208{"glColorMaski", P(GL_ColorMaski)},209{"glColorMaskiEXT", P(GL_ColorMaskiEXT)},210{"glColorMaskiOES", P(GL_ColorMaskiOES)},211{"glColorPointer", P(GL_ColorPointer)},212{"glCompileShader", P(GL_CompileShader)},213{"glCompressedCopyTextureCHROMIUM", P(GL_CompressedCopyTextureCHROMIUM)},214{"glCompressedTexImage2D", P(GL_CompressedTexImage2D)},215{"glCompressedTexImage2DRobustANGLE", P(GL_CompressedTexImage2DRobustANGLE)},216{"glCompressedTexImage3D", P(GL_CompressedTexImage3D)},217{"glCompressedTexImage3DOES", P(GL_CompressedTexImage3DOES)},218{"glCompressedTexImage3DRobustANGLE", P(GL_CompressedTexImage3DRobustANGLE)},219{"glCompressedTexSubImage2D", P(GL_CompressedTexSubImage2D)},220{"glCompressedTexSubImage2DRobustANGLE", P(GL_CompressedTexSubImage2DRobustANGLE)},221{"glCompressedTexSubImage3D", P(GL_CompressedTexSubImage3D)},222{"glCompressedTexSubImage3DOES", P(GL_CompressedTexSubImage3DOES)},223{"glCompressedTexSubImage3DRobustANGLE", P(GL_CompressedTexSubImage3DRobustANGLE)},224{"glCopyBufferSubData", P(GL_CopyBufferSubData)},225{"glCopyImageSubData", P(GL_CopyImageSubData)},226{"glCopyImageSubDataEXT", P(GL_CopyImageSubDataEXT)},227{"glCopyImageSubDataOES", P(GL_CopyImageSubDataOES)},228{"glCopySubTexture3DANGLE", P(GL_CopySubTexture3DANGLE)},229{"glCopySubTextureCHROMIUM", P(GL_CopySubTextureCHROMIUM)},230{"glCopyTexImage2D", P(GL_CopyTexImage2D)},231{"glCopyTexSubImage2D", P(GL_CopyTexSubImage2D)},232{"glCopyTexSubImage3D", P(GL_CopyTexSubImage3D)},233{"glCopyTexSubImage3DOES", P(GL_CopyTexSubImage3DOES)},234{"glCopyTexture3DANGLE", P(GL_CopyTexture3DANGLE)},235{"glCopyTextureCHROMIUM", P(GL_CopyTextureCHROMIUM)},236{"glCoverageModulationCHROMIUM", P(GL_CoverageModulationCHROMIUM)},237{"glCreateMemoryObjectsEXT", P(GL_CreateMemoryObjectsEXT)},238{"glCreateProgram", P(GL_CreateProgram)},239{"glCreateShader", P(GL_CreateShader)},240{"glCreateShaderProgramv", P(GL_CreateShaderProgramv)},241{"glCreateShaderProgramvEXT", P(GL_CreateShaderProgramvEXT)},242{"glCullFace", P(GL_CullFace)},243{"glCurrentPaletteMatrixOES", P(GL_CurrentPaletteMatrixOES)},244{"glDebugMessageCallback", P(GL_DebugMessageCallback)},245{"glDebugMessageCallbackKHR", P(GL_DebugMessageCallbackKHR)},246{"glDebugMessageControl", P(GL_DebugMessageControl)},247{"glDebugMessageControlKHR", P(GL_DebugMessageControlKHR)},248{"glDebugMessageInsert", P(GL_DebugMessageInsert)},249{"glDebugMessageInsertKHR", P(GL_DebugMessageInsertKHR)},250{"glDeleteBuffers", P(GL_DeleteBuffers)},251{"glDeleteFencesNV", P(GL_DeleteFencesNV)},252{"glDeleteFramebuffers", P(GL_DeleteFramebuffers)},253{"glDeleteFramebuffersOES", P(GL_DeleteFramebuffersOES)},254{"glDeleteMemoryObjectsEXT", P(GL_DeleteMemoryObjectsEXT)},255{"glDeleteProgram", P(GL_DeleteProgram)},256{"glDeleteProgramPipelines", P(GL_DeleteProgramPipelines)},257{"glDeleteProgramPipelinesEXT", P(GL_DeleteProgramPipelinesEXT)},258{"glDeleteQueries", P(GL_DeleteQueries)},259{"glDeleteQueriesEXT", P(GL_DeleteQueriesEXT)},260{"glDeleteRenderbuffers", P(GL_DeleteRenderbuffers)},261{"glDeleteRenderbuffersOES", P(GL_DeleteRenderbuffersOES)},262{"glDeleteSamplers", P(GL_DeleteSamplers)},263{"glDeleteSemaphoresEXT", P(GL_DeleteSemaphoresEXT)},264{"glDeleteShader", P(GL_DeleteShader)},265{"glDeleteSync", P(GL_DeleteSync)},266{"glDeleteTextures", P(GL_DeleteTextures)},267{"glDeleteTransformFeedbacks", P(GL_DeleteTransformFeedbacks)},268{"glDeleteVertexArrays", P(GL_DeleteVertexArrays)},269{"glDeleteVertexArraysOES", P(GL_DeleteVertexArraysOES)},270{"glDepthFunc", P(GL_DepthFunc)},271{"glDepthMask", P(GL_DepthMask)},272{"glDepthRangef", P(GL_DepthRangef)},273{"glDepthRangex", P(GL_DepthRangex)},274{"glDetachShader", P(GL_DetachShader)},275{"glDisable", P(GL_Disable)},276{"glDisableClientState", P(GL_DisableClientState)},277{"glDisableExtensionANGLE", P(GL_DisableExtensionANGLE)},278{"glDisableVertexAttribArray", P(GL_DisableVertexAttribArray)},279{"glDisablei", P(GL_Disablei)},280{"glDisableiEXT", P(GL_DisableiEXT)},281{"glDisableiOES", P(GL_DisableiOES)},282{"glDiscardFramebufferEXT", P(GL_DiscardFramebufferEXT)},283{"glDispatchCompute", P(GL_DispatchCompute)},284{"glDispatchComputeIndirect", P(GL_DispatchComputeIndirect)},285{"glDrawArrays", P(GL_DrawArrays)},286{"glDrawArraysIndirect", P(GL_DrawArraysIndirect)},287{"glDrawArraysInstanced", P(GL_DrawArraysInstanced)},288{"glDrawArraysInstancedANGLE", P(GL_DrawArraysInstancedANGLE)},289{"glDrawArraysInstancedBaseInstanceANGLE", P(GL_DrawArraysInstancedBaseInstanceANGLE)},290{"glDrawArraysInstancedEXT", P(GL_DrawArraysInstancedEXT)},291{"glDrawBuffers", P(GL_DrawBuffers)},292{"glDrawBuffersEXT", P(GL_DrawBuffersEXT)},293{"glDrawElements", P(GL_DrawElements)},294{"glDrawElementsBaseVertex", P(GL_DrawElementsBaseVertex)},295{"glDrawElementsBaseVertexEXT", P(GL_DrawElementsBaseVertexEXT)},296{"glDrawElementsBaseVertexOES", P(GL_DrawElementsBaseVertexOES)},297{"glDrawElementsIndirect", P(GL_DrawElementsIndirect)},298{"glDrawElementsInstanced", P(GL_DrawElementsInstanced)},299{"glDrawElementsInstancedANGLE", P(GL_DrawElementsInstancedANGLE)},300{"glDrawElementsInstancedBaseVertex", P(GL_DrawElementsInstancedBaseVertex)},301{"glDrawElementsInstancedBaseVertexBaseInstanceANGLE",302P(GL_DrawElementsInstancedBaseVertexBaseInstanceANGLE)},303{"glDrawElementsInstancedBaseVertexEXT", P(GL_DrawElementsInstancedBaseVertexEXT)},304{"glDrawElementsInstancedBaseVertexOES", P(GL_DrawElementsInstancedBaseVertexOES)},305{"glDrawElementsInstancedEXT", P(GL_DrawElementsInstancedEXT)},306{"glDrawRangeElements", P(GL_DrawRangeElements)},307{"glDrawRangeElementsBaseVertex", P(GL_DrawRangeElementsBaseVertex)},308{"glDrawRangeElementsBaseVertexEXT", P(GL_DrawRangeElementsBaseVertexEXT)},309{"glDrawRangeElementsBaseVertexOES", P(GL_DrawRangeElementsBaseVertexOES)},310{"glDrawTexfOES", P(GL_DrawTexfOES)},311{"glDrawTexfvOES", P(GL_DrawTexfvOES)},312{"glDrawTexiOES", P(GL_DrawTexiOES)},313{"glDrawTexivOES", P(GL_DrawTexivOES)},314{"glDrawTexsOES", P(GL_DrawTexsOES)},315{"glDrawTexsvOES", P(GL_DrawTexsvOES)},316{"glDrawTexxOES", P(GL_DrawTexxOES)},317{"glDrawTexxvOES", P(GL_DrawTexxvOES)},318{"glEGLImageTargetRenderbufferStorageOES", P(GL_EGLImageTargetRenderbufferStorageOES)},319{"glEGLImageTargetTexture2DOES", P(GL_EGLImageTargetTexture2DOES)},320{"glEnable", P(GL_Enable)},321{"glEnableClientState", P(GL_EnableClientState)},322{"glEnableVertexAttribArray", P(GL_EnableVertexAttribArray)},323{"glEnablei", P(GL_Enablei)},324{"glEnableiEXT", P(GL_EnableiEXT)},325{"glEnableiOES", P(GL_EnableiOES)},326{"glEndQuery", P(GL_EndQuery)},327{"glEndQueryEXT", P(GL_EndQueryEXT)},328{"glEndTransformFeedback", P(GL_EndTransformFeedback)},329{"glFenceSync", P(GL_FenceSync)},330{"glFinish", P(GL_Finish)},331{"glFinishFenceNV", P(GL_FinishFenceNV)},332{"glFlush", P(GL_Flush)},333{"glFlushMappedBufferRange", P(GL_FlushMappedBufferRange)},334{"glFlushMappedBufferRangeEXT", P(GL_FlushMappedBufferRangeEXT)},335{"glFogf", P(GL_Fogf)},336{"glFogfv", P(GL_Fogfv)},337{"glFogx", P(GL_Fogx)},338{"glFogxv", P(GL_Fogxv)},339{"glFramebufferFetchBarrierEXT", P(GL_FramebufferFetchBarrierEXT)},340{"glFramebufferParameteri", P(GL_FramebufferParameteri)},341{"glFramebufferRenderbuffer", P(GL_FramebufferRenderbuffer)},342{"glFramebufferRenderbufferOES", P(GL_FramebufferRenderbufferOES)},343{"glFramebufferTexture", P(GL_FramebufferTexture)},344{"glFramebufferTexture2D", P(GL_FramebufferTexture2D)},345{"glFramebufferTexture2DMultisampleEXT", P(GL_FramebufferTexture2DMultisampleEXT)},346{"glFramebufferTexture2DOES", P(GL_FramebufferTexture2DOES)},347{"glFramebufferTexture3DOES", P(GL_FramebufferTexture3DOES)},348{"glFramebufferTextureEXT", P(GL_FramebufferTextureEXT)},349{"glFramebufferTextureLayer", P(GL_FramebufferTextureLayer)},350{"glFramebufferTextureMultiviewOVR", P(GL_FramebufferTextureMultiviewOVR)},351{"glFramebufferTextureOES", P(GL_FramebufferTextureOES)},352{"glFrontFace", P(GL_FrontFace)},353{"glFrustumf", P(GL_Frustumf)},354{"glFrustumx", P(GL_Frustumx)},355{"glGenBuffers", P(GL_GenBuffers)},356{"glGenFencesNV", P(GL_GenFencesNV)},357{"glGenFramebuffers", P(GL_GenFramebuffers)},358{"glGenFramebuffersOES", P(GL_GenFramebuffersOES)},359{"glGenProgramPipelines", P(GL_GenProgramPipelines)},360{"glGenProgramPipelinesEXT", P(GL_GenProgramPipelinesEXT)},361{"glGenQueries", P(GL_GenQueries)},362{"glGenQueriesEXT", P(GL_GenQueriesEXT)},363{"glGenRenderbuffers", P(GL_GenRenderbuffers)},364{"glGenRenderbuffersOES", P(GL_GenRenderbuffersOES)},365{"glGenSamplers", P(GL_GenSamplers)},366{"glGenSemaphoresEXT", P(GL_GenSemaphoresEXT)},367{"glGenTextures", P(GL_GenTextures)},368{"glGenTransformFeedbacks", P(GL_GenTransformFeedbacks)},369{"glGenVertexArrays", P(GL_GenVertexArrays)},370{"glGenVertexArraysOES", P(GL_GenVertexArraysOES)},371{"glGenerateMipmap", P(GL_GenerateMipmap)},372{"glGenerateMipmapOES", P(GL_GenerateMipmapOES)},373{"glGetActiveAttrib", P(GL_GetActiveAttrib)},374{"glGetActiveUniform", P(GL_GetActiveUniform)},375{"glGetActiveUniformBlockName", P(GL_GetActiveUniformBlockName)},376{"glGetActiveUniformBlockiv", P(GL_GetActiveUniformBlockiv)},377{"glGetActiveUniformBlockivRobustANGLE", P(GL_GetActiveUniformBlockivRobustANGLE)},378{"glGetActiveUniformsiv", P(GL_GetActiveUniformsiv)},379{"glGetAttachedShaders", P(GL_GetAttachedShaders)},380{"glGetAttribLocation", P(GL_GetAttribLocation)},381{"glGetBooleani_v", P(GL_GetBooleani_v)},382{"glGetBooleani_vRobustANGLE", P(GL_GetBooleani_vRobustANGLE)},383{"glGetBooleanv", P(GL_GetBooleanv)},384{"glGetBooleanvRobustANGLE", P(GL_GetBooleanvRobustANGLE)},385{"glGetBufferParameteri64v", P(GL_GetBufferParameteri64v)},386{"glGetBufferParameteri64vRobustANGLE", P(GL_GetBufferParameteri64vRobustANGLE)},387{"glGetBufferParameteriv", P(GL_GetBufferParameteriv)},388{"glGetBufferParameterivRobustANGLE", P(GL_GetBufferParameterivRobustANGLE)},389{"glGetBufferPointerv", P(GL_GetBufferPointerv)},390{"glGetBufferPointervOES", P(GL_GetBufferPointervOES)},391{"glGetBufferPointervRobustANGLE", P(GL_GetBufferPointervRobustANGLE)},392{"glGetClipPlanef", P(GL_GetClipPlanef)},393{"glGetClipPlanex", P(GL_GetClipPlanex)},394{"glGetDebugMessageLog", P(GL_GetDebugMessageLog)},395{"glGetDebugMessageLogKHR", 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P(GL_SamplerParameterf)},762{"glSamplerParameterfv", P(GL_SamplerParameterfv)},763{"glSamplerParameterfvRobustANGLE", P(GL_SamplerParameterfvRobustANGLE)},764{"glSamplerParameteri", P(GL_SamplerParameteri)},765{"glSamplerParameteriv", P(GL_SamplerParameteriv)},766{"glSamplerParameterivRobustANGLE", P(GL_SamplerParameterivRobustANGLE)},767{"glScalef", P(GL_Scalef)},768{"glScalex", P(GL_Scalex)},769{"glScissor", P(GL_Scissor)},770{"glSemaphoreParameterui64vEXT", P(GL_SemaphoreParameterui64vEXT)},771{"glSetFenceNV", P(GL_SetFenceNV)},772{"glShadeModel", P(GL_ShadeModel)},773{"glShaderBinary", P(GL_ShaderBinary)},774{"glShaderSource", P(GL_ShaderSource)},775{"glSignalSemaphoreEXT", P(GL_SignalSemaphoreEXT)},776{"glStencilFunc", P(GL_StencilFunc)},777{"glStencilFuncSeparate", P(GL_StencilFuncSeparate)},778{"glStencilMask", P(GL_StencilMask)},779{"glStencilMaskSeparate", P(GL_StencilMaskSeparate)},780{"glStencilOp", P(GL_StencilOp)},781{"glStencilOpSeparate", P(GL_StencilOpSeparate)},782{"glTestFenceNV", P(GL_TestFenceNV)},783{"glTexBuffer", P(GL_TexBuffer)},784{"glTexBufferEXT", P(GL_TexBufferEXT)},785{"glTexBufferOES", P(GL_TexBufferOES)},786{"glTexBufferRange", P(GL_TexBufferRange)},787{"glTexBufferRangeEXT", P(GL_TexBufferRangeEXT)},788{"glTexBufferRangeOES", P(GL_TexBufferRangeOES)},789{"glTexCoordPointer", P(GL_TexCoordPointer)},790{"glTexEnvf", P(GL_TexEnvf)},791{"glTexEnvfv", P(GL_TexEnvfv)},792{"glTexEnvi", P(GL_TexEnvi)},793{"glTexEnviv", P(GL_TexEnviv)},794{"glTexEnvx", P(GL_TexEnvx)},795{"glTexEnvxv", P(GL_TexEnvxv)},796{"glTexGenfOES", P(GL_TexGenfOES)},797{"glTexGenfvOES", P(GL_TexGenfvOES)},798{"glTexGeniOES", P(GL_TexGeniOES)},799{"glTexGenivOES", P(GL_TexGenivOES)},800{"glTexGenxOES", P(GL_TexGenxOES)},801{"glTexGenxvOES", P(GL_TexGenxvOES)},802{"glTexImage2D", P(GL_TexImage2D)},803{"glTexImage2DExternalANGLE", P(GL_TexImage2DExternalANGLE)},804{"glTexImage2DRobustANGLE", P(GL_TexImage2DRobustANGLE)},805{"glTexImage3D", P(GL_TexImage3D)},806{"glTexImage3DOES", P(GL_TexImage3DOES)},807{"glTexImage3DRobustANGLE", P(GL_TexImage3DRobustANGLE)},808{"glTexParameterIiv", P(GL_TexParameterIiv)},809{"glTexParameterIivEXT", P(GL_TexParameterIivEXT)},810{"glTexParameterIivOES", P(GL_TexParameterIivOES)},811{"glTexParameterIivRobustANGLE", P(GL_TexParameterIivRobustANGLE)},812{"glTexParameterIuiv", P(GL_TexParameterIuiv)},813{"glTexParameterIuivEXT", P(GL_TexParameterIuivEXT)},814{"glTexParameterIuivOES", P(GL_TexParameterIuivOES)},815{"glTexParameterIuivRobustANGLE", P(GL_TexParameterIuivRobustANGLE)},816{"glTexParameterf", P(GL_TexParameterf)},817{"glTexParameterfv", P(GL_TexParameterfv)},818{"glTexParameterfvRobustANGLE", P(GL_TexParameterfvRobustANGLE)},819{"glTexParameteri", P(GL_TexParameteri)},820{"glTexParameteriv", P(GL_TexParameteriv)},821{"glTexParameterivRobustANGLE", P(GL_TexParameterivRobustANGLE)},822{"glTexParameterx", P(GL_TexParameterx)},823{"glTexParameterxv", P(GL_TexParameterxv)},824{"glTexStorage1DEXT", P(GL_TexStorage1DEXT)},825{"glTexStorage2D", P(GL_TexStorage2D)},826{"glTexStorage2DEXT", P(GL_TexStorage2DEXT)},827{"glTexStorage2DMultisample", P(GL_TexStorage2DMultisample)},828{"glTexStorage2DMultisampleANGLE", P(GL_TexStorage2DMultisampleANGLE)},829{"glTexStorage3D", P(GL_TexStorage3D)},830{"glTexStorage3DEXT", P(GL_TexStorage3DEXT)},831{"glTexStorage3DMultisample", P(GL_TexStorage3DMultisample)},832{"glTexStorage3DMultisampleOES", P(GL_TexStorage3DMultisampleOES)},833{"glTexStorageMem2DEXT", P(GL_TexStorageMem2DEXT)},834{"glTexStorageMem2DMultisampleEXT", P(GL_TexStorageMem2DMultisampleEXT)},835{"glTexStorageMem3DEXT", P(GL_TexStorageMem3DEXT)},836{"glTexStorageMem3DMultisampleEXT", P(GL_TexStorageMem3DMultisampleEXT)},837{"glTexStorageMemFlags2DANGLE", P(GL_TexStorageMemFlags2DANGLE)},838{"glTexStorageMemFlags2DMultisampleANGLE", P(GL_TexStorageMemFlags2DMultisampleANGLE)},839{"glTexStorageMemFlags3DANGLE", P(GL_TexStorageMemFlags3DANGLE)},840{"glTexStorageMemFlags3DMultisampleANGLE", P(GL_TexStorageMemFlags3DMultisampleANGLE)},841{"glTexSubImage2D", P(GL_TexSubImage2D)},842{"glTexSubImage2DRobustANGLE", P(GL_TexSubImage2DRobustANGLE)},843{"glTexSubImage3D", P(GL_TexSubImage3D)},844{"glTexSubImage3DOES", P(GL_TexSubImage3DOES)},845{"glTexSubImage3DRobustANGLE", P(GL_TexSubImage3DRobustANGLE)},846{"glTransformFeedbackVaryings", P(GL_TransformFeedbackVaryings)},847{"glTranslatef", P(GL_Translatef)},848{"glTranslatex", P(GL_Translatex)},849{"glUniform1f", P(GL_Uniform1f)},850{"glUniform1fv", P(GL_Uniform1fv)},851{"glUniform1i", P(GL_Uniform1i)},852{"glUniform1iv", P(GL_Uniform1iv)},853{"glUniform1ui", P(GL_Uniform1ui)},854{"glUniform1uiv", P(GL_Uniform1uiv)},855{"glUniform2f", P(GL_Uniform2f)},856{"glUniform2fv", P(GL_Uniform2fv)},857{"glUniform2i", P(GL_Uniform2i)},858{"glUniform2iv", P(GL_Uniform2iv)},859{"glUniform2ui", P(GL_Uniform2ui)},860{"glUniform2uiv", P(GL_Uniform2uiv)},861{"glUniform3f", P(GL_Uniform3f)},862{"glUniform3fv", P(GL_Uniform3fv)},863{"glUniform3i", P(GL_Uniform3i)},864{"glUniform3iv", P(GL_Uniform3iv)},865{"glUniform3ui", P(GL_Uniform3ui)},866{"glUniform3uiv", P(GL_Uniform3uiv)},867{"glUniform4f", P(GL_Uniform4f)},868{"glUniform4fv", P(GL_Uniform4fv)},869{"glUniform4i", P(GL_Uniform4i)},870{"glUniform4iv", P(GL_Uniform4iv)},871{"glUniform4ui", P(GL_Uniform4ui)},872{"glUniform4uiv", P(GL_Uniform4uiv)},873{"glUniformBlockBinding", P(GL_UniformBlockBinding)},874{"glUniformMatrix2fv", P(GL_UniformMatrix2fv)},875{"glUniformMatrix2x3fv", P(GL_UniformMatrix2x3fv)},876{"glUniformMatrix2x4fv", P(GL_UniformMatrix2x4fv)},877{"glUniformMatrix3fv", P(GL_UniformMatrix3fv)},878{"glUniformMatrix3x2fv", P(GL_UniformMatrix3x2fv)},879{"glUniformMatrix3x4fv", P(GL_UniformMatrix3x4fv)},880{"glUniformMatrix4fv", P(GL_UniformMatrix4fv)},881{"glUniformMatrix4x2fv", P(GL_UniformMatrix4x2fv)},882{"glUniformMatrix4x3fv", P(GL_UniformMatrix4x3fv)},883{"glUnmapBuffer", P(GL_UnmapBuffer)},884{"glUnmapBufferOES", P(GL_UnmapBufferOES)},885{"glUseProgram", P(GL_UseProgram)},886{"glUseProgramStages", P(GL_UseProgramStages)},887{"glUseProgramStagesEXT", P(GL_UseProgramStagesEXT)},888{"glValidateProgram", P(GL_ValidateProgram)},889{"glValidateProgramPipeline", P(GL_ValidateProgramPipeline)},890{"glValidateProgramPipelineEXT", P(GL_ValidateProgramPipelineEXT)},891{"glVertexAttrib1f", P(GL_VertexAttrib1f)},892{"glVertexAttrib1fv", P(GL_VertexAttrib1fv)},893{"glVertexAttrib2f", P(GL_VertexAttrib2f)},894{"glVertexAttrib2fv", P(GL_VertexAttrib2fv)},895{"glVertexAttrib3f", P(GL_VertexAttrib3f)},896{"glVertexAttrib3fv", P(GL_VertexAttrib3fv)},897{"glVertexAttrib4f", P(GL_VertexAttrib4f)},898{"glVertexAttrib4fv", P(GL_VertexAttrib4fv)},899{"glVertexAttribBinding", P(GL_VertexAttribBinding)},900{"glVertexAttribDivisor", P(GL_VertexAttribDivisor)},901{"glVertexAttribDivisorANGLE", P(GL_VertexAttribDivisorANGLE)},902{"glVertexAttribDivisorEXT", P(GL_VertexAttribDivisorEXT)},903{"glVertexAttribFormat", P(GL_VertexAttribFormat)},904{"glVertexAttribI4i", P(GL_VertexAttribI4i)},905{"glVertexAttribI4iv", P(GL_VertexAttribI4iv)},906{"glVertexAttribI4ui", P(GL_VertexAttribI4ui)},907{"glVertexAttribI4uiv", P(GL_VertexAttribI4uiv)},908{"glVertexAttribIFormat", P(GL_VertexAttribIFormat)},909{"glVertexAttribIPointer", P(GL_VertexAttribIPointer)},910{"glVertexAttribPointer", P(GL_VertexAttribPointer)},911{"glVertexBindingDivisor", P(GL_VertexBindingDivisor)},912{"glVertexPointer", P(GL_VertexPointer)},913{"glViewport", P(GL_Viewport)},914{"glWaitSemaphoreEXT", P(GL_WaitSemaphoreEXT)},915{"glWaitSync", P(GL_WaitSync)},916{"glWeightPointerOES", P(GL_WeightPointerOES)}};917918const size_t g_numProcs = 883;919} // namespace egl920921922