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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/angle
Path: blob/main_old/src/tests/angle_unittests_utils.h
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//
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// Copyright 2015 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// angle_unittests_utils.h:
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// Helpers for mocking and unit testing.
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#ifndef TESTS_ANGLE_UNITTESTS_UTILS_H_
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#define TESTS_ANGLE_UNITTESTS_UTILS_H_
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#include "libANGLE/Surface.h"
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#include "libANGLE/renderer/ContextImpl.h"
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#include "libANGLE/renderer/EGLImplFactory.h"
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#include "libANGLE/renderer/GLImplFactory.h"
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namespace rx
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{
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// Useful when mocking a part of the GLImplFactory class
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class NullFactory : public GLImplFactory
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{
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public:
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NullFactory() {}
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// Shader creation
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CompilerImpl *createCompiler() override { return nullptr; }
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ShaderImpl *createShader(const gl::ShaderState &data) override { return nullptr; }
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ProgramImpl *createProgram(const gl::ProgramState &data) override { return nullptr; }
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// Framebuffer creation
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FramebufferImpl *createFramebuffer(const gl::FramebufferState &data) override
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{
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return nullptr;
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}
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// Texture creation
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TextureImpl *createTexture(const gl::TextureState &data) override { return nullptr; }
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// Renderbuffer creation
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RenderbufferImpl *createRenderbuffer(const gl::RenderbufferState &state) override
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{
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return nullptr;
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}
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// Buffer creation
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BufferImpl *createBuffer(const gl::BufferState &state) override { return nullptr; }
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// Vertex Array creation
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VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override
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{
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return nullptr;
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}
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// Query and Fence creation
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QueryImpl *createQuery(gl::QueryType type) override { return nullptr; }
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FenceNVImpl *createFenceNV() override { return nullptr; }
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SyncImpl *createSync() override { return nullptr; }
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// Transform Feedback creation
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TransformFeedbackImpl *createTransformFeedback(const gl::TransformFeedbackState &state) override
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{
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return nullptr;
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}
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// Sampler object creation
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SamplerImpl *createSampler(const gl::SamplerState &state) override { return nullptr; }
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// Program Pipeline creation
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ProgramPipelineImpl *createProgramPipeline(const gl::ProgramPipelineState &data) override
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{
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return nullptr;
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}
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SemaphoreImpl *createSemaphore() override { return nullptr; }
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OverlayImpl *createOverlay(const gl::OverlayState &state) override { return nullptr; }
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};
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// A class with all the factory methods mocked.
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class MockGLFactory : public GLImplFactory
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{
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public:
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MOCK_METHOD1(createContext, ContextImpl *(const gl::State &));
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MOCK_METHOD0(createCompiler, CompilerImpl *());
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MOCK_METHOD1(createShader, ShaderImpl *(const gl::ShaderState &));
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MOCK_METHOD1(createProgram, ProgramImpl *(const gl::ProgramState &));
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MOCK_METHOD1(createProgramPipeline, ProgramPipelineImpl *(const gl::ProgramPipelineState &));
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MOCK_METHOD1(createFramebuffer, FramebufferImpl *(const gl::FramebufferState &));
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MOCK_METHOD0(createMemoryObject, MemoryObjectImpl *());
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MOCK_METHOD1(createTexture, TextureImpl *(const gl::TextureState &));
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MOCK_METHOD1(createRenderbuffer, RenderbufferImpl *(const gl::RenderbufferState &));
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MOCK_METHOD1(createBuffer, BufferImpl *(const gl::BufferState &));
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MOCK_METHOD1(createVertexArray, VertexArrayImpl *(const gl::VertexArrayState &));
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MOCK_METHOD1(createQuery, QueryImpl *(gl::QueryType type));
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MOCK_METHOD0(createFenceNV, FenceNVImpl *());
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MOCK_METHOD0(createSync, SyncImpl *());
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MOCK_METHOD1(createTransformFeedback,
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TransformFeedbackImpl *(const gl::TransformFeedbackState &));
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MOCK_METHOD1(createSampler, SamplerImpl *(const gl::SamplerState &));
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MOCK_METHOD0(createSemaphore, SemaphoreImpl *());
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MOCK_METHOD1(createOverlay, OverlayImpl *(const gl::OverlayState &));
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};
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class MockEGLFactory : public EGLImplFactory
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{
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public:
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MOCK_METHOD3(createWindowSurface,
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SurfaceImpl *(const egl::SurfaceState &,
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EGLNativeWindowType,
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const egl::AttributeMap &));
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MOCK_METHOD2(createPbufferSurface,
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SurfaceImpl *(const egl::SurfaceState &, const egl::AttributeMap &));
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MOCK_METHOD4(createPbufferFromClientBuffer,
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SurfaceImpl *(const egl::SurfaceState &,
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EGLenum,
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EGLClientBuffer,
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const egl::AttributeMap &));
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MOCK_METHOD3(createPixmapSurface,
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SurfaceImpl *(const egl::SurfaceState &,
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NativePixmapType,
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const egl::AttributeMap &));
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MOCK_METHOD4(createImage,
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ImageImpl *(const egl::ImageState &,
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const gl::Context *,
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EGLenum,
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const egl::AttributeMap &));
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MOCK_METHOD5(createContext,
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ContextImpl *(const gl::State &,
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gl::ErrorSet *,
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const egl::Config *,
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const gl::Context *,
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const egl::AttributeMap &));
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MOCK_METHOD2(createStreamProducerD3DTexture,
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StreamProducerImpl *(egl::Stream::ConsumerType, const egl::AttributeMap &));
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MOCK_METHOD0(createShareGroup, ShareGroupImpl *());
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};
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} // namespace rx
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#endif // TESTS_ANGLE_UNITTESTS_UTILS_H_
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