#include "GLSLANG/ShaderLang.h"
#include "angle_gl.h"
#include "gtest/gtest.h"
TEST(APITest, CompareShBuiltInResources)
{
ShBuiltInResources a_resources;
memset(&a_resources, 88, sizeof(a_resources));
sh::InitBuiltInResources(&a_resources);
ShBuiltInResources b_resources;
memset(&b_resources, 77, sizeof(b_resources));
sh::InitBuiltInResources(&b_resources);
EXPECT_TRUE(memcmp(&a_resources, &b_resources, sizeof(a_resources)) == 0);
}