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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/angle
Path: blob/main_old/src/tests/compiler_tests/ConstructCompiler_test.cpp
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//
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// Copyright 2016 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// ConstructCompiler_test.cpp
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// Test the sh::ConstructCompiler interface with different parameters.
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//
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#include "GLSLANG/ShaderLang.h"
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#include "angle_gl.h"
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#include "gtest/gtest.h"
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// Test default parameters.
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TEST(ConstructCompilerTest, DefaultParameters)
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{
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ShBuiltInResources resources;
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sh::InitBuiltInResources(&resources);
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ShHandle compiler = sh::ConstructCompiler(GL_FRAGMENT_SHADER, SH_WEBGL_SPEC,
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SH_GLSL_COMPATIBILITY_OUTPUT, &resources);
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ASSERT_NE(nullptr, compiler);
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}
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// Test invalid MaxDrawBuffers zero.
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TEST(ConstructCompilerTest, InvalidMaxDrawBuffers)
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{
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ShBuiltInResources resources;
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sh::InitBuiltInResources(&resources);
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resources.MaxDrawBuffers = 0;
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ShHandle compiler = sh::ConstructCompiler(GL_FRAGMENT_SHADER, SH_WEBGL_SPEC,
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SH_GLSL_COMPATIBILITY_OUTPUT, &resources);
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ASSERT_EQ(nullptr, compiler);
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}
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// Test invalid MaxDualSourceDrawBuffers zero.
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TEST(ConstructCompilerTest, InvalidMaxDualSourceDrawBuffers)
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{
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ShBuiltInResources resources;
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sh::InitBuiltInResources(&resources);
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resources.EXT_blend_func_extended = 1;
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resources.MaxDualSourceDrawBuffers = 0;
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ShHandle compiler = sh::ConstructCompiler(GL_FRAGMENT_SHADER, SH_WEBGL_SPEC,
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SH_GLSL_COMPATIBILITY_OUTPUT, &resources);
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ASSERT_EQ(nullptr, compiler);
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}
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