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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/angle
Path: blob/main_old/src/tests/restricted_traces/trace_gles_loader_autogen.cpp
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// GENERATED FILE - DO NOT EDIT.
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// Generated by generate_loader.py using data from gl.xml and gl_angle_ext.xml.
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//
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// Copyright 2018 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// gles_loader_autogen.cpp:
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// Simple GLES function loader.
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#include "trace_gles_loader_autogen.h"
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ANGLE_TRACE_LOADER_EXPORT PFNGLALPHAFUNCPROC t_glAlphaFunc;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCLIPPLANEFPROC t_glClipPlanef;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCOLOR4FPROC t_glColor4f;
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ANGLE_TRACE_LOADER_EXPORT PFNGLFOGFPROC t_glFogf;
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ANGLE_TRACE_LOADER_EXPORT PFNGLFOGFVPROC t_glFogfv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLFRUSTUMFPROC t_glFrustumf;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETCLIPPLANEFPROC t_glGetClipPlanef;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETLIGHTFVPROC t_glGetLightfv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETMATERIALFVPROC t_glGetMaterialfv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXENVFVPROC t_glGetTexEnvfv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTMODELFPROC t_glLightModelf;
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ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTMODELFVPROC t_glLightModelfv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTFPROC t_glLightf;
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ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTFVPROC t_glLightfv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLLOADMATRIXFPROC t_glLoadMatrixf;
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ANGLE_TRACE_LOADER_EXPORT PFNGLMATERIALFPROC t_glMaterialf;
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ANGLE_TRACE_LOADER_EXPORT PFNGLMATERIALFVPROC t_glMaterialfv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLMULTMATRIXFPROC t_glMultMatrixf;
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ANGLE_TRACE_LOADER_EXPORT PFNGLMULTITEXCOORD4FPROC t_glMultiTexCoord4f;
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ANGLE_TRACE_LOADER_EXPORT PFNGLNORMAL3FPROC t_glNormal3f;
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ANGLE_TRACE_LOADER_EXPORT PFNGLORTHOFPROC t_glOrthof;
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ANGLE_TRACE_LOADER_EXPORT PFNGLPOINTPARAMETERFPROC t_glPointParameterf;
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ANGLE_TRACE_LOADER_EXPORT PFNGLPOINTPARAMETERFVPROC t_glPointParameterfv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLPOINTSIZEPROC t_glPointSize;
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ANGLE_TRACE_LOADER_EXPORT PFNGLROTATEFPROC t_glRotatef;
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ANGLE_TRACE_LOADER_EXPORT PFNGLSCALEFPROC t_glScalef;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXENVFPROC t_glTexEnvf;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXENVFVPROC t_glTexEnvfv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTRANSLATEFPROC t_glTranslatef;
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ANGLE_TRACE_LOADER_EXPORT PFNGLALPHAFUNCXPROC t_glAlphaFuncx;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARCOLORXPROC t_glClearColorx;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARDEPTHXPROC t_glClearDepthx;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCLIENTACTIVETEXTUREPROC t_glClientActiveTexture;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCLIPPLANEXPROC t_glClipPlanex;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCOLOR4UBPROC t_glColor4ub;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCOLOR4XPROC t_glColor4x;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCOLORPOINTERPROC t_glColorPointer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDEPTHRANGEXPROC t_glDepthRangex;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDISABLECLIENTSTATEPROC t_glDisableClientState;
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ANGLE_TRACE_LOADER_EXPORT PFNGLENABLECLIENTSTATEPROC t_glEnableClientState;
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ANGLE_TRACE_LOADER_EXPORT PFNGLFOGXPROC t_glFogx;
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ANGLE_TRACE_LOADER_EXPORT PFNGLFOGXVPROC t_glFogxv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLFRUSTUMXPROC t_glFrustumx;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETCLIPPLANEXPROC t_glGetClipPlanex;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETFIXEDVPROC t_glGetFixedv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETLIGHTXVPROC t_glGetLightxv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETMATERIALXVPROC t_glGetMaterialxv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXENVIVPROC t_glGetTexEnviv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXENVXVPROC t_glGetTexEnvxv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERXVPROC t_glGetTexParameterxv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTMODELXPROC t_glLightModelx;
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ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTMODELXVPROC t_glLightModelxv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTXPROC t_glLightx;
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ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTXVPROC t_glLightxv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLLINEWIDTHXPROC t_glLineWidthx;
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ANGLE_TRACE_LOADER_EXPORT PFNGLLOADIDENTITYPROC t_glLoadIdentity;
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ANGLE_TRACE_LOADER_EXPORT PFNGLLOADMATRIXXPROC t_glLoadMatrixx;
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ANGLE_TRACE_LOADER_EXPORT PFNGLLOGICOPPROC t_glLogicOp;
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ANGLE_TRACE_LOADER_EXPORT PFNGLMATERIALXPROC t_glMaterialx;
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ANGLE_TRACE_LOADER_EXPORT PFNGLMATERIALXVPROC t_glMaterialxv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLMATRIXMODEPROC t_glMatrixMode;
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ANGLE_TRACE_LOADER_EXPORT PFNGLMULTMATRIXXPROC t_glMultMatrixx;
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ANGLE_TRACE_LOADER_EXPORT PFNGLMULTITEXCOORD4XPROC t_glMultiTexCoord4x;
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ANGLE_TRACE_LOADER_EXPORT PFNGLNORMAL3XPROC t_glNormal3x;
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ANGLE_TRACE_LOADER_EXPORT PFNGLNORMALPOINTERPROC t_glNormalPointer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLORTHOXPROC t_glOrthox;
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ANGLE_TRACE_LOADER_EXPORT PFNGLPOINTPARAMETERXPROC t_glPointParameterx;
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ANGLE_TRACE_LOADER_EXPORT PFNGLPOINTPARAMETERXVPROC t_glPointParameterxv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLPOINTSIZEXPROC t_glPointSizex;
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ANGLE_TRACE_LOADER_EXPORT PFNGLPOLYGONOFFSETXPROC t_glPolygonOffsetx;
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ANGLE_TRACE_LOADER_EXPORT PFNGLPOPMATRIXPROC t_glPopMatrix;
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ANGLE_TRACE_LOADER_EXPORT PFNGLPUSHMATRIXPROC t_glPushMatrix;
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ANGLE_TRACE_LOADER_EXPORT PFNGLROTATEXPROC t_glRotatex;
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ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLECOVERAGEXPROC t_glSampleCoveragex;
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ANGLE_TRACE_LOADER_EXPORT PFNGLSCALEXPROC t_glScalex;
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ANGLE_TRACE_LOADER_EXPORT PFNGLSHADEMODELPROC t_glShadeModel;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXCOORDPOINTERPROC t_glTexCoordPointer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXENVIPROC t_glTexEnvi;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXENVXPROC t_glTexEnvx;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXENVIVPROC t_glTexEnviv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXENVXVPROC t_glTexEnvxv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERXPROC t_glTexParameterx;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERXVPROC t_glTexParameterxv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTRANSLATEXPROC t_glTranslatex;
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ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXPOINTERPROC t_glVertexPointer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLACTIVETEXTUREPROC t_glActiveTexture;
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ANGLE_TRACE_LOADER_EXPORT PFNGLATTACHSHADERPROC t_glAttachShader;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBINDATTRIBLOCATIONPROC t_glBindAttribLocation;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBINDBUFFERPROC t_glBindBuffer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBINDFRAMEBUFFERPROC t_glBindFramebuffer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBINDRENDERBUFFERPROC t_glBindRenderbuffer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBINDTEXTUREPROC t_glBindTexture;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDCOLORPROC t_glBlendColor;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONPROC t_glBlendEquation;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC t_glBlendEquationSeparate;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCPROC t_glBlendFunc;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCSEPARATEPROC t_glBlendFuncSeparate;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBUFFERDATAPROC t_glBufferData;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBUFFERSUBDATAPROC t_glBufferSubData;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC t_glCheckFramebufferStatus;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARPROC t_glClear;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARCOLORPROC t_glClearColor;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARDEPTHFPROC t_glClearDepthf;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARSTENCILPROC t_glClearStencil;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCOLORMASKPROC t_glColorMask;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPILESHADERPROC t_glCompileShader;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC t_glCompressedTexImage2D;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC t_glCompressedTexSubImage2D;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYTEXIMAGE2DPROC t_glCopyTexImage2D;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYTEXSUBIMAGE2DPROC t_glCopyTexSubImage2D;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCREATEPROGRAMPROC t_glCreateProgram;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCREATESHADERPROC t_glCreateShader;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCULLFACEPROC t_glCullFace;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEBUFFERSPROC t_glDeleteBuffers;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEFRAMEBUFFERSPROC t_glDeleteFramebuffers;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEPROGRAMPROC t_glDeleteProgram;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDELETERENDERBUFFERSPROC t_glDeleteRenderbuffers;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDELETESHADERPROC t_glDeleteShader;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDELETETEXTURESPROC t_glDeleteTextures;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDEPTHFUNCPROC t_glDepthFunc;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDEPTHMASKPROC t_glDepthMask;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDEPTHRANGEFPROC t_glDepthRangef;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDETACHSHADERPROC t_glDetachShader;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDISABLEPROC t_glDisable;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC t_glDisableVertexAttribArray;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWARRAYSPROC t_glDrawArrays;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSPROC t_glDrawElements;
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ANGLE_TRACE_LOADER_EXPORT PFNGLENABLEPROC t_glEnable;
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ANGLE_TRACE_LOADER_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC t_glEnableVertexAttribArray;
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ANGLE_TRACE_LOADER_EXPORT PFNGLFINISHPROC t_glFinish;
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ANGLE_TRACE_LOADER_EXPORT PFNGLFLUSHPROC t_glFlush;
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ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC t_glFramebufferRenderbuffer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC t_glFramebufferTexture2D;
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ANGLE_TRACE_LOADER_EXPORT PFNGLFRONTFACEPROC t_glFrontFace;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGENBUFFERSPROC t_glGenBuffers;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGENERATEMIPMAPPROC t_glGenerateMipmap;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGENFRAMEBUFFERSPROC t_glGenFramebuffers;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGENRENDERBUFFERSPROC t_glGenRenderbuffers;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGENTEXTURESPROC t_glGenTextures;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETACTIVEATTRIBPROC t_glGetActiveAttrib;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETACTIVEUNIFORMPROC t_glGetActiveUniform;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETATTACHEDSHADERSPROC t_glGetAttachedShaders;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETATTRIBLOCATIONPROC t_glGetAttribLocation;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETBOOLEANVPROC t_glGetBooleanv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETBUFFERPARAMETERIVPROC t_glGetBufferParameteriv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETERRORPROC t_glGetError;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETFLOATVPROC t_glGetFloatv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC
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t_glGetFramebufferAttachmentParameteriv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGERVPROC t_glGetIntegerv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMIVPROC t_glGetProgramiv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMINFOLOGPROC t_glGetProgramInfoLog;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC t_glGetRenderbufferParameteriv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETSHADERIVPROC t_glGetShaderiv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETSHADERINFOLOGPROC t_glGetShaderInfoLog;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC t_glGetShaderPrecisionFormat;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETSHADERSOURCEPROC t_glGetShaderSource;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETSTRINGPROC t_glGetString;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERFVPROC t_glGetTexParameterfv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIVPROC t_glGetTexParameteriv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMFVPROC t_glGetUniformfv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMIVPROC t_glGetUniformiv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMLOCATIONPROC t_glGetUniformLocation;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBFVPROC t_glGetVertexAttribfv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBIVPROC t_glGetVertexAttribiv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC t_glGetVertexAttribPointerv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLHINTPROC t_glHint;
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ANGLE_TRACE_LOADER_EXPORT PFNGLISBUFFERPROC t_glIsBuffer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLISENABLEDPROC t_glIsEnabled;
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ANGLE_TRACE_LOADER_EXPORT PFNGLISFRAMEBUFFERPROC t_glIsFramebuffer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLISPROGRAMPROC t_glIsProgram;
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ANGLE_TRACE_LOADER_EXPORT PFNGLISRENDERBUFFERPROC t_glIsRenderbuffer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLISSHADERPROC t_glIsShader;
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ANGLE_TRACE_LOADER_EXPORT PFNGLISTEXTUREPROC t_glIsTexture;
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ANGLE_TRACE_LOADER_EXPORT PFNGLLINEWIDTHPROC t_glLineWidth;
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ANGLE_TRACE_LOADER_EXPORT PFNGLLINKPROGRAMPROC t_glLinkProgram;
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ANGLE_TRACE_LOADER_EXPORT PFNGLPIXELSTOREIPROC t_glPixelStorei;
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ANGLE_TRACE_LOADER_EXPORT PFNGLPOLYGONOFFSETPROC t_glPolygonOffset;
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ANGLE_TRACE_LOADER_EXPORT PFNGLREADPIXELSPROC t_glReadPixels;
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ANGLE_TRACE_LOADER_EXPORT PFNGLRELEASESHADERCOMPILERPROC t_glReleaseShaderCompiler;
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ANGLE_TRACE_LOADER_EXPORT PFNGLRENDERBUFFERSTORAGEPROC t_glRenderbufferStorage;
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ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLECOVERAGEPROC t_glSampleCoverage;
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ANGLE_TRACE_LOADER_EXPORT PFNGLSCISSORPROC t_glScissor;
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ANGLE_TRACE_LOADER_EXPORT PFNGLSHADERBINARYPROC t_glShaderBinary;
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ANGLE_TRACE_LOADER_EXPORT PFNGLSHADERSOURCEPROC t_glShaderSource;
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ANGLE_TRACE_LOADER_EXPORT PFNGLSTENCILFUNCPROC t_glStencilFunc;
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ANGLE_TRACE_LOADER_EXPORT PFNGLSTENCILFUNCSEPARATEPROC t_glStencilFuncSeparate;
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ANGLE_TRACE_LOADER_EXPORT PFNGLSTENCILMASKPROC t_glStencilMask;
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ANGLE_TRACE_LOADER_EXPORT PFNGLSTENCILMASKSEPARATEPROC t_glStencilMaskSeparate;
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ANGLE_TRACE_LOADER_EXPORT PFNGLSTENCILOPPROC t_glStencilOp;
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ANGLE_TRACE_LOADER_EXPORT PFNGLSTENCILOPSEPARATEPROC t_glStencilOpSeparate;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXIMAGE2DPROC t_glTexImage2D;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERFPROC t_glTexParameterf;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERFVPROC t_glTexParameterfv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIPROC t_glTexParameteri;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIVPROC t_glTexParameteriv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSUBIMAGE2DPROC t_glTexSubImage2D;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM1FPROC t_glUniform1f;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM1FVPROC t_glUniform1fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM1IPROC t_glUniform1i;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM1IVPROC t_glUniform1iv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM2FPROC t_glUniform2f;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM2FVPROC t_glUniform2fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM2IPROC t_glUniform2i;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM2IVPROC t_glUniform2iv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM3FPROC t_glUniform3f;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM3FVPROC t_glUniform3fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM3IPROC t_glUniform3i;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM3IVPROC t_glUniform3iv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM4FPROC t_glUniform4f;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM4FVPROC t_glUniform4fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM4IPROC t_glUniform4i;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM4IVPROC t_glUniform4iv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX2FVPROC t_glUniformMatrix2fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX3FVPROC t_glUniformMatrix3fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX4FVPROC t_glUniformMatrix4fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUSEPROGRAMPROC t_glUseProgram;
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ANGLE_TRACE_LOADER_EXPORT PFNGLVALIDATEPROGRAMPROC t_glValidateProgram;
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ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB1FPROC t_glVertexAttrib1f;
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ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB1FVPROC t_glVertexAttrib1fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB2FPROC t_glVertexAttrib2f;
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ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB2FVPROC t_glVertexAttrib2fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB3FPROC t_glVertexAttrib3f;
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ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB3FVPROC t_glVertexAttrib3fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB4FPROC t_glVertexAttrib4f;
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ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB4FVPROC t_glVertexAttrib4fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBPOINTERPROC t_glVertexAttribPointer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLVIEWPORTPROC t_glViewport;
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ANGLE_TRACE_LOADER_EXPORT PFNGLREADBUFFERPROC t_glReadBuffer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWRANGEELEMENTSPROC t_glDrawRangeElements;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXIMAGE3DPROC t_glTexImage3D;
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ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSUBIMAGE3DPROC t_glTexSubImage3D;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC t_glCopyTexSubImage3D;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC t_glCompressedTexImage3D;
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ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC t_glCompressedTexSubImage3D;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGENQUERIESPROC t_glGenQueries;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEQUERIESPROC t_glDeleteQueries;
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ANGLE_TRACE_LOADER_EXPORT PFNGLISQUERYPROC t_glIsQuery;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBEGINQUERYPROC t_glBeginQuery;
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ANGLE_TRACE_LOADER_EXPORT PFNGLENDQUERYPROC t_glEndQuery;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYIVPROC t_glGetQueryiv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTUIVPROC t_glGetQueryObjectuiv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNMAPBUFFERPROC t_glUnmapBuffer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETBUFFERPOINTERVPROC t_glGetBufferPointerv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWBUFFERSPROC t_glDrawBuffers;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC t_glUniformMatrix2x3fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC t_glUniformMatrix3x2fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC t_glUniformMatrix2x4fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC t_glUniformMatrix4x2fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC t_glUniformMatrix3x4fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC t_glUniformMatrix4x3fv;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBLITFRAMEBUFFERPROC t_glBlitFramebuffer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC
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t_glRenderbufferStorageMultisample;
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ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC t_glFramebufferTextureLayer;
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ANGLE_TRACE_LOADER_EXPORT PFNGLMAPBUFFERRANGEPROC t_glMapBufferRange;
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ANGLE_TRACE_LOADER_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC t_glFlushMappedBufferRange;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBINDVERTEXARRAYPROC t_glBindVertexArray;
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ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEVERTEXARRAYSPROC t_glDeleteVertexArrays;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGENVERTEXARRAYSPROC t_glGenVertexArrays;
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ANGLE_TRACE_LOADER_EXPORT PFNGLISVERTEXARRAYPROC t_glIsVertexArray;
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ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGERI_VPROC t_glGetIntegeri_v;
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ANGLE_TRACE_LOADER_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC t_glBeginTransformFeedback;
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ANGLE_TRACE_LOADER_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC t_glEndTransformFeedback;
277
ANGLE_TRACE_LOADER_EXPORT PFNGLBINDBUFFERRANGEPROC t_glBindBufferRange;
278
ANGLE_TRACE_LOADER_EXPORT PFNGLBINDBUFFERBASEPROC t_glBindBufferBase;
279
ANGLE_TRACE_LOADER_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC t_glTransformFeedbackVaryings;
280
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC t_glGetTransformFeedbackVarying;
281
ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC t_glVertexAttribIPointer;
282
ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBIIVPROC t_glGetVertexAttribIiv;
283
ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC t_glGetVertexAttribIuiv;
284
ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBI4IPROC t_glVertexAttribI4i;
285
ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBI4UIPROC t_glVertexAttribI4ui;
286
ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBI4IVPROC t_glVertexAttribI4iv;
287
ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBI4UIVPROC t_glVertexAttribI4uiv;
288
ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMUIVPROC t_glGetUniformuiv;
289
ANGLE_TRACE_LOADER_EXPORT PFNGLGETFRAGDATALOCATIONPROC t_glGetFragDataLocation;
290
ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM1UIPROC t_glUniform1ui;
291
ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM2UIPROC t_glUniform2ui;
292
ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM3UIPROC t_glUniform3ui;
293
ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM4UIPROC t_glUniform4ui;
294
ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM1UIVPROC t_glUniform1uiv;
295
ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM2UIVPROC t_glUniform2uiv;
296
ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM3UIVPROC t_glUniform3uiv;
297
ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM4UIVPROC t_glUniform4uiv;
298
ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARBUFFERIVPROC t_glClearBufferiv;
299
ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARBUFFERUIVPROC t_glClearBufferuiv;
300
ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARBUFFERFVPROC t_glClearBufferfv;
301
ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARBUFFERFIPROC t_glClearBufferfi;
302
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSTRINGIPROC t_glGetStringi;
303
ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYBUFFERSUBDATAPROC t_glCopyBufferSubData;
304
ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMINDICESPROC t_glGetUniformIndices;
305
ANGLE_TRACE_LOADER_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC t_glGetActiveUniformsiv;
306
ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC t_glGetUniformBlockIndex;
307
ANGLE_TRACE_LOADER_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC t_glGetActiveUniformBlockiv;
308
ANGLE_TRACE_LOADER_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC t_glGetActiveUniformBlockName;
309
ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC t_glUniformBlockBinding;
310
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC t_glDrawArraysInstanced;
311
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC t_glDrawElementsInstanced;
312
ANGLE_TRACE_LOADER_EXPORT PFNGLFENCESYNCPROC t_glFenceSync;
313
ANGLE_TRACE_LOADER_EXPORT PFNGLISSYNCPROC t_glIsSync;
314
ANGLE_TRACE_LOADER_EXPORT PFNGLDELETESYNCPROC t_glDeleteSync;
315
ANGLE_TRACE_LOADER_EXPORT PFNGLCLIENTWAITSYNCPROC t_glClientWaitSync;
316
ANGLE_TRACE_LOADER_EXPORT PFNGLWAITSYNCPROC t_glWaitSync;
317
ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGER64VPROC t_glGetInteger64v;
318
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSYNCIVPROC t_glGetSynciv;
319
ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGER64I_VPROC t_glGetInteger64i_v;
320
ANGLE_TRACE_LOADER_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC t_glGetBufferParameteri64v;
321
ANGLE_TRACE_LOADER_EXPORT PFNGLGENSAMPLERSPROC t_glGenSamplers;
322
ANGLE_TRACE_LOADER_EXPORT PFNGLDELETESAMPLERSPROC t_glDeleteSamplers;
323
ANGLE_TRACE_LOADER_EXPORT PFNGLISSAMPLERPROC t_glIsSampler;
324
ANGLE_TRACE_LOADER_EXPORT PFNGLBINDSAMPLERPROC t_glBindSampler;
325
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIPROC t_glSamplerParameteri;
326
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIVPROC t_glSamplerParameteriv;
327
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERFPROC t_glSamplerParameterf;
328
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERFVPROC t_glSamplerParameterfv;
329
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIVPROC t_glGetSamplerParameteriv;
330
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC t_glGetSamplerParameterfv;
331
ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBDIVISORPROC t_glVertexAttribDivisor;
332
ANGLE_TRACE_LOADER_EXPORT PFNGLBINDTRANSFORMFEEDBACKPROC t_glBindTransformFeedback;
333
ANGLE_TRACE_LOADER_EXPORT PFNGLDELETETRANSFORMFEEDBACKSPROC t_glDeleteTransformFeedbacks;
334
ANGLE_TRACE_LOADER_EXPORT PFNGLGENTRANSFORMFEEDBACKSPROC t_glGenTransformFeedbacks;
335
ANGLE_TRACE_LOADER_EXPORT PFNGLISTRANSFORMFEEDBACKPROC t_glIsTransformFeedback;
336
ANGLE_TRACE_LOADER_EXPORT PFNGLPAUSETRANSFORMFEEDBACKPROC t_glPauseTransformFeedback;
337
ANGLE_TRACE_LOADER_EXPORT PFNGLRESUMETRANSFORMFEEDBACKPROC t_glResumeTransformFeedback;
338
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMBINARYPROC t_glGetProgramBinary;
339
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMBINARYPROC t_glProgramBinary;
340
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMPARAMETERIPROC t_glProgramParameteri;
341
ANGLE_TRACE_LOADER_EXPORT PFNGLINVALIDATEFRAMEBUFFERPROC t_glInvalidateFramebuffer;
342
ANGLE_TRACE_LOADER_EXPORT PFNGLINVALIDATESUBFRAMEBUFFERPROC t_glInvalidateSubFramebuffer;
343
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE2DPROC t_glTexStorage2D;
344
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE3DPROC t_glTexStorage3D;
345
ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTERNALFORMATIVPROC t_glGetInternalformativ;
346
ANGLE_TRACE_LOADER_EXPORT PFNGLDISPATCHCOMPUTEPROC t_glDispatchCompute;
347
ANGLE_TRACE_LOADER_EXPORT PFNGLDISPATCHCOMPUTEINDIRECTPROC t_glDispatchComputeIndirect;
348
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWARRAYSINDIRECTPROC t_glDrawArraysIndirect;
349
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINDIRECTPROC t_glDrawElementsIndirect;
350
ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERPARAMETERIPROC t_glFramebufferParameteri;
351
ANGLE_TRACE_LOADER_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVPROC t_glGetFramebufferParameteriv;
352
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMINTERFACEIVPROC t_glGetProgramInterfaceiv;
353
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMRESOURCEINDEXPROC t_glGetProgramResourceIndex;
354
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMRESOURCENAMEPROC t_glGetProgramResourceName;
355
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMRESOURCEIVPROC t_glGetProgramResourceiv;
356
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONPROC t_glGetProgramResourceLocation;
357
ANGLE_TRACE_LOADER_EXPORT PFNGLUSEPROGRAMSTAGESPROC t_glUseProgramStages;
358
ANGLE_TRACE_LOADER_EXPORT PFNGLACTIVESHADERPROGRAMPROC t_glActiveShaderProgram;
359
ANGLE_TRACE_LOADER_EXPORT PFNGLCREATESHADERPROGRAMVPROC t_glCreateShaderProgramv;
360
ANGLE_TRACE_LOADER_EXPORT PFNGLBINDPROGRAMPIPELINEPROC t_glBindProgramPipeline;
361
ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEPROGRAMPIPELINESPROC t_glDeleteProgramPipelines;
362
ANGLE_TRACE_LOADER_EXPORT PFNGLGENPROGRAMPIPELINESPROC t_glGenProgramPipelines;
363
ANGLE_TRACE_LOADER_EXPORT PFNGLISPROGRAMPIPELINEPROC t_glIsProgramPipeline;
364
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMPIPELINEIVPROC t_glGetProgramPipelineiv;
365
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1IPROC t_glProgramUniform1i;
366
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2IPROC t_glProgramUniform2i;
367
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3IPROC t_glProgramUniform3i;
368
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4IPROC t_glProgramUniform4i;
369
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1UIPROC t_glProgramUniform1ui;
370
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2UIPROC t_glProgramUniform2ui;
371
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3UIPROC t_glProgramUniform3ui;
372
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4UIPROC t_glProgramUniform4ui;
373
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1FPROC t_glProgramUniform1f;
374
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2FPROC t_glProgramUniform2f;
375
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3FPROC t_glProgramUniform3f;
376
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4FPROC t_glProgramUniform4f;
377
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1IVPROC t_glProgramUniform1iv;
378
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2IVPROC t_glProgramUniform2iv;
379
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3IVPROC t_glProgramUniform3iv;
380
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4IVPROC t_glProgramUniform4iv;
381
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1UIVPROC t_glProgramUniform1uiv;
382
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2UIVPROC t_glProgramUniform2uiv;
383
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3UIVPROC t_glProgramUniform3uiv;
384
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4UIVPROC t_glProgramUniform4uiv;
385
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1FVPROC t_glProgramUniform1fv;
386
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2FVPROC t_glProgramUniform2fv;
387
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3FVPROC t_glProgramUniform3fv;
388
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4FVPROC t_glProgramUniform4fv;
389
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVPROC t_glProgramUniformMatrix2fv;
390
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVPROC t_glProgramUniformMatrix3fv;
391
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVPROC t_glProgramUniformMatrix4fv;
392
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC t_glProgramUniformMatrix2x3fv;
393
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC t_glProgramUniformMatrix3x2fv;
394
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC t_glProgramUniformMatrix2x4fv;
395
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC t_glProgramUniformMatrix4x2fv;
396
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC t_glProgramUniformMatrix3x4fv;
397
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC t_glProgramUniformMatrix4x3fv;
398
ANGLE_TRACE_LOADER_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC t_glValidateProgramPipeline;
399
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGPROC t_glGetProgramPipelineInfoLog;
400
ANGLE_TRACE_LOADER_EXPORT PFNGLBINDIMAGETEXTUREPROC t_glBindImageTexture;
401
ANGLE_TRACE_LOADER_EXPORT PFNGLGETBOOLEANI_VPROC t_glGetBooleani_v;
402
ANGLE_TRACE_LOADER_EXPORT PFNGLMEMORYBARRIERPROC t_glMemoryBarrier;
403
ANGLE_TRACE_LOADER_EXPORT PFNGLMEMORYBARRIERBYREGIONPROC t_glMemoryBarrierByRegion;
404
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE2DMULTISAMPLEPROC t_glTexStorage2DMultisample;
405
ANGLE_TRACE_LOADER_EXPORT PFNGLGETMULTISAMPLEFVPROC t_glGetMultisamplefv;
406
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLEMASKIPROC t_glSampleMaski;
407
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXLEVELPARAMETERIVPROC t_glGetTexLevelParameteriv;
408
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXLEVELPARAMETERFVPROC t_glGetTexLevelParameterfv;
409
ANGLE_TRACE_LOADER_EXPORT PFNGLBINDVERTEXBUFFERPROC t_glBindVertexBuffer;
410
ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBFORMATPROC t_glVertexAttribFormat;
411
ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBIFORMATPROC t_glVertexAttribIFormat;
412
ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBBINDINGPROC t_glVertexAttribBinding;
413
ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXBINDINGDIVISORPROC t_glVertexBindingDivisor;
414
ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDBARRIERPROC t_glBlendBarrier;
415
ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYIMAGESUBDATAPROC t_glCopyImageSubData;
416
ANGLE_TRACE_LOADER_EXPORT PFNGLDEBUGMESSAGECONTROLPROC t_glDebugMessageControl;
417
ANGLE_TRACE_LOADER_EXPORT PFNGLDEBUGMESSAGEINSERTPROC t_glDebugMessageInsert;
418
ANGLE_TRACE_LOADER_EXPORT PFNGLDEBUGMESSAGECALLBACKPROC t_glDebugMessageCallback;
419
ANGLE_TRACE_LOADER_EXPORT PFNGLGETDEBUGMESSAGELOGPROC t_glGetDebugMessageLog;
420
ANGLE_TRACE_LOADER_EXPORT PFNGLPUSHDEBUGGROUPPROC t_glPushDebugGroup;
421
ANGLE_TRACE_LOADER_EXPORT PFNGLPOPDEBUGGROUPPROC t_glPopDebugGroup;
422
ANGLE_TRACE_LOADER_EXPORT PFNGLOBJECTLABELPROC t_glObjectLabel;
423
ANGLE_TRACE_LOADER_EXPORT PFNGLGETOBJECTLABELPROC t_glGetObjectLabel;
424
ANGLE_TRACE_LOADER_EXPORT PFNGLOBJECTPTRLABELPROC t_glObjectPtrLabel;
425
ANGLE_TRACE_LOADER_EXPORT PFNGLGETOBJECTPTRLABELPROC t_glGetObjectPtrLabel;
426
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPOINTERVPROC t_glGetPointerv;
427
ANGLE_TRACE_LOADER_EXPORT PFNGLENABLEIPROC t_glEnablei;
428
ANGLE_TRACE_LOADER_EXPORT PFNGLDISABLEIPROC t_glDisablei;
429
ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONIPROC t_glBlendEquationi;
430
ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONSEPARATEIPROC t_glBlendEquationSeparatei;
431
ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCIPROC t_glBlendFunci;
432
ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCSEPARATEIPROC t_glBlendFuncSeparatei;
433
ANGLE_TRACE_LOADER_EXPORT PFNGLCOLORMASKIPROC t_glColorMaski;
434
ANGLE_TRACE_LOADER_EXPORT PFNGLISENABLEDIPROC t_glIsEnabledi;
435
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC t_glDrawElementsBaseVertex;
436
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC t_glDrawRangeElementsBaseVertex;
437
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC
438
t_glDrawElementsInstancedBaseVertex;
439
ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC t_glFramebufferTexture;
440
ANGLE_TRACE_LOADER_EXPORT PFNGLPRIMITIVEBOUNDINGBOXPROC t_glPrimitiveBoundingBox;
441
ANGLE_TRACE_LOADER_EXPORT PFNGLGETGRAPHICSRESETSTATUSPROC t_glGetGraphicsResetStatus;
442
ANGLE_TRACE_LOADER_EXPORT PFNGLREADNPIXELSPROC t_glReadnPixels;
443
ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMFVPROC t_glGetnUniformfv;
444
ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMIVPROC t_glGetnUniformiv;
445
ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMUIVPROC t_glGetnUniformuiv;
446
ANGLE_TRACE_LOADER_EXPORT PFNGLMINSAMPLESHADINGPROC t_glMinSampleShading;
447
ANGLE_TRACE_LOADER_EXPORT PFNGLPATCHPARAMETERIPROC t_glPatchParameteri;
448
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIIVPROC t_glTexParameterIiv;
449
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIUIVPROC t_glTexParameterIuiv;
450
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIIVPROC t_glGetTexParameterIiv;
451
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIUIVPROC t_glGetTexParameterIuiv;
452
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIIVPROC t_glSamplerParameterIiv;
453
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIUIVPROC t_glSamplerParameterIuiv;
454
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC t_glGetSamplerParameterIiv;
455
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIUIVPROC t_glGetSamplerParameterIuiv;
456
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXBUFFERPROC t_glTexBuffer;
457
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXBUFFERRANGEPROC t_glTexBufferRange;
458
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE3DMULTISAMPLEPROC t_glTexStorage3DMultisample;
459
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC
460
t_glDrawArraysInstancedBaseInstanceANGLE;
461
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC
462
t_glDrawElementsInstancedBaseVertexBaseInstanceANGLE;
463
ANGLE_TRACE_LOADER_EXPORT PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC
464
t_glMultiDrawArraysInstancedBaseInstanceANGLE;
465
ANGLE_TRACE_LOADER_EXPORT PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC
466
t_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE;
467
ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYSUBTEXTURE3DANGLEPROC t_glCopySubTexture3DANGLE;
468
ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYTEXTURE3DANGLEPROC t_glCopyTexture3DANGLE;
469
ANGLE_TRACE_LOADER_EXPORT PFNGLBLITFRAMEBUFFERANGLEPROC t_glBlitFramebufferANGLE;
470
ANGLE_TRACE_LOADER_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC
471
t_glRenderbufferStorageMultisampleANGLE;
472
ANGLE_TRACE_LOADER_EXPORT PFNGLGETRENDERBUFFERIMAGEANGLEPROC t_glGetRenderbufferImageANGLE;
473
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXIMAGEANGLEPROC t_glGetTexImageANGLE;
474
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXLEVELPARAMETERFVANGLEPROC t_glGetTexLevelParameterfvANGLE;
475
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXLEVELPARAMETERIVANGLEPROC t_glGetTexLevelParameterivANGLE;
476
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWARRAYSINSTANCEDANGLEPROC t_glDrawArraysInstancedANGLE;
477
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINSTANCEDANGLEPROC t_glDrawElementsInstancedANGLE;
478
ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBDIVISORANGLEPROC t_glVertexAttribDivisorANGLE;
479
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEMFLAGS2DANGLEPROC t_glTexStorageMemFlags2DANGLE;
480
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEMFLAGS2DMULTISAMPLEANGLEPROC
481
t_glTexStorageMemFlags2DMultisampleANGLE;
482
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEMFLAGS3DANGLEPROC t_glTexStorageMemFlags3DANGLE;
483
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEMFLAGS3DMULTISAMPLEANGLEPROC
484
t_glTexStorageMemFlags3DMultisampleANGLE;
485
ANGLE_TRACE_LOADER_EXPORT PFNGLIMPORTMEMORYZIRCONHANDLEANGLEPROC t_glImportMemoryZirconHandleANGLE;
486
ANGLE_TRACE_LOADER_EXPORT PFNGLMULTIDRAWARRAYSANGLEPROC t_glMultiDrawArraysANGLE;
487
ANGLE_TRACE_LOADER_EXPORT PFNGLMULTIDRAWARRAYSINSTANCEDANGLEPROC t_glMultiDrawArraysInstancedANGLE;
488
ANGLE_TRACE_LOADER_EXPORT PFNGLMULTIDRAWELEMENTSANGLEPROC t_glMultiDrawElementsANGLE;
489
ANGLE_TRACE_LOADER_EXPORT PFNGLMULTIDRAWELEMENTSINSTANCEDANGLEPROC
490
t_glMultiDrawElementsInstancedANGLE;
491
ANGLE_TRACE_LOADER_EXPORT PFNGLPROVOKINGVERTEXANGLEPROC t_glProvokingVertexANGLE;
492
ANGLE_TRACE_LOADER_EXPORT PFNGLDISABLEEXTENSIONANGLEPROC t_glDisableExtensionANGLE;
493
ANGLE_TRACE_LOADER_EXPORT PFNGLREQUESTEXTENSIONANGLEPROC t_glRequestExtensionANGLE;
494
ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLEPROC
495
t_glCompressedTexImage2DRobustANGLE;
496
ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLEPROC
497
t_glCompressedTexImage3DRobustANGLE;
498
ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLEPROC
499
t_glCompressedTexSubImage2DRobustANGLE;
500
ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLEPROC
501
t_glCompressedTexSubImage3DRobustANGLE;
502
ANGLE_TRACE_LOADER_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLEPROC
503
t_glGetActiveUniformBlockivRobustANGLE;
504
ANGLE_TRACE_LOADER_EXPORT PFNGLGETBOOLEANI_VROBUSTANGLEPROC t_glGetBooleani_vRobustANGLE;
505
ANGLE_TRACE_LOADER_EXPORT PFNGLGETBOOLEANVROBUSTANGLEPROC t_glGetBooleanvRobustANGLE;
506
ANGLE_TRACE_LOADER_EXPORT PFNGLGETBUFFERPARAMETERI64VROBUSTANGLEPROC
507
t_glGetBufferParameteri64vRobustANGLE;
508
ANGLE_TRACE_LOADER_EXPORT PFNGLGETBUFFERPARAMETERIVROBUSTANGLEPROC
509
t_glGetBufferParameterivRobustANGLE;
510
ANGLE_TRACE_LOADER_EXPORT PFNGLGETBUFFERPOINTERVROBUSTANGLEPROC t_glGetBufferPointervRobustANGLE;
511
ANGLE_TRACE_LOADER_EXPORT PFNGLGETFLOATVROBUSTANGLEPROC t_glGetFloatvRobustANGLE;
512
ANGLE_TRACE_LOADER_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLEPROC
513
t_glGetFramebufferAttachmentParameterivRobustANGLE;
514
ANGLE_TRACE_LOADER_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLEPROC
515
t_glGetFramebufferParameterivRobustANGLE;
516
ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGER64I_VROBUSTANGLEPROC t_glGetInteger64i_vRobustANGLE;
517
ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGER64VROBUSTANGLEPROC t_glGetInteger64vRobustANGLE;
518
ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGERI_VROBUSTANGLEPROC t_glGetIntegeri_vRobustANGLE;
519
ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGERVROBUSTANGLEPROC t_glGetIntegervRobustANGLE;
520
ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTERNALFORMATIVROBUSTANGLEPROC
521
t_glGetInternalformativRobustANGLE;
522
ANGLE_TRACE_LOADER_EXPORT PFNGLGETMULTISAMPLEFVROBUSTANGLEPROC t_glGetMultisamplefvRobustANGLE;
523
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLEPROC
524
t_glGetPointervRobustANGLERobustANGLE;
525
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMINTERFACEIVROBUSTANGLEPROC
526
t_glGetProgramInterfaceivRobustANGLE;
527
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMIVROBUSTANGLEPROC t_glGetProgramivRobustANGLE;
528
ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTI64VROBUSTANGLEPROC t_glGetQueryObjecti64vRobustANGLE;
529
ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTIVROBUSTANGLEPROC t_glGetQueryObjectivRobustANGLE;
530
ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTUI64VROBUSTANGLEPROC
531
t_glGetQueryObjectui64vRobustANGLE;
532
ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTUIVROBUSTANGLEPROC t_glGetQueryObjectuivRobustANGLE;
533
ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYIVROBUSTANGLEPROC t_glGetQueryivRobustANGLE;
534
ANGLE_TRACE_LOADER_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLEPROC
535
t_glGetRenderbufferParameterivRobustANGLE;
536
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLEPROC
537
t_glGetSamplerParameterIivRobustANGLE;
538
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLEPROC
539
t_glGetSamplerParameterIuivRobustANGLE;
540
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERFVROBUSTANGLEPROC
541
t_glGetSamplerParameterfvRobustANGLE;
542
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIVROBUSTANGLEPROC
543
t_glGetSamplerParameterivRobustANGLE;
544
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSHADERIVROBUSTANGLEPROC t_glGetShaderivRobustANGLE;
545
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLEPROC
546
t_glGetTexLevelParameterfvRobustANGLE;
547
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLEPROC
548
t_glGetTexLevelParameterivRobustANGLE;
549
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIIVROBUSTANGLEPROC t_glGetTexParameterIivRobustANGLE;
550
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIUIVROBUSTANGLEPROC
551
t_glGetTexParameterIuivRobustANGLE;
552
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERFVROBUSTANGLEPROC t_glGetTexParameterfvRobustANGLE;
553
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIVROBUSTANGLEPROC t_glGetTexParameterivRobustANGLE;
554
ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMFVROBUSTANGLEPROC t_glGetUniformfvRobustANGLE;
555
ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMIVROBUSTANGLEPROC t_glGetUniformivRobustANGLE;
556
ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMUIVROBUSTANGLEPROC t_glGetUniformuivRobustANGLE;
557
ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBIIVROBUSTANGLEPROC t_glGetVertexAttribIivRobustANGLE;
558
ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBIUIVROBUSTANGLEPROC
559
t_glGetVertexAttribIuivRobustANGLE;
560
ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLEPROC
561
t_glGetVertexAttribPointervRobustANGLE;
562
ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBFVROBUSTANGLEPROC t_glGetVertexAttribfvRobustANGLE;
563
ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBIVROBUSTANGLEPROC t_glGetVertexAttribivRobustANGLE;
564
ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMFVROBUSTANGLEPROC t_glGetnUniformfvRobustANGLE;
565
ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMIVROBUSTANGLEPROC t_glGetnUniformivRobustANGLE;
566
ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMUIVROBUSTANGLEPROC t_glGetnUniformuivRobustANGLE;
567
ANGLE_TRACE_LOADER_EXPORT PFNGLREADPIXELSROBUSTANGLEPROC t_glReadPixelsRobustANGLE;
568
ANGLE_TRACE_LOADER_EXPORT PFNGLREADNPIXELSROBUSTANGLEPROC t_glReadnPixelsRobustANGLE;
569
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIIVROBUSTANGLEPROC
570
t_glSamplerParameterIivRobustANGLE;
571
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIUIVROBUSTANGLEPROC
572
t_glSamplerParameterIuivRobustANGLE;
573
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERFVROBUSTANGLEPROC t_glSamplerParameterfvRobustANGLE;
574
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIVROBUSTANGLEPROC t_glSamplerParameterivRobustANGLE;
575
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXIMAGE2DROBUSTANGLEPROC t_glTexImage2DRobustANGLE;
576
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXIMAGE3DROBUSTANGLEPROC t_glTexImage3DRobustANGLE;
577
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIIVROBUSTANGLEPROC t_glTexParameterIivRobustANGLE;
578
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIUIVROBUSTANGLEPROC t_glTexParameterIuivRobustANGLE;
579
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERFVROBUSTANGLEPROC t_glTexParameterfvRobustANGLE;
580
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIVROBUSTANGLEPROC t_glTexParameterivRobustANGLE;
581
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSUBIMAGE2DROBUSTANGLEPROC t_glTexSubImage2DRobustANGLE;
582
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSUBIMAGE3DROBUSTANGLEPROC t_glTexSubImage3DRobustANGLE;
583
ANGLE_TRACE_LOADER_EXPORT PFNGLIMPORTSEMAPHOREZIRCONHANDLEANGLEPROC
584
t_glImportSemaphoreZirconHandleANGLE;
585
ANGLE_TRACE_LOADER_EXPORT PFNGLINVALIDATETEXTUREANGLEPROC t_glInvalidateTextureANGLE;
586
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXIMAGE2DEXTERNALANGLEPROC t_glTexImage2DExternalANGLE;
587
ANGLE_TRACE_LOADER_EXPORT PFNGLGETMULTISAMPLEFVANGLEPROC t_glGetMultisamplefvANGLE;
588
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLEMASKIANGLEPROC t_glSampleMaskiANGLE;
589
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE2DMULTISAMPLEANGLEPROC t_glTexStorage2DMultisampleANGLE;
590
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC
591
t_glGetTranslatedShaderSourceANGLE;
592
ANGLE_TRACE_LOADER_EXPORT PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC t_glBindUniformLocationCHROMIUM;
593
ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC t_glCompressedCopyTextureCHROMIUM;
594
ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYSUBTEXTURECHROMIUMPROC t_glCopySubTextureCHROMIUM;
595
ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYTEXTURECHROMIUMPROC t_glCopyTextureCHROMIUM;
596
ANGLE_TRACE_LOADER_EXPORT PFNGLCOVERAGEMODULATIONCHROMIUMPROC t_glCoverageModulationCHROMIUM;
597
ANGLE_TRACE_LOADER_EXPORT PFNGLLOSECONTEXTCHROMIUMPROC t_glLoseContextCHROMIUM;
598
ANGLE_TRACE_LOADER_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC t_glBindFragDataLocationEXT;
599
ANGLE_TRACE_LOADER_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC
600
t_glBindFragDataLocationIndexedEXT;
601
ANGLE_TRACE_LOADER_EXPORT PFNGLGETFRAGDATAINDEXEXTPROC t_glGetFragDataIndexEXT;
602
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC
603
t_glGetProgramResourceLocationIndexEXT;
604
ANGLE_TRACE_LOADER_EXPORT PFNGLBUFFERSTORAGEEXTPROC t_glBufferStorageEXT;
605
ANGLE_TRACE_LOADER_EXPORT PFNGLCLIPCONTROLEXTPROC t_glClipControlEXT;
606
ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYIMAGESUBDATAEXTPROC t_glCopyImageSubDataEXT;
607
ANGLE_TRACE_LOADER_EXPORT PFNGLGETOBJECTLABELEXTPROC t_glGetObjectLabelEXT;
608
ANGLE_TRACE_LOADER_EXPORT PFNGLLABELOBJECTEXTPROC t_glLabelObjectEXT;
609
ANGLE_TRACE_LOADER_EXPORT PFNGLINSERTEVENTMARKEREXTPROC t_glInsertEventMarkerEXT;
610
ANGLE_TRACE_LOADER_EXPORT PFNGLPOPGROUPMARKEREXTPROC t_glPopGroupMarkerEXT;
611
ANGLE_TRACE_LOADER_EXPORT PFNGLPUSHGROUPMARKEREXTPROC t_glPushGroupMarkerEXT;
612
ANGLE_TRACE_LOADER_EXPORT PFNGLDISCARDFRAMEBUFFEREXTPROC t_glDiscardFramebufferEXT;
613
ANGLE_TRACE_LOADER_EXPORT PFNGLBEGINQUERYEXTPROC t_glBeginQueryEXT;
614
ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEQUERIESEXTPROC t_glDeleteQueriesEXT;
615
ANGLE_TRACE_LOADER_EXPORT PFNGLENDQUERYEXTPROC t_glEndQueryEXT;
616
ANGLE_TRACE_LOADER_EXPORT PFNGLGENQUERIESEXTPROC t_glGenQueriesEXT;
617
ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGER64VEXTPROC t_glGetInteger64vEXT;
618
ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC t_glGetQueryObjecti64vEXT;
619
ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTIVEXTPROC t_glGetQueryObjectivEXT;
620
ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC t_glGetQueryObjectui64vEXT;
621
ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTUIVEXTPROC t_glGetQueryObjectuivEXT;
622
ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYIVEXTPROC t_glGetQueryivEXT;
623
ANGLE_TRACE_LOADER_EXPORT PFNGLISQUERYEXTPROC t_glIsQueryEXT;
624
ANGLE_TRACE_LOADER_EXPORT PFNGLQUERYCOUNTEREXTPROC t_glQueryCounterEXT;
625
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWBUFFERSEXTPROC t_glDrawBuffersEXT;
626
ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONSEPARATEIEXTPROC t_glBlendEquationSeparateiEXT;
627
ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONIEXTPROC t_glBlendEquationiEXT;
628
ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCSEPARATEIEXTPROC t_glBlendFuncSeparateiEXT;
629
ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCIEXTPROC t_glBlendFunciEXT;
630
ANGLE_TRACE_LOADER_EXPORT PFNGLCOLORMASKIEXTPROC t_glColorMaskiEXT;
631
ANGLE_TRACE_LOADER_EXPORT PFNGLDISABLEIEXTPROC t_glDisableiEXT;
632
ANGLE_TRACE_LOADER_EXPORT PFNGLENABLEIEXTPROC t_glEnableiEXT;
633
ANGLE_TRACE_LOADER_EXPORT PFNGLISENABLEDIEXTPROC t_glIsEnablediEXT;
634
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSBASEVERTEXEXTPROC t_glDrawElementsBaseVertexEXT;
635
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC
636
t_glDrawElementsInstancedBaseVertexEXT;
637
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC
638
t_glDrawRangeElementsBaseVertexEXT;
639
ANGLE_TRACE_LOADER_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC
640
t_glMultiDrawElementsBaseVertexEXT;
641
ANGLE_TRACE_LOADER_EXPORT PFNGLBUFFERSTORAGEEXTERNALEXTPROC t_glBufferStorageExternalEXT;
642
ANGLE_TRACE_LOADER_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC t_glNamedBufferStorageExternalEXT;
643
ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC t_glFramebufferTextureEXT;
644
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC t_glDrawArraysInstancedEXT;
645
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC t_glDrawElementsInstancedEXT;
646
ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBDIVISOREXTPROC t_glVertexAttribDivisorEXT;
647
ANGLE_TRACE_LOADER_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC t_glFlushMappedBufferRangeEXT;
648
ANGLE_TRACE_LOADER_EXPORT PFNGLMAPBUFFERRANGEEXTPROC t_glMapBufferRangeEXT;
649
ANGLE_TRACE_LOADER_EXPORT PFNGLBUFFERSTORAGEMEMEXTPROC t_glBufferStorageMemEXT;
650
ANGLE_TRACE_LOADER_EXPORT PFNGLCREATEMEMORYOBJECTSEXTPROC t_glCreateMemoryObjectsEXT;
651
ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEMEMORYOBJECTSEXTPROC t_glDeleteMemoryObjectsEXT;
652
ANGLE_TRACE_LOADER_EXPORT PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC t_glGetMemoryObjectParameterivEXT;
653
ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNSIGNEDBYTEI_VEXTPROC t_glGetUnsignedBytei_vEXT;
654
ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNSIGNEDBYTEVEXTPROC t_glGetUnsignedBytevEXT;
655
ANGLE_TRACE_LOADER_EXPORT PFNGLISMEMORYOBJECTEXTPROC t_glIsMemoryObjectEXT;
656
ANGLE_TRACE_LOADER_EXPORT PFNGLMEMORYOBJECTPARAMETERIVEXTPROC t_glMemoryObjectParameterivEXT;
657
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEM2DEXTPROC t_glTexStorageMem2DEXT;
658
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC t_glTexStorageMem2DMultisampleEXT;
659
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEM3DEXTPROC t_glTexStorageMem3DEXT;
660
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC t_glTexStorageMem3DMultisampleEXT;
661
ANGLE_TRACE_LOADER_EXPORT PFNGLIMPORTMEMORYFDEXTPROC t_glImportMemoryFdEXT;
662
ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC
663
t_glFramebufferTexture2DMultisampleEXT;
664
ANGLE_TRACE_LOADER_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC
665
t_glRenderbufferStorageMultisampleEXT;
666
ANGLE_TRACE_LOADER_EXPORT PFNGLPRIMITIVEBOUNDINGBOXEXTPROC t_glPrimitiveBoundingBoxEXT;
667
ANGLE_TRACE_LOADER_EXPORT PFNGLGETGRAPHICSRESETSTATUSEXTPROC t_glGetGraphicsResetStatusEXT;
668
ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMFVEXTPROC t_glGetnUniformfvEXT;
669
ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMIVEXTPROC t_glGetnUniformivEXT;
670
ANGLE_TRACE_LOADER_EXPORT PFNGLREADNPIXELSEXTPROC t_glReadnPixelsEXT;
671
ANGLE_TRACE_LOADER_EXPORT PFNGLDELETESEMAPHORESEXTPROC t_glDeleteSemaphoresEXT;
672
ANGLE_TRACE_LOADER_EXPORT PFNGLGENSEMAPHORESEXTPROC t_glGenSemaphoresEXT;
673
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC t_glGetSemaphoreParameterui64vEXT;
674
ANGLE_TRACE_LOADER_EXPORT PFNGLISSEMAPHOREEXTPROC t_glIsSemaphoreEXT;
675
ANGLE_TRACE_LOADER_EXPORT PFNGLSEMAPHOREPARAMETERUI64VEXTPROC t_glSemaphoreParameterui64vEXT;
676
ANGLE_TRACE_LOADER_EXPORT PFNGLSIGNALSEMAPHOREEXTPROC t_glSignalSemaphoreEXT;
677
ANGLE_TRACE_LOADER_EXPORT PFNGLWAITSEMAPHOREEXTPROC t_glWaitSemaphoreEXT;
678
ANGLE_TRACE_LOADER_EXPORT PFNGLIMPORTSEMAPHOREFDEXTPROC t_glImportSemaphoreFdEXT;
679
ANGLE_TRACE_LOADER_EXPORT PFNGLACTIVESHADERPROGRAMEXTPROC t_glActiveShaderProgramEXT;
680
ANGLE_TRACE_LOADER_EXPORT PFNGLBINDPROGRAMPIPELINEEXTPROC t_glBindProgramPipelineEXT;
681
ANGLE_TRACE_LOADER_EXPORT PFNGLCREATESHADERPROGRAMVEXTPROC t_glCreateShaderProgramvEXT;
682
ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEPROGRAMPIPELINESEXTPROC t_glDeleteProgramPipelinesEXT;
683
ANGLE_TRACE_LOADER_EXPORT PFNGLGENPROGRAMPIPELINESEXTPROC t_glGenProgramPipelinesEXT;
684
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC t_glGetProgramPipelineInfoLogEXT;
685
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMPIPELINEIVEXTPROC t_glGetProgramPipelineivEXT;
686
ANGLE_TRACE_LOADER_EXPORT PFNGLISPROGRAMPIPELINEEXTPROC t_glIsProgramPipelineEXT;
687
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC t_glProgramParameteriEXT;
688
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC t_glProgramUniform1fEXT;
689
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC t_glProgramUniform1fvEXT;
690
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC t_glProgramUniform1iEXT;
691
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC t_glProgramUniform1ivEXT;
692
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC t_glProgramUniform1uiEXT;
693
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC t_glProgramUniform1uivEXT;
694
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC t_glProgramUniform2fEXT;
695
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC t_glProgramUniform2fvEXT;
696
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC t_glProgramUniform2iEXT;
697
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC t_glProgramUniform2ivEXT;
698
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC t_glProgramUniform2uiEXT;
699
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC t_glProgramUniform2uivEXT;
700
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC t_glProgramUniform3fEXT;
701
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC t_glProgramUniform3fvEXT;
702
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC t_glProgramUniform3iEXT;
703
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC t_glProgramUniform3ivEXT;
704
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC t_glProgramUniform3uiEXT;
705
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC t_glProgramUniform3uivEXT;
706
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC t_glProgramUniform4fEXT;
707
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC t_glProgramUniform4fvEXT;
708
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC t_glProgramUniform4iEXT;
709
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC t_glProgramUniform4ivEXT;
710
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC t_glProgramUniform4uiEXT;
711
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC t_glProgramUniform4uivEXT;
712
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC t_glProgramUniformMatrix2fvEXT;
713
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC t_glProgramUniformMatrix2x3fvEXT;
714
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC t_glProgramUniformMatrix2x4fvEXT;
715
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC t_glProgramUniformMatrix3fvEXT;
716
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC t_glProgramUniformMatrix3x2fvEXT;
717
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC t_glProgramUniformMatrix3x4fvEXT;
718
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC t_glProgramUniformMatrix4fvEXT;
719
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC t_glProgramUniformMatrix4x2fvEXT;
720
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC t_glProgramUniformMatrix4x3fvEXT;
721
ANGLE_TRACE_LOADER_EXPORT PFNGLUSEPROGRAMSTAGESEXTPROC t_glUseProgramStagesEXT;
722
ANGLE_TRACE_LOADER_EXPORT PFNGLVALIDATEPROGRAMPIPELINEEXTPROC t_glValidateProgramPipelineEXT;
723
ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC t_glFramebufferFetchBarrierEXT;
724
ANGLE_TRACE_LOADER_EXPORT PFNGLPATCHPARAMETERIEXTPROC t_glPatchParameteriEXT;
725
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIIVEXTPROC t_glGetSamplerParameterIivEXT;
726
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIUIVEXTPROC t_glGetSamplerParameterIuivEXT;
727
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC t_glGetTexParameterIivEXT;
728
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC t_glGetTexParameterIuivEXT;
729
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIIVEXTPROC t_glSamplerParameterIivEXT;
730
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIUIVEXTPROC t_glSamplerParameterIuivEXT;
731
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIIVEXTPROC t_glTexParameterIivEXT;
732
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC t_glTexParameterIuivEXT;
733
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXBUFFEREXTPROC t_glTexBufferEXT;
734
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXBUFFERRANGEEXTPROC t_glTexBufferRangeEXT;
735
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE1DEXTPROC t_glTexStorage1DEXT;
736
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE2DEXTPROC t_glTexStorage2DEXT;
737
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE3DEXTPROC t_glTexStorage3DEXT;
738
ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDBARRIERKHRPROC t_glBlendBarrierKHR;
739
ANGLE_TRACE_LOADER_EXPORT PFNGLDEBUGMESSAGECALLBACKKHRPROC t_glDebugMessageCallbackKHR;
740
ANGLE_TRACE_LOADER_EXPORT PFNGLDEBUGMESSAGECONTROLKHRPROC t_glDebugMessageControlKHR;
741
ANGLE_TRACE_LOADER_EXPORT PFNGLDEBUGMESSAGEINSERTKHRPROC t_glDebugMessageInsertKHR;
742
ANGLE_TRACE_LOADER_EXPORT PFNGLGETDEBUGMESSAGELOGKHRPROC t_glGetDebugMessageLogKHR;
743
ANGLE_TRACE_LOADER_EXPORT PFNGLGETOBJECTLABELKHRPROC t_glGetObjectLabelKHR;
744
ANGLE_TRACE_LOADER_EXPORT PFNGLGETOBJECTPTRLABELKHRPROC t_glGetObjectPtrLabelKHR;
745
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPOINTERVKHRPROC t_glGetPointervKHR;
746
ANGLE_TRACE_LOADER_EXPORT PFNGLOBJECTLABELKHRPROC t_glObjectLabelKHR;
747
ANGLE_TRACE_LOADER_EXPORT PFNGLOBJECTPTRLABELKHRPROC t_glObjectPtrLabelKHR;
748
ANGLE_TRACE_LOADER_EXPORT PFNGLPOPDEBUGGROUPKHRPROC t_glPopDebugGroupKHR;
749
ANGLE_TRACE_LOADER_EXPORT PFNGLPUSHDEBUGGROUPKHRPROC t_glPushDebugGroupKHR;
750
ANGLE_TRACE_LOADER_EXPORT PFNGLMAXSHADERCOMPILERTHREADSKHRPROC t_glMaxShaderCompilerThreadsKHR;
751
ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEFENCESNVPROC t_glDeleteFencesNV;
752
ANGLE_TRACE_LOADER_EXPORT PFNGLFINISHFENCENVPROC t_glFinishFenceNV;
753
ANGLE_TRACE_LOADER_EXPORT PFNGLGENFENCESNVPROC t_glGenFencesNV;
754
ANGLE_TRACE_LOADER_EXPORT PFNGLGETFENCEIVNVPROC t_glGetFenceivNV;
755
ANGLE_TRACE_LOADER_EXPORT PFNGLISFENCENVPROC t_glIsFenceNV;
756
ANGLE_TRACE_LOADER_EXPORT PFNGLSETFENCENVPROC t_glSetFenceNV;
757
ANGLE_TRACE_LOADER_EXPORT PFNGLTESTFENCENVPROC t_glTestFenceNV;
758
ANGLE_TRACE_LOADER_EXPORT PFNGLBLITFRAMEBUFFERNVPROC t_glBlitFramebufferNV;
759
ANGLE_TRACE_LOADER_EXPORT PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC
760
t_glEGLImageTargetRenderbufferStorageOES;
761
ANGLE_TRACE_LOADER_EXPORT PFNGLEGLIMAGETARGETTEXTURE2DOESPROC t_glEGLImageTargetTexture2DOES;
762
ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYIMAGESUBDATAOESPROC t_glCopyImageSubDataOES;
763
ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONSEPARATEIOESPROC t_glBlendEquationSeparateiOES;
764
ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONIOESPROC t_glBlendEquationiOES;
765
ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCSEPARATEIOESPROC t_glBlendFuncSeparateiOES;
766
ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCIOESPROC t_glBlendFunciOES;
767
ANGLE_TRACE_LOADER_EXPORT PFNGLCOLORMASKIOESPROC t_glColorMaskiOES;
768
ANGLE_TRACE_LOADER_EXPORT PFNGLDISABLEIOESPROC t_glDisableiOES;
769
ANGLE_TRACE_LOADER_EXPORT PFNGLENABLEIOESPROC t_glEnableiOES;
770
ANGLE_TRACE_LOADER_EXPORT PFNGLISENABLEDIOESPROC t_glIsEnablediOES;
771
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSBASEVERTEXOESPROC t_glDrawElementsBaseVertexOES;
772
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC
773
t_glDrawElementsInstancedBaseVertexOES;
774
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC
775
t_glDrawRangeElementsBaseVertexOES;
776
ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTUREOESPROC t_glFramebufferTextureOES;
777
ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMBINARYOESPROC t_glGetProgramBinaryOES;
778
ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMBINARYOESPROC t_glProgramBinaryOES;
779
ANGLE_TRACE_LOADER_EXPORT PFNGLGETBUFFERPOINTERVOESPROC t_glGetBufferPointervOES;
780
ANGLE_TRACE_LOADER_EXPORT PFNGLMAPBUFFEROESPROC t_glMapBufferOES;
781
ANGLE_TRACE_LOADER_EXPORT PFNGLUNMAPBUFFEROESPROC t_glUnmapBufferOES;
782
ANGLE_TRACE_LOADER_EXPORT PFNGLMINSAMPLESHADINGOESPROC t_glMinSampleShadingOES;
783
ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DOESPROC t_glCompressedTexImage3DOES;
784
ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC t_glCompressedTexSubImage3DOES;
785
ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYTEXSUBIMAGE3DOESPROC t_glCopyTexSubImage3DOES;
786
ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTURE3DOESPROC t_glFramebufferTexture3DOES;
787
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXIMAGE3DOESPROC t_glTexImage3DOES;
788
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSUBIMAGE3DOESPROC t_glTexSubImage3DOES;
789
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIIVOESPROC t_glGetSamplerParameterIivOES;
790
ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIUIVOESPROC t_glGetSamplerParameterIuivOES;
791
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIIVOESPROC t_glGetTexParameterIivOES;
792
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIUIVOESPROC t_glGetTexParameterIuivOES;
793
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIIVOESPROC t_glSamplerParameterIivOES;
794
ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIUIVOESPROC t_glSamplerParameterIuivOES;
795
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIIVOESPROC t_glTexParameterIivOES;
796
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIUIVOESPROC t_glTexParameterIuivOES;
797
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXBUFFEROESPROC t_glTexBufferOES;
798
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXBUFFERRANGEOESPROC t_glTexBufferRangeOES;
799
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC t_glTexStorage3DMultisampleOES;
800
ANGLE_TRACE_LOADER_EXPORT PFNGLBINDVERTEXARRAYOESPROC t_glBindVertexArrayOES;
801
ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEVERTEXARRAYSOESPROC t_glDeleteVertexArraysOES;
802
ANGLE_TRACE_LOADER_EXPORT PFNGLGENVERTEXARRAYSOESPROC t_glGenVertexArraysOES;
803
ANGLE_TRACE_LOADER_EXPORT PFNGLISVERTEXARRAYOESPROC t_glIsVertexArrayOES;
804
ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC
805
t_glFramebufferTextureMultiviewOVR;
806
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXFOESPROC t_glDrawTexfOES;
807
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXFVOESPROC t_glDrawTexfvOES;
808
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXIOESPROC t_glDrawTexiOES;
809
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXIVOESPROC t_glDrawTexivOES;
810
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXSOESPROC t_glDrawTexsOES;
811
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXSVOESPROC t_glDrawTexsvOES;
812
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXXOESPROC t_glDrawTexxOES;
813
ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXXVOESPROC t_glDrawTexxvOES;
814
ANGLE_TRACE_LOADER_EXPORT PFNGLBINDFRAMEBUFFEROESPROC t_glBindFramebufferOES;
815
ANGLE_TRACE_LOADER_EXPORT PFNGLBINDRENDERBUFFEROESPROC t_glBindRenderbufferOES;
816
ANGLE_TRACE_LOADER_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSOESPROC t_glCheckFramebufferStatusOES;
817
ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEFRAMEBUFFERSOESPROC t_glDeleteFramebuffersOES;
818
ANGLE_TRACE_LOADER_EXPORT PFNGLDELETERENDERBUFFERSOESPROC t_glDeleteRenderbuffersOES;
819
ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEROESPROC t_glFramebufferRenderbufferOES;
820
ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTURE2DOESPROC t_glFramebufferTexture2DOES;
821
ANGLE_TRACE_LOADER_EXPORT PFNGLGENFRAMEBUFFERSOESPROC t_glGenFramebuffersOES;
822
ANGLE_TRACE_LOADER_EXPORT PFNGLGENRENDERBUFFERSOESPROC t_glGenRenderbuffersOES;
823
ANGLE_TRACE_LOADER_EXPORT PFNGLGENERATEMIPMAPOESPROC t_glGenerateMipmapOES;
824
ANGLE_TRACE_LOADER_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC
825
t_glGetFramebufferAttachmentParameterivOES;
826
ANGLE_TRACE_LOADER_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVOESPROC t_glGetRenderbufferParameterivOES;
827
ANGLE_TRACE_LOADER_EXPORT PFNGLISFRAMEBUFFEROESPROC t_glIsFramebufferOES;
828
ANGLE_TRACE_LOADER_EXPORT PFNGLISRENDERBUFFEROESPROC t_glIsRenderbufferOES;
829
ANGLE_TRACE_LOADER_EXPORT PFNGLRENDERBUFFERSTORAGEOESPROC t_glRenderbufferStorageOES;
830
ANGLE_TRACE_LOADER_EXPORT PFNGLCURRENTPALETTEMATRIXOESPROC t_glCurrentPaletteMatrixOES;
831
ANGLE_TRACE_LOADER_EXPORT PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC
832
t_glLoadPaletteFromModelViewMatrixOES;
833
ANGLE_TRACE_LOADER_EXPORT PFNGLMATRIXINDEXPOINTEROESPROC t_glMatrixIndexPointerOES;
834
ANGLE_TRACE_LOADER_EXPORT PFNGLWEIGHTPOINTEROESPROC t_glWeightPointerOES;
835
ANGLE_TRACE_LOADER_EXPORT PFNGLPOINTSIZEPOINTEROESPROC t_glPointSizePointerOES;
836
ANGLE_TRACE_LOADER_EXPORT PFNGLQUERYMATRIXXOESPROC t_glQueryMatrixxOES;
837
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXGENFVOESPROC t_glGetTexGenfvOES;
838
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXGENIVOESPROC t_glGetTexGenivOES;
839
ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXGENXVOESPROC t_glGetTexGenxvOES;
840
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXGENFOESPROC t_glTexGenfOES;
841
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXGENFVOESPROC t_glTexGenfvOES;
842
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXGENIOESPROC t_glTexGeniOES;
843
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXGENIVOESPROC t_glTexGenivOES;
844
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXGENXOESPROC t_glTexGenxOES;
845
ANGLE_TRACE_LOADER_EXPORT PFNGLTEXGENXVOESPROC t_glTexGenxvOES;
846
847
namespace trace_angle
848
{
849
void LoadGLES(LoadProc loadProc)
850
{
851
t_glAlphaFunc = reinterpret_cast<PFNGLALPHAFUNCPROC>(loadProc("glAlphaFunc"));
852
t_glClipPlanef = reinterpret_cast<PFNGLCLIPPLANEFPROC>(loadProc("glClipPlanef"));
853
t_glColor4f = reinterpret_cast<PFNGLCOLOR4FPROC>(loadProc("glColor4f"));
854
t_glFogf = reinterpret_cast<PFNGLFOGFPROC>(loadProc("glFogf"));
855
t_glFogfv = reinterpret_cast<PFNGLFOGFVPROC>(loadProc("glFogfv"));
856
t_glFrustumf = reinterpret_cast<PFNGLFRUSTUMFPROC>(loadProc("glFrustumf"));
857
t_glGetClipPlanef = reinterpret_cast<PFNGLGETCLIPPLANEFPROC>(loadProc("glGetClipPlanef"));
858
t_glGetLightfv = reinterpret_cast<PFNGLGETLIGHTFVPROC>(loadProc("glGetLightfv"));
859
t_glGetMaterialfv = reinterpret_cast<PFNGLGETMATERIALFVPROC>(loadProc("glGetMaterialfv"));
860
t_glGetTexEnvfv = reinterpret_cast<PFNGLGETTEXENVFVPROC>(loadProc("glGetTexEnvfv"));
861
t_glLightModelf = reinterpret_cast<PFNGLLIGHTMODELFPROC>(loadProc("glLightModelf"));
862
t_glLightModelfv = reinterpret_cast<PFNGLLIGHTMODELFVPROC>(loadProc("glLightModelfv"));
863
t_glLightf = reinterpret_cast<PFNGLLIGHTFPROC>(loadProc("glLightf"));
864
t_glLightfv = reinterpret_cast<PFNGLLIGHTFVPROC>(loadProc("glLightfv"));
865
t_glLoadMatrixf = reinterpret_cast<PFNGLLOADMATRIXFPROC>(loadProc("glLoadMatrixf"));
866
t_glMaterialf = reinterpret_cast<PFNGLMATERIALFPROC>(loadProc("glMaterialf"));
867
t_glMaterialfv = reinterpret_cast<PFNGLMATERIALFVPROC>(loadProc("glMaterialfv"));
868
t_glMultMatrixf = reinterpret_cast<PFNGLMULTMATRIXFPROC>(loadProc("glMultMatrixf"));
869
t_glMultiTexCoord4f = reinterpret_cast<PFNGLMULTITEXCOORD4FPROC>(loadProc("glMultiTexCoord4f"));
870
t_glNormal3f = reinterpret_cast<PFNGLNORMAL3FPROC>(loadProc("glNormal3f"));
871
t_glOrthof = reinterpret_cast<PFNGLORTHOFPROC>(loadProc("glOrthof"));
872
t_glPointParameterf = reinterpret_cast<PFNGLPOINTPARAMETERFPROC>(loadProc("glPointParameterf"));
873
t_glPointParameterfv =
874
reinterpret_cast<PFNGLPOINTPARAMETERFVPROC>(loadProc("glPointParameterfv"));
875
t_glPointSize = reinterpret_cast<PFNGLPOINTSIZEPROC>(loadProc("glPointSize"));
876
t_glRotatef = reinterpret_cast<PFNGLROTATEFPROC>(loadProc("glRotatef"));
877
t_glScalef = reinterpret_cast<PFNGLSCALEFPROC>(loadProc("glScalef"));
878
t_glTexEnvf = reinterpret_cast<PFNGLTEXENVFPROC>(loadProc("glTexEnvf"));
879
t_glTexEnvfv = reinterpret_cast<PFNGLTEXENVFVPROC>(loadProc("glTexEnvfv"));
880
t_glTranslatef = reinterpret_cast<PFNGLTRANSLATEFPROC>(loadProc("glTranslatef"));
881
t_glAlphaFuncx = reinterpret_cast<PFNGLALPHAFUNCXPROC>(loadProc("glAlphaFuncx"));
882
t_glClearColorx = reinterpret_cast<PFNGLCLEARCOLORXPROC>(loadProc("glClearColorx"));
883
t_glClearDepthx = reinterpret_cast<PFNGLCLEARDEPTHXPROC>(loadProc("glClearDepthx"));
884
t_glClientActiveTexture =
885
reinterpret_cast<PFNGLCLIENTACTIVETEXTUREPROC>(loadProc("glClientActiveTexture"));
886
t_glClipPlanex = reinterpret_cast<PFNGLCLIPPLANEXPROC>(loadProc("glClipPlanex"));
887
t_glColor4ub = reinterpret_cast<PFNGLCOLOR4UBPROC>(loadProc("glColor4ub"));
888
t_glColor4x = reinterpret_cast<PFNGLCOLOR4XPROC>(loadProc("glColor4x"));
889
t_glColorPointer = reinterpret_cast<PFNGLCOLORPOINTERPROC>(loadProc("glColorPointer"));
890
t_glDepthRangex = reinterpret_cast<PFNGLDEPTHRANGEXPROC>(loadProc("glDepthRangex"));
891
t_glDisableClientState =
892
reinterpret_cast<PFNGLDISABLECLIENTSTATEPROC>(loadProc("glDisableClientState"));
893
t_glEnableClientState =
894
reinterpret_cast<PFNGLENABLECLIENTSTATEPROC>(loadProc("glEnableClientState"));
895
t_glFogx = reinterpret_cast<PFNGLFOGXPROC>(loadProc("glFogx"));
896
t_glFogxv = reinterpret_cast<PFNGLFOGXVPROC>(loadProc("glFogxv"));
897
t_glFrustumx = reinterpret_cast<PFNGLFRUSTUMXPROC>(loadProc("glFrustumx"));
898
t_glGetClipPlanex = reinterpret_cast<PFNGLGETCLIPPLANEXPROC>(loadProc("glGetClipPlanex"));
899
t_glGetFixedv = reinterpret_cast<PFNGLGETFIXEDVPROC>(loadProc("glGetFixedv"));
900
t_glGetLightxv = reinterpret_cast<PFNGLGETLIGHTXVPROC>(loadProc("glGetLightxv"));
901
t_glGetMaterialxv = reinterpret_cast<PFNGLGETMATERIALXVPROC>(loadProc("glGetMaterialxv"));
902
t_glGetTexEnviv = reinterpret_cast<PFNGLGETTEXENVIVPROC>(loadProc("glGetTexEnviv"));
903
t_glGetTexEnvxv = reinterpret_cast<PFNGLGETTEXENVXVPROC>(loadProc("glGetTexEnvxv"));
904
t_glGetTexParameterxv =
905
reinterpret_cast<PFNGLGETTEXPARAMETERXVPROC>(loadProc("glGetTexParameterxv"));
906
t_glLightModelx = reinterpret_cast<PFNGLLIGHTMODELXPROC>(loadProc("glLightModelx"));
907
t_glLightModelxv = reinterpret_cast<PFNGLLIGHTMODELXVPROC>(loadProc("glLightModelxv"));
908
t_glLightx = reinterpret_cast<PFNGLLIGHTXPROC>(loadProc("glLightx"));
909
t_glLightxv = reinterpret_cast<PFNGLLIGHTXVPROC>(loadProc("glLightxv"));
910
t_glLineWidthx = reinterpret_cast<PFNGLLINEWIDTHXPROC>(loadProc("glLineWidthx"));
911
t_glLoadIdentity = reinterpret_cast<PFNGLLOADIDENTITYPROC>(loadProc("glLoadIdentity"));
912
t_glLoadMatrixx = reinterpret_cast<PFNGLLOADMATRIXXPROC>(loadProc("glLoadMatrixx"));
913
t_glLogicOp = reinterpret_cast<PFNGLLOGICOPPROC>(loadProc("glLogicOp"));
914
t_glMaterialx = reinterpret_cast<PFNGLMATERIALXPROC>(loadProc("glMaterialx"));
915
t_glMaterialxv = reinterpret_cast<PFNGLMATERIALXVPROC>(loadProc("glMaterialxv"));
916
t_glMatrixMode = reinterpret_cast<PFNGLMATRIXMODEPROC>(loadProc("glMatrixMode"));
917
t_glMultMatrixx = reinterpret_cast<PFNGLMULTMATRIXXPROC>(loadProc("glMultMatrixx"));
918
t_glMultiTexCoord4x = reinterpret_cast<PFNGLMULTITEXCOORD4XPROC>(loadProc("glMultiTexCoord4x"));
919
t_glNormal3x = reinterpret_cast<PFNGLNORMAL3XPROC>(loadProc("glNormal3x"));
920
t_glNormalPointer = reinterpret_cast<PFNGLNORMALPOINTERPROC>(loadProc("glNormalPointer"));
921
t_glOrthox = reinterpret_cast<PFNGLORTHOXPROC>(loadProc("glOrthox"));
922
t_glPointParameterx = reinterpret_cast<PFNGLPOINTPARAMETERXPROC>(loadProc("glPointParameterx"));
923
t_glPointParameterxv =
924
reinterpret_cast<PFNGLPOINTPARAMETERXVPROC>(loadProc("glPointParameterxv"));
925
t_glPointSizex = reinterpret_cast<PFNGLPOINTSIZEXPROC>(loadProc("glPointSizex"));
926
t_glPolygonOffsetx = reinterpret_cast<PFNGLPOLYGONOFFSETXPROC>(loadProc("glPolygonOffsetx"));
927
t_glPopMatrix = reinterpret_cast<PFNGLPOPMATRIXPROC>(loadProc("glPopMatrix"));
928
t_glPushMatrix = reinterpret_cast<PFNGLPUSHMATRIXPROC>(loadProc("glPushMatrix"));
929
t_glRotatex = reinterpret_cast<PFNGLROTATEXPROC>(loadProc("glRotatex"));
930
t_glSampleCoveragex = reinterpret_cast<PFNGLSAMPLECOVERAGEXPROC>(loadProc("glSampleCoveragex"));
931
t_glScalex = reinterpret_cast<PFNGLSCALEXPROC>(loadProc("glScalex"));
932
t_glShadeModel = reinterpret_cast<PFNGLSHADEMODELPROC>(loadProc("glShadeModel"));
933
t_glTexCoordPointer = reinterpret_cast<PFNGLTEXCOORDPOINTERPROC>(loadProc("glTexCoordPointer"));
934
t_glTexEnvi = reinterpret_cast<PFNGLTEXENVIPROC>(loadProc("glTexEnvi"));
935
t_glTexEnvx = reinterpret_cast<PFNGLTEXENVXPROC>(loadProc("glTexEnvx"));
936
t_glTexEnviv = reinterpret_cast<PFNGLTEXENVIVPROC>(loadProc("glTexEnviv"));
937
t_glTexEnvxv = reinterpret_cast<PFNGLTEXENVXVPROC>(loadProc("glTexEnvxv"));
938
t_glTexParameterx = reinterpret_cast<PFNGLTEXPARAMETERXPROC>(loadProc("glTexParameterx"));
939
t_glTexParameterxv = reinterpret_cast<PFNGLTEXPARAMETERXVPROC>(loadProc("glTexParameterxv"));
940
t_glTranslatex = reinterpret_cast<PFNGLTRANSLATEXPROC>(loadProc("glTranslatex"));
941
t_glVertexPointer = reinterpret_cast<PFNGLVERTEXPOINTERPROC>(loadProc("glVertexPointer"));
942
t_glActiveTexture = reinterpret_cast<PFNGLACTIVETEXTUREPROC>(loadProc("glActiveTexture"));
943
t_glAttachShader = reinterpret_cast<PFNGLATTACHSHADERPROC>(loadProc("glAttachShader"));
944
t_glBindAttribLocation =
945
reinterpret_cast<PFNGLBINDATTRIBLOCATIONPROC>(loadProc("glBindAttribLocation"));
946
t_glBindBuffer = reinterpret_cast<PFNGLBINDBUFFERPROC>(loadProc("glBindBuffer"));
947
t_glBindFramebuffer = reinterpret_cast<PFNGLBINDFRAMEBUFFERPROC>(loadProc("glBindFramebuffer"));
948
t_glBindRenderbuffer =
949
reinterpret_cast<PFNGLBINDRENDERBUFFERPROC>(loadProc("glBindRenderbuffer"));
950
t_glBindTexture = reinterpret_cast<PFNGLBINDTEXTUREPROC>(loadProc("glBindTexture"));
951
t_glBlendColor = reinterpret_cast<PFNGLBLENDCOLORPROC>(loadProc("glBlendColor"));
952
t_glBlendEquation = reinterpret_cast<PFNGLBLENDEQUATIONPROC>(loadProc("glBlendEquation"));
953
t_glBlendEquationSeparate =
954
reinterpret_cast<PFNGLBLENDEQUATIONSEPARATEPROC>(loadProc("glBlendEquationSeparate"));
955
t_glBlendFunc = reinterpret_cast<PFNGLBLENDFUNCPROC>(loadProc("glBlendFunc"));
956
t_glBlendFuncSeparate =
957
reinterpret_cast<PFNGLBLENDFUNCSEPARATEPROC>(loadProc("glBlendFuncSeparate"));
958
t_glBufferData = reinterpret_cast<PFNGLBUFFERDATAPROC>(loadProc("glBufferData"));
959
t_glBufferSubData = reinterpret_cast<PFNGLBUFFERSUBDATAPROC>(loadProc("glBufferSubData"));
960
t_glCheckFramebufferStatus =
961
reinterpret_cast<PFNGLCHECKFRAMEBUFFERSTATUSPROC>(loadProc("glCheckFramebufferStatus"));
962
t_glClear = reinterpret_cast<PFNGLCLEARPROC>(loadProc("glClear"));
963
t_glClearColor = reinterpret_cast<PFNGLCLEARCOLORPROC>(loadProc("glClearColor"));
964
t_glClearDepthf = reinterpret_cast<PFNGLCLEARDEPTHFPROC>(loadProc("glClearDepthf"));
965
t_glClearStencil = reinterpret_cast<PFNGLCLEARSTENCILPROC>(loadProc("glClearStencil"));
966
t_glColorMask = reinterpret_cast<PFNGLCOLORMASKPROC>(loadProc("glColorMask"));
967
t_glCompileShader = reinterpret_cast<PFNGLCOMPILESHADERPROC>(loadProc("glCompileShader"));
968
t_glCompressedTexImage2D =
969
reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE2DPROC>(loadProc("glCompressedTexImage2D"));
970
t_glCompressedTexSubImage2D =
971
reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC>(loadProc("glCompressedTexSubImage2D"));
972
t_glCopyTexImage2D = reinterpret_cast<PFNGLCOPYTEXIMAGE2DPROC>(loadProc("glCopyTexImage2D"));
973
t_glCopyTexSubImage2D =
974
reinterpret_cast<PFNGLCOPYTEXSUBIMAGE2DPROC>(loadProc("glCopyTexSubImage2D"));
975
t_glCreateProgram = reinterpret_cast<PFNGLCREATEPROGRAMPROC>(loadProc("glCreateProgram"));
976
t_glCreateShader = reinterpret_cast<PFNGLCREATESHADERPROC>(loadProc("glCreateShader"));
977
t_glCullFace = reinterpret_cast<PFNGLCULLFACEPROC>(loadProc("glCullFace"));
978
t_glDeleteBuffers = reinterpret_cast<PFNGLDELETEBUFFERSPROC>(loadProc("glDeleteBuffers"));
979
t_glDeleteFramebuffers =
980
reinterpret_cast<PFNGLDELETEFRAMEBUFFERSPROC>(loadProc("glDeleteFramebuffers"));
981
t_glDeleteProgram = reinterpret_cast<PFNGLDELETEPROGRAMPROC>(loadProc("glDeleteProgram"));
982
t_glDeleteRenderbuffers =
983
reinterpret_cast<PFNGLDELETERENDERBUFFERSPROC>(loadProc("glDeleteRenderbuffers"));
984
t_glDeleteShader = reinterpret_cast<PFNGLDELETESHADERPROC>(loadProc("glDeleteShader"));
985
t_glDeleteTextures = reinterpret_cast<PFNGLDELETETEXTURESPROC>(loadProc("glDeleteTextures"));
986
t_glDepthFunc = reinterpret_cast<PFNGLDEPTHFUNCPROC>(loadProc("glDepthFunc"));
987
t_glDepthMask = reinterpret_cast<PFNGLDEPTHMASKPROC>(loadProc("glDepthMask"));
988
t_glDepthRangef = reinterpret_cast<PFNGLDEPTHRANGEFPROC>(loadProc("glDepthRangef"));
989
t_glDetachShader = reinterpret_cast<PFNGLDETACHSHADERPROC>(loadProc("glDetachShader"));
990
t_glDisable = reinterpret_cast<PFNGLDISABLEPROC>(loadProc("glDisable"));
991
t_glDisableVertexAttribArray =
992
reinterpret_cast<PFNGLDISABLEVERTEXATTRIBARRAYPROC>(loadProc("glDisableVertexAttribArray"));
993
t_glDrawArrays = reinterpret_cast<PFNGLDRAWARRAYSPROC>(loadProc("glDrawArrays"));
994
t_glDrawElements = reinterpret_cast<PFNGLDRAWELEMENTSPROC>(loadProc("glDrawElements"));
995
t_glEnable = reinterpret_cast<PFNGLENABLEPROC>(loadProc("glEnable"));
996
t_glEnableVertexAttribArray =
997
reinterpret_cast<PFNGLENABLEVERTEXATTRIBARRAYPROC>(loadProc("glEnableVertexAttribArray"));
998
t_glFinish = reinterpret_cast<PFNGLFINISHPROC>(loadProc("glFinish"));
999
t_glFlush = reinterpret_cast<PFNGLFLUSHPROC>(loadProc("glFlush"));
1000
t_glFramebufferRenderbuffer =
1001
reinterpret_cast<PFNGLFRAMEBUFFERRENDERBUFFERPROC>(loadProc("glFramebufferRenderbuffer"));
1002
t_glFramebufferTexture2D =
1003
reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE2DPROC>(loadProc("glFramebufferTexture2D"));
1004
t_glFrontFace = reinterpret_cast<PFNGLFRONTFACEPROC>(loadProc("glFrontFace"));
1005
t_glGenBuffers = reinterpret_cast<PFNGLGENBUFFERSPROC>(loadProc("glGenBuffers"));
1006
t_glGenerateMipmap = reinterpret_cast<PFNGLGENERATEMIPMAPPROC>(loadProc("glGenerateMipmap"));
1007
t_glGenFramebuffers = reinterpret_cast<PFNGLGENFRAMEBUFFERSPROC>(loadProc("glGenFramebuffers"));
1008
t_glGenRenderbuffers =
1009
reinterpret_cast<PFNGLGENRENDERBUFFERSPROC>(loadProc("glGenRenderbuffers"));
1010
t_glGenTextures = reinterpret_cast<PFNGLGENTEXTURESPROC>(loadProc("glGenTextures"));
1011
t_glGetActiveAttrib = reinterpret_cast<PFNGLGETACTIVEATTRIBPROC>(loadProc("glGetActiveAttrib"));
1012
t_glGetActiveUniform =
1013
reinterpret_cast<PFNGLGETACTIVEUNIFORMPROC>(loadProc("glGetActiveUniform"));
1014
t_glGetAttachedShaders =
1015
reinterpret_cast<PFNGLGETATTACHEDSHADERSPROC>(loadProc("glGetAttachedShaders"));
1016
t_glGetAttribLocation =
1017
reinterpret_cast<PFNGLGETATTRIBLOCATIONPROC>(loadProc("glGetAttribLocation"));
1018
t_glGetBooleanv = reinterpret_cast<PFNGLGETBOOLEANVPROC>(loadProc("glGetBooleanv"));
1019
t_glGetBufferParameteriv =
1020
reinterpret_cast<PFNGLGETBUFFERPARAMETERIVPROC>(loadProc("glGetBufferParameteriv"));
1021
t_glGetError = reinterpret_cast<PFNGLGETERRORPROC>(loadProc("glGetError"));
1022
t_glGetFloatv = reinterpret_cast<PFNGLGETFLOATVPROC>(loadProc("glGetFloatv"));
1023
t_glGetFramebufferAttachmentParameteriv =
1024
reinterpret_cast<PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC>(
1025
loadProc("glGetFramebufferAttachmentParameteriv"));
1026
t_glGetIntegerv = reinterpret_cast<PFNGLGETINTEGERVPROC>(loadProc("glGetIntegerv"));
1027
t_glGetProgramiv = reinterpret_cast<PFNGLGETPROGRAMIVPROC>(loadProc("glGetProgramiv"));
1028
t_glGetProgramInfoLog =
1029
reinterpret_cast<PFNGLGETPROGRAMINFOLOGPROC>(loadProc("glGetProgramInfoLog"));
1030
t_glGetRenderbufferParameteriv = reinterpret_cast<PFNGLGETRENDERBUFFERPARAMETERIVPROC>(
1031
loadProc("glGetRenderbufferParameteriv"));
1032
t_glGetShaderiv = reinterpret_cast<PFNGLGETSHADERIVPROC>(loadProc("glGetShaderiv"));
1033
t_glGetShaderInfoLog =
1034
reinterpret_cast<PFNGLGETSHADERINFOLOGPROC>(loadProc("glGetShaderInfoLog"));
1035
t_glGetShaderPrecisionFormat =
1036
reinterpret_cast<PFNGLGETSHADERPRECISIONFORMATPROC>(loadProc("glGetShaderPrecisionFormat"));
1037
t_glGetShaderSource = reinterpret_cast<PFNGLGETSHADERSOURCEPROC>(loadProc("glGetShaderSource"));
1038
t_glGetString = reinterpret_cast<PFNGLGETSTRINGPROC>(loadProc("glGetString"));
1039
t_glGetTexParameterfv =
1040
reinterpret_cast<PFNGLGETTEXPARAMETERFVPROC>(loadProc("glGetTexParameterfv"));
1041
t_glGetTexParameteriv =
1042
reinterpret_cast<PFNGLGETTEXPARAMETERIVPROC>(loadProc("glGetTexParameteriv"));
1043
t_glGetUniformfv = reinterpret_cast<PFNGLGETUNIFORMFVPROC>(loadProc("glGetUniformfv"));
1044
t_glGetUniformiv = reinterpret_cast<PFNGLGETUNIFORMIVPROC>(loadProc("glGetUniformiv"));
1045
t_glGetUniformLocation =
1046
reinterpret_cast<PFNGLGETUNIFORMLOCATIONPROC>(loadProc("glGetUniformLocation"));
1047
t_glGetVertexAttribfv =
1048
reinterpret_cast<PFNGLGETVERTEXATTRIBFVPROC>(loadProc("glGetVertexAttribfv"));
1049
t_glGetVertexAttribiv =
1050
reinterpret_cast<PFNGLGETVERTEXATTRIBIVPROC>(loadProc("glGetVertexAttribiv"));
1051
t_glGetVertexAttribPointerv =
1052
reinterpret_cast<PFNGLGETVERTEXATTRIBPOINTERVPROC>(loadProc("glGetVertexAttribPointerv"));
1053
t_glHint = reinterpret_cast<PFNGLHINTPROC>(loadProc("glHint"));
1054
t_glIsBuffer = reinterpret_cast<PFNGLISBUFFERPROC>(loadProc("glIsBuffer"));
1055
t_glIsEnabled = reinterpret_cast<PFNGLISENABLEDPROC>(loadProc("glIsEnabled"));
1056
t_glIsFramebuffer = reinterpret_cast<PFNGLISFRAMEBUFFERPROC>(loadProc("glIsFramebuffer"));
1057
t_glIsProgram = reinterpret_cast<PFNGLISPROGRAMPROC>(loadProc("glIsProgram"));
1058
t_glIsRenderbuffer = reinterpret_cast<PFNGLISRENDERBUFFERPROC>(loadProc("glIsRenderbuffer"));
1059
t_glIsShader = reinterpret_cast<PFNGLISSHADERPROC>(loadProc("glIsShader"));
1060
t_glIsTexture = reinterpret_cast<PFNGLISTEXTUREPROC>(loadProc("glIsTexture"));
1061
t_glLineWidth = reinterpret_cast<PFNGLLINEWIDTHPROC>(loadProc("glLineWidth"));
1062
t_glLinkProgram = reinterpret_cast<PFNGLLINKPROGRAMPROC>(loadProc("glLinkProgram"));
1063
t_glPixelStorei = reinterpret_cast<PFNGLPIXELSTOREIPROC>(loadProc("glPixelStorei"));
1064
t_glPolygonOffset = reinterpret_cast<PFNGLPOLYGONOFFSETPROC>(loadProc("glPolygonOffset"));
1065
t_glReadPixels = reinterpret_cast<PFNGLREADPIXELSPROC>(loadProc("glReadPixels"));
1066
t_glReleaseShaderCompiler =
1067
reinterpret_cast<PFNGLRELEASESHADERCOMPILERPROC>(loadProc("glReleaseShaderCompiler"));
1068
t_glRenderbufferStorage =
1069
reinterpret_cast<PFNGLRENDERBUFFERSTORAGEPROC>(loadProc("glRenderbufferStorage"));
1070
t_glSampleCoverage = reinterpret_cast<PFNGLSAMPLECOVERAGEPROC>(loadProc("glSampleCoverage"));
1071
t_glScissor = reinterpret_cast<PFNGLSCISSORPROC>(loadProc("glScissor"));
1072
t_glShaderBinary = reinterpret_cast<PFNGLSHADERBINARYPROC>(loadProc("glShaderBinary"));
1073
t_glShaderSource = reinterpret_cast<PFNGLSHADERSOURCEPROC>(loadProc("glShaderSource"));
1074
t_glStencilFunc = reinterpret_cast<PFNGLSTENCILFUNCPROC>(loadProc("glStencilFunc"));
1075
t_glStencilFuncSeparate =
1076
reinterpret_cast<PFNGLSTENCILFUNCSEPARATEPROC>(loadProc("glStencilFuncSeparate"));
1077
t_glStencilMask = reinterpret_cast<PFNGLSTENCILMASKPROC>(loadProc("glStencilMask"));
1078
t_glStencilMaskSeparate =
1079
reinterpret_cast<PFNGLSTENCILMASKSEPARATEPROC>(loadProc("glStencilMaskSeparate"));
1080
t_glStencilOp = reinterpret_cast<PFNGLSTENCILOPPROC>(loadProc("glStencilOp"));
1081
t_glStencilOpSeparate =
1082
reinterpret_cast<PFNGLSTENCILOPSEPARATEPROC>(loadProc("glStencilOpSeparate"));
1083
t_glTexImage2D = reinterpret_cast<PFNGLTEXIMAGE2DPROC>(loadProc("glTexImage2D"));
1084
t_glTexParameterf = reinterpret_cast<PFNGLTEXPARAMETERFPROC>(loadProc("glTexParameterf"));
1085
t_glTexParameterfv = reinterpret_cast<PFNGLTEXPARAMETERFVPROC>(loadProc("glTexParameterfv"));
1086
t_glTexParameteri = reinterpret_cast<PFNGLTEXPARAMETERIPROC>(loadProc("glTexParameteri"));
1087
t_glTexParameteriv = reinterpret_cast<PFNGLTEXPARAMETERIVPROC>(loadProc("glTexParameteriv"));
1088
t_glTexSubImage2D = reinterpret_cast<PFNGLTEXSUBIMAGE2DPROC>(loadProc("glTexSubImage2D"));
1089
t_glUniform1f = reinterpret_cast<PFNGLUNIFORM1FPROC>(loadProc("glUniform1f"));
1090
t_glUniform1fv = reinterpret_cast<PFNGLUNIFORM1FVPROC>(loadProc("glUniform1fv"));
1091
t_glUniform1i = reinterpret_cast<PFNGLUNIFORM1IPROC>(loadProc("glUniform1i"));
1092
t_glUniform1iv = reinterpret_cast<PFNGLUNIFORM1IVPROC>(loadProc("glUniform1iv"));
1093
t_glUniform2f = reinterpret_cast<PFNGLUNIFORM2FPROC>(loadProc("glUniform2f"));
1094
t_glUniform2fv = reinterpret_cast<PFNGLUNIFORM2FVPROC>(loadProc("glUniform2fv"));
1095
t_glUniform2i = reinterpret_cast<PFNGLUNIFORM2IPROC>(loadProc("glUniform2i"));
1096
t_glUniform2iv = reinterpret_cast<PFNGLUNIFORM2IVPROC>(loadProc("glUniform2iv"));
1097
t_glUniform3f = reinterpret_cast<PFNGLUNIFORM3FPROC>(loadProc("glUniform3f"));
1098
t_glUniform3fv = reinterpret_cast<PFNGLUNIFORM3FVPROC>(loadProc("glUniform3fv"));
1099
t_glUniform3i = reinterpret_cast<PFNGLUNIFORM3IPROC>(loadProc("glUniform3i"));
1100
t_glUniform3iv = reinterpret_cast<PFNGLUNIFORM3IVPROC>(loadProc("glUniform3iv"));
1101
t_glUniform4f = reinterpret_cast<PFNGLUNIFORM4FPROC>(loadProc("glUniform4f"));
1102
t_glUniform4fv = reinterpret_cast<PFNGLUNIFORM4FVPROC>(loadProc("glUniform4fv"));
1103
t_glUniform4i = reinterpret_cast<PFNGLUNIFORM4IPROC>(loadProc("glUniform4i"));
1104
t_glUniform4iv = reinterpret_cast<PFNGLUNIFORM4IVPROC>(loadProc("glUniform4iv"));
1105
t_glUniformMatrix2fv =
1106
reinterpret_cast<PFNGLUNIFORMMATRIX2FVPROC>(loadProc("glUniformMatrix2fv"));
1107
t_glUniformMatrix3fv =
1108
reinterpret_cast<PFNGLUNIFORMMATRIX3FVPROC>(loadProc("glUniformMatrix3fv"));
1109
t_glUniformMatrix4fv =
1110
reinterpret_cast<PFNGLUNIFORMMATRIX4FVPROC>(loadProc("glUniformMatrix4fv"));
1111
t_glUseProgram = reinterpret_cast<PFNGLUSEPROGRAMPROC>(loadProc("glUseProgram"));
1112
t_glValidateProgram = reinterpret_cast<PFNGLVALIDATEPROGRAMPROC>(loadProc("glValidateProgram"));
1113
t_glVertexAttrib1f = reinterpret_cast<PFNGLVERTEXATTRIB1FPROC>(loadProc("glVertexAttrib1f"));
1114
t_glVertexAttrib1fv = reinterpret_cast<PFNGLVERTEXATTRIB1FVPROC>(loadProc("glVertexAttrib1fv"));
1115
t_glVertexAttrib2f = reinterpret_cast<PFNGLVERTEXATTRIB2FPROC>(loadProc("glVertexAttrib2f"));
1116
t_glVertexAttrib2fv = reinterpret_cast<PFNGLVERTEXATTRIB2FVPROC>(loadProc("glVertexAttrib2fv"));
1117
t_glVertexAttrib3f = reinterpret_cast<PFNGLVERTEXATTRIB3FPROC>(loadProc("glVertexAttrib3f"));
1118
t_glVertexAttrib3fv = reinterpret_cast<PFNGLVERTEXATTRIB3FVPROC>(loadProc("glVertexAttrib3fv"));
1119
t_glVertexAttrib4f = reinterpret_cast<PFNGLVERTEXATTRIB4FPROC>(loadProc("glVertexAttrib4f"));
1120
t_glVertexAttrib4fv = reinterpret_cast<PFNGLVERTEXATTRIB4FVPROC>(loadProc("glVertexAttrib4fv"));
1121
t_glVertexAttribPointer =
1122
reinterpret_cast<PFNGLVERTEXATTRIBPOINTERPROC>(loadProc("glVertexAttribPointer"));
1123
t_glViewport = reinterpret_cast<PFNGLVIEWPORTPROC>(loadProc("glViewport"));
1124
t_glReadBuffer = reinterpret_cast<PFNGLREADBUFFERPROC>(loadProc("glReadBuffer"));
1125
t_glDrawRangeElements =
1126
reinterpret_cast<PFNGLDRAWRANGEELEMENTSPROC>(loadProc("glDrawRangeElements"));
1127
t_glTexImage3D = reinterpret_cast<PFNGLTEXIMAGE3DPROC>(loadProc("glTexImage3D"));
1128
t_glTexSubImage3D = reinterpret_cast<PFNGLTEXSUBIMAGE3DPROC>(loadProc("glTexSubImage3D"));
1129
t_glCopyTexSubImage3D =
1130
reinterpret_cast<PFNGLCOPYTEXSUBIMAGE3DPROC>(loadProc("glCopyTexSubImage3D"));
1131
t_glCompressedTexImage3D =
1132
reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE3DPROC>(loadProc("glCompressedTexImage3D"));
1133
t_glCompressedTexSubImage3D =
1134
reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC>(loadProc("glCompressedTexSubImage3D"));
1135
t_glGenQueries = reinterpret_cast<PFNGLGENQUERIESPROC>(loadProc("glGenQueries"));
1136
t_glDeleteQueries = reinterpret_cast<PFNGLDELETEQUERIESPROC>(loadProc("glDeleteQueries"));
1137
t_glIsQuery = reinterpret_cast<PFNGLISQUERYPROC>(loadProc("glIsQuery"));
1138
t_glBeginQuery = reinterpret_cast<PFNGLBEGINQUERYPROC>(loadProc("glBeginQuery"));
1139
t_glEndQuery = reinterpret_cast<PFNGLENDQUERYPROC>(loadProc("glEndQuery"));
1140
t_glGetQueryiv = reinterpret_cast<PFNGLGETQUERYIVPROC>(loadProc("glGetQueryiv"));
1141
t_glGetQueryObjectuiv =
1142
reinterpret_cast<PFNGLGETQUERYOBJECTUIVPROC>(loadProc("glGetQueryObjectuiv"));
1143
t_glUnmapBuffer = reinterpret_cast<PFNGLUNMAPBUFFERPROC>(loadProc("glUnmapBuffer"));
1144
t_glGetBufferPointerv =
1145
reinterpret_cast<PFNGLGETBUFFERPOINTERVPROC>(loadProc("glGetBufferPointerv"));
1146
t_glDrawBuffers = reinterpret_cast<PFNGLDRAWBUFFERSPROC>(loadProc("glDrawBuffers"));
1147
t_glUniformMatrix2x3fv =
1148
reinterpret_cast<PFNGLUNIFORMMATRIX2X3FVPROC>(loadProc("glUniformMatrix2x3fv"));
1149
t_glUniformMatrix3x2fv =
1150
reinterpret_cast<PFNGLUNIFORMMATRIX3X2FVPROC>(loadProc("glUniformMatrix3x2fv"));
1151
t_glUniformMatrix2x4fv =
1152
reinterpret_cast<PFNGLUNIFORMMATRIX2X4FVPROC>(loadProc("glUniformMatrix2x4fv"));
1153
t_glUniformMatrix4x2fv =
1154
reinterpret_cast<PFNGLUNIFORMMATRIX4X2FVPROC>(loadProc("glUniformMatrix4x2fv"));
1155
t_glUniformMatrix3x4fv =
1156
reinterpret_cast<PFNGLUNIFORMMATRIX3X4FVPROC>(loadProc("glUniformMatrix3x4fv"));
1157
t_glUniformMatrix4x3fv =
1158
reinterpret_cast<PFNGLUNIFORMMATRIX4X3FVPROC>(loadProc("glUniformMatrix4x3fv"));
1159
t_glBlitFramebuffer = reinterpret_cast<PFNGLBLITFRAMEBUFFERPROC>(loadProc("glBlitFramebuffer"));
1160
t_glRenderbufferStorageMultisample = reinterpret_cast<PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC>(
1161
loadProc("glRenderbufferStorageMultisample"));
1162
t_glFramebufferTextureLayer =
1163
reinterpret_cast<PFNGLFRAMEBUFFERTEXTURELAYERPROC>(loadProc("glFramebufferTextureLayer"));
1164
t_glMapBufferRange = reinterpret_cast<PFNGLMAPBUFFERRANGEPROC>(loadProc("glMapBufferRange"));
1165
t_glFlushMappedBufferRange =
1166
reinterpret_cast<PFNGLFLUSHMAPPEDBUFFERRANGEPROC>(loadProc("glFlushMappedBufferRange"));
1167
t_glBindVertexArray = reinterpret_cast<PFNGLBINDVERTEXARRAYPROC>(loadProc("glBindVertexArray"));
1168
t_glDeleteVertexArrays =
1169
reinterpret_cast<PFNGLDELETEVERTEXARRAYSPROC>(loadProc("glDeleteVertexArrays"));
1170
t_glGenVertexArrays = reinterpret_cast<PFNGLGENVERTEXARRAYSPROC>(loadProc("glGenVertexArrays"));
1171
t_glIsVertexArray = reinterpret_cast<PFNGLISVERTEXARRAYPROC>(loadProc("glIsVertexArray"));
1172
t_glGetIntegeri_v = reinterpret_cast<PFNGLGETINTEGERI_VPROC>(loadProc("glGetIntegeri_v"));
1173
t_glBeginTransformFeedback =
1174
reinterpret_cast<PFNGLBEGINTRANSFORMFEEDBACKPROC>(loadProc("glBeginTransformFeedback"));
1175
t_glEndTransformFeedback =
1176
reinterpret_cast<PFNGLENDTRANSFORMFEEDBACKPROC>(loadProc("glEndTransformFeedback"));
1177
t_glBindBufferRange = reinterpret_cast<PFNGLBINDBUFFERRANGEPROC>(loadProc("glBindBufferRange"));
1178
t_glBindBufferBase = reinterpret_cast<PFNGLBINDBUFFERBASEPROC>(loadProc("glBindBufferBase"));
1179
t_glTransformFeedbackVaryings = reinterpret_cast<PFNGLTRANSFORMFEEDBACKVARYINGSPROC>(
1180
loadProc("glTransformFeedbackVaryings"));
1181
t_glGetTransformFeedbackVarying = reinterpret_cast<PFNGLGETTRANSFORMFEEDBACKVARYINGPROC>(
1182
loadProc("glGetTransformFeedbackVarying"));
1183
t_glVertexAttribIPointer =
1184
reinterpret_cast<PFNGLVERTEXATTRIBIPOINTERPROC>(loadProc("glVertexAttribIPointer"));
1185
t_glGetVertexAttribIiv =
1186
reinterpret_cast<PFNGLGETVERTEXATTRIBIIVPROC>(loadProc("glGetVertexAttribIiv"));
1187
t_glGetVertexAttribIuiv =
1188
reinterpret_cast<PFNGLGETVERTEXATTRIBIUIVPROC>(loadProc("glGetVertexAttribIuiv"));
1189
t_glVertexAttribI4i = reinterpret_cast<PFNGLVERTEXATTRIBI4IPROC>(loadProc("glVertexAttribI4i"));
1190
t_glVertexAttribI4ui =
1191
reinterpret_cast<PFNGLVERTEXATTRIBI4UIPROC>(loadProc("glVertexAttribI4ui"));
1192
t_glVertexAttribI4iv =
1193
reinterpret_cast<PFNGLVERTEXATTRIBI4IVPROC>(loadProc("glVertexAttribI4iv"));
1194
t_glVertexAttribI4uiv =
1195
reinterpret_cast<PFNGLVERTEXATTRIBI4UIVPROC>(loadProc("glVertexAttribI4uiv"));
1196
t_glGetUniformuiv = reinterpret_cast<PFNGLGETUNIFORMUIVPROC>(loadProc("glGetUniformuiv"));
1197
t_glGetFragDataLocation =
1198
reinterpret_cast<PFNGLGETFRAGDATALOCATIONPROC>(loadProc("glGetFragDataLocation"));
1199
t_glUniform1ui = reinterpret_cast<PFNGLUNIFORM1UIPROC>(loadProc("glUniform1ui"));
1200
t_glUniform2ui = reinterpret_cast<PFNGLUNIFORM2UIPROC>(loadProc("glUniform2ui"));
1201
t_glUniform3ui = reinterpret_cast<PFNGLUNIFORM3UIPROC>(loadProc("glUniform3ui"));
1202
t_glUniform4ui = reinterpret_cast<PFNGLUNIFORM4UIPROC>(loadProc("glUniform4ui"));
1203
t_glUniform1uiv = reinterpret_cast<PFNGLUNIFORM1UIVPROC>(loadProc("glUniform1uiv"));
1204
t_glUniform2uiv = reinterpret_cast<PFNGLUNIFORM2UIVPROC>(loadProc("glUniform2uiv"));
1205
t_glUniform3uiv = reinterpret_cast<PFNGLUNIFORM3UIVPROC>(loadProc("glUniform3uiv"));
1206
t_glUniform4uiv = reinterpret_cast<PFNGLUNIFORM4UIVPROC>(loadProc("glUniform4uiv"));
1207
t_glClearBufferiv = reinterpret_cast<PFNGLCLEARBUFFERIVPROC>(loadProc("glClearBufferiv"));
1208
t_glClearBufferuiv = reinterpret_cast<PFNGLCLEARBUFFERUIVPROC>(loadProc("glClearBufferuiv"));
1209
t_glClearBufferfv = reinterpret_cast<PFNGLCLEARBUFFERFVPROC>(loadProc("glClearBufferfv"));
1210
t_glClearBufferfi = reinterpret_cast<PFNGLCLEARBUFFERFIPROC>(loadProc("glClearBufferfi"));
1211
t_glGetStringi = reinterpret_cast<PFNGLGETSTRINGIPROC>(loadProc("glGetStringi"));
1212
t_glCopyBufferSubData =
1213
reinterpret_cast<PFNGLCOPYBUFFERSUBDATAPROC>(loadProc("glCopyBufferSubData"));
1214
t_glGetUniformIndices =
1215
reinterpret_cast<PFNGLGETUNIFORMINDICESPROC>(loadProc("glGetUniformIndices"));
1216
t_glGetActiveUniformsiv =
1217
reinterpret_cast<PFNGLGETACTIVEUNIFORMSIVPROC>(loadProc("glGetActiveUniformsiv"));
1218
t_glGetUniformBlockIndex =
1219
reinterpret_cast<PFNGLGETUNIFORMBLOCKINDEXPROC>(loadProc("glGetUniformBlockIndex"));
1220
t_glGetActiveUniformBlockiv =
1221
reinterpret_cast<PFNGLGETACTIVEUNIFORMBLOCKIVPROC>(loadProc("glGetActiveUniformBlockiv"));
1222
t_glGetActiveUniformBlockName = reinterpret_cast<PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC>(
1223
loadProc("glGetActiveUniformBlockName"));
1224
t_glUniformBlockBinding =
1225
reinterpret_cast<PFNGLUNIFORMBLOCKBINDINGPROC>(loadProc("glUniformBlockBinding"));
1226
t_glDrawArraysInstanced =
1227
reinterpret_cast<PFNGLDRAWARRAYSINSTANCEDPROC>(loadProc("glDrawArraysInstanced"));
1228
t_glDrawElementsInstanced =
1229
reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDPROC>(loadProc("glDrawElementsInstanced"));
1230
t_glFenceSync = reinterpret_cast<PFNGLFENCESYNCPROC>(loadProc("glFenceSync"));
1231
t_glIsSync = reinterpret_cast<PFNGLISSYNCPROC>(loadProc("glIsSync"));
1232
t_glDeleteSync = reinterpret_cast<PFNGLDELETESYNCPROC>(loadProc("glDeleteSync"));
1233
t_glClientWaitSync = reinterpret_cast<PFNGLCLIENTWAITSYNCPROC>(loadProc("glClientWaitSync"));
1234
t_glWaitSync = reinterpret_cast<PFNGLWAITSYNCPROC>(loadProc("glWaitSync"));
1235
t_glGetInteger64v = reinterpret_cast<PFNGLGETINTEGER64VPROC>(loadProc("glGetInteger64v"));
1236
t_glGetSynciv = reinterpret_cast<PFNGLGETSYNCIVPROC>(loadProc("glGetSynciv"));
1237
t_glGetInteger64i_v = reinterpret_cast<PFNGLGETINTEGER64I_VPROC>(loadProc("glGetInteger64i_v"));
1238
t_glGetBufferParameteri64v =
1239
reinterpret_cast<PFNGLGETBUFFERPARAMETERI64VPROC>(loadProc("glGetBufferParameteri64v"));
1240
t_glGenSamplers = reinterpret_cast<PFNGLGENSAMPLERSPROC>(loadProc("glGenSamplers"));
1241
t_glDeleteSamplers = reinterpret_cast<PFNGLDELETESAMPLERSPROC>(loadProc("glDeleteSamplers"));
1242
t_glIsSampler = reinterpret_cast<PFNGLISSAMPLERPROC>(loadProc("glIsSampler"));
1243
t_glBindSampler = reinterpret_cast<PFNGLBINDSAMPLERPROC>(loadProc("glBindSampler"));
1244
t_glSamplerParameteri =
1245
reinterpret_cast<PFNGLSAMPLERPARAMETERIPROC>(loadProc("glSamplerParameteri"));
1246
t_glSamplerParameteriv =
1247
reinterpret_cast<PFNGLSAMPLERPARAMETERIVPROC>(loadProc("glSamplerParameteriv"));
1248
t_glSamplerParameterf =
1249
reinterpret_cast<PFNGLSAMPLERPARAMETERFPROC>(loadProc("glSamplerParameterf"));
1250
t_glSamplerParameterfv =
1251
reinterpret_cast<PFNGLSAMPLERPARAMETERFVPROC>(loadProc("glSamplerParameterfv"));
1252
t_glGetSamplerParameteriv =
1253
reinterpret_cast<PFNGLGETSAMPLERPARAMETERIVPROC>(loadProc("glGetSamplerParameteriv"));
1254
t_glGetSamplerParameterfv =
1255
reinterpret_cast<PFNGLGETSAMPLERPARAMETERFVPROC>(loadProc("glGetSamplerParameterfv"));
1256
t_glVertexAttribDivisor =
1257
reinterpret_cast<PFNGLVERTEXATTRIBDIVISORPROC>(loadProc("glVertexAttribDivisor"));
1258
t_glBindTransformFeedback =
1259
reinterpret_cast<PFNGLBINDTRANSFORMFEEDBACKPROC>(loadProc("glBindTransformFeedback"));
1260
t_glDeleteTransformFeedbacks =
1261
reinterpret_cast<PFNGLDELETETRANSFORMFEEDBACKSPROC>(loadProc("glDeleteTransformFeedbacks"));
1262
t_glGenTransformFeedbacks =
1263
reinterpret_cast<PFNGLGENTRANSFORMFEEDBACKSPROC>(loadProc("glGenTransformFeedbacks"));
1264
t_glIsTransformFeedback =
1265
reinterpret_cast<PFNGLISTRANSFORMFEEDBACKPROC>(loadProc("glIsTransformFeedback"));
1266
t_glPauseTransformFeedback =
1267
reinterpret_cast<PFNGLPAUSETRANSFORMFEEDBACKPROC>(loadProc("glPauseTransformFeedback"));
1268
t_glResumeTransformFeedback =
1269
reinterpret_cast<PFNGLRESUMETRANSFORMFEEDBACKPROC>(loadProc("glResumeTransformFeedback"));
1270
t_glGetProgramBinary =
1271
reinterpret_cast<PFNGLGETPROGRAMBINARYPROC>(loadProc("glGetProgramBinary"));
1272
t_glProgramBinary = reinterpret_cast<PFNGLPROGRAMBINARYPROC>(loadProc("glProgramBinary"));
1273
t_glProgramParameteri =
1274
reinterpret_cast<PFNGLPROGRAMPARAMETERIPROC>(loadProc("glProgramParameteri"));
1275
t_glInvalidateFramebuffer =
1276
reinterpret_cast<PFNGLINVALIDATEFRAMEBUFFERPROC>(loadProc("glInvalidateFramebuffer"));
1277
t_glInvalidateSubFramebuffer =
1278
reinterpret_cast<PFNGLINVALIDATESUBFRAMEBUFFERPROC>(loadProc("glInvalidateSubFramebuffer"));
1279
t_glTexStorage2D = reinterpret_cast<PFNGLTEXSTORAGE2DPROC>(loadProc("glTexStorage2D"));
1280
t_glTexStorage3D = reinterpret_cast<PFNGLTEXSTORAGE3DPROC>(loadProc("glTexStorage3D"));
1281
t_glGetInternalformativ =
1282
reinterpret_cast<PFNGLGETINTERNALFORMATIVPROC>(loadProc("glGetInternalformativ"));
1283
t_glDispatchCompute = reinterpret_cast<PFNGLDISPATCHCOMPUTEPROC>(loadProc("glDispatchCompute"));
1284
t_glDispatchComputeIndirect =
1285
reinterpret_cast<PFNGLDISPATCHCOMPUTEINDIRECTPROC>(loadProc("glDispatchComputeIndirect"));
1286
t_glDrawArraysIndirect =
1287
reinterpret_cast<PFNGLDRAWARRAYSINDIRECTPROC>(loadProc("glDrawArraysIndirect"));
1288
t_glDrawElementsIndirect =
1289
reinterpret_cast<PFNGLDRAWELEMENTSINDIRECTPROC>(loadProc("glDrawElementsIndirect"));
1290
t_glFramebufferParameteri =
1291
reinterpret_cast<PFNGLFRAMEBUFFERPARAMETERIPROC>(loadProc("glFramebufferParameteri"));
1292
t_glGetFramebufferParameteriv = reinterpret_cast<PFNGLGETFRAMEBUFFERPARAMETERIVPROC>(
1293
loadProc("glGetFramebufferParameteriv"));
1294
t_glGetProgramInterfaceiv =
1295
reinterpret_cast<PFNGLGETPROGRAMINTERFACEIVPROC>(loadProc("glGetProgramInterfaceiv"));
1296
t_glGetProgramResourceIndex =
1297
reinterpret_cast<PFNGLGETPROGRAMRESOURCEINDEXPROC>(loadProc("glGetProgramResourceIndex"));
1298
t_glGetProgramResourceName =
1299
reinterpret_cast<PFNGLGETPROGRAMRESOURCENAMEPROC>(loadProc("glGetProgramResourceName"));
1300
t_glGetProgramResourceiv =
1301
reinterpret_cast<PFNGLGETPROGRAMRESOURCEIVPROC>(loadProc("glGetProgramResourceiv"));
1302
t_glGetProgramResourceLocation = reinterpret_cast<PFNGLGETPROGRAMRESOURCELOCATIONPROC>(
1303
loadProc("glGetProgramResourceLocation"));
1304
t_glUseProgramStages =
1305
reinterpret_cast<PFNGLUSEPROGRAMSTAGESPROC>(loadProc("glUseProgramStages"));
1306
t_glActiveShaderProgram =
1307
reinterpret_cast<PFNGLACTIVESHADERPROGRAMPROC>(loadProc("glActiveShaderProgram"));
1308
t_glCreateShaderProgramv =
1309
reinterpret_cast<PFNGLCREATESHADERPROGRAMVPROC>(loadProc("glCreateShaderProgramv"));
1310
t_glBindProgramPipeline =
1311
reinterpret_cast<PFNGLBINDPROGRAMPIPELINEPROC>(loadProc("glBindProgramPipeline"));
1312
t_glDeleteProgramPipelines =
1313
reinterpret_cast<PFNGLDELETEPROGRAMPIPELINESPROC>(loadProc("glDeleteProgramPipelines"));
1314
t_glGenProgramPipelines =
1315
reinterpret_cast<PFNGLGENPROGRAMPIPELINESPROC>(loadProc("glGenProgramPipelines"));
1316
t_glIsProgramPipeline =
1317
reinterpret_cast<PFNGLISPROGRAMPIPELINEPROC>(loadProc("glIsProgramPipeline"));
1318
t_glGetProgramPipelineiv =
1319
reinterpret_cast<PFNGLGETPROGRAMPIPELINEIVPROC>(loadProc("glGetProgramPipelineiv"));
1320
t_glProgramUniform1i =
1321
reinterpret_cast<PFNGLPROGRAMUNIFORM1IPROC>(loadProc("glProgramUniform1i"));
1322
t_glProgramUniform2i =
1323
reinterpret_cast<PFNGLPROGRAMUNIFORM2IPROC>(loadProc("glProgramUniform2i"));
1324
t_glProgramUniform3i =
1325
reinterpret_cast<PFNGLPROGRAMUNIFORM3IPROC>(loadProc("glProgramUniform3i"));
1326
t_glProgramUniform4i =
1327
reinterpret_cast<PFNGLPROGRAMUNIFORM4IPROC>(loadProc("glProgramUniform4i"));
1328
t_glProgramUniform1ui =
1329
reinterpret_cast<PFNGLPROGRAMUNIFORM1UIPROC>(loadProc("glProgramUniform1ui"));
1330
t_glProgramUniform2ui =
1331
reinterpret_cast<PFNGLPROGRAMUNIFORM2UIPROC>(loadProc("glProgramUniform2ui"));
1332
t_glProgramUniform3ui =
1333
reinterpret_cast<PFNGLPROGRAMUNIFORM3UIPROC>(loadProc("glProgramUniform3ui"));
1334
t_glProgramUniform4ui =
1335
reinterpret_cast<PFNGLPROGRAMUNIFORM4UIPROC>(loadProc("glProgramUniform4ui"));
1336
t_glProgramUniform1f =
1337
reinterpret_cast<PFNGLPROGRAMUNIFORM1FPROC>(loadProc("glProgramUniform1f"));
1338
t_glProgramUniform2f =
1339
reinterpret_cast<PFNGLPROGRAMUNIFORM2FPROC>(loadProc("glProgramUniform2f"));
1340
t_glProgramUniform3f =
1341
reinterpret_cast<PFNGLPROGRAMUNIFORM3FPROC>(loadProc("glProgramUniform3f"));
1342
t_glProgramUniform4f =
1343
reinterpret_cast<PFNGLPROGRAMUNIFORM4FPROC>(loadProc("glProgramUniform4f"));
1344
t_glProgramUniform1iv =
1345
reinterpret_cast<PFNGLPROGRAMUNIFORM1IVPROC>(loadProc("glProgramUniform1iv"));
1346
t_glProgramUniform2iv =
1347
reinterpret_cast<PFNGLPROGRAMUNIFORM2IVPROC>(loadProc("glProgramUniform2iv"));
1348
t_glProgramUniform3iv =
1349
reinterpret_cast<PFNGLPROGRAMUNIFORM3IVPROC>(loadProc("glProgramUniform3iv"));
1350
t_glProgramUniform4iv =
1351
reinterpret_cast<PFNGLPROGRAMUNIFORM4IVPROC>(loadProc("glProgramUniform4iv"));
1352
t_glProgramUniform1uiv =
1353
reinterpret_cast<PFNGLPROGRAMUNIFORM1UIVPROC>(loadProc("glProgramUniform1uiv"));
1354
t_glProgramUniform2uiv =
1355
reinterpret_cast<PFNGLPROGRAMUNIFORM2UIVPROC>(loadProc("glProgramUniform2uiv"));
1356
t_glProgramUniform3uiv =
1357
reinterpret_cast<PFNGLPROGRAMUNIFORM3UIVPROC>(loadProc("glProgramUniform3uiv"));
1358
t_glProgramUniform4uiv =
1359
reinterpret_cast<PFNGLPROGRAMUNIFORM4UIVPROC>(loadProc("glProgramUniform4uiv"));
1360
t_glProgramUniform1fv =
1361
reinterpret_cast<PFNGLPROGRAMUNIFORM1FVPROC>(loadProc("glProgramUniform1fv"));
1362
t_glProgramUniform2fv =
1363
reinterpret_cast<PFNGLPROGRAMUNIFORM2FVPROC>(loadProc("glProgramUniform2fv"));
1364
t_glProgramUniform3fv =
1365
reinterpret_cast<PFNGLPROGRAMUNIFORM3FVPROC>(loadProc("glProgramUniform3fv"));
1366
t_glProgramUniform4fv =
1367
reinterpret_cast<PFNGLPROGRAMUNIFORM4FVPROC>(loadProc("glProgramUniform4fv"));
1368
t_glProgramUniformMatrix2fv =
1369
reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX2FVPROC>(loadProc("glProgramUniformMatrix2fv"));
1370
t_glProgramUniformMatrix3fv =
1371
reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX3FVPROC>(loadProc("glProgramUniformMatrix3fv"));
1372
t_glProgramUniformMatrix4fv =
1373
reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX4FVPROC>(loadProc("glProgramUniformMatrix4fv"));
1374
t_glProgramUniformMatrix2x3fv = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC>(
1375
loadProc("glProgramUniformMatrix2x3fv"));
1376
t_glProgramUniformMatrix3x2fv = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC>(
1377
loadProc("glProgramUniformMatrix3x2fv"));
1378
t_glProgramUniformMatrix2x4fv = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC>(
1379
loadProc("glProgramUniformMatrix2x4fv"));
1380
t_glProgramUniformMatrix4x2fv = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC>(
1381
loadProc("glProgramUniformMatrix4x2fv"));
1382
t_glProgramUniformMatrix3x4fv = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC>(
1383
loadProc("glProgramUniformMatrix3x4fv"));
1384
t_glProgramUniformMatrix4x3fv = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC>(
1385
loadProc("glProgramUniformMatrix4x3fv"));
1386
t_glValidateProgramPipeline =
1387
reinterpret_cast<PFNGLVALIDATEPROGRAMPIPELINEPROC>(loadProc("glValidateProgramPipeline"));
1388
t_glGetProgramPipelineInfoLog = reinterpret_cast<PFNGLGETPROGRAMPIPELINEINFOLOGPROC>(
1389
loadProc("glGetProgramPipelineInfoLog"));
1390
t_glBindImageTexture =
1391
reinterpret_cast<PFNGLBINDIMAGETEXTUREPROC>(loadProc("glBindImageTexture"));
1392
t_glGetBooleani_v = reinterpret_cast<PFNGLGETBOOLEANI_VPROC>(loadProc("glGetBooleani_v"));
1393
t_glMemoryBarrier = reinterpret_cast<PFNGLMEMORYBARRIERPROC>(loadProc("glMemoryBarrier"));
1394
t_glMemoryBarrierByRegion =
1395
reinterpret_cast<PFNGLMEMORYBARRIERBYREGIONPROC>(loadProc("glMemoryBarrierByRegion"));
1396
t_glTexStorage2DMultisample =
1397
reinterpret_cast<PFNGLTEXSTORAGE2DMULTISAMPLEPROC>(loadProc("glTexStorage2DMultisample"));
1398
t_glGetMultisamplefv =
1399
reinterpret_cast<PFNGLGETMULTISAMPLEFVPROC>(loadProc("glGetMultisamplefv"));
1400
t_glSampleMaski = reinterpret_cast<PFNGLSAMPLEMASKIPROC>(loadProc("glSampleMaski"));
1401
t_glGetTexLevelParameteriv =
1402
reinterpret_cast<PFNGLGETTEXLEVELPARAMETERIVPROC>(loadProc("glGetTexLevelParameteriv"));
1403
t_glGetTexLevelParameterfv =
1404
reinterpret_cast<PFNGLGETTEXLEVELPARAMETERFVPROC>(loadProc("glGetTexLevelParameterfv"));
1405
t_glBindVertexBuffer =
1406
reinterpret_cast<PFNGLBINDVERTEXBUFFERPROC>(loadProc("glBindVertexBuffer"));
1407
t_glVertexAttribFormat =
1408
reinterpret_cast<PFNGLVERTEXATTRIBFORMATPROC>(loadProc("glVertexAttribFormat"));
1409
t_glVertexAttribIFormat =
1410
reinterpret_cast<PFNGLVERTEXATTRIBIFORMATPROC>(loadProc("glVertexAttribIFormat"));
1411
t_glVertexAttribBinding =
1412
reinterpret_cast<PFNGLVERTEXATTRIBBINDINGPROC>(loadProc("glVertexAttribBinding"));
1413
t_glVertexBindingDivisor =
1414
reinterpret_cast<PFNGLVERTEXBINDINGDIVISORPROC>(loadProc("glVertexBindingDivisor"));
1415
t_glBlendBarrier = reinterpret_cast<PFNGLBLENDBARRIERPROC>(loadProc("glBlendBarrier"));
1416
t_glCopyImageSubData =
1417
reinterpret_cast<PFNGLCOPYIMAGESUBDATAPROC>(loadProc("glCopyImageSubData"));
1418
t_glDebugMessageControl =
1419
reinterpret_cast<PFNGLDEBUGMESSAGECONTROLPROC>(loadProc("glDebugMessageControl"));
1420
t_glDebugMessageInsert =
1421
reinterpret_cast<PFNGLDEBUGMESSAGEINSERTPROC>(loadProc("glDebugMessageInsert"));
1422
t_glDebugMessageCallback =
1423
reinterpret_cast<PFNGLDEBUGMESSAGECALLBACKPROC>(loadProc("glDebugMessageCallback"));
1424
t_glGetDebugMessageLog =
1425
reinterpret_cast<PFNGLGETDEBUGMESSAGELOGPROC>(loadProc("glGetDebugMessageLog"));
1426
t_glPushDebugGroup = reinterpret_cast<PFNGLPUSHDEBUGGROUPPROC>(loadProc("glPushDebugGroup"));
1427
t_glPopDebugGroup = reinterpret_cast<PFNGLPOPDEBUGGROUPPROC>(loadProc("glPopDebugGroup"));
1428
t_glObjectLabel = reinterpret_cast<PFNGLOBJECTLABELPROC>(loadProc("glObjectLabel"));
1429
t_glGetObjectLabel = reinterpret_cast<PFNGLGETOBJECTLABELPROC>(loadProc("glGetObjectLabel"));
1430
t_glObjectPtrLabel = reinterpret_cast<PFNGLOBJECTPTRLABELPROC>(loadProc("glObjectPtrLabel"));
1431
t_glGetObjectPtrLabel =
1432
reinterpret_cast<PFNGLGETOBJECTPTRLABELPROC>(loadProc("glGetObjectPtrLabel"));
1433
t_glGetPointerv = reinterpret_cast<PFNGLGETPOINTERVPROC>(loadProc("glGetPointerv"));
1434
t_glEnablei = reinterpret_cast<PFNGLENABLEIPROC>(loadProc("glEnablei"));
1435
t_glDisablei = reinterpret_cast<PFNGLDISABLEIPROC>(loadProc("glDisablei"));
1436
t_glBlendEquationi = reinterpret_cast<PFNGLBLENDEQUATIONIPROC>(loadProc("glBlendEquationi"));
1437
t_glBlendEquationSeparatei =
1438
reinterpret_cast<PFNGLBLENDEQUATIONSEPARATEIPROC>(loadProc("glBlendEquationSeparatei"));
1439
t_glBlendFunci = reinterpret_cast<PFNGLBLENDFUNCIPROC>(loadProc("glBlendFunci"));
1440
t_glBlendFuncSeparatei =
1441
reinterpret_cast<PFNGLBLENDFUNCSEPARATEIPROC>(loadProc("glBlendFuncSeparatei"));
1442
t_glColorMaski = reinterpret_cast<PFNGLCOLORMASKIPROC>(loadProc("glColorMaski"));
1443
t_glIsEnabledi = reinterpret_cast<PFNGLISENABLEDIPROC>(loadProc("glIsEnabledi"));
1444
t_glDrawElementsBaseVertex =
1445
reinterpret_cast<PFNGLDRAWELEMENTSBASEVERTEXPROC>(loadProc("glDrawElementsBaseVertex"));
1446
t_glDrawRangeElementsBaseVertex = reinterpret_cast<PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC>(
1447
loadProc("glDrawRangeElementsBaseVertex"));
1448
t_glDrawElementsInstancedBaseVertex =
1449
reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC>(
1450
loadProc("glDrawElementsInstancedBaseVertex"));
1451
t_glFramebufferTexture =
1452
reinterpret_cast<PFNGLFRAMEBUFFERTEXTUREPROC>(loadProc("glFramebufferTexture"));
1453
t_glPrimitiveBoundingBox =
1454
reinterpret_cast<PFNGLPRIMITIVEBOUNDINGBOXPROC>(loadProc("glPrimitiveBoundingBox"));
1455
t_glGetGraphicsResetStatus =
1456
reinterpret_cast<PFNGLGETGRAPHICSRESETSTATUSPROC>(loadProc("glGetGraphicsResetStatus"));
1457
t_glReadnPixels = reinterpret_cast<PFNGLREADNPIXELSPROC>(loadProc("glReadnPixels"));
1458
t_glGetnUniformfv = reinterpret_cast<PFNGLGETNUNIFORMFVPROC>(loadProc("glGetnUniformfv"));
1459
t_glGetnUniformiv = reinterpret_cast<PFNGLGETNUNIFORMIVPROC>(loadProc("glGetnUniformiv"));
1460
t_glGetnUniformuiv = reinterpret_cast<PFNGLGETNUNIFORMUIVPROC>(loadProc("glGetnUniformuiv"));
1461
t_glMinSampleShading =
1462
reinterpret_cast<PFNGLMINSAMPLESHADINGPROC>(loadProc("glMinSampleShading"));
1463
t_glPatchParameteri = reinterpret_cast<PFNGLPATCHPARAMETERIPROC>(loadProc("glPatchParameteri"));
1464
t_glTexParameterIiv = reinterpret_cast<PFNGLTEXPARAMETERIIVPROC>(loadProc("glTexParameterIiv"));
1465
t_glTexParameterIuiv =
1466
reinterpret_cast<PFNGLTEXPARAMETERIUIVPROC>(loadProc("glTexParameterIuiv"));
1467
t_glGetTexParameterIiv =
1468
reinterpret_cast<PFNGLGETTEXPARAMETERIIVPROC>(loadProc("glGetTexParameterIiv"));
1469
t_glGetTexParameterIuiv =
1470
reinterpret_cast<PFNGLGETTEXPARAMETERIUIVPROC>(loadProc("glGetTexParameterIuiv"));
1471
t_glSamplerParameterIiv =
1472
reinterpret_cast<PFNGLSAMPLERPARAMETERIIVPROC>(loadProc("glSamplerParameterIiv"));
1473
t_glSamplerParameterIuiv =
1474
reinterpret_cast<PFNGLSAMPLERPARAMETERIUIVPROC>(loadProc("glSamplerParameterIuiv"));
1475
t_glGetSamplerParameterIiv =
1476
reinterpret_cast<PFNGLGETSAMPLERPARAMETERIIVPROC>(loadProc("glGetSamplerParameterIiv"));
1477
t_glGetSamplerParameterIuiv =
1478
reinterpret_cast<PFNGLGETSAMPLERPARAMETERIUIVPROC>(loadProc("glGetSamplerParameterIuiv"));
1479
t_glTexBuffer = reinterpret_cast<PFNGLTEXBUFFERPROC>(loadProc("glTexBuffer"));
1480
t_glTexBufferRange = reinterpret_cast<PFNGLTEXBUFFERRANGEPROC>(loadProc("glTexBufferRange"));
1481
t_glTexStorage3DMultisample =
1482
reinterpret_cast<PFNGLTEXSTORAGE3DMULTISAMPLEPROC>(loadProc("glTexStorage3DMultisample"));
1483
t_glDrawArraysInstancedBaseInstanceANGLE =
1484
reinterpret_cast<PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC>(
1485
loadProc("glDrawArraysInstancedBaseInstanceANGLE"));
1486
t_glDrawElementsInstancedBaseVertexBaseInstanceANGLE =
1487
reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC>(
1488
loadProc("glDrawElementsInstancedBaseVertexBaseInstanceANGLE"));
1489
t_glMultiDrawArraysInstancedBaseInstanceANGLE =
1490
reinterpret_cast<PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC>(
1491
loadProc("glMultiDrawArraysInstancedBaseInstanceANGLE"));
1492
t_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE =
1493
reinterpret_cast<PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC>(
1494
loadProc("glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE"));
1495
t_glCopySubTexture3DANGLE =
1496
reinterpret_cast<PFNGLCOPYSUBTEXTURE3DANGLEPROC>(loadProc("glCopySubTexture3DANGLE"));
1497
t_glCopyTexture3DANGLE =
1498
reinterpret_cast<PFNGLCOPYTEXTURE3DANGLEPROC>(loadProc("glCopyTexture3DANGLE"));
1499
t_glBlitFramebufferANGLE =
1500
reinterpret_cast<PFNGLBLITFRAMEBUFFERANGLEPROC>(loadProc("glBlitFramebufferANGLE"));
1501
t_glRenderbufferStorageMultisampleANGLE =
1502
reinterpret_cast<PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC>(
1503
loadProc("glRenderbufferStorageMultisampleANGLE"));
1504
t_glGetRenderbufferImageANGLE = reinterpret_cast<PFNGLGETRENDERBUFFERIMAGEANGLEPROC>(
1505
loadProc("glGetRenderbufferImageANGLE"));
1506
t_glGetTexImageANGLE =
1507
reinterpret_cast<PFNGLGETTEXIMAGEANGLEPROC>(loadProc("glGetTexImageANGLE"));
1508
t_glGetTexLevelParameterfvANGLE = reinterpret_cast<PFNGLGETTEXLEVELPARAMETERFVANGLEPROC>(
1509
loadProc("glGetTexLevelParameterfvANGLE"));
1510
t_glGetTexLevelParameterivANGLE = reinterpret_cast<PFNGLGETTEXLEVELPARAMETERIVANGLEPROC>(
1511
loadProc("glGetTexLevelParameterivANGLE"));
1512
t_glDrawArraysInstancedANGLE =
1513
reinterpret_cast<PFNGLDRAWARRAYSINSTANCEDANGLEPROC>(loadProc("glDrawArraysInstancedANGLE"));
1514
t_glDrawElementsInstancedANGLE = reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDANGLEPROC>(
1515
loadProc("glDrawElementsInstancedANGLE"));
1516
t_glVertexAttribDivisorANGLE =
1517
reinterpret_cast<PFNGLVERTEXATTRIBDIVISORANGLEPROC>(loadProc("glVertexAttribDivisorANGLE"));
1518
t_glTexStorageMemFlags2DANGLE = reinterpret_cast<PFNGLTEXSTORAGEMEMFLAGS2DANGLEPROC>(
1519
loadProc("glTexStorageMemFlags2DANGLE"));
1520
t_glTexStorageMemFlags2DMultisampleANGLE =
1521
reinterpret_cast<PFNGLTEXSTORAGEMEMFLAGS2DMULTISAMPLEANGLEPROC>(
1522
loadProc("glTexStorageMemFlags2DMultisampleANGLE"));
1523
t_glTexStorageMemFlags3DANGLE = reinterpret_cast<PFNGLTEXSTORAGEMEMFLAGS3DANGLEPROC>(
1524
loadProc("glTexStorageMemFlags3DANGLE"));
1525
t_glTexStorageMemFlags3DMultisampleANGLE =
1526
reinterpret_cast<PFNGLTEXSTORAGEMEMFLAGS3DMULTISAMPLEANGLEPROC>(
1527
loadProc("glTexStorageMemFlags3DMultisampleANGLE"));
1528
t_glImportMemoryZirconHandleANGLE = reinterpret_cast<PFNGLIMPORTMEMORYZIRCONHANDLEANGLEPROC>(
1529
loadProc("glImportMemoryZirconHandleANGLE"));
1530
t_glMultiDrawArraysANGLE =
1531
reinterpret_cast<PFNGLMULTIDRAWARRAYSANGLEPROC>(loadProc("glMultiDrawArraysANGLE"));
1532
t_glMultiDrawArraysInstancedANGLE = reinterpret_cast<PFNGLMULTIDRAWARRAYSINSTANCEDANGLEPROC>(
1533
loadProc("glMultiDrawArraysInstancedANGLE"));
1534
t_glMultiDrawElementsANGLE =
1535
reinterpret_cast<PFNGLMULTIDRAWELEMENTSANGLEPROC>(loadProc("glMultiDrawElementsANGLE"));
1536
t_glMultiDrawElementsInstancedANGLE =
1537
reinterpret_cast<PFNGLMULTIDRAWELEMENTSINSTANCEDANGLEPROC>(
1538
loadProc("glMultiDrawElementsInstancedANGLE"));
1539
t_glProvokingVertexANGLE =
1540
reinterpret_cast<PFNGLPROVOKINGVERTEXANGLEPROC>(loadProc("glProvokingVertexANGLE"));
1541
t_glDisableExtensionANGLE =
1542
reinterpret_cast<PFNGLDISABLEEXTENSIONANGLEPROC>(loadProc("glDisableExtensionANGLE"));
1543
t_glRequestExtensionANGLE =
1544
reinterpret_cast<PFNGLREQUESTEXTENSIONANGLEPROC>(loadProc("glRequestExtensionANGLE"));
1545
t_glCompressedTexImage2DRobustANGLE =
1546
reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLEPROC>(
1547
loadProc("glCompressedTexImage2DRobustANGLE"));
1548
t_glCompressedTexImage3DRobustANGLE =
1549
reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLEPROC>(
1550
loadProc("glCompressedTexImage3DRobustANGLE"));
1551
t_glCompressedTexSubImage2DRobustANGLE =
1552
reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLEPROC>(
1553
loadProc("glCompressedTexSubImage2DRobustANGLE"));
1554
t_glCompressedTexSubImage3DRobustANGLE =
1555
reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLEPROC>(
1556
loadProc("glCompressedTexSubImage3DRobustANGLE"));
1557
t_glGetActiveUniformBlockivRobustANGLE =
1558
reinterpret_cast<PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLEPROC>(
1559
loadProc("glGetActiveUniformBlockivRobustANGLE"));
1560
t_glGetBooleani_vRobustANGLE =
1561
reinterpret_cast<PFNGLGETBOOLEANI_VROBUSTANGLEPROC>(loadProc("glGetBooleani_vRobustANGLE"));
1562
t_glGetBooleanvRobustANGLE =
1563
reinterpret_cast<PFNGLGETBOOLEANVROBUSTANGLEPROC>(loadProc("glGetBooleanvRobustANGLE"));
1564
t_glGetBufferParameteri64vRobustANGLE =
1565
reinterpret_cast<PFNGLGETBUFFERPARAMETERI64VROBUSTANGLEPROC>(
1566
loadProc("glGetBufferParameteri64vRobustANGLE"));
1567
t_glGetBufferParameterivRobustANGLE =
1568
reinterpret_cast<PFNGLGETBUFFERPARAMETERIVROBUSTANGLEPROC>(
1569
loadProc("glGetBufferParameterivRobustANGLE"));
1570
t_glGetBufferPointervRobustANGLE = reinterpret_cast<PFNGLGETBUFFERPOINTERVROBUSTANGLEPROC>(
1571
loadProc("glGetBufferPointervRobustANGLE"));
1572
t_glGetFloatvRobustANGLE =
1573
reinterpret_cast<PFNGLGETFLOATVROBUSTANGLEPROC>(loadProc("glGetFloatvRobustANGLE"));
1574
t_glGetFramebufferAttachmentParameterivRobustANGLE =
1575
reinterpret_cast<PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLEPROC>(
1576
loadProc("glGetFramebufferAttachmentParameterivRobustANGLE"));
1577
t_glGetFramebufferParameterivRobustANGLE =
1578
reinterpret_cast<PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLEPROC>(
1579
loadProc("glGetFramebufferParameterivRobustANGLE"));
1580
t_glGetInteger64i_vRobustANGLE = reinterpret_cast<PFNGLGETINTEGER64I_VROBUSTANGLEPROC>(
1581
loadProc("glGetInteger64i_vRobustANGLE"));
1582
t_glGetInteger64vRobustANGLE =
1583
reinterpret_cast<PFNGLGETINTEGER64VROBUSTANGLEPROC>(loadProc("glGetInteger64vRobustANGLE"));
1584
t_glGetIntegeri_vRobustANGLE =
1585
reinterpret_cast<PFNGLGETINTEGERI_VROBUSTANGLEPROC>(loadProc("glGetIntegeri_vRobustANGLE"));
1586
t_glGetIntegervRobustANGLE =
1587
reinterpret_cast<PFNGLGETINTEGERVROBUSTANGLEPROC>(loadProc("glGetIntegervRobustANGLE"));
1588
t_glGetInternalformativRobustANGLE = reinterpret_cast<PFNGLGETINTERNALFORMATIVROBUSTANGLEPROC>(
1589
loadProc("glGetInternalformativRobustANGLE"));
1590
t_glGetMultisamplefvRobustANGLE = reinterpret_cast<PFNGLGETMULTISAMPLEFVROBUSTANGLEPROC>(
1591
loadProc("glGetMultisamplefvRobustANGLE"));
1592
t_glGetPointervRobustANGLERobustANGLE =
1593
reinterpret_cast<PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLEPROC>(
1594
loadProc("glGetPointervRobustANGLERobustANGLE"));
1595
t_glGetProgramInterfaceivRobustANGLE =
1596
reinterpret_cast<PFNGLGETPROGRAMINTERFACEIVROBUSTANGLEPROC>(
1597
loadProc("glGetProgramInterfaceivRobustANGLE"));
1598
t_glGetProgramivRobustANGLE =
1599
reinterpret_cast<PFNGLGETPROGRAMIVROBUSTANGLEPROC>(loadProc("glGetProgramivRobustANGLE"));
1600
t_glGetQueryObjecti64vRobustANGLE = reinterpret_cast<PFNGLGETQUERYOBJECTI64VROBUSTANGLEPROC>(
1601
loadProc("glGetQueryObjecti64vRobustANGLE"));
1602
t_glGetQueryObjectivRobustANGLE = reinterpret_cast<PFNGLGETQUERYOBJECTIVROBUSTANGLEPROC>(
1603
loadProc("glGetQueryObjectivRobustANGLE"));
1604
t_glGetQueryObjectui64vRobustANGLE = reinterpret_cast<PFNGLGETQUERYOBJECTUI64VROBUSTANGLEPROC>(
1605
loadProc("glGetQueryObjectui64vRobustANGLE"));
1606
t_glGetQueryObjectuivRobustANGLE = reinterpret_cast<PFNGLGETQUERYOBJECTUIVROBUSTANGLEPROC>(
1607
loadProc("glGetQueryObjectuivRobustANGLE"));
1608
t_glGetQueryivRobustANGLE =
1609
reinterpret_cast<PFNGLGETQUERYIVROBUSTANGLEPROC>(loadProc("glGetQueryivRobustANGLE"));
1610
t_glGetRenderbufferParameterivRobustANGLE =
1611
reinterpret_cast<PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLEPROC>(
1612
loadProc("glGetRenderbufferParameterivRobustANGLE"));
1613
t_glGetSamplerParameterIivRobustANGLE =
1614
reinterpret_cast<PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLEPROC>(
1615
loadProc("glGetSamplerParameterIivRobustANGLE"));
1616
t_glGetSamplerParameterIuivRobustANGLE =
1617
reinterpret_cast<PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLEPROC>(
1618
loadProc("glGetSamplerParameterIuivRobustANGLE"));
1619
t_glGetSamplerParameterfvRobustANGLE =
1620
reinterpret_cast<PFNGLGETSAMPLERPARAMETERFVROBUSTANGLEPROC>(
1621
loadProc("glGetSamplerParameterfvRobustANGLE"));
1622
t_glGetSamplerParameterivRobustANGLE =
1623
reinterpret_cast<PFNGLGETSAMPLERPARAMETERIVROBUSTANGLEPROC>(
1624
loadProc("glGetSamplerParameterivRobustANGLE"));
1625
t_glGetShaderivRobustANGLE =
1626
reinterpret_cast<PFNGLGETSHADERIVROBUSTANGLEPROC>(loadProc("glGetShaderivRobustANGLE"));
1627
t_glGetTexLevelParameterfvRobustANGLE =
1628
reinterpret_cast<PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLEPROC>(
1629
loadProc("glGetTexLevelParameterfvRobustANGLE"));
1630
t_glGetTexLevelParameterivRobustANGLE =
1631
reinterpret_cast<PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLEPROC>(
1632
loadProc("glGetTexLevelParameterivRobustANGLE"));
1633
t_glGetTexParameterIivRobustANGLE = reinterpret_cast<PFNGLGETTEXPARAMETERIIVROBUSTANGLEPROC>(
1634
loadProc("glGetTexParameterIivRobustANGLE"));
1635
t_glGetTexParameterIuivRobustANGLE = reinterpret_cast<PFNGLGETTEXPARAMETERIUIVROBUSTANGLEPROC>(
1636
loadProc("glGetTexParameterIuivRobustANGLE"));
1637
t_glGetTexParameterfvRobustANGLE = reinterpret_cast<PFNGLGETTEXPARAMETERFVROBUSTANGLEPROC>(
1638
loadProc("glGetTexParameterfvRobustANGLE"));
1639
t_glGetTexParameterivRobustANGLE = reinterpret_cast<PFNGLGETTEXPARAMETERIVROBUSTANGLEPROC>(
1640
loadProc("glGetTexParameterivRobustANGLE"));
1641
t_glGetUniformfvRobustANGLE =
1642
reinterpret_cast<PFNGLGETUNIFORMFVROBUSTANGLEPROC>(loadProc("glGetUniformfvRobustANGLE"));
1643
t_glGetUniformivRobustANGLE =
1644
reinterpret_cast<PFNGLGETUNIFORMIVROBUSTANGLEPROC>(loadProc("glGetUniformivRobustANGLE"));
1645
t_glGetUniformuivRobustANGLE =
1646
reinterpret_cast<PFNGLGETUNIFORMUIVROBUSTANGLEPROC>(loadProc("glGetUniformuivRobustANGLE"));
1647
t_glGetVertexAttribIivRobustANGLE = reinterpret_cast<PFNGLGETVERTEXATTRIBIIVROBUSTANGLEPROC>(
1648
loadProc("glGetVertexAttribIivRobustANGLE"));
1649
t_glGetVertexAttribIuivRobustANGLE = reinterpret_cast<PFNGLGETVERTEXATTRIBIUIVROBUSTANGLEPROC>(
1650
loadProc("glGetVertexAttribIuivRobustANGLE"));
1651
t_glGetVertexAttribPointervRobustANGLE =
1652
reinterpret_cast<PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLEPROC>(
1653
loadProc("glGetVertexAttribPointervRobustANGLE"));
1654
t_glGetVertexAttribfvRobustANGLE = reinterpret_cast<PFNGLGETVERTEXATTRIBFVROBUSTANGLEPROC>(
1655
loadProc("glGetVertexAttribfvRobustANGLE"));
1656
t_glGetVertexAttribivRobustANGLE = reinterpret_cast<PFNGLGETVERTEXATTRIBIVROBUSTANGLEPROC>(
1657
loadProc("glGetVertexAttribivRobustANGLE"));
1658
t_glGetnUniformfvRobustANGLE =
1659
reinterpret_cast<PFNGLGETNUNIFORMFVROBUSTANGLEPROC>(loadProc("glGetnUniformfvRobustANGLE"));
1660
t_glGetnUniformivRobustANGLE =
1661
reinterpret_cast<PFNGLGETNUNIFORMIVROBUSTANGLEPROC>(loadProc("glGetnUniformivRobustANGLE"));
1662
t_glGetnUniformuivRobustANGLE = reinterpret_cast<PFNGLGETNUNIFORMUIVROBUSTANGLEPROC>(
1663
loadProc("glGetnUniformuivRobustANGLE"));
1664
t_glReadPixelsRobustANGLE =
1665
reinterpret_cast<PFNGLREADPIXELSROBUSTANGLEPROC>(loadProc("glReadPixelsRobustANGLE"));
1666
t_glReadnPixelsRobustANGLE =
1667
reinterpret_cast<PFNGLREADNPIXELSROBUSTANGLEPROC>(loadProc("glReadnPixelsRobustANGLE"));
1668
t_glSamplerParameterIivRobustANGLE = reinterpret_cast<PFNGLSAMPLERPARAMETERIIVROBUSTANGLEPROC>(
1669
loadProc("glSamplerParameterIivRobustANGLE"));
1670
t_glSamplerParameterIuivRobustANGLE =
1671
reinterpret_cast<PFNGLSAMPLERPARAMETERIUIVROBUSTANGLEPROC>(
1672
loadProc("glSamplerParameterIuivRobustANGLE"));
1673
t_glSamplerParameterfvRobustANGLE = reinterpret_cast<PFNGLSAMPLERPARAMETERFVROBUSTANGLEPROC>(
1674
loadProc("glSamplerParameterfvRobustANGLE"));
1675
t_glSamplerParameterivRobustANGLE = reinterpret_cast<PFNGLSAMPLERPARAMETERIVROBUSTANGLEPROC>(
1676
loadProc("glSamplerParameterivRobustANGLE"));
1677
t_glTexImage2DRobustANGLE =
1678
reinterpret_cast<PFNGLTEXIMAGE2DROBUSTANGLEPROC>(loadProc("glTexImage2DRobustANGLE"));
1679
t_glTexImage3DRobustANGLE =
1680
reinterpret_cast<PFNGLTEXIMAGE3DROBUSTANGLEPROC>(loadProc("glTexImage3DRobustANGLE"));
1681
t_glTexParameterIivRobustANGLE = reinterpret_cast<PFNGLTEXPARAMETERIIVROBUSTANGLEPROC>(
1682
loadProc("glTexParameterIivRobustANGLE"));
1683
t_glTexParameterIuivRobustANGLE = reinterpret_cast<PFNGLTEXPARAMETERIUIVROBUSTANGLEPROC>(
1684
loadProc("glTexParameterIuivRobustANGLE"));
1685
t_glTexParameterfvRobustANGLE = reinterpret_cast<PFNGLTEXPARAMETERFVROBUSTANGLEPROC>(
1686
loadProc("glTexParameterfvRobustANGLE"));
1687
t_glTexParameterivRobustANGLE = reinterpret_cast<PFNGLTEXPARAMETERIVROBUSTANGLEPROC>(
1688
loadProc("glTexParameterivRobustANGLE"));
1689
t_glTexSubImage2DRobustANGLE =
1690
reinterpret_cast<PFNGLTEXSUBIMAGE2DROBUSTANGLEPROC>(loadProc("glTexSubImage2DRobustANGLE"));
1691
t_glTexSubImage3DRobustANGLE =
1692
reinterpret_cast<PFNGLTEXSUBIMAGE3DROBUSTANGLEPROC>(loadProc("glTexSubImage3DRobustANGLE"));
1693
t_glImportSemaphoreZirconHandleANGLE =
1694
reinterpret_cast<PFNGLIMPORTSEMAPHOREZIRCONHANDLEANGLEPROC>(
1695
loadProc("glImportSemaphoreZirconHandleANGLE"));
1696
t_glInvalidateTextureANGLE =
1697
reinterpret_cast<PFNGLINVALIDATETEXTUREANGLEPROC>(loadProc("glInvalidateTextureANGLE"));
1698
t_glTexImage2DExternalANGLE =
1699
reinterpret_cast<PFNGLTEXIMAGE2DEXTERNALANGLEPROC>(loadProc("glTexImage2DExternalANGLE"));
1700
t_glGetMultisamplefvANGLE =
1701
reinterpret_cast<PFNGLGETMULTISAMPLEFVANGLEPROC>(loadProc("glGetMultisamplefvANGLE"));
1702
t_glSampleMaskiANGLE =
1703
reinterpret_cast<PFNGLSAMPLEMASKIANGLEPROC>(loadProc("glSampleMaskiANGLE"));
1704
t_glTexStorage2DMultisampleANGLE = reinterpret_cast<PFNGLTEXSTORAGE2DMULTISAMPLEANGLEPROC>(
1705
loadProc("glTexStorage2DMultisampleANGLE"));
1706
t_glGetTranslatedShaderSourceANGLE = reinterpret_cast<PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC>(
1707
loadProc("glGetTranslatedShaderSourceANGLE"));
1708
t_glBindUniformLocationCHROMIUM = reinterpret_cast<PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC>(
1709
loadProc("glBindUniformLocationCHROMIUM"));
1710
t_glCompressedCopyTextureCHROMIUM = reinterpret_cast<PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC>(
1711
loadProc("glCompressedCopyTextureCHROMIUM"));
1712
t_glCopySubTextureCHROMIUM =
1713
reinterpret_cast<PFNGLCOPYSUBTEXTURECHROMIUMPROC>(loadProc("glCopySubTextureCHROMIUM"));
1714
t_glCopyTextureCHROMIUM =
1715
reinterpret_cast<PFNGLCOPYTEXTURECHROMIUMPROC>(loadProc("glCopyTextureCHROMIUM"));
1716
t_glCoverageModulationCHROMIUM = reinterpret_cast<PFNGLCOVERAGEMODULATIONCHROMIUMPROC>(
1717
loadProc("glCoverageModulationCHROMIUM"));
1718
t_glLoseContextCHROMIUM =
1719
reinterpret_cast<PFNGLLOSECONTEXTCHROMIUMPROC>(loadProc("glLoseContextCHROMIUM"));
1720
t_glBindFragDataLocationEXT =
1721
reinterpret_cast<PFNGLBINDFRAGDATALOCATIONEXTPROC>(loadProc("glBindFragDataLocationEXT"));
1722
t_glBindFragDataLocationIndexedEXT = reinterpret_cast<PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC>(
1723
loadProc("glBindFragDataLocationIndexedEXT"));
1724
t_glGetFragDataIndexEXT =
1725
reinterpret_cast<PFNGLGETFRAGDATAINDEXEXTPROC>(loadProc("glGetFragDataIndexEXT"));
1726
t_glGetProgramResourceLocationIndexEXT =
1727
reinterpret_cast<PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC>(
1728
loadProc("glGetProgramResourceLocationIndexEXT"));
1729
t_glBufferStorageEXT =
1730
reinterpret_cast<PFNGLBUFFERSTORAGEEXTPROC>(loadProc("glBufferStorageEXT"));
1731
t_glClipControlEXT = reinterpret_cast<PFNGLCLIPCONTROLEXTPROC>(loadProc("glClipControlEXT"));
1732
t_glCopyImageSubDataEXT =
1733
reinterpret_cast<PFNGLCOPYIMAGESUBDATAEXTPROC>(loadProc("glCopyImageSubDataEXT"));
1734
t_glGetObjectLabelEXT =
1735
reinterpret_cast<PFNGLGETOBJECTLABELEXTPROC>(loadProc("glGetObjectLabelEXT"));
1736
t_glLabelObjectEXT = reinterpret_cast<PFNGLLABELOBJECTEXTPROC>(loadProc("glLabelObjectEXT"));
1737
t_glInsertEventMarkerEXT =
1738
reinterpret_cast<PFNGLINSERTEVENTMARKEREXTPROC>(loadProc("glInsertEventMarkerEXT"));
1739
t_glPopGroupMarkerEXT =
1740
reinterpret_cast<PFNGLPOPGROUPMARKEREXTPROC>(loadProc("glPopGroupMarkerEXT"));
1741
t_glPushGroupMarkerEXT =
1742
reinterpret_cast<PFNGLPUSHGROUPMARKEREXTPROC>(loadProc("glPushGroupMarkerEXT"));
1743
t_glDiscardFramebufferEXT =
1744
reinterpret_cast<PFNGLDISCARDFRAMEBUFFEREXTPROC>(loadProc("glDiscardFramebufferEXT"));
1745
t_glBeginQueryEXT = reinterpret_cast<PFNGLBEGINQUERYEXTPROC>(loadProc("glBeginQueryEXT"));
1746
t_glDeleteQueriesEXT =
1747
reinterpret_cast<PFNGLDELETEQUERIESEXTPROC>(loadProc("glDeleteQueriesEXT"));
1748
t_glEndQueryEXT = reinterpret_cast<PFNGLENDQUERYEXTPROC>(loadProc("glEndQueryEXT"));
1749
t_glGenQueriesEXT = reinterpret_cast<PFNGLGENQUERIESEXTPROC>(loadProc("glGenQueriesEXT"));
1750
t_glGetInteger64vEXT =
1751
reinterpret_cast<PFNGLGETINTEGER64VEXTPROC>(loadProc("glGetInteger64vEXT"));
1752
t_glGetQueryObjecti64vEXT =
1753
reinterpret_cast<PFNGLGETQUERYOBJECTI64VEXTPROC>(loadProc("glGetQueryObjecti64vEXT"));
1754
t_glGetQueryObjectivEXT =
1755
reinterpret_cast<PFNGLGETQUERYOBJECTIVEXTPROC>(loadProc("glGetQueryObjectivEXT"));
1756
t_glGetQueryObjectui64vEXT =
1757
reinterpret_cast<PFNGLGETQUERYOBJECTUI64VEXTPROC>(loadProc("glGetQueryObjectui64vEXT"));
1758
t_glGetQueryObjectuivEXT =
1759
reinterpret_cast<PFNGLGETQUERYOBJECTUIVEXTPROC>(loadProc("glGetQueryObjectuivEXT"));
1760
t_glGetQueryivEXT = reinterpret_cast<PFNGLGETQUERYIVEXTPROC>(loadProc("glGetQueryivEXT"));
1761
t_glIsQueryEXT = reinterpret_cast<PFNGLISQUERYEXTPROC>(loadProc("glIsQueryEXT"));
1762
t_glQueryCounterEXT = reinterpret_cast<PFNGLQUERYCOUNTEREXTPROC>(loadProc("glQueryCounterEXT"));
1763
t_glDrawBuffersEXT = reinterpret_cast<PFNGLDRAWBUFFERSEXTPROC>(loadProc("glDrawBuffersEXT"));
1764
t_glBlendEquationSeparateiEXT = reinterpret_cast<PFNGLBLENDEQUATIONSEPARATEIEXTPROC>(
1765
loadProc("glBlendEquationSeparateiEXT"));
1766
t_glBlendEquationiEXT =
1767
reinterpret_cast<PFNGLBLENDEQUATIONIEXTPROC>(loadProc("glBlendEquationiEXT"));
1768
t_glBlendFuncSeparateiEXT =
1769
reinterpret_cast<PFNGLBLENDFUNCSEPARATEIEXTPROC>(loadProc("glBlendFuncSeparateiEXT"));
1770
t_glBlendFunciEXT = reinterpret_cast<PFNGLBLENDFUNCIEXTPROC>(loadProc("glBlendFunciEXT"));
1771
t_glColorMaskiEXT = reinterpret_cast<PFNGLCOLORMASKIEXTPROC>(loadProc("glColorMaskiEXT"));
1772
t_glDisableiEXT = reinterpret_cast<PFNGLDISABLEIEXTPROC>(loadProc("glDisableiEXT"));
1773
t_glEnableiEXT = reinterpret_cast<PFNGLENABLEIEXTPROC>(loadProc("glEnableiEXT"));
1774
t_glIsEnablediEXT = reinterpret_cast<PFNGLISENABLEDIEXTPROC>(loadProc("glIsEnablediEXT"));
1775
t_glDrawElementsBaseVertexEXT = reinterpret_cast<PFNGLDRAWELEMENTSBASEVERTEXEXTPROC>(
1776
loadProc("glDrawElementsBaseVertexEXT"));
1777
t_glDrawElementsInstancedBaseVertexEXT =
1778
reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC>(
1779
loadProc("glDrawElementsInstancedBaseVertexEXT"));
1780
t_glDrawRangeElementsBaseVertexEXT = reinterpret_cast<PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC>(
1781
loadProc("glDrawRangeElementsBaseVertexEXT"));
1782
t_glMultiDrawElementsBaseVertexEXT = reinterpret_cast<PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC>(
1783
loadProc("glMultiDrawElementsBaseVertexEXT"));
1784
t_glBufferStorageExternalEXT =
1785
reinterpret_cast<PFNGLBUFFERSTORAGEEXTERNALEXTPROC>(loadProc("glBufferStorageExternalEXT"));
1786
t_glNamedBufferStorageExternalEXT = reinterpret_cast<PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC>(
1787
loadProc("glNamedBufferStorageExternalEXT"));
1788
t_glFramebufferTextureEXT =
1789
reinterpret_cast<PFNGLFRAMEBUFFERTEXTUREEXTPROC>(loadProc("glFramebufferTextureEXT"));
1790
t_glDrawArraysInstancedEXT =
1791
reinterpret_cast<PFNGLDRAWARRAYSINSTANCEDEXTPROC>(loadProc("glDrawArraysInstancedEXT"));
1792
t_glDrawElementsInstancedEXT =
1793
reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDEXTPROC>(loadProc("glDrawElementsInstancedEXT"));
1794
t_glVertexAttribDivisorEXT =
1795
reinterpret_cast<PFNGLVERTEXATTRIBDIVISOREXTPROC>(loadProc("glVertexAttribDivisorEXT"));
1796
t_glFlushMappedBufferRangeEXT = reinterpret_cast<PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC>(
1797
loadProc("glFlushMappedBufferRangeEXT"));
1798
t_glMapBufferRangeEXT =
1799
reinterpret_cast<PFNGLMAPBUFFERRANGEEXTPROC>(loadProc("glMapBufferRangeEXT"));
1800
t_glBufferStorageMemEXT =
1801
reinterpret_cast<PFNGLBUFFERSTORAGEMEMEXTPROC>(loadProc("glBufferStorageMemEXT"));
1802
t_glCreateMemoryObjectsEXT =
1803
reinterpret_cast<PFNGLCREATEMEMORYOBJECTSEXTPROC>(loadProc("glCreateMemoryObjectsEXT"));
1804
t_glDeleteMemoryObjectsEXT =
1805
reinterpret_cast<PFNGLDELETEMEMORYOBJECTSEXTPROC>(loadProc("glDeleteMemoryObjectsEXT"));
1806
t_glGetMemoryObjectParameterivEXT = reinterpret_cast<PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC>(
1807
loadProc("glGetMemoryObjectParameterivEXT"));
1808
t_glGetUnsignedBytei_vEXT =
1809
reinterpret_cast<PFNGLGETUNSIGNEDBYTEI_VEXTPROC>(loadProc("glGetUnsignedBytei_vEXT"));
1810
t_glGetUnsignedBytevEXT =
1811
reinterpret_cast<PFNGLGETUNSIGNEDBYTEVEXTPROC>(loadProc("glGetUnsignedBytevEXT"));
1812
t_glIsMemoryObjectEXT =
1813
reinterpret_cast<PFNGLISMEMORYOBJECTEXTPROC>(loadProc("glIsMemoryObjectEXT"));
1814
t_glMemoryObjectParameterivEXT = reinterpret_cast<PFNGLMEMORYOBJECTPARAMETERIVEXTPROC>(
1815
loadProc("glMemoryObjectParameterivEXT"));
1816
t_glTexStorageMem2DEXT =
1817
reinterpret_cast<PFNGLTEXSTORAGEMEM2DEXTPROC>(loadProc("glTexStorageMem2DEXT"));
1818
t_glTexStorageMem2DMultisampleEXT = reinterpret_cast<PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC>(
1819
loadProc("glTexStorageMem2DMultisampleEXT"));
1820
t_glTexStorageMem3DEXT =
1821
reinterpret_cast<PFNGLTEXSTORAGEMEM3DEXTPROC>(loadProc("glTexStorageMem3DEXT"));
1822
t_glTexStorageMem3DMultisampleEXT = reinterpret_cast<PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC>(
1823
loadProc("glTexStorageMem3DMultisampleEXT"));
1824
t_glImportMemoryFdEXT =
1825
reinterpret_cast<PFNGLIMPORTMEMORYFDEXTPROC>(loadProc("glImportMemoryFdEXT"));
1826
t_glFramebufferTexture2DMultisampleEXT =
1827
reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC>(
1828
loadProc("glFramebufferTexture2DMultisampleEXT"));
1829
t_glRenderbufferStorageMultisampleEXT =
1830
reinterpret_cast<PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC>(
1831
loadProc("glRenderbufferStorageMultisampleEXT"));
1832
t_glPrimitiveBoundingBoxEXT =
1833
reinterpret_cast<PFNGLPRIMITIVEBOUNDINGBOXEXTPROC>(loadProc("glPrimitiveBoundingBoxEXT"));
1834
t_glGetGraphicsResetStatusEXT = reinterpret_cast<PFNGLGETGRAPHICSRESETSTATUSEXTPROC>(
1835
loadProc("glGetGraphicsResetStatusEXT"));
1836
t_glGetnUniformfvEXT =
1837
reinterpret_cast<PFNGLGETNUNIFORMFVEXTPROC>(loadProc("glGetnUniformfvEXT"));
1838
t_glGetnUniformivEXT =
1839
reinterpret_cast<PFNGLGETNUNIFORMIVEXTPROC>(loadProc("glGetnUniformivEXT"));
1840
t_glReadnPixelsEXT = reinterpret_cast<PFNGLREADNPIXELSEXTPROC>(loadProc("glReadnPixelsEXT"));
1841
t_glDeleteSemaphoresEXT =
1842
reinterpret_cast<PFNGLDELETESEMAPHORESEXTPROC>(loadProc("glDeleteSemaphoresEXT"));
1843
t_glGenSemaphoresEXT =
1844
reinterpret_cast<PFNGLGENSEMAPHORESEXTPROC>(loadProc("glGenSemaphoresEXT"));
1845
t_glGetSemaphoreParameterui64vEXT = reinterpret_cast<PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC>(
1846
loadProc("glGetSemaphoreParameterui64vEXT"));
1847
t_glIsSemaphoreEXT = reinterpret_cast<PFNGLISSEMAPHOREEXTPROC>(loadProc("glIsSemaphoreEXT"));
1848
t_glSemaphoreParameterui64vEXT = reinterpret_cast<PFNGLSEMAPHOREPARAMETERUI64VEXTPROC>(
1849
loadProc("glSemaphoreParameterui64vEXT"));
1850
t_glSignalSemaphoreEXT =
1851
reinterpret_cast<PFNGLSIGNALSEMAPHOREEXTPROC>(loadProc("glSignalSemaphoreEXT"));
1852
t_glWaitSemaphoreEXT =
1853
reinterpret_cast<PFNGLWAITSEMAPHOREEXTPROC>(loadProc("glWaitSemaphoreEXT"));
1854
t_glImportSemaphoreFdEXT =
1855
reinterpret_cast<PFNGLIMPORTSEMAPHOREFDEXTPROC>(loadProc("glImportSemaphoreFdEXT"));
1856
t_glActiveShaderProgramEXT =
1857
reinterpret_cast<PFNGLACTIVESHADERPROGRAMEXTPROC>(loadProc("glActiveShaderProgramEXT"));
1858
t_glBindProgramPipelineEXT =
1859
reinterpret_cast<PFNGLBINDPROGRAMPIPELINEEXTPROC>(loadProc("glBindProgramPipelineEXT"));
1860
t_glCreateShaderProgramvEXT =
1861
reinterpret_cast<PFNGLCREATESHADERPROGRAMVEXTPROC>(loadProc("glCreateShaderProgramvEXT"));
1862
t_glDeleteProgramPipelinesEXT = reinterpret_cast<PFNGLDELETEPROGRAMPIPELINESEXTPROC>(
1863
loadProc("glDeleteProgramPipelinesEXT"));
1864
t_glGenProgramPipelinesEXT =
1865
reinterpret_cast<PFNGLGENPROGRAMPIPELINESEXTPROC>(loadProc("glGenProgramPipelinesEXT"));
1866
t_glGetProgramPipelineInfoLogEXT = reinterpret_cast<PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC>(
1867
loadProc("glGetProgramPipelineInfoLogEXT"));
1868
t_glGetProgramPipelineivEXT =
1869
reinterpret_cast<PFNGLGETPROGRAMPIPELINEIVEXTPROC>(loadProc("glGetProgramPipelineivEXT"));
1870
t_glIsProgramPipelineEXT =
1871
reinterpret_cast<PFNGLISPROGRAMPIPELINEEXTPROC>(loadProc("glIsProgramPipelineEXT"));
1872
t_glProgramParameteriEXT =
1873
reinterpret_cast<PFNGLPROGRAMPARAMETERIEXTPROC>(loadProc("glProgramParameteriEXT"));
1874
t_glProgramUniform1fEXT =
1875
reinterpret_cast<PFNGLPROGRAMUNIFORM1FEXTPROC>(loadProc("glProgramUniform1fEXT"));
1876
t_glProgramUniform1fvEXT =
1877
reinterpret_cast<PFNGLPROGRAMUNIFORM1FVEXTPROC>(loadProc("glProgramUniform1fvEXT"));
1878
t_glProgramUniform1iEXT =
1879
reinterpret_cast<PFNGLPROGRAMUNIFORM1IEXTPROC>(loadProc("glProgramUniform1iEXT"));
1880
t_glProgramUniform1ivEXT =
1881
reinterpret_cast<PFNGLPROGRAMUNIFORM1IVEXTPROC>(loadProc("glProgramUniform1ivEXT"));
1882
t_glProgramUniform1uiEXT =
1883
reinterpret_cast<PFNGLPROGRAMUNIFORM1UIEXTPROC>(loadProc("glProgramUniform1uiEXT"));
1884
t_glProgramUniform1uivEXT =
1885
reinterpret_cast<PFNGLPROGRAMUNIFORM1UIVEXTPROC>(loadProc("glProgramUniform1uivEXT"));
1886
t_glProgramUniform2fEXT =
1887
reinterpret_cast<PFNGLPROGRAMUNIFORM2FEXTPROC>(loadProc("glProgramUniform2fEXT"));
1888
t_glProgramUniform2fvEXT =
1889
reinterpret_cast<PFNGLPROGRAMUNIFORM2FVEXTPROC>(loadProc("glProgramUniform2fvEXT"));
1890
t_glProgramUniform2iEXT =
1891
reinterpret_cast<PFNGLPROGRAMUNIFORM2IEXTPROC>(loadProc("glProgramUniform2iEXT"));
1892
t_glProgramUniform2ivEXT =
1893
reinterpret_cast<PFNGLPROGRAMUNIFORM2IVEXTPROC>(loadProc("glProgramUniform2ivEXT"));
1894
t_glProgramUniform2uiEXT =
1895
reinterpret_cast<PFNGLPROGRAMUNIFORM2UIEXTPROC>(loadProc("glProgramUniform2uiEXT"));
1896
t_glProgramUniform2uivEXT =
1897
reinterpret_cast<PFNGLPROGRAMUNIFORM2UIVEXTPROC>(loadProc("glProgramUniform2uivEXT"));
1898
t_glProgramUniform3fEXT =
1899
reinterpret_cast<PFNGLPROGRAMUNIFORM3FEXTPROC>(loadProc("glProgramUniform3fEXT"));
1900
t_glProgramUniform3fvEXT =
1901
reinterpret_cast<PFNGLPROGRAMUNIFORM3FVEXTPROC>(loadProc("glProgramUniform3fvEXT"));
1902
t_glProgramUniform3iEXT =
1903
reinterpret_cast<PFNGLPROGRAMUNIFORM3IEXTPROC>(loadProc("glProgramUniform3iEXT"));
1904
t_glProgramUniform3ivEXT =
1905
reinterpret_cast<PFNGLPROGRAMUNIFORM3IVEXTPROC>(loadProc("glProgramUniform3ivEXT"));
1906
t_glProgramUniform3uiEXT =
1907
reinterpret_cast<PFNGLPROGRAMUNIFORM3UIEXTPROC>(loadProc("glProgramUniform3uiEXT"));
1908
t_glProgramUniform3uivEXT =
1909
reinterpret_cast<PFNGLPROGRAMUNIFORM3UIVEXTPROC>(loadProc("glProgramUniform3uivEXT"));
1910
t_glProgramUniform4fEXT =
1911
reinterpret_cast<PFNGLPROGRAMUNIFORM4FEXTPROC>(loadProc("glProgramUniform4fEXT"));
1912
t_glProgramUniform4fvEXT =
1913
reinterpret_cast<PFNGLPROGRAMUNIFORM4FVEXTPROC>(loadProc("glProgramUniform4fvEXT"));
1914
t_glProgramUniform4iEXT =
1915
reinterpret_cast<PFNGLPROGRAMUNIFORM4IEXTPROC>(loadProc("glProgramUniform4iEXT"));
1916
t_glProgramUniform4ivEXT =
1917
reinterpret_cast<PFNGLPROGRAMUNIFORM4IVEXTPROC>(loadProc("glProgramUniform4ivEXT"));
1918
t_glProgramUniform4uiEXT =
1919
reinterpret_cast<PFNGLPROGRAMUNIFORM4UIEXTPROC>(loadProc("glProgramUniform4uiEXT"));
1920
t_glProgramUniform4uivEXT =
1921
reinterpret_cast<PFNGLPROGRAMUNIFORM4UIVEXTPROC>(loadProc("glProgramUniform4uivEXT"));
1922
t_glProgramUniformMatrix2fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC>(
1923
loadProc("glProgramUniformMatrix2fvEXT"));
1924
t_glProgramUniformMatrix2x3fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC>(
1925
loadProc("glProgramUniformMatrix2x3fvEXT"));
1926
t_glProgramUniformMatrix2x4fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC>(
1927
loadProc("glProgramUniformMatrix2x4fvEXT"));
1928
t_glProgramUniformMatrix3fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC>(
1929
loadProc("glProgramUniformMatrix3fvEXT"));
1930
t_glProgramUniformMatrix3x2fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC>(
1931
loadProc("glProgramUniformMatrix3x2fvEXT"));
1932
t_glProgramUniformMatrix3x4fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC>(
1933
loadProc("glProgramUniformMatrix3x4fvEXT"));
1934
t_glProgramUniformMatrix4fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC>(
1935
loadProc("glProgramUniformMatrix4fvEXT"));
1936
t_glProgramUniformMatrix4x2fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC>(
1937
loadProc("glProgramUniformMatrix4x2fvEXT"));
1938
t_glProgramUniformMatrix4x3fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC>(
1939
loadProc("glProgramUniformMatrix4x3fvEXT"));
1940
t_glUseProgramStagesEXT =
1941
reinterpret_cast<PFNGLUSEPROGRAMSTAGESEXTPROC>(loadProc("glUseProgramStagesEXT"));
1942
t_glValidateProgramPipelineEXT = reinterpret_cast<PFNGLVALIDATEPROGRAMPIPELINEEXTPROC>(
1943
loadProc("glValidateProgramPipelineEXT"));
1944
t_glFramebufferFetchBarrierEXT = reinterpret_cast<PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC>(
1945
loadProc("glFramebufferFetchBarrierEXT"));
1946
t_glPatchParameteriEXT =
1947
reinterpret_cast<PFNGLPATCHPARAMETERIEXTPROC>(loadProc("glPatchParameteriEXT"));
1948
t_glGetSamplerParameterIivEXT = reinterpret_cast<PFNGLGETSAMPLERPARAMETERIIVEXTPROC>(
1949
loadProc("glGetSamplerParameterIivEXT"));
1950
t_glGetSamplerParameterIuivEXT = reinterpret_cast<PFNGLGETSAMPLERPARAMETERIUIVEXTPROC>(
1951
loadProc("glGetSamplerParameterIuivEXT"));
1952
t_glGetTexParameterIivEXT =
1953
reinterpret_cast<PFNGLGETTEXPARAMETERIIVEXTPROC>(loadProc("glGetTexParameterIivEXT"));
1954
t_glGetTexParameterIuivEXT =
1955
reinterpret_cast<PFNGLGETTEXPARAMETERIUIVEXTPROC>(loadProc("glGetTexParameterIuivEXT"));
1956
t_glSamplerParameterIivEXT =
1957
reinterpret_cast<PFNGLSAMPLERPARAMETERIIVEXTPROC>(loadProc("glSamplerParameterIivEXT"));
1958
t_glSamplerParameterIuivEXT =
1959
reinterpret_cast<PFNGLSAMPLERPARAMETERIUIVEXTPROC>(loadProc("glSamplerParameterIuivEXT"));
1960
t_glTexParameterIivEXT =
1961
reinterpret_cast<PFNGLTEXPARAMETERIIVEXTPROC>(loadProc("glTexParameterIivEXT"));
1962
t_glTexParameterIuivEXT =
1963
reinterpret_cast<PFNGLTEXPARAMETERIUIVEXTPROC>(loadProc("glTexParameterIuivEXT"));
1964
t_glTexBufferEXT = reinterpret_cast<PFNGLTEXBUFFEREXTPROC>(loadProc("glTexBufferEXT"));
1965
t_glTexBufferRangeEXT =
1966
reinterpret_cast<PFNGLTEXBUFFERRANGEEXTPROC>(loadProc("glTexBufferRangeEXT"));
1967
t_glTexStorage1DEXT = reinterpret_cast<PFNGLTEXSTORAGE1DEXTPROC>(loadProc("glTexStorage1DEXT"));
1968
t_glTexStorage2DEXT = reinterpret_cast<PFNGLTEXSTORAGE2DEXTPROC>(loadProc("glTexStorage2DEXT"));
1969
t_glTexStorage3DEXT = reinterpret_cast<PFNGLTEXSTORAGE3DEXTPROC>(loadProc("glTexStorage3DEXT"));
1970
t_glBlendBarrierKHR = reinterpret_cast<PFNGLBLENDBARRIERKHRPROC>(loadProc("glBlendBarrierKHR"));
1971
t_glDebugMessageCallbackKHR =
1972
reinterpret_cast<PFNGLDEBUGMESSAGECALLBACKKHRPROC>(loadProc("glDebugMessageCallbackKHR"));
1973
t_glDebugMessageControlKHR =
1974
reinterpret_cast<PFNGLDEBUGMESSAGECONTROLKHRPROC>(loadProc("glDebugMessageControlKHR"));
1975
t_glDebugMessageInsertKHR =
1976
reinterpret_cast<PFNGLDEBUGMESSAGEINSERTKHRPROC>(loadProc("glDebugMessageInsertKHR"));
1977
t_glGetDebugMessageLogKHR =
1978
reinterpret_cast<PFNGLGETDEBUGMESSAGELOGKHRPROC>(loadProc("glGetDebugMessageLogKHR"));
1979
t_glGetObjectLabelKHR =
1980
reinterpret_cast<PFNGLGETOBJECTLABELKHRPROC>(loadProc("glGetObjectLabelKHR"));
1981
t_glGetObjectPtrLabelKHR =
1982
reinterpret_cast<PFNGLGETOBJECTPTRLABELKHRPROC>(loadProc("glGetObjectPtrLabelKHR"));
1983
t_glGetPointervKHR = reinterpret_cast<PFNGLGETPOINTERVKHRPROC>(loadProc("glGetPointervKHR"));
1984
t_glObjectLabelKHR = reinterpret_cast<PFNGLOBJECTLABELKHRPROC>(loadProc("glObjectLabelKHR"));
1985
t_glObjectPtrLabelKHR =
1986
reinterpret_cast<PFNGLOBJECTPTRLABELKHRPROC>(loadProc("glObjectPtrLabelKHR"));
1987
t_glPopDebugGroupKHR =
1988
reinterpret_cast<PFNGLPOPDEBUGGROUPKHRPROC>(loadProc("glPopDebugGroupKHR"));
1989
t_glPushDebugGroupKHR =
1990
reinterpret_cast<PFNGLPUSHDEBUGGROUPKHRPROC>(loadProc("glPushDebugGroupKHR"));
1991
t_glMaxShaderCompilerThreadsKHR = reinterpret_cast<PFNGLMAXSHADERCOMPILERTHREADSKHRPROC>(
1992
loadProc("glMaxShaderCompilerThreadsKHR"));
1993
t_glDeleteFencesNV = reinterpret_cast<PFNGLDELETEFENCESNVPROC>(loadProc("glDeleteFencesNV"));
1994
t_glFinishFenceNV = reinterpret_cast<PFNGLFINISHFENCENVPROC>(loadProc("glFinishFenceNV"));
1995
t_glGenFencesNV = reinterpret_cast<PFNGLGENFENCESNVPROC>(loadProc("glGenFencesNV"));
1996
t_glGetFenceivNV = reinterpret_cast<PFNGLGETFENCEIVNVPROC>(loadProc("glGetFenceivNV"));
1997
t_glIsFenceNV = reinterpret_cast<PFNGLISFENCENVPROC>(loadProc("glIsFenceNV"));
1998
t_glSetFenceNV = reinterpret_cast<PFNGLSETFENCENVPROC>(loadProc("glSetFenceNV"));
1999
t_glTestFenceNV = reinterpret_cast<PFNGLTESTFENCENVPROC>(loadProc("glTestFenceNV"));
2000
t_glBlitFramebufferNV =
2001
reinterpret_cast<PFNGLBLITFRAMEBUFFERNVPROC>(loadProc("glBlitFramebufferNV"));
2002
t_glEGLImageTargetRenderbufferStorageOES =
2003
reinterpret_cast<PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC>(
2004
loadProc("glEGLImageTargetRenderbufferStorageOES"));
2005
t_glEGLImageTargetTexture2DOES = reinterpret_cast<PFNGLEGLIMAGETARGETTEXTURE2DOESPROC>(
2006
loadProc("glEGLImageTargetTexture2DOES"));
2007
t_glCopyImageSubDataOES =
2008
reinterpret_cast<PFNGLCOPYIMAGESUBDATAOESPROC>(loadProc("glCopyImageSubDataOES"));
2009
t_glBlendEquationSeparateiOES = reinterpret_cast<PFNGLBLENDEQUATIONSEPARATEIOESPROC>(
2010
loadProc("glBlendEquationSeparateiOES"));
2011
t_glBlendEquationiOES =
2012
reinterpret_cast<PFNGLBLENDEQUATIONIOESPROC>(loadProc("glBlendEquationiOES"));
2013
t_glBlendFuncSeparateiOES =
2014
reinterpret_cast<PFNGLBLENDFUNCSEPARATEIOESPROC>(loadProc("glBlendFuncSeparateiOES"));
2015
t_glBlendFunciOES = reinterpret_cast<PFNGLBLENDFUNCIOESPROC>(loadProc("glBlendFunciOES"));
2016
t_glColorMaskiOES = reinterpret_cast<PFNGLCOLORMASKIOESPROC>(loadProc("glColorMaskiOES"));
2017
t_glDisableiOES = reinterpret_cast<PFNGLDISABLEIOESPROC>(loadProc("glDisableiOES"));
2018
t_glEnableiOES = reinterpret_cast<PFNGLENABLEIOESPROC>(loadProc("glEnableiOES"));
2019
t_glIsEnablediOES = reinterpret_cast<PFNGLISENABLEDIOESPROC>(loadProc("glIsEnablediOES"));
2020
t_glDrawElementsBaseVertexOES = reinterpret_cast<PFNGLDRAWELEMENTSBASEVERTEXOESPROC>(
2021
loadProc("glDrawElementsBaseVertexOES"));
2022
t_glDrawElementsInstancedBaseVertexOES =
2023
reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC>(
2024
loadProc("glDrawElementsInstancedBaseVertexOES"));
2025
t_glDrawRangeElementsBaseVertexOES = reinterpret_cast<PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC>(
2026
loadProc("glDrawRangeElementsBaseVertexOES"));
2027
t_glFramebufferTextureOES =
2028
reinterpret_cast<PFNGLFRAMEBUFFERTEXTUREOESPROC>(loadProc("glFramebufferTextureOES"));
2029
t_glGetProgramBinaryOES =
2030
reinterpret_cast<PFNGLGETPROGRAMBINARYOESPROC>(loadProc("glGetProgramBinaryOES"));
2031
t_glProgramBinaryOES =
2032
reinterpret_cast<PFNGLPROGRAMBINARYOESPROC>(loadProc("glProgramBinaryOES"));
2033
t_glGetBufferPointervOES =
2034
reinterpret_cast<PFNGLGETBUFFERPOINTERVOESPROC>(loadProc("glGetBufferPointervOES"));
2035
t_glMapBufferOES = reinterpret_cast<PFNGLMAPBUFFEROESPROC>(loadProc("glMapBufferOES"));
2036
t_glUnmapBufferOES = reinterpret_cast<PFNGLUNMAPBUFFEROESPROC>(loadProc("glUnmapBufferOES"));
2037
t_glMinSampleShadingOES =
2038
reinterpret_cast<PFNGLMINSAMPLESHADINGOESPROC>(loadProc("glMinSampleShadingOES"));
2039
t_glCompressedTexImage3DOES =
2040
reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE3DOESPROC>(loadProc("glCompressedTexImage3DOES"));
2041
t_glCompressedTexSubImage3DOES = reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC>(
2042
loadProc("glCompressedTexSubImage3DOES"));
2043
t_glCopyTexSubImage3DOES =
2044
reinterpret_cast<PFNGLCOPYTEXSUBIMAGE3DOESPROC>(loadProc("glCopyTexSubImage3DOES"));
2045
t_glFramebufferTexture3DOES =
2046
reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE3DOESPROC>(loadProc("glFramebufferTexture3DOES"));
2047
t_glTexImage3DOES = reinterpret_cast<PFNGLTEXIMAGE3DOESPROC>(loadProc("glTexImage3DOES"));
2048
t_glTexSubImage3DOES =
2049
reinterpret_cast<PFNGLTEXSUBIMAGE3DOESPROC>(loadProc("glTexSubImage3DOES"));
2050
t_glGetSamplerParameterIivOES = reinterpret_cast<PFNGLGETSAMPLERPARAMETERIIVOESPROC>(
2051
loadProc("glGetSamplerParameterIivOES"));
2052
t_glGetSamplerParameterIuivOES = reinterpret_cast<PFNGLGETSAMPLERPARAMETERIUIVOESPROC>(
2053
loadProc("glGetSamplerParameterIuivOES"));
2054
t_glGetTexParameterIivOES =
2055
reinterpret_cast<PFNGLGETTEXPARAMETERIIVOESPROC>(loadProc("glGetTexParameterIivOES"));
2056
t_glGetTexParameterIuivOES =
2057
reinterpret_cast<PFNGLGETTEXPARAMETERIUIVOESPROC>(loadProc("glGetTexParameterIuivOES"));
2058
t_glSamplerParameterIivOES =
2059
reinterpret_cast<PFNGLSAMPLERPARAMETERIIVOESPROC>(loadProc("glSamplerParameterIivOES"));
2060
t_glSamplerParameterIuivOES =
2061
reinterpret_cast<PFNGLSAMPLERPARAMETERIUIVOESPROC>(loadProc("glSamplerParameterIuivOES"));
2062
t_glTexParameterIivOES =
2063
reinterpret_cast<PFNGLTEXPARAMETERIIVOESPROC>(loadProc("glTexParameterIivOES"));
2064
t_glTexParameterIuivOES =
2065
reinterpret_cast<PFNGLTEXPARAMETERIUIVOESPROC>(loadProc("glTexParameterIuivOES"));
2066
t_glTexBufferOES = reinterpret_cast<PFNGLTEXBUFFEROESPROC>(loadProc("glTexBufferOES"));
2067
t_glTexBufferRangeOES =
2068
reinterpret_cast<PFNGLTEXBUFFERRANGEOESPROC>(loadProc("glTexBufferRangeOES"));
2069
t_glTexStorage3DMultisampleOES = reinterpret_cast<PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC>(
2070
loadProc("glTexStorage3DMultisampleOES"));
2071
t_glBindVertexArrayOES =
2072
reinterpret_cast<PFNGLBINDVERTEXARRAYOESPROC>(loadProc("glBindVertexArrayOES"));
2073
t_glDeleteVertexArraysOES =
2074
reinterpret_cast<PFNGLDELETEVERTEXARRAYSOESPROC>(loadProc("glDeleteVertexArraysOES"));
2075
t_glGenVertexArraysOES =
2076
reinterpret_cast<PFNGLGENVERTEXARRAYSOESPROC>(loadProc("glGenVertexArraysOES"));
2077
t_glIsVertexArrayOES =
2078
reinterpret_cast<PFNGLISVERTEXARRAYOESPROC>(loadProc("glIsVertexArrayOES"));
2079
t_glFramebufferTextureMultiviewOVR = reinterpret_cast<PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC>(
2080
loadProc("glFramebufferTextureMultiviewOVR"));
2081
t_glDrawTexfOES = reinterpret_cast<PFNGLDRAWTEXFOESPROC>(loadProc("glDrawTexfOES"));
2082
t_glDrawTexfvOES = reinterpret_cast<PFNGLDRAWTEXFVOESPROC>(loadProc("glDrawTexfvOES"));
2083
t_glDrawTexiOES = reinterpret_cast<PFNGLDRAWTEXIOESPROC>(loadProc("glDrawTexiOES"));
2084
t_glDrawTexivOES = reinterpret_cast<PFNGLDRAWTEXIVOESPROC>(loadProc("glDrawTexivOES"));
2085
t_glDrawTexsOES = reinterpret_cast<PFNGLDRAWTEXSOESPROC>(loadProc("glDrawTexsOES"));
2086
t_glDrawTexsvOES = reinterpret_cast<PFNGLDRAWTEXSVOESPROC>(loadProc("glDrawTexsvOES"));
2087
t_glDrawTexxOES = reinterpret_cast<PFNGLDRAWTEXXOESPROC>(loadProc("glDrawTexxOES"));
2088
t_glDrawTexxvOES = reinterpret_cast<PFNGLDRAWTEXXVOESPROC>(loadProc("glDrawTexxvOES"));
2089
t_glBindFramebufferOES =
2090
reinterpret_cast<PFNGLBINDFRAMEBUFFEROESPROC>(loadProc("glBindFramebufferOES"));
2091
t_glBindRenderbufferOES =
2092
reinterpret_cast<PFNGLBINDRENDERBUFFEROESPROC>(loadProc("glBindRenderbufferOES"));
2093
t_glCheckFramebufferStatusOES = reinterpret_cast<PFNGLCHECKFRAMEBUFFERSTATUSOESPROC>(
2094
loadProc("glCheckFramebufferStatusOES"));
2095
t_glDeleteFramebuffersOES =
2096
reinterpret_cast<PFNGLDELETEFRAMEBUFFERSOESPROC>(loadProc("glDeleteFramebuffersOES"));
2097
t_glDeleteRenderbuffersOES =
2098
reinterpret_cast<PFNGLDELETERENDERBUFFERSOESPROC>(loadProc("glDeleteRenderbuffersOES"));
2099
t_glFramebufferRenderbufferOES = reinterpret_cast<PFNGLFRAMEBUFFERRENDERBUFFEROESPROC>(
2100
loadProc("glFramebufferRenderbufferOES"));
2101
t_glFramebufferTexture2DOES =
2102
reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE2DOESPROC>(loadProc("glFramebufferTexture2DOES"));
2103
t_glGenFramebuffersOES =
2104
reinterpret_cast<PFNGLGENFRAMEBUFFERSOESPROC>(loadProc("glGenFramebuffersOES"));
2105
t_glGenRenderbuffersOES =
2106
reinterpret_cast<PFNGLGENRENDERBUFFERSOESPROC>(loadProc("glGenRenderbuffersOES"));
2107
t_glGenerateMipmapOES =
2108
reinterpret_cast<PFNGLGENERATEMIPMAPOESPROC>(loadProc("glGenerateMipmapOES"));
2109
t_glGetFramebufferAttachmentParameterivOES =
2110
reinterpret_cast<PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC>(
2111
loadProc("glGetFramebufferAttachmentParameterivOES"));
2112
t_glGetRenderbufferParameterivOES = reinterpret_cast<PFNGLGETRENDERBUFFERPARAMETERIVOESPROC>(
2113
loadProc("glGetRenderbufferParameterivOES"));
2114
t_glIsFramebufferOES =
2115
reinterpret_cast<PFNGLISFRAMEBUFFEROESPROC>(loadProc("glIsFramebufferOES"));
2116
t_glIsRenderbufferOES =
2117
reinterpret_cast<PFNGLISRENDERBUFFEROESPROC>(loadProc("glIsRenderbufferOES"));
2118
t_glRenderbufferStorageOES =
2119
reinterpret_cast<PFNGLRENDERBUFFERSTORAGEOESPROC>(loadProc("glRenderbufferStorageOES"));
2120
t_glCurrentPaletteMatrixOES =
2121
reinterpret_cast<PFNGLCURRENTPALETTEMATRIXOESPROC>(loadProc("glCurrentPaletteMatrixOES"));
2122
t_glLoadPaletteFromModelViewMatrixOES =
2123
reinterpret_cast<PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC>(
2124
loadProc("glLoadPaletteFromModelViewMatrixOES"));
2125
t_glMatrixIndexPointerOES =
2126
reinterpret_cast<PFNGLMATRIXINDEXPOINTEROESPROC>(loadProc("glMatrixIndexPointerOES"));
2127
t_glWeightPointerOES =
2128
reinterpret_cast<PFNGLWEIGHTPOINTEROESPROC>(loadProc("glWeightPointerOES"));
2129
t_glPointSizePointerOES =
2130
reinterpret_cast<PFNGLPOINTSIZEPOINTEROESPROC>(loadProc("glPointSizePointerOES"));
2131
t_glQueryMatrixxOES = reinterpret_cast<PFNGLQUERYMATRIXXOESPROC>(loadProc("glQueryMatrixxOES"));
2132
t_glGetTexGenfvOES = reinterpret_cast<PFNGLGETTEXGENFVOESPROC>(loadProc("glGetTexGenfvOES"));
2133
t_glGetTexGenivOES = reinterpret_cast<PFNGLGETTEXGENIVOESPROC>(loadProc("glGetTexGenivOES"));
2134
t_glGetTexGenxvOES = reinterpret_cast<PFNGLGETTEXGENXVOESPROC>(loadProc("glGetTexGenxvOES"));
2135
t_glTexGenfOES = reinterpret_cast<PFNGLTEXGENFOESPROC>(loadProc("glTexGenfOES"));
2136
t_glTexGenfvOES = reinterpret_cast<PFNGLTEXGENFVOESPROC>(loadProc("glTexGenfvOES"));
2137
t_glTexGeniOES = reinterpret_cast<PFNGLTEXGENIOESPROC>(loadProc("glTexGeniOES"));
2138
t_glTexGenivOES = reinterpret_cast<PFNGLTEXGENIVOESPROC>(loadProc("glTexGenivOES"));
2139
t_glTexGenxOES = reinterpret_cast<PFNGLTEXGENXOESPROC>(loadProc("glTexGenxOES"));
2140
t_glTexGenxvOES = reinterpret_cast<PFNGLTEXGENXVOESPROC>(loadProc("glTexGenxvOES"));
2141
}
2142
} // namespace trace_angle
2143
2144