Path: blob/main_old/src/tests/restricted_traces/trace_gles_loader_autogen.cpp
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// GENERATED FILE - DO NOT EDIT.1// Generated by generate_loader.py using data from gl.xml and gl_angle_ext.xml.2//3// Copyright 2018 The ANGLE Project Authors. All rights reserved.4// Use of this source code is governed by a BSD-style license that can be5// found in the LICENSE file.6//7// gles_loader_autogen.cpp:8// Simple GLES function loader.910#include "trace_gles_loader_autogen.h"1112ANGLE_TRACE_LOADER_EXPORT PFNGLALPHAFUNCPROC t_glAlphaFunc;13ANGLE_TRACE_LOADER_EXPORT PFNGLCLIPPLANEFPROC t_glClipPlanef;14ANGLE_TRACE_LOADER_EXPORT PFNGLCOLOR4FPROC t_glColor4f;15ANGLE_TRACE_LOADER_EXPORT PFNGLFOGFPROC t_glFogf;16ANGLE_TRACE_LOADER_EXPORT PFNGLFOGFVPROC t_glFogfv;17ANGLE_TRACE_LOADER_EXPORT PFNGLFRUSTUMFPROC t_glFrustumf;18ANGLE_TRACE_LOADER_EXPORT PFNGLGETCLIPPLANEFPROC t_glGetClipPlanef;19ANGLE_TRACE_LOADER_EXPORT PFNGLGETLIGHTFVPROC t_glGetLightfv;20ANGLE_TRACE_LOADER_EXPORT PFNGLGETMATERIALFVPROC t_glGetMaterialfv;21ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXENVFVPROC t_glGetTexEnvfv;22ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTMODELFPROC t_glLightModelf;23ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTMODELFVPROC t_glLightModelfv;24ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTFPROC t_glLightf;25ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTFVPROC t_glLightfv;26ANGLE_TRACE_LOADER_EXPORT PFNGLLOADMATRIXFPROC t_glLoadMatrixf;27ANGLE_TRACE_LOADER_EXPORT PFNGLMATERIALFPROC t_glMaterialf;28ANGLE_TRACE_LOADER_EXPORT PFNGLMATERIALFVPROC t_glMaterialfv;29ANGLE_TRACE_LOADER_EXPORT PFNGLMULTMATRIXFPROC t_glMultMatrixf;30ANGLE_TRACE_LOADER_EXPORT PFNGLMULTITEXCOORD4FPROC t_glMultiTexCoord4f;31ANGLE_TRACE_LOADER_EXPORT PFNGLNORMAL3FPROC t_glNormal3f;32ANGLE_TRACE_LOADER_EXPORT PFNGLORTHOFPROC t_glOrthof;33ANGLE_TRACE_LOADER_EXPORT PFNGLPOINTPARAMETERFPROC t_glPointParameterf;34ANGLE_TRACE_LOADER_EXPORT PFNGLPOINTPARAMETERFVPROC t_glPointParameterfv;35ANGLE_TRACE_LOADER_EXPORT PFNGLPOINTSIZEPROC t_glPointSize;36ANGLE_TRACE_LOADER_EXPORT PFNGLROTATEFPROC t_glRotatef;37ANGLE_TRACE_LOADER_EXPORT PFNGLSCALEFPROC t_glScalef;38ANGLE_TRACE_LOADER_EXPORT PFNGLTEXENVFPROC t_glTexEnvf;39ANGLE_TRACE_LOADER_EXPORT PFNGLTEXENVFVPROC t_glTexEnvfv;40ANGLE_TRACE_LOADER_EXPORT PFNGLTRANSLATEFPROC t_glTranslatef;41ANGLE_TRACE_LOADER_EXPORT PFNGLALPHAFUNCXPROC t_glAlphaFuncx;42ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARCOLORXPROC t_glClearColorx;43ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARDEPTHXPROC t_glClearDepthx;44ANGLE_TRACE_LOADER_EXPORT PFNGLCLIENTACTIVETEXTUREPROC t_glClientActiveTexture;45ANGLE_TRACE_LOADER_EXPORT PFNGLCLIPPLANEXPROC t_glClipPlanex;46ANGLE_TRACE_LOADER_EXPORT PFNGLCOLOR4UBPROC t_glColor4ub;47ANGLE_TRACE_LOADER_EXPORT PFNGLCOLOR4XPROC t_glColor4x;48ANGLE_TRACE_LOADER_EXPORT PFNGLCOLORPOINTERPROC t_glColorPointer;49ANGLE_TRACE_LOADER_EXPORT PFNGLDEPTHRANGEXPROC t_glDepthRangex;50ANGLE_TRACE_LOADER_EXPORT PFNGLDISABLECLIENTSTATEPROC t_glDisableClientState;51ANGLE_TRACE_LOADER_EXPORT PFNGLENABLECLIENTSTATEPROC t_glEnableClientState;52ANGLE_TRACE_LOADER_EXPORT PFNGLFOGXPROC t_glFogx;53ANGLE_TRACE_LOADER_EXPORT PFNGLFOGXVPROC t_glFogxv;54ANGLE_TRACE_LOADER_EXPORT PFNGLFRUSTUMXPROC t_glFrustumx;55ANGLE_TRACE_LOADER_EXPORT PFNGLGETCLIPPLANEXPROC t_glGetClipPlanex;56ANGLE_TRACE_LOADER_EXPORT PFNGLGETFIXEDVPROC t_glGetFixedv;57ANGLE_TRACE_LOADER_EXPORT PFNGLGETLIGHTXVPROC t_glGetLightxv;58ANGLE_TRACE_LOADER_EXPORT PFNGLGETMATERIALXVPROC t_glGetMaterialxv;59ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXENVIVPROC t_glGetTexEnviv;60ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXENVXVPROC t_glGetTexEnvxv;61ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERXVPROC t_glGetTexParameterxv;62ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTMODELXPROC t_glLightModelx;63ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTMODELXVPROC t_glLightModelxv;64ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTXPROC t_glLightx;65ANGLE_TRACE_LOADER_EXPORT PFNGLLIGHTXVPROC t_glLightxv;66ANGLE_TRACE_LOADER_EXPORT PFNGLLINEWIDTHXPROC t_glLineWidthx;67ANGLE_TRACE_LOADER_EXPORT PFNGLLOADIDENTITYPROC t_glLoadIdentity;68ANGLE_TRACE_LOADER_EXPORT PFNGLLOADMATRIXXPROC t_glLoadMatrixx;69ANGLE_TRACE_LOADER_EXPORT PFNGLLOGICOPPROC t_glLogicOp;70ANGLE_TRACE_LOADER_EXPORT PFNGLMATERIALXPROC t_glMaterialx;71ANGLE_TRACE_LOADER_EXPORT PFNGLMATERIALXVPROC t_glMaterialxv;72ANGLE_TRACE_LOADER_EXPORT PFNGLMATRIXMODEPROC t_glMatrixMode;73ANGLE_TRACE_LOADER_EXPORT PFNGLMULTMATRIXXPROC t_glMultMatrixx;74ANGLE_TRACE_LOADER_EXPORT PFNGLMULTITEXCOORD4XPROC t_glMultiTexCoord4x;75ANGLE_TRACE_LOADER_EXPORT PFNGLNORMAL3XPROC t_glNormal3x;76ANGLE_TRACE_LOADER_EXPORT PFNGLNORMALPOINTERPROC t_glNormalPointer;77ANGLE_TRACE_LOADER_EXPORT PFNGLORTHOXPROC t_glOrthox;78ANGLE_TRACE_LOADER_EXPORT PFNGLPOINTPARAMETERXPROC t_glPointParameterx;79ANGLE_TRACE_LOADER_EXPORT PFNGLPOINTPARAMETERXVPROC t_glPointParameterxv;80ANGLE_TRACE_LOADER_EXPORT PFNGLPOINTSIZEXPROC t_glPointSizex;81ANGLE_TRACE_LOADER_EXPORT PFNGLPOLYGONOFFSETXPROC t_glPolygonOffsetx;82ANGLE_TRACE_LOADER_EXPORT PFNGLPOPMATRIXPROC t_glPopMatrix;83ANGLE_TRACE_LOADER_EXPORT PFNGLPUSHMATRIXPROC t_glPushMatrix;84ANGLE_TRACE_LOADER_EXPORT PFNGLROTATEXPROC t_glRotatex;85ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLECOVERAGEXPROC t_glSampleCoveragex;86ANGLE_TRACE_LOADER_EXPORT PFNGLSCALEXPROC t_glScalex;87ANGLE_TRACE_LOADER_EXPORT PFNGLSHADEMODELPROC t_glShadeModel;88ANGLE_TRACE_LOADER_EXPORT PFNGLTEXCOORDPOINTERPROC t_glTexCoordPointer;89ANGLE_TRACE_LOADER_EXPORT PFNGLTEXENVIPROC t_glTexEnvi;90ANGLE_TRACE_LOADER_EXPORT PFNGLTEXENVXPROC t_glTexEnvx;91ANGLE_TRACE_LOADER_EXPORT PFNGLTEXENVIVPROC t_glTexEnviv;92ANGLE_TRACE_LOADER_EXPORT PFNGLTEXENVXVPROC t_glTexEnvxv;93ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERXPROC t_glTexParameterx;94ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERXVPROC t_glTexParameterxv;95ANGLE_TRACE_LOADER_EXPORT PFNGLTRANSLATEXPROC t_glTranslatex;96ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXPOINTERPROC t_glVertexPointer;97ANGLE_TRACE_LOADER_EXPORT PFNGLACTIVETEXTUREPROC t_glActiveTexture;98ANGLE_TRACE_LOADER_EXPORT PFNGLATTACHSHADERPROC t_glAttachShader;99ANGLE_TRACE_LOADER_EXPORT PFNGLBINDATTRIBLOCATIONPROC t_glBindAttribLocation;100ANGLE_TRACE_LOADER_EXPORT PFNGLBINDBUFFERPROC t_glBindBuffer;101ANGLE_TRACE_LOADER_EXPORT PFNGLBINDFRAMEBUFFERPROC t_glBindFramebuffer;102ANGLE_TRACE_LOADER_EXPORT PFNGLBINDRENDERBUFFERPROC t_glBindRenderbuffer;103ANGLE_TRACE_LOADER_EXPORT PFNGLBINDTEXTUREPROC t_glBindTexture;104ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDCOLORPROC t_glBlendColor;105ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONPROC t_glBlendEquation;106ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC t_glBlendEquationSeparate;107ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCPROC t_glBlendFunc;108ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCSEPARATEPROC t_glBlendFuncSeparate;109ANGLE_TRACE_LOADER_EXPORT PFNGLBUFFERDATAPROC t_glBufferData;110ANGLE_TRACE_LOADER_EXPORT PFNGLBUFFERSUBDATAPROC t_glBufferSubData;111ANGLE_TRACE_LOADER_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC t_glCheckFramebufferStatus;112ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARPROC t_glClear;113ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARCOLORPROC t_glClearColor;114ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARDEPTHFPROC t_glClearDepthf;115ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARSTENCILPROC t_glClearStencil;116ANGLE_TRACE_LOADER_EXPORT PFNGLCOLORMASKPROC t_glColorMask;117ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPILESHADERPROC t_glCompileShader;118ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC t_glCompressedTexImage2D;119ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC t_glCompressedTexSubImage2D;120ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYTEXIMAGE2DPROC t_glCopyTexImage2D;121ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYTEXSUBIMAGE2DPROC t_glCopyTexSubImage2D;122ANGLE_TRACE_LOADER_EXPORT PFNGLCREATEPROGRAMPROC t_glCreateProgram;123ANGLE_TRACE_LOADER_EXPORT PFNGLCREATESHADERPROC t_glCreateShader;124ANGLE_TRACE_LOADER_EXPORT PFNGLCULLFACEPROC t_glCullFace;125ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEBUFFERSPROC t_glDeleteBuffers;126ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEFRAMEBUFFERSPROC t_glDeleteFramebuffers;127ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEPROGRAMPROC t_glDeleteProgram;128ANGLE_TRACE_LOADER_EXPORT PFNGLDELETERENDERBUFFERSPROC t_glDeleteRenderbuffers;129ANGLE_TRACE_LOADER_EXPORT PFNGLDELETESHADERPROC t_glDeleteShader;130ANGLE_TRACE_LOADER_EXPORT PFNGLDELETETEXTURESPROC t_glDeleteTextures;131ANGLE_TRACE_LOADER_EXPORT PFNGLDEPTHFUNCPROC t_glDepthFunc;132ANGLE_TRACE_LOADER_EXPORT PFNGLDEPTHMASKPROC t_glDepthMask;133ANGLE_TRACE_LOADER_EXPORT PFNGLDEPTHRANGEFPROC t_glDepthRangef;134ANGLE_TRACE_LOADER_EXPORT PFNGLDETACHSHADERPROC t_glDetachShader;135ANGLE_TRACE_LOADER_EXPORT PFNGLDISABLEPROC t_glDisable;136ANGLE_TRACE_LOADER_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC t_glDisableVertexAttribArray;137ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWARRAYSPROC t_glDrawArrays;138ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSPROC t_glDrawElements;139ANGLE_TRACE_LOADER_EXPORT PFNGLENABLEPROC t_glEnable;140ANGLE_TRACE_LOADER_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC t_glEnableVertexAttribArray;141ANGLE_TRACE_LOADER_EXPORT PFNGLFINISHPROC t_glFinish;142ANGLE_TRACE_LOADER_EXPORT PFNGLFLUSHPROC t_glFlush;143ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC t_glFramebufferRenderbuffer;144ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC t_glFramebufferTexture2D;145ANGLE_TRACE_LOADER_EXPORT PFNGLFRONTFACEPROC t_glFrontFace;146ANGLE_TRACE_LOADER_EXPORT PFNGLGENBUFFERSPROC t_glGenBuffers;147ANGLE_TRACE_LOADER_EXPORT PFNGLGENERATEMIPMAPPROC t_glGenerateMipmap;148ANGLE_TRACE_LOADER_EXPORT PFNGLGENFRAMEBUFFERSPROC t_glGenFramebuffers;149ANGLE_TRACE_LOADER_EXPORT PFNGLGENRENDERBUFFERSPROC t_glGenRenderbuffers;150ANGLE_TRACE_LOADER_EXPORT PFNGLGENTEXTURESPROC t_glGenTextures;151ANGLE_TRACE_LOADER_EXPORT PFNGLGETACTIVEATTRIBPROC t_glGetActiveAttrib;152ANGLE_TRACE_LOADER_EXPORT PFNGLGETACTIVEUNIFORMPROC t_glGetActiveUniform;153ANGLE_TRACE_LOADER_EXPORT PFNGLGETATTACHEDSHADERSPROC t_glGetAttachedShaders;154ANGLE_TRACE_LOADER_EXPORT PFNGLGETATTRIBLOCATIONPROC t_glGetAttribLocation;155ANGLE_TRACE_LOADER_EXPORT PFNGLGETBOOLEANVPROC t_glGetBooleanv;156ANGLE_TRACE_LOADER_EXPORT PFNGLGETBUFFERPARAMETERIVPROC t_glGetBufferParameteriv;157ANGLE_TRACE_LOADER_EXPORT PFNGLGETERRORPROC t_glGetError;158ANGLE_TRACE_LOADER_EXPORT PFNGLGETFLOATVPROC t_glGetFloatv;159ANGLE_TRACE_LOADER_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC160t_glGetFramebufferAttachmentParameteriv;161ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGERVPROC t_glGetIntegerv;162ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMIVPROC t_glGetProgramiv;163ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMINFOLOGPROC t_glGetProgramInfoLog;164ANGLE_TRACE_LOADER_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC t_glGetRenderbufferParameteriv;165ANGLE_TRACE_LOADER_EXPORT PFNGLGETSHADERIVPROC t_glGetShaderiv;166ANGLE_TRACE_LOADER_EXPORT PFNGLGETSHADERINFOLOGPROC t_glGetShaderInfoLog;167ANGLE_TRACE_LOADER_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC t_glGetShaderPrecisionFormat;168ANGLE_TRACE_LOADER_EXPORT PFNGLGETSHADERSOURCEPROC t_glGetShaderSource;169ANGLE_TRACE_LOADER_EXPORT PFNGLGETSTRINGPROC t_glGetString;170ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERFVPROC t_glGetTexParameterfv;171ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIVPROC t_glGetTexParameteriv;172ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMFVPROC t_glGetUniformfv;173ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMIVPROC t_glGetUniformiv;174ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMLOCATIONPROC t_glGetUniformLocation;175ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBFVPROC t_glGetVertexAttribfv;176ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBIVPROC t_glGetVertexAttribiv;177ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC t_glGetVertexAttribPointerv;178ANGLE_TRACE_LOADER_EXPORT PFNGLHINTPROC t_glHint;179ANGLE_TRACE_LOADER_EXPORT PFNGLISBUFFERPROC t_glIsBuffer;180ANGLE_TRACE_LOADER_EXPORT PFNGLISENABLEDPROC t_glIsEnabled;181ANGLE_TRACE_LOADER_EXPORT PFNGLISFRAMEBUFFERPROC t_glIsFramebuffer;182ANGLE_TRACE_LOADER_EXPORT PFNGLISPROGRAMPROC t_glIsProgram;183ANGLE_TRACE_LOADER_EXPORT PFNGLISRENDERBUFFERPROC t_glIsRenderbuffer;184ANGLE_TRACE_LOADER_EXPORT PFNGLISSHADERPROC t_glIsShader;185ANGLE_TRACE_LOADER_EXPORT PFNGLISTEXTUREPROC t_glIsTexture;186ANGLE_TRACE_LOADER_EXPORT PFNGLLINEWIDTHPROC t_glLineWidth;187ANGLE_TRACE_LOADER_EXPORT PFNGLLINKPROGRAMPROC t_glLinkProgram;188ANGLE_TRACE_LOADER_EXPORT PFNGLPIXELSTOREIPROC t_glPixelStorei;189ANGLE_TRACE_LOADER_EXPORT PFNGLPOLYGONOFFSETPROC t_glPolygonOffset;190ANGLE_TRACE_LOADER_EXPORT PFNGLREADPIXELSPROC t_glReadPixels;191ANGLE_TRACE_LOADER_EXPORT PFNGLRELEASESHADERCOMPILERPROC t_glReleaseShaderCompiler;192ANGLE_TRACE_LOADER_EXPORT PFNGLRENDERBUFFERSTORAGEPROC t_glRenderbufferStorage;193ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLECOVERAGEPROC t_glSampleCoverage;194ANGLE_TRACE_LOADER_EXPORT PFNGLSCISSORPROC t_glScissor;195ANGLE_TRACE_LOADER_EXPORT PFNGLSHADERBINARYPROC t_glShaderBinary;196ANGLE_TRACE_LOADER_EXPORT PFNGLSHADERSOURCEPROC t_glShaderSource;197ANGLE_TRACE_LOADER_EXPORT PFNGLSTENCILFUNCPROC t_glStencilFunc;198ANGLE_TRACE_LOADER_EXPORT PFNGLSTENCILFUNCSEPARATEPROC t_glStencilFuncSeparate;199ANGLE_TRACE_LOADER_EXPORT PFNGLSTENCILMASKPROC t_glStencilMask;200ANGLE_TRACE_LOADER_EXPORT PFNGLSTENCILMASKSEPARATEPROC t_glStencilMaskSeparate;201ANGLE_TRACE_LOADER_EXPORT PFNGLSTENCILOPPROC t_glStencilOp;202ANGLE_TRACE_LOADER_EXPORT PFNGLSTENCILOPSEPARATEPROC t_glStencilOpSeparate;203ANGLE_TRACE_LOADER_EXPORT PFNGLTEXIMAGE2DPROC t_glTexImage2D;204ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERFPROC t_glTexParameterf;205ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERFVPROC t_glTexParameterfv;206ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIPROC t_glTexParameteri;207ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIVPROC t_glTexParameteriv;208ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSUBIMAGE2DPROC t_glTexSubImage2D;209ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM1FPROC t_glUniform1f;210ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM1FVPROC t_glUniform1fv;211ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM1IPROC t_glUniform1i;212ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM1IVPROC t_glUniform1iv;213ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM2FPROC t_glUniform2f;214ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM2FVPROC t_glUniform2fv;215ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM2IPROC t_glUniform2i;216ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM2IVPROC t_glUniform2iv;217ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM3FPROC t_glUniform3f;218ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM3FVPROC t_glUniform3fv;219ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM3IPROC t_glUniform3i;220ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM3IVPROC t_glUniform3iv;221ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM4FPROC t_glUniform4f;222ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM4FVPROC t_glUniform4fv;223ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM4IPROC t_glUniform4i;224ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM4IVPROC t_glUniform4iv;225ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX2FVPROC t_glUniformMatrix2fv;226ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX3FVPROC t_glUniformMatrix3fv;227ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX4FVPROC t_glUniformMatrix4fv;228ANGLE_TRACE_LOADER_EXPORT PFNGLUSEPROGRAMPROC t_glUseProgram;229ANGLE_TRACE_LOADER_EXPORT PFNGLVALIDATEPROGRAMPROC t_glValidateProgram;230ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB1FPROC t_glVertexAttrib1f;231ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB1FVPROC t_glVertexAttrib1fv;232ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB2FPROC t_glVertexAttrib2f;233ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB2FVPROC t_glVertexAttrib2fv;234ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB3FPROC t_glVertexAttrib3f;235ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB3FVPROC t_glVertexAttrib3fv;236ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB4FPROC t_glVertexAttrib4f;237ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIB4FVPROC t_glVertexAttrib4fv;238ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBPOINTERPROC t_glVertexAttribPointer;239ANGLE_TRACE_LOADER_EXPORT PFNGLVIEWPORTPROC t_glViewport;240ANGLE_TRACE_LOADER_EXPORT PFNGLREADBUFFERPROC t_glReadBuffer;241ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWRANGEELEMENTSPROC t_glDrawRangeElements;242ANGLE_TRACE_LOADER_EXPORT PFNGLTEXIMAGE3DPROC t_glTexImage3D;243ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSUBIMAGE3DPROC t_glTexSubImage3D;244ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC t_glCopyTexSubImage3D;245ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC t_glCompressedTexImage3D;246ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC t_glCompressedTexSubImage3D;247ANGLE_TRACE_LOADER_EXPORT PFNGLGENQUERIESPROC t_glGenQueries;248ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEQUERIESPROC t_glDeleteQueries;249ANGLE_TRACE_LOADER_EXPORT PFNGLISQUERYPROC t_glIsQuery;250ANGLE_TRACE_LOADER_EXPORT PFNGLBEGINQUERYPROC t_glBeginQuery;251ANGLE_TRACE_LOADER_EXPORT PFNGLENDQUERYPROC t_glEndQuery;252ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYIVPROC t_glGetQueryiv;253ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTUIVPROC t_glGetQueryObjectuiv;254ANGLE_TRACE_LOADER_EXPORT PFNGLUNMAPBUFFERPROC t_glUnmapBuffer;255ANGLE_TRACE_LOADER_EXPORT PFNGLGETBUFFERPOINTERVPROC t_glGetBufferPointerv;256ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWBUFFERSPROC t_glDrawBuffers;257ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC t_glUniformMatrix2x3fv;258ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC t_glUniformMatrix3x2fv;259ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC t_glUniformMatrix2x4fv;260ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC t_glUniformMatrix4x2fv;261ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC t_glUniformMatrix3x4fv;262ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC t_glUniformMatrix4x3fv;263ANGLE_TRACE_LOADER_EXPORT PFNGLBLITFRAMEBUFFERPROC t_glBlitFramebuffer;264ANGLE_TRACE_LOADER_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC265t_glRenderbufferStorageMultisample;266ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC t_glFramebufferTextureLayer;267ANGLE_TRACE_LOADER_EXPORT PFNGLMAPBUFFERRANGEPROC t_glMapBufferRange;268ANGLE_TRACE_LOADER_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC t_glFlushMappedBufferRange;269ANGLE_TRACE_LOADER_EXPORT PFNGLBINDVERTEXARRAYPROC t_glBindVertexArray;270ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEVERTEXARRAYSPROC t_glDeleteVertexArrays;271ANGLE_TRACE_LOADER_EXPORT PFNGLGENVERTEXARRAYSPROC t_glGenVertexArrays;272ANGLE_TRACE_LOADER_EXPORT PFNGLISVERTEXARRAYPROC t_glIsVertexArray;273ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGERI_VPROC t_glGetIntegeri_v;274ANGLE_TRACE_LOADER_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC t_glBeginTransformFeedback;275ANGLE_TRACE_LOADER_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC t_glEndTransformFeedback;276ANGLE_TRACE_LOADER_EXPORT PFNGLBINDBUFFERRANGEPROC t_glBindBufferRange;277ANGLE_TRACE_LOADER_EXPORT PFNGLBINDBUFFERBASEPROC t_glBindBufferBase;278ANGLE_TRACE_LOADER_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC t_glTransformFeedbackVaryings;279ANGLE_TRACE_LOADER_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC t_glGetTransformFeedbackVarying;280ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC t_glVertexAttribIPointer;281ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBIIVPROC t_glGetVertexAttribIiv;282ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC t_glGetVertexAttribIuiv;283ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBI4IPROC t_glVertexAttribI4i;284ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBI4UIPROC t_glVertexAttribI4ui;285ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBI4IVPROC t_glVertexAttribI4iv;286ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBI4UIVPROC t_glVertexAttribI4uiv;287ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMUIVPROC t_glGetUniformuiv;288ANGLE_TRACE_LOADER_EXPORT PFNGLGETFRAGDATALOCATIONPROC t_glGetFragDataLocation;289ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM1UIPROC t_glUniform1ui;290ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM2UIPROC t_glUniform2ui;291ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM3UIPROC t_glUniform3ui;292ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM4UIPROC t_glUniform4ui;293ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM1UIVPROC t_glUniform1uiv;294ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM2UIVPROC t_glUniform2uiv;295ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM3UIVPROC t_glUniform3uiv;296ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORM4UIVPROC t_glUniform4uiv;297ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARBUFFERIVPROC t_glClearBufferiv;298ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARBUFFERUIVPROC t_glClearBufferuiv;299ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARBUFFERFVPROC t_glClearBufferfv;300ANGLE_TRACE_LOADER_EXPORT PFNGLCLEARBUFFERFIPROC t_glClearBufferfi;301ANGLE_TRACE_LOADER_EXPORT PFNGLGETSTRINGIPROC t_glGetStringi;302ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYBUFFERSUBDATAPROC t_glCopyBufferSubData;303ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMINDICESPROC t_glGetUniformIndices;304ANGLE_TRACE_LOADER_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC t_glGetActiveUniformsiv;305ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC t_glGetUniformBlockIndex;306ANGLE_TRACE_LOADER_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC t_glGetActiveUniformBlockiv;307ANGLE_TRACE_LOADER_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC t_glGetActiveUniformBlockName;308ANGLE_TRACE_LOADER_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC t_glUniformBlockBinding;309ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC t_glDrawArraysInstanced;310ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC t_glDrawElementsInstanced;311ANGLE_TRACE_LOADER_EXPORT PFNGLFENCESYNCPROC t_glFenceSync;312ANGLE_TRACE_LOADER_EXPORT PFNGLISSYNCPROC t_glIsSync;313ANGLE_TRACE_LOADER_EXPORT PFNGLDELETESYNCPROC t_glDeleteSync;314ANGLE_TRACE_LOADER_EXPORT PFNGLCLIENTWAITSYNCPROC t_glClientWaitSync;315ANGLE_TRACE_LOADER_EXPORT PFNGLWAITSYNCPROC t_glWaitSync;316ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGER64VPROC t_glGetInteger64v;317ANGLE_TRACE_LOADER_EXPORT PFNGLGETSYNCIVPROC t_glGetSynciv;318ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGER64I_VPROC t_glGetInteger64i_v;319ANGLE_TRACE_LOADER_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC t_glGetBufferParameteri64v;320ANGLE_TRACE_LOADER_EXPORT PFNGLGENSAMPLERSPROC t_glGenSamplers;321ANGLE_TRACE_LOADER_EXPORT PFNGLDELETESAMPLERSPROC t_glDeleteSamplers;322ANGLE_TRACE_LOADER_EXPORT PFNGLISSAMPLERPROC t_glIsSampler;323ANGLE_TRACE_LOADER_EXPORT PFNGLBINDSAMPLERPROC t_glBindSampler;324ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIPROC t_glSamplerParameteri;325ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIVPROC t_glSamplerParameteriv;326ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERFPROC t_glSamplerParameterf;327ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERFVPROC t_glSamplerParameterfv;328ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIVPROC t_glGetSamplerParameteriv;329ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC t_glGetSamplerParameterfv;330ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBDIVISORPROC t_glVertexAttribDivisor;331ANGLE_TRACE_LOADER_EXPORT PFNGLBINDTRANSFORMFEEDBACKPROC t_glBindTransformFeedback;332ANGLE_TRACE_LOADER_EXPORT PFNGLDELETETRANSFORMFEEDBACKSPROC t_glDeleteTransformFeedbacks;333ANGLE_TRACE_LOADER_EXPORT PFNGLGENTRANSFORMFEEDBACKSPROC t_glGenTransformFeedbacks;334ANGLE_TRACE_LOADER_EXPORT PFNGLISTRANSFORMFEEDBACKPROC t_glIsTransformFeedback;335ANGLE_TRACE_LOADER_EXPORT PFNGLPAUSETRANSFORMFEEDBACKPROC t_glPauseTransformFeedback;336ANGLE_TRACE_LOADER_EXPORT PFNGLRESUMETRANSFORMFEEDBACKPROC t_glResumeTransformFeedback;337ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMBINARYPROC t_glGetProgramBinary;338ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMBINARYPROC t_glProgramBinary;339ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMPARAMETERIPROC t_glProgramParameteri;340ANGLE_TRACE_LOADER_EXPORT PFNGLINVALIDATEFRAMEBUFFERPROC t_glInvalidateFramebuffer;341ANGLE_TRACE_LOADER_EXPORT PFNGLINVALIDATESUBFRAMEBUFFERPROC t_glInvalidateSubFramebuffer;342ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE2DPROC t_glTexStorage2D;343ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE3DPROC t_glTexStorage3D;344ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTERNALFORMATIVPROC t_glGetInternalformativ;345ANGLE_TRACE_LOADER_EXPORT PFNGLDISPATCHCOMPUTEPROC t_glDispatchCompute;346ANGLE_TRACE_LOADER_EXPORT PFNGLDISPATCHCOMPUTEINDIRECTPROC t_glDispatchComputeIndirect;347ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWARRAYSINDIRECTPROC t_glDrawArraysIndirect;348ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINDIRECTPROC t_glDrawElementsIndirect;349ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERPARAMETERIPROC t_glFramebufferParameteri;350ANGLE_TRACE_LOADER_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVPROC t_glGetFramebufferParameteriv;351ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMINTERFACEIVPROC t_glGetProgramInterfaceiv;352ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMRESOURCEINDEXPROC t_glGetProgramResourceIndex;353ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMRESOURCENAMEPROC t_glGetProgramResourceName;354ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMRESOURCEIVPROC t_glGetProgramResourceiv;355ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONPROC t_glGetProgramResourceLocation;356ANGLE_TRACE_LOADER_EXPORT PFNGLUSEPROGRAMSTAGESPROC t_glUseProgramStages;357ANGLE_TRACE_LOADER_EXPORT PFNGLACTIVESHADERPROGRAMPROC t_glActiveShaderProgram;358ANGLE_TRACE_LOADER_EXPORT PFNGLCREATESHADERPROGRAMVPROC t_glCreateShaderProgramv;359ANGLE_TRACE_LOADER_EXPORT PFNGLBINDPROGRAMPIPELINEPROC t_glBindProgramPipeline;360ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEPROGRAMPIPELINESPROC t_glDeleteProgramPipelines;361ANGLE_TRACE_LOADER_EXPORT PFNGLGENPROGRAMPIPELINESPROC t_glGenProgramPipelines;362ANGLE_TRACE_LOADER_EXPORT PFNGLISPROGRAMPIPELINEPROC t_glIsProgramPipeline;363ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMPIPELINEIVPROC t_glGetProgramPipelineiv;364ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1IPROC t_glProgramUniform1i;365ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2IPROC t_glProgramUniform2i;366ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3IPROC t_glProgramUniform3i;367ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4IPROC t_glProgramUniform4i;368ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1UIPROC t_glProgramUniform1ui;369ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2UIPROC t_glProgramUniform2ui;370ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3UIPROC t_glProgramUniform3ui;371ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4UIPROC t_glProgramUniform4ui;372ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1FPROC t_glProgramUniform1f;373ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2FPROC t_glProgramUniform2f;374ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3FPROC t_glProgramUniform3f;375ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4FPROC t_glProgramUniform4f;376ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1IVPROC t_glProgramUniform1iv;377ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2IVPROC t_glProgramUniform2iv;378ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3IVPROC t_glProgramUniform3iv;379ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4IVPROC t_glProgramUniform4iv;380ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1UIVPROC t_glProgramUniform1uiv;381ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2UIVPROC t_glProgramUniform2uiv;382ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3UIVPROC t_glProgramUniform3uiv;383ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4UIVPROC t_glProgramUniform4uiv;384ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1FVPROC t_glProgramUniform1fv;385ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2FVPROC t_glProgramUniform2fv;386ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3FVPROC t_glProgramUniform3fv;387ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4FVPROC t_glProgramUniform4fv;388ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVPROC t_glProgramUniformMatrix2fv;389ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVPROC t_glProgramUniformMatrix3fv;390ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVPROC t_glProgramUniformMatrix4fv;391ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC t_glProgramUniformMatrix2x3fv;392ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC t_glProgramUniformMatrix3x2fv;393ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC t_glProgramUniformMatrix2x4fv;394ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC t_glProgramUniformMatrix4x2fv;395ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC t_glProgramUniformMatrix3x4fv;396ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC t_glProgramUniformMatrix4x3fv;397ANGLE_TRACE_LOADER_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC t_glValidateProgramPipeline;398ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGPROC t_glGetProgramPipelineInfoLog;399ANGLE_TRACE_LOADER_EXPORT PFNGLBINDIMAGETEXTUREPROC t_glBindImageTexture;400ANGLE_TRACE_LOADER_EXPORT PFNGLGETBOOLEANI_VPROC t_glGetBooleani_v;401ANGLE_TRACE_LOADER_EXPORT PFNGLMEMORYBARRIERPROC t_glMemoryBarrier;402ANGLE_TRACE_LOADER_EXPORT PFNGLMEMORYBARRIERBYREGIONPROC t_glMemoryBarrierByRegion;403ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE2DMULTISAMPLEPROC t_glTexStorage2DMultisample;404ANGLE_TRACE_LOADER_EXPORT PFNGLGETMULTISAMPLEFVPROC t_glGetMultisamplefv;405ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLEMASKIPROC t_glSampleMaski;406ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXLEVELPARAMETERIVPROC t_glGetTexLevelParameteriv;407ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXLEVELPARAMETERFVPROC t_glGetTexLevelParameterfv;408ANGLE_TRACE_LOADER_EXPORT PFNGLBINDVERTEXBUFFERPROC t_glBindVertexBuffer;409ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBFORMATPROC t_glVertexAttribFormat;410ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBIFORMATPROC t_glVertexAttribIFormat;411ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBBINDINGPROC t_glVertexAttribBinding;412ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXBINDINGDIVISORPROC t_glVertexBindingDivisor;413ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDBARRIERPROC t_glBlendBarrier;414ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYIMAGESUBDATAPROC t_glCopyImageSubData;415ANGLE_TRACE_LOADER_EXPORT PFNGLDEBUGMESSAGECONTROLPROC t_glDebugMessageControl;416ANGLE_TRACE_LOADER_EXPORT PFNGLDEBUGMESSAGEINSERTPROC t_glDebugMessageInsert;417ANGLE_TRACE_LOADER_EXPORT PFNGLDEBUGMESSAGECALLBACKPROC t_glDebugMessageCallback;418ANGLE_TRACE_LOADER_EXPORT PFNGLGETDEBUGMESSAGELOGPROC t_glGetDebugMessageLog;419ANGLE_TRACE_LOADER_EXPORT PFNGLPUSHDEBUGGROUPPROC t_glPushDebugGroup;420ANGLE_TRACE_LOADER_EXPORT PFNGLPOPDEBUGGROUPPROC t_glPopDebugGroup;421ANGLE_TRACE_LOADER_EXPORT PFNGLOBJECTLABELPROC t_glObjectLabel;422ANGLE_TRACE_LOADER_EXPORT PFNGLGETOBJECTLABELPROC t_glGetObjectLabel;423ANGLE_TRACE_LOADER_EXPORT PFNGLOBJECTPTRLABELPROC t_glObjectPtrLabel;424ANGLE_TRACE_LOADER_EXPORT PFNGLGETOBJECTPTRLABELPROC t_glGetObjectPtrLabel;425ANGLE_TRACE_LOADER_EXPORT PFNGLGETPOINTERVPROC t_glGetPointerv;426ANGLE_TRACE_LOADER_EXPORT PFNGLENABLEIPROC t_glEnablei;427ANGLE_TRACE_LOADER_EXPORT PFNGLDISABLEIPROC t_glDisablei;428ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONIPROC t_glBlendEquationi;429ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONSEPARATEIPROC t_glBlendEquationSeparatei;430ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCIPROC t_glBlendFunci;431ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCSEPARATEIPROC t_glBlendFuncSeparatei;432ANGLE_TRACE_LOADER_EXPORT PFNGLCOLORMASKIPROC t_glColorMaski;433ANGLE_TRACE_LOADER_EXPORT PFNGLISENABLEDIPROC t_glIsEnabledi;434ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC t_glDrawElementsBaseVertex;435ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC t_glDrawRangeElementsBaseVertex;436ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC437t_glDrawElementsInstancedBaseVertex;438ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC t_glFramebufferTexture;439ANGLE_TRACE_LOADER_EXPORT PFNGLPRIMITIVEBOUNDINGBOXPROC t_glPrimitiveBoundingBox;440ANGLE_TRACE_LOADER_EXPORT PFNGLGETGRAPHICSRESETSTATUSPROC t_glGetGraphicsResetStatus;441ANGLE_TRACE_LOADER_EXPORT PFNGLREADNPIXELSPROC t_glReadnPixels;442ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMFVPROC t_glGetnUniformfv;443ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMIVPROC t_glGetnUniformiv;444ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMUIVPROC t_glGetnUniformuiv;445ANGLE_TRACE_LOADER_EXPORT PFNGLMINSAMPLESHADINGPROC t_glMinSampleShading;446ANGLE_TRACE_LOADER_EXPORT PFNGLPATCHPARAMETERIPROC t_glPatchParameteri;447ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIIVPROC t_glTexParameterIiv;448ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIUIVPROC t_glTexParameterIuiv;449ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIIVPROC t_glGetTexParameterIiv;450ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIUIVPROC t_glGetTexParameterIuiv;451ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIIVPROC t_glSamplerParameterIiv;452ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIUIVPROC t_glSamplerParameterIuiv;453ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC t_glGetSamplerParameterIiv;454ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIUIVPROC t_glGetSamplerParameterIuiv;455ANGLE_TRACE_LOADER_EXPORT PFNGLTEXBUFFERPROC t_glTexBuffer;456ANGLE_TRACE_LOADER_EXPORT PFNGLTEXBUFFERRANGEPROC t_glTexBufferRange;457ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE3DMULTISAMPLEPROC t_glTexStorage3DMultisample;458ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC459t_glDrawArraysInstancedBaseInstanceANGLE;460ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC461t_glDrawElementsInstancedBaseVertexBaseInstanceANGLE;462ANGLE_TRACE_LOADER_EXPORT PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC463t_glMultiDrawArraysInstancedBaseInstanceANGLE;464ANGLE_TRACE_LOADER_EXPORT PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC465t_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE;466ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYSUBTEXTURE3DANGLEPROC t_glCopySubTexture3DANGLE;467ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYTEXTURE3DANGLEPROC t_glCopyTexture3DANGLE;468ANGLE_TRACE_LOADER_EXPORT PFNGLBLITFRAMEBUFFERANGLEPROC t_glBlitFramebufferANGLE;469ANGLE_TRACE_LOADER_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC470t_glRenderbufferStorageMultisampleANGLE;471ANGLE_TRACE_LOADER_EXPORT PFNGLGETRENDERBUFFERIMAGEANGLEPROC t_glGetRenderbufferImageANGLE;472ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXIMAGEANGLEPROC t_glGetTexImageANGLE;473ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXLEVELPARAMETERFVANGLEPROC t_glGetTexLevelParameterfvANGLE;474ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXLEVELPARAMETERIVANGLEPROC t_glGetTexLevelParameterivANGLE;475ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWARRAYSINSTANCEDANGLEPROC t_glDrawArraysInstancedANGLE;476ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINSTANCEDANGLEPROC t_glDrawElementsInstancedANGLE;477ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBDIVISORANGLEPROC t_glVertexAttribDivisorANGLE;478ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEMFLAGS2DANGLEPROC t_glTexStorageMemFlags2DANGLE;479ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEMFLAGS2DMULTISAMPLEANGLEPROC480t_glTexStorageMemFlags2DMultisampleANGLE;481ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEMFLAGS3DANGLEPROC t_glTexStorageMemFlags3DANGLE;482ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEMFLAGS3DMULTISAMPLEANGLEPROC483t_glTexStorageMemFlags3DMultisampleANGLE;484ANGLE_TRACE_LOADER_EXPORT PFNGLIMPORTMEMORYZIRCONHANDLEANGLEPROC t_glImportMemoryZirconHandleANGLE;485ANGLE_TRACE_LOADER_EXPORT PFNGLMULTIDRAWARRAYSANGLEPROC t_glMultiDrawArraysANGLE;486ANGLE_TRACE_LOADER_EXPORT PFNGLMULTIDRAWARRAYSINSTANCEDANGLEPROC t_glMultiDrawArraysInstancedANGLE;487ANGLE_TRACE_LOADER_EXPORT PFNGLMULTIDRAWELEMENTSANGLEPROC t_glMultiDrawElementsANGLE;488ANGLE_TRACE_LOADER_EXPORT PFNGLMULTIDRAWELEMENTSINSTANCEDANGLEPROC489t_glMultiDrawElementsInstancedANGLE;490ANGLE_TRACE_LOADER_EXPORT PFNGLPROVOKINGVERTEXANGLEPROC t_glProvokingVertexANGLE;491ANGLE_TRACE_LOADER_EXPORT PFNGLDISABLEEXTENSIONANGLEPROC t_glDisableExtensionANGLE;492ANGLE_TRACE_LOADER_EXPORT PFNGLREQUESTEXTENSIONANGLEPROC t_glRequestExtensionANGLE;493ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLEPROC494t_glCompressedTexImage2DRobustANGLE;495ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLEPROC496t_glCompressedTexImage3DRobustANGLE;497ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLEPROC498t_glCompressedTexSubImage2DRobustANGLE;499ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLEPROC500t_glCompressedTexSubImage3DRobustANGLE;501ANGLE_TRACE_LOADER_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLEPROC502t_glGetActiveUniformBlockivRobustANGLE;503ANGLE_TRACE_LOADER_EXPORT PFNGLGETBOOLEANI_VROBUSTANGLEPROC t_glGetBooleani_vRobustANGLE;504ANGLE_TRACE_LOADER_EXPORT PFNGLGETBOOLEANVROBUSTANGLEPROC t_glGetBooleanvRobustANGLE;505ANGLE_TRACE_LOADER_EXPORT PFNGLGETBUFFERPARAMETERI64VROBUSTANGLEPROC506t_glGetBufferParameteri64vRobustANGLE;507ANGLE_TRACE_LOADER_EXPORT PFNGLGETBUFFERPARAMETERIVROBUSTANGLEPROC508t_glGetBufferParameterivRobustANGLE;509ANGLE_TRACE_LOADER_EXPORT PFNGLGETBUFFERPOINTERVROBUSTANGLEPROC t_glGetBufferPointervRobustANGLE;510ANGLE_TRACE_LOADER_EXPORT PFNGLGETFLOATVROBUSTANGLEPROC t_glGetFloatvRobustANGLE;511ANGLE_TRACE_LOADER_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLEPROC512t_glGetFramebufferAttachmentParameterivRobustANGLE;513ANGLE_TRACE_LOADER_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLEPROC514t_glGetFramebufferParameterivRobustANGLE;515ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGER64I_VROBUSTANGLEPROC t_glGetInteger64i_vRobustANGLE;516ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGER64VROBUSTANGLEPROC t_glGetInteger64vRobustANGLE;517ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGERI_VROBUSTANGLEPROC t_glGetIntegeri_vRobustANGLE;518ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGERVROBUSTANGLEPROC t_glGetIntegervRobustANGLE;519ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTERNALFORMATIVROBUSTANGLEPROC520t_glGetInternalformativRobustANGLE;521ANGLE_TRACE_LOADER_EXPORT PFNGLGETMULTISAMPLEFVROBUSTANGLEPROC t_glGetMultisamplefvRobustANGLE;522ANGLE_TRACE_LOADER_EXPORT PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLEPROC523t_glGetPointervRobustANGLERobustANGLE;524ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMINTERFACEIVROBUSTANGLEPROC525t_glGetProgramInterfaceivRobustANGLE;526ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMIVROBUSTANGLEPROC t_glGetProgramivRobustANGLE;527ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTI64VROBUSTANGLEPROC t_glGetQueryObjecti64vRobustANGLE;528ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTIVROBUSTANGLEPROC t_glGetQueryObjectivRobustANGLE;529ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTUI64VROBUSTANGLEPROC530t_glGetQueryObjectui64vRobustANGLE;531ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTUIVROBUSTANGLEPROC t_glGetQueryObjectuivRobustANGLE;532ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYIVROBUSTANGLEPROC t_glGetQueryivRobustANGLE;533ANGLE_TRACE_LOADER_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLEPROC534t_glGetRenderbufferParameterivRobustANGLE;535ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLEPROC536t_glGetSamplerParameterIivRobustANGLE;537ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLEPROC538t_glGetSamplerParameterIuivRobustANGLE;539ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERFVROBUSTANGLEPROC540t_glGetSamplerParameterfvRobustANGLE;541ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIVROBUSTANGLEPROC542t_glGetSamplerParameterivRobustANGLE;543ANGLE_TRACE_LOADER_EXPORT PFNGLGETSHADERIVROBUSTANGLEPROC t_glGetShaderivRobustANGLE;544ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLEPROC545t_glGetTexLevelParameterfvRobustANGLE;546ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLEPROC547t_glGetTexLevelParameterivRobustANGLE;548ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIIVROBUSTANGLEPROC t_glGetTexParameterIivRobustANGLE;549ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIUIVROBUSTANGLEPROC550t_glGetTexParameterIuivRobustANGLE;551ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERFVROBUSTANGLEPROC t_glGetTexParameterfvRobustANGLE;552ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIVROBUSTANGLEPROC t_glGetTexParameterivRobustANGLE;553ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMFVROBUSTANGLEPROC t_glGetUniformfvRobustANGLE;554ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMIVROBUSTANGLEPROC t_glGetUniformivRobustANGLE;555ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNIFORMUIVROBUSTANGLEPROC t_glGetUniformuivRobustANGLE;556ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBIIVROBUSTANGLEPROC t_glGetVertexAttribIivRobustANGLE;557ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBIUIVROBUSTANGLEPROC558t_glGetVertexAttribIuivRobustANGLE;559ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLEPROC560t_glGetVertexAttribPointervRobustANGLE;561ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBFVROBUSTANGLEPROC t_glGetVertexAttribfvRobustANGLE;562ANGLE_TRACE_LOADER_EXPORT PFNGLGETVERTEXATTRIBIVROBUSTANGLEPROC t_glGetVertexAttribivRobustANGLE;563ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMFVROBUSTANGLEPROC t_glGetnUniformfvRobustANGLE;564ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMIVROBUSTANGLEPROC t_glGetnUniformivRobustANGLE;565ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMUIVROBUSTANGLEPROC t_glGetnUniformuivRobustANGLE;566ANGLE_TRACE_LOADER_EXPORT PFNGLREADPIXELSROBUSTANGLEPROC t_glReadPixelsRobustANGLE;567ANGLE_TRACE_LOADER_EXPORT PFNGLREADNPIXELSROBUSTANGLEPROC t_glReadnPixelsRobustANGLE;568ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIIVROBUSTANGLEPROC569t_glSamplerParameterIivRobustANGLE;570ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIUIVROBUSTANGLEPROC571t_glSamplerParameterIuivRobustANGLE;572ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERFVROBUSTANGLEPROC t_glSamplerParameterfvRobustANGLE;573ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIVROBUSTANGLEPROC t_glSamplerParameterivRobustANGLE;574ANGLE_TRACE_LOADER_EXPORT PFNGLTEXIMAGE2DROBUSTANGLEPROC t_glTexImage2DRobustANGLE;575ANGLE_TRACE_LOADER_EXPORT PFNGLTEXIMAGE3DROBUSTANGLEPROC t_glTexImage3DRobustANGLE;576ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIIVROBUSTANGLEPROC t_glTexParameterIivRobustANGLE;577ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIUIVROBUSTANGLEPROC t_glTexParameterIuivRobustANGLE;578ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERFVROBUSTANGLEPROC t_glTexParameterfvRobustANGLE;579ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIVROBUSTANGLEPROC t_glTexParameterivRobustANGLE;580ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSUBIMAGE2DROBUSTANGLEPROC t_glTexSubImage2DRobustANGLE;581ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSUBIMAGE3DROBUSTANGLEPROC t_glTexSubImage3DRobustANGLE;582ANGLE_TRACE_LOADER_EXPORT PFNGLIMPORTSEMAPHOREZIRCONHANDLEANGLEPROC583t_glImportSemaphoreZirconHandleANGLE;584ANGLE_TRACE_LOADER_EXPORT PFNGLINVALIDATETEXTUREANGLEPROC t_glInvalidateTextureANGLE;585ANGLE_TRACE_LOADER_EXPORT PFNGLTEXIMAGE2DEXTERNALANGLEPROC t_glTexImage2DExternalANGLE;586ANGLE_TRACE_LOADER_EXPORT PFNGLGETMULTISAMPLEFVANGLEPROC t_glGetMultisamplefvANGLE;587ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLEMASKIANGLEPROC t_glSampleMaskiANGLE;588ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE2DMULTISAMPLEANGLEPROC t_glTexStorage2DMultisampleANGLE;589ANGLE_TRACE_LOADER_EXPORT PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC590t_glGetTranslatedShaderSourceANGLE;591ANGLE_TRACE_LOADER_EXPORT PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC t_glBindUniformLocationCHROMIUM;592ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC t_glCompressedCopyTextureCHROMIUM;593ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYSUBTEXTURECHROMIUMPROC t_glCopySubTextureCHROMIUM;594ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYTEXTURECHROMIUMPROC t_glCopyTextureCHROMIUM;595ANGLE_TRACE_LOADER_EXPORT PFNGLCOVERAGEMODULATIONCHROMIUMPROC t_glCoverageModulationCHROMIUM;596ANGLE_TRACE_LOADER_EXPORT PFNGLLOSECONTEXTCHROMIUMPROC t_glLoseContextCHROMIUM;597ANGLE_TRACE_LOADER_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC t_glBindFragDataLocationEXT;598ANGLE_TRACE_LOADER_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC599t_glBindFragDataLocationIndexedEXT;600ANGLE_TRACE_LOADER_EXPORT PFNGLGETFRAGDATAINDEXEXTPROC t_glGetFragDataIndexEXT;601ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC602t_glGetProgramResourceLocationIndexEXT;603ANGLE_TRACE_LOADER_EXPORT PFNGLBUFFERSTORAGEEXTPROC t_glBufferStorageEXT;604ANGLE_TRACE_LOADER_EXPORT PFNGLCLIPCONTROLEXTPROC t_glClipControlEXT;605ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYIMAGESUBDATAEXTPROC t_glCopyImageSubDataEXT;606ANGLE_TRACE_LOADER_EXPORT PFNGLGETOBJECTLABELEXTPROC t_glGetObjectLabelEXT;607ANGLE_TRACE_LOADER_EXPORT PFNGLLABELOBJECTEXTPROC t_glLabelObjectEXT;608ANGLE_TRACE_LOADER_EXPORT PFNGLINSERTEVENTMARKEREXTPROC t_glInsertEventMarkerEXT;609ANGLE_TRACE_LOADER_EXPORT PFNGLPOPGROUPMARKEREXTPROC t_glPopGroupMarkerEXT;610ANGLE_TRACE_LOADER_EXPORT PFNGLPUSHGROUPMARKEREXTPROC t_glPushGroupMarkerEXT;611ANGLE_TRACE_LOADER_EXPORT PFNGLDISCARDFRAMEBUFFEREXTPROC t_glDiscardFramebufferEXT;612ANGLE_TRACE_LOADER_EXPORT PFNGLBEGINQUERYEXTPROC t_glBeginQueryEXT;613ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEQUERIESEXTPROC t_glDeleteQueriesEXT;614ANGLE_TRACE_LOADER_EXPORT PFNGLENDQUERYEXTPROC t_glEndQueryEXT;615ANGLE_TRACE_LOADER_EXPORT PFNGLGENQUERIESEXTPROC t_glGenQueriesEXT;616ANGLE_TRACE_LOADER_EXPORT PFNGLGETINTEGER64VEXTPROC t_glGetInteger64vEXT;617ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC t_glGetQueryObjecti64vEXT;618ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTIVEXTPROC t_glGetQueryObjectivEXT;619ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC t_glGetQueryObjectui64vEXT;620ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYOBJECTUIVEXTPROC t_glGetQueryObjectuivEXT;621ANGLE_TRACE_LOADER_EXPORT PFNGLGETQUERYIVEXTPROC t_glGetQueryivEXT;622ANGLE_TRACE_LOADER_EXPORT PFNGLISQUERYEXTPROC t_glIsQueryEXT;623ANGLE_TRACE_LOADER_EXPORT PFNGLQUERYCOUNTEREXTPROC t_glQueryCounterEXT;624ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWBUFFERSEXTPROC t_glDrawBuffersEXT;625ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONSEPARATEIEXTPROC t_glBlendEquationSeparateiEXT;626ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONIEXTPROC t_glBlendEquationiEXT;627ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCSEPARATEIEXTPROC t_glBlendFuncSeparateiEXT;628ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCIEXTPROC t_glBlendFunciEXT;629ANGLE_TRACE_LOADER_EXPORT PFNGLCOLORMASKIEXTPROC t_glColorMaskiEXT;630ANGLE_TRACE_LOADER_EXPORT PFNGLDISABLEIEXTPROC t_glDisableiEXT;631ANGLE_TRACE_LOADER_EXPORT PFNGLENABLEIEXTPROC t_glEnableiEXT;632ANGLE_TRACE_LOADER_EXPORT PFNGLISENABLEDIEXTPROC t_glIsEnablediEXT;633ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSBASEVERTEXEXTPROC t_glDrawElementsBaseVertexEXT;634ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC635t_glDrawElementsInstancedBaseVertexEXT;636ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC637t_glDrawRangeElementsBaseVertexEXT;638ANGLE_TRACE_LOADER_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC639t_glMultiDrawElementsBaseVertexEXT;640ANGLE_TRACE_LOADER_EXPORT PFNGLBUFFERSTORAGEEXTERNALEXTPROC t_glBufferStorageExternalEXT;641ANGLE_TRACE_LOADER_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC t_glNamedBufferStorageExternalEXT;642ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC t_glFramebufferTextureEXT;643ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC t_glDrawArraysInstancedEXT;644ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC t_glDrawElementsInstancedEXT;645ANGLE_TRACE_LOADER_EXPORT PFNGLVERTEXATTRIBDIVISOREXTPROC t_glVertexAttribDivisorEXT;646ANGLE_TRACE_LOADER_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC t_glFlushMappedBufferRangeEXT;647ANGLE_TRACE_LOADER_EXPORT PFNGLMAPBUFFERRANGEEXTPROC t_glMapBufferRangeEXT;648ANGLE_TRACE_LOADER_EXPORT PFNGLBUFFERSTORAGEMEMEXTPROC t_glBufferStorageMemEXT;649ANGLE_TRACE_LOADER_EXPORT PFNGLCREATEMEMORYOBJECTSEXTPROC t_glCreateMemoryObjectsEXT;650ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEMEMORYOBJECTSEXTPROC t_glDeleteMemoryObjectsEXT;651ANGLE_TRACE_LOADER_EXPORT PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC t_glGetMemoryObjectParameterivEXT;652ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNSIGNEDBYTEI_VEXTPROC t_glGetUnsignedBytei_vEXT;653ANGLE_TRACE_LOADER_EXPORT PFNGLGETUNSIGNEDBYTEVEXTPROC t_glGetUnsignedBytevEXT;654ANGLE_TRACE_LOADER_EXPORT PFNGLISMEMORYOBJECTEXTPROC t_glIsMemoryObjectEXT;655ANGLE_TRACE_LOADER_EXPORT PFNGLMEMORYOBJECTPARAMETERIVEXTPROC t_glMemoryObjectParameterivEXT;656ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEM2DEXTPROC t_glTexStorageMem2DEXT;657ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC t_glTexStorageMem2DMultisampleEXT;658ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEM3DEXTPROC t_glTexStorageMem3DEXT;659ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC t_glTexStorageMem3DMultisampleEXT;660ANGLE_TRACE_LOADER_EXPORT PFNGLIMPORTMEMORYFDEXTPROC t_glImportMemoryFdEXT;661ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC662t_glFramebufferTexture2DMultisampleEXT;663ANGLE_TRACE_LOADER_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC664t_glRenderbufferStorageMultisampleEXT;665ANGLE_TRACE_LOADER_EXPORT PFNGLPRIMITIVEBOUNDINGBOXEXTPROC t_glPrimitiveBoundingBoxEXT;666ANGLE_TRACE_LOADER_EXPORT PFNGLGETGRAPHICSRESETSTATUSEXTPROC t_glGetGraphicsResetStatusEXT;667ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMFVEXTPROC t_glGetnUniformfvEXT;668ANGLE_TRACE_LOADER_EXPORT PFNGLGETNUNIFORMIVEXTPROC t_glGetnUniformivEXT;669ANGLE_TRACE_LOADER_EXPORT PFNGLREADNPIXELSEXTPROC t_glReadnPixelsEXT;670ANGLE_TRACE_LOADER_EXPORT PFNGLDELETESEMAPHORESEXTPROC t_glDeleteSemaphoresEXT;671ANGLE_TRACE_LOADER_EXPORT PFNGLGENSEMAPHORESEXTPROC t_glGenSemaphoresEXT;672ANGLE_TRACE_LOADER_EXPORT PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC t_glGetSemaphoreParameterui64vEXT;673ANGLE_TRACE_LOADER_EXPORT PFNGLISSEMAPHOREEXTPROC t_glIsSemaphoreEXT;674ANGLE_TRACE_LOADER_EXPORT PFNGLSEMAPHOREPARAMETERUI64VEXTPROC t_glSemaphoreParameterui64vEXT;675ANGLE_TRACE_LOADER_EXPORT PFNGLSIGNALSEMAPHOREEXTPROC t_glSignalSemaphoreEXT;676ANGLE_TRACE_LOADER_EXPORT PFNGLWAITSEMAPHOREEXTPROC t_glWaitSemaphoreEXT;677ANGLE_TRACE_LOADER_EXPORT PFNGLIMPORTSEMAPHOREFDEXTPROC t_glImportSemaphoreFdEXT;678ANGLE_TRACE_LOADER_EXPORT PFNGLACTIVESHADERPROGRAMEXTPROC t_glActiveShaderProgramEXT;679ANGLE_TRACE_LOADER_EXPORT PFNGLBINDPROGRAMPIPELINEEXTPROC t_glBindProgramPipelineEXT;680ANGLE_TRACE_LOADER_EXPORT PFNGLCREATESHADERPROGRAMVEXTPROC t_glCreateShaderProgramvEXT;681ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEPROGRAMPIPELINESEXTPROC t_glDeleteProgramPipelinesEXT;682ANGLE_TRACE_LOADER_EXPORT PFNGLGENPROGRAMPIPELINESEXTPROC t_glGenProgramPipelinesEXT;683ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC t_glGetProgramPipelineInfoLogEXT;684ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMPIPELINEIVEXTPROC t_glGetProgramPipelineivEXT;685ANGLE_TRACE_LOADER_EXPORT PFNGLISPROGRAMPIPELINEEXTPROC t_glIsProgramPipelineEXT;686ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC t_glProgramParameteriEXT;687ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC t_glProgramUniform1fEXT;688ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC t_glProgramUniform1fvEXT;689ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC t_glProgramUniform1iEXT;690ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC t_glProgramUniform1ivEXT;691ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC t_glProgramUniform1uiEXT;692ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC t_glProgramUniform1uivEXT;693ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC t_glProgramUniform2fEXT;694ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC t_glProgramUniform2fvEXT;695ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC t_glProgramUniform2iEXT;696ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC t_glProgramUniform2ivEXT;697ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC t_glProgramUniform2uiEXT;698ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC t_glProgramUniform2uivEXT;699ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC t_glProgramUniform3fEXT;700ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC t_glProgramUniform3fvEXT;701ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC t_glProgramUniform3iEXT;702ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC t_glProgramUniform3ivEXT;703ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC t_glProgramUniform3uiEXT;704ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC t_glProgramUniform3uivEXT;705ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC t_glProgramUniform4fEXT;706ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC t_glProgramUniform4fvEXT;707ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC t_glProgramUniform4iEXT;708ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC t_glProgramUniform4ivEXT;709ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC t_glProgramUniform4uiEXT;710ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC t_glProgramUniform4uivEXT;711ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC t_glProgramUniformMatrix2fvEXT;712ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC t_glProgramUniformMatrix2x3fvEXT;713ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC t_glProgramUniformMatrix2x4fvEXT;714ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC t_glProgramUniformMatrix3fvEXT;715ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC t_glProgramUniformMatrix3x2fvEXT;716ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC t_glProgramUniformMatrix3x4fvEXT;717ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC t_glProgramUniformMatrix4fvEXT;718ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC t_glProgramUniformMatrix4x2fvEXT;719ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC t_glProgramUniformMatrix4x3fvEXT;720ANGLE_TRACE_LOADER_EXPORT PFNGLUSEPROGRAMSTAGESEXTPROC t_glUseProgramStagesEXT;721ANGLE_TRACE_LOADER_EXPORT PFNGLVALIDATEPROGRAMPIPELINEEXTPROC t_glValidateProgramPipelineEXT;722ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC t_glFramebufferFetchBarrierEXT;723ANGLE_TRACE_LOADER_EXPORT PFNGLPATCHPARAMETERIEXTPROC t_glPatchParameteriEXT;724ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIIVEXTPROC t_glGetSamplerParameterIivEXT;725ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIUIVEXTPROC t_glGetSamplerParameterIuivEXT;726ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC t_glGetTexParameterIivEXT;727ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC t_glGetTexParameterIuivEXT;728ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIIVEXTPROC t_glSamplerParameterIivEXT;729ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIUIVEXTPROC t_glSamplerParameterIuivEXT;730ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIIVEXTPROC t_glTexParameterIivEXT;731ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC t_glTexParameterIuivEXT;732ANGLE_TRACE_LOADER_EXPORT PFNGLTEXBUFFEREXTPROC t_glTexBufferEXT;733ANGLE_TRACE_LOADER_EXPORT PFNGLTEXBUFFERRANGEEXTPROC t_glTexBufferRangeEXT;734ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE1DEXTPROC t_glTexStorage1DEXT;735ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE2DEXTPROC t_glTexStorage2DEXT;736ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE3DEXTPROC t_glTexStorage3DEXT;737ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDBARRIERKHRPROC t_glBlendBarrierKHR;738ANGLE_TRACE_LOADER_EXPORT PFNGLDEBUGMESSAGECALLBACKKHRPROC t_glDebugMessageCallbackKHR;739ANGLE_TRACE_LOADER_EXPORT PFNGLDEBUGMESSAGECONTROLKHRPROC t_glDebugMessageControlKHR;740ANGLE_TRACE_LOADER_EXPORT PFNGLDEBUGMESSAGEINSERTKHRPROC t_glDebugMessageInsertKHR;741ANGLE_TRACE_LOADER_EXPORT PFNGLGETDEBUGMESSAGELOGKHRPROC t_glGetDebugMessageLogKHR;742ANGLE_TRACE_LOADER_EXPORT PFNGLGETOBJECTLABELKHRPROC t_glGetObjectLabelKHR;743ANGLE_TRACE_LOADER_EXPORT PFNGLGETOBJECTPTRLABELKHRPROC t_glGetObjectPtrLabelKHR;744ANGLE_TRACE_LOADER_EXPORT PFNGLGETPOINTERVKHRPROC t_glGetPointervKHR;745ANGLE_TRACE_LOADER_EXPORT PFNGLOBJECTLABELKHRPROC t_glObjectLabelKHR;746ANGLE_TRACE_LOADER_EXPORT PFNGLOBJECTPTRLABELKHRPROC t_glObjectPtrLabelKHR;747ANGLE_TRACE_LOADER_EXPORT PFNGLPOPDEBUGGROUPKHRPROC t_glPopDebugGroupKHR;748ANGLE_TRACE_LOADER_EXPORT PFNGLPUSHDEBUGGROUPKHRPROC t_glPushDebugGroupKHR;749ANGLE_TRACE_LOADER_EXPORT PFNGLMAXSHADERCOMPILERTHREADSKHRPROC t_glMaxShaderCompilerThreadsKHR;750ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEFENCESNVPROC t_glDeleteFencesNV;751ANGLE_TRACE_LOADER_EXPORT PFNGLFINISHFENCENVPROC t_glFinishFenceNV;752ANGLE_TRACE_LOADER_EXPORT PFNGLGENFENCESNVPROC t_glGenFencesNV;753ANGLE_TRACE_LOADER_EXPORT PFNGLGETFENCEIVNVPROC t_glGetFenceivNV;754ANGLE_TRACE_LOADER_EXPORT PFNGLISFENCENVPROC t_glIsFenceNV;755ANGLE_TRACE_LOADER_EXPORT PFNGLSETFENCENVPROC t_glSetFenceNV;756ANGLE_TRACE_LOADER_EXPORT PFNGLTESTFENCENVPROC t_glTestFenceNV;757ANGLE_TRACE_LOADER_EXPORT PFNGLBLITFRAMEBUFFERNVPROC t_glBlitFramebufferNV;758ANGLE_TRACE_LOADER_EXPORT PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC759t_glEGLImageTargetRenderbufferStorageOES;760ANGLE_TRACE_LOADER_EXPORT PFNGLEGLIMAGETARGETTEXTURE2DOESPROC t_glEGLImageTargetTexture2DOES;761ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYIMAGESUBDATAOESPROC t_glCopyImageSubDataOES;762ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONSEPARATEIOESPROC t_glBlendEquationSeparateiOES;763ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDEQUATIONIOESPROC t_glBlendEquationiOES;764ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCSEPARATEIOESPROC t_glBlendFuncSeparateiOES;765ANGLE_TRACE_LOADER_EXPORT PFNGLBLENDFUNCIOESPROC t_glBlendFunciOES;766ANGLE_TRACE_LOADER_EXPORT PFNGLCOLORMASKIOESPROC t_glColorMaskiOES;767ANGLE_TRACE_LOADER_EXPORT PFNGLDISABLEIOESPROC t_glDisableiOES;768ANGLE_TRACE_LOADER_EXPORT PFNGLENABLEIOESPROC t_glEnableiOES;769ANGLE_TRACE_LOADER_EXPORT PFNGLISENABLEDIOESPROC t_glIsEnablediOES;770ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSBASEVERTEXOESPROC t_glDrawElementsBaseVertexOES;771ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC772t_glDrawElementsInstancedBaseVertexOES;773ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC774t_glDrawRangeElementsBaseVertexOES;775ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTUREOESPROC t_glFramebufferTextureOES;776ANGLE_TRACE_LOADER_EXPORT PFNGLGETPROGRAMBINARYOESPROC t_glGetProgramBinaryOES;777ANGLE_TRACE_LOADER_EXPORT PFNGLPROGRAMBINARYOESPROC t_glProgramBinaryOES;778ANGLE_TRACE_LOADER_EXPORT PFNGLGETBUFFERPOINTERVOESPROC t_glGetBufferPointervOES;779ANGLE_TRACE_LOADER_EXPORT PFNGLMAPBUFFEROESPROC t_glMapBufferOES;780ANGLE_TRACE_LOADER_EXPORT PFNGLUNMAPBUFFEROESPROC t_glUnmapBufferOES;781ANGLE_TRACE_LOADER_EXPORT PFNGLMINSAMPLESHADINGOESPROC t_glMinSampleShadingOES;782ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DOESPROC t_glCompressedTexImage3DOES;783ANGLE_TRACE_LOADER_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC t_glCompressedTexSubImage3DOES;784ANGLE_TRACE_LOADER_EXPORT PFNGLCOPYTEXSUBIMAGE3DOESPROC t_glCopyTexSubImage3DOES;785ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTURE3DOESPROC t_glFramebufferTexture3DOES;786ANGLE_TRACE_LOADER_EXPORT PFNGLTEXIMAGE3DOESPROC t_glTexImage3DOES;787ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSUBIMAGE3DOESPROC t_glTexSubImage3DOES;788ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIIVOESPROC t_glGetSamplerParameterIivOES;789ANGLE_TRACE_LOADER_EXPORT PFNGLGETSAMPLERPARAMETERIUIVOESPROC t_glGetSamplerParameterIuivOES;790ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIIVOESPROC t_glGetTexParameterIivOES;791ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXPARAMETERIUIVOESPROC t_glGetTexParameterIuivOES;792ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIIVOESPROC t_glSamplerParameterIivOES;793ANGLE_TRACE_LOADER_EXPORT PFNGLSAMPLERPARAMETERIUIVOESPROC t_glSamplerParameterIuivOES;794ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIIVOESPROC t_glTexParameterIivOES;795ANGLE_TRACE_LOADER_EXPORT PFNGLTEXPARAMETERIUIVOESPROC t_glTexParameterIuivOES;796ANGLE_TRACE_LOADER_EXPORT PFNGLTEXBUFFEROESPROC t_glTexBufferOES;797ANGLE_TRACE_LOADER_EXPORT PFNGLTEXBUFFERRANGEOESPROC t_glTexBufferRangeOES;798ANGLE_TRACE_LOADER_EXPORT PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC t_glTexStorage3DMultisampleOES;799ANGLE_TRACE_LOADER_EXPORT PFNGLBINDVERTEXARRAYOESPROC t_glBindVertexArrayOES;800ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEVERTEXARRAYSOESPROC t_glDeleteVertexArraysOES;801ANGLE_TRACE_LOADER_EXPORT PFNGLGENVERTEXARRAYSOESPROC t_glGenVertexArraysOES;802ANGLE_TRACE_LOADER_EXPORT PFNGLISVERTEXARRAYOESPROC t_glIsVertexArrayOES;803ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC804t_glFramebufferTextureMultiviewOVR;805ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXFOESPROC t_glDrawTexfOES;806ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXFVOESPROC t_glDrawTexfvOES;807ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXIOESPROC t_glDrawTexiOES;808ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXIVOESPROC t_glDrawTexivOES;809ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXSOESPROC t_glDrawTexsOES;810ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXSVOESPROC t_glDrawTexsvOES;811ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXXOESPROC t_glDrawTexxOES;812ANGLE_TRACE_LOADER_EXPORT PFNGLDRAWTEXXVOESPROC t_glDrawTexxvOES;813ANGLE_TRACE_LOADER_EXPORT PFNGLBINDFRAMEBUFFEROESPROC t_glBindFramebufferOES;814ANGLE_TRACE_LOADER_EXPORT PFNGLBINDRENDERBUFFEROESPROC t_glBindRenderbufferOES;815ANGLE_TRACE_LOADER_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSOESPROC t_glCheckFramebufferStatusOES;816ANGLE_TRACE_LOADER_EXPORT PFNGLDELETEFRAMEBUFFERSOESPROC t_glDeleteFramebuffersOES;817ANGLE_TRACE_LOADER_EXPORT PFNGLDELETERENDERBUFFERSOESPROC t_glDeleteRenderbuffersOES;818ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEROESPROC t_glFramebufferRenderbufferOES;819ANGLE_TRACE_LOADER_EXPORT PFNGLFRAMEBUFFERTEXTURE2DOESPROC t_glFramebufferTexture2DOES;820ANGLE_TRACE_LOADER_EXPORT PFNGLGENFRAMEBUFFERSOESPROC t_glGenFramebuffersOES;821ANGLE_TRACE_LOADER_EXPORT PFNGLGENRENDERBUFFERSOESPROC t_glGenRenderbuffersOES;822ANGLE_TRACE_LOADER_EXPORT PFNGLGENERATEMIPMAPOESPROC t_glGenerateMipmapOES;823ANGLE_TRACE_LOADER_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC824t_glGetFramebufferAttachmentParameterivOES;825ANGLE_TRACE_LOADER_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVOESPROC t_glGetRenderbufferParameterivOES;826ANGLE_TRACE_LOADER_EXPORT PFNGLISFRAMEBUFFEROESPROC t_glIsFramebufferOES;827ANGLE_TRACE_LOADER_EXPORT PFNGLISRENDERBUFFEROESPROC t_glIsRenderbufferOES;828ANGLE_TRACE_LOADER_EXPORT PFNGLRENDERBUFFERSTORAGEOESPROC t_glRenderbufferStorageOES;829ANGLE_TRACE_LOADER_EXPORT PFNGLCURRENTPALETTEMATRIXOESPROC t_glCurrentPaletteMatrixOES;830ANGLE_TRACE_LOADER_EXPORT PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC831t_glLoadPaletteFromModelViewMatrixOES;832ANGLE_TRACE_LOADER_EXPORT PFNGLMATRIXINDEXPOINTEROESPROC t_glMatrixIndexPointerOES;833ANGLE_TRACE_LOADER_EXPORT PFNGLWEIGHTPOINTEROESPROC t_glWeightPointerOES;834ANGLE_TRACE_LOADER_EXPORT PFNGLPOINTSIZEPOINTEROESPROC t_glPointSizePointerOES;835ANGLE_TRACE_LOADER_EXPORT PFNGLQUERYMATRIXXOESPROC t_glQueryMatrixxOES;836ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXGENFVOESPROC t_glGetTexGenfvOES;837ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXGENIVOESPROC t_glGetTexGenivOES;838ANGLE_TRACE_LOADER_EXPORT PFNGLGETTEXGENXVOESPROC t_glGetTexGenxvOES;839ANGLE_TRACE_LOADER_EXPORT PFNGLTEXGENFOESPROC t_glTexGenfOES;840ANGLE_TRACE_LOADER_EXPORT PFNGLTEXGENFVOESPROC t_glTexGenfvOES;841ANGLE_TRACE_LOADER_EXPORT PFNGLTEXGENIOESPROC t_glTexGeniOES;842ANGLE_TRACE_LOADER_EXPORT PFNGLTEXGENIVOESPROC t_glTexGenivOES;843ANGLE_TRACE_LOADER_EXPORT PFNGLTEXGENXOESPROC t_glTexGenxOES;844ANGLE_TRACE_LOADER_EXPORT PFNGLTEXGENXVOESPROC t_glTexGenxvOES;845846namespace trace_angle847{848void LoadGLES(LoadProc loadProc)849{850t_glAlphaFunc = reinterpret_cast<PFNGLALPHAFUNCPROC>(loadProc("glAlphaFunc"));851t_glClipPlanef = reinterpret_cast<PFNGLCLIPPLANEFPROC>(loadProc("glClipPlanef"));852t_glColor4f = reinterpret_cast<PFNGLCOLOR4FPROC>(loadProc("glColor4f"));853t_glFogf = reinterpret_cast<PFNGLFOGFPROC>(loadProc("glFogf"));854t_glFogfv = reinterpret_cast<PFNGLFOGFVPROC>(loadProc("glFogfv"));855t_glFrustumf = reinterpret_cast<PFNGLFRUSTUMFPROC>(loadProc("glFrustumf"));856t_glGetClipPlanef = reinterpret_cast<PFNGLGETCLIPPLANEFPROC>(loadProc("glGetClipPlanef"));857t_glGetLightfv = reinterpret_cast<PFNGLGETLIGHTFVPROC>(loadProc("glGetLightfv"));858t_glGetMaterialfv = reinterpret_cast<PFNGLGETMATERIALFVPROC>(loadProc("glGetMaterialfv"));859t_glGetTexEnvfv = reinterpret_cast<PFNGLGETTEXENVFVPROC>(loadProc("glGetTexEnvfv"));860t_glLightModelf = reinterpret_cast<PFNGLLIGHTMODELFPROC>(loadProc("glLightModelf"));861t_glLightModelfv = reinterpret_cast<PFNGLLIGHTMODELFVPROC>(loadProc("glLightModelfv"));862t_glLightf = reinterpret_cast<PFNGLLIGHTFPROC>(loadProc("glLightf"));863t_glLightfv = reinterpret_cast<PFNGLLIGHTFVPROC>(loadProc("glLightfv"));864t_glLoadMatrixf = reinterpret_cast<PFNGLLOADMATRIXFPROC>(loadProc("glLoadMatrixf"));865t_glMaterialf = reinterpret_cast<PFNGLMATERIALFPROC>(loadProc("glMaterialf"));866t_glMaterialfv = reinterpret_cast<PFNGLMATERIALFVPROC>(loadProc("glMaterialfv"));867t_glMultMatrixf = reinterpret_cast<PFNGLMULTMATRIXFPROC>(loadProc("glMultMatrixf"));868t_glMultiTexCoord4f = reinterpret_cast<PFNGLMULTITEXCOORD4FPROC>(loadProc("glMultiTexCoord4f"));869t_glNormal3f = reinterpret_cast<PFNGLNORMAL3FPROC>(loadProc("glNormal3f"));870t_glOrthof = reinterpret_cast<PFNGLORTHOFPROC>(loadProc("glOrthof"));871t_glPointParameterf = reinterpret_cast<PFNGLPOINTPARAMETERFPROC>(loadProc("glPointParameterf"));872t_glPointParameterfv =873reinterpret_cast<PFNGLPOINTPARAMETERFVPROC>(loadProc("glPointParameterfv"));874t_glPointSize = reinterpret_cast<PFNGLPOINTSIZEPROC>(loadProc("glPointSize"));875t_glRotatef = reinterpret_cast<PFNGLROTATEFPROC>(loadProc("glRotatef"));876t_glScalef = reinterpret_cast<PFNGLSCALEFPROC>(loadProc("glScalef"));877t_glTexEnvf = reinterpret_cast<PFNGLTEXENVFPROC>(loadProc("glTexEnvf"));878t_glTexEnvfv = reinterpret_cast<PFNGLTEXENVFVPROC>(loadProc("glTexEnvfv"));879t_glTranslatef = reinterpret_cast<PFNGLTRANSLATEFPROC>(loadProc("glTranslatef"));880t_glAlphaFuncx = reinterpret_cast<PFNGLALPHAFUNCXPROC>(loadProc("glAlphaFuncx"));881t_glClearColorx = reinterpret_cast<PFNGLCLEARCOLORXPROC>(loadProc("glClearColorx"));882t_glClearDepthx = reinterpret_cast<PFNGLCLEARDEPTHXPROC>(loadProc("glClearDepthx"));883t_glClientActiveTexture =884reinterpret_cast<PFNGLCLIENTACTIVETEXTUREPROC>(loadProc("glClientActiveTexture"));885t_glClipPlanex = reinterpret_cast<PFNGLCLIPPLANEXPROC>(loadProc("glClipPlanex"));886t_glColor4ub = reinterpret_cast<PFNGLCOLOR4UBPROC>(loadProc("glColor4ub"));887t_glColor4x = reinterpret_cast<PFNGLCOLOR4XPROC>(loadProc("glColor4x"));888t_glColorPointer = reinterpret_cast<PFNGLCOLORPOINTERPROC>(loadProc("glColorPointer"));889t_glDepthRangex = reinterpret_cast<PFNGLDEPTHRANGEXPROC>(loadProc("glDepthRangex"));890t_glDisableClientState =891reinterpret_cast<PFNGLDISABLECLIENTSTATEPROC>(loadProc("glDisableClientState"));892t_glEnableClientState =893reinterpret_cast<PFNGLENABLECLIENTSTATEPROC>(loadProc("glEnableClientState"));894t_glFogx = reinterpret_cast<PFNGLFOGXPROC>(loadProc("glFogx"));895t_glFogxv = reinterpret_cast<PFNGLFOGXVPROC>(loadProc("glFogxv"));896t_glFrustumx = reinterpret_cast<PFNGLFRUSTUMXPROC>(loadProc("glFrustumx"));897t_glGetClipPlanex = reinterpret_cast<PFNGLGETCLIPPLANEXPROC>(loadProc("glGetClipPlanex"));898t_glGetFixedv = reinterpret_cast<PFNGLGETFIXEDVPROC>(loadProc("glGetFixedv"));899t_glGetLightxv = reinterpret_cast<PFNGLGETLIGHTXVPROC>(loadProc("glGetLightxv"));900t_glGetMaterialxv = reinterpret_cast<PFNGLGETMATERIALXVPROC>(loadProc("glGetMaterialxv"));901t_glGetTexEnviv = reinterpret_cast<PFNGLGETTEXENVIVPROC>(loadProc("glGetTexEnviv"));902t_glGetTexEnvxv = reinterpret_cast<PFNGLGETTEXENVXVPROC>(loadProc("glGetTexEnvxv"));903t_glGetTexParameterxv =904reinterpret_cast<PFNGLGETTEXPARAMETERXVPROC>(loadProc("glGetTexParameterxv"));905t_glLightModelx = reinterpret_cast<PFNGLLIGHTMODELXPROC>(loadProc("glLightModelx"));906t_glLightModelxv = reinterpret_cast<PFNGLLIGHTMODELXVPROC>(loadProc("glLightModelxv"));907t_glLightx = reinterpret_cast<PFNGLLIGHTXPROC>(loadProc("glLightx"));908t_glLightxv = reinterpret_cast<PFNGLLIGHTXVPROC>(loadProc("glLightxv"));909t_glLineWidthx = reinterpret_cast<PFNGLLINEWIDTHXPROC>(loadProc("glLineWidthx"));910t_glLoadIdentity = reinterpret_cast<PFNGLLOADIDENTITYPROC>(loadProc("glLoadIdentity"));911t_glLoadMatrixx = reinterpret_cast<PFNGLLOADMATRIXXPROC>(loadProc("glLoadMatrixx"));912t_glLogicOp = reinterpret_cast<PFNGLLOGICOPPROC>(loadProc("glLogicOp"));913t_glMaterialx = reinterpret_cast<PFNGLMATERIALXPROC>(loadProc("glMaterialx"));914t_glMaterialxv = reinterpret_cast<PFNGLMATERIALXVPROC>(loadProc("glMaterialxv"));915t_glMatrixMode = reinterpret_cast<PFNGLMATRIXMODEPROC>(loadProc("glMatrixMode"));916t_glMultMatrixx = reinterpret_cast<PFNGLMULTMATRIXXPROC>(loadProc("glMultMatrixx"));917t_glMultiTexCoord4x = reinterpret_cast<PFNGLMULTITEXCOORD4XPROC>(loadProc("glMultiTexCoord4x"));918t_glNormal3x = reinterpret_cast<PFNGLNORMAL3XPROC>(loadProc("glNormal3x"));919t_glNormalPointer = reinterpret_cast<PFNGLNORMALPOINTERPROC>(loadProc("glNormalPointer"));920t_glOrthox = reinterpret_cast<PFNGLORTHOXPROC>(loadProc("glOrthox"));921t_glPointParameterx = reinterpret_cast<PFNGLPOINTPARAMETERXPROC>(loadProc("glPointParameterx"));922t_glPointParameterxv =923reinterpret_cast<PFNGLPOINTPARAMETERXVPROC>(loadProc("glPointParameterxv"));924t_glPointSizex = reinterpret_cast<PFNGLPOINTSIZEXPROC>(loadProc("glPointSizex"));925t_glPolygonOffsetx = reinterpret_cast<PFNGLPOLYGONOFFSETXPROC>(loadProc("glPolygonOffsetx"));926t_glPopMatrix = reinterpret_cast<PFNGLPOPMATRIXPROC>(loadProc("glPopMatrix"));927t_glPushMatrix = reinterpret_cast<PFNGLPUSHMATRIXPROC>(loadProc("glPushMatrix"));928t_glRotatex = reinterpret_cast<PFNGLROTATEXPROC>(loadProc("glRotatex"));929t_glSampleCoveragex = reinterpret_cast<PFNGLSAMPLECOVERAGEXPROC>(loadProc("glSampleCoveragex"));930t_glScalex = reinterpret_cast<PFNGLSCALEXPROC>(loadProc("glScalex"));931t_glShadeModel = reinterpret_cast<PFNGLSHADEMODELPROC>(loadProc("glShadeModel"));932t_glTexCoordPointer = reinterpret_cast<PFNGLTEXCOORDPOINTERPROC>(loadProc("glTexCoordPointer"));933t_glTexEnvi = reinterpret_cast<PFNGLTEXENVIPROC>(loadProc("glTexEnvi"));934t_glTexEnvx = reinterpret_cast<PFNGLTEXENVXPROC>(loadProc("glTexEnvx"));935t_glTexEnviv = reinterpret_cast<PFNGLTEXENVIVPROC>(loadProc("glTexEnviv"));936t_glTexEnvxv = reinterpret_cast<PFNGLTEXENVXVPROC>(loadProc("glTexEnvxv"));937t_glTexParameterx = reinterpret_cast<PFNGLTEXPARAMETERXPROC>(loadProc("glTexParameterx"));938t_glTexParameterxv = reinterpret_cast<PFNGLTEXPARAMETERXVPROC>(loadProc("glTexParameterxv"));939t_glTranslatex = reinterpret_cast<PFNGLTRANSLATEXPROC>(loadProc("glTranslatex"));940t_glVertexPointer = reinterpret_cast<PFNGLVERTEXPOINTERPROC>(loadProc("glVertexPointer"));941t_glActiveTexture = reinterpret_cast<PFNGLACTIVETEXTUREPROC>(loadProc("glActiveTexture"));942t_glAttachShader = reinterpret_cast<PFNGLATTACHSHADERPROC>(loadProc("glAttachShader"));943t_glBindAttribLocation =944reinterpret_cast<PFNGLBINDATTRIBLOCATIONPROC>(loadProc("glBindAttribLocation"));945t_glBindBuffer = reinterpret_cast<PFNGLBINDBUFFERPROC>(loadProc("glBindBuffer"));946t_glBindFramebuffer = reinterpret_cast<PFNGLBINDFRAMEBUFFERPROC>(loadProc("glBindFramebuffer"));947t_glBindRenderbuffer =948reinterpret_cast<PFNGLBINDRENDERBUFFERPROC>(loadProc("glBindRenderbuffer"));949t_glBindTexture = reinterpret_cast<PFNGLBINDTEXTUREPROC>(loadProc("glBindTexture"));950t_glBlendColor = reinterpret_cast<PFNGLBLENDCOLORPROC>(loadProc("glBlendColor"));951t_glBlendEquation = reinterpret_cast<PFNGLBLENDEQUATIONPROC>(loadProc("glBlendEquation"));952t_glBlendEquationSeparate =953reinterpret_cast<PFNGLBLENDEQUATIONSEPARATEPROC>(loadProc("glBlendEquationSeparate"));954t_glBlendFunc = reinterpret_cast<PFNGLBLENDFUNCPROC>(loadProc("glBlendFunc"));955t_glBlendFuncSeparate =956reinterpret_cast<PFNGLBLENDFUNCSEPARATEPROC>(loadProc("glBlendFuncSeparate"));957t_glBufferData = reinterpret_cast<PFNGLBUFFERDATAPROC>(loadProc("glBufferData"));958t_glBufferSubData = reinterpret_cast<PFNGLBUFFERSUBDATAPROC>(loadProc("glBufferSubData"));959t_glCheckFramebufferStatus =960reinterpret_cast<PFNGLCHECKFRAMEBUFFERSTATUSPROC>(loadProc("glCheckFramebufferStatus"));961t_glClear = reinterpret_cast<PFNGLCLEARPROC>(loadProc("glClear"));962t_glClearColor = reinterpret_cast<PFNGLCLEARCOLORPROC>(loadProc("glClearColor"));963t_glClearDepthf = reinterpret_cast<PFNGLCLEARDEPTHFPROC>(loadProc("glClearDepthf"));964t_glClearStencil = reinterpret_cast<PFNGLCLEARSTENCILPROC>(loadProc("glClearStencil"));965t_glColorMask = reinterpret_cast<PFNGLCOLORMASKPROC>(loadProc("glColorMask"));966t_glCompileShader = reinterpret_cast<PFNGLCOMPILESHADERPROC>(loadProc("glCompileShader"));967t_glCompressedTexImage2D =968reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE2DPROC>(loadProc("glCompressedTexImage2D"));969t_glCompressedTexSubImage2D =970reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC>(loadProc("glCompressedTexSubImage2D"));971t_glCopyTexImage2D = reinterpret_cast<PFNGLCOPYTEXIMAGE2DPROC>(loadProc("glCopyTexImage2D"));972t_glCopyTexSubImage2D =973reinterpret_cast<PFNGLCOPYTEXSUBIMAGE2DPROC>(loadProc("glCopyTexSubImage2D"));974t_glCreateProgram = reinterpret_cast<PFNGLCREATEPROGRAMPROC>(loadProc("glCreateProgram"));975t_glCreateShader = reinterpret_cast<PFNGLCREATESHADERPROC>(loadProc("glCreateShader"));976t_glCullFace = reinterpret_cast<PFNGLCULLFACEPROC>(loadProc("glCullFace"));977t_glDeleteBuffers = reinterpret_cast<PFNGLDELETEBUFFERSPROC>(loadProc("glDeleteBuffers"));978t_glDeleteFramebuffers =979reinterpret_cast<PFNGLDELETEFRAMEBUFFERSPROC>(loadProc("glDeleteFramebuffers"));980t_glDeleteProgram = reinterpret_cast<PFNGLDELETEPROGRAMPROC>(loadProc("glDeleteProgram"));981t_glDeleteRenderbuffers =982reinterpret_cast<PFNGLDELETERENDERBUFFERSPROC>(loadProc("glDeleteRenderbuffers"));983t_glDeleteShader = reinterpret_cast<PFNGLDELETESHADERPROC>(loadProc("glDeleteShader"));984t_glDeleteTextures = reinterpret_cast<PFNGLDELETETEXTURESPROC>(loadProc("glDeleteTextures"));985t_glDepthFunc = reinterpret_cast<PFNGLDEPTHFUNCPROC>(loadProc("glDepthFunc"));986t_glDepthMask = reinterpret_cast<PFNGLDEPTHMASKPROC>(loadProc("glDepthMask"));987t_glDepthRangef = reinterpret_cast<PFNGLDEPTHRANGEFPROC>(loadProc("glDepthRangef"));988t_glDetachShader = reinterpret_cast<PFNGLDETACHSHADERPROC>(loadProc("glDetachShader"));989t_glDisable = reinterpret_cast<PFNGLDISABLEPROC>(loadProc("glDisable"));990t_glDisableVertexAttribArray =991reinterpret_cast<PFNGLDISABLEVERTEXATTRIBARRAYPROC>(loadProc("glDisableVertexAttribArray"));992t_glDrawArrays = reinterpret_cast<PFNGLDRAWARRAYSPROC>(loadProc("glDrawArrays"));993t_glDrawElements = reinterpret_cast<PFNGLDRAWELEMENTSPROC>(loadProc("glDrawElements"));994t_glEnable = reinterpret_cast<PFNGLENABLEPROC>(loadProc("glEnable"));995t_glEnableVertexAttribArray =996reinterpret_cast<PFNGLENABLEVERTEXATTRIBARRAYPROC>(loadProc("glEnableVertexAttribArray"));997t_glFinish = reinterpret_cast<PFNGLFINISHPROC>(loadProc("glFinish"));998t_glFlush = reinterpret_cast<PFNGLFLUSHPROC>(loadProc("glFlush"));999t_glFramebufferRenderbuffer =1000reinterpret_cast<PFNGLFRAMEBUFFERRENDERBUFFERPROC>(loadProc("glFramebufferRenderbuffer"));1001t_glFramebufferTexture2D =1002reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE2DPROC>(loadProc("glFramebufferTexture2D"));1003t_glFrontFace = reinterpret_cast<PFNGLFRONTFACEPROC>(loadProc("glFrontFace"));1004t_glGenBuffers = reinterpret_cast<PFNGLGENBUFFERSPROC>(loadProc("glGenBuffers"));1005t_glGenerateMipmap = reinterpret_cast<PFNGLGENERATEMIPMAPPROC>(loadProc("glGenerateMipmap"));1006t_glGenFramebuffers = reinterpret_cast<PFNGLGENFRAMEBUFFERSPROC>(loadProc("glGenFramebuffers"));1007t_glGenRenderbuffers =1008reinterpret_cast<PFNGLGENRENDERBUFFERSPROC>(loadProc("glGenRenderbuffers"));1009t_glGenTextures = reinterpret_cast<PFNGLGENTEXTURESPROC>(loadProc("glGenTextures"));1010t_glGetActiveAttrib = reinterpret_cast<PFNGLGETACTIVEATTRIBPROC>(loadProc("glGetActiveAttrib"));1011t_glGetActiveUniform =1012reinterpret_cast<PFNGLGETACTIVEUNIFORMPROC>(loadProc("glGetActiveUniform"));1013t_glGetAttachedShaders =1014reinterpret_cast<PFNGLGETATTACHEDSHADERSPROC>(loadProc("glGetAttachedShaders"));1015t_glGetAttribLocation =1016reinterpret_cast<PFNGLGETATTRIBLOCATIONPROC>(loadProc("glGetAttribLocation"));1017t_glGetBooleanv = reinterpret_cast<PFNGLGETBOOLEANVPROC>(loadProc("glGetBooleanv"));1018t_glGetBufferParameteriv =1019reinterpret_cast<PFNGLGETBUFFERPARAMETERIVPROC>(loadProc("glGetBufferParameteriv"));1020t_glGetError = reinterpret_cast<PFNGLGETERRORPROC>(loadProc("glGetError"));1021t_glGetFloatv = reinterpret_cast<PFNGLGETFLOATVPROC>(loadProc("glGetFloatv"));1022t_glGetFramebufferAttachmentParameteriv =1023reinterpret_cast<PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC>(1024loadProc("glGetFramebufferAttachmentParameteriv"));1025t_glGetIntegerv = reinterpret_cast<PFNGLGETINTEGERVPROC>(loadProc("glGetIntegerv"));1026t_glGetProgramiv = reinterpret_cast<PFNGLGETPROGRAMIVPROC>(loadProc("glGetProgramiv"));1027t_glGetProgramInfoLog =1028reinterpret_cast<PFNGLGETPROGRAMINFOLOGPROC>(loadProc("glGetProgramInfoLog"));1029t_glGetRenderbufferParameteriv = reinterpret_cast<PFNGLGETRENDERBUFFERPARAMETERIVPROC>(1030loadProc("glGetRenderbufferParameteriv"));1031t_glGetShaderiv = reinterpret_cast<PFNGLGETSHADERIVPROC>(loadProc("glGetShaderiv"));1032t_glGetShaderInfoLog =1033reinterpret_cast<PFNGLGETSHADERINFOLOGPROC>(loadProc("glGetShaderInfoLog"));1034t_glGetShaderPrecisionFormat =1035reinterpret_cast<PFNGLGETSHADERPRECISIONFORMATPROC>(loadProc("glGetShaderPrecisionFormat"));1036t_glGetShaderSource = reinterpret_cast<PFNGLGETSHADERSOURCEPROC>(loadProc("glGetShaderSource"));1037t_glGetString = reinterpret_cast<PFNGLGETSTRINGPROC>(loadProc("glGetString"));1038t_glGetTexParameterfv =1039reinterpret_cast<PFNGLGETTEXPARAMETERFVPROC>(loadProc("glGetTexParameterfv"));1040t_glGetTexParameteriv =1041reinterpret_cast<PFNGLGETTEXPARAMETERIVPROC>(loadProc("glGetTexParameteriv"));1042t_glGetUniformfv = reinterpret_cast<PFNGLGETUNIFORMFVPROC>(loadProc("glGetUniformfv"));1043t_glGetUniformiv = reinterpret_cast<PFNGLGETUNIFORMIVPROC>(loadProc("glGetUniformiv"));1044t_glGetUniformLocation =1045reinterpret_cast<PFNGLGETUNIFORMLOCATIONPROC>(loadProc("glGetUniformLocation"));1046t_glGetVertexAttribfv =1047reinterpret_cast<PFNGLGETVERTEXATTRIBFVPROC>(loadProc("glGetVertexAttribfv"));1048t_glGetVertexAttribiv =1049reinterpret_cast<PFNGLGETVERTEXATTRIBIVPROC>(loadProc("glGetVertexAttribiv"));1050t_glGetVertexAttribPointerv =1051reinterpret_cast<PFNGLGETVERTEXATTRIBPOINTERVPROC>(loadProc("glGetVertexAttribPointerv"));1052t_glHint = reinterpret_cast<PFNGLHINTPROC>(loadProc("glHint"));1053t_glIsBuffer = reinterpret_cast<PFNGLISBUFFERPROC>(loadProc("glIsBuffer"));1054t_glIsEnabled = reinterpret_cast<PFNGLISENABLEDPROC>(loadProc("glIsEnabled"));1055t_glIsFramebuffer = reinterpret_cast<PFNGLISFRAMEBUFFERPROC>(loadProc("glIsFramebuffer"));1056t_glIsProgram = reinterpret_cast<PFNGLISPROGRAMPROC>(loadProc("glIsProgram"));1057t_glIsRenderbuffer = reinterpret_cast<PFNGLISRENDERBUFFERPROC>(loadProc("glIsRenderbuffer"));1058t_glIsShader = reinterpret_cast<PFNGLISSHADERPROC>(loadProc("glIsShader"));1059t_glIsTexture = reinterpret_cast<PFNGLISTEXTUREPROC>(loadProc("glIsTexture"));1060t_glLineWidth = reinterpret_cast<PFNGLLINEWIDTHPROC>(loadProc("glLineWidth"));1061t_glLinkProgram = reinterpret_cast<PFNGLLINKPROGRAMPROC>(loadProc("glLinkProgram"));1062t_glPixelStorei = reinterpret_cast<PFNGLPIXELSTOREIPROC>(loadProc("glPixelStorei"));1063t_glPolygonOffset = reinterpret_cast<PFNGLPOLYGONOFFSETPROC>(loadProc("glPolygonOffset"));1064t_glReadPixels = reinterpret_cast<PFNGLREADPIXELSPROC>(loadProc("glReadPixels"));1065t_glReleaseShaderCompiler =1066reinterpret_cast<PFNGLRELEASESHADERCOMPILERPROC>(loadProc("glReleaseShaderCompiler"));1067t_glRenderbufferStorage =1068reinterpret_cast<PFNGLRENDERBUFFERSTORAGEPROC>(loadProc("glRenderbufferStorage"));1069t_glSampleCoverage = reinterpret_cast<PFNGLSAMPLECOVERAGEPROC>(loadProc("glSampleCoverage"));1070t_glScissor = reinterpret_cast<PFNGLSCISSORPROC>(loadProc("glScissor"));1071t_glShaderBinary = reinterpret_cast<PFNGLSHADERBINARYPROC>(loadProc("glShaderBinary"));1072t_glShaderSource = reinterpret_cast<PFNGLSHADERSOURCEPROC>(loadProc("glShaderSource"));1073t_glStencilFunc = reinterpret_cast<PFNGLSTENCILFUNCPROC>(loadProc("glStencilFunc"));1074t_glStencilFuncSeparate =1075reinterpret_cast<PFNGLSTENCILFUNCSEPARATEPROC>(loadProc("glStencilFuncSeparate"));1076t_glStencilMask = reinterpret_cast<PFNGLSTENCILMASKPROC>(loadProc("glStencilMask"));1077t_glStencilMaskSeparate =1078reinterpret_cast<PFNGLSTENCILMASKSEPARATEPROC>(loadProc("glStencilMaskSeparate"));1079t_glStencilOp = reinterpret_cast<PFNGLSTENCILOPPROC>(loadProc("glStencilOp"));1080t_glStencilOpSeparate =1081reinterpret_cast<PFNGLSTENCILOPSEPARATEPROC>(loadProc("glStencilOpSeparate"));1082t_glTexImage2D = reinterpret_cast<PFNGLTEXIMAGE2DPROC>(loadProc("glTexImage2D"));1083t_glTexParameterf = reinterpret_cast<PFNGLTEXPARAMETERFPROC>(loadProc("glTexParameterf"));1084t_glTexParameterfv = reinterpret_cast<PFNGLTEXPARAMETERFVPROC>(loadProc("glTexParameterfv"));1085t_glTexParameteri = reinterpret_cast<PFNGLTEXPARAMETERIPROC>(loadProc("glTexParameteri"));1086t_glTexParameteriv = reinterpret_cast<PFNGLTEXPARAMETERIVPROC>(loadProc("glTexParameteriv"));1087t_glTexSubImage2D = reinterpret_cast<PFNGLTEXSUBIMAGE2DPROC>(loadProc("glTexSubImage2D"));1088t_glUniform1f = reinterpret_cast<PFNGLUNIFORM1FPROC>(loadProc("glUniform1f"));1089t_glUniform1fv = reinterpret_cast<PFNGLUNIFORM1FVPROC>(loadProc("glUniform1fv"));1090t_glUniform1i = reinterpret_cast<PFNGLUNIFORM1IPROC>(loadProc("glUniform1i"));1091t_glUniform1iv = reinterpret_cast<PFNGLUNIFORM1IVPROC>(loadProc("glUniform1iv"));1092t_glUniform2f = reinterpret_cast<PFNGLUNIFORM2FPROC>(loadProc("glUniform2f"));1093t_glUniform2fv = reinterpret_cast<PFNGLUNIFORM2FVPROC>(loadProc("glUniform2fv"));1094t_glUniform2i = reinterpret_cast<PFNGLUNIFORM2IPROC>(loadProc("glUniform2i"));1095t_glUniform2iv = reinterpret_cast<PFNGLUNIFORM2IVPROC>(loadProc("glUniform2iv"));1096t_glUniform3f = reinterpret_cast<PFNGLUNIFORM3FPROC>(loadProc("glUniform3f"));1097t_glUniform3fv = reinterpret_cast<PFNGLUNIFORM3FVPROC>(loadProc("glUniform3fv"));1098t_glUniform3i = reinterpret_cast<PFNGLUNIFORM3IPROC>(loadProc("glUniform3i"));1099t_glUniform3iv = reinterpret_cast<PFNGLUNIFORM3IVPROC>(loadProc("glUniform3iv"));1100t_glUniform4f = reinterpret_cast<PFNGLUNIFORM4FPROC>(loadProc("glUniform4f"));1101t_glUniform4fv = reinterpret_cast<PFNGLUNIFORM4FVPROC>(loadProc("glUniform4fv"));1102t_glUniform4i = reinterpret_cast<PFNGLUNIFORM4IPROC>(loadProc("glUniform4i"));1103t_glUniform4iv = reinterpret_cast<PFNGLUNIFORM4IVPROC>(loadProc("glUniform4iv"));1104t_glUniformMatrix2fv =1105reinterpret_cast<PFNGLUNIFORMMATRIX2FVPROC>(loadProc("glUniformMatrix2fv"));1106t_glUniformMatrix3fv =1107reinterpret_cast<PFNGLUNIFORMMATRIX3FVPROC>(loadProc("glUniformMatrix3fv"));1108t_glUniformMatrix4fv =1109reinterpret_cast<PFNGLUNIFORMMATRIX4FVPROC>(loadProc("glUniformMatrix4fv"));1110t_glUseProgram = reinterpret_cast<PFNGLUSEPROGRAMPROC>(loadProc("glUseProgram"));1111t_glValidateProgram = reinterpret_cast<PFNGLVALIDATEPROGRAMPROC>(loadProc("glValidateProgram"));1112t_glVertexAttrib1f = reinterpret_cast<PFNGLVERTEXATTRIB1FPROC>(loadProc("glVertexAttrib1f"));1113t_glVertexAttrib1fv = reinterpret_cast<PFNGLVERTEXATTRIB1FVPROC>(loadProc("glVertexAttrib1fv"));1114t_glVertexAttrib2f = reinterpret_cast<PFNGLVERTEXATTRIB2FPROC>(loadProc("glVertexAttrib2f"));1115t_glVertexAttrib2fv = reinterpret_cast<PFNGLVERTEXATTRIB2FVPROC>(loadProc("glVertexAttrib2fv"));1116t_glVertexAttrib3f = reinterpret_cast<PFNGLVERTEXATTRIB3FPROC>(loadProc("glVertexAttrib3f"));1117t_glVertexAttrib3fv = reinterpret_cast<PFNGLVERTEXATTRIB3FVPROC>(loadProc("glVertexAttrib3fv"));1118t_glVertexAttrib4f = reinterpret_cast<PFNGLVERTEXATTRIB4FPROC>(loadProc("glVertexAttrib4f"));1119t_glVertexAttrib4fv = reinterpret_cast<PFNGLVERTEXATTRIB4FVPROC>(loadProc("glVertexAttrib4fv"));1120t_glVertexAttribPointer =1121reinterpret_cast<PFNGLVERTEXATTRIBPOINTERPROC>(loadProc("glVertexAttribPointer"));1122t_glViewport = reinterpret_cast<PFNGLVIEWPORTPROC>(loadProc("glViewport"));1123t_glReadBuffer = reinterpret_cast<PFNGLREADBUFFERPROC>(loadProc("glReadBuffer"));1124t_glDrawRangeElements =1125reinterpret_cast<PFNGLDRAWRANGEELEMENTSPROC>(loadProc("glDrawRangeElements"));1126t_glTexImage3D = reinterpret_cast<PFNGLTEXIMAGE3DPROC>(loadProc("glTexImage3D"));1127t_glTexSubImage3D = reinterpret_cast<PFNGLTEXSUBIMAGE3DPROC>(loadProc("glTexSubImage3D"));1128t_glCopyTexSubImage3D =1129reinterpret_cast<PFNGLCOPYTEXSUBIMAGE3DPROC>(loadProc("glCopyTexSubImage3D"));1130t_glCompressedTexImage3D =1131reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE3DPROC>(loadProc("glCompressedTexImage3D"));1132t_glCompressedTexSubImage3D =1133reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC>(loadProc("glCompressedTexSubImage3D"));1134t_glGenQueries = reinterpret_cast<PFNGLGENQUERIESPROC>(loadProc("glGenQueries"));1135t_glDeleteQueries = reinterpret_cast<PFNGLDELETEQUERIESPROC>(loadProc("glDeleteQueries"));1136t_glIsQuery = reinterpret_cast<PFNGLISQUERYPROC>(loadProc("glIsQuery"));1137t_glBeginQuery = reinterpret_cast<PFNGLBEGINQUERYPROC>(loadProc("glBeginQuery"));1138t_glEndQuery = reinterpret_cast<PFNGLENDQUERYPROC>(loadProc("glEndQuery"));1139t_glGetQueryiv = reinterpret_cast<PFNGLGETQUERYIVPROC>(loadProc("glGetQueryiv"));1140t_glGetQueryObjectuiv =1141reinterpret_cast<PFNGLGETQUERYOBJECTUIVPROC>(loadProc("glGetQueryObjectuiv"));1142t_glUnmapBuffer = reinterpret_cast<PFNGLUNMAPBUFFERPROC>(loadProc("glUnmapBuffer"));1143t_glGetBufferPointerv =1144reinterpret_cast<PFNGLGETBUFFERPOINTERVPROC>(loadProc("glGetBufferPointerv"));1145t_glDrawBuffers = reinterpret_cast<PFNGLDRAWBUFFERSPROC>(loadProc("glDrawBuffers"));1146t_glUniformMatrix2x3fv =1147reinterpret_cast<PFNGLUNIFORMMATRIX2X3FVPROC>(loadProc("glUniformMatrix2x3fv"));1148t_glUniformMatrix3x2fv =1149reinterpret_cast<PFNGLUNIFORMMATRIX3X2FVPROC>(loadProc("glUniformMatrix3x2fv"));1150t_glUniformMatrix2x4fv =1151reinterpret_cast<PFNGLUNIFORMMATRIX2X4FVPROC>(loadProc("glUniformMatrix2x4fv"));1152t_glUniformMatrix4x2fv =1153reinterpret_cast<PFNGLUNIFORMMATRIX4X2FVPROC>(loadProc("glUniformMatrix4x2fv"));1154t_glUniformMatrix3x4fv =1155reinterpret_cast<PFNGLUNIFORMMATRIX3X4FVPROC>(loadProc("glUniformMatrix3x4fv"));1156t_glUniformMatrix4x3fv =1157reinterpret_cast<PFNGLUNIFORMMATRIX4X3FVPROC>(loadProc("glUniformMatrix4x3fv"));1158t_glBlitFramebuffer = reinterpret_cast<PFNGLBLITFRAMEBUFFERPROC>(loadProc("glBlitFramebuffer"));1159t_glRenderbufferStorageMultisample = reinterpret_cast<PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC>(1160loadProc("glRenderbufferStorageMultisample"));1161t_glFramebufferTextureLayer =1162reinterpret_cast<PFNGLFRAMEBUFFERTEXTURELAYERPROC>(loadProc("glFramebufferTextureLayer"));1163t_glMapBufferRange = reinterpret_cast<PFNGLMAPBUFFERRANGEPROC>(loadProc("glMapBufferRange"));1164t_glFlushMappedBufferRange =1165reinterpret_cast<PFNGLFLUSHMAPPEDBUFFERRANGEPROC>(loadProc("glFlushMappedBufferRange"));1166t_glBindVertexArray = reinterpret_cast<PFNGLBINDVERTEXARRAYPROC>(loadProc("glBindVertexArray"));1167t_glDeleteVertexArrays =1168reinterpret_cast<PFNGLDELETEVERTEXARRAYSPROC>(loadProc("glDeleteVertexArrays"));1169t_glGenVertexArrays = reinterpret_cast<PFNGLGENVERTEXARRAYSPROC>(loadProc("glGenVertexArrays"));1170t_glIsVertexArray = reinterpret_cast<PFNGLISVERTEXARRAYPROC>(loadProc("glIsVertexArray"));1171t_glGetIntegeri_v = reinterpret_cast<PFNGLGETINTEGERI_VPROC>(loadProc("glGetIntegeri_v"));1172t_glBeginTransformFeedback =1173reinterpret_cast<PFNGLBEGINTRANSFORMFEEDBACKPROC>(loadProc("glBeginTransformFeedback"));1174t_glEndTransformFeedback =1175reinterpret_cast<PFNGLENDTRANSFORMFEEDBACKPROC>(loadProc("glEndTransformFeedback"));1176t_glBindBufferRange = reinterpret_cast<PFNGLBINDBUFFERRANGEPROC>(loadProc("glBindBufferRange"));1177t_glBindBufferBase = reinterpret_cast<PFNGLBINDBUFFERBASEPROC>(loadProc("glBindBufferBase"));1178t_glTransformFeedbackVaryings = reinterpret_cast<PFNGLTRANSFORMFEEDBACKVARYINGSPROC>(1179loadProc("glTransformFeedbackVaryings"));1180t_glGetTransformFeedbackVarying = reinterpret_cast<PFNGLGETTRANSFORMFEEDBACKVARYINGPROC>(1181loadProc("glGetTransformFeedbackVarying"));1182t_glVertexAttribIPointer =1183reinterpret_cast<PFNGLVERTEXATTRIBIPOINTERPROC>(loadProc("glVertexAttribIPointer"));1184t_glGetVertexAttribIiv =1185reinterpret_cast<PFNGLGETVERTEXATTRIBIIVPROC>(loadProc("glGetVertexAttribIiv"));1186t_glGetVertexAttribIuiv =1187reinterpret_cast<PFNGLGETVERTEXATTRIBIUIVPROC>(loadProc("glGetVertexAttribIuiv"));1188t_glVertexAttribI4i = reinterpret_cast<PFNGLVERTEXATTRIBI4IPROC>(loadProc("glVertexAttribI4i"));1189t_glVertexAttribI4ui =1190reinterpret_cast<PFNGLVERTEXATTRIBI4UIPROC>(loadProc("glVertexAttribI4ui"));1191t_glVertexAttribI4iv =1192reinterpret_cast<PFNGLVERTEXATTRIBI4IVPROC>(loadProc("glVertexAttribI4iv"));1193t_glVertexAttribI4uiv =1194reinterpret_cast<PFNGLVERTEXATTRIBI4UIVPROC>(loadProc("glVertexAttribI4uiv"));1195t_glGetUniformuiv = reinterpret_cast<PFNGLGETUNIFORMUIVPROC>(loadProc("glGetUniformuiv"));1196t_glGetFragDataLocation =1197reinterpret_cast<PFNGLGETFRAGDATALOCATIONPROC>(loadProc("glGetFragDataLocation"));1198t_glUniform1ui = reinterpret_cast<PFNGLUNIFORM1UIPROC>(loadProc("glUniform1ui"));1199t_glUniform2ui = reinterpret_cast<PFNGLUNIFORM2UIPROC>(loadProc("glUniform2ui"));1200t_glUniform3ui = reinterpret_cast<PFNGLUNIFORM3UIPROC>(loadProc("glUniform3ui"));1201t_glUniform4ui = reinterpret_cast<PFNGLUNIFORM4UIPROC>(loadProc("glUniform4ui"));1202t_glUniform1uiv = reinterpret_cast<PFNGLUNIFORM1UIVPROC>(loadProc("glUniform1uiv"));1203t_glUniform2uiv = reinterpret_cast<PFNGLUNIFORM2UIVPROC>(loadProc("glUniform2uiv"));1204t_glUniform3uiv = reinterpret_cast<PFNGLUNIFORM3UIVPROC>(loadProc("glUniform3uiv"));1205t_glUniform4uiv = reinterpret_cast<PFNGLUNIFORM4UIVPROC>(loadProc("glUniform4uiv"));1206t_glClearBufferiv = reinterpret_cast<PFNGLCLEARBUFFERIVPROC>(loadProc("glClearBufferiv"));1207t_glClearBufferuiv = reinterpret_cast<PFNGLCLEARBUFFERUIVPROC>(loadProc("glClearBufferuiv"));1208t_glClearBufferfv = reinterpret_cast<PFNGLCLEARBUFFERFVPROC>(loadProc("glClearBufferfv"));1209t_glClearBufferfi = reinterpret_cast<PFNGLCLEARBUFFERFIPROC>(loadProc("glClearBufferfi"));1210t_glGetStringi = reinterpret_cast<PFNGLGETSTRINGIPROC>(loadProc("glGetStringi"));1211t_glCopyBufferSubData =1212reinterpret_cast<PFNGLCOPYBUFFERSUBDATAPROC>(loadProc("glCopyBufferSubData"));1213t_glGetUniformIndices =1214reinterpret_cast<PFNGLGETUNIFORMINDICESPROC>(loadProc("glGetUniformIndices"));1215t_glGetActiveUniformsiv =1216reinterpret_cast<PFNGLGETACTIVEUNIFORMSIVPROC>(loadProc("glGetActiveUniformsiv"));1217t_glGetUniformBlockIndex =1218reinterpret_cast<PFNGLGETUNIFORMBLOCKINDEXPROC>(loadProc("glGetUniformBlockIndex"));1219t_glGetActiveUniformBlockiv =1220reinterpret_cast<PFNGLGETACTIVEUNIFORMBLOCKIVPROC>(loadProc("glGetActiveUniformBlockiv"));1221t_glGetActiveUniformBlockName = reinterpret_cast<PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC>(1222loadProc("glGetActiveUniformBlockName"));1223t_glUniformBlockBinding =1224reinterpret_cast<PFNGLUNIFORMBLOCKBINDINGPROC>(loadProc("glUniformBlockBinding"));1225t_glDrawArraysInstanced =1226reinterpret_cast<PFNGLDRAWARRAYSINSTANCEDPROC>(loadProc("glDrawArraysInstanced"));1227t_glDrawElementsInstanced =1228reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDPROC>(loadProc("glDrawElementsInstanced"));1229t_glFenceSync = reinterpret_cast<PFNGLFENCESYNCPROC>(loadProc("glFenceSync"));1230t_glIsSync = reinterpret_cast<PFNGLISSYNCPROC>(loadProc("glIsSync"));1231t_glDeleteSync = reinterpret_cast<PFNGLDELETESYNCPROC>(loadProc("glDeleteSync"));1232t_glClientWaitSync = reinterpret_cast<PFNGLCLIENTWAITSYNCPROC>(loadProc("glClientWaitSync"));1233t_glWaitSync = reinterpret_cast<PFNGLWAITSYNCPROC>(loadProc("glWaitSync"));1234t_glGetInteger64v = reinterpret_cast<PFNGLGETINTEGER64VPROC>(loadProc("glGetInteger64v"));1235t_glGetSynciv = reinterpret_cast<PFNGLGETSYNCIVPROC>(loadProc("glGetSynciv"));1236t_glGetInteger64i_v = reinterpret_cast<PFNGLGETINTEGER64I_VPROC>(loadProc("glGetInteger64i_v"));1237t_glGetBufferParameteri64v =1238reinterpret_cast<PFNGLGETBUFFERPARAMETERI64VPROC>(loadProc("glGetBufferParameteri64v"));1239t_glGenSamplers = reinterpret_cast<PFNGLGENSAMPLERSPROC>(loadProc("glGenSamplers"));1240t_glDeleteSamplers = reinterpret_cast<PFNGLDELETESAMPLERSPROC>(loadProc("glDeleteSamplers"));1241t_glIsSampler = reinterpret_cast<PFNGLISSAMPLERPROC>(loadProc("glIsSampler"));1242t_glBindSampler = reinterpret_cast<PFNGLBINDSAMPLERPROC>(loadProc("glBindSampler"));1243t_glSamplerParameteri =1244reinterpret_cast<PFNGLSAMPLERPARAMETERIPROC>(loadProc("glSamplerParameteri"));1245t_glSamplerParameteriv =1246reinterpret_cast<PFNGLSAMPLERPARAMETERIVPROC>(loadProc("glSamplerParameteriv"));1247t_glSamplerParameterf =1248reinterpret_cast<PFNGLSAMPLERPARAMETERFPROC>(loadProc("glSamplerParameterf"));1249t_glSamplerParameterfv =1250reinterpret_cast<PFNGLSAMPLERPARAMETERFVPROC>(loadProc("glSamplerParameterfv"));1251t_glGetSamplerParameteriv =1252reinterpret_cast<PFNGLGETSAMPLERPARAMETERIVPROC>(loadProc("glGetSamplerParameteriv"));1253t_glGetSamplerParameterfv =1254reinterpret_cast<PFNGLGETSAMPLERPARAMETERFVPROC>(loadProc("glGetSamplerParameterfv"));1255t_glVertexAttribDivisor =1256reinterpret_cast<PFNGLVERTEXATTRIBDIVISORPROC>(loadProc("glVertexAttribDivisor"));1257t_glBindTransformFeedback =1258reinterpret_cast<PFNGLBINDTRANSFORMFEEDBACKPROC>(loadProc("glBindTransformFeedback"));1259t_glDeleteTransformFeedbacks =1260reinterpret_cast<PFNGLDELETETRANSFORMFEEDBACKSPROC>(loadProc("glDeleteTransformFeedbacks"));1261t_glGenTransformFeedbacks =1262reinterpret_cast<PFNGLGENTRANSFORMFEEDBACKSPROC>(loadProc("glGenTransformFeedbacks"));1263t_glIsTransformFeedback =1264reinterpret_cast<PFNGLISTRANSFORMFEEDBACKPROC>(loadProc("glIsTransformFeedback"));1265t_glPauseTransformFeedback =1266reinterpret_cast<PFNGLPAUSETRANSFORMFEEDBACKPROC>(loadProc("glPauseTransformFeedback"));1267t_glResumeTransformFeedback =1268reinterpret_cast<PFNGLRESUMETRANSFORMFEEDBACKPROC>(loadProc("glResumeTransformFeedback"));1269t_glGetProgramBinary =1270reinterpret_cast<PFNGLGETPROGRAMBINARYPROC>(loadProc("glGetProgramBinary"));1271t_glProgramBinary = reinterpret_cast<PFNGLPROGRAMBINARYPROC>(loadProc("glProgramBinary"));1272t_glProgramParameteri =1273reinterpret_cast<PFNGLPROGRAMPARAMETERIPROC>(loadProc("glProgramParameteri"));1274t_glInvalidateFramebuffer =1275reinterpret_cast<PFNGLINVALIDATEFRAMEBUFFERPROC>(loadProc("glInvalidateFramebuffer"));1276t_glInvalidateSubFramebuffer =1277reinterpret_cast<PFNGLINVALIDATESUBFRAMEBUFFERPROC>(loadProc("glInvalidateSubFramebuffer"));1278t_glTexStorage2D = reinterpret_cast<PFNGLTEXSTORAGE2DPROC>(loadProc("glTexStorage2D"));1279t_glTexStorage3D = reinterpret_cast<PFNGLTEXSTORAGE3DPROC>(loadProc("glTexStorage3D"));1280t_glGetInternalformativ =1281reinterpret_cast<PFNGLGETINTERNALFORMATIVPROC>(loadProc("glGetInternalformativ"));1282t_glDispatchCompute = reinterpret_cast<PFNGLDISPATCHCOMPUTEPROC>(loadProc("glDispatchCompute"));1283t_glDispatchComputeIndirect =1284reinterpret_cast<PFNGLDISPATCHCOMPUTEINDIRECTPROC>(loadProc("glDispatchComputeIndirect"));1285t_glDrawArraysIndirect =1286reinterpret_cast<PFNGLDRAWARRAYSINDIRECTPROC>(loadProc("glDrawArraysIndirect"));1287t_glDrawElementsIndirect =1288reinterpret_cast<PFNGLDRAWELEMENTSINDIRECTPROC>(loadProc("glDrawElementsIndirect"));1289t_glFramebufferParameteri =1290reinterpret_cast<PFNGLFRAMEBUFFERPARAMETERIPROC>(loadProc("glFramebufferParameteri"));1291t_glGetFramebufferParameteriv = reinterpret_cast<PFNGLGETFRAMEBUFFERPARAMETERIVPROC>(1292loadProc("glGetFramebufferParameteriv"));1293t_glGetProgramInterfaceiv =1294reinterpret_cast<PFNGLGETPROGRAMINTERFACEIVPROC>(loadProc("glGetProgramInterfaceiv"));1295t_glGetProgramResourceIndex =1296reinterpret_cast<PFNGLGETPROGRAMRESOURCEINDEXPROC>(loadProc("glGetProgramResourceIndex"));1297t_glGetProgramResourceName =1298reinterpret_cast<PFNGLGETPROGRAMRESOURCENAMEPROC>(loadProc("glGetProgramResourceName"));1299t_glGetProgramResourceiv =1300reinterpret_cast<PFNGLGETPROGRAMRESOURCEIVPROC>(loadProc("glGetProgramResourceiv"));1301t_glGetProgramResourceLocation = reinterpret_cast<PFNGLGETPROGRAMRESOURCELOCATIONPROC>(1302loadProc("glGetProgramResourceLocation"));1303t_glUseProgramStages =1304reinterpret_cast<PFNGLUSEPROGRAMSTAGESPROC>(loadProc("glUseProgramStages"));1305t_glActiveShaderProgram =1306reinterpret_cast<PFNGLACTIVESHADERPROGRAMPROC>(loadProc("glActiveShaderProgram"));1307t_glCreateShaderProgramv =1308reinterpret_cast<PFNGLCREATESHADERPROGRAMVPROC>(loadProc("glCreateShaderProgramv"));1309t_glBindProgramPipeline =1310reinterpret_cast<PFNGLBINDPROGRAMPIPELINEPROC>(loadProc("glBindProgramPipeline"));1311t_glDeleteProgramPipelines =1312reinterpret_cast<PFNGLDELETEPROGRAMPIPELINESPROC>(loadProc("glDeleteProgramPipelines"));1313t_glGenProgramPipelines =1314reinterpret_cast<PFNGLGENPROGRAMPIPELINESPROC>(loadProc("glGenProgramPipelines"));1315t_glIsProgramPipeline =1316reinterpret_cast<PFNGLISPROGRAMPIPELINEPROC>(loadProc("glIsProgramPipeline"));1317t_glGetProgramPipelineiv =1318reinterpret_cast<PFNGLGETPROGRAMPIPELINEIVPROC>(loadProc("glGetProgramPipelineiv"));1319t_glProgramUniform1i =1320reinterpret_cast<PFNGLPROGRAMUNIFORM1IPROC>(loadProc("glProgramUniform1i"));1321t_glProgramUniform2i =1322reinterpret_cast<PFNGLPROGRAMUNIFORM2IPROC>(loadProc("glProgramUniform2i"));1323t_glProgramUniform3i =1324reinterpret_cast<PFNGLPROGRAMUNIFORM3IPROC>(loadProc("glProgramUniform3i"));1325t_glProgramUniform4i =1326reinterpret_cast<PFNGLPROGRAMUNIFORM4IPROC>(loadProc("glProgramUniform4i"));1327t_glProgramUniform1ui =1328reinterpret_cast<PFNGLPROGRAMUNIFORM1UIPROC>(loadProc("glProgramUniform1ui"));1329t_glProgramUniform2ui =1330reinterpret_cast<PFNGLPROGRAMUNIFORM2UIPROC>(loadProc("glProgramUniform2ui"));1331t_glProgramUniform3ui =1332reinterpret_cast<PFNGLPROGRAMUNIFORM3UIPROC>(loadProc("glProgramUniform3ui"));1333t_glProgramUniform4ui =1334reinterpret_cast<PFNGLPROGRAMUNIFORM4UIPROC>(loadProc("glProgramUniform4ui"));1335t_glProgramUniform1f =1336reinterpret_cast<PFNGLPROGRAMUNIFORM1FPROC>(loadProc("glProgramUniform1f"));1337t_glProgramUniform2f =1338reinterpret_cast<PFNGLPROGRAMUNIFORM2FPROC>(loadProc("glProgramUniform2f"));1339t_glProgramUniform3f =1340reinterpret_cast<PFNGLPROGRAMUNIFORM3FPROC>(loadProc("glProgramUniform3f"));1341t_glProgramUniform4f =1342reinterpret_cast<PFNGLPROGRAMUNIFORM4FPROC>(loadProc("glProgramUniform4f"));1343t_glProgramUniform1iv =1344reinterpret_cast<PFNGLPROGRAMUNIFORM1IVPROC>(loadProc("glProgramUniform1iv"));1345t_glProgramUniform2iv =1346reinterpret_cast<PFNGLPROGRAMUNIFORM2IVPROC>(loadProc("glProgramUniform2iv"));1347t_glProgramUniform3iv =1348reinterpret_cast<PFNGLPROGRAMUNIFORM3IVPROC>(loadProc("glProgramUniform3iv"));1349t_glProgramUniform4iv =1350reinterpret_cast<PFNGLPROGRAMUNIFORM4IVPROC>(loadProc("glProgramUniform4iv"));1351t_glProgramUniform1uiv =1352reinterpret_cast<PFNGLPROGRAMUNIFORM1UIVPROC>(loadProc("glProgramUniform1uiv"));1353t_glProgramUniform2uiv =1354reinterpret_cast<PFNGLPROGRAMUNIFORM2UIVPROC>(loadProc("glProgramUniform2uiv"));1355t_glProgramUniform3uiv =1356reinterpret_cast<PFNGLPROGRAMUNIFORM3UIVPROC>(loadProc("glProgramUniform3uiv"));1357t_glProgramUniform4uiv =1358reinterpret_cast<PFNGLPROGRAMUNIFORM4UIVPROC>(loadProc("glProgramUniform4uiv"));1359t_glProgramUniform1fv =1360reinterpret_cast<PFNGLPROGRAMUNIFORM1FVPROC>(loadProc("glProgramUniform1fv"));1361t_glProgramUniform2fv =1362reinterpret_cast<PFNGLPROGRAMUNIFORM2FVPROC>(loadProc("glProgramUniform2fv"));1363t_glProgramUniform3fv =1364reinterpret_cast<PFNGLPROGRAMUNIFORM3FVPROC>(loadProc("glProgramUniform3fv"));1365t_glProgramUniform4fv =1366reinterpret_cast<PFNGLPROGRAMUNIFORM4FVPROC>(loadProc("glProgramUniform4fv"));1367t_glProgramUniformMatrix2fv =1368reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX2FVPROC>(loadProc("glProgramUniformMatrix2fv"));1369t_glProgramUniformMatrix3fv =1370reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX3FVPROC>(loadProc("glProgramUniformMatrix3fv"));1371t_glProgramUniformMatrix4fv =1372reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX4FVPROC>(loadProc("glProgramUniformMatrix4fv"));1373t_glProgramUniformMatrix2x3fv = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC>(1374loadProc("glProgramUniformMatrix2x3fv"));1375t_glProgramUniformMatrix3x2fv = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC>(1376loadProc("glProgramUniformMatrix3x2fv"));1377t_glProgramUniformMatrix2x4fv = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC>(1378loadProc("glProgramUniformMatrix2x4fv"));1379t_glProgramUniformMatrix4x2fv = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC>(1380loadProc("glProgramUniformMatrix4x2fv"));1381t_glProgramUniformMatrix3x4fv = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC>(1382loadProc("glProgramUniformMatrix3x4fv"));1383t_glProgramUniformMatrix4x3fv = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC>(1384loadProc("glProgramUniformMatrix4x3fv"));1385t_glValidateProgramPipeline =1386reinterpret_cast<PFNGLVALIDATEPROGRAMPIPELINEPROC>(loadProc("glValidateProgramPipeline"));1387t_glGetProgramPipelineInfoLog = reinterpret_cast<PFNGLGETPROGRAMPIPELINEINFOLOGPROC>(1388loadProc("glGetProgramPipelineInfoLog"));1389t_glBindImageTexture =1390reinterpret_cast<PFNGLBINDIMAGETEXTUREPROC>(loadProc("glBindImageTexture"));1391t_glGetBooleani_v = reinterpret_cast<PFNGLGETBOOLEANI_VPROC>(loadProc("glGetBooleani_v"));1392t_glMemoryBarrier = reinterpret_cast<PFNGLMEMORYBARRIERPROC>(loadProc("glMemoryBarrier"));1393t_glMemoryBarrierByRegion =1394reinterpret_cast<PFNGLMEMORYBARRIERBYREGIONPROC>(loadProc("glMemoryBarrierByRegion"));1395t_glTexStorage2DMultisample =1396reinterpret_cast<PFNGLTEXSTORAGE2DMULTISAMPLEPROC>(loadProc("glTexStorage2DMultisample"));1397t_glGetMultisamplefv =1398reinterpret_cast<PFNGLGETMULTISAMPLEFVPROC>(loadProc("glGetMultisamplefv"));1399t_glSampleMaski = reinterpret_cast<PFNGLSAMPLEMASKIPROC>(loadProc("glSampleMaski"));1400t_glGetTexLevelParameteriv =1401reinterpret_cast<PFNGLGETTEXLEVELPARAMETERIVPROC>(loadProc("glGetTexLevelParameteriv"));1402t_glGetTexLevelParameterfv =1403reinterpret_cast<PFNGLGETTEXLEVELPARAMETERFVPROC>(loadProc("glGetTexLevelParameterfv"));1404t_glBindVertexBuffer =1405reinterpret_cast<PFNGLBINDVERTEXBUFFERPROC>(loadProc("glBindVertexBuffer"));1406t_glVertexAttribFormat =1407reinterpret_cast<PFNGLVERTEXATTRIBFORMATPROC>(loadProc("glVertexAttribFormat"));1408t_glVertexAttribIFormat =1409reinterpret_cast<PFNGLVERTEXATTRIBIFORMATPROC>(loadProc("glVertexAttribIFormat"));1410t_glVertexAttribBinding =1411reinterpret_cast<PFNGLVERTEXATTRIBBINDINGPROC>(loadProc("glVertexAttribBinding"));1412t_glVertexBindingDivisor =1413reinterpret_cast<PFNGLVERTEXBINDINGDIVISORPROC>(loadProc("glVertexBindingDivisor"));1414t_glBlendBarrier = reinterpret_cast<PFNGLBLENDBARRIERPROC>(loadProc("glBlendBarrier"));1415t_glCopyImageSubData =1416reinterpret_cast<PFNGLCOPYIMAGESUBDATAPROC>(loadProc("glCopyImageSubData"));1417t_glDebugMessageControl =1418reinterpret_cast<PFNGLDEBUGMESSAGECONTROLPROC>(loadProc("glDebugMessageControl"));1419t_glDebugMessageInsert =1420reinterpret_cast<PFNGLDEBUGMESSAGEINSERTPROC>(loadProc("glDebugMessageInsert"));1421t_glDebugMessageCallback =1422reinterpret_cast<PFNGLDEBUGMESSAGECALLBACKPROC>(loadProc("glDebugMessageCallback"));1423t_glGetDebugMessageLog =1424reinterpret_cast<PFNGLGETDEBUGMESSAGELOGPROC>(loadProc("glGetDebugMessageLog"));1425t_glPushDebugGroup = reinterpret_cast<PFNGLPUSHDEBUGGROUPPROC>(loadProc("glPushDebugGroup"));1426t_glPopDebugGroup = reinterpret_cast<PFNGLPOPDEBUGGROUPPROC>(loadProc("glPopDebugGroup"));1427t_glObjectLabel = reinterpret_cast<PFNGLOBJECTLABELPROC>(loadProc("glObjectLabel"));1428t_glGetObjectLabel = reinterpret_cast<PFNGLGETOBJECTLABELPROC>(loadProc("glGetObjectLabel"));1429t_glObjectPtrLabel = reinterpret_cast<PFNGLOBJECTPTRLABELPROC>(loadProc("glObjectPtrLabel"));1430t_glGetObjectPtrLabel =1431reinterpret_cast<PFNGLGETOBJECTPTRLABELPROC>(loadProc("glGetObjectPtrLabel"));1432t_glGetPointerv = reinterpret_cast<PFNGLGETPOINTERVPROC>(loadProc("glGetPointerv"));1433t_glEnablei = reinterpret_cast<PFNGLENABLEIPROC>(loadProc("glEnablei"));1434t_glDisablei = reinterpret_cast<PFNGLDISABLEIPROC>(loadProc("glDisablei"));1435t_glBlendEquationi = reinterpret_cast<PFNGLBLENDEQUATIONIPROC>(loadProc("glBlendEquationi"));1436t_glBlendEquationSeparatei =1437reinterpret_cast<PFNGLBLENDEQUATIONSEPARATEIPROC>(loadProc("glBlendEquationSeparatei"));1438t_glBlendFunci = reinterpret_cast<PFNGLBLENDFUNCIPROC>(loadProc("glBlendFunci"));1439t_glBlendFuncSeparatei =1440reinterpret_cast<PFNGLBLENDFUNCSEPARATEIPROC>(loadProc("glBlendFuncSeparatei"));1441t_glColorMaski = reinterpret_cast<PFNGLCOLORMASKIPROC>(loadProc("glColorMaski"));1442t_glIsEnabledi = reinterpret_cast<PFNGLISENABLEDIPROC>(loadProc("glIsEnabledi"));1443t_glDrawElementsBaseVertex =1444reinterpret_cast<PFNGLDRAWELEMENTSBASEVERTEXPROC>(loadProc("glDrawElementsBaseVertex"));1445t_glDrawRangeElementsBaseVertex = reinterpret_cast<PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC>(1446loadProc("glDrawRangeElementsBaseVertex"));1447t_glDrawElementsInstancedBaseVertex =1448reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC>(1449loadProc("glDrawElementsInstancedBaseVertex"));1450t_glFramebufferTexture =1451reinterpret_cast<PFNGLFRAMEBUFFERTEXTUREPROC>(loadProc("glFramebufferTexture"));1452t_glPrimitiveBoundingBox =1453reinterpret_cast<PFNGLPRIMITIVEBOUNDINGBOXPROC>(loadProc("glPrimitiveBoundingBox"));1454t_glGetGraphicsResetStatus =1455reinterpret_cast<PFNGLGETGRAPHICSRESETSTATUSPROC>(loadProc("glGetGraphicsResetStatus"));1456t_glReadnPixels = reinterpret_cast<PFNGLREADNPIXELSPROC>(loadProc("glReadnPixels"));1457t_glGetnUniformfv = reinterpret_cast<PFNGLGETNUNIFORMFVPROC>(loadProc("glGetnUniformfv"));1458t_glGetnUniformiv = reinterpret_cast<PFNGLGETNUNIFORMIVPROC>(loadProc("glGetnUniformiv"));1459t_glGetnUniformuiv = reinterpret_cast<PFNGLGETNUNIFORMUIVPROC>(loadProc("glGetnUniformuiv"));1460t_glMinSampleShading =1461reinterpret_cast<PFNGLMINSAMPLESHADINGPROC>(loadProc("glMinSampleShading"));1462t_glPatchParameteri = reinterpret_cast<PFNGLPATCHPARAMETERIPROC>(loadProc("glPatchParameteri"));1463t_glTexParameterIiv = reinterpret_cast<PFNGLTEXPARAMETERIIVPROC>(loadProc("glTexParameterIiv"));1464t_glTexParameterIuiv =1465reinterpret_cast<PFNGLTEXPARAMETERIUIVPROC>(loadProc("glTexParameterIuiv"));1466t_glGetTexParameterIiv =1467reinterpret_cast<PFNGLGETTEXPARAMETERIIVPROC>(loadProc("glGetTexParameterIiv"));1468t_glGetTexParameterIuiv =1469reinterpret_cast<PFNGLGETTEXPARAMETERIUIVPROC>(loadProc("glGetTexParameterIuiv"));1470t_glSamplerParameterIiv =1471reinterpret_cast<PFNGLSAMPLERPARAMETERIIVPROC>(loadProc("glSamplerParameterIiv"));1472t_glSamplerParameterIuiv =1473reinterpret_cast<PFNGLSAMPLERPARAMETERIUIVPROC>(loadProc("glSamplerParameterIuiv"));1474t_glGetSamplerParameterIiv =1475reinterpret_cast<PFNGLGETSAMPLERPARAMETERIIVPROC>(loadProc("glGetSamplerParameterIiv"));1476t_glGetSamplerParameterIuiv =1477reinterpret_cast<PFNGLGETSAMPLERPARAMETERIUIVPROC>(loadProc("glGetSamplerParameterIuiv"));1478t_glTexBuffer = reinterpret_cast<PFNGLTEXBUFFERPROC>(loadProc("glTexBuffer"));1479t_glTexBufferRange = reinterpret_cast<PFNGLTEXBUFFERRANGEPROC>(loadProc("glTexBufferRange"));1480t_glTexStorage3DMultisample =1481reinterpret_cast<PFNGLTEXSTORAGE3DMULTISAMPLEPROC>(loadProc("glTexStorage3DMultisample"));1482t_glDrawArraysInstancedBaseInstanceANGLE =1483reinterpret_cast<PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC>(1484loadProc("glDrawArraysInstancedBaseInstanceANGLE"));1485t_glDrawElementsInstancedBaseVertexBaseInstanceANGLE =1486reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC>(1487loadProc("glDrawElementsInstancedBaseVertexBaseInstanceANGLE"));1488t_glMultiDrawArraysInstancedBaseInstanceANGLE =1489reinterpret_cast<PFNGLMULTIDRAWARRAYSINSTANCEDBASEINSTANCEANGLEPROC>(1490loadProc("glMultiDrawArraysInstancedBaseInstanceANGLE"));1491t_glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE =1492reinterpret_cast<PFNGLMULTIDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEANGLEPROC>(1493loadProc("glMultiDrawElementsInstancedBaseVertexBaseInstanceANGLE"));1494t_glCopySubTexture3DANGLE =1495reinterpret_cast<PFNGLCOPYSUBTEXTURE3DANGLEPROC>(loadProc("glCopySubTexture3DANGLE"));1496t_glCopyTexture3DANGLE =1497reinterpret_cast<PFNGLCOPYTEXTURE3DANGLEPROC>(loadProc("glCopyTexture3DANGLE"));1498t_glBlitFramebufferANGLE =1499reinterpret_cast<PFNGLBLITFRAMEBUFFERANGLEPROC>(loadProc("glBlitFramebufferANGLE"));1500t_glRenderbufferStorageMultisampleANGLE =1501reinterpret_cast<PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC>(1502loadProc("glRenderbufferStorageMultisampleANGLE"));1503t_glGetRenderbufferImageANGLE = reinterpret_cast<PFNGLGETRENDERBUFFERIMAGEANGLEPROC>(1504loadProc("glGetRenderbufferImageANGLE"));1505t_glGetTexImageANGLE =1506reinterpret_cast<PFNGLGETTEXIMAGEANGLEPROC>(loadProc("glGetTexImageANGLE"));1507t_glGetTexLevelParameterfvANGLE = reinterpret_cast<PFNGLGETTEXLEVELPARAMETERFVANGLEPROC>(1508loadProc("glGetTexLevelParameterfvANGLE"));1509t_glGetTexLevelParameterivANGLE = reinterpret_cast<PFNGLGETTEXLEVELPARAMETERIVANGLEPROC>(1510loadProc("glGetTexLevelParameterivANGLE"));1511t_glDrawArraysInstancedANGLE =1512reinterpret_cast<PFNGLDRAWARRAYSINSTANCEDANGLEPROC>(loadProc("glDrawArraysInstancedANGLE"));1513t_glDrawElementsInstancedANGLE = reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDANGLEPROC>(1514loadProc("glDrawElementsInstancedANGLE"));1515t_glVertexAttribDivisorANGLE =1516reinterpret_cast<PFNGLVERTEXATTRIBDIVISORANGLEPROC>(loadProc("glVertexAttribDivisorANGLE"));1517t_glTexStorageMemFlags2DANGLE = reinterpret_cast<PFNGLTEXSTORAGEMEMFLAGS2DANGLEPROC>(1518loadProc("glTexStorageMemFlags2DANGLE"));1519t_glTexStorageMemFlags2DMultisampleANGLE =1520reinterpret_cast<PFNGLTEXSTORAGEMEMFLAGS2DMULTISAMPLEANGLEPROC>(1521loadProc("glTexStorageMemFlags2DMultisampleANGLE"));1522t_glTexStorageMemFlags3DANGLE = reinterpret_cast<PFNGLTEXSTORAGEMEMFLAGS3DANGLEPROC>(1523loadProc("glTexStorageMemFlags3DANGLE"));1524t_glTexStorageMemFlags3DMultisampleANGLE =1525reinterpret_cast<PFNGLTEXSTORAGEMEMFLAGS3DMULTISAMPLEANGLEPROC>(1526loadProc("glTexStorageMemFlags3DMultisampleANGLE"));1527t_glImportMemoryZirconHandleANGLE = reinterpret_cast<PFNGLIMPORTMEMORYZIRCONHANDLEANGLEPROC>(1528loadProc("glImportMemoryZirconHandleANGLE"));1529t_glMultiDrawArraysANGLE =1530reinterpret_cast<PFNGLMULTIDRAWARRAYSANGLEPROC>(loadProc("glMultiDrawArraysANGLE"));1531t_glMultiDrawArraysInstancedANGLE = reinterpret_cast<PFNGLMULTIDRAWARRAYSINSTANCEDANGLEPROC>(1532loadProc("glMultiDrawArraysInstancedANGLE"));1533t_glMultiDrawElementsANGLE =1534reinterpret_cast<PFNGLMULTIDRAWELEMENTSANGLEPROC>(loadProc("glMultiDrawElementsANGLE"));1535t_glMultiDrawElementsInstancedANGLE =1536reinterpret_cast<PFNGLMULTIDRAWELEMENTSINSTANCEDANGLEPROC>(1537loadProc("glMultiDrawElementsInstancedANGLE"));1538t_glProvokingVertexANGLE =1539reinterpret_cast<PFNGLPROVOKINGVERTEXANGLEPROC>(loadProc("glProvokingVertexANGLE"));1540t_glDisableExtensionANGLE =1541reinterpret_cast<PFNGLDISABLEEXTENSIONANGLEPROC>(loadProc("glDisableExtensionANGLE"));1542t_glRequestExtensionANGLE =1543reinterpret_cast<PFNGLREQUESTEXTENSIONANGLEPROC>(loadProc("glRequestExtensionANGLE"));1544t_glCompressedTexImage2DRobustANGLE =1545reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE2DROBUSTANGLEPROC>(1546loadProc("glCompressedTexImage2DRobustANGLE"));1547t_glCompressedTexImage3DRobustANGLE =1548reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE3DROBUSTANGLEPROC>(1549loadProc("glCompressedTexImage3DRobustANGLE"));1550t_glCompressedTexSubImage2DRobustANGLE =1551reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE2DROBUSTANGLEPROC>(1552loadProc("glCompressedTexSubImage2DRobustANGLE"));1553t_glCompressedTexSubImage3DRobustANGLE =1554reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE3DROBUSTANGLEPROC>(1555loadProc("glCompressedTexSubImage3DRobustANGLE"));1556t_glGetActiveUniformBlockivRobustANGLE =1557reinterpret_cast<PFNGLGETACTIVEUNIFORMBLOCKIVROBUSTANGLEPROC>(1558loadProc("glGetActiveUniformBlockivRobustANGLE"));1559t_glGetBooleani_vRobustANGLE =1560reinterpret_cast<PFNGLGETBOOLEANI_VROBUSTANGLEPROC>(loadProc("glGetBooleani_vRobustANGLE"));1561t_glGetBooleanvRobustANGLE =1562reinterpret_cast<PFNGLGETBOOLEANVROBUSTANGLEPROC>(loadProc("glGetBooleanvRobustANGLE"));1563t_glGetBufferParameteri64vRobustANGLE =1564reinterpret_cast<PFNGLGETBUFFERPARAMETERI64VROBUSTANGLEPROC>(1565loadProc("glGetBufferParameteri64vRobustANGLE"));1566t_glGetBufferParameterivRobustANGLE =1567reinterpret_cast<PFNGLGETBUFFERPARAMETERIVROBUSTANGLEPROC>(1568loadProc("glGetBufferParameterivRobustANGLE"));1569t_glGetBufferPointervRobustANGLE = reinterpret_cast<PFNGLGETBUFFERPOINTERVROBUSTANGLEPROC>(1570loadProc("glGetBufferPointervRobustANGLE"));1571t_glGetFloatvRobustANGLE =1572reinterpret_cast<PFNGLGETFLOATVROBUSTANGLEPROC>(loadProc("glGetFloatvRobustANGLE"));1573t_glGetFramebufferAttachmentParameterivRobustANGLE =1574reinterpret_cast<PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVROBUSTANGLEPROC>(1575loadProc("glGetFramebufferAttachmentParameterivRobustANGLE"));1576t_glGetFramebufferParameterivRobustANGLE =1577reinterpret_cast<PFNGLGETFRAMEBUFFERPARAMETERIVROBUSTANGLEPROC>(1578loadProc("glGetFramebufferParameterivRobustANGLE"));1579t_glGetInteger64i_vRobustANGLE = reinterpret_cast<PFNGLGETINTEGER64I_VROBUSTANGLEPROC>(1580loadProc("glGetInteger64i_vRobustANGLE"));1581t_glGetInteger64vRobustANGLE =1582reinterpret_cast<PFNGLGETINTEGER64VROBUSTANGLEPROC>(loadProc("glGetInteger64vRobustANGLE"));1583t_glGetIntegeri_vRobustANGLE =1584reinterpret_cast<PFNGLGETINTEGERI_VROBUSTANGLEPROC>(loadProc("glGetIntegeri_vRobustANGLE"));1585t_glGetIntegervRobustANGLE =1586reinterpret_cast<PFNGLGETINTEGERVROBUSTANGLEPROC>(loadProc("glGetIntegervRobustANGLE"));1587t_glGetInternalformativRobustANGLE = reinterpret_cast<PFNGLGETINTERNALFORMATIVROBUSTANGLEPROC>(1588loadProc("glGetInternalformativRobustANGLE"));1589t_glGetMultisamplefvRobustANGLE = reinterpret_cast<PFNGLGETMULTISAMPLEFVROBUSTANGLEPROC>(1590loadProc("glGetMultisamplefvRobustANGLE"));1591t_glGetPointervRobustANGLERobustANGLE =1592reinterpret_cast<PFNGLGETPOINTERVROBUSTANGLEROBUSTANGLEPROC>(1593loadProc("glGetPointervRobustANGLERobustANGLE"));1594t_glGetProgramInterfaceivRobustANGLE =1595reinterpret_cast<PFNGLGETPROGRAMINTERFACEIVROBUSTANGLEPROC>(1596loadProc("glGetProgramInterfaceivRobustANGLE"));1597t_glGetProgramivRobustANGLE =1598reinterpret_cast<PFNGLGETPROGRAMIVROBUSTANGLEPROC>(loadProc("glGetProgramivRobustANGLE"));1599t_glGetQueryObjecti64vRobustANGLE = reinterpret_cast<PFNGLGETQUERYOBJECTI64VROBUSTANGLEPROC>(1600loadProc("glGetQueryObjecti64vRobustANGLE"));1601t_glGetQueryObjectivRobustANGLE = reinterpret_cast<PFNGLGETQUERYOBJECTIVROBUSTANGLEPROC>(1602loadProc("glGetQueryObjectivRobustANGLE"));1603t_glGetQueryObjectui64vRobustANGLE = reinterpret_cast<PFNGLGETQUERYOBJECTUI64VROBUSTANGLEPROC>(1604loadProc("glGetQueryObjectui64vRobustANGLE"));1605t_glGetQueryObjectuivRobustANGLE = reinterpret_cast<PFNGLGETQUERYOBJECTUIVROBUSTANGLEPROC>(1606loadProc("glGetQueryObjectuivRobustANGLE"));1607t_glGetQueryivRobustANGLE =1608reinterpret_cast<PFNGLGETQUERYIVROBUSTANGLEPROC>(loadProc("glGetQueryivRobustANGLE"));1609t_glGetRenderbufferParameterivRobustANGLE =1610reinterpret_cast<PFNGLGETRENDERBUFFERPARAMETERIVROBUSTANGLEPROC>(1611loadProc("glGetRenderbufferParameterivRobustANGLE"));1612t_glGetSamplerParameterIivRobustANGLE =1613reinterpret_cast<PFNGLGETSAMPLERPARAMETERIIVROBUSTANGLEPROC>(1614loadProc("glGetSamplerParameterIivRobustANGLE"));1615t_glGetSamplerParameterIuivRobustANGLE =1616reinterpret_cast<PFNGLGETSAMPLERPARAMETERIUIVROBUSTANGLEPROC>(1617loadProc("glGetSamplerParameterIuivRobustANGLE"));1618t_glGetSamplerParameterfvRobustANGLE =1619reinterpret_cast<PFNGLGETSAMPLERPARAMETERFVROBUSTANGLEPROC>(1620loadProc("glGetSamplerParameterfvRobustANGLE"));1621t_glGetSamplerParameterivRobustANGLE =1622reinterpret_cast<PFNGLGETSAMPLERPARAMETERIVROBUSTANGLEPROC>(1623loadProc("glGetSamplerParameterivRobustANGLE"));1624t_glGetShaderivRobustANGLE =1625reinterpret_cast<PFNGLGETSHADERIVROBUSTANGLEPROC>(loadProc("glGetShaderivRobustANGLE"));1626t_glGetTexLevelParameterfvRobustANGLE =1627reinterpret_cast<PFNGLGETTEXLEVELPARAMETERFVROBUSTANGLEPROC>(1628loadProc("glGetTexLevelParameterfvRobustANGLE"));1629t_glGetTexLevelParameterivRobustANGLE =1630reinterpret_cast<PFNGLGETTEXLEVELPARAMETERIVROBUSTANGLEPROC>(1631loadProc("glGetTexLevelParameterivRobustANGLE"));1632t_glGetTexParameterIivRobustANGLE = reinterpret_cast<PFNGLGETTEXPARAMETERIIVROBUSTANGLEPROC>(1633loadProc("glGetTexParameterIivRobustANGLE"));1634t_glGetTexParameterIuivRobustANGLE = reinterpret_cast<PFNGLGETTEXPARAMETERIUIVROBUSTANGLEPROC>(1635loadProc("glGetTexParameterIuivRobustANGLE"));1636t_glGetTexParameterfvRobustANGLE = reinterpret_cast<PFNGLGETTEXPARAMETERFVROBUSTANGLEPROC>(1637loadProc("glGetTexParameterfvRobustANGLE"));1638t_glGetTexParameterivRobustANGLE = reinterpret_cast<PFNGLGETTEXPARAMETERIVROBUSTANGLEPROC>(1639loadProc("glGetTexParameterivRobustANGLE"));1640t_glGetUniformfvRobustANGLE =1641reinterpret_cast<PFNGLGETUNIFORMFVROBUSTANGLEPROC>(loadProc("glGetUniformfvRobustANGLE"));1642t_glGetUniformivRobustANGLE =1643reinterpret_cast<PFNGLGETUNIFORMIVROBUSTANGLEPROC>(loadProc("glGetUniformivRobustANGLE"));1644t_glGetUniformuivRobustANGLE =1645reinterpret_cast<PFNGLGETUNIFORMUIVROBUSTANGLEPROC>(loadProc("glGetUniformuivRobustANGLE"));1646t_glGetVertexAttribIivRobustANGLE = reinterpret_cast<PFNGLGETVERTEXATTRIBIIVROBUSTANGLEPROC>(1647loadProc("glGetVertexAttribIivRobustANGLE"));1648t_glGetVertexAttribIuivRobustANGLE = reinterpret_cast<PFNGLGETVERTEXATTRIBIUIVROBUSTANGLEPROC>(1649loadProc("glGetVertexAttribIuivRobustANGLE"));1650t_glGetVertexAttribPointervRobustANGLE =1651reinterpret_cast<PFNGLGETVERTEXATTRIBPOINTERVROBUSTANGLEPROC>(1652loadProc("glGetVertexAttribPointervRobustANGLE"));1653t_glGetVertexAttribfvRobustANGLE = reinterpret_cast<PFNGLGETVERTEXATTRIBFVROBUSTANGLEPROC>(1654loadProc("glGetVertexAttribfvRobustANGLE"));1655t_glGetVertexAttribivRobustANGLE = reinterpret_cast<PFNGLGETVERTEXATTRIBIVROBUSTANGLEPROC>(1656loadProc("glGetVertexAttribivRobustANGLE"));1657t_glGetnUniformfvRobustANGLE =1658reinterpret_cast<PFNGLGETNUNIFORMFVROBUSTANGLEPROC>(loadProc("glGetnUniformfvRobustANGLE"));1659t_glGetnUniformivRobustANGLE =1660reinterpret_cast<PFNGLGETNUNIFORMIVROBUSTANGLEPROC>(loadProc("glGetnUniformivRobustANGLE"));1661t_glGetnUniformuivRobustANGLE = reinterpret_cast<PFNGLGETNUNIFORMUIVROBUSTANGLEPROC>(1662loadProc("glGetnUniformuivRobustANGLE"));1663t_glReadPixelsRobustANGLE =1664reinterpret_cast<PFNGLREADPIXELSROBUSTANGLEPROC>(loadProc("glReadPixelsRobustANGLE"));1665t_glReadnPixelsRobustANGLE =1666reinterpret_cast<PFNGLREADNPIXELSROBUSTANGLEPROC>(loadProc("glReadnPixelsRobustANGLE"));1667t_glSamplerParameterIivRobustANGLE = reinterpret_cast<PFNGLSAMPLERPARAMETERIIVROBUSTANGLEPROC>(1668loadProc("glSamplerParameterIivRobustANGLE"));1669t_glSamplerParameterIuivRobustANGLE =1670reinterpret_cast<PFNGLSAMPLERPARAMETERIUIVROBUSTANGLEPROC>(1671loadProc("glSamplerParameterIuivRobustANGLE"));1672t_glSamplerParameterfvRobustANGLE = reinterpret_cast<PFNGLSAMPLERPARAMETERFVROBUSTANGLEPROC>(1673loadProc("glSamplerParameterfvRobustANGLE"));1674t_glSamplerParameterivRobustANGLE = reinterpret_cast<PFNGLSAMPLERPARAMETERIVROBUSTANGLEPROC>(1675loadProc("glSamplerParameterivRobustANGLE"));1676t_glTexImage2DRobustANGLE =1677reinterpret_cast<PFNGLTEXIMAGE2DROBUSTANGLEPROC>(loadProc("glTexImage2DRobustANGLE"));1678t_glTexImage3DRobustANGLE =1679reinterpret_cast<PFNGLTEXIMAGE3DROBUSTANGLEPROC>(loadProc("glTexImage3DRobustANGLE"));1680t_glTexParameterIivRobustANGLE = reinterpret_cast<PFNGLTEXPARAMETERIIVROBUSTANGLEPROC>(1681loadProc("glTexParameterIivRobustANGLE"));1682t_glTexParameterIuivRobustANGLE = reinterpret_cast<PFNGLTEXPARAMETERIUIVROBUSTANGLEPROC>(1683loadProc("glTexParameterIuivRobustANGLE"));1684t_glTexParameterfvRobustANGLE = reinterpret_cast<PFNGLTEXPARAMETERFVROBUSTANGLEPROC>(1685loadProc("glTexParameterfvRobustANGLE"));1686t_glTexParameterivRobustANGLE = reinterpret_cast<PFNGLTEXPARAMETERIVROBUSTANGLEPROC>(1687loadProc("glTexParameterivRobustANGLE"));1688t_glTexSubImage2DRobustANGLE =1689reinterpret_cast<PFNGLTEXSUBIMAGE2DROBUSTANGLEPROC>(loadProc("glTexSubImage2DRobustANGLE"));1690t_glTexSubImage3DRobustANGLE =1691reinterpret_cast<PFNGLTEXSUBIMAGE3DROBUSTANGLEPROC>(loadProc("glTexSubImage3DRobustANGLE"));1692t_glImportSemaphoreZirconHandleANGLE =1693reinterpret_cast<PFNGLIMPORTSEMAPHOREZIRCONHANDLEANGLEPROC>(1694loadProc("glImportSemaphoreZirconHandleANGLE"));1695t_glInvalidateTextureANGLE =1696reinterpret_cast<PFNGLINVALIDATETEXTUREANGLEPROC>(loadProc("glInvalidateTextureANGLE"));1697t_glTexImage2DExternalANGLE =1698reinterpret_cast<PFNGLTEXIMAGE2DEXTERNALANGLEPROC>(loadProc("glTexImage2DExternalANGLE"));1699t_glGetMultisamplefvANGLE =1700reinterpret_cast<PFNGLGETMULTISAMPLEFVANGLEPROC>(loadProc("glGetMultisamplefvANGLE"));1701t_glSampleMaskiANGLE =1702reinterpret_cast<PFNGLSAMPLEMASKIANGLEPROC>(loadProc("glSampleMaskiANGLE"));1703t_glTexStorage2DMultisampleANGLE = reinterpret_cast<PFNGLTEXSTORAGE2DMULTISAMPLEANGLEPROC>(1704loadProc("glTexStorage2DMultisampleANGLE"));1705t_glGetTranslatedShaderSourceANGLE = reinterpret_cast<PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC>(1706loadProc("glGetTranslatedShaderSourceANGLE"));1707t_glBindUniformLocationCHROMIUM = reinterpret_cast<PFNGLBINDUNIFORMLOCATIONCHROMIUMPROC>(1708loadProc("glBindUniformLocationCHROMIUM"));1709t_glCompressedCopyTextureCHROMIUM = reinterpret_cast<PFNGLCOMPRESSEDCOPYTEXTURECHROMIUMPROC>(1710loadProc("glCompressedCopyTextureCHROMIUM"));1711t_glCopySubTextureCHROMIUM =1712reinterpret_cast<PFNGLCOPYSUBTEXTURECHROMIUMPROC>(loadProc("glCopySubTextureCHROMIUM"));1713t_glCopyTextureCHROMIUM =1714reinterpret_cast<PFNGLCOPYTEXTURECHROMIUMPROC>(loadProc("glCopyTextureCHROMIUM"));1715t_glCoverageModulationCHROMIUM = reinterpret_cast<PFNGLCOVERAGEMODULATIONCHROMIUMPROC>(1716loadProc("glCoverageModulationCHROMIUM"));1717t_glLoseContextCHROMIUM =1718reinterpret_cast<PFNGLLOSECONTEXTCHROMIUMPROC>(loadProc("glLoseContextCHROMIUM"));1719t_glBindFragDataLocationEXT =1720reinterpret_cast<PFNGLBINDFRAGDATALOCATIONEXTPROC>(loadProc("glBindFragDataLocationEXT"));1721t_glBindFragDataLocationIndexedEXT = reinterpret_cast<PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC>(1722loadProc("glBindFragDataLocationIndexedEXT"));1723t_glGetFragDataIndexEXT =1724reinterpret_cast<PFNGLGETFRAGDATAINDEXEXTPROC>(loadProc("glGetFragDataIndexEXT"));1725t_glGetProgramResourceLocationIndexEXT =1726reinterpret_cast<PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC>(1727loadProc("glGetProgramResourceLocationIndexEXT"));1728t_glBufferStorageEXT =1729reinterpret_cast<PFNGLBUFFERSTORAGEEXTPROC>(loadProc("glBufferStorageEXT"));1730t_glClipControlEXT = reinterpret_cast<PFNGLCLIPCONTROLEXTPROC>(loadProc("glClipControlEXT"));1731t_glCopyImageSubDataEXT =1732reinterpret_cast<PFNGLCOPYIMAGESUBDATAEXTPROC>(loadProc("glCopyImageSubDataEXT"));1733t_glGetObjectLabelEXT =1734reinterpret_cast<PFNGLGETOBJECTLABELEXTPROC>(loadProc("glGetObjectLabelEXT"));1735t_glLabelObjectEXT = reinterpret_cast<PFNGLLABELOBJECTEXTPROC>(loadProc("glLabelObjectEXT"));1736t_glInsertEventMarkerEXT =1737reinterpret_cast<PFNGLINSERTEVENTMARKEREXTPROC>(loadProc("glInsertEventMarkerEXT"));1738t_glPopGroupMarkerEXT =1739reinterpret_cast<PFNGLPOPGROUPMARKEREXTPROC>(loadProc("glPopGroupMarkerEXT"));1740t_glPushGroupMarkerEXT =1741reinterpret_cast<PFNGLPUSHGROUPMARKEREXTPROC>(loadProc("glPushGroupMarkerEXT"));1742t_glDiscardFramebufferEXT =1743reinterpret_cast<PFNGLDISCARDFRAMEBUFFEREXTPROC>(loadProc("glDiscardFramebufferEXT"));1744t_glBeginQueryEXT = reinterpret_cast<PFNGLBEGINQUERYEXTPROC>(loadProc("glBeginQueryEXT"));1745t_glDeleteQueriesEXT =1746reinterpret_cast<PFNGLDELETEQUERIESEXTPROC>(loadProc("glDeleteQueriesEXT"));1747t_glEndQueryEXT = reinterpret_cast<PFNGLENDQUERYEXTPROC>(loadProc("glEndQueryEXT"));1748t_glGenQueriesEXT = reinterpret_cast<PFNGLGENQUERIESEXTPROC>(loadProc("glGenQueriesEXT"));1749t_glGetInteger64vEXT =1750reinterpret_cast<PFNGLGETINTEGER64VEXTPROC>(loadProc("glGetInteger64vEXT"));1751t_glGetQueryObjecti64vEXT =1752reinterpret_cast<PFNGLGETQUERYOBJECTI64VEXTPROC>(loadProc("glGetQueryObjecti64vEXT"));1753t_glGetQueryObjectivEXT =1754reinterpret_cast<PFNGLGETQUERYOBJECTIVEXTPROC>(loadProc("glGetQueryObjectivEXT"));1755t_glGetQueryObjectui64vEXT =1756reinterpret_cast<PFNGLGETQUERYOBJECTUI64VEXTPROC>(loadProc("glGetQueryObjectui64vEXT"));1757t_glGetQueryObjectuivEXT =1758reinterpret_cast<PFNGLGETQUERYOBJECTUIVEXTPROC>(loadProc("glGetQueryObjectuivEXT"));1759t_glGetQueryivEXT = reinterpret_cast<PFNGLGETQUERYIVEXTPROC>(loadProc("glGetQueryivEXT"));1760t_glIsQueryEXT = reinterpret_cast<PFNGLISQUERYEXTPROC>(loadProc("glIsQueryEXT"));1761t_glQueryCounterEXT = reinterpret_cast<PFNGLQUERYCOUNTEREXTPROC>(loadProc("glQueryCounterEXT"));1762t_glDrawBuffersEXT = reinterpret_cast<PFNGLDRAWBUFFERSEXTPROC>(loadProc("glDrawBuffersEXT"));1763t_glBlendEquationSeparateiEXT = reinterpret_cast<PFNGLBLENDEQUATIONSEPARATEIEXTPROC>(1764loadProc("glBlendEquationSeparateiEXT"));1765t_glBlendEquationiEXT =1766reinterpret_cast<PFNGLBLENDEQUATIONIEXTPROC>(loadProc("glBlendEquationiEXT"));1767t_glBlendFuncSeparateiEXT =1768reinterpret_cast<PFNGLBLENDFUNCSEPARATEIEXTPROC>(loadProc("glBlendFuncSeparateiEXT"));1769t_glBlendFunciEXT = reinterpret_cast<PFNGLBLENDFUNCIEXTPROC>(loadProc("glBlendFunciEXT"));1770t_glColorMaskiEXT = reinterpret_cast<PFNGLCOLORMASKIEXTPROC>(loadProc("glColorMaskiEXT"));1771t_glDisableiEXT = reinterpret_cast<PFNGLDISABLEIEXTPROC>(loadProc("glDisableiEXT"));1772t_glEnableiEXT = reinterpret_cast<PFNGLENABLEIEXTPROC>(loadProc("glEnableiEXT"));1773t_glIsEnablediEXT = reinterpret_cast<PFNGLISENABLEDIEXTPROC>(loadProc("glIsEnablediEXT"));1774t_glDrawElementsBaseVertexEXT = reinterpret_cast<PFNGLDRAWELEMENTSBASEVERTEXEXTPROC>(1775loadProc("glDrawElementsBaseVertexEXT"));1776t_glDrawElementsInstancedBaseVertexEXT =1777reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC>(1778loadProc("glDrawElementsInstancedBaseVertexEXT"));1779t_glDrawRangeElementsBaseVertexEXT = reinterpret_cast<PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC>(1780loadProc("glDrawRangeElementsBaseVertexEXT"));1781t_glMultiDrawElementsBaseVertexEXT = reinterpret_cast<PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC>(1782loadProc("glMultiDrawElementsBaseVertexEXT"));1783t_glBufferStorageExternalEXT =1784reinterpret_cast<PFNGLBUFFERSTORAGEEXTERNALEXTPROC>(loadProc("glBufferStorageExternalEXT"));1785t_glNamedBufferStorageExternalEXT = reinterpret_cast<PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC>(1786loadProc("glNamedBufferStorageExternalEXT"));1787t_glFramebufferTextureEXT =1788reinterpret_cast<PFNGLFRAMEBUFFERTEXTUREEXTPROC>(loadProc("glFramebufferTextureEXT"));1789t_glDrawArraysInstancedEXT =1790reinterpret_cast<PFNGLDRAWARRAYSINSTANCEDEXTPROC>(loadProc("glDrawArraysInstancedEXT"));1791t_glDrawElementsInstancedEXT =1792reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDEXTPROC>(loadProc("glDrawElementsInstancedEXT"));1793t_glVertexAttribDivisorEXT =1794reinterpret_cast<PFNGLVERTEXATTRIBDIVISOREXTPROC>(loadProc("glVertexAttribDivisorEXT"));1795t_glFlushMappedBufferRangeEXT = reinterpret_cast<PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC>(1796loadProc("glFlushMappedBufferRangeEXT"));1797t_glMapBufferRangeEXT =1798reinterpret_cast<PFNGLMAPBUFFERRANGEEXTPROC>(loadProc("glMapBufferRangeEXT"));1799t_glBufferStorageMemEXT =1800reinterpret_cast<PFNGLBUFFERSTORAGEMEMEXTPROC>(loadProc("glBufferStorageMemEXT"));1801t_glCreateMemoryObjectsEXT =1802reinterpret_cast<PFNGLCREATEMEMORYOBJECTSEXTPROC>(loadProc("glCreateMemoryObjectsEXT"));1803t_glDeleteMemoryObjectsEXT =1804reinterpret_cast<PFNGLDELETEMEMORYOBJECTSEXTPROC>(loadProc("glDeleteMemoryObjectsEXT"));1805t_glGetMemoryObjectParameterivEXT = reinterpret_cast<PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC>(1806loadProc("glGetMemoryObjectParameterivEXT"));1807t_glGetUnsignedBytei_vEXT =1808reinterpret_cast<PFNGLGETUNSIGNEDBYTEI_VEXTPROC>(loadProc("glGetUnsignedBytei_vEXT"));1809t_glGetUnsignedBytevEXT =1810reinterpret_cast<PFNGLGETUNSIGNEDBYTEVEXTPROC>(loadProc("glGetUnsignedBytevEXT"));1811t_glIsMemoryObjectEXT =1812reinterpret_cast<PFNGLISMEMORYOBJECTEXTPROC>(loadProc("glIsMemoryObjectEXT"));1813t_glMemoryObjectParameterivEXT = reinterpret_cast<PFNGLMEMORYOBJECTPARAMETERIVEXTPROC>(1814loadProc("glMemoryObjectParameterivEXT"));1815t_glTexStorageMem2DEXT =1816reinterpret_cast<PFNGLTEXSTORAGEMEM2DEXTPROC>(loadProc("glTexStorageMem2DEXT"));1817t_glTexStorageMem2DMultisampleEXT = reinterpret_cast<PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC>(1818loadProc("glTexStorageMem2DMultisampleEXT"));1819t_glTexStorageMem3DEXT =1820reinterpret_cast<PFNGLTEXSTORAGEMEM3DEXTPROC>(loadProc("glTexStorageMem3DEXT"));1821t_glTexStorageMem3DMultisampleEXT = reinterpret_cast<PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC>(1822loadProc("glTexStorageMem3DMultisampleEXT"));1823t_glImportMemoryFdEXT =1824reinterpret_cast<PFNGLIMPORTMEMORYFDEXTPROC>(loadProc("glImportMemoryFdEXT"));1825t_glFramebufferTexture2DMultisampleEXT =1826reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC>(1827loadProc("glFramebufferTexture2DMultisampleEXT"));1828t_glRenderbufferStorageMultisampleEXT =1829reinterpret_cast<PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC>(1830loadProc("glRenderbufferStorageMultisampleEXT"));1831t_glPrimitiveBoundingBoxEXT =1832reinterpret_cast<PFNGLPRIMITIVEBOUNDINGBOXEXTPROC>(loadProc("glPrimitiveBoundingBoxEXT"));1833t_glGetGraphicsResetStatusEXT = reinterpret_cast<PFNGLGETGRAPHICSRESETSTATUSEXTPROC>(1834loadProc("glGetGraphicsResetStatusEXT"));1835t_glGetnUniformfvEXT =1836reinterpret_cast<PFNGLGETNUNIFORMFVEXTPROC>(loadProc("glGetnUniformfvEXT"));1837t_glGetnUniformivEXT =1838reinterpret_cast<PFNGLGETNUNIFORMIVEXTPROC>(loadProc("glGetnUniformivEXT"));1839t_glReadnPixelsEXT = reinterpret_cast<PFNGLREADNPIXELSEXTPROC>(loadProc("glReadnPixelsEXT"));1840t_glDeleteSemaphoresEXT =1841reinterpret_cast<PFNGLDELETESEMAPHORESEXTPROC>(loadProc("glDeleteSemaphoresEXT"));1842t_glGenSemaphoresEXT =1843reinterpret_cast<PFNGLGENSEMAPHORESEXTPROC>(loadProc("glGenSemaphoresEXT"));1844t_glGetSemaphoreParameterui64vEXT = reinterpret_cast<PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC>(1845loadProc("glGetSemaphoreParameterui64vEXT"));1846t_glIsSemaphoreEXT = reinterpret_cast<PFNGLISSEMAPHOREEXTPROC>(loadProc("glIsSemaphoreEXT"));1847t_glSemaphoreParameterui64vEXT = reinterpret_cast<PFNGLSEMAPHOREPARAMETERUI64VEXTPROC>(1848loadProc("glSemaphoreParameterui64vEXT"));1849t_glSignalSemaphoreEXT =1850reinterpret_cast<PFNGLSIGNALSEMAPHOREEXTPROC>(loadProc("glSignalSemaphoreEXT"));1851t_glWaitSemaphoreEXT =1852reinterpret_cast<PFNGLWAITSEMAPHOREEXTPROC>(loadProc("glWaitSemaphoreEXT"));1853t_glImportSemaphoreFdEXT =1854reinterpret_cast<PFNGLIMPORTSEMAPHOREFDEXTPROC>(loadProc("glImportSemaphoreFdEXT"));1855t_glActiveShaderProgramEXT =1856reinterpret_cast<PFNGLACTIVESHADERPROGRAMEXTPROC>(loadProc("glActiveShaderProgramEXT"));1857t_glBindProgramPipelineEXT =1858reinterpret_cast<PFNGLBINDPROGRAMPIPELINEEXTPROC>(loadProc("glBindProgramPipelineEXT"));1859t_glCreateShaderProgramvEXT =1860reinterpret_cast<PFNGLCREATESHADERPROGRAMVEXTPROC>(loadProc("glCreateShaderProgramvEXT"));1861t_glDeleteProgramPipelinesEXT = reinterpret_cast<PFNGLDELETEPROGRAMPIPELINESEXTPROC>(1862loadProc("glDeleteProgramPipelinesEXT"));1863t_glGenProgramPipelinesEXT =1864reinterpret_cast<PFNGLGENPROGRAMPIPELINESEXTPROC>(loadProc("glGenProgramPipelinesEXT"));1865t_glGetProgramPipelineInfoLogEXT = reinterpret_cast<PFNGLGETPROGRAMPIPELINEINFOLOGEXTPROC>(1866loadProc("glGetProgramPipelineInfoLogEXT"));1867t_glGetProgramPipelineivEXT =1868reinterpret_cast<PFNGLGETPROGRAMPIPELINEIVEXTPROC>(loadProc("glGetProgramPipelineivEXT"));1869t_glIsProgramPipelineEXT =1870reinterpret_cast<PFNGLISPROGRAMPIPELINEEXTPROC>(loadProc("glIsProgramPipelineEXT"));1871t_glProgramParameteriEXT =1872reinterpret_cast<PFNGLPROGRAMPARAMETERIEXTPROC>(loadProc("glProgramParameteriEXT"));1873t_glProgramUniform1fEXT =1874reinterpret_cast<PFNGLPROGRAMUNIFORM1FEXTPROC>(loadProc("glProgramUniform1fEXT"));1875t_glProgramUniform1fvEXT =1876reinterpret_cast<PFNGLPROGRAMUNIFORM1FVEXTPROC>(loadProc("glProgramUniform1fvEXT"));1877t_glProgramUniform1iEXT =1878reinterpret_cast<PFNGLPROGRAMUNIFORM1IEXTPROC>(loadProc("glProgramUniform1iEXT"));1879t_glProgramUniform1ivEXT =1880reinterpret_cast<PFNGLPROGRAMUNIFORM1IVEXTPROC>(loadProc("glProgramUniform1ivEXT"));1881t_glProgramUniform1uiEXT =1882reinterpret_cast<PFNGLPROGRAMUNIFORM1UIEXTPROC>(loadProc("glProgramUniform1uiEXT"));1883t_glProgramUniform1uivEXT =1884reinterpret_cast<PFNGLPROGRAMUNIFORM1UIVEXTPROC>(loadProc("glProgramUniform1uivEXT"));1885t_glProgramUniform2fEXT =1886reinterpret_cast<PFNGLPROGRAMUNIFORM2FEXTPROC>(loadProc("glProgramUniform2fEXT"));1887t_glProgramUniform2fvEXT =1888reinterpret_cast<PFNGLPROGRAMUNIFORM2FVEXTPROC>(loadProc("glProgramUniform2fvEXT"));1889t_glProgramUniform2iEXT =1890reinterpret_cast<PFNGLPROGRAMUNIFORM2IEXTPROC>(loadProc("glProgramUniform2iEXT"));1891t_glProgramUniform2ivEXT =1892reinterpret_cast<PFNGLPROGRAMUNIFORM2IVEXTPROC>(loadProc("glProgramUniform2ivEXT"));1893t_glProgramUniform2uiEXT =1894reinterpret_cast<PFNGLPROGRAMUNIFORM2UIEXTPROC>(loadProc("glProgramUniform2uiEXT"));1895t_glProgramUniform2uivEXT =1896reinterpret_cast<PFNGLPROGRAMUNIFORM2UIVEXTPROC>(loadProc("glProgramUniform2uivEXT"));1897t_glProgramUniform3fEXT =1898reinterpret_cast<PFNGLPROGRAMUNIFORM3FEXTPROC>(loadProc("glProgramUniform3fEXT"));1899t_glProgramUniform3fvEXT =1900reinterpret_cast<PFNGLPROGRAMUNIFORM3FVEXTPROC>(loadProc("glProgramUniform3fvEXT"));1901t_glProgramUniform3iEXT =1902reinterpret_cast<PFNGLPROGRAMUNIFORM3IEXTPROC>(loadProc("glProgramUniform3iEXT"));1903t_glProgramUniform3ivEXT =1904reinterpret_cast<PFNGLPROGRAMUNIFORM3IVEXTPROC>(loadProc("glProgramUniform3ivEXT"));1905t_glProgramUniform3uiEXT =1906reinterpret_cast<PFNGLPROGRAMUNIFORM3UIEXTPROC>(loadProc("glProgramUniform3uiEXT"));1907t_glProgramUniform3uivEXT =1908reinterpret_cast<PFNGLPROGRAMUNIFORM3UIVEXTPROC>(loadProc("glProgramUniform3uivEXT"));1909t_glProgramUniform4fEXT =1910reinterpret_cast<PFNGLPROGRAMUNIFORM4FEXTPROC>(loadProc("glProgramUniform4fEXT"));1911t_glProgramUniform4fvEXT =1912reinterpret_cast<PFNGLPROGRAMUNIFORM4FVEXTPROC>(loadProc("glProgramUniform4fvEXT"));1913t_glProgramUniform4iEXT =1914reinterpret_cast<PFNGLPROGRAMUNIFORM4IEXTPROC>(loadProc("glProgramUniform4iEXT"));1915t_glProgramUniform4ivEXT =1916reinterpret_cast<PFNGLPROGRAMUNIFORM4IVEXTPROC>(loadProc("glProgramUniform4ivEXT"));1917t_glProgramUniform4uiEXT =1918reinterpret_cast<PFNGLPROGRAMUNIFORM4UIEXTPROC>(loadProc("glProgramUniform4uiEXT"));1919t_glProgramUniform4uivEXT =1920reinterpret_cast<PFNGLPROGRAMUNIFORM4UIVEXTPROC>(loadProc("glProgramUniform4uivEXT"));1921t_glProgramUniformMatrix2fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC>(1922loadProc("glProgramUniformMatrix2fvEXT"));1923t_glProgramUniformMatrix2x3fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC>(1924loadProc("glProgramUniformMatrix2x3fvEXT"));1925t_glProgramUniformMatrix2x4fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC>(1926loadProc("glProgramUniformMatrix2x4fvEXT"));1927t_glProgramUniformMatrix3fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC>(1928loadProc("glProgramUniformMatrix3fvEXT"));1929t_glProgramUniformMatrix3x2fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC>(1930loadProc("glProgramUniformMatrix3x2fvEXT"));1931t_glProgramUniformMatrix3x4fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC>(1932loadProc("glProgramUniformMatrix3x4fvEXT"));1933t_glProgramUniformMatrix4fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC>(1934loadProc("glProgramUniformMatrix4fvEXT"));1935t_glProgramUniformMatrix4x2fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC>(1936loadProc("glProgramUniformMatrix4x2fvEXT"));1937t_glProgramUniformMatrix4x3fvEXT = reinterpret_cast<PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC>(1938loadProc("glProgramUniformMatrix4x3fvEXT"));1939t_glUseProgramStagesEXT =1940reinterpret_cast<PFNGLUSEPROGRAMSTAGESEXTPROC>(loadProc("glUseProgramStagesEXT"));1941t_glValidateProgramPipelineEXT = reinterpret_cast<PFNGLVALIDATEPROGRAMPIPELINEEXTPROC>(1942loadProc("glValidateProgramPipelineEXT"));1943t_glFramebufferFetchBarrierEXT = reinterpret_cast<PFNGLFRAMEBUFFERFETCHBARRIEREXTPROC>(1944loadProc("glFramebufferFetchBarrierEXT"));1945t_glPatchParameteriEXT =1946reinterpret_cast<PFNGLPATCHPARAMETERIEXTPROC>(loadProc("glPatchParameteriEXT"));1947t_glGetSamplerParameterIivEXT = reinterpret_cast<PFNGLGETSAMPLERPARAMETERIIVEXTPROC>(1948loadProc("glGetSamplerParameterIivEXT"));1949t_glGetSamplerParameterIuivEXT = reinterpret_cast<PFNGLGETSAMPLERPARAMETERIUIVEXTPROC>(1950loadProc("glGetSamplerParameterIuivEXT"));1951t_glGetTexParameterIivEXT =1952reinterpret_cast<PFNGLGETTEXPARAMETERIIVEXTPROC>(loadProc("glGetTexParameterIivEXT"));1953t_glGetTexParameterIuivEXT =1954reinterpret_cast<PFNGLGETTEXPARAMETERIUIVEXTPROC>(loadProc("glGetTexParameterIuivEXT"));1955t_glSamplerParameterIivEXT =1956reinterpret_cast<PFNGLSAMPLERPARAMETERIIVEXTPROC>(loadProc("glSamplerParameterIivEXT"));1957t_glSamplerParameterIuivEXT =1958reinterpret_cast<PFNGLSAMPLERPARAMETERIUIVEXTPROC>(loadProc("glSamplerParameterIuivEXT"));1959t_glTexParameterIivEXT =1960reinterpret_cast<PFNGLTEXPARAMETERIIVEXTPROC>(loadProc("glTexParameterIivEXT"));1961t_glTexParameterIuivEXT =1962reinterpret_cast<PFNGLTEXPARAMETERIUIVEXTPROC>(loadProc("glTexParameterIuivEXT"));1963t_glTexBufferEXT = reinterpret_cast<PFNGLTEXBUFFEREXTPROC>(loadProc("glTexBufferEXT"));1964t_glTexBufferRangeEXT =1965reinterpret_cast<PFNGLTEXBUFFERRANGEEXTPROC>(loadProc("glTexBufferRangeEXT"));1966t_glTexStorage1DEXT = reinterpret_cast<PFNGLTEXSTORAGE1DEXTPROC>(loadProc("glTexStorage1DEXT"));1967t_glTexStorage2DEXT = reinterpret_cast<PFNGLTEXSTORAGE2DEXTPROC>(loadProc("glTexStorage2DEXT"));1968t_glTexStorage3DEXT = reinterpret_cast<PFNGLTEXSTORAGE3DEXTPROC>(loadProc("glTexStorage3DEXT"));1969t_glBlendBarrierKHR = reinterpret_cast<PFNGLBLENDBARRIERKHRPROC>(loadProc("glBlendBarrierKHR"));1970t_glDebugMessageCallbackKHR =1971reinterpret_cast<PFNGLDEBUGMESSAGECALLBACKKHRPROC>(loadProc("glDebugMessageCallbackKHR"));1972t_glDebugMessageControlKHR =1973reinterpret_cast<PFNGLDEBUGMESSAGECONTROLKHRPROC>(loadProc("glDebugMessageControlKHR"));1974t_glDebugMessageInsertKHR =1975reinterpret_cast<PFNGLDEBUGMESSAGEINSERTKHRPROC>(loadProc("glDebugMessageInsertKHR"));1976t_glGetDebugMessageLogKHR =1977reinterpret_cast<PFNGLGETDEBUGMESSAGELOGKHRPROC>(loadProc("glGetDebugMessageLogKHR"));1978t_glGetObjectLabelKHR =1979reinterpret_cast<PFNGLGETOBJECTLABELKHRPROC>(loadProc("glGetObjectLabelKHR"));1980t_glGetObjectPtrLabelKHR =1981reinterpret_cast<PFNGLGETOBJECTPTRLABELKHRPROC>(loadProc("glGetObjectPtrLabelKHR"));1982t_glGetPointervKHR = reinterpret_cast<PFNGLGETPOINTERVKHRPROC>(loadProc("glGetPointervKHR"));1983t_glObjectLabelKHR = reinterpret_cast<PFNGLOBJECTLABELKHRPROC>(loadProc("glObjectLabelKHR"));1984t_glObjectPtrLabelKHR =1985reinterpret_cast<PFNGLOBJECTPTRLABELKHRPROC>(loadProc("glObjectPtrLabelKHR"));1986t_glPopDebugGroupKHR =1987reinterpret_cast<PFNGLPOPDEBUGGROUPKHRPROC>(loadProc("glPopDebugGroupKHR"));1988t_glPushDebugGroupKHR =1989reinterpret_cast<PFNGLPUSHDEBUGGROUPKHRPROC>(loadProc("glPushDebugGroupKHR"));1990t_glMaxShaderCompilerThreadsKHR = reinterpret_cast<PFNGLMAXSHADERCOMPILERTHREADSKHRPROC>(1991loadProc("glMaxShaderCompilerThreadsKHR"));1992t_glDeleteFencesNV = reinterpret_cast<PFNGLDELETEFENCESNVPROC>(loadProc("glDeleteFencesNV"));1993t_glFinishFenceNV = reinterpret_cast<PFNGLFINISHFENCENVPROC>(loadProc("glFinishFenceNV"));1994t_glGenFencesNV = reinterpret_cast<PFNGLGENFENCESNVPROC>(loadProc("glGenFencesNV"));1995t_glGetFenceivNV = reinterpret_cast<PFNGLGETFENCEIVNVPROC>(loadProc("glGetFenceivNV"));1996t_glIsFenceNV = reinterpret_cast<PFNGLISFENCENVPROC>(loadProc("glIsFenceNV"));1997t_glSetFenceNV = reinterpret_cast<PFNGLSETFENCENVPROC>(loadProc("glSetFenceNV"));1998t_glTestFenceNV = reinterpret_cast<PFNGLTESTFENCENVPROC>(loadProc("glTestFenceNV"));1999t_glBlitFramebufferNV =2000reinterpret_cast<PFNGLBLITFRAMEBUFFERNVPROC>(loadProc("glBlitFramebufferNV"));2001t_glEGLImageTargetRenderbufferStorageOES =2002reinterpret_cast<PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC>(2003loadProc("glEGLImageTargetRenderbufferStorageOES"));2004t_glEGLImageTargetTexture2DOES = reinterpret_cast<PFNGLEGLIMAGETARGETTEXTURE2DOESPROC>(2005loadProc("glEGLImageTargetTexture2DOES"));2006t_glCopyImageSubDataOES =2007reinterpret_cast<PFNGLCOPYIMAGESUBDATAOESPROC>(loadProc("glCopyImageSubDataOES"));2008t_glBlendEquationSeparateiOES = reinterpret_cast<PFNGLBLENDEQUATIONSEPARATEIOESPROC>(2009loadProc("glBlendEquationSeparateiOES"));2010t_glBlendEquationiOES =2011reinterpret_cast<PFNGLBLENDEQUATIONIOESPROC>(loadProc("glBlendEquationiOES"));2012t_glBlendFuncSeparateiOES =2013reinterpret_cast<PFNGLBLENDFUNCSEPARATEIOESPROC>(loadProc("glBlendFuncSeparateiOES"));2014t_glBlendFunciOES = reinterpret_cast<PFNGLBLENDFUNCIOESPROC>(loadProc("glBlendFunciOES"));2015t_glColorMaskiOES = reinterpret_cast<PFNGLCOLORMASKIOESPROC>(loadProc("glColorMaskiOES"));2016t_glDisableiOES = reinterpret_cast<PFNGLDISABLEIOESPROC>(loadProc("glDisableiOES"));2017t_glEnableiOES = reinterpret_cast<PFNGLENABLEIOESPROC>(loadProc("glEnableiOES"));2018t_glIsEnablediOES = reinterpret_cast<PFNGLISENABLEDIOESPROC>(loadProc("glIsEnablediOES"));2019t_glDrawElementsBaseVertexOES = reinterpret_cast<PFNGLDRAWELEMENTSBASEVERTEXOESPROC>(2020loadProc("glDrawElementsBaseVertexOES"));2021t_glDrawElementsInstancedBaseVertexOES =2022reinterpret_cast<PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXOESPROC>(2023loadProc("glDrawElementsInstancedBaseVertexOES"));2024t_glDrawRangeElementsBaseVertexOES = reinterpret_cast<PFNGLDRAWRANGEELEMENTSBASEVERTEXOESPROC>(2025loadProc("glDrawRangeElementsBaseVertexOES"));2026t_glFramebufferTextureOES =2027reinterpret_cast<PFNGLFRAMEBUFFERTEXTUREOESPROC>(loadProc("glFramebufferTextureOES"));2028t_glGetProgramBinaryOES =2029reinterpret_cast<PFNGLGETPROGRAMBINARYOESPROC>(loadProc("glGetProgramBinaryOES"));2030t_glProgramBinaryOES =2031reinterpret_cast<PFNGLPROGRAMBINARYOESPROC>(loadProc("glProgramBinaryOES"));2032t_glGetBufferPointervOES =2033reinterpret_cast<PFNGLGETBUFFERPOINTERVOESPROC>(loadProc("glGetBufferPointervOES"));2034t_glMapBufferOES = reinterpret_cast<PFNGLMAPBUFFEROESPROC>(loadProc("glMapBufferOES"));2035t_glUnmapBufferOES = reinterpret_cast<PFNGLUNMAPBUFFEROESPROC>(loadProc("glUnmapBufferOES"));2036t_glMinSampleShadingOES =2037reinterpret_cast<PFNGLMINSAMPLESHADINGOESPROC>(loadProc("glMinSampleShadingOES"));2038t_glCompressedTexImage3DOES =2039reinterpret_cast<PFNGLCOMPRESSEDTEXIMAGE3DOESPROC>(loadProc("glCompressedTexImage3DOES"));2040t_glCompressedTexSubImage3DOES = reinterpret_cast<PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC>(2041loadProc("glCompressedTexSubImage3DOES"));2042t_glCopyTexSubImage3DOES =2043reinterpret_cast<PFNGLCOPYTEXSUBIMAGE3DOESPROC>(loadProc("glCopyTexSubImage3DOES"));2044t_glFramebufferTexture3DOES =2045reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE3DOESPROC>(loadProc("glFramebufferTexture3DOES"));2046t_glTexImage3DOES = reinterpret_cast<PFNGLTEXIMAGE3DOESPROC>(loadProc("glTexImage3DOES"));2047t_glTexSubImage3DOES =2048reinterpret_cast<PFNGLTEXSUBIMAGE3DOESPROC>(loadProc("glTexSubImage3DOES"));2049t_glGetSamplerParameterIivOES = reinterpret_cast<PFNGLGETSAMPLERPARAMETERIIVOESPROC>(2050loadProc("glGetSamplerParameterIivOES"));2051t_glGetSamplerParameterIuivOES = reinterpret_cast<PFNGLGETSAMPLERPARAMETERIUIVOESPROC>(2052loadProc("glGetSamplerParameterIuivOES"));2053t_glGetTexParameterIivOES =2054reinterpret_cast<PFNGLGETTEXPARAMETERIIVOESPROC>(loadProc("glGetTexParameterIivOES"));2055t_glGetTexParameterIuivOES =2056reinterpret_cast<PFNGLGETTEXPARAMETERIUIVOESPROC>(loadProc("glGetTexParameterIuivOES"));2057t_glSamplerParameterIivOES =2058reinterpret_cast<PFNGLSAMPLERPARAMETERIIVOESPROC>(loadProc("glSamplerParameterIivOES"));2059t_glSamplerParameterIuivOES =2060reinterpret_cast<PFNGLSAMPLERPARAMETERIUIVOESPROC>(loadProc("glSamplerParameterIuivOES"));2061t_glTexParameterIivOES =2062reinterpret_cast<PFNGLTEXPARAMETERIIVOESPROC>(loadProc("glTexParameterIivOES"));2063t_glTexParameterIuivOES =2064reinterpret_cast<PFNGLTEXPARAMETERIUIVOESPROC>(loadProc("glTexParameterIuivOES"));2065t_glTexBufferOES = reinterpret_cast<PFNGLTEXBUFFEROESPROC>(loadProc("glTexBufferOES"));2066t_glTexBufferRangeOES =2067reinterpret_cast<PFNGLTEXBUFFERRANGEOESPROC>(loadProc("glTexBufferRangeOES"));2068t_glTexStorage3DMultisampleOES = reinterpret_cast<PFNGLTEXSTORAGE3DMULTISAMPLEOESPROC>(2069loadProc("glTexStorage3DMultisampleOES"));2070t_glBindVertexArrayOES =2071reinterpret_cast<PFNGLBINDVERTEXARRAYOESPROC>(loadProc("glBindVertexArrayOES"));2072t_glDeleteVertexArraysOES =2073reinterpret_cast<PFNGLDELETEVERTEXARRAYSOESPROC>(loadProc("glDeleteVertexArraysOES"));2074t_glGenVertexArraysOES =2075reinterpret_cast<PFNGLGENVERTEXARRAYSOESPROC>(loadProc("glGenVertexArraysOES"));2076t_glIsVertexArrayOES =2077reinterpret_cast<PFNGLISVERTEXARRAYOESPROC>(loadProc("glIsVertexArrayOES"));2078t_glFramebufferTextureMultiviewOVR = reinterpret_cast<PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC>(2079loadProc("glFramebufferTextureMultiviewOVR"));2080t_glDrawTexfOES = reinterpret_cast<PFNGLDRAWTEXFOESPROC>(loadProc("glDrawTexfOES"));2081t_glDrawTexfvOES = reinterpret_cast<PFNGLDRAWTEXFVOESPROC>(loadProc("glDrawTexfvOES"));2082t_glDrawTexiOES = reinterpret_cast<PFNGLDRAWTEXIOESPROC>(loadProc("glDrawTexiOES"));2083t_glDrawTexivOES = reinterpret_cast<PFNGLDRAWTEXIVOESPROC>(loadProc("glDrawTexivOES"));2084t_glDrawTexsOES = reinterpret_cast<PFNGLDRAWTEXSOESPROC>(loadProc("glDrawTexsOES"));2085t_glDrawTexsvOES = reinterpret_cast<PFNGLDRAWTEXSVOESPROC>(loadProc("glDrawTexsvOES"));2086t_glDrawTexxOES = reinterpret_cast<PFNGLDRAWTEXXOESPROC>(loadProc("glDrawTexxOES"));2087t_glDrawTexxvOES = reinterpret_cast<PFNGLDRAWTEXXVOESPROC>(loadProc("glDrawTexxvOES"));2088t_glBindFramebufferOES =2089reinterpret_cast<PFNGLBINDFRAMEBUFFEROESPROC>(loadProc("glBindFramebufferOES"));2090t_glBindRenderbufferOES =2091reinterpret_cast<PFNGLBINDRENDERBUFFEROESPROC>(loadProc("glBindRenderbufferOES"));2092t_glCheckFramebufferStatusOES = reinterpret_cast<PFNGLCHECKFRAMEBUFFERSTATUSOESPROC>(2093loadProc("glCheckFramebufferStatusOES"));2094t_glDeleteFramebuffersOES =2095reinterpret_cast<PFNGLDELETEFRAMEBUFFERSOESPROC>(loadProc("glDeleteFramebuffersOES"));2096t_glDeleteRenderbuffersOES =2097reinterpret_cast<PFNGLDELETERENDERBUFFERSOESPROC>(loadProc("glDeleteRenderbuffersOES"));2098t_glFramebufferRenderbufferOES = reinterpret_cast<PFNGLFRAMEBUFFERRENDERBUFFEROESPROC>(2099loadProc("glFramebufferRenderbufferOES"));2100t_glFramebufferTexture2DOES =2101reinterpret_cast<PFNGLFRAMEBUFFERTEXTURE2DOESPROC>(loadProc("glFramebufferTexture2DOES"));2102t_glGenFramebuffersOES =2103reinterpret_cast<PFNGLGENFRAMEBUFFERSOESPROC>(loadProc("glGenFramebuffersOES"));2104t_glGenRenderbuffersOES =2105reinterpret_cast<PFNGLGENRENDERBUFFERSOESPROC>(loadProc("glGenRenderbuffersOES"));2106t_glGenerateMipmapOES =2107reinterpret_cast<PFNGLGENERATEMIPMAPOESPROC>(loadProc("glGenerateMipmapOES"));2108t_glGetFramebufferAttachmentParameterivOES =2109reinterpret_cast<PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC>(2110loadProc("glGetFramebufferAttachmentParameterivOES"));2111t_glGetRenderbufferParameterivOES = reinterpret_cast<PFNGLGETRENDERBUFFERPARAMETERIVOESPROC>(2112loadProc("glGetRenderbufferParameterivOES"));2113t_glIsFramebufferOES =2114reinterpret_cast<PFNGLISFRAMEBUFFEROESPROC>(loadProc("glIsFramebufferOES"));2115t_glIsRenderbufferOES =2116reinterpret_cast<PFNGLISRENDERBUFFEROESPROC>(loadProc("glIsRenderbufferOES"));2117t_glRenderbufferStorageOES =2118reinterpret_cast<PFNGLRENDERBUFFERSTORAGEOESPROC>(loadProc("glRenderbufferStorageOES"));2119t_glCurrentPaletteMatrixOES =2120reinterpret_cast<PFNGLCURRENTPALETTEMATRIXOESPROC>(loadProc("glCurrentPaletteMatrixOES"));2121t_glLoadPaletteFromModelViewMatrixOES =2122reinterpret_cast<PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC>(2123loadProc("glLoadPaletteFromModelViewMatrixOES"));2124t_glMatrixIndexPointerOES =2125reinterpret_cast<PFNGLMATRIXINDEXPOINTEROESPROC>(loadProc("glMatrixIndexPointerOES"));2126t_glWeightPointerOES =2127reinterpret_cast<PFNGLWEIGHTPOINTEROESPROC>(loadProc("glWeightPointerOES"));2128t_glPointSizePointerOES =2129reinterpret_cast<PFNGLPOINTSIZEPOINTEROESPROC>(loadProc("glPointSizePointerOES"));2130t_glQueryMatrixxOES = reinterpret_cast<PFNGLQUERYMATRIXXOESPROC>(loadProc("glQueryMatrixxOES"));2131t_glGetTexGenfvOES = reinterpret_cast<PFNGLGETTEXGENFVOESPROC>(loadProc("glGetTexGenfvOES"));2132t_glGetTexGenivOES = reinterpret_cast<PFNGLGETTEXGENIVOESPROC>(loadProc("glGetTexGenivOES"));2133t_glGetTexGenxvOES = reinterpret_cast<PFNGLGETTEXGENXVOESPROC>(loadProc("glGetTexGenxvOES"));2134t_glTexGenfOES = reinterpret_cast<PFNGLTEXGENFOESPROC>(loadProc("glTexGenfOES"));2135t_glTexGenfvOES = reinterpret_cast<PFNGLTEXGENFVOESPROC>(loadProc("glTexGenfvOES"));2136t_glTexGeniOES = reinterpret_cast<PFNGLTEXGENIOESPROC>(loadProc("glTexGeniOES"));2137t_glTexGenivOES = reinterpret_cast<PFNGLTEXGENIVOESPROC>(loadProc("glTexGenivOES"));2138t_glTexGenxOES = reinterpret_cast<PFNGLTEXGENXOESPROC>(loadProc("glTexGenxOES"));2139t_glTexGenxvOES = reinterpret_cast<PFNGLTEXGENXVOESPROC>(loadProc("glTexGenxvOES"));2140}2141} // namespace trace_angle214221432144