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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/angle
Path: blob/main_old/util/fuchsia/ScenicWindow.h
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//
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// Copyright 2019 The ANGLE Project Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// ScenicWindow.h:
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// Subclasses OSWindow for Fuchsia's Scenic compositor.
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//
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#ifndef UTIL_FUCHSIA_SCENIC_WINDOW_H
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#define UTIL_FUCHSIA_SCENIC_WINDOW_H
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#include "common/debug.h"
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#include "util/OSWindow.h"
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#include "util/util_export.h"
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// Disable ANGLE-specific warnings that pop up in fuchsia headers.
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ANGLE_DISABLE_DESTRUCTOR_OVERRIDE_WARNING
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ANGLE_DISABLE_SUGGEST_OVERRIDE_WARNINGS
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#include <fuchsia/ui/policy/cpp/fidl.h>
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#include <fuchsia/ui/scenic/cpp/fidl.h>
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#include <fuchsia_egl.h>
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#include <lib/async-loop/cpp/loop.h>
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#include <lib/ui/scenic/cpp/commands.h>
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#include <lib/ui/scenic/cpp/resources.h>
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#include <lib/ui/scenic/cpp/session.h>
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#include <zircon/types.h>
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#include <string>
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ANGLE_REENABLE_SUGGEST_OVERRIDE_WARNINGS
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ANGLE_REENABLE_DESTRUCTOR_OVERRIDE_WARNING
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struct FuchsiaEGLWindowDeleter
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{
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void operator()(fuchsia_egl_window *eglWindow) { fuchsia_egl_window_destroy(eglWindow); }
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};
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class ANGLE_UTIL_EXPORT ScenicWindow : public OSWindow
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{
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public:
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ScenicWindow();
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~ScenicWindow() override;
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// OSWindow:
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void disableErrorMessageDialog() override;
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void destroy() override;
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void resetNativeWindow() override;
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EGLNativeWindowType getNativeWindow() const override;
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EGLNativeDisplayType getNativeDisplay() const override;
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void messageLoop() override;
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void setMousePosition(int x, int y) override;
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bool setOrientation(int width, int height) override;
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bool setPosition(int x, int y) override;
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bool resize(int width, int height) override;
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void setVisible(bool isVisible) override;
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void signalTestEvent() override;
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// Presents the window to Scenic.
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//
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// We need to do this once per EGL window surface after adding the
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// surface's image pipe as a child of our window.
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void present();
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// FIDL callbacks:
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void onScenicEvents(std::vector<fuchsia::ui::scenic::Event> events);
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void onScenicError(zx_status_t status);
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void onFramePresented(fuchsia::scenic::scheduling::FramePresentedInfo info);
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void onViewMetrics(const fuchsia::ui::gfx::Metrics &metrics);
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void onViewProperties(const fuchsia::ui::gfx::ViewProperties &properties);
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private:
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bool initializeImpl(const std::string &name, int width, int height) override;
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void updateViewSize();
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// ScenicWindow async loop.
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async::Loop *const mLoop;
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// System services.
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zx::channel mServiceRoot;
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fuchsia::ui::scenic::ScenicPtr mScenic;
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fuchsia::ui::policy::PresenterPtr mPresenter;
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// Scenic session & resources.
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scenic::Session mScenicSession;
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scenic::ShapeNode mShape;
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scenic::Material mMaterial;
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// Whether our scenic session has disconnected.
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bool mLostSession = false;
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// Present limiting.
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static constexpr int kMaxInFlightPresents = 2;
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int mInFlightPresents = 0;
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// Scenic view.
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std::unique_ptr<scenic::View> mView;
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// View geometry.
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float mDisplayHeightDips = 0.f;
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float mDisplayWidthDips = 0.f;
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float mDisplayScaleX = 0.f;
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float mDisplayScaleY = 0.f;
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bool mHasViewProperties = false;
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bool mHasViewMetrics = false;
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bool mViewSizeDirty = false;
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// EGL native window.
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std::unique_ptr<fuchsia_egl_window, FuchsiaEGLWindowDeleter> mFuchsiaEGLWindow;
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};
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#endif // UTIL_FUCHSIA_SCENIC_WINDOW_H
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