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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/docs/relnotes/10.0.5.rst
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Mesa 10.0.5 Release Notes / April 18, 2014
==========================================

Mesa 10.0.5 is a bug fix release which fixes bugs found since the 10.0.4
release.

Mesa 10.0.5 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts not supported.

MD5 checksums
-------------

::

   db606aadd0fe321f3664099677d159bc  MesaLib-10.0.5.tar.gz
   e6009ccd8898d7104bb325b6af9ec354  MesaLib-10.0.5.tar.bz2
   c8ab9e502542bf32299a4df85b0b704d  MesaLib-10.0.5.zip

New features
------------

None

Bug fixes
---------

This list is likely incomplete.

-  `Bug 58660 <https://bugs.freedesktop.org/show_bug.cgi?id=58660>`__ -
   CAYMAN broken with HyperZ on
-  `Bug 64471 <https://bugs.freedesktop.org/show_bug.cgi?id=64471>`__ -
   Radeon HD6570 lockup in Brütal Legend with HyperZ
-  `Bug 66352 <https://bugs.freedesktop.org/show_bug.cgi?id=66352>`__ -
   GPU lockup in L4D2 on TURKS with HyperZ
-  `Bug 68799 <https://bugs.freedesktop.org/show_bug.cgi?id=68799>`__ -
   [APITRACE] Hyper-Z lockup with Falcon BMS 4.32u6 on CAYMAN
-  `Bug 71547 <https://bugs.freedesktop.org/show_bug.cgi?id=71547>`__ -
   compilation failure :#error "SSE4.1 instruction set not enabled"
-  `Bug 72685 <https://bugs.freedesktop.org/show_bug.cgi?id=72685>`__ -
   [radeonsi hyperz] Artifacts in Unigine Sanctuary
-  `Bug 73088 <https://bugs.freedesktop.org/show_bug.cgi?id=73088>`__ -
   [HyperZ] Juniper (6770): Gone Home / Unigine Heaven 4.0 lock up
   system after several minutes of use
-  `Bug 74428 <https://bugs.freedesktop.org/show_bug.cgi?id=74428>`__ -
   hyperz causes gpu hang in Counter-strike: Source
-  `Bug 74803 <https://bugs.freedesktop.org/show_bug.cgi?id=74803>`__ -
   [r600g] HyperZ broken on RV630 (Cogs shadows are broken)
-  `Bug 74863 <https://bugs.freedesktop.org/show_bug.cgi?id=74863>`__ -
   [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees
   corruption) bisected!
-  `Bug 74892 <https://bugs.freedesktop.org/show_bug.cgi?id=74892>`__ -
   HyperZ GPU lockup with radeonsi 7970M PITCAIRN and Distance Alpha
   game
-  `Bug 74988 <https://bugs.freedesktop.org/show_bug.cgi?id=74988>`__ -
   Buffer overrun (segfault) decompressing ETC2 texture in GLBenchmark
   3.0 Manhattan
-  `Bug 75279 <https://bugs.freedesktop.org/show_bug.cgi?id=75279>`__ -
   XCloseDisplay() takes one minute around nouveau_dri.so, freezing
   Firefox startup
-  `Bug 77102 <https://bugs.freedesktop.org/show_bug.cgi?id=77102>`__ -
   gallium nouveau has no profile in vdpau and libva
-  `Bug 77207 <https://bugs.freedesktop.org/show_bug.cgi?id=77207>`__ -
   [ivb/hsw] batch overwritten with garbage

Changes
-------

The full set of changes can be viewed by using the following git
command:

::

     git log mesa-10.0.4..mesa-10.0.5

Alex Deucher (1):

-  radeon: reverse DBG_NO_HYPERZ logic

Brian Paul (9):

-  mesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X24_UINT
-  mesa: fix copy & paste bugs in pack_ubyte_SARGB8()
-  mesa: fix copy & paste bugs in pack_ubyte_SRGB8()
-  mesa: fix unpack_Z32_FLOAT_X24S8() / unpack_Z32_FLOAT() mix-up
-  st/mesa: add null pointer checking in query object functions
-  mesa: fix glMultiDrawArrays inside a display list
-  cso: fix sampler view count in cso_set_sampler_views()
-  svga: replace sampler assertion with conditional
-  svga: move LIST_INITHEAD(dirty_buffers) earlier in
   svga_context_create()

Carl Worth (3):

-  docs: Add md5sums for the 10.0.4 release.
-  Ignore patches which don't apply.
-  Update version to 10.0.5

Christian König (2):

-  st/mesa: recreate sampler view on context change v3
-  st/mesa: fix sampler view handling with shared textures v4

Courtney Goeltzenleuchter (1):

-  mesa: add bounds checking to eliminate buffer overrun

Emil Velikov (2):

-  mesa: return v.value_int64 when the requested type is TYPE_INT64
-  glx: drop obsolete \_XUnlock_Mutex in \__glXInitialize error path

Eric Anholt (1):

-  i965: Fix buffer overruns in MSAA MCS buffer clearing.

Ilia Mirkin (6):

-  nouveau: fix fence waiting logic in screen destroy
-  nv50: adjust blit_3d handling of ms output textures
-  mesa/main: condition GL_DEPTH_STENCIL on ARB_depth_texture
-  nouveau: add forgotten GL_COMPRESSED_INTENSITY to texture format list
-  nouveau: there may not have been a texture if the fbo was incomplete
-  nouveau: fix firmware check on nvd7/nvd9

Johannes Nixdorf (1):

-  configure.ac: fix the detection of expat with pkg-config

Jonathan Gray (1):

-  gallium: add endian detection for OpenBSD

José Fonseca (1):

-  draw: Duplicate TGSI tokens in draw_pipe_pstipple module.

Matt Turner (1):

-  mesa: Wrap SSE4.1 code in #ifdef \__SSE4_1__.

Paul Berry (1):

-  i965/gen7: Prefer vertical alignment of 4 when possible.