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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/docs/relnotes/10.1.2.rst
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Mesa 10.1.2 Release Notes / (May 5, 2014)
=========================================

Mesa 10.1.2 is a bug fix release which fixes bugs found since the 10.1.1
release.

Mesa 10.1.2 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts are not supported.

MD5 checksums
-------------

::

   37d79f94b1f41852a89d1fc3900bea76  MesaLib-10.1.2.tar.gz
   28b60d15ac9f364da1e0155911eaf44e  MesaLib-10.1.2.tar.bz2
   05300039085a65fc53c5472c4bb5747a  MesaLib-10.1.2.zip

New features
------------

None

Bug fixes
---------

This list is likely incomplete.

-  `Bug 27499 <https://bugs.freedesktop.org/show_bug.cgi?id=27499>`__ -
   [855GM i915] GL_LINE_STIPPLE displays incorrect colors
-  `Bug 75723 <https://bugs.freedesktop.org/show_bug.cgi?id=75723>`__ -
   (regression since Linux 3.14?) brw_get_graphics_reset_status:
   Assertion \`brw->hw_ctx != ((void \*)0)' failed
-  `Bug 76894 <https://bugs.freedesktop.org/show_bug.cgi?id=76894>`__ -
   Piglit/spec/EXT_framebuffer_object/fbo-bind-renderbuffer failed
-  `Bug 77702 <https://bugs.freedesktop.org/show_bug.cgi?id=77702>`__ -
   [i965 Bisected]Piglit spec/NV_conditional_render_blitframebuffer
   fails

Changes
-------

Ander Conselvan de Oliveira (2):

-  gbm/dri: Fix out-of-memory error path in dri_device_create()
-  egl: Protect use of gbm_dri with ifdef HAVE_DRM_PLATFORM

Anuj Phogat (27):

-  mesa: Fix glGetVertexAttribi(GL_VERTEX_ATTRIB_ARRAY_SIZE)
-  swrast: Add glBlitFramebuffer to commands affected by conditional
   rendering
-  mesa: Fix error condition for multisample proxy texture targets
-  i965: Put an assertion to check valid varying_to_slot[varying]
-  i965: Fix component mask and varying_to_slot mapping for gl_Layer
-  i965: Fix component mask and varying_to_slot mapping for
   gl_ViewportIndex
-  mesa: Add helper function \_mesa_is_format_integer()
-  mesa: Add error condition for integer formats in glGetTexImage()
-  mesa: Add an error condition in
   glGetFramebufferAttachmentParameteriv()
-  mesa: Fix error code generation in glReadPixels()
-  glsl: Allow overlapping locations for vertex input attributes
-  mesa: Fix querying location of nth element of an array variable
-  mesa: Use location VERT_ATTRIB_GENERIC0 for vertex attribute 0
-  glsl: Compile error if fs defines conflicting qualifiers for
   gl_FragCoord
-  glsl: Compile error if fs uses gl_FragCoord before first
   redeclaration
-  mesa: Add entry for extension ARB_texture_stencil8
-  mesa: Add error condition for format=STENCIL_INDEX in glGetTexImage()
-  i965: Fix crash in do_blit_readpixels()
-  mesa: Add missing types in \_mesa_texstore_xx_xx() functions
-  mesa: Allow srcFormat=GL_DEPTH_STENCIL in \_mesa_texstore_xx_xx()
   functions
-  mesa: Add new helper function \_mesa_unpack_depth_stencil_row()
-  mesa: Add support to unpack depth-stencil texture in to
   FLOAT_32_UNSIGNED_INT_24_8_REV
-  mesa: Allow FLOAT_32_UNSIGNED_INT_24_8_REV in get_tex_depth_stencil()
-  i965: Add glBlitFramebuffer to commands affected by conditional
   rendering
-  glsl: Use switch to allow adding more shader types
-  glsl: Link error if fs defines conflicting qualifiers for
   gl_FragCoord
-  glsl: Apply the link error conditions to
   GL_ARB_fragment_coord_conventions

Benjamin Bellec (1):

-  mesa: fix GetStringi error message with correct function name

Brian Paul (1):

-  swrast: allocate swrast_texture_image::ImageSlices array if needed

Carl Worth (4):

-  docs: Add the MD5 sums for the 10.1.1 release tar files.
-  cherry-ignore: Ignore a patch causing a regression
-  cherry-ignore: Drop an ignored patch now that piglit has been
   updated.
-  Update VERSION to 10.1.2

Chris Forbes (1):

-  glsl: Only allow \`invariant\` on shader in/out between stages.

Eric Anholt (1):

-  i965: Fix render-to-texture in non-FinishRenderTexture cases.

Ian Romanick (1):

-  dri3: Enable GLX_MESA_query_renderer on DRI3 too

Kenneth Graunke (2):

-  i965: Don't enable reset notification support on Gen4-5.
-  i965: Actually emit PIPELINE_SELECT and 3DSTATE_VF_STATISTICS.

Marek Olšák (10):

-  r300g: don't crash when getting NULL colorbuffers
-  st/mesa: remove trailing NULL colorbuffers
-  r600g: fix edge flags and layered rendering on R600-R700
-  r600g: disable async DMA on R700
-  r600g: fix MSAA resolve on R6xx when the destination is 1D-tiled
-  r600g: fix flushing on RV670, RS780, RS880 again
-  r600g: fix buffer copying on R600-R700
-  r600g: fix for broken CULL_FRONT behavior on R6xx
-  r600g: fix for an MSAA hang on RV770
-  r600g: fix hang on RV740 by using DX_RASTERIZATION_KILL instead of
   SX_MISC

Michel Dänzer (2):

-  r600g: Disable LLVM by default at runtime for graphics
-  st/mesa: Fix NULL pointer dereference for incomplete framebuffers

Neil Roberts (1):

-  wayland: Fix the logic in disabling the prime capability

Samuel Iglesias Gonsalvez (1):

-  mesa: fix check for dummy renderbuffer in
   \_mesa_FramebufferRenderbufferEXT()

Thomas Hellstrom (1):

-  st/xa: Cache render target surface

nick (1):

-  swrast: Fix vertex color in \_swsetup_Translate()