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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/docs/relnotes/10.2.5.rst
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Mesa 10.2.5 Release Notes / August 2, 2014
==========================================

Mesa 10.2.5 is a bug fix release which fixes bugs found since the 10.2.4
release.

Mesa 10.2.5 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts are not supported.

SHA256 checksums
----------------

::

   b4459f0bf7f4a3c8fb78ece3c9d2eac3d0e5bf38cb470f2a72705e744bd0310d  MesaLib-10.2.5.tar.bz2
   7b4dd0cb683f8c7dc48a3e7a315742bed58ddcd7b756c462aca4177bd1acdc79  MesaLib-10.2.5.tar.gz
   6180565914fb238dd77ccdaff96b6155d9a6e1b3e981ebbf6a6851301b384fed  MesaLib-10.2.5.zip

New features
------------

None

Bug fixes
---------

This list is likely incomplete.

-  `Bug 80991 <https://bugs.freedesktop.org/show_bug.cgi?id=80991>`__ -
   [BDW]Piglit spec_ARB_sample_shading_builtin-gl-sample-mask_2 fails

Changes
-------

Abdiel Janulgue (3):

-  i965/fs: Refactor check for potential copy propagated instructions.
-  i965/fs: skip copy-propate for logical instructions with negated src
   entries
-  i965/vec4: skip copy-propate for logical instructions with negated
   src entries

Adel Gadllah (1):

-  i915: Fix up intelInitScreen2 for DRI3

Anuj Phogat (2):

-  i965: Fix z_offset computation in intel_miptree_unmap_depthstencil()
-  mesa: Don't use memcpy() in \_mesa_texstore() for float depth texture
   data

Brian Paul (3):

-  mesa: fix geometry shader memory leaks
-  st/mesa: fix geometry shader memory leak
-  gallium/u_blitter: fix some shader memory leaks

Carl Worth (6):

-  docs: Add sha256 checksums for the 10.2.3 release
-  Update VERSION to 10.2.4
-  Add release notes for 10.2.4
-  docs: Add SHA256 checksums for the 10.2.4 release
-  cherry-ignore: Ignore a few patches picked in the previous stable
   release
-  Update version to 10.2.5

Christian König (1):

-  radeonsi: fix order of r600_need_dma_space and r600_context_bo_reloc

Eric Anholt (1):

-  i965: Generalize the pixel_x/y workaround for all UW types.

Ian Romanick (2):

-  mesa: Don't allow GL_TEXTURE_BORDER queries outside compat profile
-  mesa: Don't allow GL_TEXTURE_{LUMINANCE,INTENSITY}_\* queries outside
   compat profile

Ilia Mirkin (5):

-  nv50/ir: retrieve shadow compare from first arg
-  nv50/ir: ignore bias for samplerCubeShadow on nv50
-  nvc0/ir: do quadops on the right texture coordinates for TXD
-  nvc0/ir: use manual TXD when offsets are involved
-  nvc0: make sure that the local memory allocation is aligned to 0x10

Jason Ekstrand (2):

-  main/format_pack: Fix a wrong datatype in pack_ubyte_R8G8_UNORM
-  main/get_hash_params: Add GL_SAMPLE_SHADING_ARB

Jordan Justen (1):

-  i965: Add auxiliary surface field #defines for Broadwell.

José Fonseca (1):

-  st/wgl: Clamp wglChoosePixelFormatARB's output nNumFormats to
   nMaxFormats.

Kenneth Graunke (13):

-  i965: Don't copy propagate abs into Broadwell logic instructions.
-  i965: Set execution size to 8 for instructions with force_sechalf
   set.
-  i965/fs: Set force_uncompressed and force_sechalf on samplepos setup.
-  i965/fs: Use WE_all for gl_SampleID header register munging.
-  i965: Add plumbing for Broadwell's auxiliary surface support.
-  i965: Drop SINT workaround for CMS layout on Broadwell.
-  i965: Hook up the MCS buffers in SURFACE_STATE on Broadwell.
-  i965: Add 2x MSAA support to the MCS allocation function.
-  i965: Enable compressed multisample support (CMS) on Broadwell.
-  i965: Add missing persample_shading field to brw_wm_debug_recompile.
-  i965/fs: Fix gl_SampleID for 2x MSAA and SIMD16 mode.
-  i965/fs: Fix gl_SampleMask handling for SIMD16 on Gen8+.
-  i965/fs: Set LastRT on the final FB write on Broadwell.

Marek Olšák (14):

-  gallium: fix u_default_transfer_inline_write for textures
-  st/mesa: fix samplerCubeShadow with bias
-  radeonsi: fix samplerCubeShadow with bias
-  radeonsi: add support for TXB2
-  r600g: switch SNORM conversion to DX and GLES behavior
-  radeonsi: fix CMASK and HTILE calculations for Hawaii
-  gallium/util: add a helper for calculating primitive count from
   vertex count
-  radeonsi: fix a hang with instancing on Hawaii
-  radeonsi: fix a hang with streamout on Hawaii
-  winsys/radeon: fix vram_size overflow with Hawaii
-  radeonsi: fix occlusion queries on Hawaii
-  r600g,radeonsi: switch all occurences of array_size to util_max_layer
-  radeonsi: fix build because of lack of draw_indirect infrastructure
   in 10.2
-  radeonsi: use DRAW_PREAMBLE on CIK

Matt Turner (8):

-  i965/vec4: Don't return void from a void function.
-  i965/vec4: Don't fix_math_operand() on Gen >= 8.
-  i965/fs: Don't fix_math_operand() on Gen >= 8.
-  i965/fs: Make try_constant_propagate() static.
-  i965/fs: Constant propagate into 2-src math instructions on Gen8.
-  i965/vec4: Constant propagate into 2-src math instructions on Gen8.
-  i965/fs: Don't use brw_imm\_\* unnecessarily.
-  i965/fs: Set correct number of regs_written for MCS fetches.

Thorsten Glaser (1):

-  nv50: fix build failure on m68k due to invalid struct alignment
   assumptions

Tom Stellard (1):

-  clover: Call end_query before getting timestamp result v2