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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/docs/relnotes/10.3.2.rst
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Mesa 10.3.2 Release Notes / October 24, 2014
============================================

Mesa 10.3.2 is a bug fix release which fixes bugs found since the 10.3
release.

Mesa 10.3.2 implements the OpenGL 3.3 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
used. Some drivers don't support all the features required in OpenGL
3.3. OpenGL 3.3 is **only** available if requested at context creation
because compatibility contexts are not supported.

SHA256 checksums
----------------

::

   e65f8e691f06f111c1aeb3a376b13c9cc88cb162bee2709e0e7e6b0e6628ca75  MesaLib-10.3.2.tar.gz
   e9849bcb9aa9acd98a753d6d46d2e7d7238d3367036e11357a60efd16de8bea3  MesaLib-10.3.2.tar.bz2
   427dc0d670d38e713ebff2675665ec2fe4ff7d04ce227bd54de946999fc1d234  MesaLib-10.3.2.zip

New features
------------

None

Bug fixes
---------

This list is likely incomplete.

-  `Bug 54372 <https://bugs.freedesktop.org/show_bug.cgi?id=54372>`__ -
   GLX_INTEL_swap_event crashes driver when swapping window buffers
-  `Bug 81680 <https://bugs.freedesktop.org/show_bug.cgi?id=81680>`__ -
   [r600g] Firefox crashes with hardware acceleration turned on
-  `Bug 84140 <https://bugs.freedesktop.org/show_bug.cgi?id=84140>`__ -
   mplayer crashes playing some files using vdpau output
-  `Bug 84662 <https://bugs.freedesktop.org/show_bug.cgi?id=84662>`__ -
   Long pauses with Unreal demo Elemental on R9270X since : Always flush
   the HDP cache before submitting a CS to the GPU
-  `Bug 85267 <https://bugs.freedesktop.org/show_bug.cgi?id=85267>`__ -
   vlc crashes with vdpau (Radeon 3850HD) [r600]

Changes
-------

Brian Paul (3):

-  mesa: fix spurious wglGetProcAddress / GL_INVALID_OPERATION error
-  st/wgl: add WINAPI qualifiers on wgl function typedefs
-  glsl: fix several use-after-free bugs

Daniel Manjarres (1):

-  glx: Fix glxUseXFont for glxWindow and glxPixmaps

Dave Airlie (1):

-  mesa: fix GetTexImage for 1D array depth textures

Emil Velikov (2):

-  docs: Add sha256 sums for the 10.3.1 release
-  Update VERSION to 10.3.2

Ilia Mirkin (4):

-  gm107/ir: add dnz emission for fmul
-  gk110/ir: add dnz flag emission for fmul/fmad
-  nouveau: 3d textures are unsupported, limit 3d levels to 1
-  st/gbm: fix order of arguments passed to is_format_supported

Kenneth Graunke (3):

-  i965: Add a BRW_MOCS_PTE #define.
-  i965: Use BDW_MOCS_PTE for renderbuffers.
-  i965: Fix register write checks.

Marek Olšák (2):

-  st/mesa: use pipe_sampler_view_release for releasing sampler views
-  glsl_to_tgsi: fix the value of gl_FrontFacing with native integers

Michel Dänzer (4):

-  radeonsi: Clear sampler view flags when binding a buffer
-  r600g,radeonsi: Always use GTT again for PIPE_USAGE_STREAM buffers
-  winsys/radeon: Use separate caching buffer manager for each set of
   flags
-  r600g: Drop references to destroyed blend state