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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/include/d3dadapter/drm.h
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/*
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* Copyright 2011 Joakim Sindholt <[email protected]>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE. */
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#ifndef _D3DADAPTER9_DRM_H_
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#define _D3DADAPTER9_DRM_H_
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#include "d3dadapter9.h"
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/* query driver support name */
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#define D3DADAPTER9DRM_NAME "drm"
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/* current version */
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#define D3DADAPTER9DRM_MAJOR 0
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#define D3DADAPTER9DRM_MINOR 2
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/* version 0.0: Initial release
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* 0.1: All IDirect3D objects can be assumed to have a pointer to the
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* internal vtable in second position of the structure
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* 0.2: IDirect3DDevice9_SetCursorPosition always calls
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* ID3DPresent_SetCursorPos for hardware cursors
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*/
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struct D3DAdapter9DRM
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{
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unsigned major_version; /* ABI break */
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unsigned minor_version; /* backwards compatible feature additions */
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/* NOTE: upon passing an fd to this function, it's now owned by this
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function. If this function fails, the fd will be closed here as well */
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HRESULT (WINAPI *create_adapter)(int fd, ID3DAdapter9 **ppAdapter);
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};
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#endif /* _D3DADAPTER9_DRM_H_ */
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