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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/amd/vulkan/radv_pass.c
7170 views
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/*
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* Copyright © 2016 Red Hat.
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* Copyright © 2016 Bas Nieuwenhuizen
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*
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* based in part on anv driver which is:
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "radv_private.h"
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#include "vk_util.h"
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static void
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radv_render_pass_add_subpass_dep(struct radv_render_pass *pass, const VkSubpassDependency2 *dep)
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{
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uint32_t src = dep->srcSubpass;
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uint32_t dst = dep->dstSubpass;
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/* Ignore subpass self-dependencies as they allow the app to call
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* vkCmdPipelineBarrier() inside the render pass and the driver should
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* only do the barrier when called, not when starting the render pass.
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*/
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if (src == dst)
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return;
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/* Accumulate all ingoing external dependencies to the first subpass. */
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if (src == VK_SUBPASS_EXTERNAL)
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dst = 0;
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if (dst == VK_SUBPASS_EXTERNAL) {
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if (dep->dstStageMask != VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT)
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pass->end_barrier.src_stage_mask |= dep->srcStageMask;
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pass->end_barrier.src_access_mask |= dep->srcAccessMask;
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pass->end_barrier.dst_access_mask |= dep->dstAccessMask;
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} else {
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if (dep->dstStageMask != VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT)
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pass->subpasses[dst].start_barrier.src_stage_mask |= dep->srcStageMask;
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pass->subpasses[dst].start_barrier.src_access_mask |= dep->srcAccessMask;
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pass->subpasses[dst].start_barrier.dst_access_mask |= dep->dstAccessMask;
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}
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}
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static void
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radv_render_pass_add_implicit_deps(struct radv_render_pass *pass)
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{
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/* From the Vulkan 1.0.39 spec:
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*
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* If there is no subpass dependency from VK_SUBPASS_EXTERNAL to the
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* first subpass that uses an attachment, then an implicit subpass
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* dependency exists from VK_SUBPASS_EXTERNAL to the first subpass it is
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* used in. The implicit subpass dependency only exists if there
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* exists an automatic layout transition away from initialLayout.
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* The subpass dependency operates as if defined with the
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* following parameters:
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*
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* VkSubpassDependency implicitDependency = {
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* .srcSubpass = VK_SUBPASS_EXTERNAL;
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* .dstSubpass = firstSubpass; // First subpass attachment is used in
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* .srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
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* .dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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* .srcAccessMask = 0;
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* .dstAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
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* VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
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* VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
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* VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
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* VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
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* .dependencyFlags = 0;
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* };
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*
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* Similarly, if there is no subpass dependency from the last subpass
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* that uses an attachment to VK_SUBPASS_EXTERNAL, then an implicit
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* subpass dependency exists from the last subpass it is used in to
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* VK_SUBPASS_EXTERNAL. The implicit subpass dependency only exists
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* if there exists an automatic layout transition into finalLayout.
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* The subpass dependency operates as if defined with the following
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* parameters:
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*
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* VkSubpassDependency implicitDependency = {
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* .srcSubpass = lastSubpass; // Last subpass attachment is used in
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* .dstSubpass = VK_SUBPASS_EXTERNAL;
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* .srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
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* .dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
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* .srcAccessMask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
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* VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
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* VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
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* VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
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* VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
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* .dstAccessMask = 0;
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* .dependencyFlags = 0;
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* };
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*/
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for (uint32_t i = 0; i < pass->subpass_count; i++) {
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struct radv_subpass *subpass = &pass->subpasses[i];
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bool add_ingoing_dep = false, add_outgoing_dep = false;
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for (uint32_t j = 0; j < subpass->attachment_count; j++) {
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struct radv_subpass_attachment *subpass_att = &subpass->attachments[j];
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if (subpass_att->attachment == VK_ATTACHMENT_UNUSED)
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continue;
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struct radv_render_pass_attachment *pass_att = &pass->attachments[subpass_att->attachment];
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uint32_t initial_layout = pass_att->initial_layout;
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uint32_t stencil_initial_layout = pass_att->stencil_initial_layout;
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uint32_t final_layout = pass_att->final_layout;
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uint32_t stencil_final_layout = pass_att->stencil_final_layout;
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/* The implicit subpass dependency only exists if
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* there exists an automatic layout transition away
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* from initialLayout.
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*/
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if (pass_att->first_subpass_idx == i && !subpass->has_ingoing_dep &&
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((subpass_att->layout != initial_layout) ||
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(subpass_att->layout != stencil_initial_layout))) {
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add_ingoing_dep = true;
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}
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/* The implicit subpass dependency only exists if
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* there exists an automatic layout transition into
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* finalLayout.
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*/
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if (pass_att->last_subpass_idx == i && !subpass->has_outgoing_dep &&
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((subpass_att->layout != final_layout) ||
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(subpass_att->layout != stencil_final_layout))) {
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add_outgoing_dep = true;
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}
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}
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if (add_ingoing_dep) {
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const VkSubpassDependency2KHR implicit_ingoing_dep = {
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.srcSubpass = VK_SUBPASS_EXTERNAL,
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.dstSubpass = i, /* first subpass attachment is used in */
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.srcStageMask = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
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.dstStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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.srcAccessMask = 0,
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.dstAccessMask =
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VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
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VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
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VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
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.dependencyFlags = 0,
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};
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radv_render_pass_add_subpass_dep(pass, &implicit_ingoing_dep);
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}
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if (add_outgoing_dep) {
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const VkSubpassDependency2KHR implicit_outgoing_dep = {
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.srcSubpass = i, /* last subpass attachment is used in */
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.dstSubpass = VK_SUBPASS_EXTERNAL,
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.srcStageMask = VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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.dstStageMask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
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.srcAccessMask =
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VK_ACCESS_INPUT_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
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VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
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VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT,
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.dstAccessMask = 0,
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.dependencyFlags = 0,
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};
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radv_render_pass_add_subpass_dep(pass, &implicit_outgoing_dep);
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}
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}
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}
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static void
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radv_render_pass_compile(struct radv_render_pass *pass)
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{
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for (uint32_t i = 0; i < pass->subpass_count; i++) {
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struct radv_subpass *subpass = &pass->subpasses[i];
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for (uint32_t j = 0; j < subpass->attachment_count; j++) {
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struct radv_subpass_attachment *subpass_att = &subpass->attachments[j];
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if (subpass_att->attachment == VK_ATTACHMENT_UNUSED)
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continue;
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struct radv_render_pass_attachment *pass_att = &pass->attachments[subpass_att->attachment];
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pass_att->first_subpass_idx = VK_SUBPASS_EXTERNAL;
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pass_att->last_subpass_idx = VK_SUBPASS_EXTERNAL;
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}
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}
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for (uint32_t i = 0; i < pass->subpass_count; i++) {
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struct radv_subpass *subpass = &pass->subpasses[i];
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uint32_t color_sample_count = 1, depth_sample_count = 1;
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/* We don't allow depth_stencil_attachment to be non-NULL and
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* be VK_ATTACHMENT_UNUSED. This way something can just check
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* for NULL and be guaranteed that they have a valid
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* attachment.
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*/
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if (subpass->depth_stencil_attachment &&
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subpass->depth_stencil_attachment->attachment == VK_ATTACHMENT_UNUSED)
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subpass->depth_stencil_attachment = NULL;
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if (subpass->ds_resolve_attachment &&
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subpass->ds_resolve_attachment->attachment == VK_ATTACHMENT_UNUSED)
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subpass->ds_resolve_attachment = NULL;
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if (subpass->vrs_attachment && subpass->vrs_attachment->attachment == VK_ATTACHMENT_UNUSED)
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subpass->vrs_attachment = NULL;
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for (uint32_t j = 0; j < subpass->attachment_count; j++) {
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struct radv_subpass_attachment *subpass_att = &subpass->attachments[j];
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if (subpass_att->attachment == VK_ATTACHMENT_UNUSED)
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continue;
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struct radv_render_pass_attachment *pass_att = &pass->attachments[subpass_att->attachment];
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if (i < pass_att->first_subpass_idx)
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pass_att->first_subpass_idx = i;
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pass_att->last_subpass_idx = i;
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}
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subpass->has_color_att = false;
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for (uint32_t j = 0; j < subpass->color_count; j++) {
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struct radv_subpass_attachment *subpass_att = &subpass->color_attachments[j];
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if (subpass_att->attachment == VK_ATTACHMENT_UNUSED)
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continue;
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subpass->has_color_att = true;
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struct radv_render_pass_attachment *pass_att = &pass->attachments[subpass_att->attachment];
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color_sample_count = pass_att->samples;
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}
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if (subpass->depth_stencil_attachment) {
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const uint32_t a = subpass->depth_stencil_attachment->attachment;
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struct radv_render_pass_attachment *pass_att = &pass->attachments[a];
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depth_sample_count = pass_att->samples;
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}
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subpass->max_sample_count = MAX2(color_sample_count, depth_sample_count);
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subpass->color_sample_count = color_sample_count;
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subpass->depth_sample_count = depth_sample_count;
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/* We have to handle resolve attachments specially */
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subpass->has_color_resolve = false;
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if (subpass->resolve_attachments) {
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for (uint32_t j = 0; j < subpass->color_count; j++) {
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struct radv_subpass_attachment *resolve_att = &subpass->resolve_attachments[j];
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if (resolve_att->attachment == VK_ATTACHMENT_UNUSED)
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continue;
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subpass->has_color_resolve = true;
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}
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}
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for (uint32_t j = 0; j < subpass->input_count; ++j) {
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if (subpass->input_attachments[j].attachment == VK_ATTACHMENT_UNUSED)
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continue;
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for (uint32_t k = 0; k < subpass->color_count; ++k) {
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if (subpass->color_attachments[k].attachment ==
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subpass->input_attachments[j].attachment) {
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subpass->input_attachments[j].in_render_loop = true;
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subpass->color_attachments[k].in_render_loop = true;
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}
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}
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if (subpass->depth_stencil_attachment && subpass->depth_stencil_attachment->attachment ==
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subpass->input_attachments[j].attachment) {
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subpass->input_attachments[j].in_render_loop = true;
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subpass->depth_stencil_attachment->in_render_loop = true;
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}
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}
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}
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}
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static void
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radv_destroy_render_pass(struct radv_device *device, const VkAllocationCallbacks *pAllocator,
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struct radv_render_pass *pass)
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{
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vk_object_base_finish(&pass->base);
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vk_free2(&device->vk.alloc, pAllocator, pass->subpass_attachments);
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vk_free2(&device->vk.alloc, pAllocator, pass);
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}
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static unsigned
299
radv_num_subpass_attachments2(const VkSubpassDescription2 *desc)
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{
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const VkSubpassDescriptionDepthStencilResolve *ds_resolve =
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vk_find_struct_const(desc->pNext, SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE);
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const VkFragmentShadingRateAttachmentInfoKHR *vrs =
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vk_find_struct_const(desc->pNext, FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR);
305
306
return desc->inputAttachmentCount + desc->colorAttachmentCount +
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(desc->pResolveAttachments ? desc->colorAttachmentCount : 0) +
308
(desc->pDepthStencilAttachment != NULL) +
309
(ds_resolve && ds_resolve->pDepthStencilResolveAttachment) +
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(vrs && vrs->pFragmentShadingRateAttachment);
311
}
312
313
static bool
314
vk_image_layout_depth_only(VkImageLayout layout)
315
{
316
switch (layout) {
317
case VK_IMAGE_LAYOUT_DEPTH_READ_ONLY_OPTIMAL:
318
case VK_IMAGE_LAYOUT_DEPTH_ATTACHMENT_OPTIMAL:
319
return true;
320
default:
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return false;
322
}
323
}
324
325
/* From the Vulkan Specification 1.2.166 - VkAttachmentReference2:
326
*
327
* "If layout only specifies the layout of the depth aspect of the attachment,
328
* the layout of the stencil aspect is specified by the stencilLayout member
329
* of a VkAttachmentReferenceStencilLayout structure included in the pNext
330
* chain. Otherwise, layout describes the layout for all relevant image
331
* aspects."
332
*/
333
static VkImageLayout
334
stencil_ref_layout(const VkAttachmentReference2 *att_ref)
335
{
336
if (!vk_image_layout_depth_only(att_ref->layout))
337
return att_ref->layout;
338
339
const VkAttachmentReferenceStencilLayoutKHR *stencil_ref =
340
vk_find_struct_const(att_ref->pNext, ATTACHMENT_REFERENCE_STENCIL_LAYOUT_KHR);
341
if (!stencil_ref)
342
return VK_IMAGE_LAYOUT_UNDEFINED;
343
344
return stencil_ref->stencilLayout;
345
}
346
347
/* From the Vulkan Specification 1.2.184:
348
*
349
* "If the pNext chain includes a VkAttachmentDescriptionStencilLayout structure, then the
350
* stencilInitialLayout and stencilFinalLayout members specify the initial and final layouts of the
351
* stencil aspect of a depth/stencil format, and initialLayout and finalLayout only apply to the
352
* depth aspect. For depth-only formats, the VkAttachmentDescriptionStencilLayout structure is
353
* ignored. For stencil-only formats, the initial and final layouts of the stencil aspect are taken
354
* from the VkAttachmentDescriptionStencilLayout structure if present, or initialLayout and
355
* finalLayout if not present."
356
*
357
* "If format is a depth/stencil format, and either initialLayout or finalLayout does not specify a
358
* layout for the stencil aspect, then the application must specify the initial and final layouts
359
* of the stencil aspect by including a VkAttachmentDescriptionStencilLayout structure in the pNext
360
* chain."
361
*/
362
static VkImageLayout
363
stencil_desc_layout(const VkAttachmentDescription2KHR *att_desc, bool final)
364
{
365
const struct util_format_description *desc = vk_format_description(att_desc->format);
366
if (!util_format_has_stencil(desc))
367
return VK_IMAGE_LAYOUT_UNDEFINED;
368
369
const VkAttachmentDescriptionStencilLayoutKHR *stencil_desc =
370
vk_find_struct_const(att_desc->pNext, ATTACHMENT_DESCRIPTION_STENCIL_LAYOUT_KHR);
371
372
if (stencil_desc)
373
return final ? stencil_desc->stencilFinalLayout : stencil_desc->stencilInitialLayout;
374
return final ? att_desc->finalLayout : att_desc->initialLayout;
375
}
376
377
VkResult
378
radv_CreateRenderPass2(VkDevice _device, const VkRenderPassCreateInfo2 *pCreateInfo,
379
const VkAllocationCallbacks *pAllocator, VkRenderPass *pRenderPass)
380
{
381
RADV_FROM_HANDLE(radv_device, device, _device);
382
struct radv_render_pass *pass;
383
size_t size;
384
size_t attachments_offset;
385
386
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2);
387
388
size = sizeof(*pass);
389
size += pCreateInfo->subpassCount * sizeof(pass->subpasses[0]);
390
attachments_offset = size;
391
size += pCreateInfo->attachmentCount * sizeof(pass->attachments[0]);
392
393
pass = vk_alloc2(&device->vk.alloc, pAllocator, size, 8, VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
394
if (pass == NULL)
395
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
396
397
memset(pass, 0, size);
398
399
vk_object_base_init(&device->vk, &pass->base, VK_OBJECT_TYPE_RENDER_PASS);
400
401
pass->attachment_count = pCreateInfo->attachmentCount;
402
pass->subpass_count = pCreateInfo->subpassCount;
403
pass->attachments = (struct radv_render_pass_attachment *)((uint8_t *)pass + attachments_offset);
404
405
for (uint32_t i = 0; i < pCreateInfo->attachmentCount; i++) {
406
struct radv_render_pass_attachment *att = &pass->attachments[i];
407
408
att->format = pCreateInfo->pAttachments[i].format;
409
att->samples = pCreateInfo->pAttachments[i].samples;
410
att->load_op = pCreateInfo->pAttachments[i].loadOp;
411
att->stencil_load_op = pCreateInfo->pAttachments[i].stencilLoadOp;
412
att->initial_layout = pCreateInfo->pAttachments[i].initialLayout;
413
att->final_layout = pCreateInfo->pAttachments[i].finalLayout;
414
att->stencil_initial_layout = stencil_desc_layout(&pCreateInfo->pAttachments[i], false);
415
att->stencil_final_layout = stencil_desc_layout(&pCreateInfo->pAttachments[i], true);
416
// att->store_op = pCreateInfo->pAttachments[i].storeOp;
417
// att->stencil_store_op = pCreateInfo->pAttachments[i].stencilStoreOp;
418
}
419
uint32_t subpass_attachment_count = 0;
420
struct radv_subpass_attachment *p;
421
for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
422
subpass_attachment_count += radv_num_subpass_attachments2(&pCreateInfo->pSubpasses[i]);
423
}
424
425
if (subpass_attachment_count) {
426
pass->subpass_attachments =
427
vk_alloc2(&device->vk.alloc, pAllocator,
428
subpass_attachment_count * sizeof(struct radv_subpass_attachment), 8,
429
VK_SYSTEM_ALLOCATION_SCOPE_OBJECT);
430
if (pass->subpass_attachments == NULL) {
431
radv_destroy_render_pass(device, pAllocator, pass);
432
return vk_error(device->instance, VK_ERROR_OUT_OF_HOST_MEMORY);
433
}
434
} else
435
pass->subpass_attachments = NULL;
436
437
p = pass->subpass_attachments;
438
for (uint32_t i = 0; i < pCreateInfo->subpassCount; i++) {
439
const VkSubpassDescription2 *desc = &pCreateInfo->pSubpasses[i];
440
struct radv_subpass *subpass = &pass->subpasses[i];
441
442
subpass->input_count = desc->inputAttachmentCount;
443
subpass->color_count = desc->colorAttachmentCount;
444
subpass->attachment_count = radv_num_subpass_attachments2(desc);
445
subpass->attachments = p;
446
subpass->view_mask = desc->viewMask;
447
448
if (desc->inputAttachmentCount > 0) {
449
subpass->input_attachments = p;
450
p += desc->inputAttachmentCount;
451
452
for (uint32_t j = 0; j < desc->inputAttachmentCount; j++) {
453
subpass->input_attachments[j] = (struct radv_subpass_attachment){
454
.attachment = desc->pInputAttachments[j].attachment,
455
.layout = desc->pInputAttachments[j].layout,
456
.stencil_layout = stencil_ref_layout(&desc->pInputAttachments[j]),
457
};
458
}
459
}
460
461
if (desc->colorAttachmentCount > 0) {
462
subpass->color_attachments = p;
463
p += desc->colorAttachmentCount;
464
465
for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
466
subpass->color_attachments[j] = (struct radv_subpass_attachment){
467
.attachment = desc->pColorAttachments[j].attachment,
468
.layout = desc->pColorAttachments[j].layout,
469
};
470
}
471
}
472
473
if (desc->pResolveAttachments) {
474
subpass->resolve_attachments = p;
475
p += desc->colorAttachmentCount;
476
477
for (uint32_t j = 0; j < desc->colorAttachmentCount; j++) {
478
subpass->resolve_attachments[j] = (struct radv_subpass_attachment){
479
.attachment = desc->pResolveAttachments[j].attachment,
480
.layout = desc->pResolveAttachments[j].layout,
481
};
482
}
483
}
484
485
if (desc->pDepthStencilAttachment) {
486
subpass->depth_stencil_attachment = p++;
487
488
*subpass->depth_stencil_attachment = (struct radv_subpass_attachment){
489
.attachment = desc->pDepthStencilAttachment->attachment,
490
.layout = desc->pDepthStencilAttachment->layout,
491
.stencil_layout = stencil_ref_layout(desc->pDepthStencilAttachment),
492
};
493
}
494
495
const VkSubpassDescriptionDepthStencilResolve *ds_resolve =
496
vk_find_struct_const(desc->pNext, SUBPASS_DESCRIPTION_DEPTH_STENCIL_RESOLVE);
497
498
if (ds_resolve && ds_resolve->pDepthStencilResolveAttachment) {
499
subpass->ds_resolve_attachment = p++;
500
501
*subpass->ds_resolve_attachment = (struct radv_subpass_attachment){
502
.attachment = ds_resolve->pDepthStencilResolveAttachment->attachment,
503
.layout = ds_resolve->pDepthStencilResolveAttachment->layout,
504
.stencil_layout = stencil_ref_layout(ds_resolve->pDepthStencilResolveAttachment),
505
};
506
507
subpass->depth_resolve_mode = ds_resolve->depthResolveMode;
508
subpass->stencil_resolve_mode = ds_resolve->stencilResolveMode;
509
}
510
511
const VkFragmentShadingRateAttachmentInfoKHR *vrs =
512
vk_find_struct_const(desc->pNext, FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR);
513
514
if (vrs && vrs->pFragmentShadingRateAttachment) {
515
subpass->vrs_attachment = p++;
516
517
*subpass->vrs_attachment = (struct radv_subpass_attachment){
518
.attachment = vrs->pFragmentShadingRateAttachment->attachment,
519
.layout = vrs->pFragmentShadingRateAttachment->layout,
520
};
521
}
522
}
523
524
for (unsigned i = 0; i < pCreateInfo->dependencyCount; ++i) {
525
const VkSubpassDependency2 *dep = &pCreateInfo->pDependencies[i];
526
527
radv_render_pass_add_subpass_dep(pass, &pCreateInfo->pDependencies[i]);
528
529
/* Determine if the subpass has explicit dependencies from/to
530
* VK_SUBPASS_EXTERNAL.
531
*/
532
if (dep->srcSubpass == VK_SUBPASS_EXTERNAL && dep->dstSubpass != VK_SUBPASS_EXTERNAL) {
533
pass->subpasses[dep->dstSubpass].has_ingoing_dep = true;
534
}
535
536
if (dep->dstSubpass == VK_SUBPASS_EXTERNAL && dep->srcSubpass != VK_SUBPASS_EXTERNAL) {
537
pass->subpasses[dep->srcSubpass].has_outgoing_dep = true;
538
}
539
}
540
541
radv_render_pass_compile(pass);
542
543
radv_render_pass_add_implicit_deps(pass);
544
545
*pRenderPass = radv_render_pass_to_handle(pass);
546
547
return VK_SUCCESS;
548
}
549
550
void
551
radv_DestroyRenderPass(VkDevice _device, VkRenderPass _pass,
552
const VkAllocationCallbacks *pAllocator)
553
{
554
RADV_FROM_HANDLE(radv_device, device, _device);
555
RADV_FROM_HANDLE(radv_render_pass, pass, _pass);
556
557
if (!_pass)
558
return;
559
560
radv_destroy_render_pass(device, pAllocator, pass);
561
}
562
563
void
564
radv_GetRenderAreaGranularity(VkDevice device, VkRenderPass renderPass, VkExtent2D *pGranularity)
565
{
566
pGranularity->width = 1;
567
pGranularity->height = 1;
568
}
569
570