Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/amd/vulkan/radv_shader_args.h
7233 views
1
/*
2
* Copyright © 2019 Valve Corporation.
3
*
4
* Permission is hereby granted, free of charge, to any person obtaining a
5
* copy of this software and associated documentation files (the "Software"),
6
* to deal in the Software without restriction, including without limitation
7
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
* and/or sell copies of the Software, and to permit persons to whom the
9
* Software is furnished to do so, subject to the following conditions:
10
*
11
* The above copyright notice and this permission notice (including the next
12
* paragraph) shall be included in all copies or substantial portions of the
13
* Software.
14
*
15
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
21
* IN THE SOFTWARE.
22
*/
23
24
#include "compiler/shader_enums.h"
25
#include "util/list.h"
26
#include "util/macros.h"
27
#include "ac_shader_args.h"
28
#include "amd_family.h"
29
#include "radv_constants.h"
30
31
struct radv_shader_args {
32
struct ac_shader_args ac;
33
struct radv_shader_info *shader_info;
34
const struct radv_nir_compiler_options *options;
35
36
struct ac_arg descriptor_sets[MAX_SETS];
37
struct ac_arg ring_offsets;
38
39
/* Streamout */
40
struct ac_arg streamout_buffers;
41
42
/* NGG GS */
43
struct ac_arg ngg_gs_state;
44
struct ac_arg ngg_culling_settings;
45
struct ac_arg ngg_viewport_scale[2];
46
struct ac_arg ngg_viewport_translate[2];
47
48
bool is_gs_copy_shader;
49
bool is_trap_handler_shader;
50
};
51
52
static inline struct radv_shader_args *
53
radv_shader_args_from_ac(struct ac_shader_args *args)
54
{
55
return container_of(args, struct radv_shader_args, ac);
56
}
57
58
void radv_declare_shader_args(struct radv_shader_args *args, gl_shader_stage stage,
59
bool has_previous_stage, gl_shader_stage previous_stage);
60
61