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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/broadcom/cle/v3d_decoder.h
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/*
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* Copyright © 2016 Intel Corporation
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* Copyright © 2017 Broadcom
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#ifndef V3D_DECODER_H
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#define V3D_DECODER_H
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#include <stdint.h>
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#include <stdio.h>
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#include <stdbool.h>
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#include "broadcom/common/v3d_device_info.h"
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struct v3d_spec;
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struct v3d_group;
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struct v3d_field;
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struct clif_dump;
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struct v3d_group *v3d_spec_find_struct(struct v3d_spec *spec, const char *name);
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struct v3d_spec *v3d_spec_load(const struct v3d_device_info *devinfo);
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struct v3d_group *v3d_spec_find_instruction(struct v3d_spec *spec, const uint8_t *p);
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struct v3d_group *v3d_spec_find_register(struct v3d_spec *spec, uint32_t offset);
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struct v3d_group *v3d_spec_find_register_by_name(struct v3d_spec *spec, const char *name);
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int v3d_group_get_length(struct v3d_group *group);
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const char *v3d_group_get_name(struct v3d_group *group);
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uint8_t v3d_group_get_opcode(struct v3d_group *group);
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struct v3d_enum *v3d_spec_find_enum(struct v3d_spec *spec, const char *name);
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struct v3d_field_iterator {
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struct v3d_group *group;
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char name[128];
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char value[128];
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struct v3d_group *struct_desc;
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const uint8_t *p;
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int offset; /**< current field starts at &p[offset] */
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int field_iter;
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int group_iter;
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struct v3d_field *field;
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};
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struct v3d_group {
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struct v3d_spec *spec;
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char *name;
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struct v3d_field **fields;
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uint32_t nfields;
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uint32_t fields_size;
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uint32_t group_offset, group_count;
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uint32_t group_size;
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bool variable;
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struct v3d_group *parent;
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struct v3d_group *next;
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uint8_t opcode;
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/* Register specific */
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uint32_t register_offset;
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};
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struct v3d_value {
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char *name;
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uint64_t value;
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};
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struct v3d_enum {
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char *name;
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int nvalues;
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struct v3d_value **values;
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};
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struct v3d_type {
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enum {
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V3D_TYPE_UNKNOWN,
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V3D_TYPE_INT,
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V3D_TYPE_UINT,
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V3D_TYPE_BOOL,
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V3D_TYPE_FLOAT,
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V3D_TYPE_F187,
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V3D_TYPE_ADDRESS,
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V3D_TYPE_OFFSET,
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V3D_TYPE_STRUCT,
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V3D_TYPE_UFIXED,
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V3D_TYPE_SFIXED,
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V3D_TYPE_MBO,
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V3D_TYPE_ENUM
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} kind;
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/* Struct definition for V3D_TYPE_STRUCT */
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union {
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struct v3d_group *v3d_struct;
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struct v3d_enum *v3d_enum;
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struct {
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/* Integer and fractional sizes for V3D_TYPE_UFIXED and
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* V3D_TYPE_SFIXED
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*/
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int i, f;
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};
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};
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};
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struct v3d_field {
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char *name;
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int start, end;
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struct v3d_type type;
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bool minus_one;
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bool has_default;
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uint32_t default_value;
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struct v3d_enum inline_enum;
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};
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void v3d_field_iterator_init(struct v3d_field_iterator *iter,
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struct v3d_group *group,
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const uint8_t *p);
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bool v3d_field_iterator_next(struct clif_dump *clif,
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struct v3d_field_iterator *iter);
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void v3d_print_group(struct clif_dump *clif,
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struct v3d_group *group,
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uint64_t offset, const uint8_t *p);
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#endif /* V3D_DECODER_H */
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