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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/egl/main/eglcurrent.c
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/**************************************************************************
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*
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* Copyright 2009-2010 Chia-I Wu <[email protected]>
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <stdarg.h>
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#include "c99_compat.h"
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#include "c11/threads.h"
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#include "util/u_thread.h"
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#include "egllog.h"
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#include "eglcurrent.h"
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#include "eglglobals.h"
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/* a fallback thread info to guarantee that every thread always has one */
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static _EGLThreadInfo dummy_thread;
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static mtx_t _egl_TSDMutex = _MTX_INITIALIZER_NP;
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static EGLBoolean _egl_TSDInitialized;
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static tss_t _egl_TSD;
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static void _eglDestroyThreadInfo(_EGLThreadInfo *t);
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#ifdef USE_ELF_TLS
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static __THREAD_INITIAL_EXEC const _EGLThreadInfo *_egl_TLS;
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#endif
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static inline void _eglSetTSD(const _EGLThreadInfo *t)
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{
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tss_set(_egl_TSD, (void *) t);
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#ifdef USE_ELF_TLS
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_egl_TLS = t;
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#endif
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}
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static inline _EGLThreadInfo *_eglGetTSD(void)
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{
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#ifdef USE_ELF_TLS
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return (_EGLThreadInfo *) _egl_TLS;
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#else
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return (_EGLThreadInfo *) tss_get(_egl_TSD);
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#endif
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}
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static inline void _eglFiniTSD(void)
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{
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mtx_lock(&_egl_TSDMutex);
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if (_egl_TSDInitialized) {
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_EGLThreadInfo *t = _eglGetTSD();
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_egl_TSDInitialized = EGL_FALSE;
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_eglDestroyThreadInfo(t);
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tss_delete(_egl_TSD);
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}
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mtx_unlock(&_egl_TSDMutex);
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}
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static inline EGLBoolean _eglInitTSD()
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{
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if (!_egl_TSDInitialized) {
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mtx_lock(&_egl_TSDMutex);
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/* check again after acquiring lock */
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if (!_egl_TSDInitialized) {
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if (tss_create(&_egl_TSD, (void (*)(void *)) _eglDestroyThreadInfo) != thrd_success) {
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mtx_unlock(&_egl_TSDMutex);
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return EGL_FALSE;
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}
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_eglAddAtExitCall(_eglFiniTSD);
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_egl_TSDInitialized = EGL_TRUE;
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}
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mtx_unlock(&_egl_TSDMutex);
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}
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return EGL_TRUE;
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}
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static void
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_eglInitThreadInfo(_EGLThreadInfo *t)
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{
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t->LastError = EGL_SUCCESS;
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/* default, per EGL spec */
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t->CurrentAPI = EGL_OPENGL_ES_API;
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}
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/**
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* Allocate and init a new _EGLThreadInfo object.
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*/
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static _EGLThreadInfo *
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_eglCreateThreadInfo(void)
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{
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_EGLThreadInfo *t = calloc(1, sizeof(_EGLThreadInfo));
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if (!t)
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t = &dummy_thread;
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_eglInitThreadInfo(t);
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return t;
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}
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/**
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* Delete/free a _EGLThreadInfo object.
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*/
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static void
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_eglDestroyThreadInfo(_EGLThreadInfo *t)
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{
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if (t != &dummy_thread)
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free(t);
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}
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/**
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* Make sure TSD is initialized and return current value.
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*/
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static inline _EGLThreadInfo *
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_eglCheckedGetTSD(void)
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{
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if (_eglInitTSD() != EGL_TRUE) {
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_eglLog(_EGL_FATAL, "failed to initialize \"current\" system");
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return NULL;
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}
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return _eglGetTSD();
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}
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/**
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* Return the calling thread's thread info.
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* If the calling thread nevers calls this function before, or if its thread
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* info was destroyed, a new one is created. This function never returns NULL.
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* In the case allocation fails, a dummy one is returned. See also
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* _eglIsCurrentThreadDummy.
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*/
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_EGLThreadInfo *
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_eglGetCurrentThread(void)
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{
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_EGLThreadInfo *t = _eglCheckedGetTSD();
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if (!t) {
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t = _eglCreateThreadInfo();
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_eglSetTSD(t);
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}
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return t;
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}
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/**
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* Destroy the calling thread's thread info.
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*/
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void
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_eglDestroyCurrentThread(void)
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{
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_EGLThreadInfo *t = _eglCheckedGetTSD();
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if (t) {
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_eglDestroyThreadInfo(t);
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_eglSetTSD(NULL);
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}
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}
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/**
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* Return true if the calling thread's thread info is dummy.
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* A dummy thread info is shared by all threads and should not be modified.
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* Functions like eglBindAPI or eglMakeCurrent should check for dummy-ness
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* before updating the thread info.
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*/
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EGLBoolean
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_eglIsCurrentThreadDummy(void)
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{
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_EGLThreadInfo *t = _eglCheckedGetTSD();
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return (!t || t == &dummy_thread);
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}
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/**
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* Return the currently bound context of the current API, or NULL.
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*/
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_EGLContext *
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_eglGetCurrentContext(void)
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{
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_EGLThreadInfo *t = _eglGetCurrentThread();
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return t->CurrentContext;
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}
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/**
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* Record EGL error code and return EGL_FALSE.
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*/
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static EGLBoolean
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_eglInternalError(EGLint errCode, const char *msg)
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{
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_EGLThreadInfo *t = _eglGetCurrentThread();
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if (t == &dummy_thread)
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return EGL_FALSE;
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t->LastError = errCode;
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if (errCode != EGL_SUCCESS) {
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const char *s;
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switch (errCode) {
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case EGL_BAD_ACCESS:
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s = "EGL_BAD_ACCESS";
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break;
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case EGL_BAD_ALLOC:
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s = "EGL_BAD_ALLOC";
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break;
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case EGL_BAD_ATTRIBUTE:
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s = "EGL_BAD_ATTRIBUTE";
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break;
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case EGL_BAD_CONFIG:
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s = "EGL_BAD_CONFIG";
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break;
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case EGL_BAD_CONTEXT:
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s = "EGL_BAD_CONTEXT";
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break;
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case EGL_BAD_CURRENT_SURFACE:
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s = "EGL_BAD_CURRENT_SURFACE";
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break;
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case EGL_BAD_DISPLAY:
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s = "EGL_BAD_DISPLAY";
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break;
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case EGL_BAD_MATCH:
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s = "EGL_BAD_MATCH";
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break;
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case EGL_BAD_NATIVE_PIXMAP:
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s = "EGL_BAD_NATIVE_PIXMAP";
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break;
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case EGL_BAD_NATIVE_WINDOW:
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s = "EGL_BAD_NATIVE_WINDOW";
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break;
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case EGL_BAD_PARAMETER:
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s = "EGL_BAD_PARAMETER";
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break;
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case EGL_BAD_SURFACE:
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s = "EGL_BAD_SURFACE";
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break;
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case EGL_NOT_INITIALIZED:
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s = "EGL_NOT_INITIALIZED";
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break;
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default:
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s = "other EGL error";
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}
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_eglLog(_EGL_DEBUG, "EGL user error 0x%x (%s) in %s\n", errCode, s, msg);
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}
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return EGL_FALSE;
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}
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EGLBoolean
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_eglError(EGLint errCode, const char *msg)
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{
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if (errCode != EGL_SUCCESS) {
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EGLint type;
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if (errCode == EGL_BAD_ALLOC)
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type = EGL_DEBUG_MSG_CRITICAL_KHR;
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else
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type = EGL_DEBUG_MSG_ERROR_KHR;
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_eglDebugReport(errCode, NULL, type, msg);
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} else
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_eglInternalError(errCode, msg);
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return EGL_FALSE;
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}
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void
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_eglDebugReport(EGLenum error, const char *funcName,
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EGLint type, const char *message, ...)
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{
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_EGLThreadInfo *thr = _eglGetCurrentThread();
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EGLDEBUGPROCKHR callback = NULL;
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va_list args;
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if (funcName == NULL)
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funcName = thr->CurrentFuncName;
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mtx_lock(_eglGlobal.Mutex);
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if (_eglGlobal.debugTypesEnabled & DebugBitFromType(type))
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callback = _eglGlobal.debugCallback;
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mtx_unlock(_eglGlobal.Mutex);
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char *message_buf = NULL;
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if (message != NULL) {
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va_start(args, message);
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if (vasprintf(&message_buf, message, args) < 0)
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message_buf = NULL;
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va_end(args);
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}
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if (callback != NULL) {
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callback(error, funcName, type, thr->Label, thr->CurrentObjectLabel,
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message_buf);
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}
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if (type == EGL_DEBUG_MSG_CRITICAL_KHR || type == EGL_DEBUG_MSG_ERROR_KHR) {
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char *func_message_buf = NULL;
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/* Note: _eglError() is often called with msg == thr->currentFuncName */
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if (message_buf && funcName && strcmp(message_buf, funcName) != 0) {
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if (asprintf(&func_message_buf, "%s: %s", funcName, message_buf) < 0)
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func_message_buf = NULL;
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}
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_eglInternalError(error, func_message_buf ? func_message_buf : funcName);
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free(func_message_buf);
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}
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free(message_buf);
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}
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