Path: blob/21.2-virgl/src/freedreno/common/disasm.h
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/*1* Copyright © 2012 Rob Clark <[email protected]>2*3* Permission is hereby granted, free of charge, to any person obtaining a4* copy of this software and associated documentation files (the "Software"),5* to deal in the Software without restriction, including without limitation6* the rights to use, copy, modify, merge, publish, distribute, sublicense,7* and/or sell copies of the Software, and to permit persons to whom the8* Software is furnished to do so, subject to the following conditions:9*10* The above copyright notice and this permission notice (including the next11* paragraph) shall be included in all copies or substantial portions of the12* Software.13*14* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR15* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,16* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL17* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER18* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,19* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE20* SOFTWARE.21*/2223#ifndef DISASM_H_24#define DISASM_H_2526#include <stdbool.h>27#include <stdint.h>28#include <stdio.h>2930#include "compiler/shader_enums.h"3132/* bitmask of debug flags */33enum debug_t {34PRINT_RAW = 0x1, /* dump raw hexdump */35PRINT_VERBOSE = 0x2,36PRINT_STATS = 0x4,37EXPAND_REPEAT = 0x8,38};3940struct shader_stats {41/* instructions counts rpnN, and instlen does not */42int instructions, instlen;43int nops;44int ss, sy;45int constlen;46int halfreg;47int fullreg;48uint16_t sstall;49uint16_t mov_count;50uint16_t cov_count;51uint16_t last_baryf;52uint16_t instrs_per_cat[8];53};5455int disasm_a2xx(uint32_t *dwords, int sizedwords, int level,56gl_shader_stage type);57int disasm_a3xx(uint32_t *dwords, int sizedwords, int level, FILE *out,58unsigned gpu_id);59int disasm_a3xx_stat(uint32_t *dwords, int sizedwords, int level, FILE *out,60unsigned gpu_id, struct shader_stats *stats);61int try_disasm_a3xx(uint32_t *dwords, int sizedwords, int level, FILE *out,62unsigned gpu_id);6364void disasm_a2xx_set_debug(enum debug_t debug);65void disasm_a3xx_set_debug(enum debug_t debug);6667#endif /* DISASM_H_ */686970