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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/freedreno/fdl/fd_layout_test.c
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/*
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* Copyright © 2020 Google LLC
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "freedreno_layout.h"
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#include "fd_layout_test.h"
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#include "adreno_common.xml.h"
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#include "adreno_pm4.xml.h"
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#include "a6xx.xml.h"
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#include <stdio.h>
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bool
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fdl_test_layout(const struct testcase *testcase, int gpu_id)
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{
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struct fdl_layout layout = {
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.ubwc = testcase->layout.ubwc,
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.tile_mode = testcase->layout.tile_mode,
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};
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bool ok = true;
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int max_size = MAX2(testcase->layout.width0, testcase->layout.height0);
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int mip_levels = 1;
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while (max_size > 1 && testcase->layout.slices[mip_levels].pitch) {
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mip_levels++;
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max_size = u_minify(max_size, 1);
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}
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if (gpu_id >= 600) {
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fdl6_layout(&layout, testcase->format,
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MAX2(testcase->layout.nr_samples, 1), testcase->layout.width0,
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MAX2(testcase->layout.height0, 1),
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MAX2(testcase->layout.depth0, 1), mip_levels,
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MAX2(testcase->array_size, 1), testcase->is_3d, NULL);
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} else {
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assert(gpu_id >= 500);
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fdl5_layout(&layout, testcase->format,
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MAX2(testcase->layout.nr_samples, 1), testcase->layout.width0,
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MAX2(testcase->layout.height0, 1),
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MAX2(testcase->layout.depth0, 1), mip_levels,
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MAX2(testcase->array_size, 1), testcase->is_3d);
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}
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/* fdl lays out UBWC data before the color data, while all we have
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* recorded in this testcase are the color offsets (other than the UBWC
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* buffer sharing test). Shift the fdl layout down so we can compare
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* color offsets.
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*/
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if (layout.ubwc && !testcase->layout.slices[0].offset) {
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for (int l = 1; l < mip_levels; l++)
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layout.slices[l].offset -= layout.slices[0].offset;
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layout.slices[0].offset = 0;
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}
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for (int l = 0; l < mip_levels; l++) {
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if (layout.slices[l].offset != testcase->layout.slices[l].offset) {
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fprintf(stderr, "%s %dx%dx%d@%dx lvl%d: offset 0x%x != 0x%x\n",
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util_format_short_name(testcase->format), layout.width0,
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layout.height0, layout.depth0, layout.nr_samples, l,
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layout.slices[l].offset, testcase->layout.slices[l].offset);
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ok = false;
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}
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if (fdl_pitch(&layout, l) != testcase->layout.slices[l].pitch) {
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fprintf(stderr, "%s %dx%dx%d@%dx lvl%d: pitch %d != %d\n",
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util_format_short_name(testcase->format), layout.width0,
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layout.height0, layout.depth0, layout.nr_samples, l,
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fdl_pitch(&layout, l), testcase->layout.slices[l].pitch);
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ok = false;
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}
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if (layout.ubwc_slices[l].offset !=
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testcase->layout.ubwc_slices[l].offset) {
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fprintf(stderr, "%s %dx%dx%d@%dx lvl%d: UBWC offset 0x%x != 0x%x\n",
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util_format_short_name(testcase->format), layout.width0,
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layout.height0, layout.depth0, layout.nr_samples, l,
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layout.ubwc_slices[l].offset,
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testcase->layout.ubwc_slices[l].offset);
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ok = false;
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}
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if (fdl_ubwc_pitch(&layout, l) != testcase->layout.ubwc_slices[l].pitch) {
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fprintf(stderr, "%s %dx%dx%d@%dx lvl%d: UBWC pitch %d != %d\n",
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util_format_short_name(testcase->format), layout.width0,
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layout.height0, layout.depth0, layout.nr_samples, l,
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fdl_ubwc_pitch(&layout, l),
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testcase->layout.ubwc_slices[l].pitch);
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ok = false;
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}
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}
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if (!ok)
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fprintf(stderr, "\n");
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return ok;
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}
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