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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/freedreno/ir3/ir3_dominance.c
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/*
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* Copyright © 2014 Intel Corporation
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* Copyright © 2021 Valve Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*
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*/
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#include "ir3.h"
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#include "ralloc.h"
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/*
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* Implements the algorithms for computing the dominance tree and the
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* dominance frontier from "A Simple, Fast Dominance Algorithm" by Cooper,
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* Harvey, and Kennedy.
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*/
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static struct ir3_block *
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intersect(struct ir3_block *b1, struct ir3_block *b2)
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{
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while (b1 != b2) {
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/*
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* Note, the comparisons here are the opposite of what the paper says
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* because we index blocks from beginning -> end (i.e. reverse
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* post-order) instead of post-order like they assume.
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*/
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while (b1->index > b2->index)
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b1 = b1->imm_dom;
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while (b2->index > b1->index)
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b2 = b2->imm_dom;
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}
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return b1;
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}
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static bool
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calc_dominance(struct ir3_block *block)
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{
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struct ir3_block *new_idom = NULL;
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for (unsigned i = 0; i < block->predecessors_count; i++) {
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struct ir3_block *pred = block->predecessors[i];
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if (pred->imm_dom) {
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if (new_idom)
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new_idom = intersect(pred, new_idom);
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else
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new_idom = pred;
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}
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}
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if (block->imm_dom != new_idom) {
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block->imm_dom = new_idom;
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return true;
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}
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return false;
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}
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static unsigned
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calc_dfs_indices(struct ir3_block *block, unsigned index)
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{
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block->dom_pre_index = index++;
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for (unsigned i = 0; i < block->dom_children_count; i++)
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index = calc_dfs_indices(block->dom_children[i], index);
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block->dom_post_index = index++;
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return index;
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}
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void
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ir3_calc_dominance(struct ir3 *ir)
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{
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unsigned i = 0;
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foreach_block (block, &ir->block_list) {
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block->index = i++;
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if (block == ir3_start_block(ir))
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block->imm_dom = block;
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else
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block->imm_dom = NULL;
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block->dom_children = NULL;
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block->dom_children_count = block->dom_children_sz = 0;
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}
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bool progress = true;
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while (progress) {
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progress = false;
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foreach_block (block, &ir->block_list) {
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if (block != ir3_start_block(ir))
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progress |= calc_dominance(block);
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}
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}
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ir3_start_block(ir)->imm_dom = NULL;
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foreach_block (block, &ir->block_list) {
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if (block->imm_dom)
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array_insert(block->imm_dom, block->imm_dom->dom_children, block);
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}
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calc_dfs_indices(ir3_start_block(ir), 0);
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}
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/* Return true if a dominates b. This includes if a == b. */
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bool
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ir3_block_dominates(struct ir3_block *a, struct ir3_block *b)
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{
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return a->dom_pre_index <= b->dom_pre_index &&
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a->dom_post_index >= b->dom_post_index;
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}
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