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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/freedreno/vulkan/tu_util.c
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/*
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* Copyright © 2015 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "tu_private.h"
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#include <assert.h>
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#include <errno.h>
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#include <stdarg.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "util/u_math.h"
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#include "vk_enum_to_str.h"
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void PRINTFLIKE(3, 4)
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__tu_finishme(const char *file, int line, const char *format, ...)
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{
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va_list ap;
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char buffer[256];
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va_start(ap, format);
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vsnprintf(buffer, sizeof(buffer), format, ap);
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va_end(ap);
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mesa_loge("%s:%d: FINISHME: %s\n", file, line, buffer);
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}
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VkResult
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__vk_errorf(struct tu_instance *instance,
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VkResult error,
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bool always_print,
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const char *file,
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int line,
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const char *format,
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...)
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{
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va_list ap;
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char buffer[256];
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const char *error_str = vk_Result_to_str(error);
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#ifndef DEBUG
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if (!always_print)
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return error;
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#endif
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if (format) {
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va_start(ap, format);
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vsnprintf(buffer, sizeof(buffer), format, ap);
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va_end(ap);
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mesa_loge("%s:%d: %s (%s)\n", file, line, buffer, error_str);
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} else {
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mesa_loge("%s:%d: %s\n", file, line, error_str);
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}
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return error;
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}
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static void
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tu_tiling_config_update_tile_layout(struct tu_framebuffer *fb,
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const struct tu_device *dev,
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const struct tu_render_pass *pass)
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{
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const uint32_t tile_align_w = pass->tile_align_w;
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const uint32_t tile_align_h = dev->physical_device->info->tile_align_h;
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const uint32_t max_tile_width = dev->physical_device->info->tile_max_w;
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const uint32_t max_tile_height = dev->physical_device->info->tile_max_h;
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/* start from 1 tile */
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fb->tile_count = (VkExtent2D) {
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.width = 1,
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.height = 1,
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};
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fb->tile0 = (VkExtent2D) {
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.width = util_align_npot(fb->width, tile_align_w),
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.height = align(fb->height, tile_align_h),
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};
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/* will force to sysmem, don't bother trying to have a valid tile config
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* TODO: just skip all GMEM stuff when sysmem is forced?
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*/
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if (!pass->gmem_pixels)
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return;
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if (unlikely(dev->physical_device->instance->debug_flags & TU_DEBUG_FORCEBIN)) {
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/* start with 2x2 tiles */
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fb->tile_count.width = 2;
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fb->tile_count.height = 2;
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fb->tile0.width = util_align_npot(DIV_ROUND_UP(fb->width, 2), tile_align_w);
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fb->tile0.height = align(DIV_ROUND_UP(fb->height, 2), tile_align_h);
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}
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/* do not exceed max tile width */
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while (fb->tile0.width > max_tile_width) {
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fb->tile_count.width++;
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fb->tile0.width =
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util_align_npot(DIV_ROUND_UP(fb->width, fb->tile_count.width), tile_align_w);
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}
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/* do not exceed max tile height */
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while (fb->tile0.height > max_tile_height) {
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fb->tile_count.height++;
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fb->tile0.height =
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util_align_npot(DIV_ROUND_UP(fb->height, fb->tile_count.height), tile_align_h);
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}
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/* do not exceed gmem size */
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while (fb->tile0.width * fb->tile0.height > pass->gmem_pixels) {
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if (fb->tile0.width > MAX2(tile_align_w, fb->tile0.height)) {
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fb->tile_count.width++;
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fb->tile0.width =
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util_align_npot(DIV_ROUND_UP(fb->width, fb->tile_count.width), tile_align_w);
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} else {
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/* if this assert fails then layout is impossible.. */
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assert(fb->tile0.height > tile_align_h);
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fb->tile_count.height++;
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fb->tile0.height =
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align(DIV_ROUND_UP(fb->height, fb->tile_count.height), tile_align_h);
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}
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}
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}
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static void
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tu_tiling_config_update_pipe_layout(struct tu_framebuffer *fb,
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const struct tu_device *dev)
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{
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const uint32_t max_pipe_count = 32; /* A6xx */
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/* start from 1 tile per pipe */
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fb->pipe0 = (VkExtent2D) {
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.width = 1,
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.height = 1,
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};
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fb->pipe_count = fb->tile_count;
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while (fb->pipe_count.width * fb->pipe_count.height > max_pipe_count) {
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if (fb->pipe0.width < fb->pipe0.height) {
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fb->pipe0.width += 1;
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fb->pipe_count.width =
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DIV_ROUND_UP(fb->tile_count.width, fb->pipe0.width);
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} else {
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fb->pipe0.height += 1;
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fb->pipe_count.height =
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DIV_ROUND_UP(fb->tile_count.height, fb->pipe0.height);
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}
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}
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}
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static void
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tu_tiling_config_update_pipes(struct tu_framebuffer *fb,
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const struct tu_device *dev)
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{
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const uint32_t max_pipe_count = 32; /* A6xx */
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const uint32_t used_pipe_count =
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fb->pipe_count.width * fb->pipe_count.height;
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const VkExtent2D last_pipe = {
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.width = (fb->tile_count.width - 1) % fb->pipe0.width + 1,
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.height = (fb->tile_count.height - 1) % fb->pipe0.height + 1,
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};
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assert(used_pipe_count <= max_pipe_count);
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assert(max_pipe_count <= ARRAY_SIZE(fb->pipe_config));
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for (uint32_t y = 0; y < fb->pipe_count.height; y++) {
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for (uint32_t x = 0; x < fb->pipe_count.width; x++) {
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const uint32_t pipe_x = fb->pipe0.width * x;
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const uint32_t pipe_y = fb->pipe0.height * y;
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const uint32_t pipe_w = (x == fb->pipe_count.width - 1)
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? last_pipe.width
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: fb->pipe0.width;
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const uint32_t pipe_h = (y == fb->pipe_count.height - 1)
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? last_pipe.height
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: fb->pipe0.height;
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const uint32_t n = fb->pipe_count.width * y + x;
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fb->pipe_config[n] = A6XX_VSC_PIPE_CONFIG_REG_X(pipe_x) |
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A6XX_VSC_PIPE_CONFIG_REG_Y(pipe_y) |
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A6XX_VSC_PIPE_CONFIG_REG_W(pipe_w) |
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A6XX_VSC_PIPE_CONFIG_REG_H(pipe_h);
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fb->pipe_sizes[n] = CP_SET_BIN_DATA5_0_VSC_SIZE(pipe_w * pipe_h);
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}
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}
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memset(fb->pipe_config + used_pipe_count, 0,
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sizeof(uint32_t) * (max_pipe_count - used_pipe_count));
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}
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void
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tu_framebuffer_tiling_config(struct tu_framebuffer *fb,
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const struct tu_device *device,
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const struct tu_render_pass *pass)
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{
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tu_tiling_config_update_tile_layout(fb, device, pass);
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tu_tiling_config_update_pipe_layout(fb, device);
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tu_tiling_config_update_pipes(fb, device);
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}
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