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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/auxiliary/draw/draw_pipe_twoside.c
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/**************************************************************************
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*
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* Copyright 2007 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/* Authors: Keith Whitwell <[email protected]>
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*/
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#include "util/u_math.h"
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#include "util/u_memory.h"
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#include "pipe/p_defines.h"
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#include "pipe/p_shader_tokens.h"
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#include "draw_vs.h"
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#include "draw_pipe.h"
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struct twoside_stage {
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struct draw_stage stage;
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float sign; /**< +1 or -1 */
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int attrib_front0, attrib_back0;
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int attrib_front1, attrib_back1;
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};
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static inline struct twoside_stage *twoside_stage( struct draw_stage *stage )
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{
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return (struct twoside_stage *)stage;
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}
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/**
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* Copy back color(s) to front color(s).
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*/
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static inline struct vertex_header *
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copy_bfc( struct twoside_stage *twoside,
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const struct vertex_header *v,
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unsigned idx )
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{
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struct vertex_header *tmp = dup_vert( &twoside->stage, v, idx );
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if (twoside->attrib_back0 >= 0 && twoside->attrib_front0 >= 0) {
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COPY_4FV(tmp->data[twoside->attrib_front0],
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tmp->data[twoside->attrib_back0]);
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}
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if (twoside->attrib_back1 >= 0 && twoside->attrib_front1 >= 0) {
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COPY_4FV(tmp->data[twoside->attrib_front1],
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tmp->data[twoside->attrib_back1]);
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}
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return tmp;
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}
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/* Twoside tri:
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*/
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static void twoside_tri( struct draw_stage *stage,
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struct prim_header *header )
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{
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struct twoside_stage *twoside = twoside_stage(stage);
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if (header->det * twoside->sign < 0.0) {
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/* this is a back-facing triangle */
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struct prim_header tmp;
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tmp.det = header->det;
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tmp.flags = header->flags;
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tmp.pad = header->pad;
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/* copy back attribs to front attribs */
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tmp.v[0] = copy_bfc(twoside, header->v[0], 0);
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tmp.v[1] = copy_bfc(twoside, header->v[1], 1);
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tmp.v[2] = copy_bfc(twoside, header->v[2], 2);
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stage->next->tri( stage->next, &tmp );
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}
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else {
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stage->next->tri( stage->next, header );
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}
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}
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static void twoside_first_tri( struct draw_stage *stage,
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struct prim_header *header )
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{
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struct twoside_stage *twoside = twoside_stage(stage);
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const struct draw_vertex_shader *vs = stage->draw->vs.vertex_shader;
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uint i;
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twoside->attrib_front0 = -1;
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twoside->attrib_front1 = -1;
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twoside->attrib_back0 = -1;
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twoside->attrib_back1 = -1;
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/*
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* Find which vertex shader outputs are front/back colors
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* (only first two can be front or back).
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*/
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for (i = 0; i < vs->info.num_outputs; i++) {
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if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_COLOR) {
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if (vs->info.output_semantic_index[i] == 0)
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twoside->attrib_front0 = i;
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else if (vs->info.output_semantic_index[i] == 1)
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twoside->attrib_front1 = i;
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}
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if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_BCOLOR) {
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if (vs->info.output_semantic_index[i] == 0)
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twoside->attrib_back0 = i;
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else if (vs->info.output_semantic_index[i] == 1)
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twoside->attrib_back1 = i;
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}
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}
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/*
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* We'll multiply the primitive's determinant by this sign to determine
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* if the triangle is back-facing (negative).
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* sign = -1 for CCW, +1 for CW
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*/
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twoside->sign = stage->draw->rasterizer->front_ccw ? -1.0f : 1.0f;
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stage->tri = twoside_tri;
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stage->tri( stage, header );
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}
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static void twoside_flush( struct draw_stage *stage, unsigned flags )
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{
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stage->tri = twoside_first_tri;
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stage->next->flush( stage->next, flags );
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}
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static void twoside_reset_stipple_counter( struct draw_stage *stage )
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{
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stage->next->reset_stipple_counter( stage->next );
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}
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static void twoside_destroy( struct draw_stage *stage )
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{
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draw_free_temp_verts( stage );
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FREE( stage );
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}
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/**
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* Create twoside pipeline stage.
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*/
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struct draw_stage *draw_twoside_stage( struct draw_context *draw )
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{
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struct twoside_stage *twoside = CALLOC_STRUCT(twoside_stage);
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if (!twoside)
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goto fail;
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twoside->stage.draw = draw;
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twoside->stage.name = "twoside";
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twoside->stage.next = NULL;
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twoside->stage.point = draw_pipe_passthrough_point;
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twoside->stage.line = draw_pipe_passthrough_line;
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twoside->stage.tri = twoside_first_tri;
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twoside->stage.flush = twoside_flush;
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twoside->stage.reset_stipple_counter = twoside_reset_stipple_counter;
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twoside->stage.destroy = twoside_destroy;
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if (!draw_alloc_temp_verts( &twoside->stage, 3 ))
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goto fail;
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return &twoside->stage;
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fail:
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if (twoside)
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twoside->stage.destroy( &twoside->stage );
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return NULL;
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}
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