Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/auxiliary/draw/draw_pipe_wide_line.c
4565 views
1
/**************************************************************************
2
*
3
* Copyright 2007 VMware, Inc.
4
* All Rights Reserved.
5
*
6
* Permission is hereby granted, free of charge, to any person obtaining a
7
* copy of this software and associated documentation files (the
8
* "Software"), to deal in the Software without restriction, including
9
* without limitation the rights to use, copy, modify, merge, publish,
10
* distribute, sub license, and/or sell copies of the Software, and to
11
* permit persons to whom the Software is furnished to do so, subject to
12
* the following conditions:
13
*
14
* The above copyright notice and this permission notice (including the
15
* next paragraph) shall be included in all copies or substantial portions
16
* of the Software.
17
*
18
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21
* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
22
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25
*
26
**************************************************************************/
27
28
/* Authors: Keith Whitwell <[email protected]>
29
*/
30
31
#include "pipe/p_context.h"
32
#include "pipe/p_defines.h"
33
#include "pipe/p_shader_tokens.h"
34
#include "util/u_math.h"
35
#include "util/u_memory.h"
36
#include "draw_private.h"
37
#include "draw_pipe.h"
38
39
40
struct wideline_stage {
41
struct draw_stage stage;
42
};
43
44
45
/**
46
* Draw a wide line by drawing a quad (two triangles).
47
*/
48
static void wideline_line( struct draw_stage *stage,
49
struct prim_header *header )
50
{
51
const unsigned pos = draw_current_shader_position_output(stage->draw);
52
const float half_width = 0.5f * stage->draw->rasterizer->line_width;
53
54
struct prim_header tri;
55
56
struct vertex_header *v0 = dup_vert(stage, header->v[0], 0);
57
struct vertex_header *v1 = dup_vert(stage, header->v[0], 1);
58
struct vertex_header *v2 = dup_vert(stage, header->v[1], 2);
59
struct vertex_header *v3 = dup_vert(stage, header->v[1], 3);
60
61
float *pos0 = v0->data[pos];
62
float *pos1 = v1->data[pos];
63
float *pos2 = v2->data[pos];
64
float *pos3 = v3->data[pos];
65
66
const float dx = fabsf(pos0[0] - pos2[0]);
67
const float dy = fabsf(pos0[1] - pos2[1]);
68
69
const boolean half_pixel_center =
70
stage->draw->rasterizer->half_pixel_center;
71
72
/* small tweak to meet GL specification */
73
const float bias = half_pixel_center ? 0.125f : 0.0f;
74
75
/*
76
* Draw wide line as a quad (two tris) by "stretching" the line along
77
* X or Y.
78
* We need to tweak coords in several ways to be conformant here.
79
*/
80
81
if (dx > dy) {
82
/* x-major line */
83
pos0[1] = pos0[1] - half_width - bias;
84
pos1[1] = pos1[1] + half_width - bias;
85
pos2[1] = pos2[1] - half_width - bias;
86
pos3[1] = pos3[1] + half_width - bias;
87
if (half_pixel_center) {
88
if (pos0[0] < pos2[0]) {
89
/* left to right line */
90
pos0[0] -= 0.5f;
91
pos1[0] -= 0.5f;
92
pos2[0] -= 0.5f;
93
pos3[0] -= 0.5f;
94
}
95
else {
96
/* right to left line */
97
pos0[0] += 0.5f;
98
pos1[0] += 0.5f;
99
pos2[0] += 0.5f;
100
pos3[0] += 0.5f;
101
}
102
}
103
}
104
else {
105
/* y-major line */
106
pos0[0] = pos0[0] - half_width + bias;
107
pos1[0] = pos1[0] + half_width + bias;
108
pos2[0] = pos2[0] - half_width + bias;
109
pos3[0] = pos3[0] + half_width + bias;
110
if (half_pixel_center) {
111
if (pos0[1] < pos2[1]) {
112
/* top to bottom line */
113
pos0[1] -= 0.5f;
114
pos1[1] -= 0.5f;
115
pos2[1] -= 0.5f;
116
pos3[1] -= 0.5f;
117
}
118
else {
119
/* bottom to top line */
120
pos0[1] += 0.5f;
121
pos1[1] += 0.5f;
122
pos2[1] += 0.5f;
123
pos3[1] += 0.5f;
124
}
125
}
126
}
127
128
tri.det = header->det; /* only the sign matters */
129
tri.v[0] = v0;
130
tri.v[1] = v2;
131
tri.v[2] = v3;
132
stage->next->tri( stage->next, &tri );
133
134
tri.v[0] = v0;
135
tri.v[1] = v3;
136
tri.v[2] = v1;
137
stage->next->tri( stage->next, &tri );
138
}
139
140
141
static void wideline_first_line( struct draw_stage *stage,
142
struct prim_header *header )
143
{
144
struct draw_context *draw = stage->draw;
145
struct pipe_context *pipe = draw->pipe;
146
const struct pipe_rasterizer_state *rast = draw->rasterizer;
147
void *r;
148
149
/* Disable triangle culling, stippling, unfilled mode etc. */
150
r = draw_get_rasterizer_no_cull(draw, rast);
151
draw->suspend_flushing = TRUE;
152
pipe->bind_rasterizer_state(pipe, r);
153
draw->suspend_flushing = FALSE;
154
155
stage->line = wideline_line;
156
157
wideline_line(stage, header);
158
}
159
160
161
static void wideline_flush( struct draw_stage *stage, unsigned flags )
162
{
163
struct draw_context *draw = stage->draw;
164
struct pipe_context *pipe = draw->pipe;
165
166
stage->line = wideline_first_line;
167
stage->next->flush( stage->next, flags );
168
169
/* restore original rasterizer state */
170
if (draw->rast_handle) {
171
draw->suspend_flushing = TRUE;
172
pipe->bind_rasterizer_state(pipe, draw->rast_handle);
173
draw->suspend_flushing = FALSE;
174
}
175
}
176
177
178
static void wideline_reset_stipple_counter( struct draw_stage *stage )
179
{
180
stage->next->reset_stipple_counter( stage->next );
181
}
182
183
184
static void wideline_destroy( struct draw_stage *stage )
185
{
186
draw_free_temp_verts( stage );
187
FREE( stage );
188
}
189
190
191
struct draw_stage *draw_wide_line_stage( struct draw_context *draw )
192
{
193
struct wideline_stage *wide = CALLOC_STRUCT(wideline_stage);
194
if (!wide)
195
goto fail;
196
197
wide->stage.draw = draw;
198
wide->stage.name = "wide-line";
199
wide->stage.next = NULL;
200
wide->stage.point = draw_pipe_passthrough_point;
201
wide->stage.line = wideline_first_line;
202
wide->stage.tri = draw_pipe_passthrough_tri;
203
wide->stage.flush = wideline_flush;
204
wide->stage.reset_stipple_counter = wideline_reset_stipple_counter;
205
wide->stage.destroy = wideline_destroy;
206
207
if (!draw_alloc_temp_verts( &wide->stage, 4 ))
208
goto fail;
209
210
return &wide->stage;
211
212
fail:
213
if (wide)
214
wide->stage.destroy( &wide->stage );
215
216
return NULL;
217
}
218
219