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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/auxiliary/util/u_helpers.h
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/**************************************************************************
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*
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* Copyright 2012 Marek Olšák <[email protected]>
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS AND/OR THEIR SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef U_HELPERS_H
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#define U_HELPERS_H
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#include "pipe/p_state.h"
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#include "c11/threads.h"
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#include "compiler/shader_enums.h"
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#include <stdio.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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void util_set_vertex_buffers_mask(struct pipe_vertex_buffer *dst,
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uint32_t *enabled_buffers,
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const struct pipe_vertex_buffer *src,
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unsigned start_slot, unsigned count,
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unsigned unbind_num_trailing_slots,
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bool take_ownership);
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void util_set_vertex_buffers_count(struct pipe_vertex_buffer *dst,
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unsigned *dst_count,
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const struct pipe_vertex_buffer *src,
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unsigned start_slot, unsigned count,
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unsigned unbind_num_trailing_slots,
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bool take_ownership);
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void util_set_shader_buffers_mask(struct pipe_shader_buffer *dst,
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uint32_t *enabled_buffers,
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const struct pipe_shader_buffer *src,
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unsigned start_slot, unsigned count);
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bool util_upload_index_buffer(struct pipe_context *pipe,
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const struct pipe_draw_info *info,
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const struct pipe_draw_start_count_bias *draw,
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struct pipe_resource **out_buffer,
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unsigned *out_offset, unsigned alignment);
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/* Helper function to determine if the varying should contain the point
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* coordinates, given the sprite_coord_enable mask. Requires
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* PIPE_CAP_TGSI_TEXCOORD to be enabled.
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*/
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static inline bool
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util_varying_is_point_coord(gl_varying_slot slot, uint32_t sprite_coord_enable)
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{
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if (slot == VARYING_SLOT_PNTC)
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return true;
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if (slot >= VARYING_SLOT_TEX0 && slot <= VARYING_SLOT_TEX7 &&
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(sprite_coord_enable & (1 << (slot - VARYING_SLOT_TEX0)))) {
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return true;
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}
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return false;
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}
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struct pipe_query *
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util_begin_pipestat_query(struct pipe_context *ctx);
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void
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util_end_pipestat_query(struct pipe_context *ctx, struct pipe_query *q,
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FILE *f);
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struct pipe_query *
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util_begin_time_query(struct pipe_context *ctx);
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void
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util_end_time_query(struct pipe_context *ctx, struct pipe_query *q, FILE *f,
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const char *name);
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void
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util_wait_for_idle(struct pipe_context *ctx);
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/* A utility for throttling execution based on memory usage. */
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struct util_throttle {
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struct {
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struct pipe_fence_handle *fence;
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uint64_t mem_usage;
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} ring[10];
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unsigned flush_index;
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unsigned wait_index;
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uint64_t max_mem_usage;
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};
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void util_throttle_init(struct util_throttle *t, uint64_t max_mem_usage);
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void util_throttle_deinit(struct pipe_screen *screen, struct util_throttle *t);
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void util_throttle_memory_usage(struct pipe_context *pipe,
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struct util_throttle *t, uint64_t memory_size);
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bool
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util_lower_clearsize_to_dword(const void *clearValue, int *clearValueSize, uint32_t *clamped);
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#ifdef __cplusplus
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}
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#endif
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#endif
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