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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/auxiliary/vl/vl_mc.h
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/**************************************************************************
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*
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* Copyright 2009 Younes Manton.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef vl_mc_h
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#define vl_mc_h
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#include "pipe/p_state.h"
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#include "pipe/p_video_state.h"
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#include "tgsi/tgsi_ureg.h"
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#include "vl_defines.h"
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#include "vl_types.h"
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#define VL_MC_NUM_BLENDERS (1 << VL_NUM_COMPONENTS)
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struct pipe_context;
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struct vl_mc
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{
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struct pipe_context *pipe;
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unsigned buffer_width;
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unsigned buffer_height;
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unsigned macroblock_size;
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void *rs_state;
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void *blend_clear[VL_MC_NUM_BLENDERS];
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void *blend_add[VL_MC_NUM_BLENDERS];
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void *blend_sub[VL_MC_NUM_BLENDERS];
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void *vs_ref, *vs_ycbcr;
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void *fs_ref, *fs_ycbcr, *fs_ycbcr_sub;
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void *sampler_ref;
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};
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struct vl_mc_buffer
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{
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bool surface_cleared;
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struct pipe_viewport_state viewport;
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struct pipe_framebuffer_state fb_state;
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};
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typedef void (*vl_mc_ycbcr_vert_shader)(void *priv, struct vl_mc *mc,
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struct ureg_program *shader,
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unsigned first_output,
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struct ureg_dst tex);
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typedef void (*vl_mc_ycbcr_frag_shader)(void *priv, struct vl_mc *mc,
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struct ureg_program *shader,
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unsigned first_input,
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struct ureg_dst dst);
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bool vl_mc_init(struct vl_mc *renderer, struct pipe_context *pipe,
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unsigned picture_width, unsigned picture_height,
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unsigned macroblock_size, float scale,
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vl_mc_ycbcr_vert_shader vs_callback,
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vl_mc_ycbcr_frag_shader fs_callback,
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void *callback_priv);
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void vl_mc_cleanup(struct vl_mc *renderer);
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bool vl_mc_init_buffer(struct vl_mc *renderer, struct vl_mc_buffer *buffer);
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void vl_mc_cleanup_buffer(struct vl_mc_buffer *buffer);
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void vl_mc_set_surface(struct vl_mc_buffer *buffer, struct pipe_surface *surface);
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void vl_mc_render_ref(struct vl_mc *renderer, struct vl_mc_buffer *buffer, struct pipe_sampler_view *ref);
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void vl_mc_render_ycbcr(struct vl_mc *renderer, struct vl_mc_buffer *buffer, unsigned component, unsigned num_instances);
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#endif /* vl_mc_h */
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