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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/auxiliary/vl/vl_winsys.h
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/**************************************************************************
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*
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* Copyright 2009 Younes Manton.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* Target makefiles directly refer to vl_winsys_dri.c to avoid DRI dependency
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*/
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#ifndef vl_winsys_h
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#define vl_winsys_h
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#ifdef HAVE_X11_PLATFORM
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#include <X11/Xlib.h>
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#endif
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#include "pipe/p_defines.h"
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#include "pipe/p_format.h"
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struct pipe_screen;
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struct pipe_surface;
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struct pipe_loader_device;
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struct vl_screen
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{
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void (*destroy)(struct vl_screen *vscreen);
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struct pipe_resource *
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(*texture_from_drawable)(struct vl_screen *vscreen, void *drawable);
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struct u_rect *
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(*get_dirty_area)(struct vl_screen *vscreen);
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uint64_t
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(*get_timestamp)(struct vl_screen *vscreen, void *drawable);
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void
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(*set_next_timestamp)(struct vl_screen *vscreen, uint64_t stamp);
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void *
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(*get_private)(struct vl_screen *vscreen);
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void
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(*set_back_texture_from_output)(struct vl_screen *vscreen,
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struct pipe_resource *buffer,
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uint32_t width, uint32_t height);
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struct pipe_screen *pscreen;
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struct pipe_loader_device *dev;
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void *xcb_screen;
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uint32_t color_depth;
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};
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#ifdef HAVE_X11_PLATFORM
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uint32_t
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vl_dri2_format_for_depth(struct vl_screen *vscreen, int depth);
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struct vl_screen *
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vl_dri2_screen_create(Display *display, int screen);
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#else
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static inline struct vl_screen *
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vl_dri2_screen_create(void *display, int screen) { return NULL; };
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#endif
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#if defined(HAVE_X11_PLATFORM) && defined(HAVE_DRI3)
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struct vl_screen *
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vl_dri3_screen_create(Display *display, int screen);
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#else
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static inline struct vl_screen *
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vl_dri3_screen_create(void *display, int screen) { return NULL; };
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#endif
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/* Always enable the DRM vl winsys */
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struct vl_screen *
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vl_drm_screen_create(int fd);
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#endif
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