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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/asahi/agx_pipe.c
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1
/*
2
* Copyright 2010 Red Hat Inc.
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* Copyright 2006 VMware, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
14
* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22
* USE OR OTHER DEALINGS IN THE SOFTWARE.
23
*/
24
#include <stdio.h>
25
#include <errno.h>
26
#include "pipe/p_defines.h"
27
#include "pipe/p_state.h"
28
#include "pipe/p_context.h"
29
#include "pipe/p_screen.h"
30
#include "util/u_memory.h"
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#include "util/u_screen.h"
32
#include "util/u_inlines.h"
33
#include "util/format/u_format.h"
34
#include "util/u_upload_mgr.h"
35
#include "util/half_float.h"
36
#include "frontend/winsys_handle.h"
37
#include "frontend/sw_winsys.h"
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#include "gallium/auxiliary/util/u_transfer.h"
39
#include "gallium/auxiliary/util/u_surface.h"
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#include "gallium/auxiliary/util/u_framebuffer.h"
41
#include "agx_public.h"
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#include "agx_state.h"
43
#include "magic.h"
44
#include "asahi/compiler/agx_compile.h"
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#include "asahi/lib/decode.h"
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#include "asahi/lib/tiling.h"
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#include "asahi/lib/agx_formats.h"
48
49
static const struct debug_named_value agx_debug_options[] = {
50
{"trace", AGX_DBG_TRACE, "Trace the command stream"},
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{"deqp", AGX_DBG_DEQP, "Hacks for dEQP"},
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{"no16", AGX_DBG_NO16, "Disable 16-bit support"},
53
DEBUG_NAMED_VALUE_END
54
};
55
56
void agx_init_state_functions(struct pipe_context *ctx);
57
58
static struct pipe_query *
59
agx_create_query(struct pipe_context *ctx, unsigned query_type, unsigned index)
60
{
61
struct agx_query *query = CALLOC_STRUCT(agx_query);
62
63
return (struct pipe_query *)query;
64
}
65
66
static void
67
agx_destroy_query(struct pipe_context *ctx, struct pipe_query *query)
68
{
69
FREE(query);
70
}
71
72
static bool
73
agx_begin_query(struct pipe_context *ctx, struct pipe_query *query)
74
{
75
return true;
76
}
77
78
static bool
79
agx_end_query(struct pipe_context *ctx, struct pipe_query *query)
80
{
81
return true;
82
}
83
84
static bool
85
agx_get_query_result(struct pipe_context *ctx,
86
struct pipe_query *query,
87
bool wait,
88
union pipe_query_result *vresult)
89
{
90
uint64_t *result = (uint64_t*)vresult;
91
92
*result = 0;
93
return true;
94
}
95
96
static void
97
agx_set_active_query_state(struct pipe_context *pipe, bool enable)
98
{
99
}
100
101
102
/*
103
* resource
104
*/
105
106
static struct pipe_resource *
107
agx_resource_from_handle(struct pipe_screen *pscreen,
108
const struct pipe_resource *templat,
109
struct winsys_handle *whandle,
110
unsigned usage)
111
{
112
unreachable("Imports todo");
113
}
114
115
static bool
116
agx_resource_get_handle(struct pipe_screen *pscreen,
117
struct pipe_context *ctx,
118
struct pipe_resource *pt,
119
struct winsys_handle *handle,
120
unsigned usage)
121
{
122
unreachable("Handles todo");
123
}
124
125
static inline bool
126
agx_is_2d(const struct agx_resource *pres)
127
{
128
switch (pres->base.target) {
129
case PIPE_TEXTURE_2D:
130
case PIPE_TEXTURE_RECT:
131
return true;
132
default:
133
return false;
134
}
135
}
136
137
static bool
138
agx_should_tile(struct agx_device *dev,
139
const struct agx_resource *pres)
140
{
141
const unsigned valid_binding =
142
PIPE_BIND_DEPTH_STENCIL |
143
PIPE_BIND_RENDER_TARGET |
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PIPE_BIND_BLENDABLE |
145
PIPE_BIND_SAMPLER_VIEW |
146
PIPE_BIND_DISPLAY_TARGET |
147
PIPE_BIND_SCANOUT |
148
PIPE_BIND_SHARED;
149
150
unsigned bpp = util_format_get_blocksizebits(pres->base.format);
151
152
bool can_tile = agx_is_2d(pres)
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&& (bpp == 32)
154
&& ((pres->base.bind & ~valid_binding) == 0);
155
156
return can_tile && (pres->base.usage != PIPE_USAGE_STREAM);
157
}
158
159
static struct pipe_resource *
160
agx_resource_create(struct pipe_screen *screen,
161
const struct pipe_resource *templ)
162
{
163
struct agx_device *dev = agx_device(screen);
164
struct agx_resource *nresource;
165
166
nresource = CALLOC_STRUCT(agx_resource);
167
if (!nresource)
168
return NULL;
169
170
nresource->base = *templ;
171
nresource->base.screen = screen;
172
173
nresource->modifier =
174
agx_should_tile(dev, nresource) ?
175
DRM_FORMAT_MOD_APPLE_64X64_MORTON_ORDER :
176
DRM_FORMAT_MOD_LINEAR;
177
178
unsigned offset = 0;
179
180
for (unsigned l = 0; l <= templ->last_level; ++l) {
181
unsigned width = u_minify(templ->width0, l);
182
unsigned height = u_minify(templ->height0, l);
183
184
if (nresource->modifier == DRM_FORMAT_MOD_APPLE_64X64_MORTON_ORDER) {
185
width = ALIGN_POT(width, 64);
186
height = ALIGN_POT(height, 64);
187
}
188
189
nresource->slices[l].line_stride =
190
util_format_get_stride(templ->format, width);
191
192
nresource->slices[l].offset = offset;
193
offset += ALIGN_POT(nresource->slices[l].line_stride * height, 0x80);
194
}
195
196
pipe_reference_init(&nresource->base.reference, 1);
197
198
struct sw_winsys *winsys = ((struct agx_screen *) screen)->winsys;
199
200
if (templ->bind & (PIPE_BIND_DISPLAY_TARGET |
201
PIPE_BIND_SCANOUT |
202
PIPE_BIND_SHARED)) {
203
unsigned width0 = templ->width0, height0 = templ->height0;
204
205
if (nresource->modifier == DRM_FORMAT_MOD_APPLE_64X64_MORTON_ORDER) {
206
width0 = ALIGN_POT(width0, 64);
207
height0 = ALIGN_POT(height0, 64);
208
}
209
210
nresource->dt = winsys->displaytarget_create(winsys,
211
templ->bind,
212
templ->format,
213
width0,
214
height0,
215
64,
216
NULL /*map_front_private*/,
217
&nresource->dt_stride);
218
219
nresource->slices[0].line_stride = nresource->dt_stride;
220
assert((nresource->dt_stride & 0xF) == 0);
221
222
offset = nresource->slices[0].line_stride * ALIGN_POT(templ->height0, 64);
223
224
if (nresource->dt == NULL) {
225
FREE(nresource);
226
return NULL;
227
}
228
}
229
230
unsigned size = ALIGN_POT(offset, 4096);
231
nresource->bo = agx_bo_create(dev, size, AGX_MEMORY_TYPE_FRAMEBUFFER);
232
233
if (!nresource->bo) {
234
FREE(nresource);
235
return NULL;
236
}
237
238
return &nresource->base;
239
}
240
241
static void
242
agx_resource_destroy(struct pipe_screen *screen,
243
struct pipe_resource *prsrc)
244
{
245
struct agx_resource *rsrc = (struct agx_resource *)prsrc;
246
247
if (rsrc->dt) {
248
/* display target */
249
struct agx_screen *agx_screen = (struct agx_screen*)screen;
250
struct sw_winsys *winsys = agx_screen->winsys;
251
winsys->displaytarget_destroy(winsys, rsrc->dt);
252
}
253
254
agx_bo_unreference(rsrc->bo);
255
FREE(rsrc);
256
}
257
258
259
/*
260
* transfer
261
*/
262
263
static void
264
agx_transfer_flush_region(struct pipe_context *pipe,
265
struct pipe_transfer *transfer,
266
const struct pipe_box *box)
267
{
268
}
269
270
static void *
271
agx_transfer_map(struct pipe_context *pctx,
272
struct pipe_resource *resource,
273
unsigned level,
274
unsigned usage, /* a combination of PIPE_MAP_x */
275
const struct pipe_box *box,
276
struct pipe_transfer **out_transfer)
277
{
278
struct agx_context *ctx = agx_context(pctx);
279
struct agx_resource *rsrc = agx_resource(resource);
280
unsigned bytes_per_pixel = util_format_get_blocksize(resource->format);
281
struct agx_bo *bo = rsrc->bo;
282
283
/* Can't map tiled/compressed directly */
284
if ((usage & PIPE_MAP_DIRECTLY) && rsrc->modifier != DRM_FORMAT_MOD_LINEAR)
285
return NULL;
286
287
if (ctx->batch->cbufs[0] && resource == ctx->batch->cbufs[0]->texture)
288
pctx->flush(pctx, NULL, 0);
289
if (ctx->batch->zsbuf && resource == ctx->batch->zsbuf->texture)
290
pctx->flush(pctx, NULL, 0);
291
292
struct agx_transfer *transfer = CALLOC_STRUCT(agx_transfer);
293
transfer->base.level = level;
294
transfer->base.usage = usage;
295
transfer->base.box = *box;
296
297
pipe_resource_reference(&transfer->base.resource, resource);
298
*out_transfer = &transfer->base;
299
300
if (rsrc->modifier == DRM_FORMAT_MOD_APPLE_64X64_MORTON_ORDER) {
301
transfer->base.stride = box->width * bytes_per_pixel;
302
transfer->base.layer_stride = transfer->base.stride * box->height;
303
transfer->map = calloc(transfer->base.layer_stride, box->depth);
304
assert(box->depth == 1);
305
306
if ((usage & PIPE_MAP_READ) && BITSET_TEST(rsrc->data_valid, level)) {
307
agx_detile(
308
((uint8_t *) bo->ptr.cpu) + rsrc->slices[level].offset,
309
transfer->map,
310
u_minify(resource->width0, level), bytes_per_pixel * 8,
311
transfer->base.stride / bytes_per_pixel,
312
box->x, box->y, box->x + box->width, box->y + box->height);
313
}
314
315
return transfer->map;
316
} else {
317
assert (rsrc->modifier == DRM_FORMAT_MOD_LINEAR);
318
319
transfer->base.stride = rsrc->slices[level].line_stride;
320
transfer->base.layer_stride = 0; // TODO
321
322
/* Be conservative for direct writes */
323
324
if ((usage & PIPE_MAP_WRITE) && (usage & PIPE_MAP_DIRECTLY))
325
BITSET_SET(rsrc->data_valid, level);
326
327
return ((uint8_t *) bo->ptr.cpu)
328
+ rsrc->slices[level].offset
329
+ transfer->base.box.z * transfer->base.layer_stride
330
+ transfer->base.box.y * rsrc->slices[level].line_stride
331
+ transfer->base.box.x * bytes_per_pixel;
332
}
333
}
334
335
static void
336
agx_transfer_unmap(struct pipe_context *pctx,
337
struct pipe_transfer *transfer)
338
{
339
/* Gallium expects writeback here, so we tile */
340
341
struct agx_transfer *trans = agx_transfer(transfer);
342
struct pipe_resource *prsrc = transfer->resource;
343
struct agx_resource *rsrc = (struct agx_resource *) prsrc;
344
unsigned bytes_per_pixel = util_format_get_blocksize(prsrc->format);
345
346
if (transfer->usage & PIPE_MAP_WRITE)
347
BITSET_SET(rsrc->data_valid, transfer->level);
348
349
/* Tiling will occur in software from a staging cpu buffer */
350
if ((transfer->usage & PIPE_MAP_WRITE) &&
351
rsrc->modifier == DRM_FORMAT_MOD_APPLE_64X64_MORTON_ORDER) {
352
struct agx_bo *bo = rsrc->bo;
353
assert(trans->map != NULL);
354
assert(transfer->box.depth == 1);
355
356
agx_tile(
357
((uint8_t *) bo->ptr.cpu) + rsrc->slices[transfer->level].offset,
358
trans->map,
359
u_minify(transfer->resource->width0, transfer->level),
360
bytes_per_pixel * 8,
361
transfer->stride / bytes_per_pixel,
362
transfer->box.x, transfer->box.y,
363
transfer->box.x + transfer->box.width,
364
transfer->box.y + transfer->box.height);
365
}
366
367
/* Free the transfer */
368
free(trans->map);
369
pipe_resource_reference(&transfer->resource, NULL);
370
FREE(transfer);
371
}
372
373
/*
374
* clear/copy
375
*/
376
static void
377
agx_clear(struct pipe_context *pctx, unsigned buffers, const struct pipe_scissor_state *scissor_state,
378
const union pipe_color_union *color, double depth, unsigned stencil)
379
{
380
struct agx_context *ctx = agx_context(pctx);
381
ctx->batch->clear |= buffers;
382
memcpy(ctx->batch->clear_color, color->f, sizeof(color->f));
383
}
384
385
386
static void
387
agx_flush_resource(struct pipe_context *ctx,
388
struct pipe_resource *resource)
389
{
390
}
391
392
/*
393
* context
394
*/
395
static void
396
agx_flush(struct pipe_context *pctx,
397
struct pipe_fence_handle **fence,
398
unsigned flags)
399
{
400
struct agx_context *ctx = agx_context(pctx);
401
402
if (fence)
403
*fence = NULL;
404
405
/* TODO */
406
if (!ctx->batch->cbufs[0])
407
return;
408
409
/* Nothing to do */
410
if (!(ctx->batch->draw | ctx->batch->clear))
411
return;
412
413
/* Finalize the encoder */
414
uint8_t stop[5 + 64] = { 0x00, 0x00, 0x00, 0xc0, 0x00 };
415
memcpy(ctx->batch->encoder_current, stop, sizeof(stop));
416
417
/* Emit the commandbuffer */
418
uint64_t pipeline_clear = 0;
419
bool clear_pipeline_textures = false;
420
421
struct agx_device *dev = agx_device(pctx->screen);
422
423
if (ctx->batch->clear & PIPE_CLEAR_COLOR0) {
424
uint16_t clear_colour[4] = {
425
_mesa_float_to_half(ctx->batch->clear_color[0]),
426
_mesa_float_to_half(ctx->batch->clear_color[1]),
427
_mesa_float_to_half(ctx->batch->clear_color[2]),
428
_mesa_float_to_half(ctx->batch->clear_color[3])
429
};
430
431
432
pipeline_clear = agx_build_clear_pipeline(ctx,
433
dev->internal.clear,
434
agx_pool_upload(&ctx->batch->pool, clear_colour, sizeof(clear_colour)));
435
} else {
436
enum pipe_format fmt = ctx->batch->cbufs[0]->format;
437
enum agx_format internal = agx_pixel_format[fmt].internal;
438
uint32_t shader = dev->reload.format[internal];
439
440
pipeline_clear = agx_build_reload_pipeline(ctx, shader,
441
ctx->batch->cbufs[0]);
442
443
clear_pipeline_textures = true;
444
}
445
446
uint64_t pipeline_store =
447
agx_build_store_pipeline(ctx,
448
dev->internal.store,
449
agx_pool_upload(&ctx->batch->pool, ctx->render_target[0], sizeof(ctx->render_target)));
450
451
/* Pipelines must 64 aligned */
452
struct agx_ptr pipeline_null =
453
agx_pool_alloc_aligned(&ctx->batch->pipeline_pool, 64, 64);
454
memset(pipeline_null.cpu, 0, 64);
455
456
struct agx_resource *rt0 = agx_resource(ctx->batch->cbufs[0]->texture);
457
BITSET_SET(rt0->data_valid, 0);
458
459
struct agx_resource *zbuf = ctx->batch->zsbuf ?
460
agx_resource(ctx->batch->zsbuf->texture) : NULL;
461
462
if (zbuf)
463
BITSET_SET(zbuf->data_valid, 0);
464
465
/* BO list for a given batch consists of:
466
* - BOs for the batch's framebuffer surfaces
467
* - BOs for the batch's pools
468
* - BOs for the encoder
469
* - BO for internal shaders
470
* - BOs added to the batch explicitly
471
*/
472
struct agx_batch *batch = ctx->batch;
473
474
agx_batch_add_bo(batch, batch->encoder);
475
agx_batch_add_bo(batch, batch->scissor.bo);
476
agx_batch_add_bo(batch, dev->internal.bo);
477
agx_batch_add_bo(batch, dev->reload.bo);
478
479
for (unsigned i = 0; i < batch->nr_cbufs; ++i) {
480
struct pipe_surface *surf = batch->cbufs[i];
481
assert(surf != NULL && surf->texture != NULL);
482
struct agx_resource *rsrc = agx_resource(surf->texture);
483
agx_batch_add_bo(batch, rsrc->bo);
484
}
485
486
if (batch->zsbuf) {
487
struct pipe_surface *surf = batch->zsbuf;
488
struct agx_resource *rsrc = agx_resource(surf->texture);
489
agx_batch_add_bo(batch, rsrc->bo);
490
}
491
492
unsigned handle_count =
493
BITSET_COUNT(batch->bo_list) +
494
agx_pool_num_bos(&batch->pool) +
495
agx_pool_num_bos(&batch->pipeline_pool);
496
497
uint32_t *handles = calloc(sizeof(uint32_t), handle_count);
498
unsigned handle = 0, handle_i = 0;
499
500
BITSET_FOREACH_SET(handle, batch->bo_list, sizeof(batch->bo_list) * 8) {
501
handles[handle_i++] = handle;
502
}
503
504
agx_pool_get_bo_handles(&batch->pool, handles + handle_i);
505
handle_i += agx_pool_num_bos(&batch->pool);
506
507
agx_pool_get_bo_handles(&batch->pipeline_pool, handles + handle_i);
508
handle_i += agx_pool_num_bos(&batch->pipeline_pool);
509
510
/* Size calculation should've been exact */
511
assert(handle_i == handle_count);
512
513
unsigned cmdbuf_id = agx_get_global_id(dev);
514
unsigned encoder_id = agx_get_global_id(dev);
515
516
unsigned cmdbuf_size = demo_cmdbuf(dev->cmdbuf.ptr.cpu,
517
dev->cmdbuf.size,
518
&ctx->batch->pool,
519
ctx->batch->encoder->ptr.gpu,
520
encoder_id,
521
ctx->batch->scissor.bo->ptr.gpu,
522
ctx->batch->width,
523
ctx->batch->height,
524
pipeline_null.gpu,
525
pipeline_clear,
526
pipeline_store,
527
rt0->bo->ptr.gpu,
528
clear_pipeline_textures);
529
530
/* Generate the mapping table from the BO list */
531
demo_mem_map(dev->memmap.ptr.cpu, dev->memmap.size, handles, handle_count,
532
cmdbuf_id, encoder_id, cmdbuf_size);
533
534
free(handles);
535
536
agx_submit_cmdbuf(dev, dev->cmdbuf.handle, dev->memmap.handle, dev->queue.id);
537
538
agx_wait_queue(dev->queue);
539
540
if (dev->debug & AGX_DBG_TRACE) {
541
agxdecode_cmdstream(dev->cmdbuf.handle, dev->memmap.handle, true);
542
agxdecode_next_frame();
543
}
544
545
memset(batch->bo_list, 0, sizeof(batch->bo_list));
546
agx_pool_cleanup(&ctx->batch->pool);
547
agx_pool_cleanup(&ctx->batch->pipeline_pool);
548
agx_pool_init(&ctx->batch->pool, dev, AGX_MEMORY_TYPE_FRAMEBUFFER, true);
549
agx_pool_init(&ctx->batch->pipeline_pool, dev, AGX_MEMORY_TYPE_CMDBUF_32, true);
550
ctx->batch->clear = 0;
551
ctx->batch->draw = 0;
552
ctx->batch->encoder_current = ctx->batch->encoder->ptr.cpu;
553
ctx->batch->scissor.count = 0;
554
ctx->dirty = ~0;
555
}
556
557
static void
558
agx_destroy_context(struct pipe_context *pctx)
559
{
560
struct agx_context *ctx = agx_context(pctx);
561
562
if (pctx->stream_uploader)
563
u_upload_destroy(pctx->stream_uploader);
564
565
if (ctx->blitter)
566
util_blitter_destroy(ctx->blitter);
567
568
util_unreference_framebuffer_state(&ctx->framebuffer);
569
570
FREE(ctx);
571
}
572
573
static void
574
agx_invalidate_resource(struct pipe_context *ctx,
575
struct pipe_resource *resource)
576
{
577
}
578
579
static struct pipe_context *
580
agx_create_context(struct pipe_screen *screen,
581
void *priv, unsigned flags)
582
{
583
struct agx_context *ctx = CALLOC_STRUCT(agx_context);
584
struct pipe_context *pctx = &ctx->base;
585
586
if (!ctx)
587
return NULL;
588
589
pctx->screen = screen;
590
pctx->priv = priv;
591
592
ctx->batch = CALLOC_STRUCT(agx_batch);
593
agx_pool_init(&ctx->batch->pool,
594
agx_device(screen), AGX_MEMORY_TYPE_FRAMEBUFFER, true);
595
agx_pool_init(&ctx->batch->pipeline_pool,
596
agx_device(screen), AGX_MEMORY_TYPE_SHADER, true);
597
ctx->batch->encoder = agx_bo_create(agx_device(screen), 0x80000, AGX_MEMORY_TYPE_FRAMEBUFFER);
598
ctx->batch->encoder_current = ctx->batch->encoder->ptr.cpu;
599
ctx->batch->scissor.bo = agx_bo_create(agx_device(screen), 0x80000, AGX_MEMORY_TYPE_FRAMEBUFFER);
600
601
/* Upload fixed shaders (TODO: compile them?) */
602
603
pctx->stream_uploader = u_upload_create_default(pctx);
604
if (!pctx->stream_uploader) {
605
FREE(pctx);
606
return NULL;
607
}
608
pctx->const_uploader = pctx->stream_uploader;
609
610
pctx->destroy = agx_destroy_context;
611
pctx->flush = agx_flush;
612
pctx->clear = agx_clear;
613
pctx->resource_copy_region = util_resource_copy_region;
614
pctx->blit = agx_blit;
615
pctx->flush_resource = agx_flush_resource;
616
pctx->create_query = agx_create_query;
617
pctx->destroy_query = agx_destroy_query;
618
pctx->begin_query = agx_begin_query;
619
pctx->end_query = agx_end_query;
620
pctx->get_query_result = agx_get_query_result;
621
pctx->set_active_query_state = agx_set_active_query_state;
622
pctx->buffer_map = agx_transfer_map;
623
pctx->texture_map = agx_transfer_map;
624
pctx->transfer_flush_region = agx_transfer_flush_region;
625
pctx->buffer_unmap = agx_transfer_unmap;
626
pctx->texture_unmap = agx_transfer_unmap;
627
pctx->buffer_subdata = u_default_buffer_subdata;
628
pctx->texture_subdata = u_default_texture_subdata;
629
pctx->invalidate_resource = agx_invalidate_resource;
630
agx_init_state_functions(pctx);
631
632
633
ctx->blitter = util_blitter_create(pctx);
634
635
return pctx;
636
}
637
638
static void
639
agx_flush_frontbuffer(struct pipe_screen *_screen,
640
struct pipe_context *pctx,
641
struct pipe_resource *prsrc,
642
unsigned level, unsigned layer,
643
void *context_private, struct pipe_box *box)
644
{
645
struct agx_resource *rsrc = (struct agx_resource *) prsrc;
646
struct agx_screen *agx_screen = (struct agx_screen*)_screen;
647
struct sw_winsys *winsys = agx_screen->winsys;
648
649
/* Dump the framebuffer */
650
assert (rsrc->dt);
651
void *map = winsys->displaytarget_map(winsys, rsrc->dt, PIPE_USAGE_DEFAULT);
652
assert(map != NULL);
653
654
if (rsrc->modifier == DRM_FORMAT_MOD_APPLE_64X64_MORTON_ORDER) {
655
agx_detile(rsrc->bo->ptr.cpu, map,
656
rsrc->base.width0, 32, rsrc->dt_stride / 4,
657
0, 0, rsrc->base.width0, rsrc->base.height0);
658
} else {
659
memcpy(map, rsrc->bo->ptr.cpu, rsrc->dt_stride * rsrc->base.height0);
660
}
661
662
winsys->displaytarget_display(winsys, rsrc->dt, context_private, box);
663
}
664
665
static const char *
666
agx_get_vendor(struct pipe_screen* pscreen)
667
{
668
return "Asahi";
669
}
670
671
static const char *
672
agx_get_device_vendor(struct pipe_screen* pscreen)
673
{
674
return "Apple";
675
}
676
677
static const char *
678
agx_get_name(struct pipe_screen* pscreen)
679
{
680
return "Apple M1 (G13G B0)";
681
}
682
683
static int
684
agx_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
685
{
686
bool is_deqp = agx_device(pscreen)->debug & AGX_DBG_DEQP;
687
688
switch (param) {
689
case PIPE_CAP_NPOT_TEXTURES:
690
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
691
case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
692
case PIPE_CAP_VERTEX_SHADER_SATURATE:
693
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
694
case PIPE_CAP_DEPTH_CLIP_DISABLE:
695
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
696
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
697
case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
698
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
699
case PIPE_CAP_CLIP_HALFZ:
700
return 1;
701
702
case PIPE_CAP_MAX_RENDER_TARGETS:
703
return 1;
704
705
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
706
return 0;
707
708
case PIPE_CAP_OCCLUSION_QUERY:
709
case PIPE_CAP_PRIMITIVE_RESTART:
710
case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
711
return true;
712
713
case PIPE_CAP_SAMPLER_VIEW_TARGET:
714
case PIPE_CAP_TEXTURE_SWIZZLE:
715
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
716
case PIPE_CAP_INDEP_BLEND_ENABLE:
717
case PIPE_CAP_INDEP_BLEND_FUNC:
718
case PIPE_CAP_ACCELERATED:
719
case PIPE_CAP_UMA:
720
case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
721
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
722
case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
723
case PIPE_CAP_CS_DERIVED_SYSTEM_VALUES_SUPPORTED:
724
case PIPE_CAP_PACKED_UNIFORMS:
725
return 1;
726
727
case PIPE_CAP_TGSI_INSTANCEID:
728
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
729
case PIPE_CAP_TEXTURE_MULTISAMPLE:
730
case PIPE_CAP_SURFACE_SAMPLE_COUNT:
731
return is_deqp;
732
733
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
734
return 0;
735
736
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
737
return is_deqp ? PIPE_MAX_SO_BUFFERS : 0;
738
739
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
740
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
741
return is_deqp ? PIPE_MAX_SO_OUTPUTS : 0;
742
743
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
744
case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
745
return is_deqp ? 1 : 0;
746
747
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
748
return is_deqp ? 256 : 0;
749
750
case PIPE_CAP_GLSL_FEATURE_LEVEL:
751
case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
752
return 130;
753
case PIPE_CAP_ESSL_FEATURE_LEVEL:
754
return 120;
755
756
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
757
return 16;
758
759
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
760
return 65536;
761
762
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
763
return 64;
764
765
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
766
return 1;
767
768
case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
769
return 16384;
770
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
771
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
772
return 13;
773
774
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
775
return 0;
776
777
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
778
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
779
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
780
case PIPE_CAP_TGSI_TEXCOORD:
781
case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
782
case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL:
783
case PIPE_CAP_SEAMLESS_CUBE_MAP:
784
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
785
return true;
786
case PIPE_CAP_TGSI_FS_POINT_IS_SYSVAL:
787
return false;
788
789
case PIPE_CAP_MAX_VERTEX_ELEMENT_SRC_OFFSET:
790
return 0xffff;
791
792
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
793
return 0;
794
795
case PIPE_CAP_ENDIANNESS:
796
return PIPE_ENDIAN_LITTLE;
797
798
case PIPE_CAP_VIDEO_MEMORY: {
799
uint64_t system_memory;
800
801
if (!os_get_total_physical_memory(&system_memory))
802
return 0;
803
804
return (int)(system_memory >> 20);
805
}
806
807
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
808
return 4;
809
810
case PIPE_CAP_MAX_VARYINGS:
811
return 16;
812
813
case PIPE_CAP_FLATSHADE:
814
case PIPE_CAP_TWO_SIDED_COLOR:
815
case PIPE_CAP_ALPHA_TEST:
816
case PIPE_CAP_CLIP_PLANES:
817
case PIPE_CAP_NIR_IMAGES_AS_DEREF:
818
return 0;
819
820
case PIPE_CAP_SHAREABLE_SHADERS:
821
return 1;
822
823
default:
824
return u_pipe_screen_get_param_defaults(pscreen, param);
825
}
826
}
827
828
static float
829
agx_get_paramf(struct pipe_screen* pscreen,
830
enum pipe_capf param)
831
{
832
switch (param) {
833
case PIPE_CAPF_MAX_LINE_WIDTH:
834
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
835
return 16.0; /* Off-by-one fixed point 4:4 encoding */
836
837
case PIPE_CAPF_MAX_POINT_WIDTH:
838
case PIPE_CAPF_MAX_POINT_WIDTH_AA:
839
return 511.95f;
840
841
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
842
return 16.0;
843
844
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
845
return 16.0; /* arbitrary */
846
847
case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
848
case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
849
case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
850
return 0.0f;
851
852
default:
853
debug_printf("Unexpected PIPE_CAPF %d query\n", param);
854
return 0.0;
855
}
856
}
857
858
static int
859
agx_get_shader_param(struct pipe_screen* pscreen,
860
enum pipe_shader_type shader,
861
enum pipe_shader_cap param)
862
{
863
bool is_deqp = agx_device(pscreen)->debug & AGX_DBG_DEQP;
864
bool is_no16 = agx_device(pscreen)->debug & AGX_DBG_NO16;
865
866
if (shader != PIPE_SHADER_VERTEX &&
867
shader != PIPE_SHADER_FRAGMENT)
868
return 0;
869
870
/* this is probably not totally correct.. but it's a start: */
871
switch (param) {
872
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
873
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
874
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
875
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
876
return 16384;
877
878
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
879
return 1024;
880
881
case PIPE_SHADER_CAP_MAX_INPUTS:
882
return 16;
883
884
case PIPE_SHADER_CAP_MAX_OUTPUTS:
885
return shader == PIPE_SHADER_FRAGMENT ? 4 : 16;
886
887
case PIPE_SHADER_CAP_MAX_TEMPS:
888
return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
889
890
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
891
return 16 * 1024 * sizeof(float);
892
893
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
894
return 16;
895
896
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
897
return 0;
898
899
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
900
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
901
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
902
case PIPE_SHADER_CAP_SUBROUTINES:
903
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
904
return 0;
905
906
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
907
return is_deqp;
908
909
case PIPE_SHADER_CAP_INTEGERS:
910
return true;
911
912
case PIPE_SHADER_CAP_FP16:
913
case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
914
case PIPE_SHADER_CAP_FP16_DERIVATIVES:
915
case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
916
case PIPE_SHADER_CAP_INT16:
917
return !is_no16;
918
919
case PIPE_SHADER_CAP_INT64_ATOMICS:
920
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
921
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
922
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
923
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
924
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
925
return 0;
926
927
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
928
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
929
return 16; /* XXX: How many? */
930
931
case PIPE_SHADER_CAP_PREFERRED_IR:
932
return PIPE_SHADER_IR_NIR;
933
934
case PIPE_SHADER_CAP_SUPPORTED_IRS:
935
return (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
936
937
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
938
return 32;
939
940
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
941
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
942
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
943
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
944
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
945
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
946
return 0;
947
948
default:
949
/* Other params are unknown */
950
return 0;
951
}
952
953
return 0;
954
}
955
956
static int
957
agx_get_compute_param(struct pipe_screen *pscreen,
958
enum pipe_shader_ir ir_type,
959
enum pipe_compute_cap param,
960
void *ret)
961
{
962
return 0;
963
}
964
965
static bool
966
agx_is_format_supported(struct pipe_screen* pscreen,
967
enum pipe_format format,
968
enum pipe_texture_target target,
969
unsigned sample_count,
970
unsigned storage_sample_count,
971
unsigned usage)
972
{
973
const struct util_format_description *format_desc;
974
975
assert(target == PIPE_BUFFER ||
976
target == PIPE_TEXTURE_1D ||
977
target == PIPE_TEXTURE_1D_ARRAY ||
978
target == PIPE_TEXTURE_2D ||
979
target == PIPE_TEXTURE_2D_ARRAY ||
980
target == PIPE_TEXTURE_RECT ||
981
target == PIPE_TEXTURE_3D ||
982
target == PIPE_TEXTURE_CUBE ||
983
target == PIPE_TEXTURE_CUBE_ARRAY);
984
985
format_desc = util_format_description(format);
986
987
if (!format_desc)
988
return false;
989
990
if (sample_count > 1)
991
return false;
992
993
if (MAX2(sample_count, 1) != MAX2(storage_sample_count, 1))
994
return false;
995
996
if (usage & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) {
997
struct agx_pixel_format_entry ent = agx_pixel_format[format];
998
999
if (!agx_is_valid_pixel_format(format))
1000
return false;
1001
1002
if ((usage & PIPE_BIND_RENDER_TARGET) && !ent.renderable)
1003
return false;
1004
}
1005
1006
/* TODO: formats */
1007
if (usage & PIPE_BIND_VERTEX_BUFFER) {
1008
switch (format) {
1009
case PIPE_FORMAT_R16_FLOAT:
1010
case PIPE_FORMAT_R16G16_FLOAT:
1011
case PIPE_FORMAT_R16G16B16_FLOAT:
1012
case PIPE_FORMAT_R16G16B16A16_FLOAT:
1013
case PIPE_FORMAT_R32_FLOAT:
1014
case PIPE_FORMAT_R32G32_FLOAT:
1015
case PIPE_FORMAT_R32G32B32_FLOAT:
1016
case PIPE_FORMAT_R32G32B32A32_FLOAT:
1017
return true;
1018
default:
1019
return false;
1020
}
1021
}
1022
1023
/* TODO */
1024
return true;
1025
}
1026
1027
static uint64_t
1028
agx_get_timestamp(struct pipe_screen *pscreen)
1029
{
1030
return 0;
1031
}
1032
1033
static void
1034
agx_destroy_screen(struct pipe_screen *screen)
1035
{
1036
agx_close_device(agx_device(screen));
1037
ralloc_free(screen);
1038
}
1039
1040
static void
1041
agx_fence_reference(struct pipe_screen *screen,
1042
struct pipe_fence_handle **ptr,
1043
struct pipe_fence_handle *fence)
1044
{
1045
}
1046
1047
static bool
1048
agx_fence_finish(struct pipe_screen *screen,
1049
struct pipe_context *ctx,
1050
struct pipe_fence_handle *fence,
1051
uint64_t timeout)
1052
{
1053
return true;
1054
}
1055
1056
static const void *
1057
agx_get_compiler_options(struct pipe_screen *pscreen,
1058
enum pipe_shader_ir ir,
1059
enum pipe_shader_type shader)
1060
{
1061
return &agx_nir_options;
1062
}
1063
1064
struct pipe_screen *
1065
agx_screen_create(struct sw_winsys *winsys)
1066
{
1067
struct agx_screen *agx_screen;
1068
struct pipe_screen *screen;
1069
1070
agx_screen = rzalloc(NULL, struct agx_screen);
1071
if (!agx_screen)
1072
return NULL;
1073
1074
screen = &agx_screen->pscreen;
1075
agx_screen->winsys = winsys;
1076
1077
/* Set debug before opening */
1078
agx_screen->dev.debug =
1079
debug_get_flags_option("ASAHI_MESA_DEBUG", agx_debug_options, 0);
1080
1081
/* Try to open an AGX device */
1082
if (!agx_open_device(screen, &agx_screen->dev)) {
1083
ralloc_free(agx_screen);
1084
return NULL;
1085
}
1086
1087
screen->destroy = agx_destroy_screen;
1088
screen->get_name = agx_get_name;
1089
screen->get_vendor = agx_get_vendor;
1090
screen->get_device_vendor = agx_get_device_vendor;
1091
screen->get_param = agx_get_param;
1092
screen->get_shader_param = agx_get_shader_param;
1093
screen->get_compute_param = agx_get_compute_param;
1094
screen->get_paramf = agx_get_paramf;
1095
screen->is_format_supported = agx_is_format_supported;
1096
screen->context_create = agx_create_context;
1097
screen->resource_create = agx_resource_create;
1098
screen->resource_from_handle = agx_resource_from_handle;
1099
screen->resource_get_handle = agx_resource_get_handle;
1100
screen->resource_destroy = agx_resource_destroy;
1101
screen->flush_frontbuffer = agx_flush_frontbuffer;
1102
screen->get_timestamp = agx_get_timestamp;
1103
screen->fence_reference = agx_fence_reference;
1104
screen->fence_finish = agx_fence_finish;
1105
screen->get_compiler_options = agx_get_compiler_options;
1106
1107
agx_internal_shaders(&agx_screen->dev);
1108
1109
return screen;
1110
}
1111
1112