Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/freedreno/a2xx/fd2_emit.c
4574 views
1
/*
2
* Copyright (C) 2012-2013 Rob Clark <[email protected]>
3
*
4
* Permission is hereby granted, free of charge, to any person obtaining a
5
* copy of this software and associated documentation files (the "Software"),
6
* to deal in the Software without restriction, including without limitation
7
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
* and/or sell copies of the Software, and to permit persons to whom the
9
* Software is furnished to do so, subject to the following conditions:
10
*
11
* The above copyright notice and this permission notice (including the next
12
* paragraph) shall be included in all copies or substantial portions of the
13
* Software.
14
*
15
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21
* SOFTWARE.
22
*
23
* Authors:
24
* Rob Clark <[email protected]>
25
*/
26
27
#include "pipe/p_state.h"
28
#include "util/u_helpers.h"
29
#include "util/u_memory.h"
30
#include "util/u_string.h"
31
32
#include "freedreno_resource.h"
33
34
#include "fd2_blend.h"
35
#include "fd2_context.h"
36
#include "fd2_emit.h"
37
#include "fd2_program.h"
38
#include "fd2_rasterizer.h"
39
#include "fd2_texture.h"
40
#include "fd2_util.h"
41
#include "fd2_zsa.h"
42
43
/* NOTE: just define the position for const regs statically.. the blob
44
* driver doesn't seem to change these dynamically, and I can't really
45
* think of a good reason to so..
46
*/
47
#define VS_CONST_BASE 0x20
48
#define PS_CONST_BASE 0x120
49
50
static void
51
emit_constants(struct fd_ringbuffer *ring, uint32_t base,
52
struct fd_constbuf_stateobj *constbuf,
53
struct fd2_shader_stateobj *shader)
54
{
55
uint32_t enabled_mask = constbuf->enabled_mask;
56
uint32_t start_base = base;
57
unsigned i;
58
59
/* emit user constants: */
60
while (enabled_mask) {
61
unsigned index = ffs(enabled_mask) - 1;
62
struct pipe_constant_buffer *cb = &constbuf->cb[index];
63
unsigned size = align(cb->buffer_size, 4) / 4; /* size in dwords */
64
65
// I expect that size should be a multiple of vec4's:
66
assert(size == align(size, 4));
67
68
/* hmm, sometimes we still seem to end up with consts bound,
69
* even if shader isn't using them, which ends up overwriting
70
* const reg's used for immediates.. this is a hack to work
71
* around that:
72
*/
73
if (shader && ((base - start_base) >= (shader->first_immediate * 4)))
74
break;
75
76
const uint32_t *dwords;
77
78
if (cb->user_buffer) {
79
dwords = cb->user_buffer;
80
} else {
81
struct fd_resource *rsc = fd_resource(cb->buffer);
82
dwords = fd_bo_map(rsc->bo);
83
}
84
85
dwords = (uint32_t *)(((uint8_t *)dwords) + cb->buffer_offset);
86
87
OUT_PKT3(ring, CP_SET_CONSTANT, size + 1);
88
OUT_RING(ring, base);
89
for (i = 0; i < size; i++)
90
OUT_RING(ring, *(dwords++));
91
92
base += size;
93
enabled_mask &= ~(1 << index);
94
}
95
96
/* emit shader immediates: */
97
if (shader) {
98
for (i = 0; i < shader->num_immediates; i++) {
99
OUT_PKT3(ring, CP_SET_CONSTANT, 5);
100
OUT_RING(ring, start_base + (4 * (shader->first_immediate + i)));
101
OUT_RING(ring, shader->immediates[i].val[0]);
102
OUT_RING(ring, shader->immediates[i].val[1]);
103
OUT_RING(ring, shader->immediates[i].val[2]);
104
OUT_RING(ring, shader->immediates[i].val[3]);
105
base += 4;
106
}
107
}
108
}
109
110
typedef uint32_t texmask;
111
112
static texmask
113
emit_texture(struct fd_ringbuffer *ring, struct fd_context *ctx,
114
struct fd_texture_stateobj *tex, unsigned samp_id, texmask emitted)
115
{
116
unsigned const_idx = fd2_get_const_idx(ctx, tex, samp_id);
117
static const struct fd2_sampler_stateobj dummy_sampler = {};
118
static const struct fd2_pipe_sampler_view dummy_view = {};
119
const struct fd2_sampler_stateobj *sampler;
120
const struct fd2_pipe_sampler_view *view;
121
struct fd_resource *rsc;
122
123
if (emitted & (1 << const_idx))
124
return 0;
125
126
sampler = tex->samplers[samp_id]
127
? fd2_sampler_stateobj(tex->samplers[samp_id])
128
: &dummy_sampler;
129
view = tex->textures[samp_id] ? fd2_pipe_sampler_view(tex->textures[samp_id])
130
: &dummy_view;
131
132
rsc = view->base.texture ? fd_resource(view->base.texture) : NULL;
133
134
OUT_PKT3(ring, CP_SET_CONSTANT, 7);
135
OUT_RING(ring, 0x00010000 + (0x6 * const_idx));
136
137
OUT_RING(ring, sampler->tex0 | view->tex0);
138
if (rsc)
139
OUT_RELOC(ring, rsc->bo, fd_resource_offset(rsc, 0, 0), view->tex1, 0);
140
else
141
OUT_RING(ring, 0);
142
143
OUT_RING(ring, view->tex2);
144
OUT_RING(ring, sampler->tex3 | view->tex3);
145
OUT_RING(ring, sampler->tex4 | view->tex4);
146
147
if (rsc && rsc->b.b.last_level)
148
OUT_RELOC(ring, rsc->bo, fd_resource_offset(rsc, 1, 0), view->tex5, 0);
149
else
150
OUT_RING(ring, view->tex5);
151
152
return (1 << const_idx);
153
}
154
155
static void
156
emit_textures(struct fd_ringbuffer *ring, struct fd_context *ctx)
157
{
158
struct fd_texture_stateobj *fragtex = &ctx->tex[PIPE_SHADER_FRAGMENT];
159
struct fd_texture_stateobj *verttex = &ctx->tex[PIPE_SHADER_VERTEX];
160
texmask emitted = 0;
161
unsigned i;
162
163
for (i = 0; i < verttex->num_samplers; i++)
164
if (verttex->samplers[i])
165
emitted |= emit_texture(ring, ctx, verttex, i, emitted);
166
167
for (i = 0; i < fragtex->num_samplers; i++)
168
if (fragtex->samplers[i])
169
emitted |= emit_texture(ring, ctx, fragtex, i, emitted);
170
}
171
172
void
173
fd2_emit_vertex_bufs(struct fd_ringbuffer *ring, uint32_t val,
174
struct fd2_vertex_buf *vbufs, uint32_t n)
175
{
176
unsigned i;
177
178
OUT_PKT3(ring, CP_SET_CONSTANT, 1 + (2 * n));
179
OUT_RING(ring, (0x1 << 16) | (val & 0xffff));
180
for (i = 0; i < n; i++) {
181
struct fd_resource *rsc = fd_resource(vbufs[i].prsc);
182
OUT_RELOC(ring, rsc->bo, vbufs[i].offset, 3, 0);
183
OUT_RING(ring, vbufs[i].size);
184
}
185
}
186
187
void
188
fd2_emit_state_binning(struct fd_context *ctx,
189
const enum fd_dirty_3d_state dirty)
190
{
191
struct fd2_blend_stateobj *blend = fd2_blend_stateobj(ctx->blend);
192
struct fd_ringbuffer *ring = ctx->batch->binning;
193
194
/* subset of fd2_emit_state needed for hw binning on a20x */
195
196
if (dirty & (FD_DIRTY_PROG | FD_DIRTY_VTXSTATE))
197
fd2_program_emit(ctx, ring, &ctx->prog);
198
199
if (dirty & (FD_DIRTY_PROG | FD_DIRTY_CONST)) {
200
emit_constants(ring, VS_CONST_BASE * 4,
201
&ctx->constbuf[PIPE_SHADER_VERTEX],
202
(dirty & FD_DIRTY_PROG) ? ctx->prog.vs : NULL);
203
}
204
205
if (dirty & FD_DIRTY_VIEWPORT) {
206
OUT_PKT3(ring, CP_SET_CONSTANT, 9);
207
OUT_RING(ring, 0x00000184);
208
OUT_RING(ring, fui(ctx->viewport.translate[0]));
209
OUT_RING(ring, fui(ctx->viewport.translate[1]));
210
OUT_RING(ring, fui(ctx->viewport.translate[2]));
211
OUT_RING(ring, fui(0.0f));
212
OUT_RING(ring, fui(ctx->viewport.scale[0]));
213
OUT_RING(ring, fui(ctx->viewport.scale[1]));
214
OUT_RING(ring, fui(ctx->viewport.scale[2]));
215
OUT_RING(ring, fui(0.0f));
216
}
217
218
/* not sure why this is needed */
219
if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_FRAMEBUFFER)) {
220
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
221
OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_CONTROL));
222
OUT_RING(ring, blend->rb_blendcontrol);
223
224
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
225
OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
226
OUT_RING(ring, blend->rb_colormask);
227
}
228
229
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
230
OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_SC_MODE_CNTL));
231
OUT_RING(ring, A2XX_PA_SU_SC_MODE_CNTL_FACE_KILL_ENABLE);
232
}
233
234
void
235
fd2_emit_state(struct fd_context *ctx, const enum fd_dirty_3d_state dirty)
236
{
237
struct fd2_blend_stateobj *blend = fd2_blend_stateobj(ctx->blend);
238
struct fd2_zsa_stateobj *zsa = fd2_zsa_stateobj(ctx->zsa);
239
struct fd2_shader_stateobj *fs = ctx->prog.fs;
240
struct fd_ringbuffer *ring = ctx->batch->draw;
241
242
/* NOTE: we probably want to eventually refactor this so each state
243
* object handles emitting it's own state.. although the mapping of
244
* state to registers is not always orthogonal, sometimes a single
245
* register contains bitfields coming from multiple state objects,
246
* so not sure the best way to deal with that yet.
247
*/
248
249
if (dirty & FD_DIRTY_SAMPLE_MASK) {
250
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
251
OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_MASK));
252
OUT_RING(ring, ctx->sample_mask);
253
}
254
255
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF | FD_DIRTY_PROG)) {
256
struct pipe_stencil_ref *sr = &ctx->stencil_ref;
257
uint32_t val = zsa->rb_depthcontrol;
258
259
if (fs->has_kill)
260
val &= ~A2XX_RB_DEPTHCONTROL_EARLY_Z_ENABLE;
261
262
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
263
OUT_RING(ring, CP_REG(REG_A2XX_RB_DEPTHCONTROL));
264
OUT_RING(ring, val);
265
266
OUT_PKT3(ring, CP_SET_CONSTANT, 4);
267
OUT_RING(ring, CP_REG(REG_A2XX_RB_STENCILREFMASK_BF));
268
OUT_RING(ring, zsa->rb_stencilrefmask_bf |
269
A2XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[1]));
270
OUT_RING(ring, zsa->rb_stencilrefmask |
271
A2XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
272
OUT_RING(ring, zsa->rb_alpha_ref);
273
}
274
275
if (ctx->rasterizer && dirty & FD_DIRTY_RASTERIZER) {
276
struct fd2_rasterizer_stateobj *rasterizer =
277
fd2_rasterizer_stateobj(ctx->rasterizer);
278
OUT_PKT3(ring, CP_SET_CONSTANT, 3);
279
OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_CLIP_CNTL));
280
OUT_RING(ring, rasterizer->pa_cl_clip_cntl);
281
OUT_RING(ring, rasterizer->pa_su_sc_mode_cntl |
282
A2XX_PA_SU_SC_MODE_CNTL_VTX_WINDOW_OFFSET_ENABLE);
283
284
OUT_PKT3(ring, CP_SET_CONSTANT, 5);
285
OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_POINT_SIZE));
286
OUT_RING(ring, rasterizer->pa_su_point_size);
287
OUT_RING(ring, rasterizer->pa_su_point_minmax);
288
OUT_RING(ring, rasterizer->pa_su_line_cntl);
289
OUT_RING(ring, rasterizer->pa_sc_line_stipple);
290
291
OUT_PKT3(ring, CP_SET_CONSTANT, 6);
292
OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_VTX_CNTL));
293
OUT_RING(ring, rasterizer->pa_su_vtx_cntl);
294
OUT_RING(ring, fui(1.0)); /* PA_CL_GB_VERT_CLIP_ADJ */
295
OUT_RING(ring, fui(1.0)); /* PA_CL_GB_VERT_DISC_ADJ */
296
OUT_RING(ring, fui(1.0)); /* PA_CL_GB_HORZ_CLIP_ADJ */
297
OUT_RING(ring, fui(1.0)); /* PA_CL_GB_HORZ_DISC_ADJ */
298
299
if (rasterizer->base.offset_tri) {
300
/* TODO: why multiply scale by 2 ? without it deqp test fails
301
* deqp/piglit tests aren't very precise
302
*/
303
OUT_PKT3(ring, CP_SET_CONSTANT, 5);
304
OUT_RING(ring, CP_REG(REG_A2XX_PA_SU_POLY_OFFSET_FRONT_SCALE));
305
OUT_RING(ring,
306
fui(rasterizer->base.offset_scale * 2.0f)); /* FRONT_SCALE */
307
OUT_RING(ring, fui(rasterizer->base.offset_units)); /* FRONT_OFFSET */
308
OUT_RING(ring,
309
fui(rasterizer->base.offset_scale * 2.0f)); /* BACK_SCALE */
310
OUT_RING(ring, fui(rasterizer->base.offset_units)); /* BACK_OFFSET */
311
}
312
}
313
314
/* NOTE: scissor enabled bit is part of rasterizer state: */
315
if (dirty & (FD_DIRTY_SCISSOR | FD_DIRTY_RASTERIZER)) {
316
struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
317
318
OUT_PKT3(ring, CP_SET_CONSTANT, 3);
319
OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_SCISSOR_TL));
320
OUT_RING(ring, xy2d(scissor->minx, /* PA_SC_WINDOW_SCISSOR_TL */
321
scissor->miny));
322
OUT_RING(ring, xy2d(scissor->maxx, /* PA_SC_WINDOW_SCISSOR_BR */
323
scissor->maxy));
324
325
ctx->batch->max_scissor.minx =
326
MIN2(ctx->batch->max_scissor.minx, scissor->minx);
327
ctx->batch->max_scissor.miny =
328
MIN2(ctx->batch->max_scissor.miny, scissor->miny);
329
ctx->batch->max_scissor.maxx =
330
MAX2(ctx->batch->max_scissor.maxx, scissor->maxx);
331
ctx->batch->max_scissor.maxy =
332
MAX2(ctx->batch->max_scissor.maxy, scissor->maxy);
333
}
334
335
if (dirty & FD_DIRTY_VIEWPORT) {
336
OUT_PKT3(ring, CP_SET_CONSTANT, 7);
337
OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VPORT_XSCALE));
338
OUT_RING(ring, fui(ctx->viewport.scale[0])); /* PA_CL_VPORT_XSCALE */
339
OUT_RING(ring, fui(ctx->viewport.translate[0])); /* PA_CL_VPORT_XOFFSET */
340
OUT_RING(ring, fui(ctx->viewport.scale[1])); /* PA_CL_VPORT_YSCALE */
341
OUT_RING(ring, fui(ctx->viewport.translate[1])); /* PA_CL_VPORT_YOFFSET */
342
OUT_RING(ring, fui(ctx->viewport.scale[2])); /* PA_CL_VPORT_ZSCALE */
343
OUT_RING(ring, fui(ctx->viewport.translate[2])); /* PA_CL_VPORT_ZOFFSET */
344
345
/* set viewport in C65/C66, for a20x hw binning and fragcoord.z */
346
OUT_PKT3(ring, CP_SET_CONSTANT, 9);
347
OUT_RING(ring, 0x00000184);
348
349
OUT_RING(ring, fui(ctx->viewport.translate[0]));
350
OUT_RING(ring, fui(ctx->viewport.translate[1]));
351
OUT_RING(ring, fui(ctx->viewport.translate[2]));
352
OUT_RING(ring, fui(0.0f));
353
354
OUT_RING(ring, fui(ctx->viewport.scale[0]));
355
OUT_RING(ring, fui(ctx->viewport.scale[1]));
356
OUT_RING(ring, fui(ctx->viewport.scale[2]));
357
OUT_RING(ring, fui(0.0f));
358
}
359
360
if (dirty & (FD_DIRTY_PROG | FD_DIRTY_VTXSTATE | FD_DIRTY_TEXSTATE))
361
fd2_program_emit(ctx, ring, &ctx->prog);
362
363
if (dirty & (FD_DIRTY_PROG | FD_DIRTY_CONST)) {
364
emit_constants(ring, VS_CONST_BASE * 4,
365
&ctx->constbuf[PIPE_SHADER_VERTEX],
366
(dirty & FD_DIRTY_PROG) ? ctx->prog.vs : NULL);
367
emit_constants(ring, PS_CONST_BASE * 4,
368
&ctx->constbuf[PIPE_SHADER_FRAGMENT],
369
(dirty & FD_DIRTY_PROG) ? ctx->prog.fs : NULL);
370
}
371
372
if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_ZSA)) {
373
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
374
OUT_RING(ring, CP_REG(REG_A2XX_RB_COLORCONTROL));
375
OUT_RING(ring, zsa->rb_colorcontrol | blend->rb_colorcontrol);
376
}
377
378
if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_FRAMEBUFFER)) {
379
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
380
OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_CONTROL));
381
OUT_RING(ring, blend->rb_blendcontrol);
382
383
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
384
OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
385
OUT_RING(ring, blend->rb_colormask);
386
}
387
388
if (dirty & FD_DIRTY_BLEND_COLOR) {
389
OUT_PKT3(ring, CP_SET_CONSTANT, 5);
390
OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_RED));
391
OUT_RING(ring, float_to_ubyte(ctx->blend_color.color[0]));
392
OUT_RING(ring, float_to_ubyte(ctx->blend_color.color[1]));
393
OUT_RING(ring, float_to_ubyte(ctx->blend_color.color[2]));
394
OUT_RING(ring, float_to_ubyte(ctx->blend_color.color[3]));
395
}
396
397
if (dirty & (FD_DIRTY_TEX | FD_DIRTY_PROG))
398
emit_textures(ring, ctx);
399
}
400
401
/* emit per-context initialization:
402
*/
403
void
404
fd2_emit_restore(struct fd_context *ctx, struct fd_ringbuffer *ring)
405
{
406
if (is_a20x(ctx->screen)) {
407
OUT_PKT0(ring, REG_A2XX_RB_BC_CONTROL, 1);
408
OUT_RING(ring, A2XX_RB_BC_CONTROL_ACCUM_TIMEOUT_SELECT(3) |
409
A2XX_RB_BC_CONTROL_DISABLE_LZ_NULL_ZCMD_DROP |
410
A2XX_RB_BC_CONTROL_ENABLE_CRC_UPDATE |
411
A2XX_RB_BC_CONTROL_ACCUM_DATA_FIFO_LIMIT(8) |
412
A2XX_RB_BC_CONTROL_MEM_EXPORT_TIMEOUT_SELECT(3));
413
414
/* not sure why this is required */
415
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
416
OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_VIZ_QUERY));
417
OUT_RING(ring, A2XX_PA_SC_VIZ_QUERY_VIZ_QUERY_ID(16));
418
419
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
420
OUT_RING(ring, CP_REG(REG_A2XX_VGT_VERTEX_REUSE_BLOCK_CNTL));
421
OUT_RING(ring, 0x00000002);
422
423
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
424
OUT_RING(ring, CP_REG(REG_A2XX_VGT_OUT_DEALLOC_CNTL));
425
OUT_RING(ring, 0x00000002);
426
} else {
427
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
428
OUT_RING(ring, CP_REG(REG_A2XX_VGT_VERTEX_REUSE_BLOCK_CNTL));
429
OUT_RING(ring, 0x0000003b);
430
}
431
432
/* enable perfcntrs */
433
OUT_PKT0(ring, REG_A2XX_CP_PERFMON_CNTL, 1);
434
OUT_RING(ring, COND(FD_DBG(PERFC), 1));
435
436
/* note: perfcntrs don't work without the PM_OVERRIDE bit */
437
OUT_PKT0(ring, REG_A2XX_RBBM_PM_OVERRIDE1, 2);
438
OUT_RING(ring, 0xffffffff);
439
OUT_RING(ring, 0x00000fff);
440
441
OUT_PKT0(ring, REG_A2XX_TP0_CHICKEN, 1);
442
OUT_RING(ring, 0x00000002);
443
444
OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
445
OUT_RING(ring, 0x00007fff);
446
447
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
448
OUT_RING(ring, CP_REG(REG_A2XX_SQ_VS_CONST));
449
OUT_RING(ring, A2XX_SQ_VS_CONST_BASE(VS_CONST_BASE) |
450
A2XX_SQ_VS_CONST_SIZE(0x100));
451
452
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
453
OUT_RING(ring, CP_REG(REG_A2XX_SQ_PS_CONST));
454
OUT_RING(ring,
455
A2XX_SQ_PS_CONST_BASE(PS_CONST_BASE) | A2XX_SQ_PS_CONST_SIZE(0xe0));
456
457
OUT_PKT3(ring, CP_SET_CONSTANT, 3);
458
OUT_RING(ring, CP_REG(REG_A2XX_VGT_MAX_VTX_INDX));
459
OUT_RING(ring, 0xffffffff); /* VGT_MAX_VTX_INDX */
460
OUT_RING(ring, 0x00000000); /* VGT_MIN_VTX_INDX */
461
462
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
463
OUT_RING(ring, CP_REG(REG_A2XX_VGT_INDX_OFFSET));
464
OUT_RING(ring, 0x00000000);
465
466
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
467
OUT_RING(ring, CP_REG(REG_A2XX_SQ_CONTEXT_MISC));
468
OUT_RING(ring, A2XX_SQ_CONTEXT_MISC_SC_SAMPLE_CNTL(CENTERS_ONLY));
469
470
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
471
OUT_RING(ring, CP_REG(REG_A2XX_SQ_INTERPOLATOR_CNTL));
472
OUT_RING(ring, 0xffffffff);
473
474
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
475
OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_AA_CONFIG));
476
OUT_RING(ring, 0x00000000);
477
478
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
479
OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_LINE_CNTL));
480
OUT_RING(ring, 0x00000000);
481
482
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
483
OUT_RING(ring, CP_REG(REG_A2XX_PA_SC_WINDOW_OFFSET));
484
OUT_RING(ring, 0x00000000);
485
486
// XXX we change this dynamically for draw/clear.. vs gmem<->mem..
487
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
488
OUT_RING(ring, CP_REG(REG_A2XX_RB_MODECONTROL));
489
OUT_RING(ring, A2XX_RB_MODECONTROL_EDRAM_MODE(COLOR_DEPTH));
490
491
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
492
OUT_RING(ring, CP_REG(REG_A2XX_RB_SAMPLE_POS));
493
OUT_RING(ring, 0x88888888);
494
495
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
496
OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_DEST_MASK));
497
OUT_RING(ring, 0xffffffff);
498
499
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
500
OUT_RING(ring, CP_REG(REG_A2XX_RB_COPY_DEST_INFO));
501
OUT_RING(ring, A2XX_RB_COPY_DEST_INFO_FORMAT(COLORX_4_4_4_4) |
502
A2XX_RB_COPY_DEST_INFO_WRITE_RED |
503
A2XX_RB_COPY_DEST_INFO_WRITE_GREEN |
504
A2XX_RB_COPY_DEST_INFO_WRITE_BLUE |
505
A2XX_RB_COPY_DEST_INFO_WRITE_ALPHA);
506
507
OUT_PKT3(ring, CP_SET_CONSTANT, 3);
508
OUT_RING(ring, CP_REG(REG_A2XX_SQ_WRAPPING_0));
509
OUT_RING(ring, 0x00000000); /* SQ_WRAPPING_0 */
510
OUT_RING(ring, 0x00000000); /* SQ_WRAPPING_1 */
511
512
OUT_PKT3(ring, CP_SET_DRAW_INIT_FLAGS, 1);
513
OUT_RING(ring, 0x00000000);
514
515
OUT_PKT3(ring, CP_WAIT_REG_EQ, 4);
516
OUT_RING(ring, 0x000005d0);
517
OUT_RING(ring, 0x00000000);
518
OUT_RING(ring, 0x5f601000);
519
OUT_RING(ring, 0x00000001);
520
521
OUT_PKT0(ring, REG_A2XX_SQ_INST_STORE_MANAGMENT, 1);
522
OUT_RING(ring, 0x00000180);
523
524
OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
525
OUT_RING(ring, 0x00000300);
526
527
OUT_PKT3(ring, CP_SET_SHADER_BASES, 1);
528
OUT_RING(ring, 0x80000180);
529
530
/* not sure what this form of CP_SET_CONSTANT is.. */
531
OUT_PKT3(ring, CP_SET_CONSTANT, 13);
532
OUT_RING(ring, 0x00000000);
533
OUT_RING(ring, 0x00000000);
534
OUT_RING(ring, 0x00000000);
535
OUT_RING(ring, 0x00000000);
536
OUT_RING(ring, 0x00000000);
537
OUT_RING(ring, 0x469c4000);
538
OUT_RING(ring, 0x3f800000);
539
OUT_RING(ring, 0x3f000000);
540
OUT_RING(ring, 0x00000000);
541
OUT_RING(ring, 0x40000000);
542
OUT_RING(ring, 0x3f400000);
543
OUT_RING(ring, 0x3ec00000);
544
OUT_RING(ring, 0x3e800000);
545
546
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
547
OUT_RING(ring, CP_REG(REG_A2XX_RB_COLOR_MASK));
548
OUT_RING(ring,
549
A2XX_RB_COLOR_MASK_WRITE_RED | A2XX_RB_COLOR_MASK_WRITE_GREEN |
550
A2XX_RB_COLOR_MASK_WRITE_BLUE | A2XX_RB_COLOR_MASK_WRITE_ALPHA);
551
552
OUT_PKT3(ring, CP_SET_CONSTANT, 5);
553
OUT_RING(ring, CP_REG(REG_A2XX_RB_BLEND_RED));
554
OUT_RING(ring, 0x00000000); /* RB_BLEND_RED */
555
OUT_RING(ring, 0x00000000); /* RB_BLEND_GREEN */
556
OUT_RING(ring, 0x00000000); /* RB_BLEND_BLUE */
557
OUT_RING(ring, 0x000000ff); /* RB_BLEND_ALPHA */
558
559
OUT_PKT3(ring, CP_SET_CONSTANT, 2);
560
OUT_RING(ring, CP_REG(REG_A2XX_PA_CL_VTE_CNTL));
561
OUT_RING(ring, A2XX_PA_CL_VTE_CNTL_VTX_W0_FMT |
562
A2XX_PA_CL_VTE_CNTL_VPORT_X_SCALE_ENA |
563
A2XX_PA_CL_VTE_CNTL_VPORT_X_OFFSET_ENA |
564
A2XX_PA_CL_VTE_CNTL_VPORT_Y_SCALE_ENA |
565
A2XX_PA_CL_VTE_CNTL_VPORT_Y_OFFSET_ENA |
566
A2XX_PA_CL_VTE_CNTL_VPORT_Z_SCALE_ENA |
567
A2XX_PA_CL_VTE_CNTL_VPORT_Z_OFFSET_ENA);
568
}
569
570
void
571
fd2_emit_init_screen(struct pipe_screen *pscreen)
572
{
573
struct fd_screen *screen = fd_screen(pscreen);
574
screen->emit_ib = fd2_emit_ib;
575
}
576
577
void
578
fd2_emit_init(struct pipe_context *pctx)
579
{
580
}
581
582