Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/freedreno/a3xx/fd3_draw.c
4574 views
1
/*
2
* Copyright (C) 2013 Rob Clark <[email protected]>
3
*
4
* Permission is hereby granted, free of charge, to any person obtaining a
5
* copy of this software and associated documentation files (the "Software"),
6
* to deal in the Software without restriction, including without limitation
7
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
* and/or sell copies of the Software, and to permit persons to whom the
9
* Software is furnished to do so, subject to the following conditions:
10
*
11
* The above copyright notice and this permission notice (including the next
12
* paragraph) shall be included in all copies or substantial portions of the
13
* Software.
14
*
15
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21
* SOFTWARE.
22
*
23
* Authors:
24
* Rob Clark <[email protected]>
25
*/
26
27
#include "pipe/p_state.h"
28
#include "util/format/u_format.h"
29
#include "util/u_memory.h"
30
#include "util/u_prim.h"
31
#include "util/u_string.h"
32
33
#include "freedreno_resource.h"
34
#include "freedreno_state.h"
35
36
#include "fd3_context.h"
37
#include "fd3_draw.h"
38
#include "fd3_emit.h"
39
#include "fd3_format.h"
40
#include "fd3_program.h"
41
#include "fd3_zsa.h"
42
43
static inline uint32_t
44
add_sat(uint32_t a, int32_t b)
45
{
46
int64_t ret = (uint64_t)a + (int64_t)b;
47
if (ret > ~0U)
48
return ~0U;
49
if (ret < 0)
50
return 0;
51
return (uint32_t)ret;
52
}
53
54
static void
55
draw_impl(struct fd_context *ctx, struct fd_ringbuffer *ring,
56
struct fd3_emit *emit, unsigned index_offset) assert_dt
57
{
58
const struct pipe_draw_info *info = emit->info;
59
enum pc_di_primtype primtype = ctx->primtypes[info->mode];
60
61
fd3_emit_state(ctx, ring, emit);
62
63
if (emit->dirty & (FD_DIRTY_VTXBUF | FD_DIRTY_VTXSTATE))
64
fd3_emit_vertex_bufs(ring, emit);
65
66
OUT_PKT0(ring, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL, 1);
67
OUT_RING(ring, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */
68
69
OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4);
70
OUT_RING(ring, info->index_bounds_valid
71
? add_sat(info->min_index,
72
info->index_size ? emit->draw->index_bias : 0)
73
: 0); /* VFD_INDEX_MIN */
74
OUT_RING(ring, info->index_bounds_valid
75
? add_sat(info->max_index,
76
info->index_size ? emit->draw->index_bias : 0)
77
: ~0); /* VFD_INDEX_MAX */
78
OUT_RING(ring, info->start_instance); /* VFD_INSTANCEID_OFFSET */
79
OUT_RING(ring, info->index_size ? emit->draw->index_bias
80
: emit->draw->start); /* VFD_INDEX_OFFSET */
81
82
OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1);
83
OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */
84
info->restart_index
85
: 0xffffffff);
86
87
/* points + psize -> spritelist: */
88
if (ctx->rasterizer->point_size_per_vertex &&
89
fd3_emit_get_vp(emit)->writes_psize && (info->mode == PIPE_PRIM_POINTS))
90
primtype = DI_PT_POINTLIST_PSIZE;
91
92
fd_draw_emit(ctx->batch, ring, primtype,
93
emit->binning_pass ? IGNORE_VISIBILITY : USE_VISIBILITY, info,
94
emit->draw, index_offset);
95
}
96
97
static bool
98
fd3_draw_vbo(struct fd_context *ctx, const struct pipe_draw_info *info,
99
unsigned drawid_offset,
100
const struct pipe_draw_indirect_info *indirect,
101
const struct pipe_draw_start_count_bias *draw,
102
unsigned index_offset) in_dt
103
{
104
struct fd3_emit emit = {
105
.debug = &ctx->debug,
106
.vtx = &ctx->vtx,
107
.info = info,
108
.drawid_offset = drawid_offset,
109
.indirect = indirect,
110
.draw = draw,
111
.key = {
112
.vs = ctx->prog.vs,
113
.fs = ctx->prog.fs,
114
},
115
.rasterflat = ctx->rasterizer->flatshade,
116
.sprite_coord_enable = ctx->rasterizer->sprite_coord_enable,
117
.sprite_coord_mode = ctx->rasterizer->sprite_coord_mode,
118
};
119
120
if (info->mode != PIPE_PRIM_MAX && !indirect && !info->primitive_restart &&
121
!u_trim_pipe_prim(info->mode, (unsigned *)&draw->count))
122
return false;
123
124
if (fd3_needs_manual_clipping(ir3_get_shader(ctx->prog.vs), ctx->rasterizer))
125
emit.key.key.ucp_enables = ctx->rasterizer->clip_plane_enable;
126
127
ir3_fixup_shader_state(&ctx->base, &emit.key.key);
128
129
unsigned dirty = ctx->dirty;
130
131
emit.prog = fd3_program_state(
132
ir3_cache_lookup(ctx->shader_cache, &emit.key, &ctx->debug));
133
134
/* bail if compile failed: */
135
if (!emit.prog)
136
return false;
137
138
const struct ir3_shader_variant *vp = fd3_emit_get_vp(&emit);
139
const struct ir3_shader_variant *fp = fd3_emit_get_fp(&emit);
140
141
ir3_update_max_tf_vtx(ctx, vp);
142
143
/* do regular pass first: */
144
145
if (unlikely(ctx->stats_users > 0)) {
146
ctx->stats.vs_regs += ir3_shader_halfregs(vp);
147
ctx->stats.fs_regs += ir3_shader_halfregs(fp);
148
}
149
150
emit.binning_pass = false;
151
emit.dirty = dirty;
152
draw_impl(ctx, ctx->batch->draw, &emit, index_offset);
153
154
/* and now binning pass: */
155
emit.binning_pass = true;
156
emit.dirty = dirty & ~(FD_DIRTY_BLEND);
157
emit.vs = NULL; /* we changed key so need to refetch vs */
158
emit.fs = NULL;
159
draw_impl(ctx, ctx->batch->binning, &emit, index_offset);
160
161
fd_context_all_clean(ctx);
162
163
return true;
164
}
165
166
void
167
fd3_draw_init(struct pipe_context *pctx) disable_thread_safety_analysis
168
{
169
struct fd_context *ctx = fd_context(pctx);
170
ctx->draw_vbo = fd3_draw_vbo;
171
}
172
173