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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/freedreno/a3xx/fd3_emit.c
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/*
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* Copyright (C) 2013 Rob Clark <[email protected]>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Rob Clark <[email protected]>
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*/
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#include "pipe/p_state.h"
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#include "util/format/u_format.h"
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#include "util/u_helpers.h"
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#include "util/u_memory.h"
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#include "util/u_string.h"
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#include "util/u_viewport.h"
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#include "freedreno_query_hw.h"
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#include "freedreno_resource.h"
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#include "fd3_blend.h"
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#include "fd3_context.h"
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#include "fd3_emit.h"
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#include "fd3_format.h"
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#include "fd3_program.h"
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#include "fd3_rasterizer.h"
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#include "fd3_texture.h"
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#include "fd3_zsa.h"
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#define emit_const_user fd3_emit_const_user
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#define emit_const_bo fd3_emit_const_bo
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#include "ir3_const.h"
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static const enum adreno_state_block sb[] = {
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[MESA_SHADER_VERTEX] = SB_VERT_SHADER,
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[MESA_SHADER_FRAGMENT] = SB_FRAG_SHADER,
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};
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/* regid: base const register
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* prsc or dwords: buffer containing constant values
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* sizedwords: size of const value buffer
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*/
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static void
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fd3_emit_const_user(struct fd_ringbuffer *ring,
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const struct ir3_shader_variant *v, uint32_t regid,
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uint32_t sizedwords, const uint32_t *dwords)
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{
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emit_const_asserts(ring, v, regid, sizedwords);
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OUT_PKT3(ring, CP_LOAD_STATE, 2 + sizedwords);
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OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid / 2) |
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CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
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CP_LOAD_STATE_0_STATE_BLOCK(sb[v->type]) |
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CP_LOAD_STATE_0_NUM_UNIT(sizedwords / 2));
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OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
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CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
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for (int i = 0; i < sizedwords; i++)
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OUT_RING(ring, dwords[i]);
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}
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static void
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fd3_emit_const_bo(struct fd_ringbuffer *ring,
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const struct ir3_shader_variant *v, uint32_t regid,
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uint32_t offset, uint32_t sizedwords, struct fd_bo *bo)
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{
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uint32_t dst_off = regid / 2;
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/* The blob driver aligns all const uploads dst_off to 64. We've been
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* successfully aligning to 8 vec4s as const_upload_unit so far with no
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* ill effects.
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*/
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assert(dst_off % 16 == 0);
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uint32_t num_unit = sizedwords / 2;
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assert(num_unit % 2 == 0);
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emit_const_asserts(ring, v, regid, sizedwords);
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OUT_PKT3(ring, CP_LOAD_STATE, 2);
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OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(dst_off) |
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CP_LOAD_STATE_0_STATE_SRC(SS_INDIRECT) |
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CP_LOAD_STATE_0_STATE_BLOCK(sb[v->type]) |
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CP_LOAD_STATE_0_NUM_UNIT(num_unit));
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OUT_RELOC(ring, bo, offset, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS), 0);
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}
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static void
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fd3_emit_const_ptrs(struct fd_ringbuffer *ring, gl_shader_stage type,
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uint32_t regid, uint32_t num, struct fd_bo **bos,
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uint32_t *offsets)
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{
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uint32_t anum = align(num, 4);
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uint32_t i;
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debug_assert((regid % 4) == 0);
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OUT_PKT3(ring, CP_LOAD_STATE, 2 + anum);
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OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(regid / 2) |
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CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
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CP_LOAD_STATE_0_STATE_BLOCK(sb[type]) |
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CP_LOAD_STATE_0_NUM_UNIT(anum / 2));
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OUT_RING(ring, CP_LOAD_STATE_1_EXT_SRC_ADDR(0) |
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CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS));
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for (i = 0; i < num; i++) {
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if (bos[i]) {
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OUT_RELOC(ring, bos[i], offsets[i], 0, 0);
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} else {
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OUT_RING(ring, 0xbad00000 | (i << 16));
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}
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}
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for (; i < anum; i++)
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OUT_RING(ring, 0xffffffff);
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}
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static bool
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is_stateobj(struct fd_ringbuffer *ring)
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{
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return false;
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}
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static void
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emit_const_ptrs(struct fd_ringbuffer *ring, const struct ir3_shader_variant *v,
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uint32_t dst_offset, uint32_t num, struct fd_bo **bos,
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uint32_t *offsets)
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{
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/* TODO inline this */
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assert(dst_offset + num <= v->constlen * 4);
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fd3_emit_const_ptrs(ring, v->type, dst_offset, num, bos, offsets);
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}
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#define VERT_TEX_OFF 0
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#define FRAG_TEX_OFF 16
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#define BASETABLE_SZ A3XX_MAX_MIP_LEVELS
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static void
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emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring,
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enum adreno_state_block sb, struct fd_texture_stateobj *tex)
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{
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static const unsigned tex_off[] = {
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[SB_VERT_TEX] = VERT_TEX_OFF,
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[SB_FRAG_TEX] = FRAG_TEX_OFF,
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};
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static const enum adreno_state_block mipaddr[] = {
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[SB_VERT_TEX] = SB_VERT_MIPADDR,
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[SB_FRAG_TEX] = SB_FRAG_MIPADDR,
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};
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static const uint32_t bcolor_reg[] = {
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[SB_VERT_TEX] = REG_A3XX_TPL1_TP_VS_BORDER_COLOR_BASE_ADDR,
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[SB_FRAG_TEX] = REG_A3XX_TPL1_TP_FS_BORDER_COLOR_BASE_ADDR,
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};
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struct fd3_context *fd3_ctx = fd3_context(ctx);
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bool needs_border = false;
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unsigned i, j;
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if (tex->num_samplers > 0) {
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/* output sampler state: */
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OUT_PKT3(ring, CP_LOAD_STATE, 2 + (2 * tex->num_samplers));
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OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) |
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CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
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CP_LOAD_STATE_0_STATE_BLOCK(sb) |
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CP_LOAD_STATE_0_NUM_UNIT(tex->num_samplers));
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OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
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CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
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for (i = 0; i < tex->num_samplers; i++) {
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static const struct fd3_sampler_stateobj dummy_sampler = {};
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const struct fd3_sampler_stateobj *sampler =
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tex->samplers[i] ? fd3_sampler_stateobj(tex->samplers[i])
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: &dummy_sampler;
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OUT_RING(ring, sampler->texsamp0);
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OUT_RING(ring, sampler->texsamp1);
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needs_border |= sampler->needs_border;
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}
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}
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if (tex->num_textures > 0) {
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/* emit texture state: */
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OUT_PKT3(ring, CP_LOAD_STATE, 2 + (4 * tex->num_textures));
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OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(tex_off[sb]) |
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CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
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CP_LOAD_STATE_0_STATE_BLOCK(sb) |
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CP_LOAD_STATE_0_NUM_UNIT(tex->num_textures));
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OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
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CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
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for (i = 0; i < tex->num_textures; i++) {
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static const struct fd3_pipe_sampler_view dummy_view = {};
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const struct fd3_pipe_sampler_view *view =
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tex->textures[i] ? fd3_pipe_sampler_view(tex->textures[i])
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: &dummy_view;
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OUT_RING(ring, view->texconst0);
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OUT_RING(ring, view->texconst1);
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OUT_RING(ring,
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view->texconst2 | A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i));
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OUT_RING(ring, view->texconst3);
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}
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/* emit mipaddrs: */
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OUT_PKT3(ring, CP_LOAD_STATE, 2 + (BASETABLE_SZ * tex->num_textures));
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OUT_RING(ring,
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CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * tex_off[sb]) |
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CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
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CP_LOAD_STATE_0_STATE_BLOCK(mipaddr[sb]) |
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CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ * tex->num_textures));
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OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
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CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
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for (i = 0; i < tex->num_textures; i++) {
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static const struct fd3_pipe_sampler_view dummy_view = {
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.base.target = PIPE_TEXTURE_1D, /* anything !PIPE_BUFFER */
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.base.u.tex.first_level = 1,
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};
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const struct fd3_pipe_sampler_view *view =
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tex->textures[i] ? fd3_pipe_sampler_view(tex->textures[i])
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: &dummy_view;
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struct fd_resource *rsc = fd_resource(view->base.texture);
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if (rsc && rsc->b.b.target == PIPE_BUFFER) {
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OUT_RELOC(ring, rsc->bo, view->base.u.buf.offset, 0, 0);
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j = 1;
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} else {
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unsigned start = fd_sampler_first_level(&view->base);
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unsigned end = fd_sampler_last_level(&view->base);
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for (j = 0; j < (end - start + 1); j++) {
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struct fdl_slice *slice = fd_resource_slice(rsc, j + start);
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OUT_RELOC(ring, rsc->bo, slice->offset, 0, 0);
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}
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}
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/* pad the remaining entries w/ null: */
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for (; j < BASETABLE_SZ; j++) {
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OUT_RING(ring, 0x00000000);
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}
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}
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}
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if (needs_border) {
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unsigned off;
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void *ptr;
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u_upload_alloc(fd3_ctx->border_color_uploader, 0,
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BORDER_COLOR_UPLOAD_SIZE, BORDER_COLOR_UPLOAD_SIZE, &off,
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&fd3_ctx->border_color_buf, &ptr);
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fd_setup_border_colors(tex, ptr, tex_off[sb]);
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OUT_PKT0(ring, bcolor_reg[sb], 1);
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OUT_RELOC(ring, fd_resource(fd3_ctx->border_color_buf)->bo, off, 0, 0);
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u_upload_unmap(fd3_ctx->border_color_uploader);
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}
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}
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/* emit texture state for mem->gmem restore operation.. eventually it would
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* be good to get rid of this and use normal CSO/etc state for more of these
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* special cases, but for now the compiler is not sufficient..
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*
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* Also, for using normal state, not quite sure how to handle the special
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* case format (fd3_gmem_restore_format()) stuff for restoring depth/stencil.
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*/
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void
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fd3_emit_gmem_restore_tex(struct fd_ringbuffer *ring,
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struct pipe_surface **psurf, int bufs)
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{
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int i, j;
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/* output sampler state: */
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OUT_PKT3(ring, CP_LOAD_STATE, 2 + 2 * bufs);
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OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) |
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CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
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CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) |
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CP_LOAD_STATE_0_NUM_UNIT(bufs));
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OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_SHADER) |
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CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
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for (i = 0; i < bufs; i++) {
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OUT_RING(ring, A3XX_TEX_SAMP_0_XY_MAG(A3XX_TEX_NEAREST) |
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A3XX_TEX_SAMP_0_XY_MIN(A3XX_TEX_NEAREST) |
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A3XX_TEX_SAMP_0_WRAP_S(A3XX_TEX_CLAMP_TO_EDGE) |
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A3XX_TEX_SAMP_0_WRAP_T(A3XX_TEX_CLAMP_TO_EDGE) |
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A3XX_TEX_SAMP_0_WRAP_R(A3XX_TEX_REPEAT));
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OUT_RING(ring, 0x00000000);
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}
298
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/* emit texture state: */
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OUT_PKT3(ring, CP_LOAD_STATE, 2 + 4 * bufs);
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OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(FRAG_TEX_OFF) |
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CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
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CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_TEX) |
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CP_LOAD_STATE_0_NUM_UNIT(bufs));
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OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
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CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
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for (i = 0; i < bufs; i++) {
308
if (!psurf[i]) {
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OUT_RING(ring, A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D) |
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A3XX_TEX_CONST_0_SWIZ_X(A3XX_TEX_ONE) |
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A3XX_TEX_CONST_0_SWIZ_Y(A3XX_TEX_ONE) |
312
A3XX_TEX_CONST_0_SWIZ_Z(A3XX_TEX_ONE) |
313
A3XX_TEX_CONST_0_SWIZ_W(A3XX_TEX_ONE));
314
OUT_RING(ring, 0x00000000);
315
OUT_RING(ring, A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i));
316
OUT_RING(ring, 0x00000000);
317
continue;
318
}
319
320
struct fd_resource *rsc = fd_resource(psurf[i]->texture);
321
enum pipe_format format = fd_gmem_restore_format(psurf[i]->format);
322
/* The restore blit_zs shader expects stencil in sampler 0, and depth
323
* in sampler 1
324
*/
325
if (rsc->stencil && i == 0) {
326
rsc = rsc->stencil;
327
format = fd_gmem_restore_format(rsc->b.b.format);
328
}
329
330
/* note: PIPE_BUFFER disallowed for surfaces */
331
unsigned lvl = psurf[i]->u.tex.level;
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debug_assert(psurf[i]->u.tex.first_layer == psurf[i]->u.tex.last_layer);
334
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OUT_RING(ring, A3XX_TEX_CONST_0_TILE_MODE(rsc->layout.tile_mode) |
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A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(format)) |
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A3XX_TEX_CONST_0_TYPE(A3XX_TEX_2D) |
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fd3_tex_swiz(format, PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y,
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PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W));
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OUT_RING(ring, A3XX_TEX_CONST_1_WIDTH(psurf[i]->width) |
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A3XX_TEX_CONST_1_HEIGHT(psurf[i]->height));
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OUT_RING(ring, A3XX_TEX_CONST_2_PITCH(fd_resource_pitch(rsc, lvl)) |
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A3XX_TEX_CONST_2_INDX(BASETABLE_SZ * i));
344
OUT_RING(ring, 0x00000000);
345
}
346
347
/* emit mipaddrs: */
348
OUT_PKT3(ring, CP_LOAD_STATE, 2 + BASETABLE_SZ * bufs);
349
OUT_RING(ring, CP_LOAD_STATE_0_DST_OFF(BASETABLE_SZ * FRAG_TEX_OFF) |
350
CP_LOAD_STATE_0_STATE_SRC(SS_DIRECT) |
351
CP_LOAD_STATE_0_STATE_BLOCK(SB_FRAG_MIPADDR) |
352
CP_LOAD_STATE_0_NUM_UNIT(BASETABLE_SZ * bufs));
353
OUT_RING(ring, CP_LOAD_STATE_1_STATE_TYPE(ST_CONSTANTS) |
354
CP_LOAD_STATE_1_EXT_SRC_ADDR(0));
355
for (i = 0; i < bufs; i++) {
356
if (psurf[i]) {
357
struct fd_resource *rsc = fd_resource(psurf[i]->texture);
358
/* Matches above logic for blit_zs shader */
359
if (rsc->stencil && i == 0)
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rsc = rsc->stencil;
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unsigned lvl = psurf[i]->u.tex.level;
362
uint32_t offset =
363
fd_resource_offset(rsc, lvl, psurf[i]->u.tex.first_layer);
364
OUT_RELOC(ring, rsc->bo, offset, 0, 0);
365
} else {
366
OUT_RING(ring, 0x00000000);
367
}
368
369
/* pad the remaining entries w/ null: */
370
for (j = 1; j < BASETABLE_SZ; j++) {
371
OUT_RING(ring, 0x00000000);
372
}
373
}
374
}
375
376
void
377
fd3_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd3_emit *emit)
378
{
379
int32_t i, j, last = -1;
380
uint32_t total_in = 0;
381
const struct fd_vertex_state *vtx = emit->vtx;
382
const struct ir3_shader_variant *vp = fd3_emit_get_vp(emit);
383
unsigned vertex_regid = regid(63, 0);
384
unsigned instance_regid = regid(63, 0);
385
unsigned vtxcnt_regid = regid(63, 0);
386
387
/* Note that sysvals come *after* normal inputs: */
388
for (i = 0; i < vp->inputs_count; i++) {
389
if (!vp->inputs[i].compmask)
390
continue;
391
if (vp->inputs[i].sysval) {
392
switch (vp->inputs[i].slot) {
393
case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
394
vertex_regid = vp->inputs[i].regid;
395
break;
396
case SYSTEM_VALUE_INSTANCE_ID:
397
instance_regid = vp->inputs[i].regid;
398
break;
399
case SYSTEM_VALUE_VERTEX_CNT:
400
vtxcnt_regid = vp->inputs[i].regid;
401
break;
402
default:
403
unreachable("invalid system value");
404
break;
405
}
406
} else if (i < vtx->vtx->num_elements) {
407
last = i;
408
}
409
}
410
411
for (i = 0, j = 0; i <= last; i++) {
412
assert(!vp->inputs[i].sysval);
413
if (vp->inputs[i].compmask) {
414
struct pipe_vertex_element *elem = &vtx->vtx->pipe[i];
415
const struct pipe_vertex_buffer *vb =
416
&vtx->vertexbuf.vb[elem->vertex_buffer_index];
417
struct fd_resource *rsc = fd_resource(vb->buffer.resource);
418
enum pipe_format pfmt = elem->src_format;
419
enum a3xx_vtx_fmt fmt = fd3_pipe2vtx(pfmt);
420
bool switchnext = (i != last) || (vertex_regid != regid(63, 0)) ||
421
(instance_regid != regid(63, 0)) ||
422
(vtxcnt_regid != regid(63, 0));
423
bool isint = util_format_is_pure_integer(pfmt);
424
uint32_t off = vb->buffer_offset + elem->src_offset;
425
uint32_t fs = util_format_get_blocksize(pfmt);
426
427
#ifdef DEBUG
428
/* see
429
* dEQP-GLES31.stress.vertex_attribute_binding.buffer_bounds.bind_vertex_buffer_offset_near_wrap_10
430
* should mesa/st be protecting us from this?
431
*/
432
if (off > fd_bo_size(rsc->bo))
433
continue;
434
#endif
435
436
debug_assert(fmt != VFMT_NONE);
437
438
OUT_PKT0(ring, REG_A3XX_VFD_FETCH(j), 2);
439
OUT_RING(ring, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs - 1) |
440
A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vb->stride) |
441
COND(switchnext, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT) |
442
A3XX_VFD_FETCH_INSTR_0_INDEXCODE(j) |
443
COND(elem->instance_divisor,
444
A3XX_VFD_FETCH_INSTR_0_INSTANCED) |
445
A3XX_VFD_FETCH_INSTR_0_STEPRATE(
446
MAX2(1, elem->instance_divisor)));
447
OUT_RELOC(ring, rsc->bo, off, 0, 0);
448
449
OUT_PKT0(ring, REG_A3XX_VFD_DECODE_INSTR(j), 1);
450
OUT_RING(ring,
451
A3XX_VFD_DECODE_INSTR_CONSTFILL |
452
A3XX_VFD_DECODE_INSTR_WRITEMASK(vp->inputs[i].compmask) |
453
A3XX_VFD_DECODE_INSTR_FORMAT(fmt) |
454
A3XX_VFD_DECODE_INSTR_SWAP(fd3_pipe2swap(pfmt)) |
455
A3XX_VFD_DECODE_INSTR_REGID(vp->inputs[i].regid) |
456
A3XX_VFD_DECODE_INSTR_SHIFTCNT(fs) |
457
A3XX_VFD_DECODE_INSTR_LASTCOMPVALID |
458
COND(isint, A3XX_VFD_DECODE_INSTR_INT) |
459
COND(switchnext, A3XX_VFD_DECODE_INSTR_SWITCHNEXT));
460
461
total_in += util_bitcount(vp->inputs[i].compmask);
462
j++;
463
}
464
}
465
466
/* hw doesn't like to be configured for zero vbo's, it seems: */
467
if (last < 0) {
468
/* just recycle the shader bo, we just need to point to *something*
469
* valid:
470
*/
471
struct fd_bo *dummy_vbo = vp->bo;
472
bool switchnext = (vertex_regid != regid(63, 0)) ||
473
(instance_regid != regid(63, 0)) ||
474
(vtxcnt_regid != regid(63, 0));
475
476
OUT_PKT0(ring, REG_A3XX_VFD_FETCH(0), 2);
477
OUT_RING(ring, A3XX_VFD_FETCH_INSTR_0_FETCHSIZE(0) |
478
A3XX_VFD_FETCH_INSTR_0_BUFSTRIDE(0) |
479
COND(switchnext, A3XX_VFD_FETCH_INSTR_0_SWITCHNEXT) |
480
A3XX_VFD_FETCH_INSTR_0_INDEXCODE(0) |
481
A3XX_VFD_FETCH_INSTR_0_STEPRATE(1));
482
OUT_RELOC(ring, dummy_vbo, 0, 0, 0);
483
484
OUT_PKT0(ring, REG_A3XX_VFD_DECODE_INSTR(0), 1);
485
OUT_RING(ring, A3XX_VFD_DECODE_INSTR_CONSTFILL |
486
A3XX_VFD_DECODE_INSTR_WRITEMASK(0x1) |
487
A3XX_VFD_DECODE_INSTR_FORMAT(VFMT_8_UNORM) |
488
A3XX_VFD_DECODE_INSTR_SWAP(XYZW) |
489
A3XX_VFD_DECODE_INSTR_REGID(regid(0, 0)) |
490
A3XX_VFD_DECODE_INSTR_SHIFTCNT(1) |
491
A3XX_VFD_DECODE_INSTR_LASTCOMPVALID |
492
COND(switchnext, A3XX_VFD_DECODE_INSTR_SWITCHNEXT));
493
494
total_in = 1;
495
j = 1;
496
}
497
498
OUT_PKT0(ring, REG_A3XX_VFD_CONTROL_0, 2);
499
OUT_RING(ring, A3XX_VFD_CONTROL_0_TOTALATTRTOVS(total_in) |
500
A3XX_VFD_CONTROL_0_PACKETSIZE(2) |
501
A3XX_VFD_CONTROL_0_STRMDECINSTRCNT(j) |
502
A3XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(j));
503
OUT_RING(ring, A3XX_VFD_CONTROL_1_MAXSTORAGE(1) | // XXX
504
A3XX_VFD_CONTROL_1_REGID4VTX(vertex_regid) |
505
A3XX_VFD_CONTROL_1_REGID4INST(instance_regid));
506
507
OUT_PKT0(ring, REG_A3XX_VFD_VS_THREADING_THRESHOLD, 1);
508
OUT_RING(ring,
509
A3XX_VFD_VS_THREADING_THRESHOLD_REGID_THRESHOLD(15) |
510
A3XX_VFD_VS_THREADING_THRESHOLD_REGID_VTXCNT(vtxcnt_regid));
511
}
512
513
void
514
fd3_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
515
struct fd3_emit *emit)
516
{
517
const struct ir3_shader_variant *vp = fd3_emit_get_vp(emit);
518
const struct ir3_shader_variant *fp = fd3_emit_get_fp(emit);
519
const enum fd_dirty_3d_state dirty = emit->dirty;
520
521
emit_marker(ring, 5);
522
523
if (dirty & FD_DIRTY_SAMPLE_MASK) {
524
OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 1);
525
OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE |
526
A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) |
527
A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(ctx->sample_mask));
528
}
529
530
if ((dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG |
531
FD_DIRTY_BLEND_DUAL)) &&
532
!emit->binning_pass) {
533
uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_render_control |
534
fd3_blend_stateobj(ctx->blend)->rb_render_control;
535
536
val |= COND(fp->frag_face, A3XX_RB_RENDER_CONTROL_FACENESS);
537
val |= COND(fp->fragcoord_compmask != 0,
538
A3XX_RB_RENDER_CONTROL_COORD_MASK(fp->fragcoord_compmask));
539
val |= COND(ctx->rasterizer->rasterizer_discard,
540
A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE);
541
542
/* I suppose if we needed to (which I don't *think* we need
543
* to), we could emit this for binning pass too. But we
544
* would need to keep a different patch-list for binning
545
* vs render pass.
546
*/
547
548
OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1);
549
OUT_RINGP(ring, val, &ctx->batch->rbrc_patches);
550
}
551
552
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
553
struct fd3_zsa_stateobj *zsa = fd3_zsa_stateobj(ctx->zsa);
554
struct pipe_stencil_ref *sr = &ctx->stencil_ref;
555
556
OUT_PKT0(ring, REG_A3XX_RB_ALPHA_REF, 1);
557
OUT_RING(ring, zsa->rb_alpha_ref);
558
559
OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1);
560
OUT_RING(ring, zsa->rb_stencil_control);
561
562
OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2);
563
OUT_RING(ring, zsa->rb_stencilrefmask |
564
A3XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
565
OUT_RING(ring, zsa->rb_stencilrefmask_bf |
566
A3XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1]));
567
}
568
569
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
570
uint32_t val = fd3_zsa_stateobj(ctx->zsa)->rb_depth_control;
571
if (fp->writes_pos) {
572
val |= A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z;
573
val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE;
574
}
575
if (fp->no_earlyz || fp->has_kill) {
576
val |= A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE;
577
}
578
if (!ctx->rasterizer->depth_clip_near) {
579
val |= A3XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE;
580
}
581
OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1);
582
OUT_RING(ring, val);
583
}
584
585
if (dirty & FD_DIRTY_RASTERIZER) {
586
struct fd3_rasterizer_stateobj *rasterizer =
587
fd3_rasterizer_stateobj(ctx->rasterizer);
588
589
OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1);
590
OUT_RING(ring, rasterizer->gras_su_mode_control);
591
592
OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2);
593
OUT_RING(ring, rasterizer->gras_su_point_minmax);
594
OUT_RING(ring, rasterizer->gras_su_point_size);
595
596
OUT_PKT0(ring, REG_A3XX_GRAS_SU_POLY_OFFSET_SCALE, 2);
597
OUT_RING(ring, rasterizer->gras_su_poly_offset_scale);
598
OUT_RING(ring, rasterizer->gras_su_poly_offset_offset);
599
}
600
601
if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
602
uint32_t val =
603
fd3_rasterizer_stateobj(ctx->rasterizer)->gras_cl_clip_cntl;
604
uint8_t planes = ctx->rasterizer->clip_plane_enable;
605
val |= CONDREG(
606
ir3_find_sysval_regid(fp, SYSTEM_VALUE_BARYCENTRIC_PERSP_PIXEL),
607
A3XX_GRAS_CL_CLIP_CNTL_IJ_PERSP_CENTER);
608
val |= CONDREG(
609
ir3_find_sysval_regid(fp, SYSTEM_VALUE_BARYCENTRIC_LINEAR_PIXEL),
610
A3XX_GRAS_CL_CLIP_CNTL_IJ_NON_PERSP_CENTER);
611
val |= CONDREG(
612
ir3_find_sysval_regid(fp, SYSTEM_VALUE_BARYCENTRIC_PERSP_CENTROID),
613
A3XX_GRAS_CL_CLIP_CNTL_IJ_PERSP_CENTROID);
614
val |= CONDREG(
615
ir3_find_sysval_regid(fp, SYSTEM_VALUE_BARYCENTRIC_LINEAR_CENTROID),
616
A3XX_GRAS_CL_CLIP_CNTL_IJ_NON_PERSP_CENTROID);
617
/* docs say enable at least one of IJ_PERSP_CENTER/CENTROID when fragcoord
618
* is used */
619
val |= CONDREG(ir3_find_sysval_regid(fp, SYSTEM_VALUE_FRAG_COORD),
620
A3XX_GRAS_CL_CLIP_CNTL_IJ_PERSP_CENTER);
621
val |= COND(fp->writes_pos, A3XX_GRAS_CL_CLIP_CNTL_ZCLIP_DISABLE);
622
val |=
623
COND(fp->fragcoord_compmask != 0,
624
A3XX_GRAS_CL_CLIP_CNTL_ZCOORD | A3XX_GRAS_CL_CLIP_CNTL_WCOORD);
625
if (!emit->key.key.ucp_enables)
626
val |= A3XX_GRAS_CL_CLIP_CNTL_NUM_USER_CLIP_PLANES(
627
MIN2(util_bitcount(planes), 6));
628
OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
629
OUT_RING(ring, val);
630
}
631
632
if (dirty & (FD_DIRTY_RASTERIZER | FD_DIRTY_PROG | FD_DIRTY_UCP)) {
633
uint32_t planes = ctx->rasterizer->clip_plane_enable;
634
int count = 0;
635
636
if (emit->key.key.ucp_enables)
637
planes = 0;
638
639
while (planes && count < 6) {
640
int i = ffs(planes) - 1;
641
642
planes &= ~(1U << i);
643
fd_wfi(ctx->batch, ring);
644
OUT_PKT0(ring, REG_A3XX_GRAS_CL_USER_PLANE(count++), 4);
645
OUT_RING(ring, fui(ctx->ucp.ucp[i][0]));
646
OUT_RING(ring, fui(ctx->ucp.ucp[i][1]));
647
OUT_RING(ring, fui(ctx->ucp.ucp[i][2]));
648
OUT_RING(ring, fui(ctx->ucp.ucp[i][3]));
649
}
650
}
651
652
/* NOTE: since primitive_restart is not actually part of any
653
* state object, we need to make sure that we always emit
654
* PRIM_VTX_CNTL.. either that or be more clever and detect
655
* when it changes.
656
*/
657
if (emit->info) {
658
const struct pipe_draw_info *info = emit->info;
659
uint32_t val = fd3_rasterizer_stateobj(ctx->rasterizer)->pc_prim_vtx_cntl;
660
661
if (!emit->binning_pass) {
662
uint32_t stride_in_vpc = align(fp->total_in, 4) / 4;
663
if (stride_in_vpc > 0)
664
stride_in_vpc = MAX2(stride_in_vpc, 2);
665
val |= A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(stride_in_vpc);
666
}
667
668
if (info->index_size && info->primitive_restart) {
669
val |= A3XX_PC_PRIM_VTX_CNTL_PRIMITIVE_RESTART;
670
}
671
672
val |= COND(vp->writes_psize, A3XX_PC_PRIM_VTX_CNTL_PSIZE);
673
674
OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1);
675
OUT_RING(ring, val);
676
}
677
678
if (dirty & (FD_DIRTY_SCISSOR | FD_DIRTY_RASTERIZER | FD_DIRTY_VIEWPORT)) {
679
struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
680
int minx = scissor->minx;
681
int miny = scissor->miny;
682
int maxx = scissor->maxx;
683
int maxy = scissor->maxy;
684
685
/* Unfortunately there is no separate depth clip disable, only an all
686
* or nothing deal. So when we disable clipping, we must handle the
687
* viewport clip via scissors.
688
*/
689
if (!ctx->rasterizer->depth_clip_near) {
690
struct pipe_viewport_state *vp = &ctx->viewport;
691
minx = MAX2(minx, (int)floorf(vp->translate[0] - fabsf(vp->scale[0])));
692
miny = MAX2(miny, (int)floorf(vp->translate[1] - fabsf(vp->scale[1])));
693
maxx = MIN2(maxx, (int)ceilf(vp->translate[0] + fabsf(vp->scale[0])));
694
maxy = MIN2(maxy, (int)ceilf(vp->translate[1] + fabsf(vp->scale[1])));
695
}
696
697
OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2);
698
OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(minx) |
699
A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(miny));
700
OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(maxx - 1) |
701
A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(maxy - 1));
702
703
ctx->batch->max_scissor.minx = MIN2(ctx->batch->max_scissor.minx, minx);
704
ctx->batch->max_scissor.miny = MIN2(ctx->batch->max_scissor.miny, miny);
705
ctx->batch->max_scissor.maxx = MAX2(ctx->batch->max_scissor.maxx, maxx);
706
ctx->batch->max_scissor.maxy = MAX2(ctx->batch->max_scissor.maxy, maxy);
707
}
708
709
if (dirty & FD_DIRTY_VIEWPORT) {
710
fd_wfi(ctx->batch, ring);
711
OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6);
712
OUT_RING(ring,
713
A3XX_GRAS_CL_VPORT_XOFFSET(ctx->viewport.translate[0] - 0.5));
714
OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE(ctx->viewport.scale[0]));
715
OUT_RING(ring,
716
A3XX_GRAS_CL_VPORT_YOFFSET(ctx->viewport.translate[1] - 0.5));
717
OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(ctx->viewport.scale[1]));
718
OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(ctx->viewport.translate[2]));
719
OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(ctx->viewport.scale[2]));
720
}
721
722
if (dirty &
723
(FD_DIRTY_VIEWPORT | FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
724
float zmin, zmax;
725
int depth = 24;
726
if (ctx->batch->framebuffer.zsbuf) {
727
depth = util_format_get_component_bits(
728
pipe_surface_format(ctx->batch->framebuffer.zsbuf),
729
UTIL_FORMAT_COLORSPACE_ZS, 0);
730
}
731
util_viewport_zmin_zmax(&ctx->viewport, ctx->rasterizer->clip_halfz,
732
&zmin, &zmax);
733
734
OUT_PKT0(ring, REG_A3XX_RB_Z_CLAMP_MIN, 2);
735
if (depth == 32) {
736
OUT_RING(ring, (uint32_t)(zmin * 0xffffffff));
737
OUT_RING(ring, (uint32_t)(zmax * 0xffffffff));
738
} else if (depth == 16) {
739
OUT_RING(ring, (uint32_t)(zmin * 0xffff));
740
OUT_RING(ring, (uint32_t)(zmax * 0xffff));
741
} else {
742
OUT_RING(ring, (uint32_t)(zmin * 0xffffff));
743
OUT_RING(ring, (uint32_t)(zmax * 0xffffff));
744
}
745
}
746
747
if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER | FD_DIRTY_BLEND_DUAL)) {
748
struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
749
int nr_cbufs = pfb->nr_cbufs;
750
if (fd3_blend_stateobj(ctx->blend)->rb_render_control &
751
A3XX_RB_RENDER_CONTROL_DUAL_COLOR_IN_ENABLE)
752
nr_cbufs++;
753
fd3_program_emit(ring, emit, nr_cbufs, pfb->cbufs);
754
}
755
756
/* TODO we should not need this or fd_wfi() before emit_constants():
757
*/
758
OUT_PKT3(ring, CP_EVENT_WRITE, 1);
759
OUT_RING(ring, HLSQ_FLUSH);
760
761
if (!emit->skip_consts) {
762
ir3_emit_vs_consts(vp, ring, ctx, emit->info, emit->indirect, emit->draw);
763
if (!emit->binning_pass)
764
ir3_emit_fs_consts(fp, ring, ctx);
765
}
766
767
if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_FRAMEBUFFER)) {
768
struct fd3_blend_stateobj *blend = fd3_blend_stateobj(ctx->blend);
769
uint32_t i;
770
771
for (i = 0; i < ARRAY_SIZE(blend->rb_mrt); i++) {
772
enum pipe_format format =
773
pipe_surface_format(ctx->batch->framebuffer.cbufs[i]);
774
const struct util_format_description *desc =
775
util_format_description(format);
776
bool is_float = util_format_is_float(format);
777
bool is_int = util_format_is_pure_integer(format);
778
bool has_alpha = util_format_has_alpha(format);
779
uint32_t control = blend->rb_mrt[i].control;
780
781
if (is_int) {
782
control &= (A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK |
783
A3XX_RB_MRT_CONTROL_DITHER_MODE__MASK);
784
control |= A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY);
785
}
786
787
if (format == PIPE_FORMAT_NONE)
788
control &= ~A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK;
789
790
if (!has_alpha) {
791
control &= ~A3XX_RB_MRT_CONTROL_BLEND2;
792
}
793
794
if (format && util_format_get_component_bits(
795
format, UTIL_FORMAT_COLORSPACE_RGB, 0) < 8) {
796
const struct pipe_rt_blend_state *rt;
797
if (ctx->blend->independent_blend_enable)
798
rt = &ctx->blend->rt[i];
799
else
800
rt = &ctx->blend->rt[0];
801
802
if (!util_format_colormask_full(desc, rt->colormask))
803
control |= A3XX_RB_MRT_CONTROL_READ_DEST_ENABLE;
804
}
805
806
OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1);
807
OUT_RING(ring, control);
808
809
OUT_PKT0(ring, REG_A3XX_RB_MRT_BLEND_CONTROL(i), 1);
810
OUT_RING(ring,
811
blend->rb_mrt[i].blend_control |
812
COND(!is_float, A3XX_RB_MRT_BLEND_CONTROL_CLAMP_ENABLE));
813
}
814
}
815
816
if (dirty & FD_DIRTY_BLEND_COLOR) {
817
struct pipe_blend_color *bcolor = &ctx->blend_color;
818
OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4);
819
OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(bcolor->color[0] * 255.0) |
820
A3XX_RB_BLEND_RED_FLOAT(bcolor->color[0]));
821
OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 255.0) |
822
A3XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1]));
823
OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 255.0) |
824
A3XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2]));
825
OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 255.0) |
826
A3XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3]));
827
}
828
829
if (dirty & FD_DIRTY_TEX)
830
fd_wfi(ctx->batch, ring);
831
832
if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX)
833
emit_textures(ctx, ring, SB_VERT_TEX, &ctx->tex[PIPE_SHADER_VERTEX]);
834
835
if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX)
836
emit_textures(ctx, ring, SB_FRAG_TEX, &ctx->tex[PIPE_SHADER_FRAGMENT]);
837
}
838
839
/* emit setup at begin of new cmdstream buffer (don't rely on previous
840
* state, there could have been a context switch between ioctls):
841
*/
842
void
843
fd3_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring)
844
{
845
struct fd_context *ctx = batch->ctx;
846
struct fd3_context *fd3_ctx = fd3_context(ctx);
847
int i;
848
849
if (ctx->screen->gpu_id == 320) {
850
OUT_PKT3(ring, CP_REG_RMW, 3);
851
OUT_RING(ring, REG_A3XX_RBBM_CLOCK_CTL);
852
OUT_RING(ring, 0xfffcffff);
853
OUT_RING(ring, 0x00000000);
854
}
855
856
fd_wfi(batch, ring);
857
OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
858
OUT_RING(ring, 0x00007fff);
859
860
OUT_PKT0(ring, REG_A3XX_SP_VS_PVT_MEM_PARAM_REG, 3);
861
OUT_RING(ring, 0x08000001); /* SP_VS_PVT_MEM_CTRL_REG */
862
OUT_RELOC(ring, fd3_ctx->vs_pvt_mem, 0, 0, 0); /* SP_VS_PVT_MEM_ADDR_REG */
863
OUT_RING(ring, 0x00000000); /* SP_VS_PVT_MEM_SIZE_REG */
864
865
OUT_PKT0(ring, REG_A3XX_SP_FS_PVT_MEM_PARAM_REG, 3);
866
OUT_RING(ring, 0x08000001); /* SP_FS_PVT_MEM_CTRL_REG */
867
OUT_RELOC(ring, fd3_ctx->fs_pvt_mem, 0, 0, 0); /* SP_FS_PVT_MEM_ADDR_REG */
868
OUT_RING(ring, 0x00000000); /* SP_FS_PVT_MEM_SIZE_REG */
869
870
OUT_PKT0(ring, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL, 1);
871
OUT_RING(ring, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */
872
873
OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1);
874
OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
875
A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
876
A3XX_GRAS_SC_CONTROL_RASTER_MODE(0));
877
878
OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 2);
879
OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE |
880
A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) |
881
A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff));
882
OUT_RING(ring, 0x00000000); /* RB_ALPHA_REF */
883
884
OUT_PKT0(ring, REG_A3XX_GRAS_CL_GB_CLIP_ADJ, 1);
885
OUT_RING(ring, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
886
A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));
887
888
OUT_PKT0(ring, REG_A3XX_GRAS_TSE_DEBUG_ECO, 1);
889
OUT_RING(ring, 0x00000001); /* GRAS_TSE_DEBUG_ECO */
890
891
OUT_PKT0(ring, REG_A3XX_TPL1_TP_VS_TEX_OFFSET, 1);
892
OUT_RING(ring, A3XX_TPL1_TP_VS_TEX_OFFSET_SAMPLEROFFSET(VERT_TEX_OFF) |
893
A3XX_TPL1_TP_VS_TEX_OFFSET_MEMOBJOFFSET(VERT_TEX_OFF) |
894
A3XX_TPL1_TP_VS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ *
895
VERT_TEX_OFF));
896
897
OUT_PKT0(ring, REG_A3XX_TPL1_TP_FS_TEX_OFFSET, 1);
898
OUT_RING(ring, A3XX_TPL1_TP_FS_TEX_OFFSET_SAMPLEROFFSET(FRAG_TEX_OFF) |
899
A3XX_TPL1_TP_FS_TEX_OFFSET_MEMOBJOFFSET(FRAG_TEX_OFF) |
900
A3XX_TPL1_TP_FS_TEX_OFFSET_BASETABLEPTR(BASETABLE_SZ *
901
FRAG_TEX_OFF));
902
903
OUT_PKT0(ring, REG_A3XX_VPC_VARY_CYLWRAP_ENABLE_0, 2);
904
OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_0 */
905
OUT_RING(ring, 0x00000000); /* VPC_VARY_CYLWRAP_ENABLE_1 */
906
907
OUT_PKT0(ring, REG_A3XX_UNKNOWN_0E43, 1);
908
OUT_RING(ring, 0x00000001); /* UNKNOWN_0E43 */
909
910
OUT_PKT0(ring, REG_A3XX_UNKNOWN_0F03, 1);
911
OUT_RING(ring, 0x00000001); /* UNKNOWN_0F03 */
912
913
OUT_PKT0(ring, REG_A3XX_UNKNOWN_0EE0, 1);
914
OUT_RING(ring, 0x00000003); /* UNKNOWN_0EE0 */
915
916
OUT_PKT0(ring, REG_A3XX_UNKNOWN_0C3D, 1);
917
OUT_RING(ring, 0x00000001); /* UNKNOWN_0C3D */
918
919
OUT_PKT0(ring, REG_A3XX_HLSQ_PERFCOUNTER0_SELECT, 1);
920
OUT_RING(ring, 0x00000000); /* HLSQ_PERFCOUNTER0_SELECT */
921
922
OUT_PKT0(ring, REG_A3XX_HLSQ_CONST_VSPRESV_RANGE_REG, 2);
923
OUT_RING(ring, A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_STARTENTRY(0) |
924
A3XX_HLSQ_CONST_VSPRESV_RANGE_REG_ENDENTRY(0));
925
OUT_RING(ring, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0) |
926
A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0));
927
928
fd3_emit_cache_flush(batch, ring);
929
930
OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1);
931
OUT_RING(ring, 0x00000000); /* GRAS_CL_CLIP_CNTL */
932
933
OUT_PKT0(ring, REG_A3XX_GRAS_SU_POINT_MINMAX, 2);
934
OUT_RING(ring, 0xffc00010); /* GRAS_SU_POINT_MINMAX */
935
OUT_RING(ring, 0x00000008); /* GRAS_SU_POINT_SIZE */
936
937
OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1);
938
OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */
939
940
OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1);
941
OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(0) | A3XX_RB_WINDOW_OFFSET_Y(0));
942
943
OUT_PKT0(ring, REG_A3XX_RB_BLEND_RED, 4);
944
OUT_RING(ring, A3XX_RB_BLEND_RED_UINT(0) | A3XX_RB_BLEND_RED_FLOAT(0.0));
945
OUT_RING(ring, A3XX_RB_BLEND_GREEN_UINT(0) | A3XX_RB_BLEND_GREEN_FLOAT(0.0));
946
OUT_RING(ring, A3XX_RB_BLEND_BLUE_UINT(0) | A3XX_RB_BLEND_BLUE_FLOAT(0.0));
947
OUT_RING(ring,
948
A3XX_RB_BLEND_ALPHA_UINT(0xff) | A3XX_RB_BLEND_ALPHA_FLOAT(1.0));
949
950
for (i = 0; i < 6; i++) {
951
OUT_PKT0(ring, REG_A3XX_GRAS_CL_USER_PLANE(i), 4);
952
OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].X */
953
OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Y */
954
OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].Z */
955
OUT_RING(ring, 0x00000000); /* GRAS_CL_USER_PLANE[i].W */
956
}
957
958
OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1);
959
OUT_RING(ring, 0x00000000);
960
961
fd_event_write(batch, ring, CACHE_FLUSH);
962
963
if (is_a3xx_p0(ctx->screen)) {
964
OUT_PKT3(ring, CP_DRAW_INDX, 3);
965
OUT_RING(ring, 0x00000000);
966
OUT_RING(ring, DRAW(1, DI_SRC_SEL_AUTO_INDEX, INDEX_SIZE_IGN,
967
IGNORE_VISIBILITY, 0));
968
OUT_RING(ring, 0); /* NumIndices */
969
}
970
971
OUT_PKT3(ring, CP_NOP, 4);
972
OUT_RING(ring, 0x00000000);
973
OUT_RING(ring, 0x00000000);
974
OUT_RING(ring, 0x00000000);
975
OUT_RING(ring, 0x00000000);
976
977
fd_wfi(batch, ring);
978
979
fd_hw_query_enable(batch, ring);
980
}
981
982
void
983
fd3_emit_init_screen(struct pipe_screen *pscreen)
984
{
985
struct fd_screen *screen = fd_screen(pscreen);
986
screen->emit_ib = fd3_emit_ib;
987
}
988
989
void
990
fd3_emit_init(struct pipe_context *pctx)
991
{
992
}
993
994