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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/freedreno/a3xx/fd3_program.h
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/*
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* Copyright (C) 2013 Rob Clark <[email protected]>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Rob Clark <[email protected]>
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*/
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#ifndef FD3_PROGRAM_H_
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#define FD3_PROGRAM_H_
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#include "pipe/p_context.h"
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#include "freedreno_context.h"
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#include "ir3/ir3_cache.h"
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#include "ir3/ir3_shader.h"
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struct fd3_emit;
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struct fd3_program_state {
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struct ir3_program_state base;
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struct ir3_shader_variant *bs; /* VS for when emit->binning */
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struct ir3_shader_variant *vs;
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struct ir3_shader_variant *fs; /* FS for when !emit->binning */
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};
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static inline struct fd3_program_state *
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fd3_program_state(struct ir3_program_state *state)
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{
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return (struct fd3_program_state *)state;
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}
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void fd3_program_emit(struct fd_ringbuffer *ring, struct fd3_emit *emit, int nr,
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struct pipe_surface **bufs);
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void fd3_prog_init(struct pipe_context *pctx);
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bool fd3_needs_manual_clipping(const struct ir3_shader *,
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const struct pipe_rasterizer_state *);
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#endif /* FD3_PROGRAM_H_ */
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