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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/freedreno/a3xx/fd3_texture.c
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/*
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* Copyright (C) 2013 Rob Clark <[email protected]>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Rob Clark <[email protected]>
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*/
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#include "pipe/p_state.h"
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#include "util/format/u_format.h"
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#include "util/u_inlines.h"
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#include "util/u_memory.h"
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#include "util/u_string.h"
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#include "fd3_format.h"
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#include "fd3_texture.h"
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static enum a3xx_tex_clamp
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tex_clamp(unsigned wrap, bool *needs_border)
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{
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switch (wrap) {
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case PIPE_TEX_WRAP_REPEAT:
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return A3XX_TEX_REPEAT;
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case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
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return A3XX_TEX_CLAMP_TO_EDGE;
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case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
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*needs_border = true;
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return A3XX_TEX_CLAMP_TO_BORDER;
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case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
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/* only works for PoT.. need to emulate otherwise! */
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return A3XX_TEX_MIRROR_CLAMP;
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case PIPE_TEX_WRAP_MIRROR_REPEAT:
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return A3XX_TEX_MIRROR_REPEAT;
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case PIPE_TEX_WRAP_MIRROR_CLAMP:
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case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
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/* these two we could perhaps emulate, but we currently
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* just don't advertise PIPE_CAP_TEXTURE_MIRROR_CLAMP
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*/
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default:
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DBG("invalid wrap: %u", wrap);
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return 0;
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}
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}
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static enum a3xx_tex_filter
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tex_filter(unsigned filter, bool aniso)
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{
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switch (filter) {
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case PIPE_TEX_FILTER_NEAREST:
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return A3XX_TEX_NEAREST;
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case PIPE_TEX_FILTER_LINEAR:
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return aniso ? A3XX_TEX_ANISO : A3XX_TEX_LINEAR;
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default:
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DBG("invalid filter: %u", filter);
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return 0;
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}
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}
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static void *
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fd3_sampler_state_create(struct pipe_context *pctx,
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const struct pipe_sampler_state *cso)
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{
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struct fd3_sampler_stateobj *so = CALLOC_STRUCT(fd3_sampler_stateobj);
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unsigned aniso = util_last_bit(MIN2(cso->max_anisotropy >> 1, 8));
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bool miplinear = false;
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if (!so)
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return NULL;
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if (cso->min_mip_filter == PIPE_TEX_MIPFILTER_LINEAR)
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miplinear = true;
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so->base = *cso;
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so->needs_border = false;
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so->texsamp0 =
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COND(!cso->normalized_coords, A3XX_TEX_SAMP_0_UNNORM_COORDS) |
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COND(!cso->seamless_cube_map, A3XX_TEX_SAMP_0_CUBEMAPSEAMLESSFILTOFF) |
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COND(miplinear, A3XX_TEX_SAMP_0_MIPFILTER_LINEAR) |
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A3XX_TEX_SAMP_0_XY_MAG(tex_filter(cso->mag_img_filter, aniso)) |
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A3XX_TEX_SAMP_0_XY_MIN(tex_filter(cso->min_img_filter, aniso)) |
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A3XX_TEX_SAMP_0_ANISO(aniso) |
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A3XX_TEX_SAMP_0_WRAP_S(tex_clamp(cso->wrap_s, &so->needs_border)) |
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A3XX_TEX_SAMP_0_WRAP_T(tex_clamp(cso->wrap_t, &so->needs_border)) |
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A3XX_TEX_SAMP_0_WRAP_R(tex_clamp(cso->wrap_r, &so->needs_border));
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if (cso->compare_mode)
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so->texsamp0 |=
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A3XX_TEX_SAMP_0_COMPARE_FUNC(cso->compare_func); /* maps 1:1 */
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so->texsamp1 = A3XX_TEX_SAMP_1_LOD_BIAS(cso->lod_bias);
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if (cso->min_mip_filter != PIPE_TEX_MIPFILTER_NONE) {
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so->texsamp1 |= A3XX_TEX_SAMP_1_MIN_LOD(cso->min_lod) |
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A3XX_TEX_SAMP_1_MAX_LOD(cso->max_lod);
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} else {
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/* If we're not doing mipmap filtering, we still need a slightly > 0
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* LOD clamp so the HW can decide between min and mag filtering of
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* level 0.
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*/
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so->texsamp1 |= A3XX_TEX_SAMP_1_MIN_LOD(MIN2(cso->min_lod, 0.125)) |
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A3XX_TEX_SAMP_1_MAX_LOD(MIN2(cso->max_lod, 0.125));
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}
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return so;
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}
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static enum a3xx_tex_type
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tex_type(unsigned target)
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{
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switch (target) {
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default:
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assert(0);
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case PIPE_BUFFER:
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case PIPE_TEXTURE_1D:
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case PIPE_TEXTURE_1D_ARRAY:
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return A3XX_TEX_1D;
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case PIPE_TEXTURE_RECT:
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case PIPE_TEXTURE_2D:
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case PIPE_TEXTURE_2D_ARRAY:
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return A3XX_TEX_2D;
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case PIPE_TEXTURE_3D:
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return A3XX_TEX_3D;
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case PIPE_TEXTURE_CUBE:
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case PIPE_TEXTURE_CUBE_ARRAY:
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return A3XX_TEX_CUBE;
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}
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}
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static struct pipe_sampler_view *
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fd3_sampler_view_create(struct pipe_context *pctx, struct pipe_resource *prsc,
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const struct pipe_sampler_view *cso)
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{
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struct fd3_pipe_sampler_view *so = CALLOC_STRUCT(fd3_pipe_sampler_view);
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struct fd_resource *rsc = fd_resource(prsc);
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unsigned lvl;
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if (!so)
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return NULL;
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so->base = *cso;
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pipe_reference(NULL, &prsc->reference);
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so->base.texture = prsc;
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so->base.reference.count = 1;
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so->base.context = pctx;
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so->texconst0 = A3XX_TEX_CONST_0_TILE_MODE(rsc->layout.tile_mode) |
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A3XX_TEX_CONST_0_TYPE(tex_type(prsc->target)) |
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A3XX_TEX_CONST_0_FMT(fd3_pipe2tex(cso->format)) |
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fd3_tex_swiz(cso->format, cso->swizzle_r, cso->swizzle_g,
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cso->swizzle_b, cso->swizzle_a);
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if (prsc->target == PIPE_BUFFER || util_format_is_pure_integer(cso->format))
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so->texconst0 |= A3XX_TEX_CONST_0_NOCONVERT;
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if (util_format_is_srgb(cso->format))
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so->texconst0 |= A3XX_TEX_CONST_0_SRGB;
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if (prsc->target == PIPE_BUFFER) {
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lvl = 0;
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so->texconst1 =
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A3XX_TEX_CONST_1_WIDTH(cso->u.buf.size /
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util_format_get_blocksize(cso->format)) |
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A3XX_TEX_CONST_1_HEIGHT(1);
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} else {
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unsigned miplevels;
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lvl = fd_sampler_first_level(cso);
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miplevels = fd_sampler_last_level(cso) - lvl;
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so->texconst0 |= A3XX_TEX_CONST_0_MIPLVLS(miplevels);
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so->texconst1 = A3XX_TEX_CONST_1_PITCHALIGN(rsc->layout.pitchalign - 4) |
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A3XX_TEX_CONST_1_WIDTH(u_minify(prsc->width0, lvl)) |
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A3XX_TEX_CONST_1_HEIGHT(u_minify(prsc->height0, lvl));
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}
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/* when emitted, A3XX_TEX_CONST_2_INDX() must be OR'd in: */
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struct fdl_slice *slice = fd_resource_slice(rsc, lvl);
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so->texconst2 = A3XX_TEX_CONST_2_PITCH(fd_resource_pitch(rsc, lvl));
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switch (prsc->target) {
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case PIPE_TEXTURE_1D_ARRAY:
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case PIPE_TEXTURE_2D_ARRAY:
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so->texconst3 = A3XX_TEX_CONST_3_DEPTH(prsc->array_size - 1) |
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A3XX_TEX_CONST_3_LAYERSZ1(slice->size0);
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break;
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case PIPE_TEXTURE_3D:
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so->texconst3 = A3XX_TEX_CONST_3_DEPTH(u_minify(prsc->depth0, lvl)) |
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A3XX_TEX_CONST_3_LAYERSZ1(slice->size0);
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so->texconst3 |= A3XX_TEX_CONST_3_LAYERSZ2(
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fd_resource_slice(rsc, prsc->last_level)->size0);
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break;
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default:
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so->texconst3 = 0x00000000;
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break;
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}
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return &so->base;
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}
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void
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fd3_texture_init(struct pipe_context *pctx)
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{
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pctx->create_sampler_state = fd3_sampler_state_create;
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pctx->bind_sampler_states = fd_sampler_states_bind;
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pctx->create_sampler_view = fd3_sampler_view_create;
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pctx->set_sampler_views = fd_set_sampler_views;
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}
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