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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/freedreno/a4xx/fd4_context.c
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/*
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* Copyright (C) 2014 Rob Clark <[email protected]>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Rob Clark <[email protected]>
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*/
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#include "freedreno_query_hw.h"
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#include "fd4_blend.h"
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#include "fd4_context.h"
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#include "fd4_draw.h"
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#include "fd4_emit.h"
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#include "fd4_gmem.h"
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#include "fd4_program.h"
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#include "fd4_query.h"
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#include "fd4_rasterizer.h"
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#include "fd4_texture.h"
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#include "fd4_zsa.h"
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static void
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fd4_context_destroy(struct pipe_context *pctx) in_dt
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{
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struct fd4_context *fd4_ctx = fd4_context(fd_context(pctx));
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u_upload_destroy(fd4_ctx->border_color_uploader);
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pipe_resource_reference(&fd4_ctx->border_color_buf, NULL);
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fd_context_destroy(pctx);
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fd_bo_del(fd4_ctx->vs_pvt_mem);
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fd_bo_del(fd4_ctx->fs_pvt_mem);
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fd_bo_del(fd4_ctx->vsc_size_mem);
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fd_context_cleanup_common_vbos(&fd4_ctx->base);
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fd_hw_query_fini(pctx);
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free(fd4_ctx);
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}
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/* clang-format off */
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static const uint8_t primtypes[] = {
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[PIPE_PRIM_POINTS] = DI_PT_POINTLIST,
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[PIPE_PRIM_LINES] = DI_PT_LINELIST,
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[PIPE_PRIM_LINE_STRIP] = DI_PT_LINESTRIP,
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[PIPE_PRIM_LINE_LOOP] = DI_PT_LINELOOP,
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[PIPE_PRIM_TRIANGLES] = DI_PT_TRILIST,
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[PIPE_PRIM_TRIANGLE_STRIP] = DI_PT_TRISTRIP,
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[PIPE_PRIM_TRIANGLE_FAN] = DI_PT_TRIFAN,
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[PIPE_PRIM_MAX] = DI_PT_RECTLIST, /* internal clear blits */
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};
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/* clang-format on */
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struct pipe_context *
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fd4_context_create(struct pipe_screen *pscreen, void *priv,
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unsigned flags) in_dt
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{
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struct fd_screen *screen = fd_screen(pscreen);
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struct fd4_context *fd4_ctx = CALLOC_STRUCT(fd4_context);
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struct pipe_context *pctx;
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if (!fd4_ctx)
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return NULL;
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pctx = &fd4_ctx->base.base;
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pctx->screen = pscreen;
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fd4_ctx->base.dev = fd_device_ref(screen->dev);
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fd4_ctx->base.screen = fd_screen(pscreen);
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fd4_ctx->base.last.key = &fd4_ctx->last_key;
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pctx->destroy = fd4_context_destroy;
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pctx->create_blend_state = fd4_blend_state_create;
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pctx->create_rasterizer_state = fd4_rasterizer_state_create;
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pctx->create_depth_stencil_alpha_state = fd4_zsa_state_create;
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fd4_draw_init(pctx);
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fd4_gmem_init(pctx);
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fd4_texture_init(pctx);
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fd4_prog_init(pctx);
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fd4_emit_init(pctx);
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pctx = fd_context_init(&fd4_ctx->base, pscreen, primtypes, priv, flags);
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if (!pctx)
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return NULL;
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fd_hw_query_init(pctx);
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fd4_ctx->vs_pvt_mem =
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fd_bo_new(screen->dev, 0x2000, 0, "vs_pvt");
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fd4_ctx->fs_pvt_mem =
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fd_bo_new(screen->dev, 0x2000, 0, "fs_pvt");
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fd4_ctx->vsc_size_mem =
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fd_bo_new(screen->dev, 0x1000, 0, "vsc_size");
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fd_context_setup_common_vbos(&fd4_ctx->base);
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fd4_query_context_init(pctx);
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fd4_ctx->border_color_uploader =
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u_upload_create(pctx, 4096, 0, PIPE_USAGE_STREAM, 0);
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return pctx;
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}
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