Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/freedreno/a4xx/fd4_context.h
4574 views
1
/*
2
* Copyright (C) 2014 Rob Clark <[email protected]>
3
*
4
* Permission is hereby granted, free of charge, to any person obtaining a
5
* copy of this software and associated documentation files (the "Software"),
6
* to deal in the Software without restriction, including without limitation
7
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
8
* and/or sell copies of the Software, and to permit persons to whom the
9
* Software is furnished to do so, subject to the following conditions:
10
*
11
* The above copyright notice and this permission notice (including the next
12
* paragraph) shall be included in all copies or substantial portions of the
13
* Software.
14
*
15
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21
* SOFTWARE.
22
*
23
* Authors:
24
* Rob Clark <[email protected]>
25
*/
26
27
#ifndef FD4_CONTEXT_H_
28
#define FD4_CONTEXT_H_
29
30
#include "util/u_upload_mgr.h"
31
32
#include "freedreno_context.h"
33
34
#include "ir3/ir3_shader.h"
35
36
struct fd4_context {
37
struct fd_context base;
38
39
struct fd_bo *vs_pvt_mem, *fs_pvt_mem;
40
41
/* This only needs to be 4 * num_of_pipes bytes (ie. 32 bytes). We
42
* could combine it with another allocation.
43
*
44
* (upper area used as scratch bo.. see fd4_query)
45
*/
46
struct fd_bo *vsc_size_mem;
47
48
struct u_upload_mgr *border_color_uploader;
49
struct pipe_resource *border_color_buf;
50
51
/* bitmask of samplers which need astc srgb workaround: */
52
uint16_t vastc_srgb, fastc_srgb;
53
54
/* storage for ctx->last.key: */
55
struct ir3_shader_key last_key;
56
};
57
58
static inline struct fd4_context *
59
fd4_context(struct fd_context *ctx)
60
{
61
return (struct fd4_context *)ctx;
62
}
63
64
struct pipe_context *fd4_context_create(struct pipe_screen *pscreen, void *priv,
65
unsigned flags);
66
67
#endif /* FD4_CONTEXT_H_ */
68
69