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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/freedreno/a4xx/fd4_emit.c
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/*
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* Copyright (C) 2014 Rob Clark <[email protected]>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Rob Clark <[email protected]>
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*/
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#include "pipe/p_state.h"
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#include "util/format/u_format.h"
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#include "util/u_helpers.h"
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#include "util/u_memory.h"
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#include "util/u_string.h"
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#include "util/u_viewport.h"
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#include "freedreno_query_hw.h"
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#include "freedreno_resource.h"
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#include "fd4_blend.h"
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#include "fd4_context.h"
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#include "fd4_emit.h"
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#include "fd4_format.h"
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#include "fd4_program.h"
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#include "fd4_rasterizer.h"
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#include "fd4_texture.h"
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#include "fd4_zsa.h"
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#define emit_const_user fd4_emit_const_user
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#define emit_const_bo fd4_emit_const_bo
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#include "ir3_const.h"
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/* regid: base const register
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* prsc or dwords: buffer containing constant values
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* sizedwords: size of const value buffer
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*/
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static void
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fd4_emit_const_user(struct fd_ringbuffer *ring,
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const struct ir3_shader_variant *v, uint32_t regid,
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uint32_t sizedwords, const uint32_t *dwords)
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{
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emit_const_asserts(ring, v, regid, sizedwords);
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OUT_PKT3(ring, CP_LOAD_STATE4, 2 + sizedwords);
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OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid / 4) |
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CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
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CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(v->type)) |
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CP_LOAD_STATE4_0_NUM_UNIT(sizedwords / 4));
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OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) |
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CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS));
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for (int i = 0; i < sizedwords; i++)
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OUT_RING(ring, dwords[i]);
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}
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static void
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fd4_emit_const_bo(struct fd_ringbuffer *ring,
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const struct ir3_shader_variant *v, uint32_t regid,
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uint32_t offset, uint32_t sizedwords, struct fd_bo *bo)
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{
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uint32_t dst_off = regid / 4;
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assert(dst_off % 4 == 0);
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uint32_t num_unit = sizedwords / 4;
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assert(num_unit % 4 == 0);
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emit_const_asserts(ring, v, regid, sizedwords);
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OUT_PKT3(ring, CP_LOAD_STATE4, 2);
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OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(dst_off) |
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CP_LOAD_STATE4_0_STATE_SRC(SS4_INDIRECT) |
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CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(v->type)) |
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CP_LOAD_STATE4_0_NUM_UNIT(num_unit));
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OUT_RELOC(ring, bo, offset, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS), 0);
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}
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static void
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fd4_emit_const_ptrs(struct fd_ringbuffer *ring, gl_shader_stage type,
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uint32_t regid, uint32_t num, struct fd_bo **bos,
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uint32_t *offsets)
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{
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uint32_t anum = align(num, 4);
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uint32_t i;
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debug_assert((regid % 4) == 0);
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OUT_PKT3(ring, CP_LOAD_STATE4, 2 + anum);
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OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid / 4) |
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CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
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CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(type)) |
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CP_LOAD_STATE4_0_NUM_UNIT(anum / 4));
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OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) |
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CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS));
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for (i = 0; i < num; i++) {
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if (bos[i]) {
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OUT_RELOC(ring, bos[i], offsets[i], 0, 0);
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} else {
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OUT_RING(ring, 0xbad00000 | (i << 16));
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}
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}
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for (; i < anum; i++)
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OUT_RING(ring, 0xffffffff);
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}
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static bool
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is_stateobj(struct fd_ringbuffer *ring)
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{
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return false;
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}
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static void
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emit_const_ptrs(struct fd_ringbuffer *ring, const struct ir3_shader_variant *v,
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uint32_t dst_offset, uint32_t num, struct fd_bo **bos,
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uint32_t *offsets)
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{
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/* TODO inline this */
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assert(dst_offset + num <= v->constlen * 4);
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fd4_emit_const_ptrs(ring, v->type, dst_offset, num, bos, offsets);
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}
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static void
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emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring,
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enum a4xx_state_block sb, struct fd_texture_stateobj *tex,
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const struct ir3_shader_variant *v)
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{
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static const uint32_t bcolor_reg[] = {
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[SB4_VS_TEX] = REG_A4XX_TPL1_TP_VS_BORDER_COLOR_BASE_ADDR,
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[SB4_FS_TEX] = REG_A4XX_TPL1_TP_FS_BORDER_COLOR_BASE_ADDR,
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};
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struct fd4_context *fd4_ctx = fd4_context(ctx);
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bool needs_border = false;
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unsigned i;
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if (tex->num_samplers > 0) {
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int num_samplers;
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/* not sure if this is an a420.0 workaround, but we seem
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* to need to emit these in pairs.. emit a final dummy
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* entry if odd # of samplers:
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*/
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num_samplers = align(tex->num_samplers, 2);
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/* output sampler state: */
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OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (2 * num_samplers));
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OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
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CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
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CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
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CP_LOAD_STATE4_0_NUM_UNIT(num_samplers));
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OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER) |
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CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
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for (i = 0; i < tex->num_samplers; i++) {
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static const struct fd4_sampler_stateobj dummy_sampler = {};
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const struct fd4_sampler_stateobj *sampler =
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tex->samplers[i] ? fd4_sampler_stateobj(tex->samplers[i])
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: &dummy_sampler;
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OUT_RING(ring, sampler->texsamp0);
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OUT_RING(ring, sampler->texsamp1);
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needs_border |= sampler->needs_border;
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}
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for (; i < num_samplers; i++) {
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OUT_RING(ring, 0x00000000);
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OUT_RING(ring, 0x00000000);
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}
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}
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if (tex->num_textures > 0) {
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unsigned num_textures = tex->num_textures + v->astc_srgb.count;
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/* emit texture state: */
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OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (8 * num_textures));
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OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
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CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
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CP_LOAD_STATE4_0_STATE_BLOCK(sb) |
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CP_LOAD_STATE4_0_NUM_UNIT(num_textures));
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OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS) |
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CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
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for (i = 0; i < tex->num_textures; i++) {
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static const struct fd4_pipe_sampler_view dummy_view = {};
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const struct fd4_pipe_sampler_view *view =
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tex->textures[i] ? fd4_pipe_sampler_view(tex->textures[i])
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: &dummy_view;
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OUT_RING(ring, view->texconst0);
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OUT_RING(ring, view->texconst1);
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OUT_RING(ring, view->texconst2);
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OUT_RING(ring, view->texconst3);
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if (view->base.texture) {
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struct fd_resource *rsc = fd_resource(view->base.texture);
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if (view->base.format == PIPE_FORMAT_X32_S8X24_UINT)
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rsc = rsc->stencil;
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OUT_RELOC(ring, rsc->bo, view->offset, view->texconst4, 0);
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} else {
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OUT_RING(ring, 0x00000000);
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}
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OUT_RING(ring, 0x00000000);
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OUT_RING(ring, 0x00000000);
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OUT_RING(ring, 0x00000000);
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}
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for (i = 0; i < v->astc_srgb.count; i++) {
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static const struct fd4_pipe_sampler_view dummy_view = {};
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const struct fd4_pipe_sampler_view *view;
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unsigned idx = v->astc_srgb.orig_idx[i];
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view = tex->textures[idx] ? fd4_pipe_sampler_view(tex->textures[idx])
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: &dummy_view;
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debug_assert(view->texconst0 & A4XX_TEX_CONST_0_SRGB);
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OUT_RING(ring, view->texconst0 & ~A4XX_TEX_CONST_0_SRGB);
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OUT_RING(ring, view->texconst1);
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OUT_RING(ring, view->texconst2);
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OUT_RING(ring, view->texconst3);
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if (view->base.texture) {
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struct fd_resource *rsc = fd_resource(view->base.texture);
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OUT_RELOC(ring, rsc->bo, view->offset, view->texconst4, 0);
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} else {
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OUT_RING(ring, 0x00000000);
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}
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OUT_RING(ring, 0x00000000);
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OUT_RING(ring, 0x00000000);
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OUT_RING(ring, 0x00000000);
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}
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} else {
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debug_assert(v->astc_srgb.count == 0);
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}
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if (needs_border) {
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unsigned off;
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void *ptr;
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u_upload_alloc(fd4_ctx->border_color_uploader, 0,
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BORDER_COLOR_UPLOAD_SIZE, BORDER_COLOR_UPLOAD_SIZE, &off,
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&fd4_ctx->border_color_buf, &ptr);
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fd_setup_border_colors(tex, ptr, 0);
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OUT_PKT0(ring, bcolor_reg[sb], 1);
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OUT_RELOC(ring, fd_resource(fd4_ctx->border_color_buf)->bo, off, 0, 0);
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u_upload_unmap(fd4_ctx->border_color_uploader);
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}
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}
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/* emit texture state for mem->gmem restore operation.. eventually it would
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* be good to get rid of this and use normal CSO/etc state for more of these
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* special cases..
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*/
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void
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fd4_emit_gmem_restore_tex(struct fd_ringbuffer *ring, unsigned nr_bufs,
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struct pipe_surface **bufs)
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{
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unsigned char mrt_comp[A4XX_MAX_RENDER_TARGETS];
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int i;
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for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {
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mrt_comp[i] = (i < nr_bufs) ? 0xf : 0;
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}
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/* output sampler state: */
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OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (2 * nr_bufs));
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OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
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CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
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CP_LOAD_STATE4_0_STATE_BLOCK(SB4_FS_TEX) |
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CP_LOAD_STATE4_0_NUM_UNIT(nr_bufs));
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OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER) |
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CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
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for (i = 0; i < nr_bufs; i++) {
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OUT_RING(ring, A4XX_TEX_SAMP_0_XY_MAG(A4XX_TEX_NEAREST) |
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A4XX_TEX_SAMP_0_XY_MIN(A4XX_TEX_NEAREST) |
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A4XX_TEX_SAMP_0_WRAP_S(A4XX_TEX_CLAMP_TO_EDGE) |
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A4XX_TEX_SAMP_0_WRAP_T(A4XX_TEX_CLAMP_TO_EDGE) |
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A4XX_TEX_SAMP_0_WRAP_R(A4XX_TEX_REPEAT));
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OUT_RING(ring, 0x00000000);
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}
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/* emit texture state: */
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OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (8 * nr_bufs));
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OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |
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CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |
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CP_LOAD_STATE4_0_STATE_BLOCK(SB4_FS_TEX) |
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CP_LOAD_STATE4_0_NUM_UNIT(nr_bufs));
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OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS) |
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CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));
303
for (i = 0; i < nr_bufs; i++) {
304
if (bufs[i]) {
305
struct fd_resource *rsc = fd_resource(bufs[i]->texture);
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enum pipe_format format = fd_gmem_restore_format(bufs[i]->format);
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/* The restore blit_zs shader expects stencil in sampler 0,
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* and depth in sampler 1
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*/
311
if (rsc->stencil && (i == 0)) {
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rsc = rsc->stencil;
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format = fd_gmem_restore_format(rsc->b.b.format);
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}
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316
/* note: PIPE_BUFFER disallowed for surfaces */
317
unsigned lvl = bufs[i]->u.tex.level;
318
unsigned offset =
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fd_resource_offset(rsc, lvl, bufs[i]->u.tex.first_layer);
320
321
/* z32 restore is accomplished using depth write. If there is
322
* no stencil component (ie. PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)
323
* then no render target:
324
*
325
* (The same applies for z32_s8x24, since for stencil sampler
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* state the above 'if' will replace 'format' with s8)
327
*/
328
if ((format == PIPE_FORMAT_Z32_FLOAT) ||
329
(format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT))
330
mrt_comp[i] = 0;
331
332
debug_assert(bufs[i]->u.tex.first_layer == bufs[i]->u.tex.last_layer);
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334
OUT_RING(ring, A4XX_TEX_CONST_0_FMT(fd4_pipe2tex(format)) |
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A4XX_TEX_CONST_0_TYPE(A4XX_TEX_2D) |
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fd4_tex_swiz(format, PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y,
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PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W));
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OUT_RING(ring, A4XX_TEX_CONST_1_WIDTH(bufs[i]->width) |
339
A4XX_TEX_CONST_1_HEIGHT(bufs[i]->height));
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OUT_RING(ring, A4XX_TEX_CONST_2_PITCH(fd_resource_pitch(rsc, lvl)));
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OUT_RING(ring, 0x00000000);
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OUT_RELOC(ring, rsc->bo, offset, 0, 0);
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OUT_RING(ring, 0x00000000);
344
OUT_RING(ring, 0x00000000);
345
OUT_RING(ring, 0x00000000);
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} else {
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OUT_RING(ring, A4XX_TEX_CONST_0_FMT(0) |
348
A4XX_TEX_CONST_0_TYPE(A4XX_TEX_2D) |
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A4XX_TEX_CONST_0_SWIZ_X(A4XX_TEX_ONE) |
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A4XX_TEX_CONST_0_SWIZ_Y(A4XX_TEX_ONE) |
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A4XX_TEX_CONST_0_SWIZ_Z(A4XX_TEX_ONE) |
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A4XX_TEX_CONST_0_SWIZ_W(A4XX_TEX_ONE));
353
OUT_RING(ring, A4XX_TEX_CONST_1_WIDTH(0) | A4XX_TEX_CONST_1_HEIGHT(0));
354
OUT_RING(ring, A4XX_TEX_CONST_2_PITCH(0));
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OUT_RING(ring, 0x00000000);
356
OUT_RING(ring, 0x00000000);
357
OUT_RING(ring, 0x00000000);
358
OUT_RING(ring, 0x00000000);
359
OUT_RING(ring, 0x00000000);
360
}
361
}
362
363
OUT_PKT0(ring, REG_A4XX_RB_RENDER_COMPONENTS, 1);
364
OUT_RING(ring, A4XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) |
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A4XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) |
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A4XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) |
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A4XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) |
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A4XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) |
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A4XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) |
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A4XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) |
371
A4XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7]));
372
}
373
374
void
375
fd4_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd4_emit *emit)
376
{
377
int32_t i, j, last = -1;
378
uint32_t total_in = 0;
379
const struct fd_vertex_state *vtx = emit->vtx;
380
const struct ir3_shader_variant *vp = fd4_emit_get_vp(emit);
381
unsigned vertex_regid = regid(63, 0);
382
unsigned instance_regid = regid(63, 0);
383
unsigned vtxcnt_regid = regid(63, 0);
384
385
/* Note that sysvals come *after* normal inputs: */
386
for (i = 0; i < vp->inputs_count; i++) {
387
if (!vp->inputs[i].compmask)
388
continue;
389
if (vp->inputs[i].sysval) {
390
switch (vp->inputs[i].slot) {
391
case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:
392
vertex_regid = vp->inputs[i].regid;
393
break;
394
case SYSTEM_VALUE_INSTANCE_ID:
395
instance_regid = vp->inputs[i].regid;
396
break;
397
case SYSTEM_VALUE_VERTEX_CNT:
398
vtxcnt_regid = vp->inputs[i].regid;
399
break;
400
default:
401
unreachable("invalid system value");
402
break;
403
}
404
} else if (i < vtx->vtx->num_elements) {
405
last = i;
406
}
407
}
408
409
for (i = 0, j = 0; i <= last; i++) {
410
assert(!vp->inputs[i].sysval);
411
if (vp->inputs[i].compmask) {
412
struct pipe_vertex_element *elem = &vtx->vtx->pipe[i];
413
const struct pipe_vertex_buffer *vb =
414
&vtx->vertexbuf.vb[elem->vertex_buffer_index];
415
struct fd_resource *rsc = fd_resource(vb->buffer.resource);
416
enum pipe_format pfmt = elem->src_format;
417
enum a4xx_vtx_fmt fmt = fd4_pipe2vtx(pfmt);
418
bool switchnext = (i != last) || (vertex_regid != regid(63, 0)) ||
419
(instance_regid != regid(63, 0)) ||
420
(vtxcnt_regid != regid(63, 0));
421
bool isint = util_format_is_pure_integer(pfmt);
422
uint32_t fs = util_format_get_blocksize(pfmt);
423
uint32_t off = vb->buffer_offset + elem->src_offset;
424
uint32_t size = fd_bo_size(rsc->bo) - off;
425
debug_assert(fmt != VFMT4_NONE);
426
427
#ifdef DEBUG
428
/* see
429
* dEQP-GLES31.stress.vertex_attribute_binding.buffer_bounds.bind_vertex_buffer_offset_near_wrap_10
430
*/
431
if (off > fd_bo_size(rsc->bo))
432
continue;
433
#endif
434
435
OUT_PKT0(ring, REG_A4XX_VFD_FETCH(j), 4);
436
OUT_RING(ring, A4XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs - 1) |
437
A4XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vb->stride) |
438
COND(elem->instance_divisor,
439
A4XX_VFD_FETCH_INSTR_0_INSTANCED) |
440
COND(switchnext, A4XX_VFD_FETCH_INSTR_0_SWITCHNEXT));
441
OUT_RELOC(ring, rsc->bo, off, 0, 0);
442
OUT_RING(ring, A4XX_VFD_FETCH_INSTR_2_SIZE(size));
443
OUT_RING(ring, A4XX_VFD_FETCH_INSTR_3_STEPRATE(
444
MAX2(1, elem->instance_divisor)));
445
446
OUT_PKT0(ring, REG_A4XX_VFD_DECODE_INSTR(j), 1);
447
OUT_RING(ring,
448
A4XX_VFD_DECODE_INSTR_CONSTFILL |
449
A4XX_VFD_DECODE_INSTR_WRITEMASK(vp->inputs[i].compmask) |
450
A4XX_VFD_DECODE_INSTR_FORMAT(fmt) |
451
A4XX_VFD_DECODE_INSTR_SWAP(fd4_pipe2swap(pfmt)) |
452
A4XX_VFD_DECODE_INSTR_REGID(vp->inputs[i].regid) |
453
A4XX_VFD_DECODE_INSTR_SHIFTCNT(fs) |
454
A4XX_VFD_DECODE_INSTR_LASTCOMPVALID |
455
COND(isint, A4XX_VFD_DECODE_INSTR_INT) |
456
COND(switchnext, A4XX_VFD_DECODE_INSTR_SWITCHNEXT));
457
458
total_in += util_bitcount(vp->inputs[i].compmask);
459
j++;
460
}
461
}
462
463
/* hw doesn't like to be configured for zero vbo's, it seems: */
464
if (last < 0) {
465
/* just recycle the shader bo, we just need to point to *something*
466
* valid:
467
*/
468
struct fd_bo *dummy_vbo = vp->bo;
469
bool switchnext = (vertex_regid != regid(63, 0)) ||
470
(instance_regid != regid(63, 0)) ||
471
(vtxcnt_regid != regid(63, 0));
472
473
OUT_PKT0(ring, REG_A4XX_VFD_FETCH(0), 4);
474
OUT_RING(ring, A4XX_VFD_FETCH_INSTR_0_FETCHSIZE(0) |
475
A4XX_VFD_FETCH_INSTR_0_BUFSTRIDE(0) |
476
COND(switchnext, A4XX_VFD_FETCH_INSTR_0_SWITCHNEXT));
477
OUT_RELOC(ring, dummy_vbo, 0, 0, 0);
478
OUT_RING(ring, A4XX_VFD_FETCH_INSTR_2_SIZE(1));
479
OUT_RING(ring, A4XX_VFD_FETCH_INSTR_3_STEPRATE(1));
480
481
OUT_PKT0(ring, REG_A4XX_VFD_DECODE_INSTR(0), 1);
482
OUT_RING(ring, A4XX_VFD_DECODE_INSTR_CONSTFILL |
483
A4XX_VFD_DECODE_INSTR_WRITEMASK(0x1) |
484
A4XX_VFD_DECODE_INSTR_FORMAT(VFMT4_8_UNORM) |
485
A4XX_VFD_DECODE_INSTR_SWAP(XYZW) |
486
A4XX_VFD_DECODE_INSTR_REGID(regid(0, 0)) |
487
A4XX_VFD_DECODE_INSTR_SHIFTCNT(1) |
488
A4XX_VFD_DECODE_INSTR_LASTCOMPVALID |
489
COND(switchnext, A4XX_VFD_DECODE_INSTR_SWITCHNEXT));
490
491
total_in = 1;
492
j = 1;
493
}
494
495
OUT_PKT0(ring, REG_A4XX_VFD_CONTROL_0, 5);
496
OUT_RING(ring, A4XX_VFD_CONTROL_0_TOTALATTRTOVS(total_in) |
497
0xa0000 | /* XXX */
498
A4XX_VFD_CONTROL_0_STRMDECINSTRCNT(j) |
499
A4XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(j));
500
OUT_RING(ring, A4XX_VFD_CONTROL_1_MAXSTORAGE(129) | // XXX
501
A4XX_VFD_CONTROL_1_REGID4VTX(vertex_regid) |
502
A4XX_VFD_CONTROL_1_REGID4INST(instance_regid));
503
OUT_RING(ring, 0x00000000); /* XXX VFD_CONTROL_2 */
504
OUT_RING(ring, A4XX_VFD_CONTROL_3_REGID_VTXCNT(vtxcnt_regid));
505
OUT_RING(ring, 0x00000000); /* XXX VFD_CONTROL_4 */
506
507
/* cache invalidate, otherwise vertex fetch could see
508
* stale vbo contents:
509
*/
510
OUT_PKT0(ring, REG_A4XX_UCHE_INVALIDATE0, 2);
511
OUT_RING(ring, 0x00000000);
512
OUT_RING(ring, 0x00000012);
513
}
514
515
void
516
fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
517
struct fd4_emit *emit)
518
{
519
const struct ir3_shader_variant *vp = fd4_emit_get_vp(emit);
520
const struct ir3_shader_variant *fp = fd4_emit_get_fp(emit);
521
const enum fd_dirty_3d_state dirty = emit->dirty;
522
523
emit_marker(ring, 5);
524
525
if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->binning_pass) {
526
struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
527
unsigned char mrt_comp[A4XX_MAX_RENDER_TARGETS] = {0};
528
529
for (unsigned i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {
530
mrt_comp[i] = ((i < pfb->nr_cbufs) && pfb->cbufs[i]) ? 0xf : 0;
531
}
532
533
OUT_PKT0(ring, REG_A4XX_RB_RENDER_COMPONENTS, 1);
534
OUT_RING(ring, A4XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) |
535
A4XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) |
536
A4XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) |
537
A4XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) |
538
A4XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) |
539
A4XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) |
540
A4XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) |
541
A4XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7]));
542
}
543
544
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_FRAMEBUFFER)) {
545
struct fd4_zsa_stateobj *zsa = fd4_zsa_stateobj(ctx->zsa);
546
struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
547
uint32_t rb_alpha_control = zsa->rb_alpha_control;
548
549
if (util_format_is_pure_integer(pipe_surface_format(pfb->cbufs[0])))
550
rb_alpha_control &= ~A4XX_RB_ALPHA_CONTROL_ALPHA_TEST;
551
552
OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1);
553
OUT_RING(ring, rb_alpha_control);
554
555
OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);
556
OUT_RING(ring, zsa->rb_stencil_control);
557
OUT_RING(ring, zsa->rb_stencil_control2);
558
}
559
560
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {
561
struct fd4_zsa_stateobj *zsa = fd4_zsa_stateobj(ctx->zsa);
562
struct pipe_stencil_ref *sr = &ctx->stencil_ref;
563
564
OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);
565
OUT_RING(ring, zsa->rb_stencilrefmask |
566
A4XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));
567
OUT_RING(ring, zsa->rb_stencilrefmask_bf |
568
A4XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1]));
569
}
570
571
if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
572
struct fd4_zsa_stateobj *zsa = fd4_zsa_stateobj(ctx->zsa);
573
bool fragz = fp->no_earlyz | fp->has_kill | fp->writes_pos;
574
bool clamp = !ctx->rasterizer->depth_clip_near;
575
576
OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
577
OUT_RING(ring, zsa->rb_depth_control |
578
COND(clamp, A4XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE) |
579
COND(fragz, A4XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE) |
580
COND(fragz && fp->fragcoord_compmask != 0,
581
A4XX_RB_DEPTH_CONTROL_FORCE_FRAGZ_TO_FS));
582
583
/* maybe this register/bitfield needs a better name.. this
584
* appears to be just disabling early-z
585
*/
586
OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
587
OUT_RING(ring, zsa->gras_alpha_control |
588
COND(fragz, A4XX_GRAS_ALPHA_CONTROL_ALPHA_TEST_ENABLE) |
589
COND(fragz && fp->fragcoord_compmask != 0,
590
A4XX_GRAS_ALPHA_CONTROL_FORCE_FRAGZ_TO_FS));
591
}
592
593
if (dirty & FD_DIRTY_RASTERIZER) {
594
struct fd4_rasterizer_stateobj *rasterizer =
595
fd4_rasterizer_stateobj(ctx->rasterizer);
596
597
OUT_PKT0(ring, REG_A4XX_GRAS_SU_MODE_CONTROL, 1);
598
OUT_RING(ring, rasterizer->gras_su_mode_control |
599
A4XX_GRAS_SU_MODE_CONTROL_RENDERING_PASS);
600
601
OUT_PKT0(ring, REG_A4XX_GRAS_SU_POINT_MINMAX, 2);
602
OUT_RING(ring, rasterizer->gras_su_point_minmax);
603
OUT_RING(ring, rasterizer->gras_su_point_size);
604
605
OUT_PKT0(ring, REG_A4XX_GRAS_SU_POLY_OFFSET_SCALE, 3);
606
OUT_RING(ring, rasterizer->gras_su_poly_offset_scale);
607
OUT_RING(ring, rasterizer->gras_su_poly_offset_offset);
608
OUT_RING(ring, rasterizer->gras_su_poly_offset_clamp);
609
610
OUT_PKT0(ring, REG_A4XX_GRAS_CL_CLIP_CNTL, 1);
611
OUT_RING(ring, rasterizer->gras_cl_clip_cntl);
612
}
613
614
/* NOTE: since primitive_restart is not actually part of any
615
* state object, we need to make sure that we always emit
616
* PRIM_VTX_CNTL.. either that or be more clever and detect
617
* when it changes.
618
*/
619
if (emit->info) {
620
const struct pipe_draw_info *info = emit->info;
621
struct fd4_rasterizer_stateobj *rast =
622
fd4_rasterizer_stateobj(ctx->rasterizer);
623
uint32_t val = rast->pc_prim_vtx_cntl;
624
625
if (info->index_size && info->primitive_restart)
626
val |= A4XX_PC_PRIM_VTX_CNTL_PRIMITIVE_RESTART;
627
628
val |= COND(vp->writes_psize, A4XX_PC_PRIM_VTX_CNTL_PSIZE);
629
630
if (fp->total_in > 0) {
631
uint32_t varout = align(fp->total_in, 16) / 16;
632
if (varout > 1)
633
varout = align(varout, 2);
634
val |= A4XX_PC_PRIM_VTX_CNTL_VAROUT(varout);
635
}
636
637
OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 2);
638
OUT_RING(ring, val);
639
OUT_RING(ring, rast->pc_prim_vtx_cntl2);
640
}
641
642
/* NOTE: scissor enabled bit is part of rasterizer state: */
643
if (dirty & (FD_DIRTY_SCISSOR | FD_DIRTY_RASTERIZER)) {
644
struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);
645
646
OUT_PKT0(ring, REG_A4XX_GRAS_SC_WINDOW_SCISSOR_BR, 2);
647
OUT_RING(ring, A4XX_GRAS_SC_WINDOW_SCISSOR_BR_X(scissor->maxx - 1) |
648
A4XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(scissor->maxy - 1));
649
OUT_RING(ring, A4XX_GRAS_SC_WINDOW_SCISSOR_TL_X(scissor->minx) |
650
A4XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(scissor->miny));
651
652
ctx->batch->max_scissor.minx =
653
MIN2(ctx->batch->max_scissor.minx, scissor->minx);
654
ctx->batch->max_scissor.miny =
655
MIN2(ctx->batch->max_scissor.miny, scissor->miny);
656
ctx->batch->max_scissor.maxx =
657
MAX2(ctx->batch->max_scissor.maxx, scissor->maxx);
658
ctx->batch->max_scissor.maxy =
659
MAX2(ctx->batch->max_scissor.maxy, scissor->maxy);
660
}
661
662
if (dirty & FD_DIRTY_VIEWPORT) {
663
fd_wfi(ctx->batch, ring);
664
OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_XOFFSET_0, 6);
665
OUT_RING(ring, A4XX_GRAS_CL_VPORT_XOFFSET_0(ctx->viewport.translate[0]));
666
OUT_RING(ring, A4XX_GRAS_CL_VPORT_XSCALE_0(ctx->viewport.scale[0]));
667
OUT_RING(ring, A4XX_GRAS_CL_VPORT_YOFFSET_0(ctx->viewport.translate[1]));
668
OUT_RING(ring, A4XX_GRAS_CL_VPORT_YSCALE_0(ctx->viewport.scale[1]));
669
OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZOFFSET_0(ctx->viewport.translate[2]));
670
OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(ctx->viewport.scale[2]));
671
}
672
673
if (dirty &
674
(FD_DIRTY_VIEWPORT | FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
675
float zmin, zmax;
676
int depth = 24;
677
if (ctx->batch->framebuffer.zsbuf) {
678
depth = util_format_get_component_bits(
679
pipe_surface_format(ctx->batch->framebuffer.zsbuf),
680
UTIL_FORMAT_COLORSPACE_ZS, 0);
681
}
682
util_viewport_zmin_zmax(&ctx->viewport, ctx->rasterizer->clip_halfz,
683
&zmin, &zmax);
684
685
OUT_PKT0(ring, REG_A4XX_RB_VPORT_Z_CLAMP(0), 2);
686
if (depth == 32) {
687
OUT_RING(ring, fui(zmin));
688
OUT_RING(ring, fui(zmax));
689
} else if (depth == 16) {
690
OUT_RING(ring, (uint32_t)(zmin * 0xffff));
691
OUT_RING(ring, (uint32_t)(zmax * 0xffff));
692
} else {
693
OUT_RING(ring, (uint32_t)(zmin * 0xffffff));
694
OUT_RING(ring, (uint32_t)(zmax * 0xffffff));
695
}
696
}
697
698
if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER)) {
699
struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;
700
unsigned n = pfb->nr_cbufs;
701
/* if we have depth/stencil, we need at least on MRT: */
702
if (pfb->zsbuf)
703
n = MAX2(1, n);
704
fd4_program_emit(ring, emit, n, pfb->cbufs);
705
}
706
707
if (!emit->skip_consts) { /* evil hack to deal sanely with clear path */
708
ir3_emit_vs_consts(vp, ring, ctx, emit->info, emit->indirect, emit->draw);
709
if (!emit->binning_pass)
710
ir3_emit_fs_consts(fp, ring, ctx);
711
}
712
713
if ((dirty & FD_DIRTY_BLEND)) {
714
struct fd4_blend_stateobj *blend = fd4_blend_stateobj(ctx->blend);
715
uint32_t i;
716
717
for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {
718
enum pipe_format format =
719
pipe_surface_format(ctx->batch->framebuffer.cbufs[i]);
720
bool is_int = util_format_is_pure_integer(format);
721
bool has_alpha = util_format_has_alpha(format);
722
uint32_t control = blend->rb_mrt[i].control;
723
724
if (is_int) {
725
control &= A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK;
726
control |= A4XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY);
727
}
728
729
if (!has_alpha) {
730
control &= ~A4XX_RB_MRT_CONTROL_BLEND2;
731
}
732
733
OUT_PKT0(ring, REG_A4XX_RB_MRT_CONTROL(i), 1);
734
OUT_RING(ring, control);
735
736
OUT_PKT0(ring, REG_A4XX_RB_MRT_BLEND_CONTROL(i), 1);
737
OUT_RING(ring, blend->rb_mrt[i].blend_control);
738
}
739
740
OUT_PKT0(ring, REG_A4XX_RB_FS_OUTPUT, 1);
741
OUT_RING(ring,
742
blend->rb_fs_output | A4XX_RB_FS_OUTPUT_SAMPLE_MASK(0xffff));
743
}
744
745
if (dirty & FD_DIRTY_BLEND_COLOR) {
746
struct pipe_blend_color *bcolor = &ctx->blend_color;
747
748
OUT_PKT0(ring, REG_A4XX_RB_BLEND_RED, 8);
749
OUT_RING(ring, A4XX_RB_BLEND_RED_FLOAT(bcolor->color[0]) |
750
A4XX_RB_BLEND_RED_UINT(bcolor->color[0] * 0xff) |
751
A4XX_RB_BLEND_RED_SINT(bcolor->color[0] * 0x7f));
752
OUT_RING(ring, A4XX_RB_BLEND_RED_F32(bcolor->color[0]));
753
OUT_RING(ring, A4XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1]) |
754
A4XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 0xff) |
755
A4XX_RB_BLEND_GREEN_SINT(bcolor->color[1] * 0x7f));
756
OUT_RING(ring, A4XX_RB_BLEND_RED_F32(bcolor->color[1]));
757
OUT_RING(ring, A4XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2]) |
758
A4XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 0xff) |
759
A4XX_RB_BLEND_BLUE_SINT(bcolor->color[2] * 0x7f));
760
OUT_RING(ring, A4XX_RB_BLEND_BLUE_F32(bcolor->color[2]));
761
OUT_RING(ring, A4XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3]) |
762
A4XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 0xff) |
763
A4XX_RB_BLEND_ALPHA_SINT(bcolor->color[3] * 0x7f));
764
OUT_RING(ring, A4XX_RB_BLEND_ALPHA_F32(bcolor->color[3]));
765
}
766
767
if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX)
768
emit_textures(ctx, ring, SB4_VS_TEX, &ctx->tex[PIPE_SHADER_VERTEX], vp);
769
770
if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX)
771
emit_textures(ctx, ring, SB4_FS_TEX, &ctx->tex[PIPE_SHADER_FRAGMENT], fp);
772
}
773
774
/* emit setup at begin of new cmdstream buffer (don't rely on previous
775
* state, there could have been a context switch between ioctls):
776
*/
777
void
778
fd4_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring)
779
{
780
struct fd_context *ctx = batch->ctx;
781
struct fd4_context *fd4_ctx = fd4_context(ctx);
782
783
OUT_PKT0(ring, REG_A4XX_RBBM_PERFCTR_CTL, 1);
784
OUT_RING(ring, 0x00000001);
785
786
OUT_PKT0(ring, REG_A4XX_GRAS_DEBUG_ECO_CONTROL, 1);
787
OUT_RING(ring, 0x00000000);
788
789
OUT_PKT0(ring, REG_A4XX_SP_MODE_CONTROL, 1);
790
OUT_RING(ring, 0x00000006);
791
792
OUT_PKT0(ring, REG_A4XX_TPL1_TP_MODE_CONTROL, 1);
793
OUT_RING(ring, 0x0000003a);
794
795
OUT_PKT0(ring, REG_A4XX_UNKNOWN_0D01, 1);
796
OUT_RING(ring, 0x00000001);
797
798
OUT_PKT0(ring, REG_A4XX_UNKNOWN_0E42, 1);
799
OUT_RING(ring, 0x00000000);
800
801
OUT_PKT0(ring, REG_A4XX_UCHE_CACHE_WAYS_VFD, 1);
802
OUT_RING(ring, 0x00000007);
803
804
OUT_PKT0(ring, REG_A4XX_UCHE_CACHE_MODE_CONTROL, 1);
805
OUT_RING(ring, 0x00000000);
806
807
OUT_PKT0(ring, REG_A4XX_UCHE_INVALIDATE0, 2);
808
OUT_RING(ring, 0x00000000);
809
OUT_RING(ring, 0x00000012);
810
811
OUT_PKT0(ring, REG_A4XX_HLSQ_MODE_CONTROL, 1);
812
OUT_RING(ring, 0x00000000);
813
814
OUT_PKT0(ring, REG_A4XX_UNKNOWN_0CC5, 1);
815
OUT_RING(ring, 0x00000006);
816
817
OUT_PKT0(ring, REG_A4XX_UNKNOWN_0CC6, 1);
818
OUT_RING(ring, 0x00000000);
819
820
OUT_PKT0(ring, REG_A4XX_UNKNOWN_0EC2, 1);
821
OUT_RING(ring, 0x00040000);
822
823
OUT_PKT0(ring, REG_A4XX_UNKNOWN_2001, 1);
824
OUT_RING(ring, 0x00000000);
825
826
OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);
827
OUT_RING(ring, 0x00001000);
828
829
OUT_PKT0(ring, REG_A4XX_UNKNOWN_20EF, 1);
830
OUT_RING(ring, 0x00000000);
831
832
OUT_PKT0(ring, REG_A4XX_RB_BLEND_RED, 4);
833
OUT_RING(ring, A4XX_RB_BLEND_RED_UINT(0) | A4XX_RB_BLEND_RED_FLOAT(0.0));
834
OUT_RING(ring, A4XX_RB_BLEND_GREEN_UINT(0) | A4XX_RB_BLEND_GREEN_FLOAT(0.0));
835
OUT_RING(ring, A4XX_RB_BLEND_BLUE_UINT(0) | A4XX_RB_BLEND_BLUE_FLOAT(0.0));
836
OUT_RING(ring,
837
A4XX_RB_BLEND_ALPHA_UINT(0x7fff) | A4XX_RB_BLEND_ALPHA_FLOAT(1.0));
838
839
OUT_PKT0(ring, REG_A4XX_UNKNOWN_2152, 1);
840
OUT_RING(ring, 0x00000000);
841
842
OUT_PKT0(ring, REG_A4XX_UNKNOWN_2153, 1);
843
OUT_RING(ring, 0x00000000);
844
845
OUT_PKT0(ring, REG_A4XX_UNKNOWN_2154, 1);
846
OUT_RING(ring, 0x00000000);
847
848
OUT_PKT0(ring, REG_A4XX_UNKNOWN_2155, 1);
849
OUT_RING(ring, 0x00000000);
850
851
OUT_PKT0(ring, REG_A4XX_UNKNOWN_2156, 1);
852
OUT_RING(ring, 0x00000000);
853
854
OUT_PKT0(ring, REG_A4XX_UNKNOWN_2157, 1);
855
OUT_RING(ring, 0x00000000);
856
857
OUT_PKT0(ring, REG_A4XX_UNKNOWN_21C3, 1);
858
OUT_RING(ring, 0x0000001d);
859
860
OUT_PKT0(ring, REG_A4XX_PC_GS_PARAM, 1);
861
OUT_RING(ring, 0x00000000);
862
863
OUT_PKT0(ring, REG_A4XX_UNKNOWN_21E6, 1);
864
OUT_RING(ring, 0x00000001);
865
866
OUT_PKT0(ring, REG_A4XX_PC_HS_PARAM, 1);
867
OUT_RING(ring, 0x00000000);
868
869
OUT_PKT0(ring, REG_A4XX_UNKNOWN_22D7, 1);
870
OUT_RING(ring, 0x00000000);
871
872
OUT_PKT0(ring, REG_A4XX_TPL1_TP_TEX_OFFSET, 1);
873
OUT_RING(ring, 0x00000000);
874
875
OUT_PKT0(ring, REG_A4XX_TPL1_TP_TEX_COUNT, 1);
876
OUT_RING(ring, A4XX_TPL1_TP_TEX_COUNT_VS(16) | A4XX_TPL1_TP_TEX_COUNT_HS(0) |
877
A4XX_TPL1_TP_TEX_COUNT_DS(0) |
878
A4XX_TPL1_TP_TEX_COUNT_GS(0));
879
880
OUT_PKT0(ring, REG_A4XX_TPL1_TP_FS_TEX_COUNT, 1);
881
OUT_RING(ring, 16);
882
883
/* we don't use this yet.. probably best to disable.. */
884
OUT_PKT3(ring, CP_SET_DRAW_STATE, 2);
885
OUT_RING(ring, CP_SET_DRAW_STATE__0_COUNT(0) |
886
CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |
887
CP_SET_DRAW_STATE__0_GROUP_ID(0));
888
OUT_RING(ring, CP_SET_DRAW_STATE__1_ADDR_LO(0));
889
890
OUT_PKT0(ring, REG_A4XX_SP_VS_PVT_MEM_PARAM, 2);
891
OUT_RING(ring, 0x08000001); /* SP_VS_PVT_MEM_PARAM */
892
OUT_RELOC(ring, fd4_ctx->vs_pvt_mem, 0, 0, 0); /* SP_VS_PVT_MEM_ADDR */
893
894
OUT_PKT0(ring, REG_A4XX_SP_FS_PVT_MEM_PARAM, 2);
895
OUT_RING(ring, 0x08000001); /* SP_FS_PVT_MEM_PARAM */
896
OUT_RELOC(ring, fd4_ctx->fs_pvt_mem, 0, 0, 0); /* SP_FS_PVT_MEM_ADDR */
897
898
OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1);
899
OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |
900
A4XX_GRAS_SC_CONTROL_MSAA_DISABLE |
901
A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |
902
A4XX_GRAS_SC_CONTROL_RASTER_MODE(0));
903
904
OUT_PKT0(ring, REG_A4XX_RB_MSAA_CONTROL, 1);
905
OUT_RING(ring, A4XX_RB_MSAA_CONTROL_DISABLE |
906
A4XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE));
907
908
OUT_PKT0(ring, REG_A4XX_GRAS_CL_GB_CLIP_ADJ, 1);
909
OUT_RING(ring, A4XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |
910
A4XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));
911
912
OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1);
913
OUT_RING(ring, A4XX_RB_ALPHA_CONTROL_ALPHA_TEST_FUNC(FUNC_ALWAYS));
914
915
OUT_PKT0(ring, REG_A4XX_RB_FS_OUTPUT, 1);
916
OUT_RING(ring, A4XX_RB_FS_OUTPUT_SAMPLE_MASK(0xffff));
917
918
OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);
919
OUT_RING(ring, 0x0);
920
921
fd_hw_query_enable(batch, ring);
922
}
923
924
static void
925
fd4_mem_to_mem(struct fd_ringbuffer *ring, struct pipe_resource *dst,
926
unsigned dst_off, struct pipe_resource *src, unsigned src_off,
927
unsigned sizedwords)
928
{
929
struct fd_bo *src_bo = fd_resource(src)->bo;
930
struct fd_bo *dst_bo = fd_resource(dst)->bo;
931
unsigned i;
932
933
for (i = 0; i < sizedwords; i++) {
934
OUT_PKT3(ring, CP_MEM_TO_MEM, 3);
935
OUT_RING(ring, 0x00000000);
936
OUT_RELOC(ring, dst_bo, dst_off, 0, 0);
937
OUT_RELOC(ring, src_bo, src_off, 0, 0);
938
939
dst_off += 4;
940
src_off += 4;
941
}
942
}
943
944
void
945
fd4_emit_init_screen(struct pipe_screen *pscreen)
946
{
947
struct fd_screen *screen = fd_screen(pscreen);
948
949
screen->emit_ib = fd4_emit_ib;
950
screen->mem_to_mem = fd4_mem_to_mem;
951
}
952
953
void
954
fd4_emit_init(struct pipe_context *pctx)
955
{
956
}
957
958