Path: blob/21.2-virgl/src/gallium/drivers/freedreno/a4xx/fd4_emit.c
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/*1* Copyright (C) 2014 Rob Clark <[email protected]>2*3* Permission is hereby granted, free of charge, to any person obtaining a4* copy of this software and associated documentation files (the "Software"),5* to deal in the Software without restriction, including without limitation6* the rights to use, copy, modify, merge, publish, distribute, sublicense,7* and/or sell copies of the Software, and to permit persons to whom the8* Software is furnished to do so, subject to the following conditions:9*10* The above copyright notice and this permission notice (including the next11* paragraph) shall be included in all copies or substantial portions of the12* Software.13*14* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR15* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,16* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL17* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER18* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,19* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE20* SOFTWARE.21*22* Authors:23* Rob Clark <[email protected]>24*/2526#include "pipe/p_state.h"27#include "util/format/u_format.h"28#include "util/u_helpers.h"29#include "util/u_memory.h"30#include "util/u_string.h"31#include "util/u_viewport.h"3233#include "freedreno_query_hw.h"34#include "freedreno_resource.h"3536#include "fd4_blend.h"37#include "fd4_context.h"38#include "fd4_emit.h"39#include "fd4_format.h"40#include "fd4_program.h"41#include "fd4_rasterizer.h"42#include "fd4_texture.h"43#include "fd4_zsa.h"4445#define emit_const_user fd4_emit_const_user46#define emit_const_bo fd4_emit_const_bo47#include "ir3_const.h"4849/* regid: base const register50* prsc or dwords: buffer containing constant values51* sizedwords: size of const value buffer52*/53static void54fd4_emit_const_user(struct fd_ringbuffer *ring,55const struct ir3_shader_variant *v, uint32_t regid,56uint32_t sizedwords, const uint32_t *dwords)57{58emit_const_asserts(ring, v, regid, sizedwords);5960OUT_PKT3(ring, CP_LOAD_STATE4, 2 + sizedwords);61OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid / 4) |62CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |63CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(v->type)) |64CP_LOAD_STATE4_0_NUM_UNIT(sizedwords / 4));65OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) |66CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS));67for (int i = 0; i < sizedwords; i++)68OUT_RING(ring, dwords[i]);69}7071static void72fd4_emit_const_bo(struct fd_ringbuffer *ring,73const struct ir3_shader_variant *v, uint32_t regid,74uint32_t offset, uint32_t sizedwords, struct fd_bo *bo)75{76uint32_t dst_off = regid / 4;77assert(dst_off % 4 == 0);78uint32_t num_unit = sizedwords / 4;79assert(num_unit % 4 == 0);8081emit_const_asserts(ring, v, regid, sizedwords);8283OUT_PKT3(ring, CP_LOAD_STATE4, 2);84OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(dst_off) |85CP_LOAD_STATE4_0_STATE_SRC(SS4_INDIRECT) |86CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(v->type)) |87CP_LOAD_STATE4_0_NUM_UNIT(num_unit));88OUT_RELOC(ring, bo, offset, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS), 0);89}9091static void92fd4_emit_const_ptrs(struct fd_ringbuffer *ring, gl_shader_stage type,93uint32_t regid, uint32_t num, struct fd_bo **bos,94uint32_t *offsets)95{96uint32_t anum = align(num, 4);97uint32_t i;9899debug_assert((regid % 4) == 0);100101OUT_PKT3(ring, CP_LOAD_STATE4, 2 + anum);102OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid / 4) |103CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |104CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(type)) |105CP_LOAD_STATE4_0_NUM_UNIT(anum / 4));106OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) |107CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS));108109for (i = 0; i < num; i++) {110if (bos[i]) {111OUT_RELOC(ring, bos[i], offsets[i], 0, 0);112} else {113OUT_RING(ring, 0xbad00000 | (i << 16));114}115}116117for (; i < anum; i++)118OUT_RING(ring, 0xffffffff);119}120121static bool122is_stateobj(struct fd_ringbuffer *ring)123{124return false;125}126127static void128emit_const_ptrs(struct fd_ringbuffer *ring, const struct ir3_shader_variant *v,129uint32_t dst_offset, uint32_t num, struct fd_bo **bos,130uint32_t *offsets)131{132/* TODO inline this */133assert(dst_offset + num <= v->constlen * 4);134fd4_emit_const_ptrs(ring, v->type, dst_offset, num, bos, offsets);135}136137static void138emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring,139enum a4xx_state_block sb, struct fd_texture_stateobj *tex,140const struct ir3_shader_variant *v)141{142static const uint32_t bcolor_reg[] = {143[SB4_VS_TEX] = REG_A4XX_TPL1_TP_VS_BORDER_COLOR_BASE_ADDR,144[SB4_FS_TEX] = REG_A4XX_TPL1_TP_FS_BORDER_COLOR_BASE_ADDR,145};146struct fd4_context *fd4_ctx = fd4_context(ctx);147bool needs_border = false;148unsigned i;149150if (tex->num_samplers > 0) {151int num_samplers;152153/* not sure if this is an a420.0 workaround, but we seem154* to need to emit these in pairs.. emit a final dummy155* entry if odd # of samplers:156*/157num_samplers = align(tex->num_samplers, 2);158159/* output sampler state: */160OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (2 * num_samplers));161OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |162CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |163CP_LOAD_STATE4_0_STATE_BLOCK(sb) |164CP_LOAD_STATE4_0_NUM_UNIT(num_samplers));165OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER) |166CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));167for (i = 0; i < tex->num_samplers; i++) {168static const struct fd4_sampler_stateobj dummy_sampler = {};169const struct fd4_sampler_stateobj *sampler =170tex->samplers[i] ? fd4_sampler_stateobj(tex->samplers[i])171: &dummy_sampler;172OUT_RING(ring, sampler->texsamp0);173OUT_RING(ring, sampler->texsamp1);174175needs_border |= sampler->needs_border;176}177178for (; i < num_samplers; i++) {179OUT_RING(ring, 0x00000000);180OUT_RING(ring, 0x00000000);181}182}183184if (tex->num_textures > 0) {185unsigned num_textures = tex->num_textures + v->astc_srgb.count;186187/* emit texture state: */188OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (8 * num_textures));189OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |190CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |191CP_LOAD_STATE4_0_STATE_BLOCK(sb) |192CP_LOAD_STATE4_0_NUM_UNIT(num_textures));193OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS) |194CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));195for (i = 0; i < tex->num_textures; i++) {196static const struct fd4_pipe_sampler_view dummy_view = {};197const struct fd4_pipe_sampler_view *view =198tex->textures[i] ? fd4_pipe_sampler_view(tex->textures[i])199: &dummy_view;200201OUT_RING(ring, view->texconst0);202OUT_RING(ring, view->texconst1);203OUT_RING(ring, view->texconst2);204OUT_RING(ring, view->texconst3);205if (view->base.texture) {206struct fd_resource *rsc = fd_resource(view->base.texture);207if (view->base.format == PIPE_FORMAT_X32_S8X24_UINT)208rsc = rsc->stencil;209OUT_RELOC(ring, rsc->bo, view->offset, view->texconst4, 0);210} else {211OUT_RING(ring, 0x00000000);212}213OUT_RING(ring, 0x00000000);214OUT_RING(ring, 0x00000000);215OUT_RING(ring, 0x00000000);216}217218for (i = 0; i < v->astc_srgb.count; i++) {219static const struct fd4_pipe_sampler_view dummy_view = {};220const struct fd4_pipe_sampler_view *view;221unsigned idx = v->astc_srgb.orig_idx[i];222223view = tex->textures[idx] ? fd4_pipe_sampler_view(tex->textures[idx])224: &dummy_view;225226debug_assert(view->texconst0 & A4XX_TEX_CONST_0_SRGB);227228OUT_RING(ring, view->texconst0 & ~A4XX_TEX_CONST_0_SRGB);229OUT_RING(ring, view->texconst1);230OUT_RING(ring, view->texconst2);231OUT_RING(ring, view->texconst3);232if (view->base.texture) {233struct fd_resource *rsc = fd_resource(view->base.texture);234OUT_RELOC(ring, rsc->bo, view->offset, view->texconst4, 0);235} else {236OUT_RING(ring, 0x00000000);237}238OUT_RING(ring, 0x00000000);239OUT_RING(ring, 0x00000000);240OUT_RING(ring, 0x00000000);241}242} else {243debug_assert(v->astc_srgb.count == 0);244}245246if (needs_border) {247unsigned off;248void *ptr;249250u_upload_alloc(fd4_ctx->border_color_uploader, 0,251BORDER_COLOR_UPLOAD_SIZE, BORDER_COLOR_UPLOAD_SIZE, &off,252&fd4_ctx->border_color_buf, &ptr);253254fd_setup_border_colors(tex, ptr, 0);255OUT_PKT0(ring, bcolor_reg[sb], 1);256OUT_RELOC(ring, fd_resource(fd4_ctx->border_color_buf)->bo, off, 0, 0);257258u_upload_unmap(fd4_ctx->border_color_uploader);259}260}261262/* emit texture state for mem->gmem restore operation.. eventually it would263* be good to get rid of this and use normal CSO/etc state for more of these264* special cases..265*/266void267fd4_emit_gmem_restore_tex(struct fd_ringbuffer *ring, unsigned nr_bufs,268struct pipe_surface **bufs)269{270unsigned char mrt_comp[A4XX_MAX_RENDER_TARGETS];271int i;272273for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {274mrt_comp[i] = (i < nr_bufs) ? 0xf : 0;275}276277/* output sampler state: */278OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (2 * nr_bufs));279OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |280CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |281CP_LOAD_STATE4_0_STATE_BLOCK(SB4_FS_TEX) |282CP_LOAD_STATE4_0_NUM_UNIT(nr_bufs));283OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER) |284CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));285for (i = 0; i < nr_bufs; i++) {286OUT_RING(ring, A4XX_TEX_SAMP_0_XY_MAG(A4XX_TEX_NEAREST) |287A4XX_TEX_SAMP_0_XY_MIN(A4XX_TEX_NEAREST) |288A4XX_TEX_SAMP_0_WRAP_S(A4XX_TEX_CLAMP_TO_EDGE) |289A4XX_TEX_SAMP_0_WRAP_T(A4XX_TEX_CLAMP_TO_EDGE) |290A4XX_TEX_SAMP_0_WRAP_R(A4XX_TEX_REPEAT));291OUT_RING(ring, 0x00000000);292}293294/* emit texture state: */295OUT_PKT3(ring, CP_LOAD_STATE4, 2 + (8 * nr_bufs));296OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) |297CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) |298CP_LOAD_STATE4_0_STATE_BLOCK(SB4_FS_TEX) |299CP_LOAD_STATE4_0_NUM_UNIT(nr_bufs));300OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS) |301CP_LOAD_STATE4_1_EXT_SRC_ADDR(0));302for (i = 0; i < nr_bufs; i++) {303if (bufs[i]) {304struct fd_resource *rsc = fd_resource(bufs[i]->texture);305enum pipe_format format = fd_gmem_restore_format(bufs[i]->format);306307/* The restore blit_zs shader expects stencil in sampler 0,308* and depth in sampler 1309*/310if (rsc->stencil && (i == 0)) {311rsc = rsc->stencil;312format = fd_gmem_restore_format(rsc->b.b.format);313}314315/* note: PIPE_BUFFER disallowed for surfaces */316unsigned lvl = bufs[i]->u.tex.level;317unsigned offset =318fd_resource_offset(rsc, lvl, bufs[i]->u.tex.first_layer);319320/* z32 restore is accomplished using depth write. If there is321* no stencil component (ie. PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)322* then no render target:323*324* (The same applies for z32_s8x24, since for stencil sampler325* state the above 'if' will replace 'format' with s8)326*/327if ((format == PIPE_FORMAT_Z32_FLOAT) ||328(format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT))329mrt_comp[i] = 0;330331debug_assert(bufs[i]->u.tex.first_layer == bufs[i]->u.tex.last_layer);332333OUT_RING(ring, A4XX_TEX_CONST_0_FMT(fd4_pipe2tex(format)) |334A4XX_TEX_CONST_0_TYPE(A4XX_TEX_2D) |335fd4_tex_swiz(format, PIPE_SWIZZLE_X, PIPE_SWIZZLE_Y,336PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W));337OUT_RING(ring, A4XX_TEX_CONST_1_WIDTH(bufs[i]->width) |338A4XX_TEX_CONST_1_HEIGHT(bufs[i]->height));339OUT_RING(ring, A4XX_TEX_CONST_2_PITCH(fd_resource_pitch(rsc, lvl)));340OUT_RING(ring, 0x00000000);341OUT_RELOC(ring, rsc->bo, offset, 0, 0);342OUT_RING(ring, 0x00000000);343OUT_RING(ring, 0x00000000);344OUT_RING(ring, 0x00000000);345} else {346OUT_RING(ring, A4XX_TEX_CONST_0_FMT(0) |347A4XX_TEX_CONST_0_TYPE(A4XX_TEX_2D) |348A4XX_TEX_CONST_0_SWIZ_X(A4XX_TEX_ONE) |349A4XX_TEX_CONST_0_SWIZ_Y(A4XX_TEX_ONE) |350A4XX_TEX_CONST_0_SWIZ_Z(A4XX_TEX_ONE) |351A4XX_TEX_CONST_0_SWIZ_W(A4XX_TEX_ONE));352OUT_RING(ring, A4XX_TEX_CONST_1_WIDTH(0) | A4XX_TEX_CONST_1_HEIGHT(0));353OUT_RING(ring, A4XX_TEX_CONST_2_PITCH(0));354OUT_RING(ring, 0x00000000);355OUT_RING(ring, 0x00000000);356OUT_RING(ring, 0x00000000);357OUT_RING(ring, 0x00000000);358OUT_RING(ring, 0x00000000);359}360}361362OUT_PKT0(ring, REG_A4XX_RB_RENDER_COMPONENTS, 1);363OUT_RING(ring, A4XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) |364A4XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) |365A4XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) |366A4XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) |367A4XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) |368A4XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) |369A4XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) |370A4XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7]));371}372373void374fd4_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd4_emit *emit)375{376int32_t i, j, last = -1;377uint32_t total_in = 0;378const struct fd_vertex_state *vtx = emit->vtx;379const struct ir3_shader_variant *vp = fd4_emit_get_vp(emit);380unsigned vertex_regid = regid(63, 0);381unsigned instance_regid = regid(63, 0);382unsigned vtxcnt_regid = regid(63, 0);383384/* Note that sysvals come *after* normal inputs: */385for (i = 0; i < vp->inputs_count; i++) {386if (!vp->inputs[i].compmask)387continue;388if (vp->inputs[i].sysval) {389switch (vp->inputs[i].slot) {390case SYSTEM_VALUE_VERTEX_ID_ZERO_BASE:391vertex_regid = vp->inputs[i].regid;392break;393case SYSTEM_VALUE_INSTANCE_ID:394instance_regid = vp->inputs[i].regid;395break;396case SYSTEM_VALUE_VERTEX_CNT:397vtxcnt_regid = vp->inputs[i].regid;398break;399default:400unreachable("invalid system value");401break;402}403} else if (i < vtx->vtx->num_elements) {404last = i;405}406}407408for (i = 0, j = 0; i <= last; i++) {409assert(!vp->inputs[i].sysval);410if (vp->inputs[i].compmask) {411struct pipe_vertex_element *elem = &vtx->vtx->pipe[i];412const struct pipe_vertex_buffer *vb =413&vtx->vertexbuf.vb[elem->vertex_buffer_index];414struct fd_resource *rsc = fd_resource(vb->buffer.resource);415enum pipe_format pfmt = elem->src_format;416enum a4xx_vtx_fmt fmt = fd4_pipe2vtx(pfmt);417bool switchnext = (i != last) || (vertex_regid != regid(63, 0)) ||418(instance_regid != regid(63, 0)) ||419(vtxcnt_regid != regid(63, 0));420bool isint = util_format_is_pure_integer(pfmt);421uint32_t fs = util_format_get_blocksize(pfmt);422uint32_t off = vb->buffer_offset + elem->src_offset;423uint32_t size = fd_bo_size(rsc->bo) - off;424debug_assert(fmt != VFMT4_NONE);425426#ifdef DEBUG427/* see428* dEQP-GLES31.stress.vertex_attribute_binding.buffer_bounds.bind_vertex_buffer_offset_near_wrap_10429*/430if (off > fd_bo_size(rsc->bo))431continue;432#endif433434OUT_PKT0(ring, REG_A4XX_VFD_FETCH(j), 4);435OUT_RING(ring, A4XX_VFD_FETCH_INSTR_0_FETCHSIZE(fs - 1) |436A4XX_VFD_FETCH_INSTR_0_BUFSTRIDE(vb->stride) |437COND(elem->instance_divisor,438A4XX_VFD_FETCH_INSTR_0_INSTANCED) |439COND(switchnext, A4XX_VFD_FETCH_INSTR_0_SWITCHNEXT));440OUT_RELOC(ring, rsc->bo, off, 0, 0);441OUT_RING(ring, A4XX_VFD_FETCH_INSTR_2_SIZE(size));442OUT_RING(ring, A4XX_VFD_FETCH_INSTR_3_STEPRATE(443MAX2(1, elem->instance_divisor)));444445OUT_PKT0(ring, REG_A4XX_VFD_DECODE_INSTR(j), 1);446OUT_RING(ring,447A4XX_VFD_DECODE_INSTR_CONSTFILL |448A4XX_VFD_DECODE_INSTR_WRITEMASK(vp->inputs[i].compmask) |449A4XX_VFD_DECODE_INSTR_FORMAT(fmt) |450A4XX_VFD_DECODE_INSTR_SWAP(fd4_pipe2swap(pfmt)) |451A4XX_VFD_DECODE_INSTR_REGID(vp->inputs[i].regid) |452A4XX_VFD_DECODE_INSTR_SHIFTCNT(fs) |453A4XX_VFD_DECODE_INSTR_LASTCOMPVALID |454COND(isint, A4XX_VFD_DECODE_INSTR_INT) |455COND(switchnext, A4XX_VFD_DECODE_INSTR_SWITCHNEXT));456457total_in += util_bitcount(vp->inputs[i].compmask);458j++;459}460}461462/* hw doesn't like to be configured for zero vbo's, it seems: */463if (last < 0) {464/* just recycle the shader bo, we just need to point to *something*465* valid:466*/467struct fd_bo *dummy_vbo = vp->bo;468bool switchnext = (vertex_regid != regid(63, 0)) ||469(instance_regid != regid(63, 0)) ||470(vtxcnt_regid != regid(63, 0));471472OUT_PKT0(ring, REG_A4XX_VFD_FETCH(0), 4);473OUT_RING(ring, A4XX_VFD_FETCH_INSTR_0_FETCHSIZE(0) |474A4XX_VFD_FETCH_INSTR_0_BUFSTRIDE(0) |475COND(switchnext, A4XX_VFD_FETCH_INSTR_0_SWITCHNEXT));476OUT_RELOC(ring, dummy_vbo, 0, 0, 0);477OUT_RING(ring, A4XX_VFD_FETCH_INSTR_2_SIZE(1));478OUT_RING(ring, A4XX_VFD_FETCH_INSTR_3_STEPRATE(1));479480OUT_PKT0(ring, REG_A4XX_VFD_DECODE_INSTR(0), 1);481OUT_RING(ring, A4XX_VFD_DECODE_INSTR_CONSTFILL |482A4XX_VFD_DECODE_INSTR_WRITEMASK(0x1) |483A4XX_VFD_DECODE_INSTR_FORMAT(VFMT4_8_UNORM) |484A4XX_VFD_DECODE_INSTR_SWAP(XYZW) |485A4XX_VFD_DECODE_INSTR_REGID(regid(0, 0)) |486A4XX_VFD_DECODE_INSTR_SHIFTCNT(1) |487A4XX_VFD_DECODE_INSTR_LASTCOMPVALID |488COND(switchnext, A4XX_VFD_DECODE_INSTR_SWITCHNEXT));489490total_in = 1;491j = 1;492}493494OUT_PKT0(ring, REG_A4XX_VFD_CONTROL_0, 5);495OUT_RING(ring, A4XX_VFD_CONTROL_0_TOTALATTRTOVS(total_in) |4960xa0000 | /* XXX */497A4XX_VFD_CONTROL_0_STRMDECINSTRCNT(j) |498A4XX_VFD_CONTROL_0_STRMFETCHINSTRCNT(j));499OUT_RING(ring, A4XX_VFD_CONTROL_1_MAXSTORAGE(129) | // XXX500A4XX_VFD_CONTROL_1_REGID4VTX(vertex_regid) |501A4XX_VFD_CONTROL_1_REGID4INST(instance_regid));502OUT_RING(ring, 0x00000000); /* XXX VFD_CONTROL_2 */503OUT_RING(ring, A4XX_VFD_CONTROL_3_REGID_VTXCNT(vtxcnt_regid));504OUT_RING(ring, 0x00000000); /* XXX VFD_CONTROL_4 */505506/* cache invalidate, otherwise vertex fetch could see507* stale vbo contents:508*/509OUT_PKT0(ring, REG_A4XX_UCHE_INVALIDATE0, 2);510OUT_RING(ring, 0x00000000);511OUT_RING(ring, 0x00000012);512}513514void515fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,516struct fd4_emit *emit)517{518const struct ir3_shader_variant *vp = fd4_emit_get_vp(emit);519const struct ir3_shader_variant *fp = fd4_emit_get_fp(emit);520const enum fd_dirty_3d_state dirty = emit->dirty;521522emit_marker(ring, 5);523524if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->binning_pass) {525struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;526unsigned char mrt_comp[A4XX_MAX_RENDER_TARGETS] = {0};527528for (unsigned i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {529mrt_comp[i] = ((i < pfb->nr_cbufs) && pfb->cbufs[i]) ? 0xf : 0;530}531532OUT_PKT0(ring, REG_A4XX_RB_RENDER_COMPONENTS, 1);533OUT_RING(ring, A4XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) |534A4XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) |535A4XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) |536A4XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) |537A4XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) |538A4XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) |539A4XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) |540A4XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7]));541}542543if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_FRAMEBUFFER)) {544struct fd4_zsa_stateobj *zsa = fd4_zsa_stateobj(ctx->zsa);545struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;546uint32_t rb_alpha_control = zsa->rb_alpha_control;547548if (util_format_is_pure_integer(pipe_surface_format(pfb->cbufs[0])))549rb_alpha_control &= ~A4XX_RB_ALPHA_CONTROL_ALPHA_TEST;550551OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1);552OUT_RING(ring, rb_alpha_control);553554OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2);555OUT_RING(ring, zsa->rb_stencil_control);556OUT_RING(ring, zsa->rb_stencil_control2);557}558559if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) {560struct fd4_zsa_stateobj *zsa = fd4_zsa_stateobj(ctx->zsa);561struct pipe_stencil_ref *sr = &ctx->stencil_ref;562563OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2);564OUT_RING(ring, zsa->rb_stencilrefmask |565A4XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0]));566OUT_RING(ring, zsa->rb_stencilrefmask_bf |567A4XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1]));568}569570if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {571struct fd4_zsa_stateobj *zsa = fd4_zsa_stateobj(ctx->zsa);572bool fragz = fp->no_earlyz | fp->has_kill | fp->writes_pos;573bool clamp = !ctx->rasterizer->depth_clip_near;574575OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);576OUT_RING(ring, zsa->rb_depth_control |577COND(clamp, A4XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE) |578COND(fragz, A4XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE) |579COND(fragz && fp->fragcoord_compmask != 0,580A4XX_RB_DEPTH_CONTROL_FORCE_FRAGZ_TO_FS));581582/* maybe this register/bitfield needs a better name.. this583* appears to be just disabling early-z584*/585OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);586OUT_RING(ring, zsa->gras_alpha_control |587COND(fragz, A4XX_GRAS_ALPHA_CONTROL_ALPHA_TEST_ENABLE) |588COND(fragz && fp->fragcoord_compmask != 0,589A4XX_GRAS_ALPHA_CONTROL_FORCE_FRAGZ_TO_FS));590}591592if (dirty & FD_DIRTY_RASTERIZER) {593struct fd4_rasterizer_stateobj *rasterizer =594fd4_rasterizer_stateobj(ctx->rasterizer);595596OUT_PKT0(ring, REG_A4XX_GRAS_SU_MODE_CONTROL, 1);597OUT_RING(ring, rasterizer->gras_su_mode_control |598A4XX_GRAS_SU_MODE_CONTROL_RENDERING_PASS);599600OUT_PKT0(ring, REG_A4XX_GRAS_SU_POINT_MINMAX, 2);601OUT_RING(ring, rasterizer->gras_su_point_minmax);602OUT_RING(ring, rasterizer->gras_su_point_size);603604OUT_PKT0(ring, REG_A4XX_GRAS_SU_POLY_OFFSET_SCALE, 3);605OUT_RING(ring, rasterizer->gras_su_poly_offset_scale);606OUT_RING(ring, rasterizer->gras_su_poly_offset_offset);607OUT_RING(ring, rasterizer->gras_su_poly_offset_clamp);608609OUT_PKT0(ring, REG_A4XX_GRAS_CL_CLIP_CNTL, 1);610OUT_RING(ring, rasterizer->gras_cl_clip_cntl);611}612613/* NOTE: since primitive_restart is not actually part of any614* state object, we need to make sure that we always emit615* PRIM_VTX_CNTL.. either that or be more clever and detect616* when it changes.617*/618if (emit->info) {619const struct pipe_draw_info *info = emit->info;620struct fd4_rasterizer_stateobj *rast =621fd4_rasterizer_stateobj(ctx->rasterizer);622uint32_t val = rast->pc_prim_vtx_cntl;623624if (info->index_size && info->primitive_restart)625val |= A4XX_PC_PRIM_VTX_CNTL_PRIMITIVE_RESTART;626627val |= COND(vp->writes_psize, A4XX_PC_PRIM_VTX_CNTL_PSIZE);628629if (fp->total_in > 0) {630uint32_t varout = align(fp->total_in, 16) / 16;631if (varout > 1)632varout = align(varout, 2);633val |= A4XX_PC_PRIM_VTX_CNTL_VAROUT(varout);634}635636OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 2);637OUT_RING(ring, val);638OUT_RING(ring, rast->pc_prim_vtx_cntl2);639}640641/* NOTE: scissor enabled bit is part of rasterizer state: */642if (dirty & (FD_DIRTY_SCISSOR | FD_DIRTY_RASTERIZER)) {643struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx);644645OUT_PKT0(ring, REG_A4XX_GRAS_SC_WINDOW_SCISSOR_BR, 2);646OUT_RING(ring, A4XX_GRAS_SC_WINDOW_SCISSOR_BR_X(scissor->maxx - 1) |647A4XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(scissor->maxy - 1));648OUT_RING(ring, A4XX_GRAS_SC_WINDOW_SCISSOR_TL_X(scissor->minx) |649A4XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(scissor->miny));650651ctx->batch->max_scissor.minx =652MIN2(ctx->batch->max_scissor.minx, scissor->minx);653ctx->batch->max_scissor.miny =654MIN2(ctx->batch->max_scissor.miny, scissor->miny);655ctx->batch->max_scissor.maxx =656MAX2(ctx->batch->max_scissor.maxx, scissor->maxx);657ctx->batch->max_scissor.maxy =658MAX2(ctx->batch->max_scissor.maxy, scissor->maxy);659}660661if (dirty & FD_DIRTY_VIEWPORT) {662fd_wfi(ctx->batch, ring);663OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_XOFFSET_0, 6);664OUT_RING(ring, A4XX_GRAS_CL_VPORT_XOFFSET_0(ctx->viewport.translate[0]));665OUT_RING(ring, A4XX_GRAS_CL_VPORT_XSCALE_0(ctx->viewport.scale[0]));666OUT_RING(ring, A4XX_GRAS_CL_VPORT_YOFFSET_0(ctx->viewport.translate[1]));667OUT_RING(ring, A4XX_GRAS_CL_VPORT_YSCALE_0(ctx->viewport.scale[1]));668OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZOFFSET_0(ctx->viewport.translate[2]));669OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(ctx->viewport.scale[2]));670}671672if (dirty &673(FD_DIRTY_VIEWPORT | FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {674float zmin, zmax;675int depth = 24;676if (ctx->batch->framebuffer.zsbuf) {677depth = util_format_get_component_bits(678pipe_surface_format(ctx->batch->framebuffer.zsbuf),679UTIL_FORMAT_COLORSPACE_ZS, 0);680}681util_viewport_zmin_zmax(&ctx->viewport, ctx->rasterizer->clip_halfz,682&zmin, &zmax);683684OUT_PKT0(ring, REG_A4XX_RB_VPORT_Z_CLAMP(0), 2);685if (depth == 32) {686OUT_RING(ring, fui(zmin));687OUT_RING(ring, fui(zmax));688} else if (depth == 16) {689OUT_RING(ring, (uint32_t)(zmin * 0xffff));690OUT_RING(ring, (uint32_t)(zmax * 0xffff));691} else {692OUT_RING(ring, (uint32_t)(zmin * 0xffffff));693OUT_RING(ring, (uint32_t)(zmax * 0xffffff));694}695}696697if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER)) {698struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer;699unsigned n = pfb->nr_cbufs;700/* if we have depth/stencil, we need at least on MRT: */701if (pfb->zsbuf)702n = MAX2(1, n);703fd4_program_emit(ring, emit, n, pfb->cbufs);704}705706if (!emit->skip_consts) { /* evil hack to deal sanely with clear path */707ir3_emit_vs_consts(vp, ring, ctx, emit->info, emit->indirect, emit->draw);708if (!emit->binning_pass)709ir3_emit_fs_consts(fp, ring, ctx);710}711712if ((dirty & FD_DIRTY_BLEND)) {713struct fd4_blend_stateobj *blend = fd4_blend_stateobj(ctx->blend);714uint32_t i;715716for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) {717enum pipe_format format =718pipe_surface_format(ctx->batch->framebuffer.cbufs[i]);719bool is_int = util_format_is_pure_integer(format);720bool has_alpha = util_format_has_alpha(format);721uint32_t control = blend->rb_mrt[i].control;722723if (is_int) {724control &= A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK;725control |= A4XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY);726}727728if (!has_alpha) {729control &= ~A4XX_RB_MRT_CONTROL_BLEND2;730}731732OUT_PKT0(ring, REG_A4XX_RB_MRT_CONTROL(i), 1);733OUT_RING(ring, control);734735OUT_PKT0(ring, REG_A4XX_RB_MRT_BLEND_CONTROL(i), 1);736OUT_RING(ring, blend->rb_mrt[i].blend_control);737}738739OUT_PKT0(ring, REG_A4XX_RB_FS_OUTPUT, 1);740OUT_RING(ring,741blend->rb_fs_output | A4XX_RB_FS_OUTPUT_SAMPLE_MASK(0xffff));742}743744if (dirty & FD_DIRTY_BLEND_COLOR) {745struct pipe_blend_color *bcolor = &ctx->blend_color;746747OUT_PKT0(ring, REG_A4XX_RB_BLEND_RED, 8);748OUT_RING(ring, A4XX_RB_BLEND_RED_FLOAT(bcolor->color[0]) |749A4XX_RB_BLEND_RED_UINT(bcolor->color[0] * 0xff) |750A4XX_RB_BLEND_RED_SINT(bcolor->color[0] * 0x7f));751OUT_RING(ring, A4XX_RB_BLEND_RED_F32(bcolor->color[0]));752OUT_RING(ring, A4XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1]) |753A4XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 0xff) |754A4XX_RB_BLEND_GREEN_SINT(bcolor->color[1] * 0x7f));755OUT_RING(ring, A4XX_RB_BLEND_RED_F32(bcolor->color[1]));756OUT_RING(ring, A4XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2]) |757A4XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 0xff) |758A4XX_RB_BLEND_BLUE_SINT(bcolor->color[2] * 0x7f));759OUT_RING(ring, A4XX_RB_BLEND_BLUE_F32(bcolor->color[2]));760OUT_RING(ring, A4XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3]) |761A4XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 0xff) |762A4XX_RB_BLEND_ALPHA_SINT(bcolor->color[3] * 0x7f));763OUT_RING(ring, A4XX_RB_BLEND_ALPHA_F32(bcolor->color[3]));764}765766if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX)767emit_textures(ctx, ring, SB4_VS_TEX, &ctx->tex[PIPE_SHADER_VERTEX], vp);768769if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX)770emit_textures(ctx, ring, SB4_FS_TEX, &ctx->tex[PIPE_SHADER_FRAGMENT], fp);771}772773/* emit setup at begin of new cmdstream buffer (don't rely on previous774* state, there could have been a context switch between ioctls):775*/776void777fd4_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring)778{779struct fd_context *ctx = batch->ctx;780struct fd4_context *fd4_ctx = fd4_context(ctx);781782OUT_PKT0(ring, REG_A4XX_RBBM_PERFCTR_CTL, 1);783OUT_RING(ring, 0x00000001);784785OUT_PKT0(ring, REG_A4XX_GRAS_DEBUG_ECO_CONTROL, 1);786OUT_RING(ring, 0x00000000);787788OUT_PKT0(ring, REG_A4XX_SP_MODE_CONTROL, 1);789OUT_RING(ring, 0x00000006);790791OUT_PKT0(ring, REG_A4XX_TPL1_TP_MODE_CONTROL, 1);792OUT_RING(ring, 0x0000003a);793794OUT_PKT0(ring, REG_A4XX_UNKNOWN_0D01, 1);795OUT_RING(ring, 0x00000001);796797OUT_PKT0(ring, REG_A4XX_UNKNOWN_0E42, 1);798OUT_RING(ring, 0x00000000);799800OUT_PKT0(ring, REG_A4XX_UCHE_CACHE_WAYS_VFD, 1);801OUT_RING(ring, 0x00000007);802803OUT_PKT0(ring, REG_A4XX_UCHE_CACHE_MODE_CONTROL, 1);804OUT_RING(ring, 0x00000000);805806OUT_PKT0(ring, REG_A4XX_UCHE_INVALIDATE0, 2);807OUT_RING(ring, 0x00000000);808OUT_RING(ring, 0x00000012);809810OUT_PKT0(ring, REG_A4XX_HLSQ_MODE_CONTROL, 1);811OUT_RING(ring, 0x00000000);812813OUT_PKT0(ring, REG_A4XX_UNKNOWN_0CC5, 1);814OUT_RING(ring, 0x00000006);815816OUT_PKT0(ring, REG_A4XX_UNKNOWN_0CC6, 1);817OUT_RING(ring, 0x00000000);818819OUT_PKT0(ring, REG_A4XX_UNKNOWN_0EC2, 1);820OUT_RING(ring, 0x00040000);821822OUT_PKT0(ring, REG_A4XX_UNKNOWN_2001, 1);823OUT_RING(ring, 0x00000000);824825OUT_PKT3(ring, CP_INVALIDATE_STATE, 1);826OUT_RING(ring, 0x00001000);827828OUT_PKT0(ring, REG_A4XX_UNKNOWN_20EF, 1);829OUT_RING(ring, 0x00000000);830831OUT_PKT0(ring, REG_A4XX_RB_BLEND_RED, 4);832OUT_RING(ring, A4XX_RB_BLEND_RED_UINT(0) | A4XX_RB_BLEND_RED_FLOAT(0.0));833OUT_RING(ring, A4XX_RB_BLEND_GREEN_UINT(0) | A4XX_RB_BLEND_GREEN_FLOAT(0.0));834OUT_RING(ring, A4XX_RB_BLEND_BLUE_UINT(0) | A4XX_RB_BLEND_BLUE_FLOAT(0.0));835OUT_RING(ring,836A4XX_RB_BLEND_ALPHA_UINT(0x7fff) | A4XX_RB_BLEND_ALPHA_FLOAT(1.0));837838OUT_PKT0(ring, REG_A4XX_UNKNOWN_2152, 1);839OUT_RING(ring, 0x00000000);840841OUT_PKT0(ring, REG_A4XX_UNKNOWN_2153, 1);842OUT_RING(ring, 0x00000000);843844OUT_PKT0(ring, REG_A4XX_UNKNOWN_2154, 1);845OUT_RING(ring, 0x00000000);846847OUT_PKT0(ring, REG_A4XX_UNKNOWN_2155, 1);848OUT_RING(ring, 0x00000000);849850OUT_PKT0(ring, REG_A4XX_UNKNOWN_2156, 1);851OUT_RING(ring, 0x00000000);852853OUT_PKT0(ring, REG_A4XX_UNKNOWN_2157, 1);854OUT_RING(ring, 0x00000000);855856OUT_PKT0(ring, REG_A4XX_UNKNOWN_21C3, 1);857OUT_RING(ring, 0x0000001d);858859OUT_PKT0(ring, REG_A4XX_PC_GS_PARAM, 1);860OUT_RING(ring, 0x00000000);861862OUT_PKT0(ring, REG_A4XX_UNKNOWN_21E6, 1);863OUT_RING(ring, 0x00000001);864865OUT_PKT0(ring, REG_A4XX_PC_HS_PARAM, 1);866OUT_RING(ring, 0x00000000);867868OUT_PKT0(ring, REG_A4XX_UNKNOWN_22D7, 1);869OUT_RING(ring, 0x00000000);870871OUT_PKT0(ring, REG_A4XX_TPL1_TP_TEX_OFFSET, 1);872OUT_RING(ring, 0x00000000);873874OUT_PKT0(ring, REG_A4XX_TPL1_TP_TEX_COUNT, 1);875OUT_RING(ring, A4XX_TPL1_TP_TEX_COUNT_VS(16) | A4XX_TPL1_TP_TEX_COUNT_HS(0) |876A4XX_TPL1_TP_TEX_COUNT_DS(0) |877A4XX_TPL1_TP_TEX_COUNT_GS(0));878879OUT_PKT0(ring, REG_A4XX_TPL1_TP_FS_TEX_COUNT, 1);880OUT_RING(ring, 16);881882/* we don't use this yet.. probably best to disable.. */883OUT_PKT3(ring, CP_SET_DRAW_STATE, 2);884OUT_RING(ring, CP_SET_DRAW_STATE__0_COUNT(0) |885CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS |886CP_SET_DRAW_STATE__0_GROUP_ID(0));887OUT_RING(ring, CP_SET_DRAW_STATE__1_ADDR_LO(0));888889OUT_PKT0(ring, REG_A4XX_SP_VS_PVT_MEM_PARAM, 2);890OUT_RING(ring, 0x08000001); /* SP_VS_PVT_MEM_PARAM */891OUT_RELOC(ring, fd4_ctx->vs_pvt_mem, 0, 0, 0); /* SP_VS_PVT_MEM_ADDR */892893OUT_PKT0(ring, REG_A4XX_SP_FS_PVT_MEM_PARAM, 2);894OUT_RING(ring, 0x08000001); /* SP_FS_PVT_MEM_PARAM */895OUT_RELOC(ring, fd4_ctx->fs_pvt_mem, 0, 0, 0); /* SP_FS_PVT_MEM_ADDR */896897OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1);898OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) |899A4XX_GRAS_SC_CONTROL_MSAA_DISABLE |900A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) |901A4XX_GRAS_SC_CONTROL_RASTER_MODE(0));902903OUT_PKT0(ring, REG_A4XX_RB_MSAA_CONTROL, 1);904OUT_RING(ring, A4XX_RB_MSAA_CONTROL_DISABLE |905A4XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE));906907OUT_PKT0(ring, REG_A4XX_GRAS_CL_GB_CLIP_ADJ, 1);908OUT_RING(ring, A4XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) |909A4XX_GRAS_CL_GB_CLIP_ADJ_VERT(0));910911OUT_PKT0(ring, REG_A4XX_RB_ALPHA_CONTROL, 1);912OUT_RING(ring, A4XX_RB_ALPHA_CONTROL_ALPHA_TEST_FUNC(FUNC_ALWAYS));913914OUT_PKT0(ring, REG_A4XX_RB_FS_OUTPUT, 1);915OUT_RING(ring, A4XX_RB_FS_OUTPUT_SAMPLE_MASK(0xffff));916917OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1);918OUT_RING(ring, 0x0);919920fd_hw_query_enable(batch, ring);921}922923static void924fd4_mem_to_mem(struct fd_ringbuffer *ring, struct pipe_resource *dst,925unsigned dst_off, struct pipe_resource *src, unsigned src_off,926unsigned sizedwords)927{928struct fd_bo *src_bo = fd_resource(src)->bo;929struct fd_bo *dst_bo = fd_resource(dst)->bo;930unsigned i;931932for (i = 0; i < sizedwords; i++) {933OUT_PKT3(ring, CP_MEM_TO_MEM, 3);934OUT_RING(ring, 0x00000000);935OUT_RELOC(ring, dst_bo, dst_off, 0, 0);936OUT_RELOC(ring, src_bo, src_off, 0, 0);937938dst_off += 4;939src_off += 4;940}941}942943void944fd4_emit_init_screen(struct pipe_screen *pscreen)945{946struct fd_screen *screen = fd_screen(pscreen);947948screen->emit_ib = fd4_emit_ib;949screen->mem_to_mem = fd4_mem_to_mem;950}951952void953fd4_emit_init(struct pipe_context *pctx)954{955}956957958