Path: blob/21.2-virgl/src/gallium/drivers/freedreno/a5xx/fd5_context.h
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/*1* Copyright (C) 2016 Rob Clark <[email protected]>2*3* Permission is hereby granted, free of charge, to any person obtaining a4* copy of this software and associated documentation files (the "Software"),5* to deal in the Software without restriction, including without limitation6* the rights to use, copy, modify, merge, publish, distribute, sublicense,7* and/or sell copies of the Software, and to permit persons to whom the8* Software is furnished to do so, subject to the following conditions:9*10* The above copyright notice and this permission notice (including the next11* paragraph) shall be included in all copies or substantial portions of the12* Software.13*14* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR15* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,16* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL17* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER18* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,19* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE20* SOFTWARE.21*22* Authors:23* Rob Clark <[email protected]>24*/2526#ifndef FD5_CONTEXT_H_27#define FD5_CONTEXT_H_2829#include "util/u_upload_mgr.h"3031#include "freedreno_context.h"3233#include "ir3/ir3_shader.h"3435struct fd5_context {36struct fd_context base;3738/* This only needs to be 4 * num_of_pipes bytes (ie. 32 bytes). We39* could combine it with another allocation.40*/41struct fd_bo *vsc_size_mem;4243/* TODO not sure what this is for.. probably similar to44* CACHE_FLUSH_TS on kernel side, where value gets written45* to this address synchronized w/ 3d (ie. a way to46* synchronize when the CP is running far ahead)47*/48struct fd_bo *blit_mem;4950struct u_upload_mgr *border_color_uploader;51struct pipe_resource *border_color_buf;5253/* bitmask of samplers which need astc srgb workaround: */54uint16_t vastc_srgb, fastc_srgb;5556/* storage for ctx->last.key: */57struct ir3_shader_key last_key;5859/* number of active samples-passed queries: */60int samples_passed_queries;6162/* cached state about current emitted shader program (3d): */63unsigned max_loc;64};6566static inline struct fd5_context *67fd5_context(struct fd_context *ctx)68{69return (struct fd5_context *)ctx;70}7172struct pipe_context *fd5_context_create(struct pipe_screen *pscreen, void *priv,73unsigned flags);7475/* helper for places where we need to stall CP to wait for previous draws: */76static inline void77fd5_emit_flush(struct fd_context *ctx, struct fd_ringbuffer *ring)78{79OUT_PKT7(ring, CP_EVENT_WRITE, 4);80OUT_RING(ring, CACHE_FLUSH_TS);81OUT_RELOC(ring, fd5_context(ctx)->blit_mem, 0, 0, 0); /* ADDR_LO/HI */82OUT_RING(ring, 0x00000000);8384OUT_WFI5(ring);85}8687#endif /* FD5_CONTEXT_H_ */888990