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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/freedreno/a6xx/fd6_const.c
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/*
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* Copyright (C) 2016 Rob Clark <[email protected]>
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* Copyright © 2018 Google, Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#include "fd6_const.h"
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#include "fd6_pack.h"
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#define emit_const_user fd6_emit_const_user
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#define emit_const_bo fd6_emit_const_bo
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#include "ir3_const.h"
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/* regid: base const register
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* prsc or dwords: buffer containing constant values
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* sizedwords: size of const value buffer
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*/
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void
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fd6_emit_const_user(struct fd_ringbuffer *ring,
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const struct ir3_shader_variant *v, uint32_t regid,
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uint32_t sizedwords, const uint32_t *dwords)
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{
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emit_const_asserts(ring, v, regid, sizedwords);
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/* NOTE we cheat a bit here, since we know mesa is aligning
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* the size of the user buffer to 16 bytes. And we want to
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* cut cycles in a hot path.
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*/
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uint32_t align_sz = align(sizedwords, 4);
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if (fd6_geom_stage(v->type)) {
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OUT_PKTBUF(
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ring, CP_LOAD_STATE6_GEOM, dwords, align_sz,
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CP_LOAD_STATE6_0(.dst_off = regid / 4, .state_type = ST6_CONSTANTS,
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.state_src = SS6_DIRECT,
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.state_block = fd6_stage2shadersb(v->type),
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.num_unit = DIV_ROUND_UP(sizedwords, 4)),
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CP_LOAD_STATE6_1(), CP_LOAD_STATE6_2());
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} else {
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OUT_PKTBUF(
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ring, CP_LOAD_STATE6_FRAG, dwords, align_sz,
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CP_LOAD_STATE6_0(.dst_off = regid / 4, .state_type = ST6_CONSTANTS,
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.state_src = SS6_DIRECT,
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.state_block = fd6_stage2shadersb(v->type),
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.num_unit = DIV_ROUND_UP(sizedwords, 4)),
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CP_LOAD_STATE6_1(), CP_LOAD_STATE6_2());
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}
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}
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void
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fd6_emit_const_bo(struct fd_ringbuffer *ring,
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const struct ir3_shader_variant *v, uint32_t regid,
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uint32_t offset, uint32_t sizedwords, struct fd_bo *bo)
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{
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uint32_t dst_off = regid / 4;
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assert(dst_off % 4 == 0);
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uint32_t num_unit = DIV_ROUND_UP(sizedwords, 4);
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assert(num_unit % 4 == 0);
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emit_const_asserts(ring, v, regid, sizedwords);
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if (fd6_geom_stage(v->type)) {
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OUT_PKT(ring, CP_LOAD_STATE6_GEOM,
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CP_LOAD_STATE6_0(.dst_off = dst_off, .state_type = ST6_CONSTANTS,
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.state_src = SS6_INDIRECT,
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.state_block = fd6_stage2shadersb(v->type),
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.num_unit = num_unit, ),
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CP_LOAD_STATE6_EXT_SRC_ADDR(.bo = bo, .bo_offset = offset));
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} else {
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OUT_PKT(ring, CP_LOAD_STATE6_FRAG,
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CP_LOAD_STATE6_0(.dst_off = dst_off, .state_type = ST6_CONSTANTS,
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.state_src = SS6_INDIRECT,
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.state_block = fd6_stage2shadersb(v->type),
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.num_unit = num_unit, ),
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CP_LOAD_STATE6_EXT_SRC_ADDR(.bo = bo, .bo_offset = offset));
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}
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}
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static bool
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is_stateobj(struct fd_ringbuffer *ring)
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{
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return true;
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}
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static void
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emit_const_ptrs(struct fd_ringbuffer *ring, const struct ir3_shader_variant *v,
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uint32_t dst_offset, uint32_t num, struct fd_bo **bos,
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uint32_t *offsets)
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{
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unreachable("shouldn't be called on a6xx");
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}
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static void
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emit_tess_bos(struct fd_ringbuffer *ring, struct fd6_emit *emit,
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struct ir3_shader_variant *s) assert_dt
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{
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struct fd_context *ctx = emit->ctx;
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const struct ir3_const_state *const_state = ir3_const_state(s);
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const unsigned regid = const_state->offsets.primitive_param * 4 + 4;
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uint32_t dwords = 16;
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OUT_PKT7(ring, fd6_stage2opcode(s->type), 3);
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OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(regid / 4) |
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CP_LOAD_STATE6_0_STATE_TYPE(ST6_CONSTANTS) |
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CP_LOAD_STATE6_0_STATE_SRC(SS6_INDIRECT) |
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CP_LOAD_STATE6_0_STATE_BLOCK(fd6_stage2shadersb(s->type)) |
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CP_LOAD_STATE6_0_NUM_UNIT(dwords / 4));
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OUT_RB(ring, ctx->batch->tess_addrs_constobj);
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}
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static void
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emit_stage_tess_consts(struct fd_ringbuffer *ring, struct ir3_shader_variant *v,
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uint32_t *params, int num_params)
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{
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const struct ir3_const_state *const_state = ir3_const_state(v);
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const unsigned regid = const_state->offsets.primitive_param;
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int size = MIN2(1 + regid, v->constlen) - regid;
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if (size > 0)
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fd6_emit_const_user(ring, v, regid * 4, num_params, params);
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}
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struct fd_ringbuffer *
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fd6_build_tess_consts(struct fd6_emit *emit)
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{
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struct fd_context *ctx = emit->ctx;
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struct fd_ringbuffer *constobj = fd_submit_new_ringbuffer(
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ctx->batch->submit, 0x1000, FD_RINGBUFFER_STREAMING);
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/* VS sizes are in bytes since that's what STLW/LDLW use, while the HS
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* size is dwords, since that's what LDG/STG use.
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*/
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unsigned num_vertices = emit->hs
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? emit->info->vertices_per_patch
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: emit->gs->shader->nir->info.gs.vertices_in;
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uint32_t vs_params[4] = {
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emit->vs->output_size * num_vertices * 4, /* vs primitive stride */
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emit->vs->output_size * 4, /* vs vertex stride */
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0, 0};
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emit_stage_tess_consts(constobj, emit->vs, vs_params, ARRAY_SIZE(vs_params));
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if (emit->hs) {
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uint32_t hs_params[4] = {
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emit->vs->output_size * num_vertices * 4, /* vs primitive stride */
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emit->vs->output_size * 4, /* vs vertex stride */
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emit->hs->output_size, emit->info->vertices_per_patch};
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emit_stage_tess_consts(constobj, emit->hs, hs_params,
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ARRAY_SIZE(hs_params));
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emit_tess_bos(constobj, emit, emit->hs);
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if (emit->gs)
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num_vertices = emit->gs->shader->nir->info.gs.vertices_in;
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uint32_t ds_params[4] = {
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emit->ds->output_size * num_vertices * 4, /* ds primitive stride */
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emit->ds->output_size * 4, /* ds vertex stride */
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emit->hs->output_size, /* hs vertex stride (dwords) */
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emit->hs->shader->nir->info.tess.tcs_vertices_out};
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emit_stage_tess_consts(constobj, emit->ds, ds_params,
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ARRAY_SIZE(ds_params));
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emit_tess_bos(constobj, emit, emit->ds);
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}
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if (emit->gs) {
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struct ir3_shader_variant *prev;
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if (emit->ds)
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prev = emit->ds;
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else
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prev = emit->vs;
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uint32_t gs_params[4] = {
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prev->output_size * num_vertices * 4, /* ds primitive stride */
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prev->output_size * 4, /* ds vertex stride */
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0,
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0,
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};
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num_vertices = emit->gs->shader->nir->info.gs.vertices_in;
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emit_stage_tess_consts(constobj, emit->gs, gs_params,
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ARRAY_SIZE(gs_params));
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}
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return constobj;
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}
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static void
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fd6_emit_ubos(struct fd_context *ctx, const struct ir3_shader_variant *v,
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struct fd_ringbuffer *ring, struct fd_constbuf_stateobj *constbuf)
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{
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const struct ir3_const_state *const_state = ir3_const_state(v);
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int num_ubos = const_state->num_ubos;
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if (!num_ubos)
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return;
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OUT_PKT7(ring, fd6_stage2opcode(v->type), 3 + (2 * num_ubos));
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OUT_RING(ring, CP_LOAD_STATE6_0_DST_OFF(0) |
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CP_LOAD_STATE6_0_STATE_TYPE(ST6_UBO) |
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CP_LOAD_STATE6_0_STATE_SRC(SS6_DIRECT) |
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CP_LOAD_STATE6_0_STATE_BLOCK(fd6_stage2shadersb(v->type)) |
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CP_LOAD_STATE6_0_NUM_UNIT(num_ubos));
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OUT_RING(ring, CP_LOAD_STATE6_1_EXT_SRC_ADDR(0));
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OUT_RING(ring, CP_LOAD_STATE6_2_EXT_SRC_ADDR_HI(0));
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for (int i = 0; i < num_ubos; i++) {
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/* NIR constant data is packed into the end of the shader. */
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if (i == const_state->constant_data_ubo) {
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int size_vec4s = DIV_ROUND_UP(v->constant_data_size, 16);
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OUT_RELOC(ring, v->bo, v->info.constant_data_offset,
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(uint64_t)A6XX_UBO_1_SIZE(size_vec4s) << 32, 0);
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continue;
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}
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struct pipe_constant_buffer *cb = &constbuf->cb[i];
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/* If we have user pointers (constbuf 0, aka GL uniforms), upload them
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* to a buffer now, and save it in the constbuf so that we don't have
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* to reupload until they get changed.
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*/
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if (cb->user_buffer) {
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struct pipe_context *pctx = &ctx->base;
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u_upload_data(pctx->stream_uploader, 0, cb->buffer_size, 64,
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cb->user_buffer, &cb->buffer_offset, &cb->buffer);
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cb->user_buffer = NULL;
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}
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if (cb->buffer) {
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int size_vec4s = DIV_ROUND_UP(cb->buffer_size, 16);
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OUT_RELOC(ring, fd_resource(cb->buffer)->bo, cb->buffer_offset,
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(uint64_t)A6XX_UBO_1_SIZE(size_vec4s) << 32, 0);
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} else {
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OUT_RING(ring, 0xbad00000 | (i << 16));
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OUT_RING(ring, A6XX_UBO_1_SIZE(0));
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}
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}
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}
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static unsigned
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user_consts_cmdstream_size(struct ir3_shader_variant *v)
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{
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struct ir3_const_state *const_state = ir3_const_state(v);
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struct ir3_ubo_analysis_state *ubo_state = &const_state->ubo_state;
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if (unlikely(!ubo_state->cmdstream_size)) {
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unsigned packets, size;
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/* pre-calculate size required for userconst stateobj: */
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ir3_user_consts_size(ubo_state, &packets, &size);
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/* also account for UBO addresses: */
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packets += 1;
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size += 2 * const_state->num_ubos;
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unsigned sizedwords = (4 * packets) + size;
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ubo_state->cmdstream_size = sizedwords * 4;
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}
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return ubo_state->cmdstream_size;
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}
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struct fd_ringbuffer *
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fd6_build_user_consts(struct fd6_emit *emit)
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{
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static const enum pipe_shader_type types[] = {
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PIPE_SHADER_VERTEX, PIPE_SHADER_TESS_CTRL, PIPE_SHADER_TESS_EVAL,
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PIPE_SHADER_GEOMETRY, PIPE_SHADER_FRAGMENT,
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};
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struct ir3_shader_variant *variants[] = {
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emit->vs, emit->hs, emit->ds, emit->gs, emit->fs,
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};
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struct fd_context *ctx = emit->ctx;
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unsigned sz = 0;
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for (unsigned i = 0; i < ARRAY_SIZE(types); i++) {
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if (!variants[i])
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continue;
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sz += user_consts_cmdstream_size(variants[i]);
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}
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struct fd_ringbuffer *constobj =
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fd_submit_new_ringbuffer(ctx->batch->submit, sz, FD_RINGBUFFER_STREAMING);
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for (unsigned i = 0; i < ARRAY_SIZE(types); i++) {
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if (!variants[i])
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continue;
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ir3_emit_user_consts(ctx->screen, variants[i], constobj,
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&ctx->constbuf[types[i]]);
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fd6_emit_ubos(ctx, variants[i], constobj, &ctx->constbuf[types[i]]);
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}
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return constobj;
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}
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struct fd_ringbuffer *
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fd6_build_vs_driver_params(struct fd6_emit *emit)
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{
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struct fd_context *ctx = emit->ctx;
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struct fd6_context *fd6_ctx = fd6_context(ctx);
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const struct ir3_shader_variant *vs = emit->vs;
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if (vs->need_driver_params) {
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struct fd_ringbuffer *dpconstobj = fd_submit_new_ringbuffer(
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ctx->batch->submit, IR3_DP_VS_COUNT * 4, FD_RINGBUFFER_STREAMING);
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ir3_emit_vs_driver_params(vs, dpconstobj, ctx, emit->info, emit->indirect,
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emit->draw);
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fd6_ctx->has_dp_state = true;
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return dpconstobj;
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}
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fd6_ctx->has_dp_state = false;
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return NULL;
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}
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void
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fd6_emit_ibo_consts(struct fd6_emit *emit, const struct ir3_shader_variant *v,
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enum pipe_shader_type stage, struct fd_ringbuffer *ring)
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{
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struct fd_context *ctx = emit->ctx;
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ir3_emit_ssbo_sizes(ctx->screen, v, ring, &ctx->shaderbuf[stage]);
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ir3_emit_image_dims(ctx->screen, v, ring, &ctx->shaderimg[stage]);
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}
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void
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fd6_emit_cs_consts(const struct ir3_shader_variant *v,
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struct fd_ringbuffer *ring, struct fd_context *ctx,
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const struct pipe_grid_info *info)
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{
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ir3_emit_cs_consts(v, ring, ctx, info);
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fd6_emit_ubos(ctx, v, ring, &ctx->constbuf[PIPE_SHADER_COMPUTE]);
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}
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void
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fd6_emit_immediates(struct fd_screen *screen,
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const struct ir3_shader_variant *v,
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struct fd_ringbuffer *ring)
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{
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ir3_emit_immediates(screen, v, ring);
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}
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void
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fd6_emit_link_map(struct fd_screen *screen,
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const struct ir3_shader_variant *producer,
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const struct ir3_shader_variant *v,
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struct fd_ringbuffer *ring)
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{
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ir3_emit_link_map(screen, producer, v, ring);
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}
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