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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/freedreno/freedreno_batch_cache.h
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/*
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* Copyright (C) 2016 Rob Clark <[email protected]>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Rob Clark <[email protected]>
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*/
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#ifndef FREEDRENO_BATCH_CACHE_H_
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#define FREEDRENO_BATCH_CACHE_H_
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#include "pipe/p_state.h"
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#include "freedreno_util.h"
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struct fd_resource;
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struct fd_batch;
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struct fd_context;
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struct fd_screen;
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struct hash_table;
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struct fd_batch_cache {
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struct hash_table *ht;
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unsigned cnt;
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/* set of active batches.. there is an upper limit on the number of
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* in-flight batches, for two reasons:
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* 1) to avoid big spikes in number of batches in edge cases, such as
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* game startup (ie, lots of texture uploads, but no usages yet of
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* the textures), etc.
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* 2) so we can use a simple bitmask in fd_resource to track which
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* batches have reference to the resource
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*/
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struct fd_batch *batches[32];
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uint32_t batch_mask;
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};
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/* note: if batches get unref'd in the body of the loop, they are removed
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* from the various masks.. but since we copy the mask at the beginning of
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* the loop into _m, we need the &= at the end of the loop to make sure
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* we don't have stale bits in _m
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*/
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#define foreach_batch(batch, cache, mask) \
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for (uint32_t _m = (mask); \
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_m && ((batch) = (cache)->batches[u_bit_scan(&_m)]); _m &= (mask))
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void fd_bc_init(struct fd_batch_cache *cache);
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void fd_bc_fini(struct fd_batch_cache *cache);
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void fd_bc_flush(struct fd_context *ctx, bool deferred) assert_dt;
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void fd_bc_flush_writer(struct fd_context *ctx, struct fd_resource *rsc) assert_dt;
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void fd_bc_flush_readers(struct fd_context *ctx, struct fd_resource *rsc) assert_dt;
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void fd_bc_dump(struct fd_context *ctx, const char *fmt, ...)
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_util_printf_format(2, 3);
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void fd_bc_invalidate_batch(struct fd_batch *batch, bool destroy);
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void fd_bc_invalidate_resource(struct fd_resource *rsc, bool destroy);
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struct fd_batch *fd_bc_alloc_batch(struct fd_context *ctx,
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bool nondraw) assert_dt;
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struct fd_batch *
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fd_batch_from_fb(struct fd_context *ctx,
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const struct pipe_framebuffer_state *pfb) assert_dt;
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#endif /* FREEDRENO_BATCH_CACHE_H_ */
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