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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/freedreno/freedreno_texture.h
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/*
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* Copyright (C) 2012 Rob Clark <[email protected]>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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* Authors:
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* Rob Clark <[email protected]>
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*/
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#ifndef FREEDRENO_TEXTURE_H_
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#define FREEDRENO_TEXTURE_H_
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#include "pipe/p_context.h"
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void fd_sampler_states_bind(struct pipe_context *pctx,
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enum pipe_shader_type shader, unsigned start,
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unsigned nr, void **hwcso);
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void fd_set_sampler_views(struct pipe_context *pctx,
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enum pipe_shader_type shader, unsigned start,
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unsigned nr, unsigned unbind_num_trailing_slots,
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struct pipe_sampler_view **views);
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void fd_texture_init(struct pipe_context *pctx);
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struct fd_texture_stateobj;
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/* Both a3xx/a4xx share the same layout for the border-color buffer,
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* which contains the pre-swizzled (based on texture format) border
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* color value, with the following layout (per sampler):
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*
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* offset | description
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* -------+-------------
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* 0x00: | fp16[0] \
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* | fp16[1] |___ swizzled fp16 channel values for "small float"
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* | fp16[2] | formats (<= 16 bits per component, !integer)
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* | fp16[3] /
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* 0x08: | padding
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* 0x10: | int16[0] \
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* | int16[1] |___ swizzled int16 channels for "small integer"
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* | int16[2] | formats (<= 16 bits per component, integer)
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* | int16[3] /
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* 0x18: | padding
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* 0x20: | fp32[0] \
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* | fp32[1] |___ swizzled fp32 channel values for "large float"
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* | fp32[2] | formats (> 16 bits per component, !integer)
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* | fp32[3] /
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* 0x30: | int32[0] \
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* | int32[1] |___ swizzled int32 channel values for "large int"
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* | int32[2] | formats (> 16 bits per component, integer)
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* | int32[3] /
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*/
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#define BORDERCOLOR_SIZE 0x40
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void fd_setup_border_colors(struct fd_texture_stateobj *tex, void *ptr,
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unsigned offset);
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#endif /* FREEDRENO_TEXTURE_H_ */
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