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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/i915/i915_resource.h
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/**************************************************************************
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*
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* Copyright 2008 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef I915_RESOURCE_H
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#define I915_RESOURCE_H
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struct i915_screen;
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#include "util/u_debug.h"
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#include "util/u_transfer.h"
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#include "i915_winsys.h"
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struct i915_context;
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struct i915_screen;
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struct i915_buffer {
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struct pipe_resource b;
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uint8_t *data;
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bool free_on_destroy;
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};
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/* Texture transfer. */
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struct i915_transfer {
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/* Base class. */
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struct pipe_transfer b;
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struct pipe_resource *staging_texture;
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};
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#define I915_MAX_TEXTURE_2D_LEVELS 12 /* max 2048x2048 */
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#define I915_MAX_TEXTURE_3D_LEVELS 9 /* max 256x256x256 */
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struct offset_pair {
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unsigned short nblocksx;
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unsigned short nblocksy;
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};
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struct i915_texture {
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struct pipe_resource b;
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/* tiling flags */
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enum i915_winsys_buffer_tile tiling;
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unsigned stride;
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unsigned depth_stride; /* per-image on i945? */
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unsigned total_nblocksy;
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unsigned nr_images[I915_MAX_TEXTURE_2D_LEVELS];
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/* Explicitly store the offset of each image for each cube face or
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* depth value.
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*
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* Array [depth] off offsets.
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*/
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struct offset_pair *image_offset[I915_MAX_TEXTURE_2D_LEVELS];
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/* The data is held here:
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*/
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struct i915_winsys_buffer *buffer;
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};
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unsigned i915_texture_offset(const struct i915_texture *tex, unsigned level,
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unsigned layer);
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void i915_init_screen_resource_functions(struct i915_screen *is);
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void i915_init_resource_functions(struct i915_context *i915);
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static inline struct i915_texture *
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i915_texture(struct pipe_resource *resource)
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{
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struct i915_texture *tex = (struct i915_texture *)resource;
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assert(tex->b.target != PIPE_BUFFER);
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return tex;
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}
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static inline struct i915_buffer *
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i915_buffer(struct pipe_resource *resource)
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{
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struct i915_buffer *tex = (struct i915_buffer *)resource;
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assert(tex->b.target == PIPE_BUFFER);
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return tex;
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}
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struct pipe_resource *i915_texture_create(struct pipe_screen *screen,
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const struct pipe_resource *template,
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bool force_untiled);
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bool i915_resource_get_handle(struct pipe_screen *screen,
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struct pipe_context *context,
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struct pipe_resource *texture,
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struct winsys_handle *whandle, unsigned usage);
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struct pipe_resource *
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i915_texture_from_handle(struct pipe_screen *screen,
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const struct pipe_resource *template,
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struct winsys_handle *whandle);
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struct pipe_resource *i915_user_buffer_create(struct pipe_screen *screen,
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void *ptr, unsigned bytes,
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unsigned usage);
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struct pipe_resource *i915_buffer_create(struct pipe_screen *screen,
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const struct pipe_resource *template);
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void i915_resource_destroy(struct pipe_screen *screen,
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struct pipe_resource *resource);
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void i915_buffer_subdata(struct pipe_context *rm_ctx,
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struct pipe_resource *resource, unsigned usage,
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unsigned offset, unsigned size, const void *data);
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void *i915_buffer_transfer_map(struct pipe_context *pipe,
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struct pipe_resource *resource, unsigned level,
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unsigned usage, const struct pipe_box *box,
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struct pipe_transfer **ptransfer);
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void i915_buffer_transfer_unmap(struct pipe_context *pipe,
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struct pipe_transfer *transfer);
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void *i915_texture_transfer_map(struct pipe_context *pipe,
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struct pipe_resource *resource, unsigned level,
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unsigned usage, const struct pipe_box *box,
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struct pipe_transfer **ptransfer);
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void i915_texture_transfer_unmap(struct pipe_context *pipe,
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struct pipe_transfer *transfer);
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#endif /* I915_RESOURCE_H */
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