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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/lima/lima_parser.c
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/*
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* Copyright (c) 2019 Andreas Baierl <[email protected]>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sub license,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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*/
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#include "util/u_math.h"
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#include <stdio.h>
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#include <stdint.h>
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#include <string.h>
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#include "lima_context.h"
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#include "lima_parser.h"
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#include "lima_texture.h"
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typedef struct {
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char *info;
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} render_state_info;
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static render_state_info render_state_infos[] = {
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{ .info = "BLEND_COLOR_BG", },
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{ .info = "BLEND_COLOR_RA", },
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{ .info = "ALPHA_BLEND", },
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{ .info = "DEPTH_TEST", },
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{ .info = "DEPTH_RANGE", },
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{ .info = "STENCIL_FRONT", },
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{ .info = "STENCIL_BACK", },
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{ .info = "STENCIL_TEST", },
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{ .info = "MULTI_SAMPLE", },
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{ .info = "SHADER_ADDRESS (FS)", },
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{ .info = "VARYING_TYPES", },
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{ .info = "UNIFORMS_ADDRESS (PP)", },
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{ .info = "TEXTURES_ADDRESS", },
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{ .info = "AUX0", },
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{ .info = "AUX1", },
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{ .info = "VARYINGS_ADDRESS", },
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};
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/* VS CMD stream parser functions */
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static void
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parse_vs_draw(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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if ((*value1 == 0x00000000) && (*value2 == 0x00000000))
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fprintf(fp, "\t/* ---EMPTY CMD */\n");
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else
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fprintf(fp, "\t/* DRAW: num: %d, index_draw: %s */\n",
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(*value1 & 0xff000000) >> 24 | (*value2 & 0x000000ff) << 8,
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(*value1 & 0x00000001) ? "true" : "false");
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}
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static void
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parse_vs_shader_info(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* SHADER_INFO: prefetch: %d, size: %d */\n",
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(*value1 & 0xfff00000) >> 20,
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(((*value1 & 0x000fffff) >> 10) + 1) << 4);
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}
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static void
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parse_vs_unknown1(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* UNKNOWN_1 */\n");
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}
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static void
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parse_vs_varying_attribute_count(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* VARYING_ATTRIBUTE_COUNT: nr_vary: %d, nr_attr: %d */\n",
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((*value1 & 0x00ffffff) >> 8) + 1, (*value1 >> 24) + 1);
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}
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static void
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parse_vs_attributes_address(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* ATTRIBUTES_ADDRESS: address: 0x%08x, size: %d */\n",
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*value1, (*value2 & 0x0fffffff) >> 17);
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}
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static void
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parse_vs_varyings_address(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* VARYINGS_ADDRESS: varying info @ 0x%08x, size: %d */\n",
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*value1, (*value2 & 0x0fffffff) >> 17);
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}
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static void
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parse_vs_uniforms_address(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* UNIFORMS_ADDRESS (GP): address: 0x%08x, size: %d */\n",
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*value1, (*value2 & 0x0fffffff) >> 12);
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}
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static void
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parse_vs_shader_address(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* SHADER_ADDRESS (VS): address: 0x%08x, size: %d */\n",
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*value1, (*value2 & 0x0fffffff) >> 12);
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}
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static void
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parse_vs_semaphore(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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if (*value1 == 0x00028000)
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fprintf(fp, "\t/* SEMAPHORE_BEGIN_1 */\n");
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else if (*value1 == 0x00000001)
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fprintf(fp, "\t/* SEMAPHORE_BEGIN_2 */\n");
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else if (*value1 == 0x00000000)
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fprintf(fp, "\t/* SEMAPHORE_END: index_draw disabled */\n");
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else if (*value1 == 0x00018000)
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fprintf(fp, "\t/* SEMAPHORE_END: index_draw enabled */\n");
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else
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fprintf(fp, "\t/* SEMAPHORE - cmd unknown! */\n");
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}
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static void
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parse_vs_unknown2(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* UNKNOWN_2 */\n");
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}
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static void
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parse_vs_continue(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* CONTINUE: at 0x%08x */\n", *value1);
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}
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void
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lima_parse_vs(FILE *fp, uint32_t *data, int size, uint32_t start)
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{
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uint32_t *value1;
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uint32_t *value2;
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fprintf(fp, "\n");
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fprintf(fp, "/* ============ VS CMD STREAM BEGIN ============= */\n");
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for (int i = 0; i * 4 < size; i += 2) {
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value1 = &data[i];
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value2 = &data[i + 1];
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fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x 0x%08x",
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start + i * 4, i * 4, *value1, *value2);
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if ((*value2 & 0xffff0000) == 0x00000000)
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parse_vs_draw(fp, value1, value2);
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else if ((*value2 & 0xff0000ff) == 0x10000040)
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parse_vs_shader_info(fp, value1, value2);
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else if ((*value2 & 0xff0000ff) == 0x10000041)
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parse_vs_unknown1(fp, value1, value2);
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else if ((*value2 & 0xff0000ff) == 0x10000042)
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parse_vs_varying_attribute_count(fp, value1, value2);
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else if ((*value2 & 0xff0000ff) == 0x20000000)
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parse_vs_attributes_address(fp, value1, value2);
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else if ((*value2 & 0xff0000ff) == 0x20000008)
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parse_vs_varyings_address(fp, value1, value2);
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else if ((*value2 & 0xff000000) == 0x30000000)
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parse_vs_uniforms_address(fp, value1, value2);
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else if ((*value2 & 0xff000000) == 0x40000000)
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parse_vs_shader_address(fp, value1, value2);
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else if ((*value2 & 0xff000000)== 0x50000000)
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parse_vs_semaphore(fp, value1, value2);
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else if ((*value2 & 0xff000000) == 0x60000000)
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parse_vs_unknown2(fp, value1, value2);
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else if ((*value2 & 0xff000000) == 0xf0000000)
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parse_vs_continue(fp, value1, value2);
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else
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fprintf(fp, "\t/* --- unknown cmd --- */\n");
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}
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fprintf(fp, "/* ============ VS CMD STREAM END =============== */\n");
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fprintf(fp, "\n");
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}
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/* PLBU CMD stream parser functions */
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static void
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parse_plbu_block_step(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* BLOCK_STEP: shift_min: %d, shift_h: %d, shift_w: %d */\n",
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(*value1 & 0xf0000000) >> 28,
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(*value1 & 0x0fff0000) >> 16,
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*value1 & 0x0000ffff);
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}
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static void
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parse_plbu_tiled_dimensions(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* TILED_DIMENSIONS: tiled_w: %d, tiled_h: %d */\n",
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((*value1 & 0xff000000) >> 24) + 1,
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((*value1 & 0x00ffff00) >> 8) + 1);
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}
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static void
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parse_plbu_block_stride(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* BLOCK_STRIDE: block_w: %d */\n", *value1 & 0x000000ff);
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}
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static void
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parse_plbu_array_address(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* ARRAY_ADDRESS: gp_stream: 0x%08x, block_num (block_w * block_h): %d */\n",
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*value1, (*value2 & 0x00ffffff) + 1);
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}
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static void
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parse_plbu_viewport_left(FILE *fp, float *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* VIEWPORT_LEFT: viewport_left: %f */\n", *value1);
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}
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static void
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parse_plbu_viewport_right(FILE *fp, float *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* VIEWPORT_RIGHT: viewport_right: %f */\n", *value1);
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}
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static void
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parse_plbu_viewport_bottom(FILE *fp, float *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* VIEWPORT_BOTTOM: viewport_bottom: %f */\n", *value1);
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}
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static void
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parse_plbu_viewport_top(FILE *fp, float *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* VIEWPORT_TOP: viewport_top: %f */\n", *value1);
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}
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static void
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parse_plbu_semaphore(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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if (*value1 == 0x00010002)
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fprintf(fp, "\t/* ARRAYS_SEMAPHORE_BEGIN */\n");
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else if (*value1 == 0x00010001)
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fprintf(fp, "\t/* ARRAYS_SEMAPHORE_END */\n");
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else
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fprintf(fp, "\t/* SEMAPHORE - cmd unknown! */\n");
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}
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static void
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parse_plbu_primitive_setup(FILE *fp, uint32_t *value1, uint32_t *value2)
259
{
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if (*value1 == 0x00000200)
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fprintf(fp, "\t/* UNKNOWN_2 (PRIMITIVE_SETUP INIT?) */\n");
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else
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fprintf(fp, "\t/* PRIMITIVE_SETUP: %scull: %d (0x%x), index_size: %d */\n",
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(*value1 & 0x1000) ? "force point size, " : "",
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(*value1 & 0x000f0000) >> 16, (*value1 & 0x000f0000) >> 16,
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(*value1 & 0x00000e00) >> 9);
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}
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static void
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parse_plbu_rsw_vertex_array(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* RSW_VERTEX_ARRAY: rsw: 0x%08x, gl_pos: 0x%08x */\n",
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*value1,
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(*value2 & 0x0fffffff) << 4);
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}
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277
static void
278
parse_plbu_scissors(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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float minx = (*value1 & 0xc0000000) >> 30 | (*value2 & 0x00001fff) << 2;
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float maxx = ((*value2 & 0x0fffe000) >> 13) + 1;
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float miny = *value1 & 0x00003fff;
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float maxy = ((*value1 & 0x3fff8000) >> 15) + 1;
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fprintf(fp, "\t/* SCISSORS: minx: %f, maxx: %f, miny: %f, maxy: %f */\n",
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minx, maxx, miny, maxy);
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}
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static void
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parse_plbu_unknown_1(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* UNKNOWN_1 */\n");
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}
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static void
296
parse_plbu_low_prim_size(FILE *fp, float *value1, uint32_t *value2)
297
{
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fprintf(fp, "\t/* LOW_PRIM_SIZE: size: %f */\n", *value1);
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}
300
301
static void
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parse_plbu_depth_range_near(FILE *fp, float *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* DEPTH_RANG_NEAR: depth_range: %f */\n", *value1);
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}
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307
static void
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parse_plbu_depth_range_far(FILE *fp, float *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* DEPTH_RANGE_FAR: depth_range: %f */\n", *value1);
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}
312
313
static void
314
parse_plbu_indexed_dest(FILE *fp, uint32_t *value1, uint32_t *value2)
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{
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fprintf(fp, "\t/* INDEXED_DEST: gl_pos: 0x%08x */\n", *value1);
317
}
318
319
static void
320
parse_plbu_indexed_pt_size(FILE *fp, uint32_t *value1, uint32_t *value2)
321
{
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fprintf(fp, "\t/* INDEXED_PT_SIZE: pt_size: 0x%08x */\n", *value1);
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}
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static void
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parse_plbu_indices(FILE *fp, uint32_t *value1, uint32_t *value2)
327
{
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fprintf(fp, "\t/* INDICES: indices: 0x%08x */\n", *value1);
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}
330
331
static void
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parse_plbu_draw_arrays(FILE *fp, uint32_t *value1, uint32_t *value2)
333
{
334
if ((*value1 == 0x00000000) && (*value2 == 0x00000000)) {
335
fprintf(fp, "\t/* ---EMPTY CMD */\n");
336
return;
337
}
338
339
uint32_t count = (*value1 & 0xff000000) >> 24 | (*value2 & 0x000000ff) << 8;
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uint32_t start = *value1 & 0x00ffffff;
341
uint32_t mode = (*value2 & 0x001f0000) >> 16;
342
343
fprintf(fp, "\t/* DRAW_ARRAYS: count: %d, start: %d, mode: %d (0x%x) */\n",
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count, start, mode, mode);
345
}
346
347
static void
348
parse_plbu_draw_elements(FILE *fp, uint32_t *value1, uint32_t *value2)
349
{
350
uint32_t count = (*value1 & 0xff000000) >> 24 | (*value2 & 0x000000ff) << 8;
351
uint32_t start = *value1 & 0x00ffffff;
352
uint32_t mode = (*value2 & 0x001f0000) >> 16;
353
354
fprintf(fp, "\t/* DRAW_ELEMENTS: count: %d, start: %d, mode: %d (0x%x) */\n",
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count, start, mode, mode);
356
}
357
358
static void
359
parse_plbu_continue(FILE *fp, uint32_t *value1, uint32_t *value2)
360
{
361
fprintf(fp, "\t/* CONTINUE: continue at 0x%08x */\n", *value1);
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}
363
364
static void
365
parse_plbu_end(FILE *fp, uint32_t *value1, uint32_t *value2)
366
{
367
fprintf(fp, "\t/* END (FINISH/FLUSH) */\n");
368
}
369
370
void
371
lima_parse_plbu(FILE *fp, uint32_t *data, int size, uint32_t start)
372
{
373
uint32_t *value1;
374
uint32_t *value2;
375
376
fprintf(fp, "/* ============ PLBU CMD STREAM BEGIN ============= */\n");
377
for (int i = 0; i * 4 < size; i += 2) {
378
value1 = &data[i];
379
value2 = &data[i + 1];
380
fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x 0x%08x",
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start + i * 4, i * 4, *value1, *value2);
382
383
if ((*value2 & 0xffe00000) == 0x00000000)
384
parse_plbu_draw_arrays(fp, value1, value2);
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else if ((*value2 & 0xffe00000) == 0x00200000)
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parse_plbu_draw_elements(fp, value1, value2);
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else if ((*value2 & 0xff000fff) == 0x10000100)
388
parse_plbu_indexed_dest(fp, value1, value2);
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else if ((*value2 & 0xff000fff) == 0x10000101)
390
parse_plbu_indices(fp, value1, value2);
391
else if ((*value2 & 0xff000fff) == 0x10000102)
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parse_plbu_indexed_pt_size(fp, value1, value2);
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else if ((*value2 & 0xff000fff) == 0x10000105)
394
parse_plbu_viewport_bottom(fp, (float *)value1, value2);
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else if ((*value2 & 0xff000fff) == 0x10000106)
396
parse_plbu_viewport_top(fp, (float *)value1, value2);
397
else if ((*value2 & 0xff000fff) == 0x10000107)
398
parse_plbu_viewport_left(fp, (float *)value1, value2);
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else if ((*value2 & 0xff000fff) == 0x10000108)
400
parse_plbu_viewport_right(fp, (float *)value1, value2);
401
else if ((*value2 & 0xff000fff) == 0x10000109)
402
parse_plbu_tiled_dimensions(fp, value1, value2);
403
else if ((*value2 & 0xff000fff) == 0x1000010a)
404
parse_plbu_unknown_1(fp, value1, value2);
405
else if ((*value2 & 0xff000fff) == 0x1000010b) /* also unknown_2 */
406
parse_plbu_primitive_setup(fp, value1, value2);
407
else if ((*value2 & 0xff000fff) == 0x1000010c)
408
parse_plbu_block_step(fp, value1, value2);
409
else if ((*value2 & 0xff000fff) == 0x1000010d)
410
parse_plbu_low_prim_size(fp, (float *)value1, value2);
411
else if ((*value2 & 0xff000fff) == 0x1000010e)
412
parse_plbu_depth_range_near(fp, (float *)value1, value2);
413
else if ((*value2 & 0xff000fff) == 0x1000010f)
414
parse_plbu_depth_range_far(fp, (float *)value1, value2);
415
else if ((*value2 & 0xff000000) == 0x28000000)
416
parse_plbu_array_address(fp, value1, value2);
417
else if ((*value2 & 0xf0000000) == 0x30000000)
418
parse_plbu_block_stride(fp, value1, value2);
419
else if (*value2 == 0x50000000)
420
parse_plbu_end(fp, value1, value2);
421
else if ((*value2 & 0xf0000000)== 0x60000000)
422
parse_plbu_semaphore(fp, value1, value2);
423
else if ((*value2 & 0xf0000000)== 0x70000000)
424
parse_plbu_scissors(fp, value1, value2);
425
else if ((*value2 & 0xf0000000)== 0x80000000)
426
parse_plbu_rsw_vertex_array(fp, value1, value2);
427
else if ((*value2 & 0xf0000000)== 0xf0000000)
428
parse_plbu_continue(fp, value1, value2);
429
else
430
fprintf(fp, "\t/* --- unknown cmd --- */\n");
431
}
432
fprintf(fp, "/* ============ PLBU CMD STREAM END =============== */\n");
433
fprintf(fp, "\n");
434
}
435
436
static void
437
parse_rsw(FILE *fp, uint32_t *value, int i, uint32_t *helper)
438
{
439
fprintf(fp, "\t/* %s", render_state_infos[i].info);
440
441
switch (i) {
442
case 0: /* BLEND COLOR BG */
443
fprintf(fp, ": blend_color.color[1] = %f, blend_color.color[2] = %f */\n",
444
(float)(ubyte_to_float((*value & 0xffff0000) >> 16)),
445
(float)(ubyte_to_float(*value & 0x0000ffff)));
446
break;
447
case 1: /* BLEND COLOR RA */
448
fprintf(fp, ": blend_color.color[3] = %f, blend_color.color[0] = %f */\n",
449
(float)(ubyte_to_float((*value & 0xffff0000) >> 16)),
450
(float)(ubyte_to_float(*value & 0x0000ffff)));
451
break;
452
case 2: /* ALPHA BLEND */
453
fprintf(fp, "(1): colormask 0x%02x, rgb_func %d (%s), alpha_func %d (%s) */\n",
454
(*value & 0xf0000000) >> 28, /* colormask */
455
(*value & 0x00000007),
456
lima_get_blend_func_string((*value & 0x00000007)), /* rgb_func */
457
(*value & 0x00000038) >> 3,
458
lima_get_blend_func_string((*value & 0x00000038) >> 3)); /* alpha_func */
459
/* add a few tabs for alignment */
460
fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
461
fprintf(fp, ": rgb_src_factor %d (%s), rbg_dst_factor %d (%s) */\n",
462
(*value & 0x000007c0) >> 6,
463
lima_get_blendfactor_string((*value & 0x000007c0) >> 6), /* rgb_src_factor */
464
(*value & 0x0000f800) >> 11,
465
lima_get_blendfactor_string((*value & 0x0000f800) >> 11)); /* rgb_dst_factor */
466
fprintf(fp, "\t\t\t\t\t\t/* %s(3)", render_state_infos[i].info);
467
fprintf(fp, ": alpha_src_factor %d (%s), alpha_dst_factor %d (%s), bits 24-27 0x%02x */\n",
468
(*value & 0x000f0000) >> 16,
469
lima_get_blendfactor_string((*value & 0x000f0000) >> 16), /* alpha_src_factor */
470
(*value & 0x00f00000) >> 20,
471
lima_get_blendfactor_string((*value & 0x00f00000) >> 20), /* alpha_dst_factor */
472
(*value & 0x0f000000) >> 24); /* bits 24-27 */
473
break;
474
case 3: /* DEPTH TEST */
475
if ((*value & 0x00000001) == 0x00000001)
476
fprintf(fp, "(1): depth test enabled && writes allowed");
477
else
478
fprintf(fp, "(1): depth test disabled || writes not allowed");
479
480
fprintf(fp, "\n\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
481
fprintf(fp, ": depth_func %d (%s)", ((*value & 0x0000000e) >> 1),
482
lima_get_compare_func_string((*value & 0x0000000e) >> 1));
483
fprintf(fp, ", offset_scale: %d", (*value & 0x00ff0000) >> 16);
484
fprintf(fp, ", offset_units: %d", (*value & 0xff000000) >> 24);
485
if (*value & 0x400)
486
fprintf(fp, ", shader writes depth or stencil");
487
if (*value & 0x800)
488
fprintf(fp, ", shader writes depth");
489
if (*value & 0x1000)
490
fprintf(fp, ", shader writes stencil");
491
fprintf(fp, " */\n\t\t\t\t\t\t/* %s(3)", render_state_infos[i].info);
492
fprintf(fp, ": unknown bits 4-9: 0x%08x", *value & 0x000003f0);
493
fprintf(fp, ", unknown bits 13-15: 0x%08x */\n", *value & 0x00000e000);
494
break;
495
case 4: /* DEPTH RANGE */
496
fprintf(fp, ": viewport.far = %f, viewport.near = %f */\n",
497
(float)(ushort_to_float((*value & 0xffff0000) >> 16)),
498
(float)(ushort_to_float(*value & 0x0000ffff)));
499
break;
500
case 5: /* STENCIL FRONT */
501
fprintf(fp, "(1): valuemask 0x%02x, ref value %d (0x%02x), stencil_func %d (%s)*/\n",
502
(*value & 0xff000000) >> 24, /* valuemask */
503
(*value & 0x00ff0000) >> 16, (*value & 0x00ff0000) >> 16, /* ref value */
504
(*value & 0x00000007),
505
lima_get_compare_func_string((*value & 0x00000007))); /* stencil_func */
506
/* add a few tabs for alignment */
507
fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
508
fprintf(fp, ": fail_op %d (%s), zfail_op %d (%s), zpass_op %d (%s), unknown (12-15) 0x%02x */\n",
509
(*value & 0x00000038) >> 3,
510
lima_get_stencil_op_string((*value & 0x00000038) >> 3), /* fail_op */
511
(*value & 0x000001c0) >> 6,
512
lima_get_stencil_op_string((*value & 0x000001c0) >> 6), /* zfail_op */
513
(*value & 0x00000e00) >> 9,
514
lima_get_stencil_op_string((*value & 0x00000e00) >> 9), /* zpass_op */
515
(*value & 0x0000f000) >> 12); /* unknown */
516
break;
517
case 6: /* STENCIL BACK */
518
fprintf(fp, "(1): valuemask 0x%02x, ref value %d (0x%02x), stencil_func %d (%s)*/\n",
519
(*value & 0xff000000) >> 24, /* valuemask */
520
(*value & 0x00ff0000) >> 16, (*value & 0x00ff0000) >> 16, /* ref value */
521
(*value & 0x00000007),
522
lima_get_compare_func_string((*value & 0x00000007))); /* stencil_func */
523
/* add a few tabs for alignment */
524
fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
525
fprintf(fp, ": fail_op %d (%s), zfail_op %d (%s), zpass_op %d (%s), unknown (12-15) 0x%02x */\n",
526
(*value & 0x00000038) >> 3,
527
lima_get_stencil_op_string((*value & 0x00000038) >> 3), /* fail_op */
528
(*value & 0x000001c0) >> 6,
529
lima_get_stencil_op_string((*value & 0x000001c0) >> 6), /* zfail_op */
530
(*value & 0x00000e00) >> 9,
531
lima_get_stencil_op_string((*value & 0x00000e00) >> 9), /* zpass_op */
532
(*value & 0x0000f000) >> 12); /* unknown */
533
break;
534
case 7: /* STENCIL TEST */
535
fprintf(fp, "(1): stencil_front writemask 0x%02x, stencil_back writemask 0x%02x */\n",
536
(*value & 0x000000ff), /* front writemask */
537
(*value & 0x0000ff00) >> 8); /* back writemask */
538
/* add a few tabs for alignment */
539
fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
540
fprintf(fp, ": alpha_ref_value: 0x%02x */\n", (*value & 0x00ff0000) >> 16);
541
fprintf(fp, "\t\t\t\t\t\t/* %s(3)", render_state_infos[i].info);
542
fprintf(fp, ": unknown (bits 24-31) 0x%02x */\n",
543
(*value & 0xff000000) >> 24); /* unknown */
544
break;
545
case 8: /* MULTI SAMPLE */
546
if ((*value & 0x00000f00) == 0x00000000)
547
fprintf(fp, ": points");
548
else if ((*value & 0x00000f00) == 0x00000400)
549
fprintf(fp, ": lines");
550
else if ((*value & 0x00000f00) == 0x00000800)
551
fprintf(fp, ": triangles");
552
else
553
fprintf(fp, ": unknown");
554
555
if ((*value & 0x00000078) == 0x00000068)
556
fprintf(fp, ", fb_samples */\n");
557
else if ((*value & 0x00000078) == 0x00000000)
558
fprintf(fp, " */\n");
559
else
560
fprintf(fp, ", UNKNOWN\n");
561
fprintf(fp, "\t\t\t\t\t\t/* %s(2)", render_state_infos[i].info);
562
fprintf(fp, ": alpha_test_func: %d (%s) */\n",
563
(*value & 0x00000007),
564
lima_get_compare_func_string((*value & 0x00000007))); /* alpha_test_func */
565
break;
566
case 9: /* SHADER ADDRESS */
567
fprintf(fp, ": fs shader @ 0x%08x, first instr length %d */\n",
568
*value & 0xffffffe0, *value & 0x0000001f);
569
break;
570
case 10: /* VARYING TYPES */
571
fprintf(fp, "(1): ");
572
int val, j;
573
/* 0 - 5 */
574
for (j = 0; j < 6; j++) {
575
val = (*value >> (j * 3)) & 0x07;
576
fprintf(fp, "val %d-%d, ", j, val);
577
}
578
/* 6 - 9 */
579
/* add a few tabs for alignment */
580
fprintf(fp, "\n\t\t\t\t\t\t/* %s(2): ", render_state_infos[i].info);
581
for (j = 6; j < 10; j++) {
582
val = (*value >> (j * 3)) & 0x07;
583
fprintf(fp, "val %d-%d, ", j, val);
584
}
585
/* 10 */
586
val = ((*value & 0xc0000000) >> 30) | ((*helper & 0x00000001) << 2);
587
fprintf(fp, "val %d-%d, ", j, val);
588
j++;
589
/* 11 */
590
val = (*helper & 0x0000000e) >> 1;
591
fprintf(fp, "val %d-%d */\n", j, val);
592
break;
593
case 11: /* UNIFORMS ADDRESS */
594
fprintf(fp, ": pp uniform info @ 0x%08x, bits: 0x%01x */\n",
595
*value & 0xfffffff0, *value & 0x0000000f);
596
break;
597
case 12: /* TEXTURES ADDRESS */
598
fprintf(fp, ": address: 0x%08x */\n", *value);
599
break;
600
case 13: /* AUX0 */
601
fprintf(fp, "(1): varying_stride: %d", /* bits 0 - 4 varying stride, 8 aligned */
602
(*value & 0x0000001f) << 3);
603
if ((*value & 0x00000020) == 0x00000020) /* bit 5 has num_samplers */
604
fprintf(fp, ", num_samplers %d",
605
(*value & 0xffffc000) >> 14); /* bits 14 - 31 num_samplers */
606
607
if ((*value & 0x00000080) == 0x00000080) /* bit 7 has_fs_uniforms */
608
fprintf(fp, ", has_fs_uniforms */");
609
else
610
fprintf(fp, " */");
611
612
fprintf(fp, "\n\t\t\t\t\t\t/* %s(2):", render_state_infos[i].info);
613
if ((*value & 0x00000200) == 0x00000200) /* bit 9 early-z */
614
fprintf(fp, " early-z enabled");
615
else
616
fprintf(fp, " early-z disabled");
617
618
if ((*value & 0x00001000) == 0x00001000) /* bit 12 pixel-kill */
619
fprintf(fp, ", pixel kill enabled");
620
else
621
fprintf(fp, ", pixel kill disabled");
622
623
if ((*value & 0x00000040) == 0x00000040) /* bit 6 unknown */
624
fprintf(fp, ", bit 6 set");
625
626
if ((*value & 0x00000100) == 0x00000100) /* bit 8 unknown */
627
fprintf(fp, ", bit 8 set");
628
629
if (((*value & 0x00000c00) >> 10) > 0) /* bit 10 - 11 unknown */
630
fprintf(fp, ", bit 10 - 11: %d", ((*value & 0x00000c00) >> 10));
631
632
if ((*value & 0x00002000) == 0x00002000) /* bit 13 unknown */
633
fprintf(fp, ", bit 13 set");
634
fprintf(fp, " */\n");
635
break;
636
case 14: /* AUX1 */
637
fprintf(fp, ": ");
638
if ((*value & 0x00002000) == 0x00002000)
639
fprintf(fp, "blend->base.dither true, ");
640
if ((*value & 0x00010000) == 0x00010000)
641
fprintf(fp, "ctx->const_buffer[PIPE_SHADER_FRAGMENT].buffer true ");
642
fprintf(fp, "*/\n");
643
break;
644
case 15: /* VARYINGS ADDRESS */
645
fprintf(fp, ": varyings @ 0x%08x */\n", *value & 0xfffffff0);
646
break;
647
default: /* should never be executed! */
648
fprintf(fp, ": something went wrong!!! */\n");
649
break;
650
}
651
}
652
653
void
654
lima_parse_render_state(FILE *fp, uint32_t *data, int size, uint32_t start)
655
{
656
uint32_t *value;
657
658
fprintf(fp, "/* ============ RSW BEGIN ========================= */\n");
659
for (int i = 0; i * 4 < size; i++) {
660
value = &data[i];
661
fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x",
662
start + i * 4, i * 4, *value);
663
if (i == 10)
664
parse_rsw(fp, value, i, &data[15]);
665
else
666
parse_rsw(fp, value, i, NULL);
667
}
668
fprintf(fp, "/* ============ RSW END =========================== */\n");
669
}
670
671
static void
672
parse_texture(FILE *fp, uint32_t *data, uint32_t start, uint32_t offset)
673
{
674
uint32_t i = 0;
675
offset /= 4;
676
lima_tex_desc *desc = (lima_tex_desc *)&data[offset];
677
678
/* Word 0 */
679
fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x\n",
680
start + i * 4, i * 4, *(&data[i + offset]));
681
i++;
682
fprintf(fp, "\t format: 0x%x (%d)\n", desc->format, desc->format);
683
fprintf(fp, "\t flag1: 0x%x (%d)\n", desc->flag1, desc->flag1);
684
fprintf(fp, "\t swap_r_b: 0x%x (%d)\n", desc->swap_r_b, desc->swap_r_b);
685
fprintf(fp, "\t unknown_0_1: 0x%x (%d)\n", desc->unknown_0_1, desc->unknown_0_1);
686
fprintf(fp, "\t stride: 0x%x (%d)\n", desc->stride, desc->stride);
687
fprintf(fp, "\t unknown_0_2: 0x%x (%d)\n", desc->unknown_0_2, desc->unknown_0_2);
688
689
/* Word 1 - 3 */
690
fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x 0x%08x 0x%08x\n",
691
start + i * 4, i * 4, *(&data[i + offset]), *(&data[i + 1 + offset]), *(&data[i + 2 + offset]));
692
i += 3;
693
fprintf(fp, "\t unknown_1_1: 0x%x (%d)\n", desc->unknown_1_1, desc->unknown_1_1);
694
fprintf(fp, "\t unnorm_coords: 0x%x (%d)\n", desc->unnorm_coords, desc->unnorm_coords);
695
fprintf(fp, "\t unknown_1_2: 0x%x (%d)\n", desc->unknown_1_2, desc->unknown_1_2);
696
fprintf(fp, "\t texture_type: 0x%x (%d)\n", desc->texture_type, desc->texture_type);
697
fprintf(fp, "\t min_lod: 0x%x (%d) (%f)\n", desc->min_lod, desc->min_lod, lima_fixed8_to_float(desc->min_lod));
698
fprintf(fp, "\t max_lod: 0x%x (%d) (%f)\n", desc->max_lod, desc->max_lod, lima_fixed8_to_float(desc->max_lod));
699
fprintf(fp, "\t lod_bias: 0x%x (%d) (%f)\n", desc->lod_bias, desc->lod_bias, lima_fixed8_to_float(desc->lod_bias));
700
fprintf(fp, "\t unknown_2_1: 0x%x (%d)\n", desc->unknown_2_1, desc->unknown_2_1);
701
fprintf(fp, "\t has_stride: 0x%x (%d)\n", desc->has_stride, desc->has_stride);
702
fprintf(fp, "\t min_mipfilter_2: 0x%x (%d)\n", desc->min_mipfilter_2, desc->min_mipfilter_2);
703
fprintf(fp, "\t min_img_filter_nearest: 0x%x (%d)\n", desc->min_img_filter_nearest, desc->min_img_filter_nearest);
704
fprintf(fp, "\t mag_img_filter_nearest: 0x%x (%d)\n", desc->mag_img_filter_nearest, desc->mag_img_filter_nearest);
705
fprintf(fp, "\t wrap_s_clamp_to_edge: 0x%x (%d)\n", desc->wrap_s_clamp_to_edge, desc->wrap_s_clamp_to_edge);
706
fprintf(fp, "\t wrap_s_clamp: 0x%x (%d)\n", desc->wrap_s_clamp, desc->wrap_s_clamp);
707
fprintf(fp, "\t wrap_s_mirror_repeat: 0x%x (%d)\n", desc->wrap_s_mirror_repeat, desc->wrap_s_mirror_repeat);
708
fprintf(fp, "\t wrap_t_clamp_to_edge: 0x%x (%d)\n", desc->wrap_t_clamp_to_edge, desc->wrap_t_clamp_to_edge);
709
fprintf(fp, "\t wrap_t_clamp: 0x%x (%d)\n", desc->wrap_t_clamp, desc->wrap_t_clamp);
710
fprintf(fp, "\t wrap_t_mirror_repeat: 0x%x (%d)\n", desc->wrap_t_mirror_repeat, desc->wrap_t_mirror_repeat);
711
fprintf(fp, "\t unknown_2_2: 0x%x (%d)\n", desc->unknown_2_2, desc->unknown_2_2);
712
fprintf(fp, "\t width: 0x%x (%d)\n", desc->width, desc->width);
713
fprintf(fp, "\t height: 0x%x (%d)\n", desc->height, desc->height);
714
fprintf(fp, "\t unknown_3_1: 0x%x (%d)\n", desc->unknown_3_1, desc->unknown_3_1);
715
fprintf(fp, "\t unknown_3_2: 0x%x (%d)\n", desc->unknown_3_2, desc->unknown_3_2);
716
717
/* Word 4 */
718
fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x\n",
719
start + i * 4, i * 4, *(&data[i + offset]));
720
i++;
721
fprintf(fp, "\t unknown_4: 0x%x (%d)\n", desc->unknown_4, desc->unknown_4);
722
723
/* Word 5 */
724
fprintf(fp, "/* 0x%08x (0x%08x) */\t0x%08x\n",
725
start + i * 4, i * 4, *(&data[i + offset]));
726
i++;
727
fprintf(fp, "\t unknown_5: 0x%x (%d)\n", desc->unknown_5, desc->unknown_5);
728
729
/* Word 6 - */
730
fprintf(fp, "/* 0x%08x (0x%08x) */",
731
start + i * 4, i * 4);
732
fprintf(fp, "\t");
733
734
int miplevels = (int)lima_fixed8_to_float(desc->max_lod);
735
for (int k = 0; k < ((((miplevels + 1) * 26) + 64) / 32); k++)
736
fprintf(fp, "0x%08x ", *(&data[i + offset + k]));
737
fprintf(fp, "\n");
738
739
i++;
740
fprintf(fp, "\t unknown_6_1: 0x%x (%d)\n", desc->va_s.unknown_6_1, desc->va_s.unknown_6_1);
741
fprintf(fp, "\t layout: 0x%x (%d)\n", desc->va_s.layout, desc->va_s.layout);
742
fprintf(fp, "\t unknown_6_2: 0x%x (%d)\n", desc->va_s.unknown_6_2, desc->va_s.unknown_6_2);
743
fprintf(fp, "\t unknown_6_3: 0x%x (%d)\n", desc->va_s.unknown_6_3, desc->va_s.unknown_6_3);
744
745
/* first level */
746
fprintf(fp, "\t va_0: 0x%x \n", desc->va_s.va_0 << 6);
747
748
/* second level up to desc->miplevels */
749
int j;
750
unsigned va_bit_idx;
751
unsigned va_idx;
752
uint32_t va;
753
uint32_t va_1;
754
uint32_t va_2;
755
for (j = 1; j <= miplevels; j++) {
756
va = 0;
757
va_1 = 0;
758
va_2 = 0;
759
760
va_bit_idx = VA_BIT_OFFSET + (VA_BIT_SIZE * j);
761
va_idx = va_bit_idx / 32;
762
va_bit_idx %= 32;
763
764
/* the first (32 - va_bit_idx) bits */
765
va_1 |= (*(&data[i + offset + va_idx - 1]) >> va_bit_idx);
766
767
/* do we need some bits from the following word? */
768
if (va_bit_idx > 6) {
769
/* shift left and right again to erase the unneeded bits, keep space for va1 */
770
va_2 |= (*(&data[i + offset + va_idx]) << (2 * 32 - VA_BIT_SIZE - va_bit_idx));
771
va_2 >>= ((2 * 32 - VA_BIT_SIZE - va_bit_idx) - (32 - va_bit_idx));
772
va |= va_2;
773
}
774
va |= va_1;
775
va <<= 6;
776
fprintf(fp, "\t va_%d: 0x%x \n", j, va);
777
}
778
}
779
780
void
781
lima_parse_texture_descriptor(FILE *fp, uint32_t *data, int size, uint32_t start, uint32_t offset)
782
{
783
fprintf(fp, "/* ============ TEXTURE BEGIN ===================== */\n");
784
parse_texture(fp, data, start, offset);
785
fprintf(fp, "/* ============ TEXTURE END ======================= */\n");
786
}
787
788