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GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/llvmpipe/ci/llvmpipe-quick_shader.txt
4574 views
1
spec/arb_bindless_texture/execution/images/basic-arithmetic-uvec2-imagestore: skip
2
spec/arb_bindless_texture/execution/images/basic-imageatomicexchange: skip
3
spec/arb_bindless_texture/execution/images/basic-imagestore: skip
4
spec/arb_bindless_texture/execution/images/explicit-image-binding: skip
5
spec/arb_bindless_texture/execution/images/fs-const-index-three-dimensions: skip
6
spec/arb_bindless_texture/execution/images/fs-struct-non-const-index: skip
7
spec/arb_bindless_texture/execution/images/image-vertex-attrib-input-output: skip
8
spec/arb_bindless_texture/execution/images/image-vertex-uniform-input-output: skip
9
spec/arb_bindless_texture/execution/images/multiple-resident-images-reading: skip
10
spec/arb_bindless_texture/execution/images/ubo-named-block: skip
11
spec/arb_bindless_texture/execution/samplers/basic-arithmetic-uvec2-texture2d: skip
12
spec/arb_bindless_texture/execution/samplers/basic-texture2d: skip
13
spec/arb_bindless_texture/execution/samplers/basic-ubo-binding-texture2d: skip
14
spec/arb_bindless_texture/execution/samplers/basic-ubo-texture2d: skip
15
spec/arb_bindless_texture/execution/samplers/explicit-texture-binding: skip
16
spec/arb_bindless_texture/execution/samplers/fs-const-index-three-dimensions: skip
17
spec/arb_bindless_texture/execution/samplers/fs-struct-non-const-index: skip
18
spec/arb_bindless_texture/execution/samplers/sampler-in-struct: skip
19
spec/arb_bindless_texture/execution/samplers/sampler-vertex-attrib-input-output: skip
20
spec/arb_bindless_texture/execution/samplers/sampler-vertex-uniform-input-output: skip
21
spec/arb_bindless_texture/execution/samplers/ubo-named-block: skip
22
spec/arb_bindless_texture/linker/global_bindless_image_and_bound_image: skip
23
spec/arb_bindless_texture/linker/global_bindless_image_and_bound_sampler: skip
24
spec/arb_bindless_texture/linker/global_bindless_sampler_and_bindless_image: skip
25
spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_image: skip
26
spec/arb_bindless_texture/linker/global_bindless_sampler_and_bound_sampler: skip
27
spec/arb_bindless_texture/linker/global_bound_sampler_and_bound_image: skip
28
spec/arb_compute_variable_group_size/execution/basic-local-size: skip
29
spec/arb_compute_variable_group_size/execution/fixed-local-size: skip
30
spec/arb_compute_variable_group_size/execution/global-invocation-id: skip
31
spec/arb_compute_variable_group_size/execution/separate-global-id: skip
32
spec/arb_compute_variable_group_size/execution/separate-global-id-2: skip
33
spec/arb_compute_variable_group_size/linker/mixed_fixed_variable_local_work_size: skip
34
spec/arb_compute_variable_group_size/linker/no_local_size_specified: skip
35
spec/arb_geometry_shader4/execution/2darray-basic: skip
36
spec/arb_geometry_shader4/execution/clip-distance-bulk-copy: skip
37
spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read: skip
38
spec/arb_geometry_shader4/execution/clip-distance-in-bulk-read-aoa: skip
39
spec/arb_geometry_shader4/execution/clip-distance-in-explicitly-sized: skip
40
spec/arb_geometry_shader4/execution/clip-distance-in-param: skip
41
spec/arb_geometry_shader4/execution/clip-distance-in-param-aoa: skip
42
spec/arb_geometry_shader4/execution/clip-distance-in-values: skip
43
spec/arb_geometry_shader4/execution/generate-zero-primitives: skip
44
spec/arb_geometry_shader4/execution/sanity: skip
45
spec/arb_geometry_shader4/execution/texcoord-constant-indices: skip
46
spec/arb_geometry_shader4/execution/texcoord-non-constant-indices: skip
47
spec/arb_geometry_shader4/linker/2darray-bounds-and-sizes-check: skip
48
spec/arb_geometry_shader4/linker/2darray-vertex-index-oob: skip
49
spec/arb_geometry_shader4/linker/input-overrun-lines: skip
50
spec/arb_geometry_shader4/linker/input-overrun-lines-adjacency: skip
51
spec/arb_geometry_shader4/linker/input-overrun-points: skip
52
spec/arb_geometry_shader4/linker/input-overrun-triangles: skip
53
spec/arb_geometry_shader4/linker/input-overrun-triangles-adjacency: skip
54
spec/arb_geometry_shader4/linker/no-vertex-shader-only-built-in-input-varyings: skip
55
spec/arb_geometry_shader4/linker/no-vertex-shader-only-built-in-input-varyings-ext-separate-shader-objects: skip
56
spec/arb_geometry_shader4/linker/no-vertex-shader-user-defined-input-varying: skip
57
spec/arb_geometry_shader4/linker/varying-mismatch: skip
58
spec/arb_geometry_shader4/linker/verticesin-const: skip
59
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail
60
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail
61
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail
62
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3-mat3: fail
63
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: fail
64
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: fail
65
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4-mat4: fail
66
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: fail
67
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: fail
68
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-double-float: fail
69
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail
70
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec3-vec3: fail
71
spec/arb_gpu_shader_fp64/execution/conversion/frag-conversion-explicit-dvec4-vec4: fail
72
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2-mat2: fail
73
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: fail
74
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: fail
75
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3-mat3: fail
76
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: fail
77
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: fail
78
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4-mat4: fail
79
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: fail
80
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: fail
81
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-double-float: fail
82
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec2-vec2: fail
83
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec3-vec3: fail
84
spec/arb_gpu_shader_fp64/execution/conversion/geom-conversion-explicit-dvec4-vec4: fail
85
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2-mat2: fail
86
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: fail
87
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4: fail
88
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3-mat3: fail
89
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: fail
90
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4: fail
91
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4-mat4: fail
92
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: fail
93
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: fail
94
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-double-float: fail
95
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail
96
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec3-vec3: fail
97
spec/arb_gpu_shader_fp64/execution/conversion/vert-conversion-explicit-dvec4-vec4: fail
98
spec/arb_shader_ballot/execution/fs-ballot: skip
99
spec/arb_shader_ballot/execution/fs-ballot-if-else: skip
100
spec/arb_shader_ballot/execution/fs-builtin-variables: skip
101
spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint: skip
102
spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-if: skip
103
spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-loop: skip
104
spec/arb_shader_ballot/execution/fs-readfirstinvocation-uint-uniform: skip
105
spec/arb_shader_ballot/execution/fs-readinvocation-uint: skip
106
spec/arb_shader_ballot/execution/fs-readinvocation-uint-uniform: skip
107
spec/arb_shader_clock/execution/clock: skip
108
spec/arb_shader_clock/execution/clock2x32: skip
109
spec/arb_shader_storage_buffer_object/execution/ssbo-atomiccompswap-int: fail
110
spec/arb_shader_subroutine/execution/simple-subroutine-dlist: skip
111
spec/arb_tessellation_shader/execution/compatibility/tcs-tes-ff-frag: skip
112
spec/arb_tessellation_shader/execution/compatibility/tes-clamp-vertex-color: skip
113
spec/arb_tessellation_shader/execution/compatibility/tes-clip-vertex-different-from-position: skip
114
spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-clip-vertex-different-from-position: skip
115
spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-clip-vertex-enables: skip
116
spec/arb_tessellation_shader/execution/compatibility/vs-tcs-tes-gs-clip-vertex-different-from-position: skip
117
spec/arb_tessellation_shader/execution/gs-primitiveid-instanced: fail
118
spec/arb_tessellation_shader/execution/tcs-tes-vertex-dlist: skip
119
spec/arb_tessellation_shader/execution/vs-tes-tessinner-tessouter-inputs-quads-dlist: skip
120
spec/ext_demote_to_helper_invocation/execution/demote: skip
121
spec/ext_demote_to_helper_invocation/execution/demote_with_derivatives: skip
122
spec/ext_shader_framebuffer_fetch/execution/gl/1d: skip
123
spec/ext_shader_framebuffer_fetch/execution/gl/layered-1darray: skip
124
spec/ext_shader_framebuffer_fetch/execution/gl/layered-2darray: skip
125
spec/ext_shader_framebuffer_fetch/execution/gl/layered-cubemap: skip
126
spec/ext_shader_framebuffer_fetch/execution/gles2/mrt: skip
127
spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss: skip
128
spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-highp: skip
129
spec/ext_shader_framebuffer_fetch/execution/gles2/nonuniform-ss-redecl-lowp: skip
130
spec/ext_shader_framebuffer_fetch/execution/gles2/simple-ss: skip
131
spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ms8: skip
132
spec/ext_shader_framebuffer_fetch/execution/gles3/discard-ss: skip
133
spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms2: skip
134
spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ms8: skip
135
spec/ext_shader_framebuffer_fetch/execution/gles3/integer-ss: skip
136
spec/ext_shader_framebuffer_fetch/execution/gles3/mrt: skip
137
spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms16: skip
138
spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms2: skip
139
spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ms8: skip
140
spec/ext_shader_framebuffer_fetch/execution/gles3/nonuniform-ss: skip
141
spec/ext_shader_framebuffer_fetch/execution/gles3/overwrite: skip
142
spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms16: skip
143
spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms2: skip
144
spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ms8: skip
145
spec/ext_shader_framebuffer_fetch/execution/gles3/simple-ss: skip
146
spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray: skip
147
spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-2darray-mipmap: skip
148
spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-3d: skip
149
spec/ext_shader_framebuffer_fetch/execution/gles3/single-slice-cubemap: skip
150
spec/ext_shader_framebuffer_fetch/execution/gles3/texture: skip
151
spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/discard-ms8: skip
152
spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/integer-ms8: skip
153
spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms16: skip
154
spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/nonuniform-ms8: skip
155
spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms16: skip
156
spec/ext_shader_framebuffer_fetch_non_coherent/execution/gles3/simple-ms8: skip
157
spec/ext_shader_image_load_formatted/execution/image_checkerboard: skip
158
spec/glsl-1.10/preprocessor/extension-defined-test: skip
159
spec/glsl-1.10/preprocessor/extension-if-1: skip
160
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-accept: skip
161
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-const-reject: skip
162
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-different-from-position: skip
163
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-enables: skip
164
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-equal-to-position: skip
165
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-homogeneity: skip
166
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-primitives-lines: skip
167
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-primitives-points: skip
168
spec/glsl-1.50/execution/compatibility/clipping/gs-clip-vertex-primitives-triangle-strip: skip
169
spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-const-accept: skip
170
spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-const-reject: skip
171
spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-different-from-position: skip
172
spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-enables: skip
173
spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-equal-to-position: skip
174
spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-homogeneity: skip
175
spec/glsl-1.50/execution/compatibility/clipping/vs-gs-clip-vertex-primitives-triangle-strip: skip
176
spec/glsl-1.50/execution/compatibility/gs-clamp-vertex-color: skip
177
spec/glsl-1.50/execution/compatibility/gs-ff-frag: skip
178
spec/glsl-1.50/execution/compatibility/gs-texcoord-array: skip
179
spec/glsl-1.50/execution/compatibility/gs-texcoord-array-2: skip
180
spec/glsl-1.50/execution/compatibility/vs-gs-ff-frag: skip
181
spec/glsl-1.50/execution/compatibility/vs-gs-texcoord-array: skip
182
spec/glsl-1.50/execution/compatibility/vs-gs-texcoord-array-2: skip
183
spec/glsl-1.50/execution/primitive-id-no-gs-quad-strip: skip
184
spec/glsl-1.50/execution/primitive-id-no-gs-quads: skip
185
spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2-mat2: fail
186
spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x3-mat2x3: fail
187
spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat2x4-mat2x4: fail
188
spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3-mat3: fail
189
spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x2-mat3x2: fail
190
spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat3x4-mat3x4: fail
191
spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4-mat4: fail
192
spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x2-mat4x2: fail
193
spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dmat4x3-mat4x3: fail
194
spec/glsl-4.00/execution/conversion/frag-conversion-explicit-double-float: fail
195
spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec2-vec2: fail
196
spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec3-vec3: fail
197
spec/glsl-4.00/execution/conversion/frag-conversion-explicit-dvec4-vec4: fail
198
spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2-mat2: fail
199
spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2x3-mat2x3: fail
200
spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat2x4-mat2x4: fail
201
spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3-mat3: fail
202
spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3x2-mat3x2: fail
203
spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat3x4-mat3x4: fail
204
spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4-mat4: fail
205
spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4x2-mat4x2: fail
206
spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dmat4x3-mat4x3: fail
207
spec/glsl-4.00/execution/conversion/geom-conversion-explicit-double-float: fail
208
spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec2-vec2: fail
209
spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec3-vec3: fail
210
spec/glsl-4.00/execution/conversion/geom-conversion-explicit-dvec4-vec4: fail
211
spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2-mat2: fail
212
spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2x3-mat2x3: fail
213
spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat2x4-mat2x4: fail
214
spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3-mat3: fail
215
spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3x2-mat3x2: fail
216
spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat3x4-mat3x4: fail
217
spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4-mat4: fail
218
spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4x2-mat4x2: fail
219
spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dmat4x3-mat4x3: fail
220
spec/glsl-4.00/execution/conversion/vert-conversion-explicit-double-float: fail
221
spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec2-vec2: fail
222
spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec3-vec3: fail
223
spec/glsl-4.00/execution/conversion/vert-conversion-explicit-dvec4-vec4: fail
224
spec/glsl-4.50/execution/ssbo-atomiccompswap-int: fail
225
spec/intel_shader_atomic_float_minmax/execution/shared-atomiccompswap-float: skip
226
spec/intel_shader_atomic_float_minmax/execution/shared-atomicexchange-float: skip
227
spec/intel_shader_atomic_float_minmax/execution/shared-atomicmax-float: skip
228
spec/intel_shader_atomic_float_minmax/execution/shared-atomicmin-float: skip
229
spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float: skip
230
spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float-nan: skip
231
spec/intel_shader_atomic_float_minmax/execution/ssbo-atomiccompswap-float-negative-zero: skip
232
spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicexchange-float: skip
233
spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float: skip
234
spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmax-float-nan: skip
235
spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float: skip
236
spec/intel_shader_atomic_float_minmax/execution/ssbo-atomicmin-float-nan: skip
237
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-int: skip
238
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-int64: skip
239
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-uint: skip
240
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-absolutedifference-uint64: skip
241
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-int: skip
242
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-int64: skip
243
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-uint: skip
244
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-addsaturate-uint64: skip
245
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-int: skip
246
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-int64: skip
247
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-uint: skip
248
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-average-uint64: skip
249
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-int: skip
250
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-int64: skip
251
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-uint: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/fs-averagerounded-uint64: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/fs-countleadingzeros-uint: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/fs-counttrailingzeros-uint: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/fs-multiply32x16-int: skip
256
spec/intel_shader_integer_functions2/execution/built-in-functions/fs-multiply32x16-uint: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-int: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-int64: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-uint: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/fs-subtractsaturate-uint64: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-int: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-int64: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-uint: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/vs-absolutedifference-uint64: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-int: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-int64: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-uint: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/vs-addsaturate-uint64: skip
269
spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-int: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-int64: skip
271
spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-uint: skip
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spec/intel_shader_integer_functions2/execution/built-in-functions/vs-average-uint64: skip
273
spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-int: skip
274
spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-int64: skip
275
spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-uint: skip
276
spec/intel_shader_integer_functions2/execution/built-in-functions/vs-averagerounded-uint64: skip
277
spec/intel_shader_integer_functions2/execution/built-in-functions/vs-countleadingzeros-uint: skip
278
spec/intel_shader_integer_functions2/execution/built-in-functions/vs-counttrailingzeros-uint: skip
279
spec/intel_shader_integer_functions2/execution/built-in-functions/vs-multiply32x16-int: skip
280
spec/intel_shader_integer_functions2/execution/built-in-functions/vs-multiply32x16-uint: skip
281
spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-int: skip
282
spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-int64: skip
283
spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-uint: skip
284
spec/intel_shader_integer_functions2/execution/built-in-functions/vs-subtractsaturate-uint64: skip
285
spec/nv_compute_shader_derivatives/execution/derivatives-coarse-linear: skip
286
spec/nv_compute_shader_derivatives/execution/derivatives-coarse-quads: skip
287
spec/nv_compute_shader_derivatives/execution/derivatives-fine-linear: skip
288
spec/nv_compute_shader_derivatives/execution/derivatives-fine-quads: skip
289
spec/nv_compute_shader_derivatives/execution/derivatives-none: skip
290
spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-linear: skip
291
spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-none: skip
292
spec/nv_compute_shader_derivatives/execution/texture-implicit-lod-quads: skip
293
spec/nv_compute_shader_derivatives/linker/fail_linear_size: skip
294
spec/nv_compute_shader_derivatives/linker/fail_quads_x: skip
295
spec/nv_compute_shader_derivatives/linker/fail_quads_y: skip
296
spec/nv_compute_shader_derivatives/linker/fail_two_arrangements: skip
297
spec/nv_fill_rectangle/execution/gs-lines-ignore-fill-rect: skip
298
spec/nv_fill_rectangle/execution/gs-points-ignore-fill-rect: skip
299
spec/nv_fill_rectangle/execution/gs-tris-with-fill-rect: skip
300
spec/nv_fill_rectangle/execution/lines-ignore-fill-rect: skip
301
spec/nv_fill_rectangle/execution/points-ignore-fill-rect: skip
302
spec/nv_fill_rectangle/execution/tes-isolines-ignore-fill-rect: skip
303
spec/nv_fill_rectangle/execution/tes-tris-in-point-mode-ignore-fill-rect: skip
304
spec/nv_fill_rectangle/execution/tes-tris-with-fill-rect: skip
305
spec/nv_fill_rectangle/execution/tris-with-fill-rect: skip
306
spec/nv_shader_atomic_float/execution/shared-atomicadd-float: skip
307
spec/nv_shader_atomic_float/execution/shared-atomicexchange-float: skip
308
spec/nv_shader_atomic_float/execution/ssbo-atomicadd-float: skip
309
spec/nv_shader_atomic_float/execution/ssbo-atomicexchange-float: skip
310
spec/nv_shader_atomic_int64/execution/shared-atomicadd-int: skip
311
spec/nv_shader_atomic_int64/execution/shared-atomicand-int: skip
312
spec/nv_shader_atomic_int64/execution/shared-atomicand-uint: skip
313
spec/nv_shader_atomic_int64/execution/shared-atomiccompswap-int: skip
314
spec/nv_shader_atomic_int64/execution/shared-atomicexchange-int: skip
315
spec/nv_shader_atomic_int64/execution/shared-atomicmax-int: skip
316
spec/nv_shader_atomic_int64/execution/shared-atomicmax-uint: skip
317
spec/nv_shader_atomic_int64/execution/shared-atomicmin-int: skip
318
spec/nv_shader_atomic_int64/execution/shared-atomicmin-uint: skip
319
spec/nv_shader_atomic_int64/execution/shared-atomicor-int: skip
320
spec/nv_shader_atomic_int64/execution/shared-atomicor-uint: skip
321
spec/nv_shader_atomic_int64/execution/shared-atomicxor-int: skip
322
spec/nv_shader_atomic_int64/execution/shared-atomicxor-uint: skip
323
spec/nv_shader_atomic_int64/execution/ssbo-atomicadd-int: skip
324
spec/nv_shader_atomic_int64/execution/ssbo-atomicand-int: skip
325
spec/nv_shader_atomic_int64/execution/ssbo-atomicand-uint: skip
326
spec/nv_shader_atomic_int64/execution/ssbo-atomiccompswap-int: skip
327
spec/nv_shader_atomic_int64/execution/ssbo-atomicexchange-int: skip
328
spec/nv_shader_atomic_int64/execution/ssbo-atomicmax-int: skip
329
spec/nv_shader_atomic_int64/execution/ssbo-atomicmax-uint: skip
330
spec/nv_shader_atomic_int64/execution/ssbo-atomicmin-int: skip
331
spec/nv_shader_atomic_int64/execution/ssbo-atomicmin-uint: skip
332
spec/nv_shader_atomic_int64/execution/ssbo-atomicor-int: skip
333
spec/nv_shader_atomic_int64/execution/ssbo-atomicor-uint: skip
334
spec/nv_shader_atomic_int64/execution/ssbo-atomicxor-int: skip
335
spec/nv_shader_atomic_int64/execution/ssbo-atomicxor-uint: skip
336
spec/nv_viewport_array2/execution/viewport_broadcast: skip
337
spec/nv_viewport_array2/execution/viewport_non_relative_broadcast: skip
338
spec/nv_viewport_array2/execution/viewport_relative_broadcast: skip
339
spec/nv_viewport_array2/linker/mismatched_viewport_relative: skip
340
spec/nv_viewport_swizzle/viewport_swizzle: skip
341
342