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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/llvmpipe/lp_cs_tpool.h
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/**************************************************************************
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*
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* Copyright 2019 Red Hat.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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**************************************************************************/
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/* This is a compute shader specific thread pool.
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* It allows the queuing of a number of tasks per work item.
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* The item is added to the work queue once, but it must execute
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* number of iterations times. This saves storing a bunch of queue
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* structs with just unique indexes in them.
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* It also supports a local memory support struct to be passed from
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* outside the thread exec function.
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*/
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#ifndef LP_CS_QUEUE
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#define LP_CS_QUEUE
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#include "pipe/p_compiler.h"
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#include "util/u_thread.h"
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#include "util/list.h"
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#include "lp_limits.h"
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struct lp_cs_tpool {
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mtx_t m;
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cnd_t new_work;
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thrd_t threads[LP_MAX_THREADS];
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unsigned num_threads;
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struct list_head workqueue;
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bool shutdown;
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};
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struct lp_cs_local_mem {
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unsigned local_size;
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void *local_mem_ptr;
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};
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typedef void (*lp_cs_tpool_task_func)(void *data, int iter_idx, struct lp_cs_local_mem *lmem);
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struct lp_cs_tpool_task {
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lp_cs_tpool_task_func work;
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void *data;
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struct list_head list;
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cnd_t finish;
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unsigned iter_total;
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unsigned iter_start;
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unsigned iter_finished;
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};
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struct lp_cs_tpool *lp_cs_tpool_create(unsigned num_threads);
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void lp_cs_tpool_destroy(struct lp_cs_tpool *);
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struct lp_cs_tpool_task *lp_cs_tpool_queue_task(struct lp_cs_tpool *,
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lp_cs_tpool_task_func func,
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void *data, int num_iters);
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void lp_cs_tpool_wait_for_task(struct lp_cs_tpool *pool,
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struct lp_cs_tpool_task **task);
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#endif /* LP_BIN_QUEUE */
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