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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/llvmpipe/lp_screen.c
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/**************************************************************************
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*
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* Copyright 2008 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "util/u_memory.h"
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#include "util/u_math.h"
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#include "util/u_cpu_detect.h"
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#include "util/format/u_format.h"
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#include "util/u_screen.h"
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#include "util/u_string.h"
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#include "util/format/u_format_s3tc.h"
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#include "pipe/p_defines.h"
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#include "pipe/p_screen.h"
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#include "draw/draw_context.h"
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#include "gallivm/lp_bld_type.h"
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#include "gallivm/lp_bld_nir.h"
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#include "util/disk_cache.h"
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#include "util/os_misc.h"
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#include "util/os_time.h"
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#include "lp_texture.h"
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#include "lp_fence.h"
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#include "lp_jit.h"
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#include "lp_screen.h"
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#include "lp_context.h"
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#include "lp_debug.h"
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#include "lp_public.h"
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#include "lp_limits.h"
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#include "lp_rast.h"
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#include "lp_cs_tpool.h"
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#include "frontend/sw_winsys.h"
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#include "nir.h"
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#ifdef DEBUG
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int LP_DEBUG = 0;
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static const struct debug_named_value lp_debug_flags[] = {
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{ "pipe", DEBUG_PIPE, NULL },
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{ "tgsi", DEBUG_TGSI, NULL },
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{ "tex", DEBUG_TEX, NULL },
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{ "setup", DEBUG_SETUP, NULL },
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{ "rast", DEBUG_RAST, NULL },
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{ "query", DEBUG_QUERY, NULL },
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{ "screen", DEBUG_SCREEN, NULL },
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{ "counters", DEBUG_COUNTERS, NULL },
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{ "scene", DEBUG_SCENE, NULL },
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{ "fence", DEBUG_FENCE, NULL },
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{ "mem", DEBUG_MEM, NULL },
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{ "fs", DEBUG_FS, NULL },
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{ "cs", DEBUG_CS, NULL },
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{ "tgsi_ir", DEBUG_TGSI_IR, NULL },
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{ "cache_stats", DEBUG_CACHE_STATS, NULL },
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DEBUG_NAMED_VALUE_END
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};
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#endif
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int LP_PERF = 0;
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static const struct debug_named_value lp_perf_flags[] = {
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{ "texmem", PERF_TEX_MEM, NULL },
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{ "no_mipmap", PERF_NO_MIPMAPS, NULL },
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{ "no_linear", PERF_NO_LINEAR, NULL },
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{ "no_mip_linear", PERF_NO_MIP_LINEAR, NULL },
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{ "no_tex", PERF_NO_TEX, NULL },
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{ "no_blend", PERF_NO_BLEND, NULL },
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{ "no_depth", PERF_NO_DEPTH, NULL },
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{ "no_alphatest", PERF_NO_ALPHATEST, NULL },
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DEBUG_NAMED_VALUE_END
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};
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95
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static const char *
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llvmpipe_get_vendor(struct pipe_screen *screen)
98
{
99
return "Mesa/X.org";
100
}
101
102
103
static const char *
104
llvmpipe_get_name(struct pipe_screen *screen)
105
{
106
static char buf[100];
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snprintf(buf, sizeof(buf), "llvmpipe (LLVM " MESA_LLVM_VERSION_STRING ", %u bits)",
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lp_native_vector_width );
109
return buf;
110
}
111
112
113
static int
114
llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
115
{
116
switch (param) {
117
case PIPE_CAP_NPOT_TEXTURES:
118
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
119
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
120
return 1;
121
case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
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case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
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case PIPE_CAP_VERTEX_SHADER_SATURATE:
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return 1;
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case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
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return 1;
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case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
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return PIPE_MAX_SO_BUFFERS;
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case PIPE_CAP_POINT_SPRITE:
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return 1;
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case PIPE_CAP_MAX_RENDER_TARGETS:
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return PIPE_MAX_COLOR_BUFS;
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case PIPE_CAP_OCCLUSION_QUERY:
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case PIPE_CAP_QUERY_TIMESTAMP:
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case PIPE_CAP_QUERY_TIME_ELAPSED:
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return 1;
137
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
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return 1;
139
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
140
case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
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return 1;
142
case PIPE_CAP_TEXTURE_SWIZZLE:
143
case PIPE_CAP_TEXTURE_SHADOW_LOD:
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return 1;
145
case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
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return 1 << (LP_MAX_TEXTURE_2D_LEVELS - 1);
147
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
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return LP_MAX_TEXTURE_3D_LEVELS;
149
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
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return LP_MAX_TEXTURE_CUBE_LEVELS;
151
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
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return LP_MAX_TEXTURE_ARRAY_LAYERS;
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case PIPE_CAP_BLEND_EQUATION_SEPARATE:
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return 1;
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case PIPE_CAP_INDEP_BLEND_ENABLE:
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return 1;
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case PIPE_CAP_INDEP_BLEND_FUNC:
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return 1;
159
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
160
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
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case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
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return 1;
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case PIPE_CAP_PRIMITIVE_RESTART:
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case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
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return 1;
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case PIPE_CAP_DEPTH_CLIP_DISABLE:
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return 1;
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case PIPE_CAP_SHADER_STENCIL_EXPORT:
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return 1;
170
case PIPE_CAP_TGSI_INSTANCEID:
171
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
172
case PIPE_CAP_START_INSTANCE:
173
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
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return 1;
175
case PIPE_CAP_SEAMLESS_CUBE_MAP:
176
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
177
return 1;
178
/* this is a lie could support arbitrary large offsets */
179
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
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case PIPE_CAP_MIN_TEXEL_OFFSET:
181
return -32;
182
case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
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case PIPE_CAP_MAX_TEXEL_OFFSET:
184
return 31;
185
case PIPE_CAP_CONDITIONAL_RENDER:
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case PIPE_CAP_TEXTURE_BARRIER:
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return 1;
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case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
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case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
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return 16*4;
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case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
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case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
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return 1024;
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case PIPE_CAP_MAX_VERTEX_STREAMS: {
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struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
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return lscreen->use_tgsi ? 1 : 4;
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}
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case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
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return 2048;
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case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
201
case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
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case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
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case PIPE_CAP_VERTEX_COLOR_CLAMPED:
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return 1;
205
case PIPE_CAP_GLSL_FEATURE_LEVEL: {
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struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
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return lscreen->use_tgsi ? 330 : 450;
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}
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case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
210
return 140;
211
case PIPE_CAP_COMPUTE:
212
return GALLIVM_HAVE_CORO;
213
case PIPE_CAP_USER_VERTEX_BUFFERS:
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return 1;
215
case PIPE_CAP_TGSI_TEXCOORD:
216
case PIPE_CAP_DRAW_INDIRECT:
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return 1;
218
219
case PIPE_CAP_CUBE_MAP_ARRAY:
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return 1;
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case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
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return 16;
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case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
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return 64;
225
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
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return 1;
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/* Adressing that many 64bpp texels fits in an i32 so this is a reasonable value */
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case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
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return 134217728;
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case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
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return 16;
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case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
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return 0;
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case PIPE_CAP_MAX_VIEWPORTS:
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return PIPE_MAX_VIEWPORTS;
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case PIPE_CAP_ENDIANNESS:
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return PIPE_ENDIAN_NATIVE;
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case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT:
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case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
240
return 1;
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case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
242
return 1;
243
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
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return 4;
245
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
246
return 1;
247
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
248
return 1;
249
case PIPE_CAP_TGSI_TEX_TXF_LZ:
250
case PIPE_CAP_SAMPLER_VIEW_TARGET:
251
return 1;
252
case PIPE_CAP_FAKE_SW_MSAA: {
253
struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
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return lscreen->use_tgsi ? 1 : 0;
255
}
256
case PIPE_CAP_TEXTURE_QUERY_LOD:
257
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
258
case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
259
case PIPE_CAP_DOUBLES:
260
case PIPE_CAP_INT64:
261
case PIPE_CAP_INT64_DIVMOD:
262
case PIPE_CAP_QUERY_SO_OVERFLOW:
263
case PIPE_CAP_TGSI_DIV:
264
return 1;
265
266
case PIPE_CAP_VENDOR_ID:
267
return 0xFFFFFFFF;
268
case PIPE_CAP_DEVICE_ID:
269
return 0xFFFFFFFF;
270
case PIPE_CAP_ACCELERATED:
271
return 0;
272
case PIPE_CAP_VIDEO_MEMORY: {
273
/* XXX: Do we want to return the full amount fo system memory ? */
274
uint64_t system_memory;
275
276
if (!os_get_total_physical_memory(&system_memory))
277
return 0;
278
279
if (sizeof(void *) == 4)
280
/* Cap to 2 GB on 32 bits system. We do this because llvmpipe does
281
* eat application memory, which is quite limited on 32 bits. App
282
* shouldn't expect too much available memory. */
283
system_memory = MIN2(system_memory, 2048 << 20);
284
285
return (int)(system_memory >> 20);
286
}
287
case PIPE_CAP_UMA:
288
return 0;
289
case PIPE_CAP_CLIP_HALFZ:
290
return 1;
291
case PIPE_CAP_POLYGON_OFFSET_CLAMP:
292
case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
293
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
294
return 1;
295
case PIPE_CAP_CULL_DISTANCE:
296
return 1;
297
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
298
return 1;
299
case PIPE_CAP_CLEAR_TEXTURE:
300
return 1;
301
case PIPE_CAP_MAX_VARYINGS:
302
return 32;
303
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
304
return 16;
305
case PIPE_CAP_QUERY_BUFFER_OBJECT:
306
return 1;
307
case PIPE_CAP_DRAW_PARAMETERS:
308
return 1;
309
case PIPE_CAP_FBFETCH:
310
return 8;
311
case PIPE_CAP_FBFETCH_COHERENT:
312
return 0;
313
case PIPE_CAP_MULTI_DRAW_INDIRECT:
314
case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS:
315
return 1;
316
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
317
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
318
return 1;
319
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
320
return 32;
321
case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
322
return 8;
323
case PIPE_CAP_PCI_GROUP:
324
case PIPE_CAP_PCI_BUS:
325
case PIPE_CAP_PCI_DEVICE:
326
case PIPE_CAP_PCI_FUNCTION:
327
case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
328
case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
329
return 0;
330
331
case PIPE_CAP_SHAREABLE_SHADERS:
332
/* Can't expose shareable shaders because the draw shaders reference the
333
* draw module's state, which is per-context.
334
*/
335
return 0;
336
337
case PIPE_CAP_MAX_GS_INVOCATIONS:
338
return 32;
339
case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
340
return LP_MAX_TGSI_SHADER_BUFFER_SIZE;
341
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
342
case PIPE_CAP_TGSI_TG4_COMPONENT_IN_SWIZZLE:
343
case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL:
344
return 1;
345
case PIPE_CAP_SAMPLER_REDUCTION_MINMAX:
346
case PIPE_CAP_TGSI_TXQS:
347
case PIPE_CAP_TGSI_VOTE:
348
case PIPE_CAP_LOAD_CONSTBUF:
349
case PIPE_CAP_TEXTURE_MULTISAMPLE:
350
case PIPE_CAP_SAMPLE_SHADING:
351
case PIPE_CAP_GL_SPIRV:
352
case PIPE_CAP_POST_DEPTH_COVERAGE:
353
case PIPE_CAP_PACKED_UNIFORMS: {
354
struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
355
return !lscreen->use_tgsi;
356
}
357
default:
358
return u_pipe_screen_get_param_defaults(screen, param);
359
}
360
}
361
362
static int
363
llvmpipe_get_shader_param(struct pipe_screen *screen,
364
enum pipe_shader_type shader,
365
enum pipe_shader_cap param)
366
{
367
struct llvmpipe_screen *lscreen = llvmpipe_screen(screen);
368
switch(shader)
369
{
370
case PIPE_SHADER_COMPUTE:
371
if ((lscreen->allow_cl) && param == PIPE_SHADER_CAP_SUPPORTED_IRS)
372
return (1 << PIPE_SHADER_IR_TGSI) | (1 << PIPE_SHADER_IR_NIR) | (1 << PIPE_SHADER_IR_NIR_SERIALIZED);
373
FALLTHROUGH;
374
case PIPE_SHADER_FRAGMENT:
375
if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
376
if (lscreen->use_tgsi)
377
return PIPE_SHADER_IR_TGSI;
378
else
379
return PIPE_SHADER_IR_NIR;
380
}
381
382
return gallivm_get_shader_param(param);
383
case PIPE_SHADER_TESS_CTRL:
384
case PIPE_SHADER_TESS_EVAL:
385
/* Tessellation shader needs llvm coroutines support */
386
if (!GALLIVM_HAVE_CORO || lscreen->use_tgsi)
387
return 0;
388
FALLTHROUGH;
389
case PIPE_SHADER_VERTEX:
390
case PIPE_SHADER_GEOMETRY:
391
if (param == PIPE_SHADER_CAP_PREFERRED_IR) {
392
if (lscreen->use_tgsi)
393
return PIPE_SHADER_IR_TGSI;
394
else
395
return PIPE_SHADER_IR_NIR;
396
}
397
398
switch (param) {
399
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
400
/* At this time, the draw module and llvmpipe driver only
401
* support vertex shader texture lookups when LLVM is enabled in
402
* the draw module.
403
*/
404
if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
405
return PIPE_MAX_SAMPLERS;
406
else
407
return 0;
408
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
409
if (debug_get_bool_option("DRAW_USE_LLVM", TRUE))
410
return PIPE_MAX_SHADER_SAMPLER_VIEWS;
411
else
412
return 0;
413
default:
414
return draw_get_shader_param(shader, param);
415
}
416
default:
417
return 0;
418
}
419
}
420
421
static float
422
llvmpipe_get_paramf(struct pipe_screen *screen, enum pipe_capf param)
423
{
424
switch (param) {
425
case PIPE_CAPF_MAX_LINE_WIDTH:
426
FALLTHROUGH;
427
case PIPE_CAPF_MAX_LINE_WIDTH_AA:
428
return 255.0; /* arbitrary */
429
case PIPE_CAPF_MAX_POINT_WIDTH:
430
FALLTHROUGH;
431
case PIPE_CAPF_MAX_POINT_WIDTH_AA:
432
return LP_MAX_POINT_WIDTH; /* arbitrary */
433
case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY:
434
return 16.0; /* not actually signficant at this time */
435
case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS:
436
return 16.0; /* arbitrary */
437
case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE:
438
return 0.0;
439
case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE:
440
return 0.0;
441
case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY:
442
return 0.0;
443
}
444
/* should only get here on unhandled cases */
445
debug_printf("Unexpected PIPE_CAP %d query\n", param);
446
return 0.0;
447
}
448
449
static int
450
llvmpipe_get_compute_param(struct pipe_screen *_screen,
451
enum pipe_shader_ir ir_type,
452
enum pipe_compute_cap param,
453
void *ret)
454
{
455
switch (param) {
456
case PIPE_COMPUTE_CAP_IR_TARGET:
457
return 0;
458
case PIPE_COMPUTE_CAP_MAX_GRID_SIZE:
459
if (ret) {
460
uint64_t *grid_size = ret;
461
grid_size[0] = 65535;
462
grid_size[1] = 65535;
463
grid_size[2] = 65535;
464
}
465
return 3 * sizeof(uint64_t) ;
466
case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE:
467
if (ret) {
468
uint64_t *block_size = ret;
469
block_size[0] = 1024;
470
block_size[1] = 1024;
471
block_size[2] = 1024;
472
}
473
return 3 * sizeof(uint64_t);
474
case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK:
475
if (ret) {
476
uint64_t *max_threads_per_block = ret;
477
*max_threads_per_block = 1024;
478
}
479
return sizeof(uint64_t);
480
case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE:
481
if (ret) {
482
uint64_t *max_local_size = ret;
483
*max_local_size = 32768;
484
}
485
return sizeof(uint64_t);
486
case PIPE_COMPUTE_CAP_GRID_DIMENSION:
487
if (ret) {
488
uint32_t *grid_dim = ret;
489
*grid_dim = 3;
490
}
491
return sizeof(uint32_t);
492
case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE:
493
if (ret) {
494
uint64_t *max_global_size = ret;
495
*max_global_size = (1ULL << 31);
496
}
497
return sizeof(uint64_t);
498
case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE:
499
if (ret) {
500
uint64_t *max_mem_alloc_size = ret;
501
*max_mem_alloc_size = (1ULL << 31);
502
}
503
return sizeof(uint64_t);
504
case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE:
505
if (ret) {
506
uint64_t *max_private = ret;
507
*max_private = (1UL << 31);
508
}
509
return sizeof(uint64_t);
510
case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE:
511
if (ret) {
512
uint64_t *max_input = ret;
513
*max_input = 4096;
514
}
515
return sizeof(uint64_t);
516
case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED:
517
if (ret) {
518
uint32_t *images = ret;
519
*images = LP_MAX_TGSI_SHADER_IMAGES;
520
}
521
return sizeof(uint32_t);
522
case PIPE_COMPUTE_CAP_MAX_VARIABLE_THREADS_PER_BLOCK:
523
return 0;
524
case PIPE_COMPUTE_CAP_SUBGROUP_SIZE:
525
if (ret) {
526
uint32_t *subgroup_size = ret;
527
*subgroup_size = 32;
528
}
529
return sizeof(uint32_t);
530
case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS:
531
if (ret) {
532
uint32_t *max_compute_units = ret;
533
*max_compute_units = 8;
534
}
535
return sizeof(uint32_t);
536
case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY:
537
if (ret) {
538
uint32_t *max_clock_freq = ret;
539
*max_clock_freq = 300;
540
}
541
return sizeof(uint32_t);
542
case PIPE_COMPUTE_CAP_ADDRESS_BITS:
543
if (ret) {
544
uint32_t *address_bits = ret;
545
*address_bits = 64;
546
}
547
return sizeof(uint32_t);
548
}
549
return 0;
550
}
551
552
static const struct nir_shader_compiler_options gallivm_nir_options = {
553
.lower_scmp = true,
554
.lower_flrp32 = true,
555
.lower_flrp64 = true,
556
.lower_fsat = true,
557
.lower_bitfield_insert_to_shifts = true,
558
.lower_bitfield_extract_to_shifts = true,
559
.lower_fdot = true,
560
.lower_fdph = true,
561
.lower_ffma16 = true,
562
.lower_ffma32 = true,
563
.lower_ffma64 = true,
564
.lower_fmod = true,
565
.lower_hadd = true,
566
.lower_add_sat = true,
567
.lower_ldexp = true,
568
.lower_pack_snorm_2x16 = true,
569
.lower_pack_snorm_4x8 = true,
570
.lower_pack_unorm_2x16 = true,
571
.lower_pack_unorm_4x8 = true,
572
.lower_pack_half_2x16 = true,
573
.lower_pack_split = true,
574
.lower_unpack_snorm_2x16 = true,
575
.lower_unpack_snorm_4x8 = true,
576
.lower_unpack_unorm_2x16 = true,
577
.lower_unpack_unorm_4x8 = true,
578
.lower_unpack_half_2x16 = true,
579
.lower_extract_byte = true,
580
.lower_extract_word = true,
581
.lower_insert_byte = true,
582
.lower_insert_word = true,
583
.lower_rotate = true,
584
.lower_uadd_carry = true,
585
.lower_usub_borrow = true,
586
.lower_mul_2x32_64 = true,
587
.lower_ifind_msb = true,
588
.max_unroll_iterations = 32,
589
.use_interpolated_input_intrinsics = true,
590
.lower_to_scalar = true,
591
.lower_cs_local_index_from_id = true,
592
.lower_uniforms_to_ubo = true,
593
.lower_vector_cmp = true,
594
.lower_device_index_to_zero = true,
595
.support_16bit_alu = true,
596
};
597
598
static void
599
llvmpipe_finalize_nir(struct pipe_screen *screen,
600
void *nirptr,
601
bool optimize)
602
{
603
struct nir_shader *nir = (struct nir_shader *)nirptr;
604
lp_build_opt_nir(nir);
605
}
606
607
static inline const void *
608
llvmpipe_get_compiler_options(struct pipe_screen *screen,
609
enum pipe_shader_ir ir,
610
enum pipe_shader_type shader)
611
{
612
assert(ir == PIPE_SHADER_IR_NIR);
613
return &gallivm_nir_options;
614
}
615
616
/**
617
* Query format support for creating a texture, drawing surface, etc.
618
* \param format the format to test
619
* \param type one of PIPE_TEXTURE, PIPE_SURFACE
620
*/
621
static bool
622
llvmpipe_is_format_supported( struct pipe_screen *_screen,
623
enum pipe_format format,
624
enum pipe_texture_target target,
625
unsigned sample_count,
626
unsigned storage_sample_count,
627
unsigned bind)
628
{
629
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
630
struct sw_winsys *winsys = screen->winsys;
631
const struct util_format_description *format_desc;
632
633
format_desc = util_format_description(format);
634
if (!format_desc)
635
return false;
636
637
assert(target == PIPE_BUFFER ||
638
target == PIPE_TEXTURE_1D ||
639
target == PIPE_TEXTURE_1D_ARRAY ||
640
target == PIPE_TEXTURE_2D ||
641
target == PIPE_TEXTURE_2D_ARRAY ||
642
target == PIPE_TEXTURE_RECT ||
643
target == PIPE_TEXTURE_3D ||
644
target == PIPE_TEXTURE_CUBE ||
645
target == PIPE_TEXTURE_CUBE_ARRAY);
646
647
if (sample_count != 0 && sample_count != 1 && sample_count != 4)
648
return false;
649
650
if (MAX2(1, sample_count) != MAX2(1, storage_sample_count))
651
return false;
652
653
if (bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SHADER_IMAGE)) {
654
if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) {
655
/* this is a lie actually other formats COULD exist where we would fail */
656
if (format_desc->nr_channels < 3)
657
return false;
658
}
659
else if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_RGB)
660
return false;
661
662
if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN &&
663
format != PIPE_FORMAT_R11G11B10_FLOAT)
664
return false;
665
666
assert(format_desc->block.width == 1);
667
assert(format_desc->block.height == 1);
668
669
if (format_desc->is_mixed)
670
return false;
671
672
if (!format_desc->is_array && !format_desc->is_bitmask &&
673
format != PIPE_FORMAT_R11G11B10_FLOAT)
674
return false;
675
}
676
677
if (bind & PIPE_BIND_SHADER_IMAGE) {
678
switch (format) {
679
case PIPE_FORMAT_R32G32B32A32_FLOAT:
680
case PIPE_FORMAT_R16G16B16A16_FLOAT:
681
case PIPE_FORMAT_R32G32_FLOAT:
682
case PIPE_FORMAT_R16G16_FLOAT:
683
case PIPE_FORMAT_R11G11B10_FLOAT:
684
case PIPE_FORMAT_R32_FLOAT:
685
case PIPE_FORMAT_R16_FLOAT:
686
case PIPE_FORMAT_R32G32B32A32_UINT:
687
case PIPE_FORMAT_R16G16B16A16_UINT:
688
case PIPE_FORMAT_R10G10B10A2_UINT:
689
case PIPE_FORMAT_R8G8B8A8_UINT:
690
case PIPE_FORMAT_R32G32_UINT:
691
case PIPE_FORMAT_R16G16_UINT:
692
case PIPE_FORMAT_R8G8_UINT:
693
case PIPE_FORMAT_R32_UINT:
694
case PIPE_FORMAT_R16_UINT:
695
case PIPE_FORMAT_R8_UINT:
696
case PIPE_FORMAT_R32G32B32A32_SINT:
697
case PIPE_FORMAT_R16G16B16A16_SINT:
698
case PIPE_FORMAT_R8G8B8A8_SINT:
699
case PIPE_FORMAT_R32G32_SINT:
700
case PIPE_FORMAT_R16G16_SINT:
701
case PIPE_FORMAT_R8G8_SINT:
702
case PIPE_FORMAT_R32_SINT:
703
case PIPE_FORMAT_R16_SINT:
704
case PIPE_FORMAT_R8_SINT:
705
case PIPE_FORMAT_R16G16B16A16_UNORM:
706
case PIPE_FORMAT_R10G10B10A2_UNORM:
707
case PIPE_FORMAT_R8G8B8A8_UNORM:
708
case PIPE_FORMAT_R16G16_UNORM:
709
case PIPE_FORMAT_R8G8_UNORM:
710
case PIPE_FORMAT_R16_UNORM:
711
case PIPE_FORMAT_R8_UNORM:
712
case PIPE_FORMAT_R16G16B16A16_SNORM:
713
case PIPE_FORMAT_R8G8B8A8_SNORM:
714
case PIPE_FORMAT_R16G16_SNORM:
715
case PIPE_FORMAT_R8G8_SNORM:
716
case PIPE_FORMAT_R16_SNORM:
717
case PIPE_FORMAT_R8_SNORM:
718
break;
719
720
default:
721
return false;
722
}
723
}
724
725
if ((bind & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW)) &&
726
((bind & PIPE_BIND_DISPLAY_TARGET) == 0)) {
727
/* Disable all 3-channel formats, where channel size != 32 bits.
728
* In some cases we run into crashes (in generate_unswizzled_blend()),
729
* for 3-channel RGB16 variants, there was an apparent LLVM bug.
730
* In any case, disabling the shallower 3-channel formats avoids a
731
* number of issues with GL_ARB_copy_image support.
732
*/
733
if (format_desc->is_array &&
734
format_desc->nr_channels == 3 &&
735
format_desc->block.bits != 96) {
736
return false;
737
}
738
}
739
740
if (!(bind & PIPE_BIND_VERTEX_BUFFER) &&
741
util_format_is_scaled(format))
742
return false;
743
744
if (bind & PIPE_BIND_DISPLAY_TARGET) {
745
if(!winsys->is_displaytarget_format_supported(winsys, bind, format))
746
return false;
747
}
748
749
if (bind & PIPE_BIND_DEPTH_STENCIL) {
750
if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
751
return false;
752
753
if (format_desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS)
754
return false;
755
}
756
757
if (format_desc->layout == UTIL_FORMAT_LAYOUT_ASTC ||
758
format_desc->layout == UTIL_FORMAT_LAYOUT_ATC) {
759
/* Software decoding is not hooked up. */
760
return false;
761
}
762
763
if (format_desc->layout == UTIL_FORMAT_LAYOUT_ETC &&
764
format != PIPE_FORMAT_ETC1_RGB8)
765
return false;
766
767
/*
768
* Everything can be supported by u_format
769
* (those without fetch_rgba_float might be not but shouldn't hit that)
770
*/
771
772
return true;
773
}
774
775
776
777
778
static void
779
llvmpipe_flush_frontbuffer(struct pipe_screen *_screen,
780
struct pipe_context *_pipe,
781
struct pipe_resource *resource,
782
unsigned level, unsigned layer,
783
void *context_private,
784
struct pipe_box *sub_box)
785
{
786
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
787
struct sw_winsys *winsys = screen->winsys;
788
struct llvmpipe_resource *texture = llvmpipe_resource(resource);
789
790
assert(texture->dt);
791
if (texture->dt)
792
winsys->displaytarget_display(winsys, texture->dt, context_private, sub_box);
793
}
794
795
static void
796
llvmpipe_destroy_screen( struct pipe_screen *_screen )
797
{
798
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
799
struct sw_winsys *winsys = screen->winsys;
800
801
if (screen->cs_tpool)
802
lp_cs_tpool_destroy(screen->cs_tpool);
803
804
if (screen->rast)
805
lp_rast_destroy(screen->rast);
806
807
lp_jit_screen_cleanup(screen);
808
809
if (LP_DEBUG & DEBUG_CACHE_STATS)
810
printf("disk shader cache: hits = %u, misses = %u\n", screen->num_disk_shader_cache_hits,
811
screen->num_disk_shader_cache_misses);
812
disk_cache_destroy(screen->disk_shader_cache);
813
if(winsys->destroy)
814
winsys->destroy(winsys);
815
816
glsl_type_singleton_decref();
817
818
mtx_destroy(&screen->rast_mutex);
819
mtx_destroy(&screen->cs_mutex);
820
FREE(screen);
821
}
822
823
824
825
826
/**
827
* Fence reference counting.
828
*/
829
static void
830
llvmpipe_fence_reference(struct pipe_screen *screen,
831
struct pipe_fence_handle **ptr,
832
struct pipe_fence_handle *fence)
833
{
834
struct lp_fence **old = (struct lp_fence **) ptr;
835
struct lp_fence *f = (struct lp_fence *) fence;
836
837
lp_fence_reference(old, f);
838
}
839
840
841
/**
842
* Wait for the fence to finish.
843
*/
844
static bool
845
llvmpipe_fence_finish(struct pipe_screen *screen,
846
struct pipe_context *ctx,
847
struct pipe_fence_handle *fence_handle,
848
uint64_t timeout)
849
{
850
struct lp_fence *f = (struct lp_fence *) fence_handle;
851
852
if (!timeout)
853
return lp_fence_signalled(f);
854
855
if (!lp_fence_signalled(f)) {
856
if (timeout != PIPE_TIMEOUT_INFINITE)
857
return lp_fence_timedwait(f, timeout);
858
859
lp_fence_wait(f);
860
}
861
return true;
862
}
863
864
static uint64_t
865
llvmpipe_get_timestamp(struct pipe_screen *_screen)
866
{
867
return os_time_get_nano();
868
}
869
870
static void update_cache_sha1_cpu(struct mesa_sha1 *ctx)
871
{
872
const struct util_cpu_caps_t *cpu_caps = util_get_cpu_caps();
873
/*
874
* Don't need the cpu cache affinity stuff. The rest
875
* is contained in first 5 dwords.
876
*/
877
STATIC_ASSERT(offsetof(struct util_cpu_caps_t, num_L3_caches) == 5 * sizeof(uint32_t));
878
_mesa_sha1_update(ctx, cpu_caps, 5 * sizeof(uint32_t));
879
}
880
881
static void lp_disk_cache_create(struct llvmpipe_screen *screen)
882
{
883
struct mesa_sha1 ctx;
884
unsigned gallivm_perf = gallivm_get_perf_flags();
885
unsigned char sha1[20];
886
char cache_id[20 * 2 + 1];
887
_mesa_sha1_init(&ctx);
888
889
if (!disk_cache_get_function_identifier(lp_disk_cache_create, &ctx) ||
890
!disk_cache_get_function_identifier(LLVMLinkInMCJIT, &ctx))
891
return;
892
893
_mesa_sha1_update(&ctx, &gallivm_perf, sizeof(gallivm_perf));
894
update_cache_sha1_cpu(&ctx);
895
_mesa_sha1_final(&ctx, sha1);
896
disk_cache_format_hex_id(cache_id, sha1, 20 * 2);
897
898
screen->disk_shader_cache = disk_cache_create("llvmpipe", cache_id, 0);
899
}
900
901
static struct disk_cache *lp_get_disk_shader_cache(struct pipe_screen *_screen)
902
{
903
struct llvmpipe_screen *screen = llvmpipe_screen(_screen);
904
905
return screen->disk_shader_cache;
906
}
907
908
void lp_disk_cache_find_shader(struct llvmpipe_screen *screen,
909
struct lp_cached_code *cache,
910
unsigned char ir_sha1_cache_key[20])
911
{
912
unsigned char sha1[CACHE_KEY_SIZE];
913
914
if (!screen->disk_shader_cache)
915
return;
916
disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1);
917
918
size_t binary_size;
919
uint8_t *buffer = disk_cache_get(screen->disk_shader_cache, sha1, &binary_size);
920
if (!buffer) {
921
cache->data_size = 0;
922
p_atomic_inc(&screen->num_disk_shader_cache_misses);
923
return;
924
}
925
cache->data_size = binary_size;
926
cache->data = buffer;
927
p_atomic_inc(&screen->num_disk_shader_cache_hits);
928
}
929
930
void lp_disk_cache_insert_shader(struct llvmpipe_screen *screen,
931
struct lp_cached_code *cache,
932
unsigned char ir_sha1_cache_key[20])
933
{
934
unsigned char sha1[CACHE_KEY_SIZE];
935
936
if (!screen->disk_shader_cache || !cache->data_size || cache->dont_cache)
937
return;
938
disk_cache_compute_key(screen->disk_shader_cache, ir_sha1_cache_key, 20, sha1);
939
disk_cache_put(screen->disk_shader_cache, sha1, cache->data, cache->data_size, NULL);
940
}
941
942
bool
943
llvmpipe_screen_late_init(struct llvmpipe_screen *screen)
944
{
945
bool ret = true;
946
mtx_lock(&screen->late_mutex);
947
948
if (screen->late_init_done)
949
goto out;
950
951
screen->rast = lp_rast_create(screen->num_threads);
952
if (!screen->rast) {
953
ret = false;
954
goto out;
955
}
956
957
screen->cs_tpool = lp_cs_tpool_create(screen->num_threads);
958
if (!screen->cs_tpool) {
959
lp_rast_destroy(screen->rast);
960
ret = false;
961
goto out;
962
}
963
964
lp_disk_cache_create(screen);
965
screen->late_init_done = true;
966
out:
967
mtx_unlock(&screen->late_mutex);
968
return ret;
969
}
970
971
/**
972
* Create a new pipe_screen object
973
* Note: we're not presently subclassing pipe_screen (no llvmpipe_screen).
974
*/
975
struct pipe_screen *
976
llvmpipe_create_screen(struct sw_winsys *winsys)
977
{
978
struct llvmpipe_screen *screen;
979
980
util_cpu_detect();
981
982
glsl_type_singleton_init_or_ref();
983
984
#ifdef DEBUG
985
LP_DEBUG = debug_get_flags_option("LP_DEBUG", lp_debug_flags, 0 );
986
#endif
987
988
LP_PERF = debug_get_flags_option("LP_PERF", lp_perf_flags, 0 );
989
990
screen = CALLOC_STRUCT(llvmpipe_screen);
991
if (!screen)
992
return NULL;
993
994
if (!lp_jit_screen_init(screen)) {
995
FREE(screen);
996
return NULL;
997
}
998
999
screen->winsys = winsys;
1000
1001
screen->base.destroy = llvmpipe_destroy_screen;
1002
1003
screen->base.get_name = llvmpipe_get_name;
1004
screen->base.get_vendor = llvmpipe_get_vendor;
1005
screen->base.get_device_vendor = llvmpipe_get_vendor; // TODO should be the CPU vendor
1006
screen->base.get_param = llvmpipe_get_param;
1007
screen->base.get_shader_param = llvmpipe_get_shader_param;
1008
screen->base.get_compute_param = llvmpipe_get_compute_param;
1009
screen->base.get_paramf = llvmpipe_get_paramf;
1010
screen->base.get_compiler_options = llvmpipe_get_compiler_options;
1011
screen->base.is_format_supported = llvmpipe_is_format_supported;
1012
1013
screen->base.context_create = llvmpipe_create_context;
1014
screen->base.flush_frontbuffer = llvmpipe_flush_frontbuffer;
1015
screen->base.fence_reference = llvmpipe_fence_reference;
1016
screen->base.fence_finish = llvmpipe_fence_finish;
1017
1018
screen->base.get_timestamp = llvmpipe_get_timestamp;
1019
1020
screen->base.finalize_nir = llvmpipe_finalize_nir;
1021
1022
screen->base.get_disk_shader_cache = lp_get_disk_shader_cache;
1023
llvmpipe_init_screen_resource_funcs(&screen->base);
1024
1025
screen->allow_cl = !!getenv("LP_CL");
1026
screen->use_tgsi = (LP_DEBUG & DEBUG_TGSI_IR);
1027
screen->num_threads = util_get_cpu_caps()->nr_cpus > 1 ? util_get_cpu_caps()->nr_cpus : 0;
1028
#ifdef EMBEDDED_DEVICE
1029
screen->num_threads = 0;
1030
#endif
1031
screen->num_threads = debug_get_num_option("LP_NUM_THREADS", screen->num_threads);
1032
screen->num_threads = MIN2(screen->num_threads, LP_MAX_THREADS);
1033
1034
(void) mtx_init(&screen->cs_mutex, mtx_plain);
1035
(void) mtx_init(&screen->rast_mutex, mtx_plain);
1036
1037
(void) mtx_init(&screen->late_mutex, mtx_plain);
1038
1039
return &screen->base;
1040
}
1041
1042