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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/llvmpipe/lp_setup.h
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/**************************************************************************
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*
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* Copyright 2007 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef LP_SETUP_H
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#define LP_SETUP_H
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#include "pipe/p_compiler.h"
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#include "lp_jit.h"
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struct draw_context;
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struct vertex_info;
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struct pipe_resource;
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struct pipe_query;
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struct pipe_surface;
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struct pipe_blend_color;
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struct pipe_screen;
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struct pipe_framebuffer_state;
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struct lp_fragment_shader_variant;
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struct lp_jit_context;
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struct llvmpipe_query;
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struct pipe_fence_handle;
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struct lp_setup_variant;
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struct lp_setup_context;
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void lp_setup_reset( struct lp_setup_context *setup );
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struct lp_setup_context *
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lp_setup_create( struct pipe_context *pipe,
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struct draw_context *draw );
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void
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lp_setup_clear(struct lp_setup_context *setup,
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const union pipe_color_union *clear_color,
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double clear_depth,
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unsigned clear_stencil,
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unsigned flags);
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void
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lp_setup_flush( struct lp_setup_context *setup,
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struct pipe_fence_handle **fence,
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const char *reason);
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void
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lp_setup_bind_framebuffer( struct lp_setup_context *setup,
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const struct pipe_framebuffer_state *fb );
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void
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lp_setup_set_triangle_state( struct lp_setup_context *setup,
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unsigned cullmode,
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boolean front_is_ccw,
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boolean scissor,
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boolean half_pixel_center,
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boolean bottom_edge_rule,
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boolean multisample);
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void
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lp_setup_set_line_state( struct lp_setup_context *setup,
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float line_width,
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boolean line_rectangular);
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void
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lp_setup_set_point_state( struct lp_setup_context *setup,
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float point_size,
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boolean point_size_per_vertex,
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uint sprite_coord_enable,
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uint sprite_coord_origin,
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boolean point_quad_rasterization);
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void
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lp_setup_set_setup_variant( struct lp_setup_context *setup,
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const struct lp_setup_variant *variant );
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void
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lp_setup_set_fs_variant( struct lp_setup_context *setup,
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struct lp_fragment_shader_variant *variant );
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void
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lp_setup_set_fs_constants(struct lp_setup_context *setup,
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unsigned num,
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struct pipe_constant_buffer *buffers);
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void
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lp_setup_set_fs_ssbos(struct lp_setup_context *setup,
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unsigned num,
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struct pipe_shader_buffer *buffers);
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void
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lp_setup_set_fs_images(struct lp_setup_context *setup,
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unsigned num,
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struct pipe_image_view *images);
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void
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lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
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float alpha_ref_value );
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void
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lp_setup_set_stencil_ref_values( struct lp_setup_context *setup,
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const ubyte refs[2] );
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void
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lp_setup_set_blend_color( struct lp_setup_context *setup,
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const struct pipe_blend_color *blend_color );
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void
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lp_setup_set_scissors( struct lp_setup_context *setup,
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const struct pipe_scissor_state *scissors );
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void
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lp_setup_set_viewports(struct lp_setup_context *setup,
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unsigned num_viewports,
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const struct pipe_viewport_state *viewports);
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void
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lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
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unsigned num,
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struct pipe_sampler_view **views);
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void
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lp_setup_set_fragment_sampler_state(struct lp_setup_context *setup,
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unsigned num,
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struct pipe_sampler_state **samplers);
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unsigned
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lp_setup_is_resource_referenced( const struct lp_setup_context *setup,
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const struct pipe_resource *texture );
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void
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lp_setup_set_sample_mask(struct lp_setup_context *setup,
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uint32_t sample_mask);
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void
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lp_setup_set_flatshade_first( struct lp_setup_context *setup,
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boolean flatshade_first );
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void
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lp_setup_set_rasterizer_discard( struct lp_setup_context *setup,
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boolean rasterizer_discard );
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void
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lp_setup_set_vertex_info( struct lp_setup_context *setup,
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struct vertex_info *info );
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void
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lp_setup_begin_query(struct lp_setup_context *setup,
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struct llvmpipe_query *pq);
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void
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lp_setup_end_query(struct lp_setup_context *setup,
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struct llvmpipe_query *pq);
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static inline unsigned
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lp_clamp_viewport_idx(int idx)
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{
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return (PIPE_MAX_VIEWPORTS > idx && idx >= 0) ? idx : 0;
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}
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#endif
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