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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/nouveau/nv50/nv50_miptree.c
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/*
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* Copyright 2008 Ben Skeggs
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "pipe/p_state.h"
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#include "pipe/p_defines.h"
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#include "util/u_inlines.h"
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#include "util/format/u_format.h"
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#include "nv50/nv50_context.h"
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#include "nv50/nv50_resource.h"
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31
uint32_t
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nv50_tex_choose_tile_dims_helper(unsigned nx, unsigned ny, unsigned nz,
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bool is_3d)
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{
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uint32_t tile_mode = 0x000;
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if (ny > 64) tile_mode = 0x040; /* height 128 tiles */
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else
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if (ny > 32) tile_mode = 0x030; /* height 64 tiles */
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else
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if (ny > 16) tile_mode = 0x020; /* height 32 tiles */
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else
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if (ny > 8) tile_mode = 0x010; /* height 16 tiles */
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if (!is_3d)
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return tile_mode;
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else
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if (tile_mode > 0x020)
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tile_mode = 0x020;
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if (nz > 16 && tile_mode < 0x020)
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return tile_mode | 0x500; /* depth 32 tiles */
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if (nz > 8) return tile_mode | 0x400; /* depth 16 tiles */
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if (nz > 4) return tile_mode | 0x300; /* depth 8 tiles */
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if (nz > 2) return tile_mode | 0x200; /* depth 4 tiles */
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if (nz > 1) return tile_mode | 0x100; /* depth 2 tiles */
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return tile_mode;
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}
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static uint32_t
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nv50_tex_choose_tile_dims(unsigned nx, unsigned ny, unsigned nz, bool is_3d)
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{
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return nv50_tex_choose_tile_dims_helper(nx, ny * 2, nz, is_3d);
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}
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static uint32_t
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nv50_mt_choose_storage_type(struct nv50_miptree *mt, bool compressed)
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{
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const unsigned ms = util_logbase2(mt->base.base.nr_samples);
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uint32_t tile_flags;
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if (unlikely(mt->base.base.flags & NOUVEAU_RESOURCE_FLAG_LINEAR))
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return 0;
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if (unlikely(mt->base.base.bind & PIPE_BIND_CURSOR))
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return 0;
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switch (mt->base.base.format) {
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case PIPE_FORMAT_Z16_UNORM:
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tile_flags = 0x6c + ms;
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break;
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case PIPE_FORMAT_X8Z24_UNORM:
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case PIPE_FORMAT_S8X24_UINT:
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case PIPE_FORMAT_S8_UINT_Z24_UNORM:
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tile_flags = 0x18 + ms;
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break;
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case PIPE_FORMAT_X24S8_UINT:
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case PIPE_FORMAT_Z24X8_UNORM:
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case PIPE_FORMAT_Z24_UNORM_S8_UINT:
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tile_flags = 0x128 + ms;
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break;
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case PIPE_FORMAT_Z32_FLOAT:
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tile_flags = 0x40 + ms;
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break;
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case PIPE_FORMAT_X32_S8X24_UINT:
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case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
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tile_flags = 0x60 + ms;
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break;
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default:
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/* Most color formats don't work with compression. */
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compressed = false;
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FALLTHROUGH;
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case PIPE_FORMAT_R8G8B8A8_UNORM:
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case PIPE_FORMAT_R8G8B8A8_SRGB:
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case PIPE_FORMAT_R8G8B8X8_UNORM:
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case PIPE_FORMAT_R8G8B8X8_SRGB:
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case PIPE_FORMAT_B8G8R8A8_UNORM:
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case PIPE_FORMAT_B8G8R8A8_SRGB:
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case PIPE_FORMAT_B8G8R8X8_UNORM:
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case PIPE_FORMAT_B8G8R8X8_SRGB:
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case PIPE_FORMAT_R10G10B10A2_UNORM:
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case PIPE_FORMAT_B10G10R10A2_UNORM:
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case PIPE_FORMAT_R16G16B16A16_FLOAT:
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case PIPE_FORMAT_R16G16B16X16_FLOAT:
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case PIPE_FORMAT_R11G11B10_FLOAT:
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switch (util_format_get_blocksizebits(mt->base.base.format)) {
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case 128:
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assert(ms < 3);
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tile_flags = 0x74;
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break;
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case 64:
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switch (ms) {
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case 2: tile_flags = 0xfc; break;
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case 3: tile_flags = 0xfd; break;
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default:
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tile_flags = 0x70;
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break;
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}
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break;
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case 32:
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if (mt->base.base.bind & PIPE_BIND_SCANOUT) {
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assert(ms == 0);
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tile_flags = 0x7a;
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} else {
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switch (ms) {
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case 2: tile_flags = 0xf8; break;
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case 3: tile_flags = 0xf9; break;
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default:
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tile_flags = 0x70;
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break;
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}
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}
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break;
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case 16:
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case 8:
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tile_flags = 0x70;
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break;
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default:
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return 0;
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}
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if (mt->base.base.bind & PIPE_BIND_CURSOR)
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tile_flags = 0;
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}
154
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if (!compressed)
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tile_flags &= ~0x180;
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return tile_flags;
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}
160
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void
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nv50_miptree_destroy(struct pipe_screen *pscreen, struct pipe_resource *pt)
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{
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struct nv50_miptree *mt = nv50_miptree(pt);
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if (mt->base.fence && mt->base.fence->state < NOUVEAU_FENCE_STATE_FLUSHED)
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nouveau_fence_work(mt->base.fence, nouveau_fence_unref_bo, mt->base.bo);
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else
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nouveau_bo_ref(NULL, &mt->base.bo);
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nouveau_fence_ref(NULL, &mt->base.fence);
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nouveau_fence_ref(NULL, &mt->base.fence_wr);
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NOUVEAU_DRV_STAT(nouveau_screen(pscreen), tex_obj_current_count, -1);
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NOUVEAU_DRV_STAT(nouveau_screen(pscreen), tex_obj_current_bytes,
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-(uint64_t)mt->total_size);
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FREE(mt);
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}
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bool
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nv50_miptree_get_handle(struct pipe_screen *pscreen,
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struct pipe_context *context,
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struct pipe_resource *pt,
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struct winsys_handle *whandle,
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unsigned usage)
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{
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if (pt->target == PIPE_BUFFER)
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return false;
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struct nv50_miptree *mt = nv50_miptree(pt);
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unsigned stride;
193
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if (!mt || !mt->base.bo)
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return false;
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stride = mt->level[0].pitch;
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return nouveau_screen_bo_get_handle(pscreen,
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mt->base.bo,
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stride,
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whandle);
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}
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static inline bool
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nv50_miptree_init_ms_mode(struct nv50_miptree *mt)
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{
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switch (mt->base.base.nr_samples) {
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case 8:
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mt->ms_mode = NV50_3D_MULTISAMPLE_MODE_MS8;
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mt->ms_x = 2;
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mt->ms_y = 1;
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break;
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case 4:
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mt->ms_mode = NV50_3D_MULTISAMPLE_MODE_MS4;
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mt->ms_x = 1;
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mt->ms_y = 1;
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break;
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case 2:
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mt->ms_mode = NV50_3D_MULTISAMPLE_MODE_MS2;
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mt->ms_x = 1;
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break;
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case 1:
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case 0:
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mt->ms_mode = NV50_3D_MULTISAMPLE_MODE_MS1;
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break;
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default:
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NOUVEAU_ERR("invalid nr_samples: %u\n", mt->base.base.nr_samples);
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return false;
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}
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return true;
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}
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bool
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nv50_miptree_init_layout_linear(struct nv50_miptree *mt, unsigned pitch_align)
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{
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struct pipe_resource *pt = &mt->base.base;
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const unsigned blocksize = util_format_get_blocksize(pt->format);
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unsigned h = pt->height0;
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if (util_format_is_depth_or_stencil(pt->format))
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return false;
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if ((pt->last_level > 0) || (pt->depth0 > 1) || (pt->array_size > 1))
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return false;
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if (mt->ms_x | mt->ms_y)
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return false;
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mt->level[0].pitch = align(pt->width0 * blocksize, pitch_align);
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/* Account for very generous prefetch (allocate size as if tiled). */
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h = MAX2(h, 8);
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h = util_next_power_of_two(h);
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mt->total_size = mt->level[0].pitch * h;
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return true;
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}
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static void
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nv50_miptree_init_layout_video(struct nv50_miptree *mt)
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{
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const struct pipe_resource *pt = &mt->base.base;
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const unsigned blocksize = util_format_get_blocksize(pt->format);
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assert(pt->last_level == 0);
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assert(mt->ms_x == 0 && mt->ms_y == 0);
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assert(!util_format_is_compressed(pt->format));
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mt->layout_3d = pt->target == PIPE_TEXTURE_3D;
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mt->level[0].tile_mode = 0x20;
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mt->level[0].pitch = align(pt->width0 * blocksize, 64);
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mt->total_size = align(pt->height0, 16) * mt->level[0].pitch * (mt->layout_3d ? pt->depth0 : 1);
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if (pt->array_size > 1) {
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mt->layer_stride = align(mt->total_size, NV50_TILE_SIZE(0x20));
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mt->total_size = mt->layer_stride * pt->array_size;
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}
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}
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static void
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nv50_miptree_init_layout_tiled(struct nv50_miptree *mt)
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{
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struct pipe_resource *pt = &mt->base.base;
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unsigned w, h, d, l;
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const unsigned blocksize = util_format_get_blocksize(pt->format);
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mt->layout_3d = pt->target == PIPE_TEXTURE_3D;
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w = pt->width0 << mt->ms_x;
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h = pt->height0 << mt->ms_y;
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/* For 3D textures, a mipmap is spanned by all the layers, for array
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* textures and cube maps, each layer contains its own mipmaps.
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*/
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d = mt->layout_3d ? pt->depth0 : 1;
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for (l = 0; l <= pt->last_level; ++l) {
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struct nv50_miptree_level *lvl = &mt->level[l];
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unsigned tsx, tsy, tsz;
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unsigned nbx = util_format_get_nblocksx(pt->format, w);
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unsigned nby = util_format_get_nblocksy(pt->format, h);
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305
lvl->offset = mt->total_size;
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307
lvl->tile_mode = nv50_tex_choose_tile_dims(nbx, nby, d, mt->layout_3d);
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tsx = NV50_TILE_SIZE_X(lvl->tile_mode); /* x is tile row pitch in bytes */
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tsy = NV50_TILE_SIZE_Y(lvl->tile_mode);
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tsz = NV50_TILE_SIZE_Z(lvl->tile_mode);
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lvl->pitch = align(nbx * blocksize, tsx);
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mt->total_size += lvl->pitch * align(nby, tsy) * align(d, tsz);
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317
w = u_minify(w, 1);
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h = u_minify(h, 1);
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d = u_minify(d, 1);
320
}
321
322
if (pt->array_size > 1) {
323
mt->layer_stride = align(mt->total_size,
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NV50_TILE_SIZE(mt->level[0].tile_mode));
325
mt->total_size = mt->layer_stride * pt->array_size;
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}
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}
328
329
struct pipe_resource *
330
nv50_miptree_create(struct pipe_screen *pscreen,
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const struct pipe_resource *templ)
332
{
333
struct nouveau_device *dev = nouveau_screen(pscreen)->device;
334
struct nouveau_drm *drm = nouveau_screen(pscreen)->drm;
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struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree);
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struct pipe_resource *pt = &mt->base.base;
337
bool compressed = drm->version >= 0x01000101;
338
int ret;
339
union nouveau_bo_config bo_config;
340
uint32_t bo_flags;
341
unsigned pitch_align;
342
343
if (!mt)
344
return NULL;
345
346
*pt = *templ;
347
pipe_reference_init(&pt->reference, 1);
348
pt->screen = pscreen;
349
350
if (pt->bind & PIPE_BIND_LINEAR)
351
pt->flags |= NOUVEAU_RESOURCE_FLAG_LINEAR;
352
353
bo_config.nv50.memtype = nv50_mt_choose_storage_type(mt, compressed);
354
355
if (!nv50_miptree_init_ms_mode(mt)) {
356
FREE(mt);
357
return NULL;
358
}
359
360
if (unlikely(pt->flags & NV50_RESOURCE_FLAG_VIDEO)) {
361
nv50_miptree_init_layout_video(mt);
362
if (pt->flags & NV50_RESOURCE_FLAG_NOALLOC) {
363
/* BO allocation done by client */
364
return pt;
365
}
366
} else
367
if (bo_config.nv50.memtype != 0) {
368
nv50_miptree_init_layout_tiled(mt);
369
} else {
370
if (pt->usage & PIPE_BIND_CURSOR)
371
pitch_align = 1;
372
else if (pt->usage & PIPE_BIND_SCANOUT)
373
pitch_align = 256;
374
else
375
pitch_align = 64;
376
if (!nv50_miptree_init_layout_linear(mt, pitch_align)) {
377
FREE(mt);
378
return NULL;
379
}
380
}
381
bo_config.nv50.tile_mode = mt->level[0].tile_mode;
382
383
if (!bo_config.nv50.memtype && (pt->bind & PIPE_BIND_SHARED))
384
mt->base.domain = NOUVEAU_BO_GART;
385
else
386
mt->base.domain = NV_VRAM_DOMAIN(nouveau_screen(pscreen));
387
388
bo_flags = mt->base.domain | NOUVEAU_BO_NOSNOOP;
389
if (mt->base.base.bind & (PIPE_BIND_CURSOR | PIPE_BIND_DISPLAY_TARGET))
390
bo_flags |= NOUVEAU_BO_CONTIG;
391
392
ret = nouveau_bo_new(dev, bo_flags, 4096, mt->total_size, &bo_config,
393
&mt->base.bo);
394
if (ret) {
395
FREE(mt);
396
return NULL;
397
}
398
mt->base.address = mt->base.bo->offset;
399
400
return pt;
401
}
402
403
struct pipe_resource *
404
nv50_miptree_from_handle(struct pipe_screen *pscreen,
405
const struct pipe_resource *templ,
406
struct winsys_handle *whandle)
407
{
408
struct nv50_miptree *mt;
409
unsigned stride;
410
411
/* only supports 2D, non-mipmapped textures for the moment */
412
if ((templ->target != PIPE_TEXTURE_2D &&
413
templ->target != PIPE_TEXTURE_RECT) ||
414
templ->last_level != 0 ||
415
templ->depth0 != 1 ||
416
templ->array_size > 1)
417
return NULL;
418
419
mt = CALLOC_STRUCT(nv50_miptree);
420
if (!mt)
421
return NULL;
422
423
mt->base.bo = nouveau_screen_bo_from_handle(pscreen, whandle, &stride);
424
if (mt->base.bo == NULL) {
425
FREE(mt);
426
return NULL;
427
}
428
mt->base.domain = mt->base.bo->flags & NOUVEAU_BO_APER;
429
mt->base.address = mt->base.bo->offset;
430
431
mt->base.base = *templ;
432
pipe_reference_init(&mt->base.base.reference, 1);
433
mt->base.base.screen = pscreen;
434
mt->level[0].pitch = stride;
435
mt->level[0].offset = 0;
436
mt->level[0].tile_mode = mt->base.bo->config.nv50.tile_mode;
437
438
NOUVEAU_DRV_STAT(nouveau_screen(pscreen), tex_obj_current_count, 1);
439
440
/* no need to adjust bo reference count */
441
return &mt->base.base;
442
}
443
444
445
/* Offset of zslice @z from start of level @l. */
446
inline unsigned
447
nv50_mt_zslice_offset(const struct nv50_miptree *mt, unsigned l, unsigned z)
448
{
449
const struct pipe_resource *pt = &mt->base.base;
450
451
unsigned tds = NV50_TILE_SHIFT_Z(mt->level[l].tile_mode);
452
unsigned ths = NV50_TILE_SHIFT_Y(mt->level[l].tile_mode);
453
454
unsigned nby = util_format_get_nblocksy(pt->format,
455
u_minify(pt->height0, l));
456
457
/* to next 2D tile slice within a 3D tile */
458
unsigned stride_2d = NV50_TILE_SIZE_2D(mt->level[l].tile_mode);
459
460
/* to slice in the next (in z direction) 3D tile */
461
unsigned stride_3d = (align(nby, (1 << ths)) * mt->level[l].pitch) << tds;
462
463
return (z & ((1 << tds) - 1)) * stride_2d + (z >> tds) * stride_3d;
464
}
465
466
/* Surface functions.
467
*/
468
469
struct nv50_surface *
470
nv50_surface_from_miptree(struct nv50_miptree *mt,
471
const struct pipe_surface *templ)
472
{
473
struct pipe_surface *ps;
474
struct nv50_surface *ns = CALLOC_STRUCT(nv50_surface);
475
if (!ns)
476
return NULL;
477
ps = &ns->base;
478
479
pipe_reference_init(&ps->reference, 1);
480
pipe_resource_reference(&ps->texture, &mt->base.base);
481
482
ps->format = templ->format;
483
ps->writable = templ->writable;
484
ps->u.tex.level = templ->u.tex.level;
485
ps->u.tex.first_layer = templ->u.tex.first_layer;
486
ps->u.tex.last_layer = templ->u.tex.last_layer;
487
488
ns->width = u_minify(mt->base.base.width0, ps->u.tex.level);
489
ns->height = u_minify(mt->base.base.height0, ps->u.tex.level);
490
ns->depth = ps->u.tex.last_layer - ps->u.tex.first_layer + 1;
491
ns->offset = mt->level[templ->u.tex.level].offset;
492
493
/* comment says there are going to be removed, but they're used by the st */
494
ps->width = ns->width;
495
ps->height = ns->height;
496
497
ns->width <<= mt->ms_x;
498
ns->height <<= mt->ms_y;
499
500
return ns;
501
}
502
503
struct pipe_surface *
504
nv50_miptree_surface_new(struct pipe_context *pipe,
505
struct pipe_resource *pt,
506
const struct pipe_surface *templ)
507
{
508
struct nv50_miptree *mt = nv50_miptree(pt);
509
struct nv50_surface *ns = nv50_surface_from_miptree(mt, templ);
510
if (!ns)
511
return NULL;
512
ns->base.context = pipe;
513
514
if (ns->base.u.tex.first_layer) {
515
const unsigned l = ns->base.u.tex.level;
516
const unsigned z = ns->base.u.tex.first_layer;
517
518
if (mt->layout_3d) {
519
ns->offset += nv50_mt_zslice_offset(mt, l, z);
520
521
/* TODO: switch to depth 1 tiles; but actually this shouldn't happen */
522
if (ns->depth > 1 &&
523
(z & (NV50_TILE_SIZE_Z(mt->level[l].tile_mode) - 1)))
524
NOUVEAU_ERR("Creating unsupported 3D surface !\n");
525
} else {
526
ns->offset += mt->layer_stride * z;
527
}
528
}
529
530
return &ns->base;
531
}
532
533