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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/r300/compiler/memory_pool.h
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/*
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* Copyright 2009 Nicolai Hähnle <[email protected]>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE. */
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#ifndef MEMORY_POOL_H
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#define MEMORY_POOL_H
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struct memory_block;
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/**
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* Provides a pool of memory that can quickly be allocated from, at the
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* cost of being unable to explicitly free one of the allocated blocks.
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* Instead, the entire pool can be freed at once.
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*
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* The idea is to allow one to quickly allocate a flexible amount of
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* memory during operations like shader compilation while avoiding
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* reference counting headaches.
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*/
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struct memory_pool {
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unsigned char * head;
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unsigned char * end;
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unsigned int total_allocated;
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struct memory_block * blocks;
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};
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void memory_pool_init(struct memory_pool * pool);
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void memory_pool_destroy(struct memory_pool * pool);
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void * memory_pool_malloc(struct memory_pool * pool, unsigned int bytes);
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/**
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* Generic helper for growing an array that has separate size/count
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* and reserved counters to accommodate up to num new element.
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*
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* type * Array;
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* unsigned int Size;
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* unsigned int Reserved;
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*
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* memory_pool_array_reserve(pool, type, Array, Size, Reserved, k);
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* assert(Size + k < Reserved);
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*
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* \note Size is not changed by this macro.
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*
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* \warning Array, Size, Reserved have to be lvalues and may be evaluated
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* several times.
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*/
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#define memory_pool_array_reserve(pool, type, array, size, reserved, num) do { \
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unsigned int _num = (num); \
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if ((size) + _num > (reserved)) { \
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unsigned int newreserve = (reserved) * 2; \
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type * newarray; \
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if (newreserve < _num) \
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newreserve = 4 * _num; /* arbitrary heuristic */ \
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newarray = memory_pool_malloc((pool), newreserve * sizeof(type)); \
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memcpy(newarray, (array), (size) * sizeof(type)); \
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(array) = newarray; \
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(reserved) = newreserve; \
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} \
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} while(0)
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#endif /* MEMORY_POOL_H */
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