Path: blob/21.2-virgl/src/gallium/drivers/r300/r300_reg.h
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/**************************************************************************12Copyright (C) 2004-2005 Nicolai Haehnle et al.34Permission is hereby granted, free of charge, to any person obtaining a5copy of this software and associated documentation files (the "Software"),6to deal in the Software without restriction, including without limitation7on the rights to use, copy, modify, merge, publish, distribute, sub8license, and/or sell copies of the Software, and to permit persons to whom9the Software is furnished to do so, subject to the following conditions:1011The above copyright notice and this permission notice (including the next12paragraph) shall be included in all copies or substantial portions of the13Software.1415THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR16IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,17FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL18THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,19DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR20OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE21USE OR OTHER DEALINGS IN THE SOFTWARE.2223**************************************************************************/2425/* *INDENT-OFF* */2627#ifndef _R300_REG_H28#define _R300_REG_H2930#define R300_MC_INIT_MISC_LAT_TIMER 0x18031# define R300_MC_MISC__MC_CPR_INIT_LAT_SHIFT 032# define R300_MC_MISC__MC_VF_INIT_LAT_SHIFT 433# define R300_MC_MISC__MC_DISP0R_INIT_LAT_SHIFT 834# define R300_MC_MISC__MC_DISP1R_INIT_LAT_SHIFT 1235# define R300_MC_MISC__MC_FIXED_INIT_LAT_SHIFT 1636# define R300_MC_MISC__MC_E2R_INIT_LAT_SHIFT 2037# define R300_MC_MISC__MC_SAME_PAGE_PRIO_SHIFT 2438# define R300_MC_MISC__MC_GLOBW_INIT_LAT_SHIFT 28394041#define R300_MC_INIT_GFX_LAT_TIMER 0x15442# define R300_MC_MISC__MC_G3D0R_INIT_LAT_SHIFT 043# define R300_MC_MISC__MC_G3D1R_INIT_LAT_SHIFT 444# define R300_MC_MISC__MC_G3D2R_INIT_LAT_SHIFT 845# define R300_MC_MISC__MC_G3D3R_INIT_LAT_SHIFT 1246# define R300_MC_MISC__MC_TX0R_INIT_LAT_SHIFT 1647# define R300_MC_MISC__MC_TX1R_INIT_LAT_SHIFT 2048# define R300_MC_MISC__MC_GLOBR_INIT_LAT_SHIFT 2449# define R300_MC_MISC__MC_GLOBW_FULL_LAT_SHIFT 285051/*52* This file contains registers and constants for the R300. They have been53* found mostly by examining command buffers captured using glxtest, as well54* as by extrapolating some known registers and constants from the R200.55* I am fairly certain that they are correct unless stated otherwise56* in comments.57*/5859#define R300_SE_VPORT_XSCALE 0x1D9860#define R300_SE_VPORT_XOFFSET 0x1D9C61#define R300_SE_VPORT_YSCALE 0x1DA062#define R300_SE_VPORT_YOFFSET 0x1DA463#define R300_SE_VPORT_ZSCALE 0x1DA864#define R300_SE_VPORT_ZOFFSET 0x1DAC6566#define R300_VAP_PORT_IDX0 0x204067/*68* Vertex Array Processing (VAP) Control69*/70#define R300_VAP_CNTL 0x208071# define R300_PVS_NUM_SLOTS_SHIFT 072# define R300_PVS_NUM_CNTLRS_SHIFT 473# define R300_PVS_NUM_FPUS_SHIFT 874# define R300_VF_MAX_VTX_NUM_SHIFT 1875# define R300_PVS_NUM_SLOTS(x) ((x) << 0)76# define R300_PVS_NUM_CNTLRS(x) ((x) << 4)77# define R300_PVS_NUM_FPUS(x) ((x) << 8)78# define R300_PVS_VF_MAX_VTX_NUM(x) ((x) << 18)79# define R300_GL_CLIP_SPACE_DEF (0 << 22)80# define R300_DX_CLIP_SPACE_DEF (1 << 22)81# define R500_TCL_STATE_OPTIMIZATION (1 << 23)8283/* This register is written directly and also starts data section84* in many 3d CP_PACKET3's85*/86#define R300_VAP_VF_CNTL 0x208487# define R300_VAP_VF_CNTL__PRIM_TYPE__SHIFT 088# define R300_VAP_VF_CNTL__PRIM_NONE (0<<0)89# define R300_VAP_VF_CNTL__PRIM_POINTS (1<<0)90# define R300_VAP_VF_CNTL__PRIM_LINES (2<<0)91# define R300_VAP_VF_CNTL__PRIM_LINE_STRIP (3<<0)92# define R300_VAP_VF_CNTL__PRIM_TRIANGLES (4<<0)93# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_FAN (5<<0)94# define R300_VAP_VF_CNTL__PRIM_TRIANGLE_STRIP (6<<0)95# define R300_VAP_VF_CNTL__PRIM_LINE_LOOP (12<<0)96# define R300_VAP_VF_CNTL__PRIM_QUADS (13<<0)97# define R300_VAP_VF_CNTL__PRIM_QUAD_STRIP (14<<0)98# define R300_VAP_VF_CNTL__PRIM_POLYGON (15<<0)99100# define R300_VAP_VF_CNTL__PRIM_WALK__SHIFT 4101/* State based - direct writes to registers trigger vertex102generation */103# define R300_VAP_VF_CNTL__PRIM_WALK_STATE_BASED (0<<4)104# define R300_VAP_VF_CNTL__PRIM_WALK_INDICES (1<<4)105# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_LIST (2<<4)106# define R300_VAP_VF_CNTL__PRIM_WALK_VERTEX_EMBEDDED (3<<4)107108/* I don't think I saw these three used.. */109# define R300_VAP_VF_CNTL__COLOR_ORDER__SHIFT 6110# define R300_VAP_VF_CNTL__TCL_OUTPUT_CTL_ENA__SHIFT 9111# define R300_VAP_VF_CNTL__PROG_STREAM_ENA__SHIFT 10112113/* index size - when not set the indices are assumed to be 16 bit */114# define R300_VAP_VF_CNTL__INDEX_SIZE_32bit (1<<11)115# define R500_VAP_VF_CNTL__USE_ALT_NUM_VERTS (1<<14)116/* number of vertices */117# define R300_VAP_VF_CNTL__NUM_VERTICES__SHIFT 16118119#define R500_VAP_INDEX_OFFSET 0x208c120121#define R500_VAP_ALT_NUM_VERTICES 0x2088122123#define R300_VAP_OUTPUT_VTX_FMT_0 0x2090124# define R300_VAP_OUTPUT_VTX_FMT_0__POS_PRESENT (1<<0)125# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_0_PRESENT (1<<1)126# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_1_PRESENT (1<<2)127# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_2_PRESENT (1<<3)128# define R300_VAP_OUTPUT_VTX_FMT_0__COLOR_3_PRESENT (1<<4)129# define R300_VAP_OUTPUT_VTX_FMT_0__PT_SIZE_PRESENT (1<<16)130131#define R300_VAP_OUTPUT_VTX_FMT_1 0x2094132/* each of the following is 3 bits wide, specifies number133of components */134# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0135# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3136# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6137# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9138# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12139# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15140# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18141# define R300_VAP_OUTPUT_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21142# define R300_VAP_OUTPUT_VTX_FMT_1__NOT_PRESENT 0143# define R300_VAP_OUTPUT_VTX_FMT_1__1_COMPONENT 1144# define R300_VAP_OUTPUT_VTX_FMT_1__2_COMPONENTS 2145# define R300_VAP_OUTPUT_VTX_FMT_1__3_COMPONENTS 3146# define R300_VAP_OUTPUT_VTX_FMT_1__4_COMPONENTS 4147148#define R300_VAP_VPORT_XSCALE 0x2098149#define R300_VAP_VPORT_XOFFSET 0x209c150#define R300_VAP_VPORT_YSCALE 0x20a0151#define R300_VAP_VPORT_YOFFSET 0x20a4152#define R300_VAP_VPORT_ZSCALE 0x20a8153#define R300_VAP_VPORT_ZOFFSET 0x20ac154155#define R300_VAP_VTE_CNTL 0x20b0156#define R300_SE_VTE_CNTL R300_VAP_VTE_CNTL157# define R300_VPORT_X_SCALE_ENA (1 << 0)158# define R300_VPORT_X_OFFSET_ENA (1 << 1)159# define R300_VPORT_Y_SCALE_ENA (1 << 2)160# define R300_VPORT_Y_OFFSET_ENA (1 << 3)161# define R300_VPORT_Z_SCALE_ENA (1 << 4)162# define R300_VPORT_Z_OFFSET_ENA (1 << 5)163# define R300_VTX_XY_FMT (1 << 8)164# define R300_VTX_Z_FMT (1 << 9)165# define R300_VTX_W0_FMT (1 << 10)166# define R300_SERIAL_PROC_ENA (1 << 11)167168#define R300_VAP_VTX_SIZE 0x20b4169170/* BEGIN: Vertex data assembly - lots of uncertainties */171172/* gap */173174/* Maximum Vertex Indx Clamp */175#define R300_VAP_VF_MAX_VTX_INDX 0x2134176/* Minimum Vertex Indx Clamp */177#define R300_VAP_VF_MIN_VTX_INDX 0x2138178179/** Vertex assembler/processor control status */180#define R300_VAP_CNTL_STATUS 0x2140181/* No swap at all (default) */182# define R300_VC_NO_SWAP (0 << 0)183/* 16-bit swap: 0xAABBCCDD becomes 0xBBAADDCC */184# define R300_VC_16BIT_SWAP (1 << 0)185/* 32-bit swap: 0xAABBCCDD becomes 0xDDCCBBAA */186# define R300_VC_32BIT_SWAP (2 << 0)187/* Half-dword swap: 0xAABBCCDD becomes 0xCCDDAABB */188# define R300_VC_HALF_DWORD_SWAP (3 << 0)189/* The TCL engine will not be used (as it is logically or even physically removed) */190# define R300_VAP_TCL_BYPASS (1 << 8)191/* Read only flag if TCL engine is busy. */192# define R300_VAP_PVS_BUSY (1 << 11)193/* Read only flag if the vertex store is busy. */194# define R300_VAP_VS_BUSY (1 << 24)195/* Read only flag if the reciprocal engine is busy. */196# define R300_VAP_RCP_BUSY (1 << 25)197/* Read only flag if the viewport transform engine is busy. */198# define R300_VAP_VTE_BUSY (1 << 26)199/* Read only flag if the memory interface unit is busy. */200# define R300_VAP_MUI_BUSY (1 << 27)201/* Read only flag if the vertex cache is busy. */202# define R300_VAP_VC_BUSY (1 << 28)203/* Read only flag if the vertex fetcher is busy. */204# define R300_VAP_VF_BUSY (1 << 29)205/* Read only flag if the register pipeline is busy. */206# define R300_VAP_REGPIPE_BUSY (1 << 30)207/* Read only flag if the VAP engine is busy. */208# define R300_VAP_VAP_BUSY (1 << 31)209210/* gap */211212/* Where do we get our vertex data?213*214* Vertex data either comes either from immediate mode registers or from215* vertex arrays.216* There appears to be no mixed mode (though we can force the pitch of217* vertex arrays to 0, effectively reusing the same element over and over218* again).219*220* Immediate mode is controlled by the INPUT_CNTL registers. I am not sure221* if these registers influence vertex array processing.222*223* Vertex arrays are controlled via the 3D_LOAD_VBPNTR packet3.224*225* In both cases, vertex attributes are then passed through INPUT_ROUTE.226*227* Beginning with INPUT_ROUTE_0_0 is a list of WORDs that route vertex data228* into the vertex processor's input registers.229* The first word routes the first input, the second word the second, etc.230* The corresponding input is routed into the register with the given index.231* The list is ended by a word with INPUT_ROUTE_END set.232*233* Always set COMPONENTS_4 in immediate mode.234*/235236#define R300_VAP_PROG_STREAM_CNTL_0 0x2150237# define R300_DATA_TYPE_0_SHIFT 0238# define R300_DATA_TYPE_FLOAT_1 0239# define R300_DATA_TYPE_FLOAT_2 1240# define R300_DATA_TYPE_FLOAT_3 2241# define R300_DATA_TYPE_FLOAT_4 3242# define R300_DATA_TYPE_BYTE 4243# define R300_DATA_TYPE_D3DCOLOR 5244# define R300_DATA_TYPE_SHORT_2 6245# define R300_DATA_TYPE_SHORT_4 7246# define R300_DATA_TYPE_VECTOR_3_TTT 8247# define R300_DATA_TYPE_VECTOR_3_EET 9248# define R300_DATA_TYPE_FLOAT_8 10249# define R300_DATA_TYPE_FLT16_2 11250# define R300_DATA_TYPE_FLT16_4 12251# define R300_SKIP_DWORDS_SHIFT 4252# define R300_DST_VEC_LOC_SHIFT 8253# define R300_LAST_VEC (1 << 13)254# define R300_SIGNED (1 << 14)255# define R300_NORMALIZE (1 << 15)256# define R300_DATA_TYPE_1_SHIFT 16257#define R300_VAP_PROG_STREAM_CNTL_1 0x2154258#define R300_VAP_PROG_STREAM_CNTL_2 0x2158259#define R300_VAP_PROG_STREAM_CNTL_3 0x215C260#define R300_VAP_PROG_STREAM_CNTL_4 0x2160261#define R300_VAP_PROG_STREAM_CNTL_5 0x2164262#define R300_VAP_PROG_STREAM_CNTL_6 0x2168263#define R300_VAP_PROG_STREAM_CNTL_7 0x216C264/* gap */265266/* Notes:267* - always set up to produce at least two attributes:268* if vertex program uses only position, fglrx will set normal, too269* - INPUT_CNTL_0_COLOR and INPUT_CNTL_COLOR bits are always equal.270*/271#define R300_VAP_VTX_STATE_CNTL 0x2180272# define R300_COLOR_0_ASSEMBLY_SHIFT 0273# define R300_SEL_COLOR 0274# define R300_SEL_USER_COLOR_0 1275# define R300_SEL_USER_COLOR_1 2276# define R300_COLOR_1_ASSEMBLY_SHIFT 2277# define R300_COLOR_2_ASSEMBLY_SHIFT 4278# define R300_COLOR_3_ASSEMBLY_SHIFT 6279# define R300_COLOR_4_ASSEMBLY_SHIFT 8280# define R300_COLOR_5_ASSEMBLY_SHIFT 10281# define R300_COLOR_6_ASSEMBLY_SHIFT 12282# define R300_COLOR_7_ASSEMBLY_SHIFT 14283# define R300_UPDATE_USER_COLOR_0_ENA (1 << 16)284285/*286* Each bit in this field applies to the corresponding vector in the VSM287* memory (i.e. Bit 0 applies to VECTOR_0 (POSITION), etc.). If the bit288* is set, then the corresponding 4-Dword Vector is output into the Vertex Stream.289*/290#define R300_VAP_VSM_VTX_ASSM 0x2184291# define R300_INPUT_CNTL_POS 0x00000001292# define R300_INPUT_CNTL_NORMAL 0x00000002293# define R300_INPUT_CNTL_COLOR 0x00000004294# define R300_INPUT_CNTL_TC0 0x00000400295# define R300_INPUT_CNTL_TC1 0x00000800296# define R300_INPUT_CNTL_TC2 0x00001000 /* GUESS */297# define R300_INPUT_CNTL_TC3 0x00002000 /* GUESS */298# define R300_INPUT_CNTL_TC4 0x00004000 /* GUESS */299# define R300_INPUT_CNTL_TC5 0x00008000 /* GUESS */300# define R300_INPUT_CNTL_TC6 0x00010000 /* GUESS */301# define R300_INPUT_CNTL_TC7 0x00020000 /* GUESS */302303/* Programmable Stream Control Signed Normalize Control */304#define R300_VAP_PSC_SGN_NORM_CNTL 0x21dc305# define SGN_NORM_ZERO 0306# define SGN_NORM_ZERO_CLAMP_MINUS_ONE 1307# define SGN_NORM_NO_ZERO 2308# define R300_SGN_NORM_NO_ZERO (SGN_NORM_NO_ZERO | \309(SGN_NORM_NO_ZERO << 2) | (SGN_NORM_NO_ZERO << 4) | \310(SGN_NORM_NO_ZERO << 6) | (SGN_NORM_NO_ZERO << 8) | \311(SGN_NORM_NO_ZERO << 10) | (SGN_NORM_NO_ZERO << 12) | \312(SGN_NORM_NO_ZERO << 14) | (SGN_NORM_NO_ZERO << 16) | \313(SGN_NORM_NO_ZERO << 18) | (SGN_NORM_NO_ZERO << 20) | \314(SGN_NORM_NO_ZERO << 22) | (SGN_NORM_NO_ZERO << 24) | \315(SGN_NORM_NO_ZERO << 26) | (SGN_NORM_NO_ZERO << 28) | \316(SGN_NORM_NO_ZERO << 30))317318/* gap */319320/* Words parallel to INPUT_ROUTE_0; All words that are active in INPUT_ROUTE_0321* are set to a swizzling bit pattern, other words are 0.322*323* In immediate mode, the pattern is always set to xyzw. In vertex array324* mode, the swizzling pattern is e.g. used to set zw components in texture325* coordinates with only two components.326*/327#define R300_VAP_PROG_STREAM_CNTL_EXT_0 0x21e0328# define R300_SWIZZLE0_SHIFT 0329# define R300_SWIZZLE_SELECT_X_SHIFT 0330# define R300_SWIZZLE_SELECT_Y_SHIFT 3331# define R300_SWIZZLE_SELECT_Z_SHIFT 6332# define R300_SWIZZLE_SELECT_W_SHIFT 9333334# define R300_SWIZZLE_SELECT_X 0335# define R300_SWIZZLE_SELECT_Y 1336# define R300_SWIZZLE_SELECT_Z 2337# define R300_SWIZZLE_SELECT_W 3338# define R300_SWIZZLE_SELECT_FP_ZERO 4339# define R300_SWIZZLE_SELECT_FP_ONE 5340/* alternate forms for r300_emit.c */341# define R300_INPUT_ROUTE_SELECT_X 0342# define R300_INPUT_ROUTE_SELECT_Y 1343# define R300_INPUT_ROUTE_SELECT_Z 2344# define R300_INPUT_ROUTE_SELECT_W 3345# define R300_INPUT_ROUTE_SELECT_ZERO 4346# define R300_INPUT_ROUTE_SELECT_ONE 5347348# define R300_WRITE_ENA_SHIFT 12349# define R300_WRITE_ENA_X 1350# define R300_WRITE_ENA_Y 2351# define R300_WRITE_ENA_Z 4352# define R300_WRITE_ENA_W 8353# define R300_SWIZZLE1_SHIFT 16354355# define R300_VAP_SWIZZLE_X001 \356((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \357(R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Y_SHIFT) | \358(R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) | \359(R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | \360(0xf << R300_WRITE_ENA_SHIFT))361362# define R300_VAP_SWIZZLE_XY01 \363((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \364(R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \365(R300_SWIZZLE_SELECT_FP_ZERO << R300_SWIZZLE_SELECT_Z_SHIFT) | \366(R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | \367(0xf << R300_WRITE_ENA_SHIFT))368369# define R300_VAP_SWIZZLE_XYZ1 \370((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \371(R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \372(R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) | \373(R300_SWIZZLE_SELECT_FP_ONE << R300_SWIZZLE_SELECT_W_SHIFT) | \374(0xf << R300_WRITE_ENA_SHIFT))375376# define R300_VAP_SWIZZLE_XYZW \377((R300_SWIZZLE_SELECT_X << R300_SWIZZLE_SELECT_X_SHIFT) | \378(R300_SWIZZLE_SELECT_Y << R300_SWIZZLE_SELECT_Y_SHIFT) | \379(R300_SWIZZLE_SELECT_Z << R300_SWIZZLE_SELECT_Z_SHIFT) | \380(R300_SWIZZLE_SELECT_W << R300_SWIZZLE_SELECT_W_SHIFT) | \381(0xf << R300_WRITE_ENA_SHIFT))382383#define R300_VAP_PROG_STREAM_CNTL_EXT_1 0x21e4384#define R300_VAP_PROG_STREAM_CNTL_EXT_2 0x21e8385#define R300_VAP_PROG_STREAM_CNTL_EXT_3 0x21ec386#define R300_VAP_PROG_STREAM_CNTL_EXT_4 0x21f0387#define R300_VAP_PROG_STREAM_CNTL_EXT_5 0x21f4388#define R300_VAP_PROG_STREAM_CNTL_EXT_6 0x21f8389#define R300_VAP_PROG_STREAM_CNTL_EXT_7 0x21fc390391/* END: Vertex data assembly */392393/* gap */394395/* BEGIN: Upload vertex program and data */396397/*398* The programmable vertex shader unit has a memory bank of unknown size399* that can be written to in 16 byte units by writing the address into400* UPLOAD_ADDRESS, followed by data in UPLOAD_DATA (multiples of 4 DWORDs).401*402* Pointers into the memory bank are always in multiples of 16 bytes.403*404* The memory bank is divided into areas with fixed meaning.405*406* Starting at address UPLOAD_PROGRAM: Vertex program instructions.407* Native limits reported by drivers from ATI suggest size 256 (i.e. 4KB),408* whereas the difference between known addresses suggests size 512.409*410* Starting at address UPLOAD_PARAMETERS: Vertex program parameters.411* Native reported limits and the VPI layout suggest size 256, whereas412* difference between known addresses suggests size 512.413*414* At address UPLOAD_POINTSIZE is a vector (0, 0, ps, 0), where ps is the415* floating point pointsize. The exact purpose of this state is uncertain,416* as there is also the R300_RE_POINTSIZE register.417*418* Multiple vertex programs and parameter sets can be loaded at once,419* which could explain the size discrepancy.420*/421#define R300_VAP_PVS_VECTOR_INDX_REG 0x2200422# define R300_PVS_CODE_START 0423# define R300_MAX_PVS_CODE_LINES 256424# define R500_MAX_PVS_CODE_LINES 1024425# define R300_PVS_CONST_START 512426# define R500_PVS_CONST_START 1024427# define R300_MAX_PVS_CONST_VECS 256428# define R500_MAX_PVS_CONST_VECS 256429# define R300_PVS_UCP_START 1024430# define R500_PVS_UCP_START 1536431# define R300_POINT_VPORT_SCALE_OFFSET 1030432# define R500_POINT_VPORT_SCALE_OFFSET 1542433# define R300_POINT_GEN_TEX_OFFSET 1031434# define R500_POINT_GEN_TEX_OFFSET 1543435436/*437* These are obsolete defines form r300_context.h, but they might give some438* clues when investigating the addresses further...439*/440#if 0441#define VSF_DEST_PROGRAM 0x0442#define VSF_DEST_MATRIX0 0x200443#define VSF_DEST_MATRIX1 0x204444#define VSF_DEST_MATRIX2 0x208445#define VSF_DEST_VECTOR0 0x20c446#define VSF_DEST_VECTOR1 0x20d447#define VSF_DEST_UNKNOWN1 0x400448#define VSF_DEST_UNKNOWN2 0x406449#endif450451/* gap */452453#define R300_VAP_PVS_UPLOAD_DATA 0x2208454455/* END: Upload vertex program and data */456457/* gap */458459/* I do not know the purpose of this register. However, I do know that460* it is set to 221C_CLEAR for clear operations and to 221C_NORMAL461* for normal rendering.462*463* 2007-11-05: This register is the user clip plane control register, but there464* also seems to be a rendering mode control; the NORMAL/CLEAR defines.465*466* See bug #9871. http://bugs.freedesktop.org/attachment.cgi?id=10672&action=view467*/468#define R500_VAP_TEX_TO_COLOR_CNTL 0x2218469470#define R300_VAP_CLIP_CNTL 0x221C471# define R300_VAP_UCP_ENABLE_0 (1 << 0)472# define R300_VAP_UCP_ENABLE_1 (1 << 1)473# define R300_VAP_UCP_ENABLE_2 (1 << 2)474# define R300_VAP_UCP_ENABLE_3 (1 << 3)475# define R300_VAP_UCP_ENABLE_4 (1 << 4)476# define R300_VAP_UCP_ENABLE_5 (1 << 5)477# define R300_PS_UCP_MODE_DIST_COP (0 << 14)478# define R300_PS_UCP_MODE_RADIUS_COP (1 << 14)479# define R300_PS_UCP_MODE_RADIUS_COP_CLIP (2 << 14)480# define R300_PS_UCP_MODE_CLIP_AS_TRIFAN (3 << 14)481# define R300_CLIP_DISABLE (1 << 16)482# define R300_UCP_CULL_ONLY_ENABLE (1 << 17)483# define R300_BOUNDARY_EDGE_FLAG_ENABLE (1 << 18)484# define R500_COLOR2_IS_TEXTURE (1 << 20)485# define R500_COLOR3_IS_TEXTURE (1 << 21)486487/* These seem to be per-pixel and per-vertex X and Y clipping planes. The first488* plane is per-pixel and the second plane is per-vertex.489*490* This was determined by experimentation alone but I believe it is correct.491*492* These registers are called X_QUAD0_1_FL to X_QUAD0_4_FL by glxtest.493*/494#define R300_VAP_GB_VERT_CLIP_ADJ 0x2220495#define R300_VAP_GB_VERT_DISC_ADJ 0x2224496#define R300_VAP_GB_HORZ_CLIP_ADJ 0x2228497#define R300_VAP_GB_HORZ_DISC_ADJ 0x222c498499#define R300_VAP_PVS_FLOW_CNTL_ADDRS_0 0x2230500#define R300_PVS_FC_ACT_ADRS(x) ((x) << 0)501#define R300_PVS_FC_LOOP_CNT_JMP_INST(x) ((x) << 8)502#define R300_PVS_FC_LAST_INST(x) ((x) << 16)503#define R300_PVS_FC_RTN_INST(x) ((x) << 24)504505/* gap */506507/* Sometimes, END_OF_PKT and 0x2284=0 are the only commands sent between508* rendering commands and overwriting vertex program parameters.509* Therefore, I suspect writing zero to 0x2284 synchronizes the engine and510* avoids bugs caused by still running shaders reading bad data from memory.511*/512#define R300_VAP_PVS_STATE_FLUSH_REG 0x2284513514/* This register is used to define the number of core clocks to wait for a515* vertex to be received by the VAP input controller (while the primitive516* path is backed up) before forcing any accumulated vertices to be submitted517* to the vertex processing path.518*/519#define VAP_PVS_VTX_TIMEOUT_REG 0x2288520# define R300_2288_R300 0x00750000 /* -- nh */521# define R300_2288_RV350 0x0000FFFF /* -- Vladimir */522523#define R300_VAP_PVS_FLOW_CNTL_LOOP_INDEX_0 0x2290524#define R300_PVS_FC_LOOP_INIT_VAL(x) ((x) << 0)525#define R300_PVS_FC_LOOP_STEP_VAL(x) ((x) << 8)526527/* gap */528529/* Addresses are relative to the vertex program instruction area of the530* memory bank. PROGRAM_END points to the last instruction of the active531* program532*533* The meaning of the two UNKNOWN fields is obviously not known. However,534* experiments so far have shown that both *must* point to an instruction535* inside the vertex program, otherwise the GPU locks up.536*537* fglrx usually sets CNTL_3_UNKNOWN to the end of the program and538* R300_PVS_CNTL_1_POS_END_SHIFT points to instruction where last write to539* position takes place.540*541* Most likely this is used to ignore rest of the program in cases542* where group of verts arent visible. For some reason this "section"543* is sometimes accepted other instruction that have no relationship with544* position calculations.545*/546#define R300_VAP_PVS_CODE_CNTL_0 0x22D0547# define R300_PVS_FIRST_INST_SHIFT 0548# define R300_PVS_XYZW_VALID_INST_SHIFT 10549# define R300_PVS_LAST_INST_SHIFT 20550# define R300_PVS_FIRST_INST(x) ((x) << 0)551# define R300_PVS_XYZW_VALID_INST(x) ((x) << 10)552# define R300_PVS_LAST_INST(x) ((x) << 20)553/* Addresses are relative to the vertex program parameters area. */554#define R300_VAP_PVS_CONST_CNTL 0x22D4555# define R300_PVS_CONST_BASE_OFFSET_SHIFT 0556# define R300_PVS_CONST_BASE_OFFSET(x) (x)557# define R300_PVS_MAX_CONST_ADDR_SHIFT 16558# define R300_PVS_MAX_CONST_ADDR(x) ((x) << 16)559#define R300_VAP_PVS_CODE_CNTL_1 0x22D8560# define R300_PVS_LAST_VTX_SRC_INST_SHIFT 0561#define R300_VAP_PVS_FLOW_CNTL_OPC 0x22DC562#define R300_VAP_PVS_FC_OPC_JUMP(x) (1 << (2 * (x)))563#define R300_VAP_PVS_FC_OPC_LOOP(x) (2 << (2 * (x)))564#define R300_VAP_PVS_FC_OPC_JSR(x) (3 << (2 * (x)))565566/* The entire range from 0x2300 to 0x2AC inclusive seems to be used for567* immediate vertices568*/569#define R300_VAP_VTX_COLOR_R 0x2464570#define R300_VAP_VTX_COLOR_G 0x2468571#define R300_VAP_VTX_COLOR_B 0x246C572#define R300_VAP_VTX_POS_0_X_1 0x2490 /* used for glVertex2*() */573#define R300_VAP_VTX_POS_0_Y_1 0x2494574#define R300_VAP_VTX_COLOR_PKD 0x249C /* RGBA */575#define R300_VAP_VTX_POS_0_X_2 0x24A0 /* used for glVertex3*() */576#define R300_VAP_VTX_POS_0_Y_2 0x24A4577#define R300_VAP_VTX_POS_0_Z_2 0x24A8578/* write 0 to indicate end of packet? */579#define R300_VAP_VTX_END_OF_PKT 0x24AC580581#define R500_VAP_PVS_FLOW_CNTL_ADDRS_LW_0 0x2500582#define R500_PVS_FC_ACT_ADRS(x) ((x) << 0)583#define R500_PVS_FC_LOOP_CNT_JMP_INST(x) ((x) << 16)584585#define R500_VAP_PVS_FLOW_CNTL_ADDRS_UW_0 0x2504586#define R500_PVS_FC_LAST_INST(x) ((x) << 0)587#define R500_PVS_FC_RTN_INST(x) ((x) << 16)588589/* gap */590591/* These are values from r300_reg/r300_reg.h - they are known to be correct592* and are here so we can use one register file instead of several593* - Vladimir594*/595#define R300_GB_VAP_RASTER_VTX_FMT_0 0x4000596# define R300_GB_VAP_RASTER_VTX_FMT_0__POS_PRESENT (1<<0)597# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_0_PRESENT (1<<1)598# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_1_PRESENT (1<<2)599# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_2_PRESENT (1<<3)600# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_3_PRESENT (1<<4)601# define R300_GB_VAP_RASTER_VTX_FMT_0__COLOR_SPACE (0xf<<5)602# define R300_GB_VAP_RASTER_VTX_FMT_0__PT_SIZE_PRESENT (0x1<<16)603604#define R300_GB_VAP_RASTER_VTX_FMT_1 0x4004605/* each of the following is 3 bits wide, specifies number606of components */607# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_0_COMP_CNT_SHIFT 0608# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_1_COMP_CNT_SHIFT 3609# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_2_COMP_CNT_SHIFT 6610# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_3_COMP_CNT_SHIFT 9611# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_4_COMP_CNT_SHIFT 12612# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_5_COMP_CNT_SHIFT 15613# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_6_COMP_CNT_SHIFT 18614# define R300_GB_VAP_RASTER_VTX_FMT_1__TEX_7_COMP_CNT_SHIFT 21615616/* UNK30 seems to enables point to quad transformation on textures617* (or something closely related to that).618* This bit is rather fatal at the time being due to lackings at pixel619* shader side620* Specifies top of Raster pipe specific enable controls.621*/622#define R300_GB_ENABLE 0x4008623# define R300_GB_POINT_STUFF_DISABLE (0 << 0)624# define R300_GB_POINT_STUFF_ENABLE (1 << 0) /* Specifies if points will have stuffed texture coordinates. */625# define R300_GB_LINE_STUFF_DISABLE (0 << 1)626# define R300_GB_LINE_STUFF_ENABLE (1 << 1) /* Specifies if lines will have stuffed texture coordinates. */627# define R300_GB_TRIANGLE_STUFF_DISABLE (0 << 2)628# define R300_GB_TRIANGLE_STUFF_ENABLE (1 << 2) /* Specifies if triangles will have stuffed texture coordinates. */629# define R300_GB_STENCIL_AUTO_DISABLE (0 << 4)630# define R300_GB_STENCIL_AUTO_ENABLE (1 << 4) /* Enable stencil auto inc/dec based on triangle cw/ccw, force into dzy low bit. */631# define R300_GB_STENCIL_AUTO_FORCE (2 << 4) /* Force 0 into dzy low bit. */632633/* each of the following is 2 bits wide */634#define R300_GB_TEX_REPLICATE 0 /* Replicate VAP source texture coordinates (S,T,[R,Q]). */635#define R300_GB_TEX_ST 1 /* Stuff with source texture coordinates (S,T). */636#define R300_GB_TEX_STR 2 /* Stuff with source texture coordinates (S,T,R). */637# define R300_GB_TEX0_SOURCE_SHIFT 16638# define R300_GB_TEX1_SOURCE_SHIFT 18639# define R300_GB_TEX2_SOURCE_SHIFT 20640# define R300_GB_TEX3_SOURCE_SHIFT 22641# define R300_GB_TEX4_SOURCE_SHIFT 24642# define R300_GB_TEX5_SOURCE_SHIFT 26643# define R300_GB_TEX6_SOURCE_SHIFT 28644# define R300_GB_TEX7_SOURCE_SHIFT 30645646/* MSPOS - positions for multisample antialiasing (?) */647#define R300_GB_MSPOS0 0x4010648/* shifts - each of the fields is 4 bits */649# define R300_GB_MSPOS0__MS_X0_SHIFT 0650# define R300_GB_MSPOS0__MS_Y0_SHIFT 4651# define R300_GB_MSPOS0__MS_X1_SHIFT 8652# define R300_GB_MSPOS0__MS_Y1_SHIFT 12653# define R300_GB_MSPOS0__MS_X2_SHIFT 16654# define R300_GB_MSPOS0__MS_Y2_SHIFT 20655# define R300_GB_MSPOS0__MSBD0_Y 24656# define R300_GB_MSPOS0__MSBD0_X 28657658#define R300_GB_MSPOS1 0x4014659# define R300_GB_MSPOS1__MS_X3_SHIFT 0660# define R300_GB_MSPOS1__MS_Y3_SHIFT 4661# define R300_GB_MSPOS1__MS_X4_SHIFT 8662# define R300_GB_MSPOS1__MS_Y4_SHIFT 12663# define R300_GB_MSPOS1__MS_X5_SHIFT 16664# define R300_GB_MSPOS1__MS_Y5_SHIFT 20665# define R300_GB_MSPOS1__MSBD1 24666667/* Specifies the graphics pipeline configuration for rasterization. */668#define R300_GB_TILE_CONFIG 0x4018669# define R300_GB_TILE_DISABLE (0 << 0)670# define R300_GB_TILE_ENABLE (1 << 0)671# define R300_GB_TILE_PIPE_COUNT_RV300 (0 << 1) /* RV350 (1 pipe, 1 ctx) */672# define R300_GB_TILE_PIPE_COUNT_R300 (3 << 1) /* R300 (2 pipes, 1 ctx) */673# define R300_GB_TILE_PIPE_COUNT_R420_3P (6 << 1) /* R420-3P (3 pipes, 1 ctx) */674# define R300_GB_TILE_PIPE_COUNT_R420 (7 << 1) /* R420 (4 pipes, 1 ctx) */675# define R300_GB_TILE_SIZE_8 (0 << 4)676# define R300_GB_TILE_SIZE_16 (1 << 4)677# define R300_GB_TILE_SIZE_32 (2 << 4)678# define R300_GB_SUPER_SIZE_1 (0 << 6)679# define R300_GB_SUPER_SIZE_2 (1 << 6)680# define R300_GB_SUPER_SIZE_4 (2 << 6)681# define R300_GB_SUPER_SIZE_8 (3 << 6)682# define R300_GB_SUPER_SIZE_16 (4 << 6)683# define R300_GB_SUPER_SIZE_32 (5 << 6)684# define R300_GB_SUPER_SIZE_64 (6 << 6)685# define R300_GB_SUPER_SIZE_128 (7 << 6)686# define R300_GB_SUPER_X_SHIFT 9 /* 3 bits wide */687# define R300_GB_SUPER_Y_SHIFT 12 /* 3 bits wide */688# define R300_GB_SUPER_TILE_A (0 << 15)689# define R300_GB_SUPER_TILE_B (1 << 15)690# define R300_GB_SUBPIXEL_1_12 (0 << 16)691# define R300_GB_SUBPIXEL_1_16 (1 << 16)692# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_4 (0 << 17)693# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_8 (1 << 17)694# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_16 (2 << 17)695# define R300_GB_TILE_CONFIG_QUADS_PER_RAS_32 (3 << 17)696# define R300_GB_TILE_CONFIG_BB_SCAN_INTERCEPT (0 << 19)697# define R300_GB_TILE_CONFIG_BB_SCAN_BOUND_BOX (1 << 19)698# define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LR (0 << 20)699# define R300_GB_TILE_CONFIG_ALT_SCAN_EN_LRL (1 << 20)700# define R300_GB_TILE_CONFIG_ALT_OFFSET (0 << 21)701# define R300_GB_TILE_CONFIG_SUBPRECISION (0 << 22)702# define R300_GB_TILE_CONFIG_ALT_TILING_DEF (0 << 23)703# define R300_GB_TILE_CONFIG_ALT_TILING_3_2 (1 << 23)704# define R300_GB_TILE_CONFIG_Z_EXTENDED_24_1 (0 << 24)705# define R300_GB_TILE_CONFIG_Z_EXTENDED_S25_1 (1 << 24)706707/* Specifies the sizes of the various FIFO`s in the sc/rs/us. This register must be the first one written */708#define R300_GB_FIFO_SIZE 0x4024709/* each of the following is 2 bits wide */710#define R300_GB_FIFO_SIZE_32 0711#define R300_GB_FIFO_SIZE_64 1712#define R300_GB_FIFO_SIZE_128 2713#define R300_GB_FIFO_SIZE_256 3714# define R300_SC_IFIFO_SIZE_SHIFT 0715# define R300_SC_TZFIFO_SIZE_SHIFT 2716# define R300_SC_BFIFO_SIZE_SHIFT 4717718# define R300_US_OFIFO_SIZE_SHIFT 12719# define R300_US_WFIFO_SIZE_SHIFT 14720/* the following use the same constants as above, but meaning is721is times 2 (i.e. instead of 32 words it means 64 */722# define R300_RS_TFIFO_SIZE_SHIFT 6723# define R300_RS_CFIFO_SIZE_SHIFT 8724# define R300_US_RAM_SIZE_SHIFT 10725/* watermarks, 3 bits wide */726# define R300_RS_HIGHWATER_COL_SHIFT 16727# define R300_RS_HIGHWATER_TEX_SHIFT 19728# define R300_OFIFO_HIGHWATER_SHIFT 22 /* two bits only */729# define R300_CUBE_FIFO_HIGHWATER_COL_SHIFT 24730731#define R300_GB_Z_PEQ_CONFIG 0x4028732# define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_4_4 (0 << 0)733# define R300_GB_Z_PEQ_CONFIG_Z_PEQ_SIZE_8_8 (1 << 0)734735/* Specifies various polygon specific selects (fog, depth, perspective). */736#define R300_GB_SELECT 0x401c737# define R300_GB_FOG_SELECT_C0A (0 << 0)738# define R300_GB_FOG_SELECT_C1A (1 << 0)739# define R300_GB_FOG_SELECT_C2A (2 << 0)740# define R300_GB_FOG_SELECT_C3A (3 << 0)741# define R300_GB_FOG_SELECT_1_1_W (4 << 0)742# define R300_GB_FOG_SELECT_Z (5 << 0)743# define R300_GB_DEPTH_SELECT_Z (0 << 3)744# define R300_GB_DEPTH_SELECT_1_1_W (1 << 3)745# define R300_GB_W_SELECT_1_W (0 << 4)746# define R300_GB_W_SELECT_1 (1 << 4)747# define R300_GB_FOG_STUFF_DISABLE (0 << 5)748# define R300_GB_FOG_STUFF_ENABLE (1 << 5)749# define R300_GB_FOG_STUFF_TEX_SHIFT 6750# define R300_GB_FOG_STUFF_TEX_MASK 0x000003c0751# define R300_GB_FOG_STUFF_COMP_SHIFT 10752# define R300_GB_FOG_STUFF_COMP_MASK 0x00000c00753754/* Specifies the graphics pipeline configuration for antialiasing. */755#define R300_GB_AA_CONFIG 0x4020756# define R300_GB_AA_CONFIG_AA_DISABLE (0 << 0)757# define R300_GB_AA_CONFIG_AA_ENABLE (1 << 0)758# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_2 (0 << 1)759# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_3 (1 << 1)760# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_4 (2 << 1)761# define R300_GB_AA_CONFIG_NUM_AA_SUBSAMPLES_6 (3 << 1)762763/* Selects which of 4 pipes are active. */764#define R300_GB_PIPE_SELECT 0x402c765# define R300_GB_PIPE_SELECT_PIPE0_ID_SHIFT 0766# define R300_GB_PIPE_SELECT_PIPE1_ID_SHIFT 2767# define R300_GB_PIPE_SELECT_PIPE2_ID_SHIFT 4768# define R300_GB_PIPE_SELECT_PIPE3_ID_SHIFT 6769# define R300_GB_PIPE_SELECT_PIPE_MASK_SHIFT 8770# define R300_GB_PIPE_SELECT_MAX_PIPE 12771# define R300_GB_PIPE_SELECT_BAD_PIPES 14772# define R300_GB_PIPE_SELECT_CONFIG_PIPES 18773774775/* Specifies the sizes of the various FIFO`s in the sc/rs. */776#define R300_GB_FIFO_SIZE1 0x4070777/* High water mark for SC input fifo */778# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_SHIFT 0779# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_IFIFO_MASK 0x0000003f780/* High water mark for SC input fifo (B) */781# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_SHIFT 6782# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_BFIFO_MASK 0x00000fc0783/* High water mark for RS colors' fifo */784# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_SHIFT 12785# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_COL_MASK 0x0003f000786/* High water mark for RS textures' fifo */787# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_SHIFT 18788# define R300_GB_FIFO_SIZE1_SC_HIGHWATER_TEX_MASK 0x00fc0000789790/* This table specifies the source location and format for up to 16 texture791* addresses (i[0]:i[15]) and four colors (c[0]:c[3])792*/793#define R500_RS_IP_0 0x4074794#define R500_RS_IP_1 0x4078795#define R500_RS_IP_2 0x407C796#define R500_RS_IP_3 0x4080797#define R500_RS_IP_4 0x4084798#define R500_RS_IP_5 0x4088799#define R500_RS_IP_6 0x408C800#define R500_RS_IP_7 0x4090801#define R500_RS_IP_8 0x4094802#define R500_RS_IP_9 0x4098803#define R500_RS_IP_10 0x409C804#define R500_RS_IP_11 0x40A0805#define R500_RS_IP_12 0x40A4806#define R500_RS_IP_13 0x40A8807#define R500_RS_IP_14 0x40AC808#define R500_RS_IP_15 0x40B0809#define R500_RS_IP_PTR_K0 62810#define R500_RS_IP_PTR_K1 63811#define R500_RS_IP_TEX_PTR_S_SHIFT 0812#define R500_RS_IP_TEX_PTR_T_SHIFT 6813#define R500_RS_IP_TEX_PTR_R_SHIFT 12814#define R500_RS_IP_TEX_PTR_Q_SHIFT 18815#define R500_RS_IP_COL_PTR_SHIFT 24816#define R500_RS_IP_COL_FMT_SHIFT 27817# define R500_RS_SEL_S(x) ((x) << 0)818# define R500_RS_SEL_T(x) ((x) << 6)819# define R500_RS_SEL_R(x) ((x) << 12)820# define R500_RS_SEL_Q(x) ((x) << 18)821# define R500_RS_COL_PTR(x) ((x) << 24)822# define R500_RS_COL_FMT(x) ((x) << 27)823/* gap */824#define R500_RS_IP_OFFSET_DIS (0 << 31)825#define R500_RS_IP_OFFSET_EN (1 << 31)826827/* gap */828829/* Zero to flush caches. */830#define R300_TX_INVALTAGS 0x4100831#define R300_TX_FLUSH 0x0832833/* The upper enable bits are guessed, based on fglrx reported limits. */834#define R300_TX_ENABLE 0x4104835# define R300_TX_ENABLE_0 (1 << 0)836# define R300_TX_ENABLE_1 (1 << 1)837# define R300_TX_ENABLE_2 (1 << 2)838# define R300_TX_ENABLE_3 (1 << 3)839# define R300_TX_ENABLE_4 (1 << 4)840# define R300_TX_ENABLE_5 (1 << 5)841# define R300_TX_ENABLE_6 (1 << 6)842# define R300_TX_ENABLE_7 (1 << 7)843# define R300_TX_ENABLE_8 (1 << 8)844# define R300_TX_ENABLE_9 (1 << 9)845# define R300_TX_ENABLE_10 (1 << 10)846# define R300_TX_ENABLE_11 (1 << 11)847# define R300_TX_ENABLE_12 (1 << 12)848# define R300_TX_ENABLE_13 (1 << 13)849# define R300_TX_ENABLE_14 (1 << 14)850# define R300_TX_ENABLE_15 (1 << 15)851852#define R500_TX_FILTER_4 0x4110853# define R500_TX_WEIGHT_1_SHIFT (0)854# define R500_TX_WEIGHT_0_SHIFT (11)855# define R500_TX_WEIGHT_PAIR (1<<22)856# define R500_TX_PHASE_SHIFT (23)857# define R500_TX_DIRECTION_HORIZONTAL (0<<27)858# define R500_TX_DIRECTION_VERTICAL (1<<27)859860#define R500_SU_TEX_WRAP_PS3 0x4114861862/* S Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */863#define R300_GA_POINT_S0 0x4200864865/* T Texture Coordinate of Vertex 0 for Point texture stuffing (LLC) */866#define R300_GA_POINT_T0 0x4204867868/* S Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */869#define R300_GA_POINT_S1 0x4208870871/* T Texture Coordinate of Vertex 2 for Point texture stuffing (URC) */872#define R300_GA_POINT_T1 0x420c873874/* Specifies amount to shift integer position of vertex (screen space) before875* converting to float for triangle stipple.876*/877#define R300_GA_TRIANGLE_STIPPLE 0x4214878# define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_SHIFT 0879# define R300_GA_TRIANGLE_STIPPLE_X_SHIFT_MASK 0x0000000f880# define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_SHIFT 16881# define R300_GA_TRIANGLE_STIPPLE_Y_SHIFT_MASK 0x000f0000882883/* The pointsize is given in multiples of 6. The pointsize can be enormous:884* Clear() renders a single point that fills the entire framebuffer.885* 1/2 Height of point; fixed (16.0), subpixel format (1/12 or 1/16, even if in886* 8b precision).887*/888#define R300_GA_POINT_SIZE 0x421C889# define R300_POINTSIZE_Y_SHIFT 0890# define R300_POINTSIZE_Y_MASK 0x0000ffff891# define R300_POINTSIZE_X_SHIFT 16892# define R300_POINTSIZE_X_MASK 0xffff0000893# define R300_POINTSIZE_MAX (R300_POINTSIZE_Y_MASK / 6)894895/* Red fill color */896#define R500_GA_FILL_R 0x4220897898/* Green fill color */899#define R500_GA_FILL_G 0x4224900901/* Blue fill color */902#define R500_GA_FILL_B 0x4228903904/* Alpha fill color */905#define R500_GA_FILL_A 0x422c906907908/* Specifies maximum and minimum point & sprite sizes for per vertex size909* specification. The lower part (15:0) is MIN and (31:16) is max.910*/911#define R300_GA_POINT_MINMAX 0x4230912# define R300_GA_POINT_MINMAX_MIN_SHIFT 0913# define R300_GA_POINT_MINMAX_MIN_MASK (0xFFFF << 0)914# define R300_GA_POINT_MINMAX_MAX_SHIFT 16915# define R300_GA_POINT_MINMAX_MAX_MASK (0xFFFF << 16)916917/* 1/2 width of line, in subpixels (1/12 or 1/16 only, even in 8b918* subprecision); (16.0) fixed format.919*920* The line width is given in multiples of 6.921* In default mode lines are classified as vertical lines.922*/923#define R300_GA_LINE_CNTL 0x4234924# define R300_GA_LINE_CNTL_WIDTH_SHIFT 0925# define R300_GA_LINE_CNTL_WIDTH_MASK 0x0000ffff926# define R300_GA_LINE_CNTL_END_TYPE_HOR (0 << 16)927# define R300_GA_LINE_CNTL_END_TYPE_VER (1 << 16)928# define R300_GA_LINE_CNTL_END_TYPE_SQR (2 << 16) /* horizontal or vertical depending upon slope */929# define R300_GA_LINE_CNTL_END_TYPE_COMP (3 << 16) /* Computed (perpendicular to slope) */930# define R500_GA_LINE_CNTL_SORT_NO (0 << 18)931# define R500_GA_LINE_CNTL_SORT_MINX_MINY (1 << 18)932933/* Line Stipple configuration information. */934#define R300_GA_LINE_STIPPLE_CONFIG 0x4238935# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_NO (0 << 0)936# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_LINE (1 << 0)937# define R300_GA_LINE_STIPPLE_CONFIG_LINE_RESET_PACKET (2 << 0)938# define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_SHIFT 2939# define R300_GA_LINE_STIPPLE_CONFIG_STIPPLE_SCALE_MASK 0xfffffffc940941/* Used to load US instructions and constants */942#define R500_GA_US_VECTOR_INDEX 0x4250943# define R500_GA_US_VECTOR_INDEX_SHIFT 0944# define R500_GA_US_VECTOR_INDEX_MASK 0x000000ff945# define R500_GA_US_VECTOR_INDEX_TYPE_INSTR (0 << 16)946# define R500_GA_US_VECTOR_INDEX_TYPE_CONST (1 << 16)947# define R500_GA_US_VECTOR_INDEX_CLAMP_NO (0 << 17)948# define R500_GA_US_VECTOR_INDEX_CLAMP_CONST (1 << 17)949950/* Data register for loading US instructions and constants */951#define R500_GA_US_VECTOR_DATA 0x4254952953/* Specifies color properties and mappings of textures. */954#define R500_GA_COLOR_CONTROL_PS3 0x4258955# define R500_TEX0_SHADING_PS3_SOLID (0 << 0)956# define R500_TEX0_SHADING_PS3_FLAT (1 << 0)957# define R500_TEX0_SHADING_PS3_GOURAUD (2 << 0)958# define R500_TEX1_SHADING_PS3_SOLID (0 << 2)959# define R500_TEX1_SHADING_PS3_FLAT (1 << 2)960# define R500_TEX1_SHADING_PS3_GOURAUD (2 << 2)961# define R500_TEX2_SHADING_PS3_SOLID (0 << 4)962# define R500_TEX2_SHADING_PS3_FLAT (1 << 4)963# define R500_TEX2_SHADING_PS3_GOURAUD (2 << 4)964# define R500_TEX3_SHADING_PS3_SOLID (0 << 6)965# define R500_TEX3_SHADING_PS3_FLAT (1 << 6)966# define R500_TEX3_SHADING_PS3_GOURAUD (2 << 6)967# define R500_TEX4_SHADING_PS3_SOLID (0 << 8)968# define R500_TEX4_SHADING_PS3_FLAT (1 << 8)969# define R500_TEX4_SHADING_PS3_GOURAUD (2 << 8)970# define R500_TEX5_SHADING_PS3_SOLID (0 << 10)971# define R500_TEX5_SHADING_PS3_FLAT (1 << 10)972# define R500_TEX5_SHADING_PS3_GOURAUD (2 << 10)973# define R500_TEX6_SHADING_PS3_SOLID (0 << 12)974# define R500_TEX6_SHADING_PS3_FLAT (1 << 12)975# define R500_TEX6_SHADING_PS3_GOURAUD (2 << 12)976# define R500_TEX7_SHADING_PS3_SOLID (0 << 14)977# define R500_TEX7_SHADING_PS3_FLAT (1 << 14)978# define R500_TEX7_SHADING_PS3_GOURAUD (2 << 14)979# define R500_TEX8_SHADING_PS3_SOLID (0 << 16)980# define R500_TEX8_SHADING_PS3_FLAT (1 << 16)981# define R500_TEX8_SHADING_PS3_GOURAUD (2 << 16)982# define R500_TEX9_SHADING_PS3_SOLID (0 << 18)983# define R500_TEX9_SHADING_PS3_FLAT (1 << 18)984# define R500_TEX9_SHADING_PS3_GOURAUD (2 << 18)985# define R500_TEX10_SHADING_PS3_SOLID (0 << 20)986# define R500_TEX10_SHADING_PS3_FLAT (1 << 20)987# define R500_TEX10_SHADING_PS3_GOURAUD (2 << 20)988# define R500_COLOR0_TEX_OVERRIDE_NO (0 << 22)989# define R500_COLOR0_TEX_OVERRIDE_TEX_0 (1 << 22)990# define R500_COLOR0_TEX_OVERRIDE_TEX_1 (2 << 22)991# define R500_COLOR0_TEX_OVERRIDE_TEX_2 (3 << 22)992# define R500_COLOR0_TEX_OVERRIDE_TEX_3 (4 << 22)993# define R500_COLOR0_TEX_OVERRIDE_TEX_4 (5 << 22)994# define R500_COLOR0_TEX_OVERRIDE_TEX_5 (6 << 22)995# define R500_COLOR0_TEX_OVERRIDE_TEX_6 (7 << 22)996# define R500_COLOR0_TEX_OVERRIDE_TEX_7 (8 << 22)997# define R500_COLOR0_TEX_OVERRIDE_TEX_8_C2 (9 << 22)998# define R500_COLOR0_TEX_OVERRIDE_TEX_9_C3 (10 << 22)999# define R500_COLOR1_TEX_OVERRIDE_NO (0 << 26)1000# define R500_COLOR1_TEX_OVERRIDE_TEX_0 (1 << 26)1001# define R500_COLOR1_TEX_OVERRIDE_TEX_1 (2 << 26)1002# define R500_COLOR1_TEX_OVERRIDE_TEX_2 (3 << 26)1003# define R500_COLOR1_TEX_OVERRIDE_TEX_3 (4 << 26)1004# define R500_COLOR1_TEX_OVERRIDE_TEX_4 (5 << 26)1005# define R500_COLOR1_TEX_OVERRIDE_TEX_5 (6 << 26)1006# define R500_COLOR1_TEX_OVERRIDE_TEX_6 (7 << 26)1007# define R500_COLOR1_TEX_OVERRIDE_TEX_7 (8 << 26)1008# define R500_COLOR1_TEX_OVERRIDE_TEX_8_C2 (9 << 26)1009# define R500_COLOR1_TEX_OVERRIDE_TEX_9_C3 (10 << 26)10101011/* Returns idle status of various G3D block, captured when GA_IDLE written or1012* when hard or soft reset asserted.1013*/1014#define R500_GA_IDLE 0x425c1015# define R500_GA_IDLE_PIPE3_Z_IDLE (0 << 0)1016# define R500_GA_IDLE_PIPE2_Z_IDLE (0 << 1)1017# define R500_GA_IDLE_PIPE3_CD_IDLE (0 << 2)1018# define R500_GA_IDLE_PIPE2_CD_IDLE (0 << 3)1019# define R500_GA_IDLE_PIPE3_FG_IDLE (0 << 4)1020# define R500_GA_IDLE_PIPE2_FG_IDLE (0 << 5)1021# define R500_GA_IDLE_PIPE3_US_IDLE (0 << 6)1022# define R500_GA_IDLE_PIPE2_US_IDLE (0 << 7)1023# define R500_GA_IDLE_PIPE3_SC_IDLE (0 << 8)1024# define R500_GA_IDLE_PIPE2_SC_IDLE (0 << 9)1025# define R500_GA_IDLE_PIPE3_RS_IDLE (0 << 10)1026# define R500_GA_IDLE_PIPE2_RS_IDLE (0 << 11)1027# define R500_GA_IDLE_PIPE1_Z_IDLE (0 << 12)1028# define R500_GA_IDLE_PIPE0_Z_IDLE (0 << 13)1029# define R500_GA_IDLE_PIPE1_CD_IDLE (0 << 14)1030# define R500_GA_IDLE_PIPE0_CD_IDLE (0 << 15)1031# define R500_GA_IDLE_PIPE1_FG_IDLE (0 << 16)1032# define R500_GA_IDLE_PIPE0_FG_IDLE (0 << 17)1033# define R500_GA_IDLE_PIPE1_US_IDLE (0 << 18)1034# define R500_GA_IDLE_PIPE0_US_IDLE (0 << 19)1035# define R500_GA_IDLE_PIPE1_SC_IDLE (0 << 20)1036# define R500_GA_IDLE_PIPE0_SC_IDLE (0 << 21)1037# define R500_GA_IDLE_PIPE1_RS_IDLE (0 << 22)1038# define R500_GA_IDLE_PIPE0_RS_IDLE (0 << 23)1039# define R500_GA_IDLE_SU_IDLE (0 << 24)1040# define R500_GA_IDLE_GA_IDLE (0 << 25)1041# define R500_GA_IDLE_GA_UNIT2_IDLE (0 << 26)10421043/* Current value of stipple accumulator. */1044#define R300_GA_LINE_STIPPLE_VALUE 0x426010451046/* S Texture Coordinate Value for Vertex 0 of Line (stuff textures -- i.e. AA) */1047#define R300_GA_LINE_S0 0x42641048/* S Texture Coordinate Value for Vertex 1 of Lines (V2 of parallelogram -- stuff textures -- i.e. AA) */1049#define R300_GA_LINE_S1 0x426810501051/* GA Input fifo high water marks */1052#define R500_GA_FIFO_CNTL 0x42701053# define R500_GA_FIFO_CNTL_VERTEX_FIFO_MASK 0x000000071054# define R500_GA_FIFO_CNTL_VERTEX_FIFO_SHIFT 01055# define R500_GA_FIFO_CNTL_VERTEX_INDEX_MASK 0x000000381056# define R500_GA_FIFO_CNTL_VERTEX_INDEX_SHIFT 31057# define R500_GA_FIFO_CNTL_VERTEX_REG_MASK 0x00003fc01058# define R500_GA_FIFO_CNTL_VERTEX_REG_SHIFT 610591060/* GA enhance/tweaks */1061#define R300_GA_ENHANCE 0x42741062# define R300_GA_ENHANCE_DEADLOCK_CNTL_NO_EFFECT (0 << 0)1063# define R300_GA_ENHANCE_DEADLOCK_CNTL_PREVENT_TCL (1 << 0) /* Prevents TCL interface from deadlocking on GA side. */1064# define R300_GA_ENHANCE_FASTSYNC_CNTL_NO_EFFECT (0 << 1)1065# define R300_GA_ENHANCE_FASTSYNC_CNTL_ENABLE (1 << 1) /* Enables high-performance register/primitive switching. */1066# define R500_GA_ENHANCE_REG_READWRITE_NO_EFFECT (0 << 2) /* R520+ only */1067# define R500_GA_ENHANCE_REG_READWRITE_ENABLE (1 << 2) /* R520+ only, Enables GA support of simultaneous register reads and writes. */1068# define R500_GA_ENHANCE_REG_NOSTALL_NO_EFFECT (0 << 3)1069# define R500_GA_ENHANCE_REG_NOSTALL_ENABLE (1 << 3) /* Enables GA support of no-stall reads for register read back. */10701071#define R300_GA_COLOR_CONTROL 0x42781072# define R300_GA_COLOR_CONTROL_RGB0_SHADING_SOLID (0 << 0)1073# define R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT (1 << 0)1074# define R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD (2 << 0)1075# define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_SOLID (0 << 2)1076# define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT (1 << 2)1077# define R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD (2 << 2)1078# define R300_GA_COLOR_CONTROL_RGB1_SHADING_SOLID (0 << 4)1079# define R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT (1 << 4)1080# define R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD (2 << 4)1081# define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_SOLID (0 << 6)1082# define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_FLAT (1 << 6)1083# define R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD (2 << 6)1084# define R300_GA_COLOR_CONTROL_RGB2_SHADING_SOLID (0 << 8)1085# define R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT (1 << 8)1086# define R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD (2 << 8)1087# define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_SOLID (0 << 10)1088# define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT (1 << 10)1089# define R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD (2 << 10)1090# define R300_GA_COLOR_CONTROL_RGB3_SHADING_SOLID (0 << 12)1091# define R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT (1 << 12)1092# define R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD (2 << 12)1093# define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_SOLID (0 << 14)1094# define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_FLAT (1 << 14)1095# define R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD (2 << 14)1096# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_FIRST (0 << 16)1097# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_SECOND (1 << 16)1098# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_THIRD (2 << 16)1099# define R300_GA_COLOR_CONTROL_PROVOKING_VERTEX_LAST (3 << 16)11001101# define R300_SHADE_MODEL_FLAT ( \1102R300_GA_COLOR_CONTROL_RGB0_SHADING_FLAT | \1103R300_GA_COLOR_CONTROL_ALPHA0_SHADING_FLAT | \1104R300_GA_COLOR_CONTROL_RGB1_SHADING_FLAT | \1105R300_GA_COLOR_CONTROL_ALPHA1_SHADING_FLAT | \1106R300_GA_COLOR_CONTROL_RGB2_SHADING_FLAT | \1107R300_GA_COLOR_CONTROL_ALPHA2_SHADING_FLAT | \1108R300_GA_COLOR_CONTROL_RGB3_SHADING_FLAT | \1109R300_GA_COLOR_CONTROL_ALPHA3_SHADING_FLAT )11101111# define R300_SHADE_MODEL_SMOOTH ( \1112R300_GA_COLOR_CONTROL_RGB0_SHADING_GOURAUD | \1113R300_GA_COLOR_CONTROL_ALPHA0_SHADING_GOURAUD | \1114R300_GA_COLOR_CONTROL_RGB1_SHADING_GOURAUD | \1115R300_GA_COLOR_CONTROL_ALPHA1_SHADING_GOURAUD | \1116R300_GA_COLOR_CONTROL_RGB2_SHADING_GOURAUD | \1117R300_GA_COLOR_CONTROL_ALPHA2_SHADING_GOURAUD | \1118R300_GA_COLOR_CONTROL_RGB3_SHADING_GOURAUD | \1119R300_GA_COLOR_CONTROL_ALPHA3_SHADING_GOURAUD )11201121/* Specifies red & green components of fill color -- S312 format -- Backwards comp. */1122#define R300_GA_SOLID_RG 0x427c1123# define GA_SOLID_RG_COLOR_GREEN_SHIFT 01124# define GA_SOLID_RG_COLOR_GREEN_MASK 0x0000ffff1125# define GA_SOLID_RG_COLOR_RED_SHIFT 161126# define GA_SOLID_RG_COLOR_RED_MASK 0xffff00001127/* Specifies blue & alpha components of fill color -- S312 format -- Backwards comp. */1128#define R300_GA_SOLID_BA 0x42801129# define GA_SOLID_BA_COLOR_ALPHA_SHIFT 01130# define GA_SOLID_BA_COLOR_ALPHA_MASK 0x0000ffff1131# define GA_SOLID_BA_COLOR_BLUE_SHIFT 161132# define GA_SOLID_BA_COLOR_BLUE_MASK 0xffff000011331134/* Polygon Mode1135* Dangerous1136*/1137#define R300_GA_POLY_MODE 0x42881138# define R300_GA_POLY_MODE_DISABLE (0 << 0)1139# define R300_GA_POLY_MODE_DUAL (1 << 0) /* send 2 sets of 3 polys with specified poly type */1140/* reserved */1141# define R300_GA_POLY_MODE_FRONT_PTYPE_POINT (0 << 4)1142# define R300_GA_POLY_MODE_FRONT_PTYPE_LINE (1 << 4)1143# define R300_GA_POLY_MODE_FRONT_PTYPE_TRI (2 << 4)1144/* reserved */1145# define R300_GA_POLY_MODE_BACK_PTYPE_POINT (0 << 7)1146# define R300_GA_POLY_MODE_BACK_PTYPE_LINE (1 << 7)1147# define R300_GA_POLY_MODE_BACK_PTYPE_TRI (2 << 7)1148/* reserved */11491150/* Specifies the rounding mode for geometry & color SPFP to FP conversions. */1151#define R300_GA_ROUND_MODE 0x428c1152# define R300_GA_ROUND_MODE_GEOMETRY_ROUND_TRUNC (0 << 0)1153# define R300_GA_ROUND_MODE_GEOMETRY_ROUND_NEAREST (1 << 0)1154# define R300_GA_ROUND_MODE_COLOR_ROUND_TRUNC (0 << 2)1155# define R300_GA_ROUND_MODE_COLOR_ROUND_NEAREST (1 << 2)1156# define R300_GA_ROUND_MODE_RGB_CLAMP_RGB (0 << 4)1157# define R300_GA_ROUND_MODE_RGB_CLAMP_FP20 (1 << 4)1158# define R300_GA_ROUND_MODE_ALPHA_CLAMP_RGB (0 << 5)1159# define R300_GA_ROUND_MODE_ALPHA_CLAMP_FP20 (1 << 5)1160# define R500_GA_ROUND_MODE_GEOMETRY_MASK_SHIFT 61161# define R500_GA_ROUND_MODE_GEOMETRY_MASK_MASK 0x000003c011621163/* Specifies x & y offsets for vertex data after conversion to FP.1164* Offsets are in S15 format (subpixels -- 1/12 or 1/16, even in 8b1165* subprecision).1166*/1167#define R300_GA_OFFSET 0x42901168# define R300_GA_OFFSET_X_OFFSET_SHIFT 01169# define R300_GA_OFFSET_X_OFFSET_MASK 0x0000ffff1170# define R300_GA_OFFSET_Y_OFFSET_SHIFT 161171# define R300_GA_OFFSET_Y_OFFSET_MASK 0xffff000011721173/* Specifies the scale to apply to fog. */1174#define R300_GA_FOG_SCALE 0x42941175/* Specifies the offset to apply to fog. */1176#define R300_GA_FOG_OFFSET 0x42981177/* Specifies number of cycles to assert reset, and also causes RB3D soft reset to assert. */1178#define R300_GA_SOFT_RESET 0x429c11791180/* Not sure why there are duplicate of factor and constant values.1181* My best guess so far is that there are separate zbiases for test and write.1182* Ordering might be wrong.1183* Some of the tests indicate that fgl has a fallback implementation of zbias1184* via pixel shaders.1185*/1186#define R300_SU_TEX_WRAP 0x42A01187#define R300_SU_POLY_OFFSET_FRONT_SCALE 0x42A41188#define R300_SU_POLY_OFFSET_FRONT_OFFSET 0x42A81189#define R300_SU_POLY_OFFSET_BACK_SCALE 0x42AC1190#define R300_SU_POLY_OFFSET_BACK_OFFSET 0x42B011911192/* This register needs to be set to (1<<1) for RV350 to correctly1193* perform depth test (see --vb-triangles in r300_demo)1194* Don't know about other chips. - Vladimir1195* This is set to 3 when GL_POLYGON_OFFSET_FILL is on.1196* My guess is that there are two bits for each zbias primitive1197* (FILL, LINE, POINT).1198* One to enable depth test and one for depth write.1199* Yet this doesnt explain why depth writes work ...1200*/1201#define R300_SU_POLY_OFFSET_ENABLE 0x42B41202# define R300_FRONT_ENABLE (1 << 0)1203# define R300_BACK_ENABLE (1 << 1)1204# define R300_PARA_ENABLE (1 << 2)12051206#define R300_SU_CULL_MODE 0x42B81207# define R300_CULL_FRONT (1 << 0)1208# define R300_CULL_BACK (1 << 1)1209# define R300_FRONT_FACE_CCW (0 << 2)1210# define R300_FRONT_FACE_CW (1 << 2)12111212/* SU Depth Scale value */1213#define R300_SU_DEPTH_SCALE 0x42c01214/* SU Depth Offset value */1215#define R300_SU_DEPTH_OFFSET 0x42c412161217#define R300_SU_REG_DEST 0x42c81218# define R300_RASTER_PIPE_SELECT_0 (1 << 0)1219# define R300_RASTER_PIPE_SELECT_1 (1 << 1)1220# define R300_RASTER_PIPE_SELECT_2 (1 << 2)1221# define R300_RASTER_PIPE_SELECT_3 (1 << 3)1222# define R300_RASTER_PIPE_SELECT_ALL 0xf122312241225/* BEGIN: Rasterization / Interpolators - many guesses */12261227/*1228* TC_CNT is the number of incoming texture coordinate sets (i.e. it depends1229* on the vertex program, *not* the fragment program)1230*/1231#define R300_RS_COUNT 0x43001232# define R300_IT_COUNT_SHIFT 01233# define R300_IT_COUNT_MASK 0x0000007f1234# define R300_IC_COUNT_SHIFT 71235# define R300_IC_COUNT_MASK 0x000007801236# define R300_W_ADDR_SHIFT 121237# define R300_W_ADDR_MASK 0x0003f0001238# define R300_HIRES_DIS (0 << 18)1239# define R300_HIRES_EN (1 << 18)1240# define R300_IT_COUNT(x) ((x) << 0)1241# define R300_IC_COUNT(x) ((x) << 7)1242# define R300_W_COUNT(x) ((x) << 12)12431244#define R300_RS_INST_COUNT 0x43041245# define R300_RS_INST_COUNT_SHIFT 01246# define R300_RS_INST_COUNT_MASK 0x0000000f1247# define R300_RS_TX_OFFSET_SHIFT 51248# define R300_RS_TX_OFFSET_MASK 0x000000e01249# define R300_RS_TX_OFFSET(x) ((x) << 5)12501251/* gap */12521253/* Only used for texture coordinates.1254* Use the source field to route texture coordinate input from the1255* vertex program to the desired interpolator. Note that the source1256* field is relative to the outputs the vertex program *actually*1257* writes. If a vertex program only writes texcoord[1], this will1258* be source index 0.1259* Set INTERP_USED on all interpolators that produce data used by1260* the fragment program. INTERP_USED looks like a swizzling mask,1261* but I haven't seen it used that way.1262*1263* Note: The _UNKNOWN constants are always set in their respective1264* register. I don't know if this is necessary.1265*/1266#define R300_RS_IP_0 0x43101267#define R300_RS_IP_1 0x43141268#define R300_RS_IP_2 0x43181269#define R300_RS_IP_3 0x431C1270# define R300_RS_TEX_PTR(x) (x << 0)1271# define R300_RS_COL_PTR(x) ((x) << 6)1272# define R300_RS_COL_FMT(x) ((x) << 9)1273# define R300_RS_COL_FMT_RGBA 01274# define R300_RS_COL_FMT_RGB0 11275# define R300_RS_COL_FMT_RGB1 21276# define R300_RS_COL_FMT_000A 41277# define R300_RS_COL_FMT_0000 51278# define R300_RS_COL_FMT_0001 61279# define R300_RS_COL_FMT_111A 81280# define R300_RS_COL_FMT_1110 91281# define R300_RS_COL_FMT_1111 101282# define R300_RS_SEL_S(x) ((x) << 13)1283# define R300_RS_SEL_T(x) ((x) << 16)1284# define R300_RS_SEL_R(x) ((x) << 19)1285# define R300_RS_SEL_Q(x) ((x) << 22)1286# define R300_RS_SEL_C0 01287# define R300_RS_SEL_C1 11288# define R300_RS_SEL_C2 21289# define R300_RS_SEL_C3 31290# define R300_RS_SEL_K0 41291# define R300_RS_SEL_K1 5129212931294/* */1295#define R500_RS_INST_0 0x43201296#define R500_RS_INST_1 0x43241297#define R500_RS_INST_2 0x43281298#define R500_RS_INST_3 0x432c1299#define R500_RS_INST_4 0x43301300#define R500_RS_INST_5 0x43341301#define R500_RS_INST_6 0x43381302#define R500_RS_INST_7 0x433c1303#define R500_RS_INST_8 0x43401304#define R500_RS_INST_9 0x43441305#define R500_RS_INST_10 0x43481306#define R500_RS_INST_11 0x434c1307#define R500_RS_INST_12 0x43501308#define R500_RS_INST_13 0x43541309#define R500_RS_INST_14 0x43581310#define R500_RS_INST_15 0x435c1311#define R500_RS_INST_TEX_ID_SHIFT 01312# define R500_RS_INST_TEX_ID(x) ((x) << 0)1313#define R500_RS_INST_TEX_CN_WRITE (1 << 4)1314#define R500_RS_INST_TEX_ADDR_SHIFT 51315# define R500_RS_INST_TEX_ADDR(x) ((x) << 5)1316#define R500_RS_INST_COL_ID_SHIFT 121317# define R500_RS_INST_COL_ID(x) ((x) << 12)1318#define R500_RS_INST_COL_CN_NO_WRITE (0 << 16)1319#define R500_RS_INST_COL_CN_WRITE (1 << 16)1320#define R500_RS_INST_COL_CN_WRITE_FBUFFER (2 << 16)1321#define R500_RS_INST_COL_CN_WRITE_BACKFACE (3 << 16)1322#define R500_RS_INST_COL_ADDR_SHIFT 181323# define R500_RS_INST_COL_ADDR(x) ((x) << 18)1324#define R500_RS_INST_TEX_ADJ (1 << 25)1325#define R500_RS_INST_W_CN (1 << 26)13261327/* These DWORDs control how vertex data is routed into fragment program1328* registers, after interpolators.1329*/1330#define R300_RS_INST_0 0x43301331#define R300_RS_INST_1 0x43341332#define R300_RS_INST_2 0x43381333#define R300_RS_INST_3 0x433C1334#define R300_RS_INST_4 0x43401335#define R300_RS_INST_5 0x43441336#define R300_RS_INST_6 0x43481337#define R300_RS_INST_7 0x434C1338# define R300_RS_INST_TEX_ID(x) ((x) << 0)1339# define R300_RS_INST_TEX_CN_WRITE (1 << 3)1340# define R300_RS_INST_TEX_ADDR(x) ((x) << 6)1341# define R300_RS_INST_TEX_ADDR_SHIFT 61342# define R300_RS_INST_COL_ID(x) ((x) << 11)1343# define R300_RS_INST_COL_CN_WRITE (1 << 14)1344# define R300_RS_INST_COL_ADDR(x) ((x) << 17)1345# define R300_RS_INST_COL_ADDR_SHIFT 171346# define R300_RS_INST_TEX_ADJ (1 << 22)1347# define R300_RS_COL_BIAS_UNUSED_SHIFT 2313481349/* END: Rasterization / Interpolators - many guesses */13501351/* Hierarchical Z Enable */1352#define R300_SC_HYPERZ 0x43a41353# define R300_SC_HYPERZ_DISABLE (0 << 0)1354# define R300_SC_HYPERZ_ENABLE (1 << 0)1355# define R300_SC_HYPERZ_MIN (0 << 1)1356# define R300_SC_HYPERZ_MAX (1 << 1)1357# define R300_SC_HYPERZ_ADJ_256 (0 << 2)1358# define R300_SC_HYPERZ_ADJ_128 (1 << 2)1359# define R300_SC_HYPERZ_ADJ_64 (2 << 2)1360# define R300_SC_HYPERZ_ADJ_32 (3 << 2)1361# define R300_SC_HYPERZ_ADJ_16 (4 << 2)1362# define R300_SC_HYPERZ_ADJ_8 (5 << 2)1363# define R300_SC_HYPERZ_ADJ_4 (6 << 2)1364# define R300_SC_HYPERZ_ADJ_2 (7 << 2)1365# define R300_SC_HYPERZ_HZ_Z0MIN_NO (0 << 5)1366# define R300_SC_HYPERZ_HZ_Z0MIN (1 << 5)1367# define R300_SC_HYPERZ_HZ_Z0MAX_NO (0 << 6)1368# define R300_SC_HYPERZ_HZ_Z0MAX (1 << 6)13691370#define R300_SC_EDGERULE 0x43a813711372/* BEGIN: Scissors and cliprects */13731374/* There are four clipping rectangles. Their corner coordinates are inclusive.1375* Every pixel is assigned a number from 0 and 15 by setting bits 0-3 depending1376* on whether the pixel is inside cliprects 0-3, respectively. For example,1377* if a pixel is inside cliprects 0 and 1, but outside 2 and 3, it is assigned1378* the number 3 (binary 0011).1379* Iff the bit corresponding to the pixel's number in RE_CLIPRECT_CNTL is set,1380* the pixel is rasterized.1381*1382* In addition to this, there is a scissors rectangle. Only pixels inside the1383* scissors rectangle are drawn. (coordinates are inclusive)1384*1385* For some reason, the top-left corner of the framebuffer is at (1440, 1440)1386* for the purpose of clipping and scissors.1387*/1388#define R300_SC_CLIPRECT_TL_0 0x43B01389#define R300_SC_CLIPRECT_BR_0 0x43B41390#define R300_SC_CLIPRECT_TL_1 0x43B81391#define R300_SC_CLIPRECT_BR_1 0x43BC1392#define R300_SC_CLIPRECT_TL_2 0x43C01393#define R300_SC_CLIPRECT_BR_2 0x43C41394#define R300_SC_CLIPRECT_TL_3 0x43C81395#define R300_SC_CLIPRECT_BR_3 0x43CC1396# define R300_CLIPRECT_OFFSET 14401397# define R300_CLIPRECT_MASK 0x1FFF1398# define R300_CLIPRECT_X_SHIFT 01399# define R300_CLIPRECT_X_MASK (0x1FFF << 0)1400# define R300_CLIPRECT_Y_SHIFT 131401# define R300_CLIPRECT_Y_MASK (0x1FFF << 13)1402#define R300_SC_CLIP_RULE 0x43D01403# define R300_CLIP_OUT (1 << 0)1404# define R300_CLIP_0 (1 << 1)1405# define R300_CLIP_1 (1 << 2)1406# define R300_CLIP_10 (1 << 3)1407# define R300_CLIP_2 (1 << 4)1408# define R300_CLIP_20 (1 << 5)1409# define R300_CLIP_21 (1 << 6)1410# define R300_CLIP_210 (1 << 7)1411# define R300_CLIP_3 (1 << 8)1412# define R300_CLIP_30 (1 << 9)1413# define R300_CLIP_31 (1 << 10)1414# define R300_CLIP_310 (1 << 11)1415# define R300_CLIP_32 (1 << 12)1416# define R300_CLIP_320 (1 << 13)1417# define R300_CLIP_321 (1 << 14)1418# define R300_CLIP_3210 (1 << 15)14191420/* gap */14211422#define R300_SC_SCISSORS_TL 0x43E01423#define R300_SC_SCISSORS_BR 0x43E41424# define R300_SCISSORS_OFFSET 14401425# define R300_SCISSORS_X_SHIFT 01426# define R300_SCISSORS_X_MASK (0x1FFF << 0)1427# define R300_SCISSORS_Y_SHIFT 131428# define R300_SCISSORS_Y_MASK (0x1FFF << 13)14291430/* Screen door sample mask */1431#define R300_SC_SCREENDOOR 0x43e814321433/* END: Scissors and cliprects */14341435/* BEGIN: Texture specification */14361437/*1438* The texture specification dwords are grouped by meaning and not by texture1439* unit. This means that e.g. the offset for texture image unit N is found in1440* register TX_OFFSET_0 + (4*N)1441*/1442#define R300_TX_FILTER0_0 0x44001443#define R300_TX_FILTER0_1 0x44041444#define R300_TX_FILTER0_2 0x44081445#define R300_TX_FILTER0_3 0x440c1446#define R300_TX_FILTER0_4 0x44101447#define R300_TX_FILTER0_5 0x44141448#define R300_TX_FILTER0_6 0x44181449#define R300_TX_FILTER0_7 0x441c1450#define R300_TX_FILTER0_8 0x44201451#define R300_TX_FILTER0_9 0x44241452#define R300_TX_FILTER0_10 0x44281453#define R300_TX_FILTER0_11 0x442c1454#define R300_TX_FILTER0_12 0x44301455#define R300_TX_FILTER0_13 0x44341456#define R300_TX_FILTER0_14 0x44381457#define R300_TX_FILTER0_15 0x443c1458# define R300_TX_REPEAT 01459# define R300_TX_MIRRORED 11460# define R300_TX_CLAMP_TO_EDGE 21461# define R300_TX_MIRROR_ONCE_TO_EDGE 31462# define R300_TX_CLAMP 41463# define R300_TX_MIRROR_ONCE 51464# define R300_TX_CLAMP_TO_BORDER 61465# define R300_TX_MIRROR_ONCE_TO_BORDER 71466# define R300_TX_WRAP_S_SHIFT 01467# define R300_TX_WRAP_S_MASK (7 << 0)1468# define R300_TX_WRAP_T_SHIFT 31469# define R300_TX_WRAP_T_MASK (7 << 3)1470# define R300_TX_WRAP_R_SHIFT 61471# define R300_TX_WRAP_R_MASK (7 << 6)1472# define R300_TX_MAG_FILTER_4 (0 << 9)1473# define R300_TX_MAG_FILTER_NEAREST (1 << 9)1474# define R300_TX_MAG_FILTER_LINEAR (2 << 9)1475# define R300_TX_MAG_FILTER_ANISO (3 << 9)1476# define R300_TX_MAG_FILTER_MASK (3 << 9)1477# define R300_TX_MIN_FILTER_NEAREST (1 << 11)1478# define R300_TX_MIN_FILTER_LINEAR (2 << 11)1479# define R300_TX_MIN_FILTER_ANISO (3 << 11)1480# define R300_TX_MIN_FILTER_MASK (3 << 11)1481# define R300_TX_MIN_FILTER_MIP_NONE (0 << 13)1482# define R300_TX_MIN_FILTER_MIP_NEAREST (1 << 13)1483# define R300_TX_MIN_FILTER_MIP_LINEAR (2 << 13)1484# define R300_TX_MIN_FILTER_MIP_MASK (3 << 13)1485# define R300_TX_MAX_MIP_LEVEL_SHIFT 171486# define R300_TX_MAX_MIP_LEVEL_MASK (0xf << 17)1487# define R300_TX_MAX_ANISO_1_TO_1 (0 << 21)1488# define R300_TX_MAX_ANISO_2_TO_1 (1 << 21)1489# define R300_TX_MAX_ANISO_4_TO_1 (2 << 21)1490# define R300_TX_MAX_ANISO_8_TO_1 (3 << 21)1491# define R300_TX_MAX_ANISO_16_TO_1 (4 << 21)1492# define R300_TX_MAX_ANISO_MASK (7 << 21)1493# define R300_TX_WRAP_S(x) ((x) << 0)1494# define R300_TX_WRAP_T(x) ((x) << 3)1495# define R300_TX_MAX_MIP_LEVEL(x) ((x) << 17)14961497#define R300_TX_FILTER1_0 0x44401498# define R300_CHROMA_KEY_MODE_DISABLE 01499# define R300_CHROMA_KEY_FORCE 11500# define R300_CHROMA_KEY_BLEND 21501# define R300_MC_ROUND_NORMAL (0<<2)1502# define R300_MC_ROUND_MPEG4 (1<<2)1503# define R300_LOD_BIAS_SHIFT 31504# define R300_LOD_BIAS_MASK 0x1ff81505# define R300_EDGE_ANISO_EDGE_DIAG (0<<13)1506# define R300_EDGE_ANISO_EDGE_ONLY (1<<13)1507# define R300_MC_COORD_TRUNCATE_DISABLE (0<<14)1508# define R300_MC_COORD_TRUNCATE_MPEG (1<<14)1509# define R300_TX_TRI_PERF_0_8 (0<<15)1510# define R300_TX_TRI_PERF_1_8 (1<<15)1511# define R300_TX_TRI_PERF_1_4 (2<<15)1512# define R300_TX_TRI_PERF_3_8 (3<<15)1513# define R300_ANISO_THRESHOLD_MASK (7<<17)15141515# define R400_DXTC_SWIZZLE_ENABLE (1<<21)1516# define R500_MACRO_SWITCH (1<<22)1517# define R500_TX_MAX_ANISO(x) ((x) << 23)1518# define R500_TX_MAX_ANISO_MASK (63 << 23)1519# define R500_TX_ANISO_HIGH_QUALITY (1 << 30)1520# define R500_BORDER_FIX (1<<31)15211522#define R300_TX_FORMAT0_0 0x44801523# define R300_TX_WIDTHMASK_SHIFT 01524# define R300_TX_WIDTHMASK_MASK (2047 << 0)1525# define R300_TX_HEIGHTMASK_SHIFT 111526# define R300_TX_HEIGHTMASK_MASK (2047 << 11)1527# define R300_TX_DEPTHMASK_SHIFT 221528# define R300_TX_DEPTHMASK_MASK (0xf << 22)1529# define R300_TX_SIZE_PROJECTED (1 << 30)1530# define R300_TX_PITCH_EN (1 << 31)1531# define R300_TX_WIDTH(x) ((x) << 0)1532# define R300_TX_HEIGHT(x) ((x) << 11)1533# define R300_TX_DEPTH(x) ((x) << 22)1534# define R300_TX_NUM_LEVELS(x) ((x) << 26)15351536#define R300_TX_FORMAT1_0 0x44C01537/* The interpretation of the format word by Wladimir van der Laan */1538/* The X, Y, Z and W refer to the layout of the components.1539They are given meanings as R, G, B and Alpha by the swizzle1540specification */1541# define R300_TX_FORMAT_X8 0x01542# define R300_TX_FORMAT_X16 0x11543# define R300_TX_FORMAT_Y4X4 0x21544# define R300_TX_FORMAT_Y8X8 0x31545# define R300_TX_FORMAT_Y16X16 0x41546# define R300_TX_FORMAT_Z3Y3X2 0x51547# define R300_TX_FORMAT_Z5Y6X5 0x61548# define R300_TX_FORMAT_Z6Y5X5 0x71549# define R300_TX_FORMAT_Z11Y11X10 0x81550# define R300_TX_FORMAT_Z10Y11X11 0x91551# define R300_TX_FORMAT_W4Z4Y4X4 0xA1552# define R300_TX_FORMAT_W1Z5Y5X5 0xB1553# define R300_TX_FORMAT_W8Z8Y8X8 0xC1554# define R300_TX_FORMAT_W2Z10Y10X10 0xD1555# define R300_TX_FORMAT_W16Z16Y16X16 0xE1556# define R300_TX_FORMAT_DXT1 0xF1557# define R300_TX_FORMAT_DXT3 0x101558# define R300_TX_FORMAT_DXT5 0x111559# define R300_TX_FORMAT_CxV8U8 0x121560# define R300_TX_FORMAT_AVYU444 0x131561# define R300_TX_FORMAT_VYUY422 0x141562# define R300_TX_FORMAT_YVYU422 0x151563# define R300_TX_FORMAT_16_MPEG 0x161564# define R300_TX_FORMAT_16_16_MPEG 0x171565# define R300_TX_FORMAT_16F 0x181566# define R300_TX_FORMAT_16F_16F 0x191567# define R300_TX_FORMAT_16F_16F_16F_16F 0x1A1568# define R300_TX_FORMAT_32F 0x1B1569# define R300_TX_FORMAT_32F_32F 0x1C1570# define R300_TX_FORMAT_32F_32F_32F_32F 0x1D1571# define R300_TX_FORMAT_W24_FP 0x1E1572# define R400_TX_FORMAT_ATI2N 0x1F15731574/* These need TX_FORMAT2_[0-15].TXFORMAT_MSB set.15751576My guess is the 10-bit formats are the 8-bit ones but with filtering being1577performed with the precision of 10 bits per channel. This makes sense1578with sRGB textures since the conversion to linear space reduces the precision1579significantly so the shader gets approximately the 8-bit precision1580in the end. It might also improve the quality of HDR rendering where1581high-precision filtering is desirable.15821583Again, this is guessed, the formats might mean something entirely else.1584The others should be fine. */1585# define R500_TX_FORMAT_X1 0x01586# define R500_TX_FORMAT_X1_REV 0x11587# define R500_TX_FORMAT_X10 0x21588# define R500_TX_FORMAT_Y10X10 0x31589# define R500_TX_FORMAT_W10Z10Y10X10 0x41590# define R500_TX_FORMAT_ATI1N 0x51591# define R500_TX_FORMAT_Y8X24 0x6159215931594# define R300_TX_FORMAT_SIGNED_W (1 << 5)1595# define R300_TX_FORMAT_SIGNED_Z (1 << 6)1596# define R300_TX_FORMAT_SIGNED_Y (1 << 7)1597# define R300_TX_FORMAT_SIGNED_X (1 << 8)1598# define R300_TX_FORMAT_SIGNED (0xf << 5)15991600# define R300_TX_FORMAT_3D (1 << 25)1601# define R300_TX_FORMAT_CUBIC_MAP (2 << 25)1602# define R300_TX_FORMAT_TEX_COORD_TYPE_MASK (0x3 << 25)16031604/* alpha modes, convenience mostly */1605/* if you have alpha, pick constant appropriate to the1606number of channels (1 for I8, 2 for I8A8, 4 for R8G8B8A8, etc */1607# define R300_TX_FORMAT_ALPHA_1CH 0x0001608# define R300_TX_FORMAT_ALPHA_2CH 0x2001609# define R300_TX_FORMAT_ALPHA_4CH 0x6001610# define R300_TX_FORMAT_ALPHA_NONE 0xA001611/* Swizzling */1612/* constants */1613# define R300_TX_FORMAT_X 01614# define R300_TX_FORMAT_Y 11615# define R300_TX_FORMAT_Z 21616# define R300_TX_FORMAT_W 31617# define R300_TX_FORMAT_ZERO 41618# define R300_TX_FORMAT_ONE 51619/* 2.0*Z, everything above 1.0 is set to 0.0 */1620# define R300_TX_FORMAT_CUT_Z 61621/* 2.0*W, everything above 1.0 is set to 0.0 */1622# define R300_TX_FORMAT_CUT_W 716231624# define R300_TX_FORMAT_B_SHIFT 181625# define R300_TX_FORMAT_G_SHIFT 151626# define R300_TX_FORMAT_R_SHIFT 121627# define R300_TX_FORMAT_A_SHIFT 91628/* Convenience macro to take care of layout and swizzling */1629# define R300_EASY_TX_FORMAT(B, G, R, A, FMT) ( \1630((R300_TX_FORMAT_##B)<<R300_TX_FORMAT_B_SHIFT) \1631| ((R300_TX_FORMAT_##G)<<R300_TX_FORMAT_G_SHIFT) \1632| ((R300_TX_FORMAT_##R)<<R300_TX_FORMAT_R_SHIFT) \1633| ((R300_TX_FORMAT_##A)<<R300_TX_FORMAT_A_SHIFT) \1634| (R300_TX_FORMAT_##FMT) \1635)1636/* These can be ORed with result of R300_EASY_TX_FORMAT()1637We don't really know what they do. Take values from a1638constant color ? */1639# define R300_TX_FORMAT_CONST_X (1<<5)1640# define R300_TX_FORMAT_CONST_Y (2<<5)1641# define R300_TX_FORMAT_CONST_Z (4<<5)1642# define R300_TX_FORMAT_CONST_W (8<<5)16431644# define R300_TX_FORMAT_GAMMA (1 << 21)1645# define R300_TX_FORMAT_YUV_TO_RGB (1 << 22)16461647# define R300_TX_CACHE(x) ((x) << 27)1648# define R300_TX_CACHE_WHOLE 01649/* reserved */1650# define R300_TX_CACHE_HALF_0 21651# define R300_TX_CACHE_HALF_1 31652# define R300_TX_CACHE_FOURTH_0 41653# define R300_TX_CACHE_FOURTH_1 51654# define R300_TX_CACHE_FOURTH_2 61655# define R300_TX_CACHE_FOURTH_3 71656# define R300_TX_CACHE_EIGHTH_0 81657# define R300_TX_CACHE_EIGHTH_1 91658# define R300_TX_CACHE_EIGHTH_2 101659# define R300_TX_CACHE_EIGHTH_3 111660# define R300_TX_CACHE_EIGHTH_4 121661# define R300_TX_CACHE_EIGHTH_5 131662# define R300_TX_CACHE_EIGHTH_6 141663# define R300_TX_CACHE_EIGHTH_7 151664# define R300_TX_CACHE_SIXTEENTH_0 161665# define R300_TX_CACHE_SIXTEENTH_1 171666# define R300_TX_CACHE_SIXTEENTH_2 181667# define R300_TX_CACHE_SIXTEENTH_3 191668# define R300_TX_CACHE_SIXTEENTH_4 201669# define R300_TX_CACHE_SIXTEENTH_5 211670# define R300_TX_CACHE_SIXTEENTH_6 221671# define R300_TX_CACHE_SIXTEENTH_7 231672# define R300_TX_CACHE_SIXTEENTH_8 241673# define R300_TX_CACHE_SIXTEENTH_9 251674# define R300_TX_CACHE_SIXTEENTH_10 261675# define R300_TX_CACHE_SIXTEENTH_11 271676# define R300_TX_CACHE_SIXTEENTH_12 281677# define R300_TX_CACHE_SIXTEENTH_13 291678# define R300_TX_CACHE_SIXTEENTH_14 301679# define R300_TX_CACHE_SIXTEENTH_15 3116801681#define R300_TX_FORMAT2_0 0x4500 /* obvious missing in gap */1682# define R300_TX_PITCHMASK_SHIFT 01683# define R300_TX_PITCHMASK_MASK (2047 << 0)1684# define R500_TXFORMAT_MSB (1 << 14)1685# define R500_TXWIDTH_BIT11 (1 << 15)1686# define R500_TXHEIGHT_BIT11 (1 << 16)1687# define R500_POW2FIX2FLT (1 << 17)1688# define R500_SEL_FILTER4_TC0 (0 << 18)1689# define R500_SEL_FILTER4_TC1 (1 << 18)1690# define R500_SEL_FILTER4_TC2 (2 << 18)1691# define R500_SEL_FILTER4_TC3 (3 << 18)16921693#define R300_TX_OFFSET_0 0x45401694#define R300_TX_OFFSET_1 0x45441695#define R300_TX_OFFSET_2 0x45481696#define R300_TX_OFFSET_3 0x454C1697#define R300_TX_OFFSET_4 0x45501698#define R300_TX_OFFSET_5 0x45541699#define R300_TX_OFFSET_6 0x45581700#define R300_TX_OFFSET_7 0x455C17011702# define R300_TXO_ENDIAN(x) ((x) << 0)1703# define R300_TXO_MACRO_TILE_LINEAR (0 << 2)1704# define R300_TXO_MACRO_TILE_TILED (1 << 2)1705# define R300_TXO_MACRO_TILE(x) ((x) << 2)1706# define R300_TXO_MICRO_TILE_LINEAR (0 << 3)1707# define R300_TXO_MICRO_TILE_TILED (1 << 3)1708# define R300_TXO_MICRO_TILE_TILED_SQUARE (2 << 3)1709# define R300_TXO_MICRO_TILE(x) ((x) << 3)1710# define R300_TXO_OFFSET_MASK 0xffffffe01711# define R300_TXO_OFFSET_SHIFT 517121713/* 32 bit chroma key */1714#define R300_TX_CHROMA_KEY_0 0x45801715#define R300_TX_CHROMA_KEY_1 0x45841716#define R300_TX_CHROMA_KEY_2 0x45881717#define R300_TX_CHROMA_KEY_3 0x458c1718#define R300_TX_CHROMA_KEY_4 0x45901719#define R300_TX_CHROMA_KEY_5 0x45941720#define R300_TX_CHROMA_KEY_6 0x45981721#define R300_TX_CHROMA_KEY_7 0x459c1722#define R300_TX_CHROMA_KEY_8 0x45a01723#define R300_TX_CHROMA_KEY_9 0x45a41724#define R300_TX_CHROMA_KEY_10 0x45a81725#define R300_TX_CHROMA_KEY_11 0x45ac1726#define R300_TX_CHROMA_KEY_12 0x45b01727#define R300_TX_CHROMA_KEY_13 0x45b41728#define R300_TX_CHROMA_KEY_14 0x45b81729#define R300_TX_CHROMA_KEY_15 0x45bc1730/* ff00ff00 == { 0, 1.0, 0, 1.0 } */17311732/* Border Color */1733#define R300_TX_BORDER_COLOR_0 0x45c01734#define R300_TX_BORDER_COLOR_1 0x45c41735#define R300_TX_BORDER_COLOR_2 0x45c81736#define R300_TX_BORDER_COLOR_3 0x45cc1737#define R300_TX_BORDER_COLOR_4 0x45d01738#define R300_TX_BORDER_COLOR_5 0x45d41739#define R300_TX_BORDER_COLOR_6 0x45d81740#define R300_TX_BORDER_COLOR_7 0x45dc1741#define R300_TX_BORDER_COLOR_8 0x45e01742#define R300_TX_BORDER_COLOR_9 0x45e41743#define R300_TX_BORDER_COLOR_10 0x45e81744#define R300_TX_BORDER_COLOR_11 0x45ec1745#define R300_TX_BORDER_COLOR_12 0x45f01746#define R300_TX_BORDER_COLOR_13 0x45f41747#define R300_TX_BORDER_COLOR_14 0x45f81748#define R300_TX_BORDER_COLOR_15 0x45fc174917501751/* END: Texture specification */17521753/* BEGIN: Fragment program instruction set */17541755/* Fragment programs are written directly into register space.1756* There are separate instruction streams for texture instructions and ALU1757* instructions.1758* In order to synchronize these streams, the program is divided into up1759* to 4 nodes. Each node begins with a number of TEX operations, followed1760* by a number of ALU operations.1761* The first node can have zero TEX ops, all subsequent nodes must have at1762* least1763* one TEX ops.1764* All nodes must have at least one ALU op.1765*1766* The index of the last node is stored in PFS_CNTL_0: A value of 0 means1767* 1 node, a value of 3 means 4 nodes.1768* The total amount of instructions is defined in PFS_CNTL_2. The offsets are1769* offsets into the respective instruction streams, while *_END points to the1770* last instruction relative to this offset.1771*/1772#define R300_US_CONFIG 0x46001773# define R300_PFS_CNTL_LAST_NODES_SHIFT 01774# define R300_PFS_CNTL_LAST_NODES_MASK (3 << 0)1775# define R300_PFS_CNTL_FIRST_NODE_HAS_TEX (1 << 3)1776#define R300_US_PIXSIZE 0x46041777/* There is an unshifted value here which has so far always been equal to the1778* index of the highest used temporary register.1779*/1780#define R300_US_CODE_OFFSET 0x46081781# define R300_PFS_CNTL_ALU_OFFSET_SHIFT 01782# define R300_PFS_CNTL_ALU_OFFSET_MASK (63 << 0)1783# define R300_PFS_CNTL_ALU_END_SHIFT 61784# define R300_PFS_CNTL_ALU_END_MASK (63 << 6)1785# define R300_PFS_CNTL_TEX_OFFSET_SHIFT 131786# define R300_PFS_CNTL_TEX_OFFSET_MASK (31 << 13)1787# define R300_PFS_CNTL_TEX_END_SHIFT 181788# define R300_PFS_CNTL_TEX_END_MASK (31 << 18)1789# define R400_PFS_CNTL_TEX_OFFSET_MSB_SHIFT 241790# define R400_PFS_CNTL_TEX_OFFSET_MSB_MASK (0xf << 24)1791# define R400_PFS_CNTL_TEX_END_MSB_SHIFT 281792# define R400_PFS_CNTL_TEX_END_MSB_MASK (0xf << 28)17931794/* gap */17951796/* Nodes are stored backwards. The last active node is always stored in1797* PFS_NODE_3.1798* Example: In a 2-node program, NODE_0 and NODE_1 are set to 0. The1799* first node is stored in NODE_2, the second node is stored in NODE_3.1800*1801* Offsets are relative to the master offset from PFS_CNTL_2.1802*/1803#define R300_US_CODE_ADDR_0 0x46101804#define R300_US_CODE_ADDR_1 0x46141805#define R300_US_CODE_ADDR_2 0x46181806#define R300_US_CODE_ADDR_3 0x461C1807# define R300_ALU_START_SHIFT 01808# define R300_ALU_START_MASK (63 << 0)1809# define R300_ALU_SIZE_SHIFT 61810# define R300_ALU_SIZE_MASK (63 << 6)1811# define R300_TEX_START_SHIFT 121812# define R300_TEX_START_MASK (31 << 12)1813# define R300_TEX_SIZE_SHIFT 171814# define R300_TEX_SIZE_MASK (31 << 17)1815# define R300_RGBA_OUT (1 << 22)1816# define R300_W_OUT (1 << 23)1817# define R400_TEX_START_MSB_SHIFT 241818# define R400_TEX_START_MSG_MASK (0xf << 24)1819# define R400_TEX_SIZE_MSB_SHIFT 281820# define R400_TEX_SIZE_MSG_MASK (0xf << 28)18211822/* TEX1823* As far as I can tell, texture instructions cannot write into output1824* registers directly. A subsequent ALU instruction is always necessary,1825* even if it's just MAD o0, r0, 1, 01826*/1827#define R300_US_TEX_INST_0 0x46201828# define R300_SRC_ADDR_SHIFT 01829# define R300_SRC_ADDR_MASK (31 << 0)1830# define R300_DST_ADDR_SHIFT 61831# define R300_DST_ADDR_MASK (31 << 6)1832# define R300_TEX_ID_SHIFT 111833# define R300_TEX_ID_MASK (15 << 11)1834# define R300_TEX_INST_SHIFT 151835# define R300_TEX_OP_NOP 01836# define R300_TEX_OP_LD 11837# define R300_TEX_OP_KIL 21838# define R300_TEX_OP_TXP 31839# define R300_TEX_OP_TXB 41840# define R300_TEX_INST_MASK (7 << 15)1841# define R400_SRC_ADDR_EXT_BIT (1 << 19)1842# define R400_DST_ADDR_EXT_BIT (1 << 20)18431844/* Output format from the unified shader */1845#define R300_US_OUT_FMT_0 0x46A41846# define R300_US_OUT_FMT_C4_8 (0 << 0)1847# define R300_US_OUT_FMT_C4_10 (1 << 0)1848# define R300_US_OUT_FMT_C4_10_GAMMA (2 << 0)1849# define R300_US_OUT_FMT_C_16 (3 << 0)1850# define R300_US_OUT_FMT_C2_16 (4 << 0)1851# define R300_US_OUT_FMT_C4_16 (5 << 0)1852# define R300_US_OUT_FMT_C_16_MPEG (6 << 0)1853# define R300_US_OUT_FMT_C2_16_MPEG (7 << 0)1854# define R300_US_OUT_FMT_C2_4 (8 << 0)1855# define R300_US_OUT_FMT_C_3_3_2 (9 << 0)1856# define R300_US_OUT_FMT_C_6_5_6 (10 << 0)1857# define R300_US_OUT_FMT_C_11_11_10 (11 << 0)1858# define R300_US_OUT_FMT_C_10_11_11 (12 << 0)1859# define R300_US_OUT_FMT_C_2_10_10_10 (13 << 0)1860/* reserved */1861# define R300_US_OUT_FMT_UNUSED (15 << 0)1862# define R300_US_OUT_FMT_C_16_FP (16 << 0)1863# define R300_US_OUT_FMT_C2_16_FP (17 << 0)1864# define R300_US_OUT_FMT_C4_16_FP (18 << 0)1865# define R300_US_OUT_FMT_C_32_FP (19 << 0)1866# define R300_US_OUT_FMT_C2_32_FP (20 << 0)1867# define R300_US_OUT_FMT_C4_32_FP (21 << 0)1868# define R300_C0_SEL_A (0 << 8)1869# define R300_C0_SEL_R (1 << 8)1870# define R300_C0_SEL_G (2 << 8)1871# define R300_C0_SEL_B (3 << 8)1872# define R300_C1_SEL_A (0 << 10)1873# define R300_C1_SEL_R (1 << 10)1874# define R300_C1_SEL_G (2 << 10)1875# define R300_C1_SEL_B (3 << 10)1876# define R300_C2_SEL_A (0 << 12)1877# define R300_C2_SEL_R (1 << 12)1878# define R300_C2_SEL_G (2 << 12)1879# define R300_C2_SEL_B (3 << 12)1880# define R300_C3_SEL_A (0 << 14)1881# define R300_C3_SEL_R (1 << 14)1882# define R300_C3_SEL_G (2 << 14)1883# define R300_C3_SEL_B (3 << 14)1884# define R300_OUT_SIGN(x) ((x) << 16)1885# define R500_ROUND_ADJ (1 << 20)18861887/* ALU1888* The ALU instructions register blocks are enumerated according to the order1889* in which fglrx. I assume there is space for 64 instructions, since1890* each block has space for a maximum of 64 DWORDs, and this matches reported1891* native limits.1892*1893* The basic functional block seems to be one MAD for each color and alpha,1894* and an adder that adds all components after the MUL.1895* - ADD, MUL, MAD etc.: use MAD with appropriate neutral operands1896* - DP4: Use OUTC_DP4, OUTA_DP41897* - DP3: Use OUTC_DP3, OUTA_DP4, appropriate alpha operands1898* - DPH: Use OUTC_DP4, OUTA_DP4, appropriate alpha operands1899* - CMPH: If ARG2 > 0.5, return ARG0, else return ARG11900* - CMP: If ARG2 < 0, return ARG1, else return ARG01901* - FLR: use FRC+MAD1902* - XPD: use MAD+MAD1903* - SGE, SLT: use MAD+CMP1904* - RSQ: use ABS modifier for argument1905* - Use OUTC_REPL_ALPHA to write results of an alpha-only operation1906* (e.g. RCP) into color register1907* - apparently, there's no quick DST operation1908* - fglrx set FPI2_UNKNOWN_31 on a "MAD fragment.color, tmp0, tmp1, tmp2"1909* - fglrx set FPI2_UNKNOWN_31 on a "MAX r2, r1, c0"1910* - fglrx once set FPI0_UNKNOWN_31 on a "FRC r1, r1"1911*1912* Operand selection1913* First stage selects three sources from the available registers and1914* constant parameters. This is defined in INSTR1 (color) and INSTR3 (alpha).1915* fglrx sorts the three source fields: Registers before constants,1916* lower indices before higher indices; I do not know whether this is1917* necessary.1918*1919* fglrx fills unused sources with "read constant 0"1920* According to specs, you cannot select more than two different constants.1921*1922* Second stage selects the operands from the sources. This is defined in1923* INSTR0 (color) and INSTR2 (alpha). You can also select the special constants1924* zero and one.1925* Swizzling and negation happens in this stage, as well.1926*1927* Important: Color and alpha seem to be mostly separate, i.e. their sources1928* selection appears to be fully independent (the register storage is probably1929* physically split into a color and an alpha section).1930* However (because of the apparent physical split), there is some interaction1931* WRT swizzling. If, for example, you want to load an R component into an1932* Alpha operand, this R component is taken from a *color* source, not from1933* an alpha source. The corresponding register doesn't even have to appear in1934* the alpha sources list. (I hope this all makes sense to you)1935*1936* Destination selection1937* The destination register index is in FPI1 (color) and FPI3 (alpha)1938* together with enable bits.1939* There are separate enable bits for writing into temporary registers1940* (DSTC_REG_* /DSTA_REG) and program output registers (DSTC_OUTPUT_*1941* /DSTA_OUTPUT). You can write to both at once, or not write at all (the1942* same index must be used for both).1943*1944* Note: There is a special form for LRP1945* - Argument order is the same as in ARB_fragment_program.1946* - Operation is MAD1947* - ARG1 is set to ARGC_SRC1C_LRP/ARGC_SRC1A_LRP1948* - Set FPI0/FPI2_SPECIAL_LRP1949* Arbitrary LRP (including support for swizzling) requires vanilla MAD+MAD1950*/1951#define R300_US_ALU_RGB_ADDR_0 0x46C01952# define R300_ALU_SRC0C_SHIFT 01953# define R300_ALU_SRC0C_MASK (31 << 0)1954# define R300_ALU_SRC0C_CONST (1 << 5)1955# define R300_ALU_SRC1C_SHIFT 61956# define R300_ALU_SRC1C_MASK (31 << 6)1957# define R300_ALU_SRC1C_CONST (1 << 11)1958# define R300_ALU_SRC2C_SHIFT 121959# define R300_ALU_SRC2C_MASK (31 << 12)1960# define R300_ALU_SRC2C_CONST (1 << 17)1961# define R300_ALU_SRC_MASK 0x0003ffff1962# define R300_ALU_DSTC_SHIFT 181963# define R300_ALU_DSTC_MASK (31 << 18)1964# define R300_ALU_DSTC_REG_MASK_SHIFT 231965# define R300_ALU_DSTC_REG_X (1 << 23)1966# define R300_ALU_DSTC_REG_Y (1 << 24)1967# define R300_ALU_DSTC_REG_Z (1 << 25)1968# define R300_ALU_DSTC_OUTPUT_MASK_SHIFT 261969# define R300_ALU_DSTC_OUTPUT_X (1 << 26)1970# define R300_ALU_DSTC_OUTPUT_Y (1 << 27)1971# define R300_ALU_DSTC_OUTPUT_Z (1 << 28)1972# define R300_ALU_DSTC_OUTPUT_XYZ (7 << 26)1973# define R300_RGB_ADDR0(x) ((x) << 0)1974# define R300_RGB_ADDR1(x) ((x) << 6)1975# define R300_RGB_ADDR2(x) ((x) << 12)1976# define R300_RGB_TARGET(x) ((x) << 29)19771978#define R300_US_ALU_ALPHA_ADDR_0 0x47C01979# define R300_ALU_SRC0A_SHIFT 01980# define R300_ALU_SRC0A_MASK (31 << 0)1981# define R300_ALU_SRC0A_CONST (1 << 5)1982# define R300_ALU_SRC1A_SHIFT 61983# define R300_ALU_SRC1A_MASK (31 << 6)1984# define R300_ALU_SRC1A_CONST (1 << 11)1985# define R300_ALU_SRC2A_SHIFT 121986# define R300_ALU_SRC2A_MASK (31 << 12)1987# define R300_ALU_SRC2A_CONST (1 << 17)1988# define R300_ALU_SRC_MASK 0x0003ffff1989# define R300_ALU_DSTA_SHIFT 181990# define R300_ALU_DSTA_MASK (31 << 18)1991# define R300_ALU_DSTA_REG (1 << 23)1992# define R300_ALU_DSTA_OUTPUT (1 << 24)1993# define R300_ALU_DSTA_DEPTH (1 << 27)1994# define R300_ALPHA_ADDR0(x) ((x) << 0)1995# define R300_ALPHA_ADDR1(x) ((x) << 6)1996# define R300_ALPHA_ADDR2(x) ((x) << 12)1997# define R300_ALPHA_TARGET(x) ((x) << 25)19981999#define R300_US_ALU_RGB_INST_0 0x48C02000# define R300_ALU_ARGC_SRC0C_XYZ 02001# define R300_ALU_ARGC_SRC0C_XXX 12002# define R300_ALU_ARGC_SRC0C_YYY 22003# define R300_ALU_ARGC_SRC0C_ZZZ 32004# define R300_ALU_ARGC_SRC1C_XYZ 42005# define R300_ALU_ARGC_SRC1C_XXX 52006# define R300_ALU_ARGC_SRC1C_YYY 62007# define R300_ALU_ARGC_SRC1C_ZZZ 72008# define R300_ALU_ARGC_SRC2C_XYZ 82009# define R300_ALU_ARGC_SRC2C_XXX 92010# define R300_ALU_ARGC_SRC2C_YYY 102011# define R300_ALU_ARGC_SRC2C_ZZZ 112012# define R300_ALU_ARGC_SRC0A 122013# define R300_ALU_ARGC_SRC1A 132014# define R300_ALU_ARGC_SRC2A 142015# define R300_ALU_ARGC_SRCP_XYZ 152016# define R300_ALU_ARGC_SRCP_XXX 162017# define R300_ALU_ARGC_SRCP_YYY 172018# define R300_ALU_ARGC_SRCP_ZZZ 182019# define R300_ALU_ARGC_SRCP_WWW 192020# define R300_ALU_ARGC_ZERO 202021# define R300_ALU_ARGC_ONE 212022# define R300_ALU_ARGC_HALF 222023# define R300_ALU_ARGC_SRC0C_YZX 232024# define R300_ALU_ARGC_SRC1C_YZX 242025# define R300_ALU_ARGC_SRC2C_YZX 252026# define R300_ALU_ARGC_SRC0C_ZXY 262027# define R300_ALU_ARGC_SRC1C_ZXY 272028# define R300_ALU_ARGC_SRC2C_ZXY 282029# define R300_ALU_ARGC_SRC0CA_WZY 292030# define R300_ALU_ARGC_SRC1CA_WZY 302031# define R300_ALU_ARGC_SRC2CA_WZY 312032# define R300_RGB_SWIZA(x) ((x) << 0)2033# define R300_RGB_SWIZB(x) ((x) << 7)2034# define R300_RGB_SWIZC(x) ((x) << 14)20352036# define R300_ALU_ARG0C_SHIFT 02037# define R300_ALU_ARG0C_MASK (31 << 0)2038# define R300_ALU_ARG0C_NOP (0 << 5)2039# define R300_ALU_ARG0C_NEG (1 << 5)2040# define R300_ALU_ARG0C_ABS (2 << 5)2041# define R300_ALU_ARG0C_NAB (3 << 5)2042# define R300_ALU_ARG1C_SHIFT 72043# define R300_ALU_ARG1C_MASK (31 << 7)2044# define R300_ALU_ARG1C_NOP (0 << 12)2045# define R300_ALU_ARG1C_NEG (1 << 12)2046# define R300_ALU_ARG1C_ABS (2 << 12)2047# define R300_ALU_ARG1C_NAB (3 << 12)2048# define R300_ALU_ARG2C_SHIFT 142049# define R300_ALU_ARG2C_MASK (31 << 14)2050# define R300_ALU_ARG2C_NOP (0 << 19)2051# define R300_ALU_ARG2C_NEG (1 << 19)2052# define R300_ALU_ARG2C_ABS (2 << 19)2053# define R300_ALU_ARG2C_NAB (3 << 19)2054# define R300_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21)2055# define R300_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21)2056# define R300_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21)2057# define R300_ALU_SRCP_1_MINUS_SRC0 (3 << 21)20582059# define R300_ALU_OUTC_MAD (0 << 23)2060# define R300_ALU_OUTC_DP3 (1 << 23)2061# define R300_ALU_OUTC_DP4 (2 << 23)2062# define R300_ALU_OUTC_D2A (3 << 23)2063# define R300_ALU_OUTC_MIN (4 << 23)2064# define R300_ALU_OUTC_MAX (5 << 23)2065# define R300_ALU_OUTC_CND (7 << 23)2066# define R300_ALU_OUTC_CMP (8 << 23)2067# define R300_ALU_OUTC_FRC (9 << 23)2068# define R300_ALU_OUTC_REPL_ALPHA (10 << 23)20692070# define R300_ALU_OUTC_MOD_SHIFT 272071# define R300_ALU_OUTC_MOD_NOP (0 << R300_ALU_OUTC_MOD_SHIFT)2072# define R300_ALU_OUTC_MOD_MUL2 (1 << R300_ALU_OUTC_MOD_SHIFT)2073# define R300_ALU_OUTC_MOD_MUL4 (2 << R300_ALU_OUTC_MOD_SHIFT)2074# define R300_ALU_OUTC_MOD_MUL8 (3 << R300_ALU_OUTC_MOD_SHIFT)2075# define R300_ALU_OUTC_MOD_DIV2 (4 << R300_ALU_OUTC_MOD_SHIFT)2076# define R300_ALU_OUTC_MOD_DIV4 (5 << R300_ALU_OUTC_MOD_SHIFT)2077# define R300_ALU_OUTC_MOD_DIV8 (6 << R300_ALU_OUTC_MOD_SHIFT)20782079# define R300_ALU_OUTC_CLAMP (1 << 30)2080# define R300_ALU_INSERT_NOP (1 << 31)20812082#define R300_US_ALU_ALPHA_INST_0 0x49C02083# define R300_ALU_ARGA_SRC0C_X 02084# define R300_ALU_ARGA_SRC0C_Y 12085# define R300_ALU_ARGA_SRC0C_Z 22086# define R300_ALU_ARGA_SRC1C_X 32087# define R300_ALU_ARGA_SRC1C_Y 42088# define R300_ALU_ARGA_SRC1C_Z 52089# define R300_ALU_ARGA_SRC2C_X 62090# define R300_ALU_ARGA_SRC2C_Y 72091# define R300_ALU_ARGA_SRC2C_Z 82092# define R300_ALU_ARGA_SRC0A 92093# define R300_ALU_ARGA_SRC1A 102094# define R300_ALU_ARGA_SRC2A 112095# define R300_ALU_ARGA_SRCP_X 122096# define R300_ALU_ARGA_SRCP_Y 132097# define R300_ALU_ARGA_SRCP_Z 142098# define R300_ALU_ARGA_SRCP_W 152099# define R300_ALU_ARGA_ZERO 162100# define R300_ALU_ARGA_ONE 172101# define R300_ALU_ARGA_HALF 182102# define R300_ALPHA_SWIZA(x) ((x) << 0)2103# define R300_ALPHA_SWIZB(x) ((x) << 7)2104# define R300_ALPHA_SWIZC(x) ((x) << 14)21052106# define R300_ALU_ARG0A_SHIFT 02107# define R300_ALU_ARG0A_MASK (31 << 0)2108# define R300_ALU_ARG0A_NOP (0 << 5)2109# define R300_ALU_ARG0A_NEG (1 << 5)2110# define R300_ALU_ARG0A_ABS (2 << 5)2111# define R300_ALU_ARG0A_NAB (3 << 5)2112# define R300_ALU_ARG1A_SHIFT 72113# define R300_ALU_ARG1A_MASK (31 << 7)2114# define R300_ALU_ARG1A_NOP (0 << 12)2115# define R300_ALU_ARG1A_NEG (1 << 12)2116# define R300_ALU_ARG1A_ABS (2 << 12)2117# define R300_ALU_ARG1A_NAB (3 << 12)2118# define R300_ALU_ARG2A_SHIFT 142119# define R300_ALU_ARG2A_MASK (31 << 14)2120# define R300_ALU_ARG2A_NOP (0 << 19)2121# define R300_ALU_ARG2A_NEG (1 << 19)2122# define R300_ALU_ARG2A_ABS (2 << 19)2123# define R300_ALU_ARG2A_NAB (3 << 19)2124# define R300_ALU_SRCP_1_MINUS_2_SRC0 (0 << 21)2125# define R300_ALU_SRCP_SRC1_MINUS_SRC0 (1 << 21)2126# define R300_ALU_SRCP_SRC1_PLUS_SRC0 (2 << 21)2127# define R300_ALU_SRCP_1_MINUS_SRC0 (3 << 21)21282129# define R300_ALU_OUTA_MAD (0 << 23)2130# define R300_ALU_OUTA_DP4 (1 << 23)2131# define R300_ALU_OUTA_MIN (2 << 23)2132# define R300_ALU_OUTA_MAX (3 << 23)2133# define R300_ALU_OUTA_CND (5 << 23)2134# define R300_ALU_OUTA_CMP (6 << 23)2135# define R300_ALU_OUTA_FRC (7 << 23)2136# define R300_ALU_OUTA_EX2 (8 << 23)2137# define R300_ALU_OUTA_LG2 (9 << 23)2138# define R300_ALU_OUTA_RCP (10 << 23)2139# define R300_ALU_OUTA_RSQ (11 << 23)21402141# define R300_ALU_OUTA_MOD_NOP (0 << 27)2142# define R300_ALU_OUTA_MOD_MUL2 (1 << 27)2143# define R300_ALU_OUTA_MOD_MUL4 (2 << 27)2144# define R300_ALU_OUTA_MOD_MUL8 (3 << 27)2145# define R300_ALU_OUTA_MOD_DIV2 (4 << 27)2146# define R300_ALU_OUTA_MOD_DIV4 (5 << 27)2147# define R300_ALU_OUTA_MOD_DIV8 (6 << 27)21482149# define R300_ALU_OUTA_CLAMP (1 << 30)2150/* END: Fragment program instruction set */21512152/* R4xx extended fragment shader registers. */2153#define R400_US_ALU_EXT_ADDR_0 0x4ac0 /* up to 63 (0x4bbc) */2154# define R400_ADDR_EXT_RGB_MSB_BIT(x) (1 << (x))2155# define R400_ADDRD_EXT_RGB_MSB_BIT 0x082156# define R400_ADDR_EXT_A_MSB_BIT(x) (1 << ((x) + 4))2157# define R400_ADDRD_EXT_A_MSB_BIT 0x8021582159#define R400_US_CODE_BANK 0x46b82160# define R400_BANK_SHIFT 02161# define R400_BANK_MASK 0xf2162# define R400_R390_MODE_ENABLE (1 << 4)2163#define R400_US_CODE_EXT 0x46bc2164# define R400_ALU_OFFSET_MSB_SHIFT 02165# define R400_ALU_OFFSET_MSB_MASK (0x7 << 0)2166# define R400_ALU_SIZE_MSB_SHIFT 32167# define R400_ALU_SIZE_MSB_MASK (0x7 << 3)2168# define R400_ALU_START0_MSB_SHIFT 62169# define R400_ALU_START0_MSB_MASK (0x7 << 6)2170# define R400_ALU_SIZE0_MSB_SHIFT 92171# define R400_ALU_SIZE0_MSB_MASK (0x7 << 9)2172# define R400_ALU_START1_MSB_SHIFT 122173# define R400_ALU_START1_MSB_MASK (0x7 << 12)2174# define R400_ALU_SIZE1_MSB_SHIFT 152175# define R400_ALU_SIZE1_MSB_MASK (0x7 << 15)2176# define R400_ALU_START2_MSB_SHIFT 182177# define R400_ALU_START2_MSB_MASK (0x7 << 18)2178# define R400_ALU_SIZE2_MSB_SHIFT 212179# define R400_ALU_SIZE2_MSB_MASK (0x7 << 21)2180# define R400_ALU_START3_MSB_SHIFT 242181# define R400_ALU_START3_MSB_MASK (0x7 << 24)2182# define R400_ALU_SIZE3_MSB_SHIFT 272183# define R400_ALU_SIZE3_MSB_MASK (0x7 << 27)2184/* END: R4xx extended fragment shader registers. */21852186/* Fog: Fog Blending Enable */2187#define R300_FG_FOG_BLEND 0x4bc02188# define R300_FG_FOG_BLEND_DISABLE (0 << 0)2189# define R300_FG_FOG_BLEND_ENABLE (1 << 0)2190# define R300_FG_FOG_BLEND_FN_LINEAR (0 << 1)2191# define R300_FG_FOG_BLEND_FN_EXP (1 << 1)2192# define R300_FG_FOG_BLEND_FN_EXP2 (2 << 1)2193# define R300_FG_FOG_BLEND_FN_CONSTANT (3 << 1)2194# define R300_FG_FOG_BLEND_FN_MASK (3 << 1)21952196/* Fog: Red Component of Fog Color */2197#define R300_FG_FOG_COLOR_R 0x4bc82198/* Fog: Green Component of Fog Color */2199#define R300_FG_FOG_COLOR_G 0x4bcc2200/* Fog: Blue Component of Fog Color */2201#define R300_FG_FOG_COLOR_B 0x4bd02202# define R300_FG_FOG_COLOR_MASK 0x000003ff22032204/* Fog: Constant Factor for Fog Blending */2205#define R300_FG_FOG_FACTOR 0x4bc42206# define FG_FOG_FACTOR_MASK 0x000003ff22072208/* Fog: Alpha function */2209#define R300_FG_ALPHA_FUNC 0x4bd42210# define R300_FG_ALPHA_FUNC_VAL_MASK 0x000000ff2211# define R300_FG_ALPHA_FUNC_NEVER (0 << 8)2212# define R300_FG_ALPHA_FUNC_LESS (1 << 8)2213# define R300_FG_ALPHA_FUNC_EQUAL (2 << 8)2214# define R300_FG_ALPHA_FUNC_LE (3 << 8)2215# define R300_FG_ALPHA_FUNC_GREATER (4 << 8)2216# define R300_FG_ALPHA_FUNC_NOTEQUAL (5 << 8)2217# define R300_FG_ALPHA_FUNC_GE (6 << 8)2218# define R300_FG_ALPHA_FUNC_ALWAYS (7 << 8)2219# define R300_ALPHA_TEST_OP_MASK (7 << 8)2220# define R300_FG_ALPHA_FUNC_DISABLE (0 << 11)2221# define R300_FG_ALPHA_FUNC_ENABLE (1 << 11)22222223# define R500_FG_ALPHA_FUNC_10BIT (0 << 12)2224# define R500_FG_ALPHA_FUNC_8BIT (1 << 12)22252226# define R300_FG_ALPHA_FUNC_MASK_DISABLE (0 << 16)2227# define R300_FG_ALPHA_FUNC_MASK_ENABLE (1 << 16)2228# define R300_FG_ALPHA_FUNC_CFG_2_OF_4 (0 << 17)2229# define R300_FG_ALPHA_FUNC_CFG_3_OF_6 (1 << 17)22302231# define R300_FG_ALPHA_FUNC_DITH_DISABLE (0 << 20)2232# define R300_FG_ALPHA_FUNC_DITH_ENABLE (1 << 20)22332234# define R500_FG_ALPHA_FUNC_OFFSET_DISABLE (0 << 24)2235# define R500_FG_ALPHA_FUNC_OFFSET_ENABLE (1 << 24) /* Not supported in R520 */2236# define R500_FG_ALPHA_FUNC_DISC_ZERO_MASK_DISABLE (0 << 25)2237# define R500_FG_ALPHA_FUNC_DISC_ZERO_MASK_ENABLE (1 << 25)22382239# define R500_FG_ALPHA_FUNC_FP16_DISABLE (0 << 28)2240# define R500_FG_ALPHA_FUNC_FP16_ENABLE (1 << 28)224122422243/* Fog: Where does the depth come from? */2244#define R300_FG_DEPTH_SRC 0x4bd82245# define R300_FG_DEPTH_SRC_SCAN (0 << 0)2246# define R300_FG_DEPTH_SRC_SHADER (1 << 0)22472248/* Fog: Alpha Compare Value */2249#define R500_FG_ALPHA_VALUE 0x4be02250# define R500_FG_ALPHA_VALUE_MASK 0x0000ffff22512252#define RV530_FG_ZBREG_DEST 0x4be82253# define RV530_FG_ZBREG_DEST_PIPE_SELECT_0 (1 << 0)2254# define RV530_FG_ZBREG_DEST_PIPE_SELECT_1 (1 << 1)2255# define RV530_FG_ZBREG_DEST_PIPE_SELECT_ALL (3 << 0)2256/* gap */22572258/* Fragment program parameters in 7.16 floating point */2259#define R300_PFS_PARAM_0_X 0x4C002260#define R300_PFS_PARAM_0_Y 0x4C042261#define R300_PFS_PARAM_0_Z 0x4C082262#define R300_PFS_PARAM_0_W 0x4C0C2263/* last consts */2264#define R300_PFS_PARAM_31_X 0x4DF02265#define R300_PFS_PARAM_31_Y 0x4DF42266#define R300_PFS_PARAM_31_Z 0x4DF82267#define R300_PFS_PARAM_31_W 0x4DFC22682269/* Unpipelined. */2270#define R300_RB3D_CCTL 0x4e002271# define R300_RB3D_CCTL_NUM_MULTIWRITES(x) (MAX2(((x)-1), 0) << 5)2272# define R300_RB3D_CCTL_NUM_MULTIWRITES_1_BUFFER (0 << 5)2273# define R300_RB3D_CCTL_NUM_MULTIWRITES_2_BUFFERS (1 << 5)2274# define R300_RB3D_CCTL_NUM_MULTIWRITES_3_BUFFERS (2 << 5)2275# define R300_RB3D_CCTL_NUM_MULTIWRITES_4_BUFFERS (3 << 5)2276# define R300_RB3D_CCTL_CLRCMP_FLIPE_DISABLE (0 << 7)2277# define R300_RB3D_CCTL_CLRCMP_FLIPE_ENABLE (1 << 7)2278# define R300_RB3D_CCTL_AA_COMPRESSION_DISABLE (0 << 9)2279# define R300_RB3D_CCTL_AA_COMPRESSION_ENABLE (1 << 9)2280# define R300_RB3D_CCTL_CMASK_DISABLE (0 << 10)2281# define R300_RB3D_CCTL_CMASK_ENABLE (1 << 10)2282/* reserved */2283# define R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_DISABLE (0 << 12)2284# define R300_RB3D_CCTL_INDEPENDENT_COLOR_CHANNEL_MASK_ENABLE (1 << 12)2285# define R300_RB3D_CCTL_WRITE_COMPRESSION_ENABLE (0 << 13)2286# define R300_RB3D_CCTL_WRITE_COMPRESSION_DISABLE (1 << 13)2287# define R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_DISABLE (0 << 14)2288# define R300_RB3D_CCTL_INDEPENDENT_COLORFORMAT_ENABLE_ENABLE (1 << 14)228922902291/* Notes:2292* - AFAIK fglrx always sets BLEND_UNKNOWN when blending is used in2293* the application2294* - AFAIK fglrx always sets BLEND_NO_SEPARATE when CBLEND and ABLEND2295* are set to the same2296* function (both registers are always set up completely in any case)2297* - Most blend flags are simply copied from R200 and not tested yet2298*/2299#define R300_RB3D_CBLEND 0x4E042300#define R300_RB3D_ABLEND 0x4E082301/* the following only appear in CBLEND */2302# define R300_ALPHA_BLEND_ENABLE (1 << 0)2303# define R300_SEPARATE_ALPHA_ENABLE (1 << 1)2304# define R300_READ_ENABLE (1 << 2)2305# define R300_DISCARD_SRC_PIXELS_DIS (0 << 3)2306# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_0 (1 << 3)2307# define R300_DISCARD_SRC_PIXELS_SRC_COLOR_0 (2 << 3)2308# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_0 (3 << 3)2309# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_1 (4 << 3)2310# define R300_DISCARD_SRC_PIXELS_SRC_COLOR_1 (5 << 3)2311# define R300_DISCARD_SRC_PIXELS_SRC_ALPHA_COLOR_1 (6 << 3)2312# define R500_SRC_ALPHA_0_NO_READ (1 << 30)2313# define R500_SRC_ALPHA_1_NO_READ (1 << 31)23142315/* the following are shared between CBLEND and ABLEND */2316# define R300_FCN_MASK (3 << 12)2317# define R300_COMB_FCN_ADD_CLAMP (0 << 12)2318# define R300_COMB_FCN_ADD_NOCLAMP (1 << 12)2319# define R300_COMB_FCN_SUB_CLAMP (2 << 12)2320# define R300_COMB_FCN_SUB_NOCLAMP (3 << 12)2321# define R300_COMB_FCN_MIN (4 << 12)2322# define R300_COMB_FCN_MAX (5 << 12)2323# define R300_COMB_FCN_RSUB_CLAMP (6 << 12)2324# define R300_COMB_FCN_RSUB_NOCLAMP (7 << 12)2325# define R300_BLEND_GL_ZERO (32)2326# define R300_BLEND_GL_ONE (33)2327# define R300_BLEND_GL_SRC_COLOR (34)2328# define R300_BLEND_GL_ONE_MINUS_SRC_COLOR (35)2329# define R300_BLEND_GL_DST_COLOR (36)2330# define R300_BLEND_GL_ONE_MINUS_DST_COLOR (37)2331# define R300_BLEND_GL_SRC_ALPHA (38)2332# define R300_BLEND_GL_ONE_MINUS_SRC_ALPHA (39)2333# define R300_BLEND_GL_DST_ALPHA (40)2334# define R300_BLEND_GL_ONE_MINUS_DST_ALPHA (41)2335# define R300_BLEND_GL_SRC_ALPHA_SATURATE (42)2336# define R300_BLEND_GL_CONST_COLOR (43)2337# define R300_BLEND_GL_ONE_MINUS_CONST_COLOR (44)2338# define R300_BLEND_GL_CONST_ALPHA (45)2339# define R300_BLEND_GL_ONE_MINUS_CONST_ALPHA (46)2340# define R300_BLEND_MASK (63)2341# define R300_SRC_BLEND_SHIFT (16)2342# define R300_DST_BLEND_SHIFT (24)23432344/* Constant color used by the blender. Pipelined through the blender.2345* Note: For R520, this field is ignored, use RB3D_CONSTANT_COLOR_GB__BLUE,2346* RB3D_CONSTANT_COLOR_GB__GREEN, etc. instead.2347*/2348#define R300_RB3D_BLEND_COLOR 0x4E10234923502351/* 3D Color Channel Mask. If all the channels used in the current color format2352* are disabled, then the cb will discard all the incoming quads. Pipelined2353* through the blender.2354*/2355#define RB3D_COLOR_CHANNEL_MASK 0x4E0C2356# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK0 (1 << 0)2357# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK0 (1 << 1)2358# define RB3D_COLOR_CHANNEL_MASK_RED_MASK0 (1 << 2)2359# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK0 (1 << 3)2360# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK1 (1 << 4)2361# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK1 (1 << 5)2362# define RB3D_COLOR_CHANNEL_MASK_RED_MASK1 (1 << 6)2363# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK1 (1 << 7)2364# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK2 (1 << 8)2365# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK2 (1 << 9)2366# define RB3D_COLOR_CHANNEL_MASK_RED_MASK2 (1 << 10)2367# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK2 (1 << 11)2368# define RB3D_COLOR_CHANNEL_MASK_BLUE_MASK3 (1 << 12)2369# define RB3D_COLOR_CHANNEL_MASK_GREEN_MASK3 (1 << 13)2370# define RB3D_COLOR_CHANNEL_MASK_RED_MASK3 (1 << 14)2371# define RB3D_COLOR_CHANNEL_MASK_ALPHA_MASK3 (1 << 15)23722373/* Clear color that is used when the color mask is set to 00. Unpipelined.2374* Program this register with a 32-bit value in ARGB8888 or ARGB21010102375* formats, ignoring the fields.2376*/2377#define R300_RB3D_COLOR_CLEAR_VALUE 0x4E142378/* For FP16 AA. */2379#define R500_RB3D_COLOR_CLEAR_VALUE_AR 0x46C02380#define R500_RB3D_COLOR_CLEAR_VALUE_GB 0x46C423812382/* gap */23832384/* Color Compare Color. Stalls the 2d/3d datapath until it is idle. */2385#define RB3D_CLRCMP_CLR 0x4e2023862387/* Color Compare Mask. Stalls the 2d/3d datapath until it is idle. */2388#define RB3D_CLRCMP_MSK 0x4e2423892390/* Color Buffer Address Offset of multibuffer 0. Unpipelined. */2391#define R300_RB3D_COLOROFFSET0 0x4E282392# define R300_COLOROFFSET_MASK 0xFFFFFFE02393/* Color Buffer Address Offset of multibuffer 1. Unpipelined. */2394#define R300_RB3D_COLOROFFSET1 0x4E2C2395/* Color Buffer Address Offset of multibuffer 2. Unpipelined. */2396#define R300_RB3D_COLOROFFSET2 0x4E302397/* Color Buffer Address Offset of multibuffer 3. Unpipelined. */2398#define R300_RB3D_COLOROFFSET3 0x4E3423992400/* Color buffer format and tiling control for all the multibuffers and the2401* pitch of multibuffer 0 to 3. Unpipelined. The cache must be empty before any2402* of the registers are changed.2403*2404* Bit 16: Larger tiles2405* Bit 17: 4x2 tiles2406* Bit 18: Extremely weird tile like, but some pixels duplicated?2407*/2408#define R300_RB3D_COLORPITCH0 0x4E382409# define R300_COLORPITCH_MASK 0x00003FFE2410# define R300_COLOR_TILE_DISABLE (0 << 16)2411# define R300_COLOR_TILE_ENABLE (1 << 16)2412# define R300_COLOR_TILE(x) ((x) << 16)2413# define R300_COLOR_MICROTILE_DISABLE (0 << 17)2414# define R300_COLOR_MICROTILE_ENABLE (1 << 17)2415# define R300_COLOR_MICROTILE_ENABLE_SQUARE (2 << 17) /* Only available in 16-bit */2416# define R300_COLOR_MICROTILE(x) ((x) << 17)2417# define R300_COLOR_ENDIAN(x) ((x) << 19)2418# define R500_COLOR_FORMAT_ARGB10101010 (0 << 21)2419# define R500_COLOR_FORMAT_UV1010 (1 << 21)2420# define R500_COLOR_FORMAT_CI8 (2 << 21) /* 2D only */2421# define R300_COLOR_FORMAT_ARGB1555 (3 << 21)2422# define R300_COLOR_FORMAT_RGB565 (4 << 21)2423# define R500_COLOR_FORMAT_ARGB2101010 (5 << 21)2424# define R300_COLOR_FORMAT_ARGB8888 (6 << 21)2425# define R300_COLOR_FORMAT_ARGB32323232 (7 << 21)2426/* reserved */2427# define R300_COLOR_FORMAT_I8 (9 << 21)2428# define R300_COLOR_FORMAT_ARGB16161616 (10 << 21)2429# define R300_COLOR_FORMAT_VYUY (11 << 21)2430# define R300_COLOR_FORMAT_YVYU (12 << 21)2431# define R300_COLOR_FORMAT_UV88 (13 << 21)2432# define R500_COLOR_FORMAT_I10 (14 << 21)2433# define R300_COLOR_FORMAT_ARGB4444 (15 << 21)2434#define R300_RB3D_COLORPITCH1 0x4E3C2435#define R300_RB3D_COLORPITCH2 0x4E402436#define R300_RB3D_COLORPITCH3 0x4E4424372438/* gap */24392440/* Destination Color Buffer Cache Control/Status. If the cb is in e2 mode, then2441* a flush or free will not occur upon a write to this register, but a sync2442* will be immediately sent if one is requested. If both DC_FLUSH and DC_FREE2443* are zero but DC_FINISH is one, then a sync will be sent immediately -- the2444* cb will not wait for all the previous operations to complete before sending2445* the sync. Unpipelined except when DC_FINISH and DC_FREE are both set to2446* zero.2447*2448* Set to 0A before 3D operations, set to 02 afterwards.2449*/2450#define R300_RB3D_DSTCACHE_CTLSTAT 0x4e4c2451# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT (0 << 0)2452# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_NO_EFFECT_1 (1 << 0)2453# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D (2 << 0)2454# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FLUSH_FLUSH_DIRTY_3D_1 (3 << 0)2455# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT (0 << 2)2456# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_NO_EFFECT_1 (1 << 2)2457# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS (2 << 2)2458# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FREE_FREE_3D_TAGS_1 (3 << 2)2459# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_NO_SIGNAL (0 << 4)2460# define R300_RB3D_DSTCACHE_CTLSTAT_DC_FINISH_SIGNAL (1 << 4)24612462#define R300_RB3D_DITHER_CTL 0x4E502463# define R300_RB3D_DITHER_CTL_DITHER_MODE_TRUNCATE (0 << 0)2464# define R300_RB3D_DITHER_CTL_DITHER_MODE_ROUND (1 << 0)2465# define R300_RB3D_DITHER_CTL_DITHER_MODE_LUT (2 << 0)2466/* reserved */2467# define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_TRUNCATE (0 << 2)2468# define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_ROUND (1 << 2)2469# define R300_RB3D_DITHER_CTL_ALPHA_DITHER_MODE_LUT (2 << 2)2470/* reserved */24712472#define R300_RB3D_CMASK_OFFSET0 0x4E542473#define R300_RB3D_CMASK_OFFSET1 0x4E582474#define R300_RB3D_CMASK_OFFSET2 0x4E5C2475#define R300_RB3D_CMASK_OFFSET3 0x4E602476#define R300_RB3D_CMASK_PITCH0 0x4E642477#define R300_RB3D_CMASK_PITCH1 0x4E682478#define R300_RB3D_CMASK_PITCH2 0x4E6C2479#define R300_RB3D_CMASK_PITCH3 0x4E702480#define R300_RB3D_CMASK_WRINDEX 0x4E742481#define R300_RB3D_CMASK_DWORD 0x4E782482#define R300_RB3D_CMASK_RDINDEX 0x4E7C24832484/* Resolve buffer destination address. The cache must be empty before changing2485* this register if the cb is in resolve mode. Unpipelined2486*/2487#define R300_RB3D_AARESOLVE_OFFSET 0x4e802488# define R300_RB3D_AARESOLVE_OFFSET_SHIFT 52489# define R300_RB3D_AARESOLVE_OFFSET_MASK 0xffffffe0 /* At least according to the calculations of Christoph Brill */24902491/* Resolve Buffer Pitch and Tiling Control. The cache must be empty before2492* changing this register if the cb is in resolve mode. Unpipelined2493*/2494#define R300_RB3D_AARESOLVE_PITCH 0x4e842495# define R300_RB3D_AARESOLVE_PITCH_SHIFT 12496# define R300_RB3D_AARESOLVE_PITCH_MASK 0x00003ffe /* At least according to the calculations of Christoph Brill */24972498/* Resolve Buffer Control. Unpipelined */2499#define R300_RB3D_AARESOLVE_CTL 0x4e882500# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_NORMAL (0 << 0)2501# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_MODE_RESOLVE (1 << 0)2502# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_10 (0 << 1)2503# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_GAMMA_22 (1 << 1)2504# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_SAMPLE0 (0 << 2)2505# define R300_RB3D_AARESOLVE_CTL_AARESOLVE_ALPHA_AVERAGE (1 << 2)250625072508/* Discard src pixels less than or equal to threshold. */2509#define R500_RB3D_DISCARD_SRC_PIXEL_LTE_THRESHOLD 0x4ea02510/* Discard src pixels greater than or equal to threshold. */2511#define R500_RB3D_DISCARD_SRC_PIXEL_GTE_THRESHOLD 0x4ea42512# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_SHIFT 02513# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_BLUE_MASK 0x000000ff2514# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_SHIFT 82515# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_GREEN_MASK 0x0000ff002516# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_SHIFT 162517# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_RED_MASK 0x00ff00002518# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_SHIFT 242519# define R500_RB3D_DISCARD_SRC_PIXEL_THRESHOLD_ALPHA_MASK 0xff00000025202521/* 3D ROP Control. Stalls the 2d/3d datapath until it is idle. */2522#define R300_RB3D_ROPCNTL 0x4e182523# define R300_RB3D_ROPCNTL_ROP_ENABLE 0x000000042524# define R300_RB3D_ROPCNTL_ROP_MASK (15 << 8)2525# define R300_RB3D_ROPCNTL_ROP_SHIFT 825262527/* Color Compare Flip. Stalls the 2d/3d datapath until it is idle. */2528#define R300_RB3D_CLRCMP_FLIPE 0x4e1c25292530/* Sets the fifo sizes */2531#define R500_RB3D_FIFO_SIZE 0x4ef42532# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_FULL (0 << 0)2533# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_HALF (1 << 0)2534# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_QUATER (2 << 0)2535# define R500_RB3D_FIFO_SIZE_OP_FIFO_SIZE_EIGTHS (3 << 0)25362537/* Constant color used by the blender. Pipelined through the blender. */2538#define R500_RB3D_CONSTANT_COLOR_AR 0x4ef82539# define R500_RB3D_CONSTANT_COLOR_AR_RED_MASK 0x0000ffff2540# define R500_RB3D_CONSTANT_COLOR_AR_RED_SHIFT 02541# define R500_RB3D_CONSTANT_COLOR_AR_ALPHA_MASK 0xffff00002542# define R500_RB3D_CONSTANT_COLOR_AR_ALPHA_SHIFT 1625432544/* Constant color used by the blender. Pipelined through the blender. */2545#define R500_RB3D_CONSTANT_COLOR_GB 0x4efc2546# define R500_RB3D_CONSTANT_COLOR_AR_BLUE_MASK 0x0000ffff2547# define R500_RB3D_CONSTANT_COLOR_AR_BLUE_SHIFT 02548# define R500_RB3D_CONSTANT_COLOR_AR_GREEN_MASK 0xffff00002549# define R500_RB3D_CONSTANT_COLOR_AR_GREEN_SHIFT 1625502551/* gap */2552/* There seems to be no "write only" setting, so use Z-test = ALWAYS2553* for this.2554* Bit (1<<8) is the "test" bit. so plain write is 6 - vd2555*/2556#define R300_ZB_CNTL 0x4F002557# define R300_STENCIL_ENABLE (1 << 0)2558# define R300_Z_ENABLE (1 << 1)2559# define R300_Z_WRITE_ENABLE (1 << 2)2560# define R300_Z_SIGNED_COMPARE (1 << 3)2561# define R300_STENCIL_FRONT_BACK (1 << 4)2562# define R500_STENCIL_ZSIGNED_MAGNITUDE (1 << 5)2563# define R500_STENCIL_REFMASK_FRONT_BACK (1 << 6)25642565#define R300_ZB_ZSTENCILCNTL 0x4f042566/* functions */2567# define R300_ZS_NEVER 02568# define R300_ZS_LESS 12569# define R300_ZS_LEQUAL 22570# define R300_ZS_EQUAL 32571# define R300_ZS_GEQUAL 42572# define R300_ZS_GREATER 52573# define R300_ZS_NOTEQUAL 62574# define R300_ZS_ALWAYS 72575# define R300_ZS_MASK 72576/* operations */2577# define R300_ZS_KEEP 02578# define R300_ZS_ZERO 12579# define R300_ZS_REPLACE 22580# define R300_ZS_INCR 32581# define R300_ZS_DECR 42582# define R300_ZS_INVERT 52583# define R300_ZS_INCR_WRAP 62584# define R300_ZS_DECR_WRAP 72585# define R300_Z_FUNC_SHIFT 02586/* front and back refer to operations done for front2587and back faces, i.e. separate stencil function support */2588# define R300_S_FRONT_FUNC_SHIFT 32589# define R300_S_FRONT_SFAIL_OP_SHIFT 62590# define R300_S_FRONT_ZPASS_OP_SHIFT 92591# define R300_S_FRONT_ZFAIL_OP_SHIFT 122592# define R300_S_BACK_FUNC_SHIFT 152593# define R300_S_BACK_SFAIL_OP_SHIFT 182594# define R300_S_BACK_ZPASS_OP_SHIFT 212595# define R300_S_BACK_ZFAIL_OP_SHIFT 2425962597#define R300_ZB_STENCILREFMASK 0x4f082598# define R300_STENCILREF_SHIFT 02599# define R300_STENCILREF_MASK 0x000000ff2600# define R300_STENCILMASK_SHIFT 82601# define R300_STENCILMASK_MASK 0x0000ff002602# define R300_STENCILWRITEMASK_SHIFT 162603# define R300_STENCILWRITEMASK_MASK 0x00ff000026042605/* gap */26062607#define R300_ZB_FORMAT 0x4f102608# define R300_DEPTHFORMAT_16BIT_INT_Z (0 << 0)2609# define R300_DEPTHFORMAT_16BIT_13E3 (1 << 0)2610# define R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL (2 << 0)2611/* reserved up to (15 << 0) */2612# define R300_INVERT_13E3_LEADING_ONES (0 << 4)2613# define R300_INVERT_13E3_LEADING_ZEROS (1 << 4)26142615#define R300_ZB_ZTOP 0x4F142616# define R300_ZTOP_DISABLE (0 << 0)2617# define R300_ZTOP_ENABLE (1 << 0)26182619/* gap */26202621#define R300_ZB_ZCACHE_CTLSTAT 0x4f182622# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_NO_EFFECT (0 << 0)2623# define R300_ZB_ZCACHE_CTLSTAT_ZC_FLUSH_FLUSH_AND_FREE (1 << 0)2624# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_NO_EFFECT (0 << 1)2625# define R300_ZB_ZCACHE_CTLSTAT_ZC_FREE_FREE (1 << 1)2626# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_IDLE (0 << 31)2627# define R300_ZB_ZCACHE_CTLSTAT_ZC_BUSY_BUSY (1 << 31)26282629#define R300_ZB_BW_CNTL 0x4f1c2630# define R300_HIZ_DISABLE (0 << 0)2631# define R300_HIZ_ENABLE (1 << 0)2632# define R300_HIZ_MAX (0 << 1)2633# define R300_HIZ_MIN (1 << 1)2634# define R300_FAST_FILL_DISABLE (0 << 2)2635# define R300_FAST_FILL_ENABLE (1 << 2)2636# define R300_RD_COMP_DISABLE (0 << 3)2637# define R300_RD_COMP_ENABLE (1 << 3)2638# define R300_WR_COMP_DISABLE (0 << 4)2639# define R300_WR_COMP_ENABLE (1 << 4)2640# define R300_ZB_CB_CLEAR_RMW (0 << 5)2641# define R300_ZB_CB_CLEAR_CACHE_LINE_WRITE_ONLY (1 << 5)2642# define R300_FORCE_COMPRESSED_STENCIL_VALUE_DISABLE (0 << 6)2643# define R300_FORCE_COMPRESSED_STENCIL_VALUE_ENABLE (1 << 6)26442645# define R500_ZEQUAL_OPTIMIZE_ENABLE (0 << 7)2646# define R500_ZEQUAL_OPTIMIZE_DISABLE (1 << 7)2647# define R500_SEQUAL_OPTIMIZE_ENABLE (0 << 8)2648# define R500_SEQUAL_OPTIMIZE_DISABLE (1 << 8)26492650# define R500_BMASK_ENABLE (0 << 10)2651# define R500_BMASK_DISABLE (1 << 10)2652# define R500_HIZ_EQUAL_REJECT_DISABLE (0 << 11)2653# define R500_HIZ_EQUAL_REJECT_ENABLE (1 << 11)2654# define R500_HIZ_FP_EXP_BITS_DISABLE (0 << 12)2655# define R500_HIZ_FP_EXP_BITS_1 (1 << 12)2656# define R500_HIZ_FP_EXP_BITS_2 (2 << 12)2657# define R500_HIZ_FP_EXP_BITS_3 (3 << 12)2658# define R500_HIZ_FP_EXP_BITS_4 (4 << 12)2659# define R500_HIZ_FP_EXP_BITS_5 (5 << 12)2660# define R500_HIZ_FP_INVERT_LEADING_ONES (0 << 15)2661# define R500_HIZ_FP_INVERT_LEADING_ZEROS (1 << 15)2662# define R500_TILE_OVERWRITE_RECOMPRESSION_ENABLE (0 << 16)2663# define R500_TILE_OVERWRITE_RECOMPRESSION_DISABLE (1 << 16)2664# define R500_CONTIGUOUS_6XAA_SAMPLES_ENABLE (0 << 17)2665# define R500_CONTIGUOUS_6XAA_SAMPLES_DISABLE (1 << 17)2666# define R500_PEQ_PACKING_DISABLE (0 << 18)2667# define R500_PEQ_PACKING_ENABLE (1 << 18)2668# define R500_COVERED_PTR_MASKING_DISABLE (0 << 18)2669# define R500_COVERED_PTR_MASKING_ENABLE (1 << 18)267026712672/* gap */26732674/* Z Buffer Address Offset.2675* Bits 31 to 5 are used for aligned Z buffer address offset for macro tiles.2676*/2677#define R300_ZB_DEPTHOFFSET 0x4f2026782679/* Z Buffer Pitch and Endian Control */2680#define R300_ZB_DEPTHPITCH 0x4f242681# define R300_DEPTHPITCH_MASK 0x00003FFC2682# define R300_DEPTHMACROTILE_DISABLE (0 << 16)2683# define R300_DEPTHMACROTILE_ENABLE (1 << 16)2684# define R300_DEPTHMACROTILE(x) ((x) << 16)2685# define R300_DEPTHMICROTILE_LINEAR (0 << 17)2686# define R300_DEPTHMICROTILE_TILED (1 << 17)2687# define R300_DEPTHMICROTILE_TILED_SQUARE (2 << 17)2688# define R300_DEPTHMICROTILE(x) ((x) << 17)2689# define R300_DEPTHENDIAN(x) ((x) << 19)26902691#define R300_SURF_NO_SWAP 02692#define R300_SURF_WORD_SWAP 12693#define R300_SURF_DWORD_SWAP 22694#define R300_SURF_HALF_DWORD_SWAP 326952696/* Z Buffer Clear Value */2697#define R300_ZB_DEPTHCLEARVALUE 0x4f2826982699/* Z Mask RAM is a Z compression buffer.2700* Each dword of the Z Mask contains compression info for 16 4x4 pixel blocks,2701* that is 2 bits for each block.2702* On chips with 2 Z pipes, every other dword maps to a different pipe.2703*/27042705/* The dword offset into Z mask RAM (bits 18:4) */2706#define R300_ZB_ZMASK_OFFSET 0x4f3027072708/* Z Mask Pitch. */2709#define R300_ZB_ZMASK_PITCH 0x4f3427102711/* Access to Z Mask RAM in a manner similar to HiZ RAM.2712* The indices are autoincrementing. */2713#define R300_ZB_ZMASK_WRINDEX 0x4f382714#define R300_ZB_ZMASK_DWORD 0x4f3c2715#define R300_ZB_ZMASK_RDINDEX 0x4f4027162717/* Hierarchical Z Memory Offset */2718#define R300_ZB_HIZ_OFFSET 0x4f4427192720/* Hierarchical Z Write Index */2721#define R300_ZB_HIZ_WRINDEX 0x4f4827222723/* Hierarchical Z Data */2724#define R300_ZB_HIZ_DWORD 0x4f4c27252726/* Hierarchical Z Read Index */2727#define R300_ZB_HIZ_RDINDEX 0x4f5027282729/* Hierarchical Z Pitch */2730#define R300_ZB_HIZ_PITCH 0x4f5427312732/* Z Buffer Z Pass Counter Data */2733#define R300_ZB_ZPASS_DATA 0x4f5827342735/* Z Buffer Z Pass Counter Address */2736#define R300_ZB_ZPASS_ADDR 0x4f5c27372738/* Depth buffer X and Y coordinate offset */2739#define R300_ZB_DEPTHXY_OFFSET 0x4f602740# define R300_DEPTHX_OFFSET_SHIFT 12741# define R300_DEPTHX_OFFSET_MASK 0x000007FE2742# define R300_DEPTHY_OFFSET_SHIFT 172743# define R300_DEPTHY_OFFSET_MASK 0x07FE000027442745/* Sets the fifo sizes */2746#define R500_ZB_FIFO_SIZE 0x4fd02747# define R500_OP_FIFO_SIZE_FULL (0 << 0)2748# define R500_OP_FIFO_SIZE_HALF (1 << 0)2749# define R500_OP_FIFO_SIZE_QUATER (2 << 0)2750# define R500_OP_FIFO_SIZE_EIGTHS (4 << 0)27512752/* Stencil Reference Value and Mask for backfacing quads */2753/* R300_ZB_STENCILREFMASK handles front face */2754#define R500_ZB_STENCILREFMASK_BF 0x4fd42755# define R500_STENCILREF_SHIFT 02756# define R500_STENCILREF_MASK 0x000000ff2757# define R500_STENCILMASK_SHIFT 82758# define R500_STENCILMASK_MASK 0x0000ff002759# define R500_STENCILWRITEMASK_SHIFT 162760# define R500_STENCILWRITEMASK_MASK 0x00ff000027612762/**2763* \defgroup R3XX_R5XX_PROGRAMMABLE_VERTEX_SHADER_DESCRIPTION R3XX-R5XX PROGRAMMABLE VERTEX SHADER DESCRIPTION2764*2765* The PVS_DST_MATH_INST is used to identify whether the instruction is a Vector2766* Engine instruction or a Math Engine instruction.2767*/27682769/*\{*/27702771enum {2772/* R3XX */2773VECTOR_NO_OP = 0,2774VE_DOT_PRODUCT = 1,2775VE_MULTIPLY = 2,2776VE_ADD = 3,2777VE_MULTIPLY_ADD = 4,2778VE_DISTANCE_VECTOR = 5,2779VE_FRACTION = 6,2780VE_MAXIMUM = 7,2781VE_MINIMUM = 8,2782VE_SET_GREATER_THAN_EQUAL = 9,2783VE_SET_LESS_THAN = 10,2784VE_MULTIPLYX2_ADD = 11,2785VE_MULTIPLY_CLAMP = 12,2786VE_FLT2FIX_DX = 13,2787VE_FLT2FIX_DX_RND = 14,2788/* R5XX */2789VE_PRED_SET_EQ_PUSH = 15,2790VE_PRED_SET_GT_PUSH = 16,2791VE_PRED_SET_GTE_PUSH = 17,2792VE_PRED_SET_NEQ_PUSH = 18,2793VE_COND_WRITE_EQ = 19,2794VE_COND_WRITE_GT = 20,2795VE_COND_WRITE_GTE = 21,2796VE_COND_WRITE_NEQ = 22,2797VE_COND_MUX_EQ = 23,2798VE_COND_MUX_GT = 24,2799VE_COND_MUX_GTE = 25,2800VE_SET_GREATER_THAN = 26,2801VE_SET_EQUAL = 27,2802VE_SET_NOT_EQUAL = 282803};28042805enum {2806/* R3XX */2807MATH_NO_OP = 0,2808ME_EXP_BASE2_DX = 1,2809ME_LOG_BASE2_DX = 2,2810ME_EXP_BASEE_FF = 3,2811ME_LIGHT_COEFF_DX = 4,2812ME_POWER_FUNC_FF = 5,2813ME_RECIP_DX = 6,2814ME_RECIP_FF = 7,2815ME_RECIP_SQRT_DX = 8,2816ME_RECIP_SQRT_FF = 9,2817ME_MULTIPLY = 10,2818ME_EXP_BASE2_FULL_DX = 11,2819ME_LOG_BASE2_FULL_DX = 12,2820ME_POWER_FUNC_FF_CLAMP_B = 13,2821ME_POWER_FUNC_FF_CLAMP_B1 = 14,2822ME_POWER_FUNC_FF_CLAMP_01 = 15,2823ME_SIN = 16,2824ME_COS = 17,2825/* R5XX */2826ME_LOG_BASE2_IEEE = 18,2827ME_RECIP_IEEE = 19,2828ME_RECIP_SQRT_IEEE = 20,2829ME_PRED_SET_EQ = 21,2830ME_PRED_SET_GT = 22,2831ME_PRED_SET_GTE = 23,2832ME_PRED_SET_NEQ = 24,2833ME_PRED_SET_CLR = 25,2834ME_PRED_SET_INV = 26,2835ME_PRED_SET_POP = 27,2836ME_PRED_SET_RESTORE = 282837};28382839enum {2840/* R3XX */2841PVS_MACRO_OP_2CLK_MADD = 0,2842PVS_MACRO_OP_2CLK_M2X_ADD = 12843};28442845enum {2846PVS_SRC_REG_TEMPORARY = 0, /* Intermediate Storage */2847PVS_SRC_REG_INPUT = 1, /* Input Vertex Storage */2848PVS_SRC_REG_CONSTANT = 2, /* Constant State Storage */2849PVS_SRC_REG_ALT_TEMPORARY = 3 /* Alternate Intermediate Storage */2850};28512852enum {2853PVS_DST_REG_TEMPORARY = 0, /* Intermediate Storage */2854PVS_DST_REG_A0 = 1, /* Address Register Storage */2855PVS_DST_REG_OUT = 2, /* Output Memory. Used for all outputs */2856PVS_DST_REG_OUT_REPL_X = 3, /* Output Memory & Replicate X to all channels */2857PVS_DST_REG_ALT_TEMPORARY = 4, /* Alternate Intermediate Storage */2858PVS_DST_REG_INPUT = 5 /* Output Memory & Replicate X to all channels */2859};28602861enum {2862PVS_SRC_SELECT_X = 0, /* Select X Component */2863PVS_SRC_SELECT_Y = 1, /* Select Y Component */2864PVS_SRC_SELECT_Z = 2, /* Select Z Component */2865PVS_SRC_SELECT_W = 3, /* Select W Component */2866PVS_SRC_SELECT_FORCE_0 = 4, /* Force Component to 0.0 */2867PVS_SRC_SELECT_FORCE_1 = 5 /* Force Component to 1.0 */2868};28692870/* PVS Opcode & Destination Operand Description */28712872enum {2873PVS_DST_OPCODE_MASK = 0x3f,2874PVS_DST_OPCODE_SHIFT = 0,2875PVS_DST_MATH_INST_MASK = 0x1,2876PVS_DST_MATH_INST_SHIFT = 6,2877PVS_DST_MACRO_INST_MASK = 0x1,2878PVS_DST_MACRO_INST_SHIFT = 7,2879PVS_DST_REG_TYPE_MASK = 0xf,2880PVS_DST_REG_TYPE_SHIFT = 8,2881PVS_DST_ADDR_MODE_1_MASK = 0x1,2882PVS_DST_ADDR_MODE_1_SHIFT = 12,2883PVS_DST_OFFSET_MASK = 0x7f,2884PVS_DST_OFFSET_SHIFT = 13,2885PVS_DST_WE_X_MASK = 0x1,2886PVS_DST_WE_X_SHIFT = 20,2887PVS_DST_WE_Y_MASK = 0x1,2888PVS_DST_WE_Y_SHIFT = 21,2889PVS_DST_WE_Z_MASK = 0x1,2890PVS_DST_WE_Z_SHIFT = 22,2891PVS_DST_WE_W_MASK = 0x1,2892PVS_DST_WE_W_SHIFT = 23,2893PVS_DST_VE_SAT_MASK = 0x1,2894PVS_DST_VE_SAT_SHIFT = 24,2895PVS_DST_ME_SAT_MASK = 0x1,2896PVS_DST_ME_SAT_SHIFT = 25,2897PVS_DST_PRED_ENABLE_MASK = 0x1,2898PVS_DST_PRED_ENABLE_SHIFT = 26,2899PVS_DST_PRED_SENSE_MASK = 0x1,2900PVS_DST_PRED_SENSE_SHIFT = 27,2901PVS_DST_DUAL_MATH_OP_MASK = 0x3,2902PVS_DST_DUAL_MATH_OP_SHIFT = 27,2903PVS_DST_ADDR_SEL_MASK = 0x3,2904PVS_DST_ADDR_SEL_SHIFT = 29,2905PVS_DST_ADDR_MODE_0_MASK = 0x1,2906PVS_DST_ADDR_MODE_0_SHIFT = 312907};29082909/* PVS Source Operand Description */29102911enum {2912PVS_SRC_REG_TYPE_MASK = 0x3,2913PVS_SRC_REG_TYPE_SHIFT = 0,2914SPARE_0_MASK = 0x1,2915SPARE_0_SHIFT = 2,2916PVS_SRC_ABS_XYZW_MASK = 0x1,2917PVS_SRC_ABS_XYZW_SHIFT = 3,2918PVS_SRC_ADDR_MODE_0_MASK = 0x1,2919PVS_SRC_ADDR_MODE_0_SHIFT = 4,2920PVS_SRC_OFFSET_MASK = 0xff,2921PVS_SRC_OFFSET_SHIFT = 5,2922PVS_SRC_SWIZZLE_X_MASK = 0x7,2923PVS_SRC_SWIZZLE_X_SHIFT = 13,2924PVS_SRC_SWIZZLE_Y_MASK = 0x7,2925PVS_SRC_SWIZZLE_Y_SHIFT = 16,2926PVS_SRC_SWIZZLE_Z_MASK = 0x7,2927PVS_SRC_SWIZZLE_Z_SHIFT = 19,2928PVS_SRC_SWIZZLE_W_MASK = 0x7,2929PVS_SRC_SWIZZLE_W_SHIFT = 22,2930PVS_SRC_MODIFIER_X_MASK = 0x1,2931PVS_SRC_MODIFIER_X_SHIFT = 25,2932PVS_SRC_MODIFIER_Y_MASK = 0x1,2933PVS_SRC_MODIFIER_Y_SHIFT = 26,2934PVS_SRC_MODIFIER_Z_MASK = 0x1,2935PVS_SRC_MODIFIER_Z_SHIFT = 27,2936PVS_SRC_MODIFIER_W_MASK = 0x1,2937PVS_SRC_MODIFIER_W_SHIFT = 28,2938PVS_SRC_ADDR_SEL_MASK = 0x3,2939PVS_SRC_ADDR_SEL_SHIFT = 29,2940PVS_SRC_ADDR_MODE_1_MASK = 0x0,2941PVS_SRC_ADDR_MODE_1_SHIFT = 322942};29432944/*\}*/29452946#define PVS_OP_DST_OPERAND(opcode, math_inst, macro_inst, reg_index, reg_writemask, reg_class, saturate) \2947(((opcode & PVS_DST_OPCODE_MASK) << PVS_DST_OPCODE_SHIFT) \2948| ((math_inst & PVS_DST_MATH_INST_MASK) << PVS_DST_MATH_INST_SHIFT) \2949| ((macro_inst & PVS_DST_MACRO_INST_MASK) << PVS_DST_MACRO_INST_SHIFT) \2950| ((reg_index & PVS_DST_OFFSET_MASK) << PVS_DST_OFFSET_SHIFT) \2951| ((reg_writemask & 0xf) << PVS_DST_WE_X_SHIFT) /* X Y Z W */ \2952| ((reg_class & PVS_DST_REG_TYPE_MASK) << PVS_DST_REG_TYPE_SHIFT)) \2953| ((math_inst) ? (((saturate) & PVS_DST_ME_SAT_MASK) << PVS_DST_ME_SAT_SHIFT) : \2954(((saturate) & PVS_DST_VE_SAT_MASK) << PVS_DST_VE_SAT_SHIFT))29552956#define PVS_SRC_OPERAND(in_reg_index, comp_x, comp_y, comp_z, comp_w, reg_class, negate) \2957(((in_reg_index & PVS_SRC_OFFSET_MASK) << PVS_SRC_OFFSET_SHIFT) \2958| ((comp_x & PVS_SRC_SWIZZLE_X_MASK) << PVS_SRC_SWIZZLE_X_SHIFT) \2959| ((comp_y & PVS_SRC_SWIZZLE_Y_MASK) << PVS_SRC_SWIZZLE_Y_SHIFT) \2960| ((comp_z & PVS_SRC_SWIZZLE_Z_MASK) << PVS_SRC_SWIZZLE_Z_SHIFT) \2961| ((comp_w & PVS_SRC_SWIZZLE_W_MASK) << PVS_SRC_SWIZZLE_W_SHIFT) \2962| ((negate & 0xf) << PVS_SRC_MODIFIER_X_SHIFT) /* X Y Z W */ \2963| ((reg_class & PVS_SRC_REG_TYPE_MASK) << PVS_SRC_REG_TYPE_SHIFT))29642965/* BEGIN: Packet 3 commands */29662967/* A primitive emission dword. */2968#define R300_PRIM_TYPE_NONE (0 << 0)2969#define R300_PRIM_TYPE_POINT (1 << 0)2970#define R300_PRIM_TYPE_LINE (2 << 0)2971#define R300_PRIM_TYPE_LINE_STRIP (3 << 0)2972#define R300_PRIM_TYPE_TRI_LIST (4 << 0)2973#define R300_PRIM_TYPE_TRI_FAN (5 << 0)2974#define R300_PRIM_TYPE_TRI_STRIP (6 << 0)2975#define R300_PRIM_TYPE_TRI_TYPE2 (7 << 0)2976#define R300_PRIM_TYPE_RECT_LIST (8 << 0)2977#define R300_PRIM_TYPE_3VRT_POINT_LIST (9 << 0)2978#define R300_PRIM_TYPE_3VRT_LINE_LIST (10 << 0)2979/* GUESS (based on r200) */2980#define R300_PRIM_TYPE_POINT_SPRITES (11 << 0)2981#define R300_PRIM_TYPE_LINE_LOOP (12 << 0)2982#define R300_PRIM_TYPE_QUADS (13 << 0)2983#define R300_PRIM_TYPE_QUAD_STRIP (14 << 0)2984#define R300_PRIM_TYPE_POLYGON (15 << 0)2985#define R300_PRIM_TYPE_MASK 0xF2986#define R300_PRIM_WALK_IND (1 << 4)2987#define R300_PRIM_WALK_LIST (2 << 4)2988#define R300_PRIM_WALK_RING (3 << 4)2989#define R300_PRIM_WALK_MASK (3 << 4)2990/* GUESS (based on r200) */2991#define R300_PRIM_COLOR_ORDER_BGRA (0 << 6)2992#define R300_PRIM_COLOR_ORDER_RGBA (1 << 6)2993#define R300_PRIM_NUM_VERTICES_SHIFT 162994#define R300_PRIM_NUM_VERTICES_MASK 0xffff2995299629972998/*2999* The R500 unified shader (US) registers come in banks of 512 each, one3000* for each instruction slot in the shader. You can't touch them directly.3001* R500_US_VECTOR_INDEX() sets the base instruction to modify; successive3002* writes to R500_GA_US_VECTOR_DATA autoincrement the index after the3003* instruction is fully specified.3004*/3005#define R500_US_ALU_ALPHA_INST_0 0xa8003006# define R500_ALPHA_OP_MAD 03007# define R500_ALPHA_OP_DP 13008# define R500_ALPHA_OP_MIN 23009# define R500_ALPHA_OP_MAX 33010/* #define R500_ALPHA_OP_RESERVED 4 */3011# define R500_ALPHA_OP_CND 53012# define R500_ALPHA_OP_CMP 63013# define R500_ALPHA_OP_FRC 73014# define R500_ALPHA_OP_EX2 83015# define R500_ALPHA_OP_LN2 93016# define R500_ALPHA_OP_RCP 103017# define R500_ALPHA_OP_RSQ 113018# define R500_ALPHA_OP_SIN 123019# define R500_ALPHA_OP_COS 133020# define R500_ALPHA_OP_MDH 143021# define R500_ALPHA_OP_MDV 153022# define R500_ALPHA_ADDRD(x) ((x) << 4)3023# define R500_ALPHA_ADDRD_REL (1 << 11)3024# define R500_ALPHA_SEL_A_SHIFT 123025# define R500_ALPHA_SEL_A_SRC0 (0 << 12)3026# define R500_ALPHA_SEL_A_SRC1 (1 << 12)3027# define R500_ALPHA_SEL_A_SRC2 (2 << 12)3028# define R500_ALPHA_SEL_A_SRCP (3 << 12)3029# define R500_ALPHA_SWIZ_A_R (0 << 14)3030# define R500_ALPHA_SWIZ_A_G (1 << 14)3031# define R500_ALPHA_SWIZ_A_B (2 << 14)3032# define R500_ALPHA_SWIZ_A_A (3 << 14)3033# define R500_ALPHA_SWIZ_A_0 (4 << 14)3034# define R500_ALPHA_SWIZ_A_HALF (5 << 14)3035# define R500_ALPHA_SWIZ_A_1 (6 << 14)3036/* #define R500_ALPHA_SWIZ_A_UNUSED (7 << 14) */3037# define R500_ALPHA_MOD_A_NOP (0 << 17)3038# define R500_ALPHA_MOD_A_NEG (1 << 17)3039# define R500_ALPHA_MOD_A_ABS (2 << 17)3040# define R500_ALPHA_MOD_A_NAB (3 << 17)3041# define R500_ALPHA_SEL_B_SHIFT 193042# define R500_ALPHA_SEL_B_SRC0 (0 << 19)3043# define R500_ALPHA_SEL_B_SRC1 (1 << 19)3044# define R500_ALPHA_SEL_B_SRC2 (2 << 19)3045# define R500_ALPHA_SEL_B_SRCP (3 << 19)3046# define R500_ALPHA_SWIZ_B_R (0 << 21)3047# define R500_ALPHA_SWIZ_B_G (1 << 21)3048# define R500_ALPHA_SWIZ_B_B (2 << 21)3049# define R500_ALPHA_SWIZ_B_A (3 << 21)3050# define R500_ALPHA_SWIZ_B_0 (4 << 21)3051# define R500_ALPHA_SWIZ_B_HALF (5 << 21)3052# define R500_ALPHA_SWIZ_B_1 (6 << 21)3053/* #define R500_ALPHA_SWIZ_B_UNUSED (7 << 21) */3054# define R500_ALPHA_MOD_B_NOP (0 << 24)3055# define R500_ALPHA_MOD_B_NEG (1 << 24)3056# define R500_ALPHA_MOD_B_ABS (2 << 24)3057# define R500_ALPHA_MOD_B_NAB (3 << 24)3058# define R500_ALPHA_OMOD_SHIFT 263059# define R500_ALPHA_OMOD_IDENTITY (0 << R500_ALPHA_OMOD_SHIFT)3060# define R500_ALPHA_OMOD_MUL_2 (1 << R500_ALPHA_OMOD_SHIFT)3061# define R500_ALPHA_OMOD_MUL_4 (2 << R500_ALPHA_OMOD_SHIFT)3062# define R500_ALPHA_OMOD_MUL_8 (3 << R500_ALPHA_OMOD_SHIFT)3063# define R500_ALPHA_OMOD_DIV_2 (4 << R500_ALPHA_OMOD_SHIFT)3064# define R500_ALPHA_OMOD_DIV_4 (5 << R500_ALPHA_OMOD_SHIFT)3065# define R500_ALPHA_OMOD_DIV_8 (6 << R500_ALPHA_OMOD_SHIFT)3066# define R500_ALPHA_OMOD_DISABLE (7 << R500_ALPHA_OMOD_SHIFT)3067# define R500_ALPHA_TARGET(x) ((x) << 29)3068# define R500_ALPHA_W_OMASK (1 << 31)3069#define R500_US_ALU_ALPHA_ADDR_0 0x98003070# define R500_ALPHA_ADDR0(x) ((x) << 0)3071# define R500_ALPHA_ADDR0_CONST (1 << 8)3072# define R500_ALPHA_ADDR0_REL (1 << 9)3073# define R500_ALPHA_ADDR1(x) ((x) << 10)3074# define R500_ALPHA_ADDR1_CONST (1 << 18)3075# define R500_ALPHA_ADDR1_REL (1 << 19)3076# define R500_ALPHA_ADDR2(x) ((x) << 20)3077# define R500_ALPHA_ADDR2_CONST (1 << 28)3078# define R500_ALPHA_ADDR2_REL (1 << 29)3079# define R500_ALPHA_SRCP_OP_1_MINUS_2A0 (0 << 30)3080# define R500_ALPHA_SRCP_OP_A1_MINUS_A0 (1 << 30)3081# define R500_ALPHA_SRCP_OP_A1_PLUS_A0 (2 << 30)3082# define R500_ALPHA_SRCP_OP_1_MINUS_A0 (3 << 30)3083#define R500_US_ALU_RGBA_INST_0 0xb0003084# define R500_ALU_RGBA_OP_MAD (0 << 0)3085# define R500_ALU_RGBA_OP_DP3 (1 << 0)3086# define R500_ALU_RGBA_OP_DP4 (2 << 0)3087# define R500_ALU_RGBA_OP_D2A (3 << 0)3088# define R500_ALU_RGBA_OP_MIN (4 << 0)3089# define R500_ALU_RGBA_OP_MAX (5 << 0)3090/* #define R500_ALU_RGBA_OP_RESERVED (6 << 0) */3091# define R500_ALU_RGBA_OP_CND (7 << 0)3092# define R500_ALU_RGBA_OP_CMP (8 << 0)3093# define R500_ALU_RGBA_OP_FRC (9 << 0)3094# define R500_ALU_RGBA_OP_SOP (10 << 0)3095# define R500_ALU_RGBA_OP_MDH (11 << 0)3096# define R500_ALU_RGBA_OP_MDV (12 << 0)3097# define R500_ALU_RGBA_ADDRD(x) ((x) << 4)3098# define R500_ALU_RGBA_ADDRD_REL (1 << 11)3099# define R500_ALU_RGBA_SEL_C_SHIFT 123100# define R500_ALU_RGBA_SEL_C_SRC0 (0 << 12)3101# define R500_ALU_RGBA_SEL_C_SRC1 (1 << 12)3102# define R500_ALU_RGBA_SEL_C_SRC2 (2 << 12)3103# define R500_ALU_RGBA_SEL_C_SRCP (3 << 12)3104# define R500_ALU_RGBA_R_SWIZ_R (0 << 14)3105# define R500_ALU_RGBA_R_SWIZ_G (1 << 14)3106# define R500_ALU_RGBA_R_SWIZ_B (2 << 14)3107# define R500_ALU_RGBA_R_SWIZ_A (3 << 14)3108# define R500_ALU_RGBA_R_SWIZ_0 (4 << 14)3109# define R500_ALU_RGBA_R_SWIZ_HALF (5 << 14)3110# define R500_ALU_RGBA_R_SWIZ_1 (6 << 14)3111/* #define R500_ALU_RGBA_R_SWIZ_UNUSED (7 << 14) */3112# define R500_ALU_RGBA_G_SWIZ_R (0 << 17)3113# define R500_ALU_RGBA_G_SWIZ_G (1 << 17)3114# define R500_ALU_RGBA_G_SWIZ_B (2 << 17)3115# define R500_ALU_RGBA_G_SWIZ_A (3 << 17)3116# define R500_ALU_RGBA_G_SWIZ_0 (4 << 17)3117# define R500_ALU_RGBA_G_SWIZ_HALF (5 << 17)3118# define R500_ALU_RGBA_G_SWIZ_1 (6 << 17)3119/* #define R500_ALU_RGBA_G_SWIZ_UNUSED (7 << 17) */3120# define R500_ALU_RGBA_B_SWIZ_R (0 << 20)3121# define R500_ALU_RGBA_B_SWIZ_G (1 << 20)3122# define R500_ALU_RGBA_B_SWIZ_B (2 << 20)3123# define R500_ALU_RGBA_B_SWIZ_A (3 << 20)3124# define R500_ALU_RGBA_B_SWIZ_0 (4 << 20)3125# define R500_ALU_RGBA_B_SWIZ_HALF (5 << 20)3126# define R500_ALU_RGBA_B_SWIZ_1 (6 << 20)3127/* #define R500_ALU_RGBA_B_SWIZ_UNUSED (7 << 20) */3128# define R500_ALU_RGBA_MOD_C_NOP (0 << 23)3129# define R500_ALU_RGBA_MOD_C_NEG (1 << 23)3130# define R500_ALU_RGBA_MOD_C_ABS (2 << 23)3131# define R500_ALU_RGBA_MOD_C_NAB (3 << 23)3132# define R500_ALU_RGBA_ALPHA_SEL_C_SHIFT 253133# define R500_ALU_RGBA_ALPHA_SEL_C_SRC0 (0 << 25)3134# define R500_ALU_RGBA_ALPHA_SEL_C_SRC1 (1 << 25)3135# define R500_ALU_RGBA_ALPHA_SEL_C_SRC2 (2 << 25)3136# define R500_ALU_RGBA_ALPHA_SEL_C_SRCP (3 << 25)3137# define R500_ALU_RGBA_A_SWIZ_R (0 << 27)3138# define R500_ALU_RGBA_A_SWIZ_G (1 << 27)3139# define R500_ALU_RGBA_A_SWIZ_B (2 << 27)3140# define R500_ALU_RGBA_A_SWIZ_A (3 << 27)3141# define R500_ALU_RGBA_A_SWIZ_0 (4 << 27)3142# define R500_ALU_RGBA_A_SWIZ_HALF (5 << 27)3143# define R500_ALU_RGBA_A_SWIZ_1 (6 << 27)3144/* #define R500_ALU_RGBA_A_SWIZ_UNUSED (7 << 27) */3145# define R500_ALU_RGBA_ALPHA_MOD_C_NOP (0 << 30)3146# define R500_ALU_RGBA_ALPHA_MOD_C_NEG (1 << 30)3147# define R500_ALU_RGBA_ALPHA_MOD_C_ABS (2 << 30)3148# define R500_ALU_RGBA_ALPHA_MOD_C_NAB (3 << 30)3149#define R500_US_ALU_RGB_INST_0 0xa0003150# define R500_ALU_RGB_SEL_A_SHIFT 03151# define R500_ALU_RGB_SEL_A_SRC0 (0 << 0)3152# define R500_ALU_RGB_SEL_A_SRC1 (1 << 0)3153# define R500_ALU_RGB_SEL_A_SRC2 (2 << 0)3154# define R500_ALU_RGB_SEL_A_SRCP (3 << 0)3155# define R500_ALU_RGB_R_SWIZ_A_R (0 << 2)3156# define R500_ALU_RGB_R_SWIZ_A_G (1 << 2)3157# define R500_ALU_RGB_R_SWIZ_A_B (2 << 2)3158# define R500_ALU_RGB_R_SWIZ_A_A (3 << 2)3159# define R500_ALU_RGB_R_SWIZ_A_0 (4 << 2)3160# define R500_ALU_RGB_R_SWIZ_A_HALF (5 << 2)3161# define R500_ALU_RGB_R_SWIZ_A_1 (6 << 2)3162/* #define R500_ALU_RGB_R_SWIZ_A_UNUSED (7 << 2) */3163# define R500_ALU_RGB_G_SWIZ_A_R (0 << 5)3164# define R500_ALU_RGB_G_SWIZ_A_G (1 << 5)3165# define R500_ALU_RGB_G_SWIZ_A_B (2 << 5)3166# define R500_ALU_RGB_G_SWIZ_A_A (3 << 5)3167# define R500_ALU_RGB_G_SWIZ_A_0 (4 << 5)3168# define R500_ALU_RGB_G_SWIZ_A_HALF (5 << 5)3169# define R500_ALU_RGB_G_SWIZ_A_1 (6 << 5)3170/* #define R500_ALU_RGB_G_SWIZ_A_UNUSED (7 << 5) */3171# define R500_ALU_RGB_B_SWIZ_A_R (0 << 8)3172# define R500_ALU_RGB_B_SWIZ_A_G (1 << 8)3173# define R500_ALU_RGB_B_SWIZ_A_B (2 << 8)3174# define R500_ALU_RGB_B_SWIZ_A_A (3 << 8)3175# define R500_ALU_RGB_B_SWIZ_A_0 (4 << 8)3176# define R500_ALU_RGB_B_SWIZ_A_HALF (5 << 8)3177# define R500_ALU_RGB_B_SWIZ_A_1 (6 << 8)3178/* #define R500_ALU_RGB_B_SWIZ_A_UNUSED (7 << 8) */3179# define R500_ALU_RGB_MOD_A_NOP (0 << 11)3180# define R500_ALU_RGB_MOD_A_NEG (1 << 11)3181# define R500_ALU_RGB_MOD_A_ABS (2 << 11)3182# define R500_ALU_RGB_MOD_A_NAB (3 << 11)3183# define R500_ALU_RGB_SEL_B_SHIFT 133184# define R500_ALU_RGB_SEL_B_SRC0 (0 << 13)3185# define R500_ALU_RGB_SEL_B_SRC1 (1 << 13)3186# define R500_ALU_RGB_SEL_B_SRC2 (2 << 13)3187# define R500_ALU_RGB_SEL_B_SRCP (3 << 13)3188# define R500_ALU_RGB_R_SWIZ_B_R (0 << 15)3189# define R500_ALU_RGB_R_SWIZ_B_G (1 << 15)3190# define R500_ALU_RGB_R_SWIZ_B_B (2 << 15)3191# define R500_ALU_RGB_R_SWIZ_B_A (3 << 15)3192# define R500_ALU_RGB_R_SWIZ_B_0 (4 << 15)3193# define R500_ALU_RGB_R_SWIZ_B_HALF (5 << 15)3194# define R500_ALU_RGB_R_SWIZ_B_1 (6 << 15)3195/* #define R500_ALU_RGB_R_SWIZ_B_UNUSED (7 << 15) */3196# define R500_ALU_RGB_G_SWIZ_B_R (0 << 18)3197# define R500_ALU_RGB_G_SWIZ_B_G (1 << 18)3198# define R500_ALU_RGB_G_SWIZ_B_B (2 << 18)3199# define R500_ALU_RGB_G_SWIZ_B_A (3 << 18)3200# define R500_ALU_RGB_G_SWIZ_B_0 (4 << 18)3201# define R500_ALU_RGB_G_SWIZ_B_HALF (5 << 18)3202# define R500_ALU_RGB_G_SWIZ_B_1 (6 << 18)3203/* #define R500_ALU_RGB_G_SWIZ_B_UNUSED (7 << 18) */3204# define R500_ALU_RGB_B_SWIZ_B_R (0 << 21)3205# define R500_ALU_RGB_B_SWIZ_B_G (1 << 21)3206# define R500_ALU_RGB_B_SWIZ_B_B (2 << 21)3207# define R500_ALU_RGB_B_SWIZ_B_A (3 << 21)3208# define R500_ALU_RGB_B_SWIZ_B_0 (4 << 21)3209# define R500_ALU_RGB_B_SWIZ_B_HALF (5 << 21)3210# define R500_ALU_RGB_B_SWIZ_B_1 (6 << 21)3211/* #define R500_ALU_RGB_B_SWIZ_B_UNUSED (7 << 21) */3212# define R500_ALU_RGB_MOD_B_NOP (0 << 24)3213# define R500_ALU_RGB_MOD_B_NEG (1 << 24)3214# define R500_ALU_RGB_MOD_B_ABS (2 << 24)3215# define R500_ALU_RGB_MOD_B_NAB (3 << 24)3216# define R500_ALU_RGB_OMOD_SHIFT 263217# define R500_ALU_RGB_OMOD_IDENTITY (0 << R500_ALU_RGB_OMOD_SHIFT)3218# define R500_ALU_RGB_OMOD_MUL_2 (1 << R500_ALU_RGB_OMOD_SHIFT)3219# define R500_ALU_RGB_OMOD_MUL_4 (2 << R500_ALU_RGB_OMOD_SHIFT)3220# define R500_ALU_RGB_OMOD_MUL_8 (3 << R500_ALU_RGB_OMOD_SHIFT)3221# define R500_ALU_RGB_OMOD_DIV_2 (4 << R500_ALU_RGB_OMOD_SHIFT)3222# define R500_ALU_RGB_OMOD_DIV_4 (5 << R500_ALU_RGB_OMOD_SHIFT)3223# define R500_ALU_RGB_OMOD_DIV_8 (6 << R500_ALU_RGB_OMOD_SHIFT)3224# define R500_ALU_RGB_OMOD_DISABLE (7 << R500_ALU_RGB_OMOD_SHIFT)3225# define R500_ALU_RGB_TARGET(x) ((x) << 29)3226# define R500_ALU_RGB_WMASK (1 << 31)3227#define R500_US_ALU_RGB_ADDR_0 0x90003228# define R500_RGB_ADDR0(x) ((x) << 0)3229# define R500_RGB_ADDR0_CONST (1 << 8)3230# define R500_RGB_ADDR0_REL (1 << 9)3231# define R500_RGB_ADDR1(x) ((x) << 10)3232# define R500_RGB_ADDR1_CONST (1 << 18)3233# define R500_RGB_ADDR1_REL (1 << 19)3234# define R500_RGB_ADDR2(x) ((x) << 20)3235# define R500_RGB_ADDR2_CONST (1 << 28)3236# define R500_RGB_ADDR2_REL (1 << 29)3237# define R500_RGB_SRCP_OP_1_MINUS_2RGB0 (0 << 30)3238# define R500_RGB_SRCP_OP_RGB1_MINUS_RGB0 (1 << 30)3239# define R500_RGB_SRCP_OP_RGB1_PLUS_RGB0 (2 << 30)3240# define R500_RGB_SRCP_OP_1_MINUS_RGB0 (3 << 30)3241#define R500_US_CMN_INST_0 0xb8003242# define R500_INST_TYPE_MASK (3 << 0)3243# define R500_INST_TYPE_ALU (0 << 0)3244# define R500_INST_TYPE_OUT (1 << 0)3245# define R500_INST_TYPE_FC (2 << 0)3246# define R500_INST_TYPE_TEX (3 << 0)3247# define R500_INST_TEX_SEM_WAIT_SHIFT 23248# define R500_INST_TEX_SEM_WAIT (1 << R500_INST_TEX_SEM_WAIT_SHIFT)3249# define R500_INST_RGB_PRED_SEL_NONE (0 << 3)3250# define R500_INST_RGB_PRED_SEL_RGBA (1 << 3)3251# define R500_INST_RGB_PRED_SEL_RRRR (2 << 3)3252# define R500_INST_RGB_PRED_SEL_GGGG (3 << 3)3253# define R500_INST_RGB_PRED_SEL_BBBB (4 << 3)3254# define R500_INST_RGB_PRED_SEL_AAAA (5 << 3)3255# define R500_INST_RGB_PRED_INV (1 << 6)3256# define R500_INST_WRITE_INACTIVE (1 << 7)3257# define R500_INST_LAST (1 << 8)3258# define R500_INST_NOP (1 << 9)3259# define R500_INST_ALU_WAIT (1 << 10)3260# define R500_INST_RGB_WMASK_R (1 << 11)3261# define R500_INST_RGB_WMASK_G (1 << 12)3262# define R500_INST_RGB_WMASK_B (1 << 13)3263# define R500_INST_RGB_WMASK_RGB (7 << 11)3264# define R500_INST_ALPHA_WMASK (1 << 14)3265# define R500_INST_RGB_OMASK_R (1 << 15)3266# define R500_INST_RGB_OMASK_G (1 << 16)3267# define R500_INST_RGB_OMASK_B (1 << 17)3268# define R500_INST_RGB_OMASK_RGB (7 << 15)3269# define R500_INST_ALPHA_OMASK (1 << 18)3270# define R500_INST_RGB_CLAMP (1 << 19)3271# define R500_INST_ALPHA_CLAMP (1 << 20)3272# define R500_INST_ALU_RESULT_SEL (1 << 21)3273# define R500_INST_ALU_RESULT_SEL_RED (0 << 21)3274# define R500_INST_ALU_RESULT_SEL_ALPHA (1 << 21)3275# define R500_INST_ALPHA_PRED_INV (1 << 22)3276# define R500_INST_ALU_RESULT_OP_EQ (0 << 23)3277# define R500_INST_ALU_RESULT_OP_LT (1 << 23)3278# define R500_INST_ALU_RESULT_OP_GE (2 << 23)3279# define R500_INST_ALU_RESULT_OP_NE (3 << 23)3280# define R500_INST_ALPHA_PRED_SEL_NONE (0 << 25)3281# define R500_INST_ALPHA_PRED_SEL_RGBA (1 << 25)3282# define R500_INST_ALPHA_PRED_SEL_RRRR (2 << 25)3283# define R500_INST_ALPHA_PRED_SEL_GGGG (3 << 25)3284# define R500_INST_ALPHA_PRED_SEL_BBBB (4 << 25)3285# define R500_INST_ALPHA_PRED_SEL_AAAA (5 << 25)3286/* Next four are guessed, documentation doesn't mention order. */3287# define R500_INST_STAT_WE_R (1 << 28)3288# define R500_INST_STAT_WE_G (1 << 29)3289# define R500_INST_STAT_WE_B (1 << 30)3290# define R500_INST_STAT_WE_A (1 << 31)32913292/* note that these are 8 bit lengths, despite the offsets, at least for R500 */3293#define R500_US_CODE_ADDR 0x46303294# define R500_US_CODE_START_ADDR(x) ((x) << 0)3295# define R500_US_CODE_END_ADDR(x) ((x) << 16)3296#define R500_US_CODE_OFFSET 0x46383297# define R500_US_CODE_OFFSET_ADDR(x) ((x) << 0)3298#define R500_US_CODE_RANGE 0x46343299# define R500_US_CODE_RANGE_ADDR(x) ((x) << 0)3300# define R500_US_CODE_RANGE_SIZE(x) ((x) << 16)3301#define R500_US_CONFIG 0x46003302# define R500_ZERO_TIMES_ANYTHING_EQUALS_ZERO (1 << 1)3303#define R500_US_FC_ADDR_0 0xa0003304# define R500_FC_BOOL_ADDR(x) ((x) << 0)3305# define R500_FC_INT_ADDR(x) ((x) << 8)3306# define R500_FC_JUMP_ADDR(x) ((x) << 16)3307# define R500_FC_JUMP_GLOBAL (1 << 31)3308#define R500_US_FC_BOOL_CONST 0x46203309# define R500_FC_KBOOL(x) (x)3310#define R500_US_FC_CTRL 0x46243311# define R500_FC_TEST_EN (1 << 30)3312# define R500_FC_FULL_FC_EN (1 << 31)3313#define R500_US_FC_INST_0 0x98003314# define R500_FC_OP_JUMP (0 << 0)3315# define R500_FC_OP_LOOP (1 << 0)3316# define R500_FC_OP_ENDLOOP (2 << 0)3317# define R500_FC_OP_REP (3 << 0)3318# define R500_FC_OP_ENDREP (4 << 0)3319# define R500_FC_OP_BREAKLOOP (5 << 0)3320# define R500_FC_OP_BREAKREP (6 << 0)3321# define R500_FC_OP_CONTINUE (7 << 0)3322# define R500_FC_B_ELSE (1 << 4)3323# define R500_FC_JUMP_ANY (1 << 5)3324# define R500_FC_A_OP_NONE (0 << 6)3325# define R500_FC_A_OP_POP (1 << 6)3326# define R500_FC_A_OP_PUSH (2 << 6)3327# define R500_FC_JUMP_FUNC(x) ((x) << 8)3328# define R500_FC_B_POP_CNT(x) ((x) << 16)3329# define R500_FC_B_OP0_NONE (0 << 24)3330# define R500_FC_B_OP0_DECR (1 << 24)3331# define R500_FC_B_OP0_INCR (2 << 24)3332# define R500_FC_B_OP1_NONE (0 << 26)3333# define R500_FC_B_OP1_DECR (1 << 26)3334# define R500_FC_B_OP1_INCR (2 << 26)3335# define R500_FC_IGNORE_UNCOVERED (1 << 28)3336#define R500_US_FC_INT_CONST_0 0x4c003337# define R500_FC_INT_CONST_KR(x) ((x) << 0)3338# define R500_FC_INT_CONST_KG(x) ((x) << 8)3339# define R500_FC_INT_CONST_KB(x) ((x) << 16)3340/* _0 through _15 */3341#define R500_US_FORMAT0_0 0x46403342# define R500_FORMAT_TXWIDTH(x) ((x) << 0)3343# define R500_FORMAT_TXHEIGHT(x) ((x) << 11)3344# define R500_FORMAT_TXDEPTH(x) ((x) << 22)3345#define R500_US_PIXSIZE 0x46043346# define R500_PIX_SIZE(x) (x)3347#define R500_US_TEX_ADDR_0 0x98003348# define R500_TEX_SRC_ADDR(x) ((x) << 0)3349# define R500_TEX_SRC_ADDR_REL (1 << 7)3350# define R500_TEX_SRC_S_SWIZ_R (0 << 8)3351# define R500_TEX_SRC_S_SWIZ_G (1 << 8)3352# define R500_TEX_SRC_S_SWIZ_B (2 << 8)3353# define R500_TEX_SRC_S_SWIZ_A (3 << 8)3354# define R500_TEX_SRC_T_SWIZ_R (0 << 10)3355# define R500_TEX_SRC_T_SWIZ_G (1 << 10)3356# define R500_TEX_SRC_T_SWIZ_B (2 << 10)3357# define R500_TEX_SRC_T_SWIZ_A (3 << 10)3358# define R500_TEX_SRC_R_SWIZ_R (0 << 12)3359# define R500_TEX_SRC_R_SWIZ_G (1 << 12)3360# define R500_TEX_SRC_R_SWIZ_B (2 << 12)3361# define R500_TEX_SRC_R_SWIZ_A (3 << 12)3362# define R500_TEX_SRC_Q_SWIZ_R (0 << 14)3363# define R500_TEX_SRC_Q_SWIZ_G (1 << 14)3364# define R500_TEX_SRC_Q_SWIZ_B (2 << 14)3365# define R500_TEX_SRC_Q_SWIZ_A (3 << 14)3366# define R500_TEX_DST_ADDR(x) ((x) << 16)3367# define R500_TEX_DST_ADDR_REL (1 << 23)3368# define R500_TEX_DST_R_SWIZ_R (0 << 24)3369# define R500_TEX_DST_R_SWIZ_G (1 << 24)3370# define R500_TEX_DST_R_SWIZ_B (2 << 24)3371# define R500_TEX_DST_R_SWIZ_A (3 << 24)3372# define R500_TEX_DST_G_SWIZ_R (0 << 26)3373# define R500_TEX_DST_G_SWIZ_G (1 << 26)3374# define R500_TEX_DST_G_SWIZ_B (2 << 26)3375# define R500_TEX_DST_G_SWIZ_A (3 << 26)3376# define R500_TEX_DST_B_SWIZ_R (0 << 28)3377# define R500_TEX_DST_B_SWIZ_G (1 << 28)3378# define R500_TEX_DST_B_SWIZ_B (2 << 28)3379# define R500_TEX_DST_B_SWIZ_A (3 << 28)3380# define R500_TEX_DST_A_SWIZ_R (0 << 30)3381# define R500_TEX_DST_A_SWIZ_G (1 << 30)3382# define R500_TEX_DST_A_SWIZ_B (2 << 30)3383# define R500_TEX_DST_A_SWIZ_A (3 << 30)3384#define R500_US_TEX_ADDR_DXDY_0 0xa0003385# define R500_DX_ADDR(x) ((x) << 0)3386# define R500_DX_ADDR_REL (1 << 7)3387# define R500_DX_S_SWIZ_R (0 << 8)3388# define R500_DX_S_SWIZ_G (1 << 8)3389# define R500_DX_S_SWIZ_B (2 << 8)3390# define R500_DX_S_SWIZ_A (3 << 8)3391# define R500_DX_T_SWIZ_R (0 << 10)3392# define R500_DX_T_SWIZ_G (1 << 10)3393# define R500_DX_T_SWIZ_B (2 << 10)3394# define R500_DX_T_SWIZ_A (3 << 10)3395# define R500_DX_R_SWIZ_R (0 << 12)3396# define R500_DX_R_SWIZ_G (1 << 12)3397# define R500_DX_R_SWIZ_B (2 << 12)3398# define R500_DX_R_SWIZ_A (3 << 12)3399# define R500_DX_Q_SWIZ_R (0 << 14)3400# define R500_DX_Q_SWIZ_G (1 << 14)3401# define R500_DX_Q_SWIZ_B (2 << 14)3402# define R500_DX_Q_SWIZ_A (3 << 14)3403# define R500_DY_ADDR(x) ((x) << 16)3404# define R500_DY_ADDR_REL (1 << 17)3405# define R500_DY_S_SWIZ_R (0 << 24)3406# define R500_DY_S_SWIZ_G (1 << 24)3407# define R500_DY_S_SWIZ_B (2 << 24)3408# define R500_DY_S_SWIZ_A (3 << 24)3409# define R500_DY_T_SWIZ_R (0 << 26)3410# define R500_DY_T_SWIZ_G (1 << 26)3411# define R500_DY_T_SWIZ_B (2 << 26)3412# define R500_DY_T_SWIZ_A (3 << 26)3413# define R500_DY_R_SWIZ_R (0 << 28)3414# define R500_DY_R_SWIZ_G (1 << 28)3415# define R500_DY_R_SWIZ_B (2 << 28)3416# define R500_DY_R_SWIZ_A (3 << 28)3417# define R500_DY_Q_SWIZ_R (0 << 30)3418# define R500_DY_Q_SWIZ_G (1 << 30)3419# define R500_DY_Q_SWIZ_B (2 << 30)3420# define R500_DY_Q_SWIZ_A (3 << 30)3421#define R500_US_TEX_INST_0 0x90003422# define R500_TEX_ID(x) ((x) << 16)3423# define R500_TEX_INST_NOP (0 << 22)3424# define R500_TEX_INST_LD (1 << 22)3425# define R500_TEX_INST_TEXKILL (2 << 22)3426# define R500_TEX_INST_PROJ (3 << 22)3427# define R500_TEX_INST_LODBIAS (4 << 22)3428# define R500_TEX_INST_LOD (5 << 22)3429# define R500_TEX_INST_DXDY (6 << 22)3430# define R500_TEX_SEM_ACQUIRE_SHIFT 253431# define R500_TEX_SEM_ACQUIRE (1 << R500_TEX_SEM_ACQUIRE_SHIFT)3432# define R500_TEX_IGNORE_UNCOVERED (1 << 26)3433# define R500_TEX_UNSCALED (1 << 27)3434#define R300_US_W_FMT 0x46b43435# define R300_W_FMT_W0 (0 << 0)3436# define R300_W_FMT_W24 (1 << 0)3437# define R300_W_FMT_W24FP (2 << 0)3438# define R300_W_SRC_US (0 << 2)3439# define R300_W_SRC_RAS (1 << 2)34403441/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR.3442* Two parameter dwords:3443* 0. VAP_VTX_FMT: The first parameter is not written to hardware3444* 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword.3445*/3446#define R300_PACKET3_3D_DRAW_VBUF 0x0000280034473448/* Draw a primitive from immediate vertices in this packet3449* Up to 16382 dwords:3450* 0. VAP_VTX_FMT: The first parameter is not written to hardware3451* 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword.3452* 2 to end: Up to 16380 dwords of vertex data.3453*/3454#define R300_PACKET3_3D_DRAW_IMMD 0x0000290034553456/* Draw a primitive from vertex data in arrays loaded via 3D_LOAD_VBPNTR and3457* immediate vertices in this packet3458* Up to 16382 dwords:3459* 0. VAP_VTX_FMT: The first parameter is not written to hardware3460* 1. VAP_VF_CTL: The second parameter is a standard primitive emission dword.3461* 2 to end: Up to 16380 dwords of vertex data.3462*/3463#define R300_PACKET3_3D_DRAW_INDX 0x00002A00346434653466/* Specify the full set of vertex arrays as (address, stride).3467* The first parameter is the number of vertex arrays specified.3468* The rest of the command is a variable length list of blocks, where3469* each block is three dwords long and specifies two arrays.3470* The first dword of a block is split into two words, the lower significant3471* word refers to the first array, the more significant word to the second3472* array in the block.3473* The low byte of each word contains the size of an array entry in dwords,3474* the high byte contains the stride of the array.3475* The second dword of a block contains the pointer to the first array,3476* the third dword of a block contains the pointer to the second array.3477* Note that if the total number of arrays is odd, the third dword of3478* the last block is omitted.3479*/3480#define R300_PACKET3_3D_LOAD_VBPNTR 0x00002F003481# define R300_VC_FORCE_PREFETCH (1 << 5)3482# define R300_VBPNTR_SIZE0(x) ((x) >> 2)3483# define R300_VBPNTR_STRIDE0(x) (((x) >> 2) << 8)3484# define R300_VBPNTR_SIZE1(x) (((x) >> 2) << 16)3485# define R300_VBPNTR_STRIDE1(x) (((x) >> 2) << 24)34863487#define R300_PACKET3_3D_CLEAR_ZMASK 0x000032003488#define R300_PACKET3_INDX_BUFFER 0x000033003489# define R300_INDX_BUFFER_DST_SHIFT 03490# define R300_INDX_BUFFER_SKIP_SHIFT 163491# define R300_INDX_BUFFER_ONE_REG_WR (1<<31)34923493/* Same as R300_PACKET3_3D_DRAW_VBUF but without VAP_VTX_FMT */3494#define R300_PACKET3_3D_DRAW_VBUF_2 0x000034003495/* Same as R300_PACKET3_3D_DRAW_IMMD but without VAP_VTX_FMT */3496#define R300_PACKET3_3D_DRAW_IMMD_2 0x000035003497/* Same as R300_PACKET3_3D_DRAW_INDX but without VAP_VTX_FMT */3498#define R300_PACKET3_3D_DRAW_INDX_2 0x0000360034993500/* Clears a portion of hierachical Z RAM3501* 3 dword parameters3502* 0. START3503* 1. COUNT: 13:0 (max is 0x3FFF)3504* 2. CLEAR_VALUE: Value to write into HIZ RAM.3505*/3506#define R300_PACKET3_3D_CLEAR_HIZ 0x000037003507#define R300_PACKET3_3D_CLEAR_CMASK 0x0000380035083509/* Draws a set of primitives using vertex buffers pointed by the state data.3510* At least 2 Parameters:3511* 0. VAP_VF_CNTL: The first parameter is a standard primitive emission dword.3512* 2 to end: Data or indices (see other 3D_DRAW_* packets for details)3513*/3514#define R300_PACKET3_3D_DRAW_128 0x0000390035153516/* END: Packet 3 commands */351735183519/* Color formats for 2d packets3520*/3521#define R300_CP_COLOR_FORMAT_CI8 23522#define R300_CP_COLOR_FORMAT_ARGB1555 33523#define R300_CP_COLOR_FORMAT_RGB565 43524#define R300_CP_COLOR_FORMAT_ARGB8888 63525#define R300_CP_COLOR_FORMAT_RGB332 73526#define R300_CP_COLOR_FORMAT_RGB8 93527#define R300_CP_COLOR_FORMAT_ARGB4444 1535283529/*3530* CP type-3 packets3531*/3532#define RADEON_WAIT_UNTIL 0x17203533# define RADEON_WAIT_CRTC_PFLIP (1 << 0)3534# define RADEON_WAIT_2D_IDLECLEAN (1 << 16)3535# define RADEON_WAIT_3D_IDLECLEAN (1 << 17)3536# define RADEON_WAIT_HOST_IDLECLEAN (1 << 18)35373538#define RADEON_CP_PACKET0 0x000000003539#define RADEON_CP_PACKET3 0xC000000035403541#define RADEON_ONE_REG_WR (1 << 15)35423543#define CP_PACKET0(register, count) \3544(RADEON_CP_PACKET0 | ((count) << 16) | ((register) >> 2))35453546#define CP_PACKET3(op, count) \3547(RADEON_CP_PACKET3 | (op) | ((count) << 16))35483549#endif /* _R300_REG_H */35503551/* *INDENT-ON* */35523553/* vim: set foldenable foldmarker=\\{,\\} foldmethod=marker : */355435553556