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PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/r300/r300_transfer.c
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/*
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* Copyright 2008 Corbin Simpson <[email protected]>
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* Copyright 2010 Marek Olšák <[email protected]>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE. */
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#include "r300_transfer.h"
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#include "r300_texture_desc.h"
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#include "r300_screen_buffer.h"
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#include "util/u_memory.h"
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#include "util/format/u_format.h"
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#include "util/u_box.h"
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struct r300_transfer {
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/* Parent class */
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struct pipe_transfer transfer;
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/* Linear texture. */
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struct r300_resource *linear_texture;
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};
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/* Convenience cast wrapper. */
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static inline struct r300_transfer*
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r300_transfer(struct pipe_transfer* transfer)
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{
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return (struct r300_transfer*)transfer;
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}
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/* Copy from a tiled texture to a detiled one. */
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static void r300_copy_from_tiled_texture(struct pipe_context *ctx,
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struct r300_transfer *r300transfer)
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{
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struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
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struct pipe_resource *src = transfer->resource;
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struct pipe_resource *dst = &r300transfer->linear_texture->b;
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if (src->nr_samples <= 1) {
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ctx->resource_copy_region(ctx, dst, 0, 0, 0, 0,
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src, transfer->level, &transfer->box);
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} else {
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/* Resolve the resource. */
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struct pipe_blit_info blit;
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memset(&blit, 0, sizeof(blit));
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blit.src.resource = src;
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blit.src.format = src->format;
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blit.src.level = transfer->level;
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blit.src.box = transfer->box;
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blit.dst.resource = dst;
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blit.dst.format = dst->format;
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blit.dst.box.width = transfer->box.width;
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blit.dst.box.height = transfer->box.height;
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blit.dst.box.depth = transfer->box.depth;
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blit.mask = PIPE_MASK_RGBA;
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blit.filter = PIPE_TEX_FILTER_NEAREST;
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ctx->blit(ctx, &blit);
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}
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}
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/* Copy a detiled texture to a tiled one. */
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static void r300_copy_into_tiled_texture(struct pipe_context *ctx,
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struct r300_transfer *r300transfer)
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{
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struct pipe_transfer *transfer = (struct pipe_transfer*)r300transfer;
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struct pipe_resource *tex = transfer->resource;
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struct pipe_box src_box;
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u_box_3d(0, 0, 0,
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transfer->box.width, transfer->box.height, transfer->box.depth,
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&src_box);
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ctx->resource_copy_region(ctx, tex, transfer->level,
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transfer->box.x, transfer->box.y, transfer->box.z,
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&r300transfer->linear_texture->b, 0, &src_box);
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/* XXX remove this. */
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r300_flush(ctx, 0, NULL);
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}
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void *
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r300_texture_transfer_map(struct pipe_context *ctx,
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struct pipe_resource *texture,
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unsigned level,
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unsigned usage,
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const struct pipe_box *box,
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struct pipe_transfer **transfer)
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{
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struct r300_context *r300 = r300_context(ctx);
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struct r300_resource *tex = r300_resource(texture);
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struct r300_transfer *trans;
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boolean referenced_cs, referenced_hw;
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enum pipe_format format = tex->b.format;
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char *map;
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referenced_cs =
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r300->rws->cs_is_buffer_referenced(&r300->cs, tex->buf, RADEON_USAGE_READWRITE);
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if (referenced_cs) {
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referenced_hw = TRUE;
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} else {
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referenced_hw =
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!r300->rws->buffer_wait(r300->rws, tex->buf, 0, RADEON_USAGE_READWRITE);
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}
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trans = CALLOC_STRUCT(r300_transfer);
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if (trans) {
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/* Initialize the transfer object. */
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trans->transfer.resource = texture;
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trans->transfer.level = level;
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trans->transfer.usage = usage;
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trans->transfer.box = *box;
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/* If the texture is tiled, we must create a temporary detiled texture
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* for this transfer.
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* Also make write transfers pipelined. */
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if (tex->tex.microtile || tex->tex.macrotile[level] ||
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(referenced_hw && !(usage & PIPE_MAP_READ) &&
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r300_is_blit_supported(texture->format))) {
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struct pipe_resource base;
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if (r300->blitter->running) {
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fprintf(stderr, "r300: ERROR: Blitter recursion in texture_get_transfer.\n");
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os_break();
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}
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memset(&base, 0, sizeof(base));
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base.target = PIPE_TEXTURE_2D;
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base.format = texture->format;
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base.width0 = box->width;
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base.height0 = box->height;
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base.depth0 = 1;
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base.array_size = 1;
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base.usage = PIPE_USAGE_STAGING;
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base.flags = R300_RESOURCE_FLAG_TRANSFER;
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/* We must set the correct texture target and dimensions if needed for a 3D transfer. */
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if (box->depth > 1 && util_max_layer(texture, level) > 0) {
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base.target = texture->target;
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if (base.target == PIPE_TEXTURE_3D) {
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base.depth0 = util_next_power_of_two(box->depth);
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}
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}
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/* Create the temporary texture. */
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trans->linear_texture = r300_resource(
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ctx->screen->resource_create(ctx->screen,
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&base));
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if (!trans->linear_texture) {
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/* Oh crap, the thing can't create the texture.
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* Let's flush and try again. */
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r300_flush(ctx, 0, NULL);
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trans->linear_texture = r300_resource(
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ctx->screen->resource_create(ctx->screen,
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&base));
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if (!trans->linear_texture) {
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fprintf(stderr,
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"r300: Failed to create a transfer object.\n");
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FREE(trans);
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return NULL;
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}
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}
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assert(!trans->linear_texture->tex.microtile &&
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!trans->linear_texture->tex.macrotile[0]);
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/* Set the stride. */
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trans->transfer.stride =
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trans->linear_texture->tex.stride_in_bytes[0];
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trans->transfer.layer_stride =
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trans->linear_texture->tex.layer_size_in_bytes[0];
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if (usage & PIPE_MAP_READ) {
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/* We cannot map a tiled texture directly because the data is
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* in a different order, therefore we do detiling using a blit. */
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r300_copy_from_tiled_texture(ctx, trans);
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/* Always referenced in the blit. */
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r300_flush(ctx, 0, NULL);
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}
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} else {
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/* Unpipelined transfer. */
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trans->transfer.stride = tex->tex.stride_in_bytes[level];
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trans->transfer.layer_stride = tex->tex.layer_size_in_bytes[level];
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trans->transfer.offset = r300_texture_get_offset(tex, level, box->z);
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if (referenced_cs &&
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!(usage & PIPE_MAP_UNSYNCHRONIZED)) {
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r300_flush(ctx, 0, NULL);
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}
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}
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}
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if (trans->linear_texture) {
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/* The detiled texture is of the same size as the region being mapped
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* (no offset needed). */
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map = r300->rws->buffer_map(r300->rws, trans->linear_texture->buf,
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&r300->cs, usage);
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if (!map) {
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pipe_resource_reference(
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(struct pipe_resource**)&trans->linear_texture, NULL);
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FREE(trans);
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return NULL;
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}
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*transfer = &trans->transfer;
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return map;
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} else {
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/* Tiling is disabled. */
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map = r300->rws->buffer_map(r300->rws, tex->buf, &r300->cs, usage);
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if (!map) {
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FREE(trans);
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return NULL;
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}
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*transfer = &trans->transfer;
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return map + trans->transfer.offset +
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box->y / util_format_get_blockheight(format) * trans->transfer.stride +
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box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
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}
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}
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void r300_texture_transfer_unmap(struct pipe_context *ctx,
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struct pipe_transfer *transfer)
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{
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struct r300_transfer *trans = r300_transfer(transfer);
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if (trans->linear_texture) {
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if (transfer->usage & PIPE_MAP_WRITE) {
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r300_copy_into_tiled_texture(ctx, trans);
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}
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pipe_resource_reference(
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(struct pipe_resource**)&trans->linear_texture, NULL);
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}
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FREE(transfer);
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}
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