Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
PojavLauncherTeam
GitHub Repository: PojavLauncherTeam/mesa
Path: blob/21.2-virgl/src/gallium/drivers/r600/r600_pipe.c
4570 views
1
/*
2
* Copyright 2010 Jerome Glisse <[email protected]>
3
*
4
* Permission is hereby granted, free of charge, to any person obtaining a
5
* copy of this software and associated documentation files (the "Software"),
6
* to deal in the Software without restriction, including without limitation
7
* on the rights to use, copy, modify, merge, publish, distribute, sub
8
* license, and/or sell copies of the Software, and to permit persons to whom
9
* the Software is furnished to do so, subject to the following conditions:
10
*
11
* The above copyright notice and this permission notice (including the next
12
* paragraph) shall be included in all copies or substantial portions of the
13
* Software.
14
*
15
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18
* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21
* USE OR OTHER DEALINGS IN THE SOFTWARE.
22
*/
23
#include "r600_pipe.h"
24
#include "r600_public.h"
25
#include "r600_isa.h"
26
#include "evergreen_compute.h"
27
#include "r600d.h"
28
29
#include "sb/sb_public.h"
30
31
#include <errno.h>
32
#include "pipe/p_shader_tokens.h"
33
#include "util/u_debug.h"
34
#include "util/u_memory.h"
35
#include "util/u_screen.h"
36
#include "util/u_simple_shaders.h"
37
#include "util/u_upload_mgr.h"
38
#include "util/u_math.h"
39
#include "vl/vl_decoder.h"
40
#include "vl/vl_video_buffer.h"
41
#include "radeon_video.h"
42
#include "radeon_uvd.h"
43
#include "util/os_time.h"
44
45
static const struct debug_named_value r600_debug_options[] = {
46
/* features */
47
{ "nocpdma", DBG_NO_CP_DMA, "Disable CP DMA" },
48
49
/* shader backend */
50
{ "nosb", DBG_NO_SB, "Disable sb backend for graphics shaders" },
51
{ "sbcl", DBG_SB_CS, "Enable sb backend for compute shaders" },
52
{ "sbdry", DBG_SB_DRY_RUN, "Don't use optimized bytecode (just print the dumps)" },
53
{ "sbstat", DBG_SB_STAT, "Print optimization statistics for shaders" },
54
{ "sbdump", DBG_SB_DUMP, "Print IR dumps after some optimization passes" },
55
{ "sbnofallback", DBG_SB_NO_FALLBACK, "Abort on errors instead of fallback" },
56
{ "sbdisasm", DBG_SB_DISASM, "Use sb disassembler for shader dumps" },
57
{ "sbsafemath", DBG_SB_SAFEMATH, "Disable unsafe math optimizations" },
58
{ "nirsb", DBG_NIR_SB, "Enable NIR with SB optimizer"},
59
60
DEBUG_NAMED_VALUE_END /* must be last */
61
};
62
63
/*
64
* pipe_context
65
*/
66
67
static void r600_destroy_context(struct pipe_context *context)
68
{
69
struct r600_context *rctx = (struct r600_context *)context;
70
unsigned sh, i;
71
72
r600_isa_destroy(rctx->isa);
73
74
r600_sb_context_destroy(rctx->sb_context);
75
76
for (sh = 0; sh < (rctx->b.chip_class < EVERGREEN ? R600_NUM_HW_STAGES : EG_NUM_HW_STAGES); sh++) {
77
r600_resource_reference(&rctx->scratch_buffers[sh].buffer, NULL);
78
}
79
r600_resource_reference(&rctx->dummy_cmask, NULL);
80
r600_resource_reference(&rctx->dummy_fmask, NULL);
81
82
if (rctx->append_fence)
83
pipe_resource_reference((struct pipe_resource**)&rctx->append_fence, NULL);
84
for (sh = 0; sh < PIPE_SHADER_TYPES; sh++) {
85
rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, false, NULL);
86
free(rctx->driver_consts[sh].constants);
87
}
88
89
if (rctx->fixed_func_tcs_shader)
90
rctx->b.b.delete_tcs_state(&rctx->b.b, rctx->fixed_func_tcs_shader);
91
92
if (rctx->dummy_pixel_shader) {
93
rctx->b.b.delete_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
94
}
95
if (rctx->custom_dsa_flush) {
96
rctx->b.b.delete_depth_stencil_alpha_state(&rctx->b.b, rctx->custom_dsa_flush);
97
}
98
if (rctx->custom_blend_resolve) {
99
rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_resolve);
100
}
101
if (rctx->custom_blend_decompress) {
102
rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_decompress);
103
}
104
if (rctx->custom_blend_fastclear) {
105
rctx->b.b.delete_blend_state(&rctx->b.b, rctx->custom_blend_fastclear);
106
}
107
util_unreference_framebuffer_state(&rctx->framebuffer.state);
108
109
if (rctx->gs_rings.gsvs_ring.buffer)
110
pipe_resource_reference(&rctx->gs_rings.gsvs_ring.buffer, NULL);
111
112
if (rctx->gs_rings.esgs_ring.buffer)
113
pipe_resource_reference(&rctx->gs_rings.esgs_ring.buffer, NULL);
114
115
for (sh = 0; sh < PIPE_SHADER_TYPES; ++sh)
116
for (i = 0; i < PIPE_MAX_CONSTANT_BUFFERS; ++i)
117
rctx->b.b.set_constant_buffer(context, sh, i, false, NULL);
118
119
if (rctx->blitter) {
120
util_blitter_destroy(rctx->blitter);
121
}
122
u_suballocator_destroy(&rctx->allocator_fetch_shader);
123
124
r600_release_command_buffer(&rctx->start_cs_cmd);
125
126
FREE(rctx->start_compute_cs_cmd.buf);
127
128
r600_common_context_cleanup(&rctx->b);
129
130
r600_resource_reference(&rctx->trace_buf, NULL);
131
r600_resource_reference(&rctx->last_trace_buf, NULL);
132
radeon_clear_saved_cs(&rctx->last_gfx);
133
134
FREE(rctx);
135
}
136
137
static struct pipe_context *r600_create_context(struct pipe_screen *screen,
138
void *priv, unsigned flags)
139
{
140
struct r600_context *rctx = CALLOC_STRUCT(r600_context);
141
struct r600_screen* rscreen = (struct r600_screen *)screen;
142
struct radeon_winsys *ws = rscreen->b.ws;
143
144
if (!rctx)
145
return NULL;
146
147
rctx->b.b.screen = screen;
148
assert(!priv);
149
rctx->b.b.priv = NULL; /* for threaded_context_unwrap_sync */
150
rctx->b.b.destroy = r600_destroy_context;
151
rctx->b.set_atom_dirty = (void *)r600_set_atom_dirty;
152
153
if (!r600_common_context_init(&rctx->b, &rscreen->b, flags))
154
goto fail;
155
156
rctx->screen = rscreen;
157
list_inithead(&rctx->texture_buffers);
158
159
r600_init_blit_functions(rctx);
160
161
if (rscreen->b.info.has_video_hw.uvd_decode) {
162
rctx->b.b.create_video_codec = r600_uvd_create_decoder;
163
rctx->b.b.create_video_buffer = r600_video_buffer_create;
164
} else {
165
rctx->b.b.create_video_codec = vl_create_decoder;
166
rctx->b.b.create_video_buffer = vl_video_buffer_create;
167
}
168
169
if (getenv("R600_TRACE"))
170
rctx->is_debug = true;
171
r600_init_common_state_functions(rctx);
172
173
switch (rctx->b.chip_class) {
174
case R600:
175
case R700:
176
r600_init_state_functions(rctx);
177
r600_init_atom_start_cs(rctx);
178
rctx->custom_dsa_flush = r600_create_db_flush_dsa(rctx);
179
rctx->custom_blend_resolve = rctx->b.chip_class == R700 ? r700_create_resolve_blend(rctx)
180
: r600_create_resolve_blend(rctx);
181
rctx->custom_blend_decompress = r600_create_decompress_blend(rctx);
182
rctx->has_vertex_cache = !(rctx->b.family == CHIP_RV610 ||
183
rctx->b.family == CHIP_RV620 ||
184
rctx->b.family == CHIP_RS780 ||
185
rctx->b.family == CHIP_RS880 ||
186
rctx->b.family == CHIP_RV710);
187
break;
188
case EVERGREEN:
189
case CAYMAN:
190
evergreen_init_state_functions(rctx);
191
evergreen_init_atom_start_cs(rctx);
192
evergreen_init_atom_start_compute_cs(rctx);
193
rctx->custom_dsa_flush = evergreen_create_db_flush_dsa(rctx);
194
rctx->custom_blend_resolve = evergreen_create_resolve_blend(rctx);
195
rctx->custom_blend_decompress = evergreen_create_decompress_blend(rctx);
196
rctx->custom_blend_fastclear = evergreen_create_fastclear_blend(rctx);
197
rctx->has_vertex_cache = !(rctx->b.family == CHIP_CEDAR ||
198
rctx->b.family == CHIP_PALM ||
199
rctx->b.family == CHIP_SUMO ||
200
rctx->b.family == CHIP_SUMO2 ||
201
rctx->b.family == CHIP_CAICOS ||
202
rctx->b.family == CHIP_CAYMAN ||
203
rctx->b.family == CHIP_ARUBA);
204
205
rctx->append_fence = pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
206
PIPE_USAGE_DEFAULT, 32);
207
break;
208
default:
209
R600_ERR("Unsupported chip class %d.\n", rctx->b.chip_class);
210
goto fail;
211
}
212
213
ws->cs_create(&rctx->b.gfx.cs, rctx->b.ctx, RING_GFX,
214
r600_context_gfx_flush, rctx, false);
215
rctx->b.gfx.flush = r600_context_gfx_flush;
216
217
u_suballocator_init(&rctx->allocator_fetch_shader, &rctx->b.b, 64 * 1024,
218
0, PIPE_USAGE_DEFAULT, 0, FALSE);
219
220
rctx->isa = calloc(1, sizeof(struct r600_isa));
221
if (!rctx->isa || r600_isa_init(rctx, rctx->isa))
222
goto fail;
223
224
if (rscreen->b.debug_flags & DBG_FORCE_DMA)
225
rctx->b.b.resource_copy_region = rctx->b.dma_copy;
226
227
rctx->blitter = util_blitter_create(&rctx->b.b);
228
if (rctx->blitter == NULL)
229
goto fail;
230
util_blitter_set_texture_multisample(rctx->blitter, rscreen->has_msaa);
231
rctx->blitter->draw_rectangle = r600_draw_rectangle;
232
233
r600_begin_new_cs(rctx);
234
235
rctx->dummy_pixel_shader =
236
util_make_fragment_cloneinput_shader(&rctx->b.b, 0,
237
TGSI_SEMANTIC_GENERIC,
238
TGSI_INTERPOLATE_CONSTANT);
239
rctx->b.b.bind_fs_state(&rctx->b.b, rctx->dummy_pixel_shader);
240
241
return &rctx->b.b;
242
243
fail:
244
r600_destroy_context(&rctx->b.b);
245
return NULL;
246
}
247
248
static bool is_nir_enabled(struct r600_common_screen *screen) {
249
return ((screen->debug_flags & DBG_NIR_PREFERRED) &&
250
screen->family >= CHIP_CEDAR);
251
}
252
253
/*
254
* pipe_screen
255
*/
256
257
static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
258
{
259
struct r600_screen *rscreen = (struct r600_screen *)pscreen;
260
enum radeon_family family = rscreen->b.family;
261
262
switch (param) {
263
/* Supported features (boolean caps). */
264
case PIPE_CAP_NPOT_TEXTURES:
265
case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES:
266
case PIPE_CAP_MIXED_COLOR_DEPTH_BITS:
267
case PIPE_CAP_ANISOTROPIC_FILTER:
268
case PIPE_CAP_POINT_SPRITE:
269
case PIPE_CAP_OCCLUSION_QUERY:
270
case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
271
case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE:
272
case PIPE_CAP_BLEND_EQUATION_SEPARATE:
273
case PIPE_CAP_TEXTURE_SWIZZLE:
274
case PIPE_CAP_DEPTH_CLIP_DISABLE:
275
case PIPE_CAP_DEPTH_CLIP_DISABLE_SEPARATE:
276
case PIPE_CAP_SHADER_STENCIL_EXPORT:
277
case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
278
case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
279
case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
280
case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
281
case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD:
282
case PIPE_CAP_FRAGMENT_SHADER_DERIVATIVES:
283
case PIPE_CAP_VERTEX_SHADER_SATURATE:
284
case PIPE_CAP_SEAMLESS_CUBE_MAP:
285
case PIPE_CAP_PRIMITIVE_RESTART:
286
case PIPE_CAP_PRIMITIVE_RESTART_FIXED_INDEX:
287
case PIPE_CAP_CONDITIONAL_RENDER:
288
case PIPE_CAP_TEXTURE_BARRIER:
289
case PIPE_CAP_VERTEX_COLOR_UNCLAMPED:
290
case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION:
291
case PIPE_CAP_TGSI_INSTANCEID:
292
case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
293
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
294
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
295
case PIPE_CAP_START_INSTANCE:
296
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
297
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
298
case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER:
299
case PIPE_CAP_QUERY_PIPELINE_STATISTICS:
300
case PIPE_CAP_TEXTURE_MULTISAMPLE:
301
case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT:
302
case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION:
303
case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT:
304
case PIPE_CAP_SAMPLE_SHADING:
305
case PIPE_CAP_CLIP_HALFZ:
306
case PIPE_CAP_POLYGON_OFFSET_CLAMP:
307
case PIPE_CAP_CONDITIONAL_RENDER_INVERTED:
308
case PIPE_CAP_TEXTURE_FLOAT_LINEAR:
309
case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR:
310
case PIPE_CAP_TGSI_TXQS:
311
case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS:
312
case PIPE_CAP_INVALIDATE_BUFFER:
313
case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS:
314
case PIPE_CAP_QUERY_MEMORY_INFO:
315
case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT:
316
case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED:
317
case PIPE_CAP_CLEAR_TEXTURE:
318
case PIPE_CAP_TGSI_MUL_ZERO_WINS:
319
case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX:
320
case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION:
321
case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR:
322
case PIPE_CAP_NIR_ATOMICS_AS_DEREF:
323
return 1;
324
325
case PIPE_CAP_SHAREABLE_SHADERS:
326
return 0;
327
328
case PIPE_CAP_MAX_TEXTURE_UPLOAD_MEMORY_BUDGET:
329
/* Optimal number for good TexSubImage performance on Polaris10. */
330
return 64 * 1024 * 1024;
331
332
case PIPE_CAP_DEVICE_RESET_STATUS_QUERY:
333
return rscreen->b.info.drm_minor >= 43;
334
335
case PIPE_CAP_RESOURCE_FROM_USER_MEMORY:
336
return !R600_BIG_ENDIAN && rscreen->b.info.has_userptr;
337
338
case PIPE_CAP_COMPUTE:
339
return rscreen->b.chip_class > R700;
340
341
case PIPE_CAP_TGSI_TEXCOORD:
342
return 1;
343
344
case PIPE_CAP_NIR_IMAGES_AS_DEREF:
345
case PIPE_CAP_FAKE_SW_MSAA:
346
return 0;
347
348
case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE:
349
return MIN2(rscreen->b.info.max_alloc_size, INT_MAX);
350
351
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
352
return R600_MAP_BUFFER_ALIGNMENT;
353
354
case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
355
return 256;
356
357
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
358
return 4;
359
360
case PIPE_CAP_GLSL_FEATURE_LEVEL:
361
if (family >= CHIP_CEDAR)
362
return is_nir_enabled(&rscreen->b) ? 450 : 430;
363
/* pre-evergreen geom shaders need newer kernel */
364
if (rscreen->b.info.drm_minor >= 37)
365
return 330;
366
return 140;
367
368
case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY:
369
return 140;
370
371
/* Supported except the original R600. */
372
case PIPE_CAP_INDEP_BLEND_ENABLE:
373
case PIPE_CAP_INDEP_BLEND_FUNC:
374
/* R600 doesn't support per-MRT blends */
375
return family == CHIP_R600 ? 0 : 1;
376
377
/* Supported on Evergreen. */
378
case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
379
case PIPE_CAP_CUBE_MAP_ARRAY:
380
case PIPE_CAP_TEXTURE_GATHER_SM5:
381
case PIPE_CAP_TEXTURE_QUERY_LOD:
382
case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE:
383
case PIPE_CAP_SAMPLER_VIEW_TARGET:
384
case PIPE_CAP_TGSI_PACK_HALF_FLOAT:
385
case PIPE_CAP_TGSI_CLOCK:
386
case PIPE_CAP_TGSI_ARRAY_COMPONENTS:
387
case PIPE_CAP_QUERY_BUFFER_OBJECT:
388
return family >= CHIP_CEDAR ? 1 : 0;
389
case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS:
390
return family >= CHIP_CEDAR ? 4 : 0;
391
case PIPE_CAP_DRAW_INDIRECT:
392
/* kernel command checker support is also required */
393
return family >= CHIP_CEDAR && rscreen->b.info.drm_minor >= 41;
394
395
case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY:
396
return family >= CHIP_CEDAR ? 0 : 1;
397
398
case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES:
399
return 8;
400
401
case PIPE_CAP_MAX_GS_INVOCATIONS:
402
return 32;
403
404
/* shader buffer objects */
405
case PIPE_CAP_MAX_SHADER_BUFFER_SIZE:
406
return 1 << 27;
407
case PIPE_CAP_MAX_COMBINED_SHADER_BUFFERS:
408
return 8;
409
410
case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY:
411
return 0;
412
413
case PIPE_CAP_INT64:
414
case PIPE_CAP_DOUBLES:
415
if (rscreen->b.family == CHIP_ARUBA ||
416
rscreen->b.family == CHIP_CAYMAN ||
417
rscreen->b.family == CHIP_CYPRESS ||
418
rscreen->b.family == CHIP_HEMLOCK)
419
return 1;
420
if (is_nir_enabled(&rscreen->b))
421
return 1;
422
return 0;
423
case PIPE_CAP_INT64_DIVMOD:
424
/* it is actually not supported, but the nir lowering hdanles this corectly wheras
425
* the glsl lowering path seems to not initialize the buildins correctly.
426
*/
427
return is_nir_enabled(&rscreen->b);
428
case PIPE_CAP_CULL_DISTANCE:
429
return 1;
430
431
case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT:
432
if (family >= CHIP_CEDAR)
433
return 256;
434
return 0;
435
436
case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS:
437
if (family >= CHIP_CEDAR)
438
return 30;
439
else
440
return 0;
441
/* Stream output. */
442
case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS:
443
return rscreen->b.has_streamout ? 4 : 0;
444
case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME:
445
case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS:
446
return rscreen->b.has_streamout ? 1 : 0;
447
case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS:
448
case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS:
449
return 32*4;
450
451
/* Geometry shader output. */
452
case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES:
453
return 1024;
454
case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS:
455
return 16384;
456
case PIPE_CAP_MAX_VERTEX_STREAMS:
457
return family >= CHIP_CEDAR ? 4 : 1;
458
459
case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE:
460
/* Should be 2047, but 2048 is a requirement for GL 4.4 */
461
return 2048;
462
463
/* Texturing. */
464
case PIPE_CAP_MAX_TEXTURE_2D_SIZE:
465
if (family >= CHIP_CEDAR)
466
return 16384;
467
else
468
return 8192;
469
case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
470
if (family >= CHIP_CEDAR)
471
return 15;
472
else
473
return 14;
474
case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
475
/* textures support 8192, but layered rendering supports 2048 */
476
return 12;
477
case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
478
/* textures support 8192, but layered rendering supports 2048 */
479
return 2048;
480
481
/* Render targets. */
482
case PIPE_CAP_MAX_RENDER_TARGETS:
483
/* XXX some r6xx are buggy and can only do 4 */
484
return 8;
485
486
case PIPE_CAP_MAX_VIEWPORTS:
487
return R600_MAX_VIEWPORTS;
488
case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS:
489
case PIPE_CAP_RASTERIZER_SUBPIXEL_BITS:
490
return 8;
491
492
/* Timer queries, present when the clock frequency is non zero. */
493
case PIPE_CAP_QUERY_TIME_ELAPSED:
494
return rscreen->b.info.clock_crystal_freq != 0;
495
case PIPE_CAP_QUERY_TIMESTAMP:
496
return rscreen->b.info.drm_minor >= 20 &&
497
rscreen->b.info.clock_crystal_freq != 0;
498
499
case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET:
500
case PIPE_CAP_MIN_TEXEL_OFFSET:
501
return -8;
502
503
case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET:
504
case PIPE_CAP_MAX_TEXEL_OFFSET:
505
return 7;
506
507
case PIPE_CAP_MAX_VARYINGS:
508
return 32;
509
510
case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK:
511
return PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600;
512
case PIPE_CAP_ENDIANNESS:
513
return PIPE_ENDIAN_LITTLE;
514
515
case PIPE_CAP_VENDOR_ID:
516
return ATI_VENDOR_ID;
517
case PIPE_CAP_DEVICE_ID:
518
return rscreen->b.info.pci_id;
519
case PIPE_CAP_ACCELERATED:
520
return 1;
521
case PIPE_CAP_VIDEO_MEMORY:
522
return rscreen->b.info.vram_size >> 20;
523
case PIPE_CAP_UMA:
524
return 0;
525
case PIPE_CAP_MULTISAMPLE_Z_RESOLVE:
526
return rscreen->b.chip_class >= R700;
527
case PIPE_CAP_PCI_GROUP:
528
return rscreen->b.info.pci_domain;
529
case PIPE_CAP_PCI_BUS:
530
return rscreen->b.info.pci_bus;
531
case PIPE_CAP_PCI_DEVICE:
532
return rscreen->b.info.pci_dev;
533
case PIPE_CAP_PCI_FUNCTION:
534
return rscreen->b.info.pci_func;
535
536
case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTERS:
537
if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
538
return 8;
539
return 0;
540
case PIPE_CAP_MAX_COMBINED_HW_ATOMIC_COUNTER_BUFFERS:
541
if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
542
return EG_MAX_ATOMIC_BUFFERS;
543
return 0;
544
545
default:
546
return u_pipe_screen_get_param_defaults(pscreen, param);
547
}
548
}
549
550
static int r600_get_shader_param(struct pipe_screen* pscreen,
551
enum pipe_shader_type shader,
552
enum pipe_shader_cap param)
553
{
554
struct r600_screen *rscreen = (struct r600_screen *)pscreen;
555
556
switch(shader)
557
{
558
case PIPE_SHADER_FRAGMENT:
559
case PIPE_SHADER_VERTEX:
560
break;
561
case PIPE_SHADER_GEOMETRY:
562
if (rscreen->b.family >= CHIP_CEDAR)
563
break;
564
/* pre-evergreen geom shaders need newer kernel */
565
if (rscreen->b.info.drm_minor >= 37)
566
break;
567
return 0;
568
case PIPE_SHADER_TESS_CTRL:
569
case PIPE_SHADER_TESS_EVAL:
570
case PIPE_SHADER_COMPUTE:
571
if (rscreen->b.family >= CHIP_CEDAR)
572
break;
573
FALLTHROUGH;
574
default:
575
return 0;
576
}
577
578
switch (param) {
579
case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
580
case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
581
case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
582
case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
583
return 16384;
584
case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
585
return 32;
586
case PIPE_SHADER_CAP_MAX_INPUTS:
587
return shader == PIPE_SHADER_VERTEX ? 16 : 32;
588
case PIPE_SHADER_CAP_MAX_OUTPUTS:
589
return shader == PIPE_SHADER_FRAGMENT ? 8 : 32;
590
case PIPE_SHADER_CAP_MAX_TEMPS:
591
return 256; /* Max native temporaries. */
592
case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE:
593
if (shader == PIPE_SHADER_COMPUTE) {
594
uint64_t max_const_buffer_size;
595
enum pipe_shader_ir ir_type = is_nir_enabled(&rscreen->b) ?
596
PIPE_SHADER_IR_NIR: PIPE_SHADER_IR_TGSI;
597
pscreen->get_compute_param(pscreen, ir_type,
598
PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE,
599
&max_const_buffer_size);
600
return MIN2(max_const_buffer_size, INT_MAX);
601
602
} else {
603
return R600_MAX_CONST_BUFFER_SIZE;
604
}
605
case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
606
return R600_MAX_USER_CONST_BUFFERS;
607
case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
608
return 1;
609
case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED:
610
return 1;
611
case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
612
case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
613
case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
614
case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
615
return 1;
616
case PIPE_SHADER_CAP_SUBROUTINES:
617
case PIPE_SHADER_CAP_INT64_ATOMICS:
618
case PIPE_SHADER_CAP_FP16:
619
case PIPE_SHADER_CAP_FP16_DERIVATIVES:
620
case PIPE_SHADER_CAP_FP16_CONST_BUFFERS:
621
case PIPE_SHADER_CAP_INT16:
622
case PIPE_SHADER_CAP_GLSL_16BIT_CONSTS:
623
return 0;
624
case PIPE_SHADER_CAP_INTEGERS:
625
case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE:
626
return 1;
627
case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS:
628
case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS:
629
return 16;
630
case PIPE_SHADER_CAP_PREFERRED_IR:
631
if (is_nir_enabled(&rscreen->b))
632
return PIPE_SHADER_IR_NIR;
633
return PIPE_SHADER_IR_TGSI;
634
case PIPE_SHADER_CAP_SUPPORTED_IRS: {
635
int ir = 0;
636
if (shader == PIPE_SHADER_COMPUTE)
637
ir = 1 << PIPE_SHADER_IR_NATIVE;
638
if (rscreen->b.family >= CHIP_CEDAR) {
639
ir |= 1 << PIPE_SHADER_IR_TGSI;
640
if (is_nir_enabled(&rscreen->b))
641
ir |= 1 << PIPE_SHADER_IR_NIR;
642
}
643
return ir;
644
}
645
case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED:
646
if (rscreen->b.family == CHIP_ARUBA ||
647
rscreen->b.family == CHIP_CAYMAN ||
648
rscreen->b.family == CHIP_CYPRESS ||
649
rscreen->b.family == CHIP_HEMLOCK)
650
return 1;
651
return 0;
652
case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED:
653
case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED:
654
case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED:
655
case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD:
656
case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS:
657
return 0;
658
case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS:
659
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
660
if (rscreen->b.family >= CHIP_CEDAR &&
661
(shader == PIPE_SHADER_FRAGMENT || shader == PIPE_SHADER_COMPUTE))
662
return 8;
663
return 0;
664
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS:
665
if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics)
666
return 8;
667
return 0;
668
case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS:
669
/* having to allocate the atomics out amongst shaders stages is messy,
670
so give compute 8 buffers and all the others one */
671
if (rscreen->b.family >= CHIP_CEDAR && rscreen->has_atomics) {
672
return EG_MAX_ATOMIC_BUFFERS;
673
}
674
return 0;
675
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
676
/* due to a bug in the shader compiler, some loops hang
677
* if they are not unrolled, see:
678
* https://bugs.freedesktop.org/show_bug.cgi?id=86720
679
*/
680
return 255;
681
}
682
return 0;
683
}
684
685
static void r600_destroy_screen(struct pipe_screen* pscreen)
686
{
687
struct r600_screen *rscreen = (struct r600_screen *)pscreen;
688
689
if (!rscreen)
690
return;
691
692
if (!rscreen->b.ws->unref(rscreen->b.ws))
693
return;
694
695
if (rscreen->global_pool) {
696
compute_memory_pool_delete(rscreen->global_pool);
697
}
698
699
r600_destroy_common_screen(&rscreen->b);
700
}
701
702
static struct pipe_resource *r600_resource_create(struct pipe_screen *screen,
703
const struct pipe_resource *templ)
704
{
705
if (templ->target == PIPE_BUFFER &&
706
(templ->bind & PIPE_BIND_GLOBAL))
707
return r600_compute_global_buffer_create(screen, templ);
708
709
return r600_resource_create_common(screen, templ);
710
}
711
712
struct pipe_screen *r600_screen_create(struct radeon_winsys *ws,
713
const struct pipe_screen_config *config)
714
{
715
struct r600_screen *rscreen = CALLOC_STRUCT(r600_screen);
716
717
if (!rscreen) {
718
return NULL;
719
}
720
721
/* Set functions first. */
722
rscreen->b.b.context_create = r600_create_context;
723
rscreen->b.b.destroy = r600_destroy_screen;
724
rscreen->b.b.get_param = r600_get_param;
725
rscreen->b.b.get_shader_param = r600_get_shader_param;
726
rscreen->b.b.resource_create = r600_resource_create;
727
728
if (!r600_common_screen_init(&rscreen->b, ws)) {
729
FREE(rscreen);
730
return NULL;
731
}
732
733
if (rscreen->b.info.chip_class >= EVERGREEN) {
734
rscreen->b.b.is_format_supported = evergreen_is_format_supported;
735
} else {
736
rscreen->b.b.is_format_supported = r600_is_format_supported;
737
}
738
739
rscreen->b.debug_flags |= debug_get_flags_option("R600_DEBUG", r600_debug_options, 0);
740
if (debug_get_bool_option("R600_DEBUG_COMPUTE", FALSE))
741
rscreen->b.debug_flags |= DBG_COMPUTE;
742
if (debug_get_bool_option("R600_DUMP_SHADERS", FALSE))
743
rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS;
744
if (!debug_get_bool_option("R600_HYPERZ", TRUE))
745
rscreen->b.debug_flags |= DBG_NO_HYPERZ;
746
747
if (rscreen->b.family == CHIP_UNKNOWN) {
748
fprintf(stderr, "r600: Unknown chipset 0x%04X\n", rscreen->b.info.pci_id);
749
FREE(rscreen);
750
return NULL;
751
}
752
753
/* Figure out streamout kernel support. */
754
switch (rscreen->b.chip_class) {
755
case R600:
756
if (rscreen->b.family < CHIP_RS780) {
757
rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
758
} else {
759
rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 23;
760
}
761
break;
762
case R700:
763
rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 17;
764
break;
765
case EVERGREEN:
766
case CAYMAN:
767
rscreen->b.has_streamout = rscreen->b.info.drm_minor >= 14;
768
break;
769
default:
770
rscreen->b.has_streamout = FALSE;
771
break;
772
}
773
774
/* MSAA support. */
775
switch (rscreen->b.chip_class) {
776
case R600:
777
case R700:
778
rscreen->has_msaa = rscreen->b.info.drm_minor >= 22;
779
rscreen->has_compressed_msaa_texturing = false;
780
break;
781
case EVERGREEN:
782
rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
783
rscreen->has_compressed_msaa_texturing = rscreen->b.info.drm_minor >= 24;
784
break;
785
case CAYMAN:
786
rscreen->has_msaa = rscreen->b.info.drm_minor >= 19;
787
rscreen->has_compressed_msaa_texturing = true;
788
break;
789
default:
790
rscreen->has_msaa = FALSE;
791
rscreen->has_compressed_msaa_texturing = false;
792
}
793
794
rscreen->b.has_cp_dma = rscreen->b.info.drm_minor >= 27 &&
795
!(rscreen->b.debug_flags & DBG_NO_CP_DMA);
796
797
rscreen->b.barrier_flags.cp_to_L2 =
798
R600_CONTEXT_INV_VERTEX_CACHE |
799
R600_CONTEXT_INV_TEX_CACHE |
800
R600_CONTEXT_INV_CONST_CACHE;
801
rscreen->b.barrier_flags.compute_to_L2 = R600_CONTEXT_CS_PARTIAL_FLUSH | R600_CONTEXT_FLUSH_AND_INV;
802
803
rscreen->global_pool = compute_memory_pool_new(rscreen);
804
805
/* Create the auxiliary context. This must be done last. */
806
rscreen->b.aux_context = rscreen->b.b.context_create(&rscreen->b.b, NULL, 0);
807
808
rscreen->has_atomics = rscreen->b.info.drm_minor >= 44;
809
#if 0 /* This is for testing whether aux_context and buffer clearing work correctly. */
810
struct pipe_resource templ = {};
811
812
templ.width0 = 4;
813
templ.height0 = 2048;
814
templ.depth0 = 1;
815
templ.array_size = 1;
816
templ.target = PIPE_TEXTURE_2D;
817
templ.format = PIPE_FORMAT_R8G8B8A8_UNORM;
818
templ.usage = PIPE_USAGE_DEFAULT;
819
820
struct r600_resource *res = r600_resource(rscreen->screen.resource_create(&rscreen->screen, &templ));
821
unsigned char *map = ws->buffer_map(res->buf, NULL, PIPE_MAP_WRITE);
822
823
memset(map, 0, 256);
824
825
r600_screen_clear_buffer(rscreen, &res->b.b, 4, 4, 0xCC);
826
r600_screen_clear_buffer(rscreen, &res->b.b, 8, 4, 0xDD);
827
r600_screen_clear_buffer(rscreen, &res->b.b, 12, 4, 0xEE);
828
r600_screen_clear_buffer(rscreen, &res->b.b, 20, 4, 0xFF);
829
r600_screen_clear_buffer(rscreen, &res->b.b, 32, 20, 0x87);
830
831
ws->buffer_wait(res->buf, RADEON_USAGE_WRITE);
832
833
int i;
834
for (i = 0; i < 256; i++) {
835
printf("%02X", map[i]);
836
if (i % 16 == 15)
837
printf("\n");
838
}
839
#endif
840
841
if (rscreen->b.debug_flags & DBG_TEST_DMA)
842
r600_test_dma(&rscreen->b);
843
844
r600_query_fix_enabled_rb_mask(&rscreen->b);
845
return &rscreen->b.b;
846
}
847
848